Fourth Edition Foreign Black Border
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Instant Choose one — • Target player gains X life. • Prevent the next X damage that would be dealt to any target this turn. |
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Creature — Kithkin Amrou Kithkin can't be blocked by creatures with power 3 or greater. 1/1 |
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Creature — Human Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. 2+*/2+* |
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Enchantment — Aura Enchant Wall Enchanted Wall can attack as though it didn't have defender. |
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Sorcery Destroy all lands. |
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Sorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. |
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Creature — Human Soldier Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |
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Enchantment — Aura Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. |
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Enchantment — Aura Enchant creature
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Enchantment — Aura Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. |
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Enchantment — Aura Enchant creature
Enchanted creature can't attack unless its controller pays |
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Enchantment Untapped creatures you control get +0/+2. |
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Circle of Protection: Artifacts Enchantment
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Enchantment
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Enchantment
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Enchantment
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Enchantment
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Enchantment
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Enchantment At the beginning of your upkeep, sacrifice Conversion unless you pay |
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Enchantment White creatures get +1/+1. |
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Instant Regenerate target creature. |
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Instant Destroy target artifact or enchantment. |
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Enchantment — Aura Enchant creature Enchanted creature gets +3/+3. |
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Creature — Dragon Wurm Defender, trample When Elder Land Wurm blocks, it loses defender. 5/5 |
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Instant The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. |
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Enchantment Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) |
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Enchantment — Aura Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. |
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Instant Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn. |
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Enchantment — Aura Enchant creature
Enchanted creature gets +0/+2.
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Enchantment — Aura Enchant creature Enchanted creature gets +1/+2. |
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Enchantment If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. |
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Enchantment At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control. |
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Enchantment Artifacts, creatures, and lands your opponents control enter the battlefield tapped. |
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Enchantment At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. |
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Creature — Pegasus Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |
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Instant Attacking creatures get +1/+1 until end of turn. |
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Creature — Human Knight
3/3 |
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Creature — Bird Flying At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures. Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. 1/1 |
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Creature — Unicorn 2/2 |
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Creature — Avatar Incarnation
6/6 |
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Instant Blocking creatures get +0/+3 until end of turn. |
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Creature — Human Soldier First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |
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Instant Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) |
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Enchantment — Aura Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. |
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Instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. |
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Instant Target blocking creature gets +7/+7 until end of turn. |
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Creature — Human Cleric
1/1 |
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Creature — Cat 2/1 |
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Enchantment — Aura Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures. |
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Creature — Angel Flying, vigilance 4/4 |
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Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. |
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Instant Exile target creature. Its controller gains life equal to its power. |
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Creature — Wolf First strike (This creature deals combat damage before creatures without first strike.) 1/1 |
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Sorcery Look at the top five cards of target player's library. You may then have that player shuffle that library. |
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Creature — Wall Defender (This creature can't attack.) Flying 3/5 |
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Creature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) 2/2 |
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Enchantment — Aura Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. |
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Sorcery Destroy all creatures. They can't be regenerated. |
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Creature — Elemental Flying 4/4 |
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Enchantment — Aura Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value. |
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Creature — Human Wizard
0/1 |
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Enchantment — Aura Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. |
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Instant Choose one — • Counter target red spell. • Destroy target red permanent. |
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Enchantment — Aura Enchant creature You control enchanted creature. |
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Instant Counter target spell. |
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Enchantment — Aura Enchant creature When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller. |
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Sorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. |
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Enchantment All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay |
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Sorcery Tap target untapped creature you control. If you do, add an amount of |
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Enchantment — Aura Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays |
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Enchantment — Aura Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. |
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Enchantment — Aura Enchant creature Enchanted creature has flying. |
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Enchantment
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Enchantment — Aura Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. |
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Creature — Spirit Flying
2/4 |
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Creature — Turtle Giant Tortoise gets +0/+3 as long as it's untapped. 1/1 |
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Instant Return all artifacts target player owns to their hand. |
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Creature — Fish Island Fish Jasconius doesn't untap during your untap step.
At the beginning of your upkeep, you may pay 6/8 |
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Instant Target creature gains flying until end of turn. |
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Creature — Leviathan Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.) 10/10 |
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Enchantment Whenever a Forest an opponent controls becomes tapped, you gain 1 life. |
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Creature — Merfolk Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) 2/2 |
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Instant Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) |
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Creature — Djinn Flying (This creature can't be blocked except by creatures with flying or reach.) 5/6 |
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Instant Tap all lands target player controls and that player loses all unspent mana. |
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Creature — Merfolk 1/1 |
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Sorcery Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way. |
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Creature — Illusion Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay 4/1 |
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Enchantment — Aura Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type. |
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Creature — Illusion Flying 3/3 |
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Creature — Human Pirate Pirate Ship can't attack unless defending player controls an Island.
4/3 |
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Enchantment — Aura Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. |
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Instant Counter target spell unless its controller pays |
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Creature — Human Wizard
1/1 |
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Creature — Illusion
2/2 |
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Enchantment — Aura Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. |
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Enchantment — Aura Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one — • Relic Bind deals 1 damage to target player or planeswalker. • Target player gains 1 life. |
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Creature — Serpent Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. 5/5 |
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Creature — Leviathan Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3 |
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Creature — Human
1/1 |
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Instant Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. |
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Instant Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) |
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Instant Counter target spell with mana value X. (For example, if that spell's mana cost is |
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Enchantment Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay |
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Enchantment — Aura Enchant artifact You control enchanted artifact. |
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Enchantment At the beginning of your upkeep, sacrifice Sunken City unless you pay |
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Instant Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) |
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Creature — Elemental When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
0/2 |
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Instant You may tap or untap target artifact, creature, or land. |
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Enchantment — Aura Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. |
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Instant Return target creature to its owner's hand. |
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Sorcery Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. |
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Creature — Wall Defender, flying (This creature can't attack, and it can block creatures with flying.) 1/5 |
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Creature — Wall Defender (This creature can't attack.)
0/5 |
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Creature — Elemental 5/4 |
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Creature — Bird Flying, vigilance 1/1 |
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Creature — Horror Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat. 2/6 |
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Enchantment — Aura Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. |
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Sorcery Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. |
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Enchantment Black creatures get +1/+1. |
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Creature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) 2/2 |
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Enchantment — Aura Enchant land When enchanted land becomes tapped, destroy it. |
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Creature — Imp Flying (This creature can't be blocked except by creatures with flying or reach.) 1/1 |
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Creature — Wraith Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3 |
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Creature — Insect
0/1 |
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Creature — Horror First strike
At the beginning of your upkeep, destroy Cosmic Horror unless you pay 7/7 |
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Enchantment — Aura Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. |
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Creature — Zombie When Cyclopean Mummy dies, exile it. 2/1 |
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Instant Add |
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Enchantment
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Instant Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) |
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Sorcery Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. |
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Creature — Skeleton
1/1 |
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Creature — Human Wizard Whenever El-Hajjâj deals damage, you gain that much life. 1/1 |
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Creature — Human Warrior At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. 2/3 |
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Enchantment — Aura Enchant land Enchanted land is a Swamp. |
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Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) |
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Creature — Shade
0/1 |
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Enchantment White spells cost |
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Enchantment
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Instant Target creature gets +X/+0 until end of turn. |
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Creature — Specter Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. 2/2 |
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Creature — Efreet Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay 3/3 |
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Creature — Demon Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. 7/7 |
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Creature — Spirit Minion Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1 |
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Instant All creatures get -2/-0 until end of turn. |
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Sorcery Target player discards X cards at random. |
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Creature — Zombie Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. 2/2 |
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Creature — Spirit Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. 1/1 |
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Creature — Nightmare Horse Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. */* |
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Enchantment — Aura Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay |
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Enchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
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Creature — Scorpion Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.) 1/1 |
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Creature — Rat Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. */* |
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Creature — Human Minion
2/1 |
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Sorcery Return target creature card from your graveyard to your hand. |
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Creature — Human Assassin
1/1 |
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Creature — Zombie 2/2 |
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Creature — Zombie At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. 2/2 |
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Creature — Vampire Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. 4/4 |
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Instant You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. |
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Creature — Human Wizard
1/1 |
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Enchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. |
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Instant Destroy target nonartifact, nonblack creature. It can't be regenerated. |
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Creature — Human Prevent all damage that would be dealt to Uncle Istvan by creatures. 1/3 |
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Enchantment — Aura Enchant creature Enchanted creature gets +2/+1. |
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Creature — Bat Flying (This creature can't be blocked except by creatures with flying or reach.)
0/1 |
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Creature — Skeleton Wall Defender (This creature can't attack.)
1/4 |
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Enchantment — Aura Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. |
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Enchantment — Aura Enchant creature Enchanted creature gets -2/-1. |
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Creature — Spirit Flying (This creature can't be blocked except by creatures with flying or reach.)
0/1 |
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Sorcery Tap X target creatures. |
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Creature — Spirit
1/1 |
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Creature — Zombie Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have " 2/3 |
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Creature — Human Rogue
1/1 |
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Creature — Elemental Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and 6/1 |
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Creature — Human Bird Flying 1/2 |
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Instant If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. |
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Creature — Human Shaman
2/2 |
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Enchantment — Aura Enchant creature Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) |
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Creature — Human Whenever Cave People attacks, it gets +1/-2 until end of turn.
1/4 |
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Instant Target spell or permanent becomes red. (Its mana symbols remain unchanged.) |
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Creature — Manticore Flying
2/2 |
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Sorcery Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller. |
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Sorcery Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. |
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Creature — Dragon Flying
2/3 |
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Creature — Dwarf Warrior
1/1 |
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Creature — Elemental 4/5 |
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Sorcery Earthquake deals X damage to each creature without flying and each player. |
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Enchantment — Aura Enchant creature Enchanted creature has vigilance. |
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Creature — Elemental 5/4 |
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Sorcery This spell costs |
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Enchantment — Aura Enchant creature
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Instant Destroy target creature or land. It can't be regenerated. |
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Sorcery Destroy all Plains. |
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Enchantment — Aura Enchant creature Enchanted creature gets +2/+2. |
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Creature — Goblin Warrior
1/1 |
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Creature — Goblin Other Goblins get +1/+1 and have mountainwalk. 2/2 |
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Creature — Goblin Trample Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain. 3/1 |
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Creature — Ogre 2/2 |
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Creature — Giant 3/3 |
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Creature — Minotaur 2/3 |
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Creature — Jackal
1/1 |
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Enchantment — Aura Enchant creature Enchanted creature gets +2/-2. |
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Instant Inferno deals 6 damage to each creature and each player. |
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Creature — Orc Ironclaw Orcs can't block creatures with power 2 or greater. 2/2 |
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Creature — Human Barbarian Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. */* |
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Instant Lightning Bolt deals 3 damage to any target. |
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Enchantment Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay |
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Sorcery You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. |
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Enchantment Whenever a player taps a land for mana, that player adds one mana of any type that land produced. |
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Enchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. |
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Creature — Goblin 1/1 |
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Creature — Orc Warrior
1/3 |
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Enchantment Attacking creatures you control get +1/+0. |
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Enchantment At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. |
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Sorcery Pyrotechnics deals 4 damage divided as you choose among any number of targets. |
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Instant Choose one — • Counter target blue spell. • Destroy target blue permanent. |
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Instant Destroy target artifact. |
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Creature — Dragon Flying (This creature can't be blocked except by creatures with flying or reach.)
5/5 |
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Creature — Human Shaman
2/2 |
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Enchantment Players can't untap more than one creature during their untap steps. |
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Creature — Giant
3/4 |
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Sorcery Destroy target land. |
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Creature — Efreet Remove Tempest Efreet from your deck before playing if you're not playing for ante.
3/3 |
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Enchantment — Aura Enchant creature
Enchanted creature gets +1/+0.
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Instant Destroy target Wall. It can't be regenerated. |
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Creature — Troll
2/2 |
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Creature — Wall Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn. 1/4 |
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Creature — Wall Defender (This creature can't attack.)
0/5 |
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Creature — Wall Defender (This creature can't attack.) 0/8 |
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Sorcery Each player shuffles the cards from their hand into their library, then draws that many cards. |
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Enchantment — Aura Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. |
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Creature — Bird Flying
0/1 |
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Creature — Plant Wall Defender 4/5 |
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Sorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add |
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Creature — Cockatrice Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 2/4 |
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Creature — Wurm 6/4 |
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Instant Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value. |
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Sorcery Destroy target permanent. |
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Creature — Boar 4/4 |
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Creature — Elf Elven Riders can't be blocked except by Walls and/or creatures with flying. 3/3 |
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Creature — Elf Archer First strike 2/1 |
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Instant Prevent all combat damage that would be dealt this turn. |
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Creature — Elemental Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay 8/8 |
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Creature — Fungus Dinosaur Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. 2/2 |
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Creature — Avatar As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
*/* |
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Instant Target creature gets +3/+3 until end of turn. |
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Creature — Spider Reach (This creature can block creatures with flying.) 2/4 |
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Creature — Bear 2/2 |
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Sorcery Hurricane deals X damage to each creature with flying and each player. |
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Enchantment — Aura Enchant creature
Enchanted creature can attack as though it had haste.
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Creature — Treefolk 3/5 |
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Creature — Insect Flying
0/1 |
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Creature — Leech First strike 2/2 |
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Creature — Human Druid
1/1 |
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Enchantment
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Instant Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) |
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Enchantment — Aura Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. |
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Enchantment All Forests are 1/1 creatures that are still lands. |
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Creature — Elf Druid
1/1 |
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Enchantment — Aura Enchant creature All creatures able to block enchanted creature do so. |
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Creature — Snake Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) 1/2 |
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Creature — Snake Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay 1/1 |
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Creature — Human Nomad
1/1 |
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Creature — Spirit
3/2 |
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Sorcery Remove Rebirth from your deck before playing if you're not playing for ante. Each player may ante the top card of their library. If a player does, that player's life total becomes 20. |
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Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
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Instant Sandstorm deals 1 damage to each attacking creature. |
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Creature — Faerie Flying 1/1 |
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Creature — Nymph Dryad Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |
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Sorcery Target player gains X life. |
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Enchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. |
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Creature — Basilisk Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 2/4 |
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Creature — Wolf Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |
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Enchantment Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If Titania's Song leaves the battlefield, this effect continues until end of turn. |
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Sorcery Destroy all enchantments. |
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Sorcery Destroy all Islands. |
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Sorcery Search your library for a basic land card, put that card onto the battlefield, then shuffle. |
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Enchantment — Aura Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. |
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Creature — Human Druid Whenever you cast an enchantment spell, you may draw a card. 0/2 |
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Creature — Plant Wall Defender (This creature can't attack.)
2/3 |
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Creature — Wall Defender (This creature can't attack.) 0/7 |
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Creature — Wall Defender (This creature can't attack.) 0/3 |
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Enchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. |
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Creature — Elephant Trample 3/3 |
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Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) |
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Creature — Human Monk Protection from black At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. 1/1 |
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Enchantment — Aura Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional |
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Sorcery Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying. |
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Artifact
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Artifact
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Artifact
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Artifact Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. |
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Artifact At the beginning of your upkeep, put a doom counter on Armageddon Clock.
At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.
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Artifact You may choose not to untap Ashnod's Battle Gear during your untap step.
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Artifact Creature — Construct At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat. 1/1 |
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Artifact
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Artifact As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. |
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Artifact
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Artifact
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Artifact Creature — Construct Brass Man doesn't untap during your untap step.
At the beginning of your upkeep, you may pay 1/3 |
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Artifact Remove Bronze Tablet from your deck before playing if you're not playing for ante.
Bronze Tablet enters the battlefield tapped.
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Artifact
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Artifact Creature — Golem
3/1 |
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Artifact Creature — Bird Flying
Clockwork Avian enters the battlefield with four +1/+0 counters on it.
At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.
0/4 |
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Artifact Creature — Beast Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
0/4 |
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Artifact Creature — Golem Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Colossus of Sardia doesn't untap during your untap step.
9/9 |
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Artifact
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Artifact
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Artifact Whenever a player casts a blue spell, you may pay |
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Artifact As Cursed Rack enters the battlefield, choose an opponent. The chosen player's maximum hand size is four. |
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Artifact Creature — Spirit Flying (This creature can't be blocked except by creatures with flying or reach.) 1/5 |
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Artifact Creature — Construct
4/4 |
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Artifact Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. |
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Artifact
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Artifact Creature — Construct
1/3 |
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Artifact
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Artifact
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Artifact
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Artifact
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Artifact Creature — Construct
2/3 |
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Artifact
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Artifact
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Artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. |
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Artifact Whenever a player casts a red spell, you may pay |
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Artifact Whenever a player casts a white spell, you may pay |
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Artifact At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. |
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Artifact
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Artifact
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Artifact
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Artifact All Swamps are 1/1 black creatures that are still lands. |
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Artifact You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. |
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Artifact Mana Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay |
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Artifact Creatures with power 3 or greater don't untap during their controllers' untap steps. |
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Artifact
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Artifact Creature — Juggernaut Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) At the beginning of your upkeep, Mishra's War Machine deals 3 damage to you unless you discard a card. If Mishra's War Machine deals damage to you this way, tap it. 5/5 |
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Artifact Nevinyrral's Disk enters the battlefield tapped.
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Artifact Creature — Golem 4/6 |
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Artifact Creature — Construct When Onulet dies, you gain 2 life. 2/2 |
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Artifact Creature — Thopter Flying 0/2 |
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Artifact Creature — Shapeshifter As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.) */* |
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Artifact
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Artifact
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Artifact Creature — Shapeshifter As Shapeshifter enters the battlefield, choose a number between 0 and 7. At the beginning of your upkeep, you may choose a number between 0 and 7. Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number. */7-* |
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Artifact Whenever a creature dies, you may pay |
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Artifact You may spend white mana as though it were red mana. |
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Artifact
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Artifact You may choose not to untap Tawnos's Weaponry during your untap step.
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Artifact Creature — Construct Flying Tetravus enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus. 1/1 |
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Artifact
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Artifact As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand. |
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Artifact Whenever a player casts a black spell, you may pay |
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Artifact Creature — Construct Triskelion enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target. 1/1 |
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Artifact Creature — Shapeshifter
4/4 |
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Artifact Creature — Wall Defender (This creature can't attack.) First strike 2/3 |
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Artifact
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Artifact As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. |
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Artifact Whenever a player casts a green spell, you may pay |
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Artifact Creature — Soldier Vigilance 1/4 |
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Land
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Land
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Land
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Basic Land — Plains ( |
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Basic Land — Plains ( |
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Basic Land — Plains ( |
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Basic Land — Island ( |
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Basic Land — Island ( |
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Basic Land — Island ( |
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Basic Land — Swamp ( |
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Basic Land — Swamp ( |
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Basic Land — Swamp ( |
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Basic Land — Mountain ( |
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Basic Land — Mountain ( |
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Basic Land — Mountain ( |
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Basic Land — Forest ( |
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Basic Land — Forest ( |
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Basic Land — Forest ( |