Fifth Dawn
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Instant Choose one —
• You gain 5 life.
• Prevent the next 5 damage that would be dealt to target creature this turn.
Entwine |
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Instant Armed Response deals damage to target attacking creature equal to the number of Equipment you control. Raksha watched as the goblins continued to pour onto the Razor Fields. "They just don't know when to stop, do they?" |
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Creature — Human Cleric Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. "Her will shall banish the shadows. Her might shall punish the lawless. Her beauty shall restore the light." —Ushanti, leonin seer 1/1 |
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Creature — Human Soldier
"Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough." 2/4 |
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Creature — Human Wizard Flying
Each generation, a handful of Auriok girls are allowed to visit the Cave of Light. They return riding the wind and brandishing steel. 2/3 |
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Instant Double target player's life total. Shuffle Beacon of Immortality into its owner's library. The cave floods with light. A thousand rays shine forth and meld into one. |
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Creature — Bringer You may pay 5/5 |
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Circle of Protection: Artifacts Enchantment
"Memnarch shall rage against us. We shall endure." |
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Creature — Cat Soldier When Leonin Squire enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand. "I may be kha, but without my soldiers, my people, I am nothing." —Raksha Golden Cub 2/2 |
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Creature — Elephant Cleric
The loxodon ascribe religious superiority to those born albino, believing them to be spiritually pure. 2/3 |
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Creature — Elephant Soldier Vigilance
Long ago, the Auriok attempted peace with the loxodons. The leonin attempted war. Neither succeeded. 3/3 |
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Legendary Creature — Cat Soldier Vigilance As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike. Some believe that Raksha, youngest of the kha, is the reincarnation of Dakan, the first and mightiest of leonin leaders. 3/4 |
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Instant Destroy all creatures that dealt damage to you this turn. The Auriok learned perseverance from their forebears. They learned justice from the leonin. |
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Sorcery Each player returns all artifact cards from their graveyard to the battlefield. "Yesterday's relics will determine the outcome of tomorrow's war." —Ushanti, leonin seer |
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Creature — Cat Knight Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) "If what I have seen comes to pass, we will need our guardians more than ever." —Ushanti, leonin seer 1/3 |
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Creature — Cat Knight Flying, double strike "Like dawn's first light, blind the unprepared and banish the shadows." —Skyhunter creed 1/1 |
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Instant Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Enchantment — Aura Enchant artifact Enchanted artifact can't attack or block, and its activated abilities can't be activated. Though the grip of a golem is strong, the grip of Auriok magic is far stronger. |
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Sorcery Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. Some blades seek their own wielders. |
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Instant Destroy target blocking creature. "All beings have an inner light. Let me show you yours." —Ushanti, leonin seer |
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Sorcery Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles. Sometimes "innovation" means "stealing another's secret before anyone else can." |
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Creature — Drone Flying
"They are like their vedalken masters: untouchable, aloof, and omnipresent." —Bruenna, Neurok leader 2/2 |
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Enchantment
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Sorcery Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library. To look into its light is to meet the gaze of history. |
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Instant Affinity for artifacts (This spell costs Power begets power. |
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Creature — Bringer You may pay 5/5 |
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Instant Counter target spell unless its controller pays |
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Enchantment — Aura Enchant artifact Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost." Vedalken weapons sold to outsiders are as dependable as the vedalken themselves. |
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Instant Tap up to three target lands. Under its mists, the earth sleeps. |
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Enchantment Whenever you cast an instant or sorcery spell, you may pay |
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Instant Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield. Æther portals drift across Mirrodin's surface, dragging creatures across time and space. |
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Creature — Drone Flying When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands. They only appear in emergencies, and emergencies never last long. 5/6 |
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Instant Affinity for artifacts (This spell costs "Perhaps I should take Mirrodin apart and begin again." —Memnarch |
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Creature — Elemental Plasma Elemental can't be blocked. "I watched a ship sail right through it. I thought it was harmless . . . until I saw what it had done to the crew." —Bruenna, Neurok leader 4/1 |
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Creature — Beast Affinity for artifacts (This spell costs Even the clouds bend themselves to Memnarch's will, eager to swallow those who oppose him. 5/4 |
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Sorcery Draw a card. Scry 2. |
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Instant Choose one —
• Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.)
• Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Entwine |
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Creature — Human Wizard
It is telling of the vedalkens' culture that they trust human couriers more than their own comrades. 1/1 |
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Creature — Human Wizard When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle. 2/2 |
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Creature — Vedalken Wizard
The vedalken see other beings from a cold distance, as either experimental subjects or objects of study. 1/2 |
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Sorcery Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. A vertical scream pierces the night air and echoes doom through the clouds. |
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Creature — Zombie Beast Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. It shuns everything except its next meal. 3/3 |
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Creature — Bringer You may pay 5/5 |
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Creature — Imp Flying
Its laughter drives needles through your mind. 2/2 |
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Creature — Elemental Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature. Its precious corpses dance like puppets to attract mindless nim prey. 8/8 |
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Instant Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. "Feel the burn of the mists. Master them. They will devour your enemies." —Geth, keeper of the Vault |
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Creature — Zombie Crocodile The necrogen may have taken its sight, but it can still taste the fear of its prey. 5/1 |
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Creature — Drake Flying Whenever a player casts a spell, you lose 1 life. The deadliest killers serve only those who are not afraid to die. 3/3 |
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Enchantment Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step." Those who find death under the black sun's shadow cannot escape its pull. |
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Sorcery Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Creature — Human Warrior Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn. Necrogen enflames certain emotional centers in the Morioks' brains: hate, aggression, and especially greed. 2/2 |
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Instant Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Creature — Vampire Flying Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature." 3/4 |
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Creature — Human Rogue Rigger Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger. The Moriok scavenge for weapons, for armor, for food—and ultimately for their souls. 2/2 |
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Sorcery You draw two cards and you lose 2 life. The Moriok call the black moon the Whisperer. At her apex, she whispers of power. |
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Creature — Zombie Nim Grotesque gets +1/+0 for each artifact you control. In the swirling mists, you could walk right up to one and not know until its teeth are in your throat. 3/6 |
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Instant Choose one —
• Sacrifice any number of creatures. You gain 3 life for each sacrificed creature.
• Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest.
Entwine |
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Creature — Rat Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. 2/2 |
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Sorcery Target opponent reveals their hand. You choose an artifact card from it. That player discards that card. Victims are lucky if they remember ever having had what was lost. |
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Sorcery As an additional cost to cast this spell, sacrifice any number of creatures. Target creature gets +2/+2 until end of turn for each creature sacrificed this way. |
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Instant Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library. The Great Furnace's blessing is a spectacular sight, but the best view comes at a high cost. |
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Creature — Bringer You may pay 5/5 |
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Creature — Beast Trample At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands. For millennia they wandered from plane to plane, devouring all metal. Finally, their wanderings are over. 7/6 |
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Instant Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control. The path of least resistance is often through your enemies. |
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Creature — Dragon Flying
Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure? 2/2 |
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Creature — Goblin Warrior First strike Goblin Brawler can't be equipped. Perhaps he shuns technology. Perhaps he appreciates nature. Perhaps he doesn't know the difference. 2/2 |
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Sorcery Destroy each nonland artifact with mana value 4 or less. There aren't *that* many ways to destroy a solid steel weapon, but somehow the goblins keep finding new ones. |
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Enchantment
When enough artifacts lie too long in the same place, their magical radiation weakens reality, opening rifts of unpredictable destructive power. |
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Creature — Hellion Beast Haste Iron-Barb Hellion can't block. When you feel a rumble in the ground, hold perfectly still. One sound will bring the hellion. 5/4 |
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Creature — Goblin Artificer
"Well, I jammed the whatsit into the whackdoodle, but I think I broke the thingamajigger." 2/2 |
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Creature — Ogre
The Krark Clan believes it's caught an ogre. The ogre believes he's caught seven goblins. 3/3 |
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Creature — Giant When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. Its open mouth is a furnace blast that blisters the skin. Its smoking fists are meteors that split the earth. 5/5 |
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Instant Magma Jet deals 2 damage to any target. Scry 2. |
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Instant Attach target Equipment to target creature. (Control of the Equipment doesn't change.) Among the Vulshok, the most prized blades are those that killed their original owners. |
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Sorcery Add The Quicksilver Sea hissed and bubbled at the indignity. The Vulshok shaman just smiled. |
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Instant Choose one —
• Destroy target artifact.
• Destroy target land.
Entwine On Mirrodin, mages who call upon the power of rust are shunned by their people and often turn mercenary to survive. |
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Sorcery Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost. "Why learn hundreds of spells when you can learn only one and use it to steal hundreds?" |
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Sorcery Target creature gets +5/+0 and gains haste until end of turn. He's got an axe to grind. |
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Creature — Elemental Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and Vulshok shamans summon spark elementals to burn paths through thick underbrush—or through goblin salvage squads. 3/1 |
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Creature — Human Shaman Haste
Vulshok sorcerers train by leaping into electrified storm clouds. Dead or alive, they come back down with smiles on their faces. 1/1 |
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Sorcery For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. |
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Sorcery Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library. A chorus of life heralds the arrival of Mirrodin's final sun. |
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Creature — Bringer You may pay 5/5 |
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Sorcery Add To some the birth of the fifth sun was a sign of doom. To others it was a sign of salvation. But to all it was a sign. |
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Enchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors. Only Sylvok magic could truly capture the perfection of a Mirrodin sunrise. |
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Creature — Human Shaman When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. She remembers every word spoken, from the hero's oath to the baby's cry. 2/1 |
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Creature — Beast Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn. "Tracking a fangren pack is easy. Catching up to one is fatal." —Viridian scout 4/6 |
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Instant Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Creature — Elf Druid Lands you control have " A talented apprentice makes all things. The master makes all things possible. 2/1 |
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Creature — Ouphe Rogue
The ouphes finally managed to still the clockwork monstrosity by catching themselves in its cogs. 2/2 |
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Enchantment Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) Every scar is a lesson, every battle a test of what you have learned. |
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Sorcery Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine |
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Creature — Human Druid
Any creature on a druid's shoulder is his family, any land under his feet his home. 1/1 |
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Creature — Snake Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat. "I have no fangs, yet I constantly bite. I have no scales, yet I slither through you. What am I?" —Riddle of the viper's venom 1/2 |
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Instant Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Creature — Troll Shaman
"The Tangle loans you life. Spend it well." 3/2 |
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Creature — Elemental When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. You may have Tornado Elemental assign its combat damage as though it weren't blocked. 6/6 |
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Creature — Dinosaur Beast
It outnumbers you one to many. 5/4 |
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Creature — Elf Shaman
A small band of elves pledged many years ago to avoid the Edges of Forgetting. They have remained hidden until now. 3/3 |
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Creature — Elf Warrior Scout
They know a hoverguard's only blind spot is directly above it. 1/2 |
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Artifact Creature — Construct When Anodet Lurker dies, you gain 3 life. These machines build fearsome visages out of scrap metal to scare off predators who would otherwise be eager to consume them. 3/3 |
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Artifact Creature — Spider Reach (This creature can block creatures with flying.) It follows the green sun over Mirrodin's surface, spinning massive webs of whispersilk as it goes. 2/6 |
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Artifact Creature — Golem Modular—Sunburst (This creature enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
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Artifact
Souls and steel, the essence of Mirrodin. Memnarch lacks one but has an abundance of the other. |
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Artifact Flash Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn. |
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Artifact Creature — Golem Battered Golem doesn't untap during your untap step. Whenever an artifact enters the battlefield, you may untap Battered Golem. A dent marks every year of service, and it has as much rust as glory. 3/2 |
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Artifact
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Artifact
The energy that infuses the rings with life also melts them away, leaving only useless puddles of slag. |
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Artifact Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet. |
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Artifact Tap two untapped artifacts you control: Untap target artifact. Those near the clock don't hear it anymore, but their every movement is in time with its ticking. |
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Artifact Creature — Golem Sacrifice Composite Golem: Add It binds the five suns in human form. 4/4 |
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Artifact
It is the moment of discovery, the triumph of the mind, the reimagining of past glory. |
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Artifact — Equipment Equipped creature gets +1/+0 for each artifact you control.
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Artifact You may play lands from your graveyard. Amidst the darkest ashes grow the strongest seeds. |
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Artifact Door to Nothingness enters the battlefield tapped.
"All memory of your existence will be wiped from reality. You will die, and no one will mourn." —Memnarch |
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Artifact
The cube's surface is pockmarked with jagged runes that seem to shift when unobserved. |
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Artifact At the beginning of your upkeep, choose one — • Put a +1/+1 counter on target artifact creature. • Put a charge counter on target noncreature artifact. |
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Artifact Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
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Artifact — Equipment
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Artifact Players skip their upkeep steps. Its power source is time itself. It absorbs unused minutes and hours, bringing the end of existence always closer. |
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Artifact Creature — Wizard Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
0/0 |
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Artifact Creature — Insect Ferropede can't be blocked. Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent. 1/1 |
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Artifact You may pay "It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me." —Memnarch |
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Artifact
Outside, it reflects the suns' light. Inside, it harvests the suns' power. |
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Artifact
Goblin cannon crews are known not for their aim but for their ability to dive for cover. |
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Artifact — Equipment Equipped creature gets +3/+2.
Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.
Equip |
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Artifact
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Artifact Guardian Idol enters the battlefield tapped.
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Artifact — Equipment Equipped creature gets +0/+2 and has " |
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Artifact Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
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Legendary Artifact — Equipment Equipped creature has first strike, trample, and haste.
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Artifact — Equipment Equipped creature gets +1/+1 and has trample.
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Artifact Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
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Artifact Sacrifice an artifact: Add All the junk, refuse, and offal of the Krark Clan is diligently collected, melted down, and made into more junk, refuse, and offal. |
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Artifact Players play with the top card of their libraries revealed.
Each eye sees a different possibility for tomorrow. |
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Artifact Creature — Golem Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn. 2/2 |
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Artifact Creature — Golem Affinity for artifacts (This spell costs 4/5 |
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Artifact Creature — Myr
Each myr was designed to fill a specific role. This one, for example, was designed to stomp on other myr. 1/4 |
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Artifact Creature — Myr At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield. The Krark Clan enjoys pulling them apart just to watch them reassemble one another. 1/1 |
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Artifact — Equipment Equipped creature has shroud. (It can't be the target of spells or abilities.)
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Artifact — Equipment Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers.
Equip |
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Artifact — Equipment Equipped creature has " |
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Artifact Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Pentad Prism: Add one mana of any color. |
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Artifact If a player would draw a card, that player skips that draw instead. At the beginning of each end step, each player sacrifices a permanent unless they discard a card. |
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Artifact Creature — Wall Defender (This creature can't attack.) Razorgrass Screen blocks each combat if able. Hand-stitched, and marked by the blood of the Auriok. 2/1 |
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Artifact Creature — Masticore First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card. At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature. 5/5 |
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Artifact
Its transmissions are the word of Memnarch. It speaks, and metal bows. |
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Artifact
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Artifact Creature — Construct Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. 1/1 |
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Artifact Creature — Construct No more than one creature can attack each combat. No more than one creature can block each combat. Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice. 1/5 |
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Artifact At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand. Only a focused mind can survive it. |
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Artifact Creature — Fish Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying As the dawns break, the manta soars. 0/0 |
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Artifact Creature — Construct Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
0/0 |
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Artifact — Equipment Equipped creature has first strike.
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Artifact Creature — Insect Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. -1/-1 |
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Artifact
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Artifact Creature — Egg Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. 0/4 |
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Artifact
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Artifact Creature — Construct Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
3/3 |
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Artifact Creature — Myr Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) As the fifth sun joins the other four, new abilities awaken in the creatures of Mirrodin. 0/0 |
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Artifact Creature — Construct When you control no other artifacts, sacrifice Synod Centurion. "We order them to stand, they stand. We order them to wait, they wait. We order them to die, they die." —Pontifex, elder researcher 4/4 |
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Artifact Creature — Construct Sacrifice an artifact: Thermal Navigator gains flying until end of turn. It takes off with a roar of superheated wind, startling wild pterons as they survey the ground below. 2/2 |
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Artifact You may cast spells as though they had flash. The model incorporated the fifth sun effortlessly, as if it had always known. |
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Artifact You may choose not to untap Vedalken Shackles during your untap step.
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Artifact
It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea. |
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