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Aerial Modification
Enchantment — Aura
Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.
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Aeronaut Admiral
Creature — Human Pilot
Flying
Vehicles you control have flying.
The Consulate recruits its best pilots from the League of Aeronauts. Many go on to command entire fleets.
3/1
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Aether Inspector
Creature — Dwarf Artificer
Vigilance
When Aether Inspector enters the battlefield, you get (two energy counters).
Whenever Aether Inspector attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
2/3
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Aethergeode Miner
Creature — Dwarf Scout
Whenever Aethergeode Miner attacks, you get (two energy counters).
Pay : Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
Gremlins in the wild feed on nodules of pure aether, which are also prized by miners.
3/1
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Airdrop Aeronauts
Creature — Dwarf Scout
Flying
Revolt — When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life.
"Supplies inbound. Keep that pressure on."
4/3
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Alley Evasion
Instant
Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.
"Sure, you know the law. But I know the streets."
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Audacious Infiltrator
Creature — Dwarf Rogue
Audacious Infiltrator can't be blocked by artifact creatures.
"This little critter can turn all of you to scrap in under thirty seconds! Come on, who wants to be the first to go? Try and stop me!"
3/1
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Bastion Enforcer
Creature — Dwarf Soldier
Headquartered at the Bastion of the Honorable, the Consulate's enforcers are charged with the impossible task of keeping the peace.
3/2
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Call for Unity
Enchantment
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.
Creatures you control get +1/+1 for each unity counter on Call for Unity.
The "leaking spire" stands for liberation from Consulate control.
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Caught in the Brights
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
When a Vehicle you control attacks, exile enchanted creature.
While hunting aether, a gremlin may ignore other stimuli, including threats to its own life.
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Consulate Crackdown
Enchantment
When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.
"The workshops are silent. Our creations have been seized. They have killed what made us alive."
—Pia Nalaar
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Conviction
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner's hand.
"There is no greater coward than one who believes in nothing."
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Countless Gears Renegade
Creature — Dwarf Artificer
Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
"Go forth and cause trouble, my little one!"
2/2
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Dawnfeather Eagle
Creature — Bird
Flying
When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
"It came to rest upon the angel's arm, and then the weight of their gazes fell upon me."
—Aeronaut's journal
3/3
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Dawnfeather Eagle
Creature — Bird
Flying
When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
3/3
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Deadeye Harpooner
Creature — Dwarf Warrior
Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.
"It seems there's even better hunting down here."
2/2
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Decommission
Instant
Destroy target artifact or enchantment.
Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life.
"A key weakness in the design is its vulnerability to repeated, forceful blows."
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Deft Dismissal
Instant
Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
"With spy thopters all around, how can the consuls be so blind to Tezzeret's manipulations?"
—Gideon Jura
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Exquisite Archangel
Creature — Angel
Flying
If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.
A living invention born of a grand design.
5/5
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Felidar Guardian
Creature — Cat Beast
When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
The loyalty of a felidar is hard won but worth the effort.
1/4
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Ghirapur Osprey
Creature — Bird
Flying
Many airship captains keep pets that share their love of the sky.
2/2
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Restoration Specialist
Creature — Dwarf Artificer
, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.
Dwarves' tools are priceless heirlooms handed down through generations.
2/1
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Solemn Recruit
Creature — Dwarf Warrior
Double strike
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.
"I can no longer sit in my workshop and ignore the events outside. My hammers strike for the people of Ghirapur."
2/2
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Sram, Senior Edificer
Legendary Creature — Dwarf Advisor
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
"As this conflict grows, it gets harder to prevent the city from breaking down. How much longer can we keep this machinery balanced?"
2/2
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Sram's Expertise
Sorcery
Create three 1/1 colorless Servo artifact creature tokens.
You may cast a spell with mana value 3 or less from your hand without paying its mana cost.
"It's important to always have the right tool for the job. This one is for picking my teeth."
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Thopter Arrest
Enchantment
When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.
The Consulate's eyes—unblinking, unsleeping—are everywhere.
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Aether Swooper
Creature — Vedalken Artificer
Flying
When Aether Swooper enters the battlefield, you get (two energy counters).
Whenever Aether Swooper attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
1/2
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Aethertide Whale
Creature — Whale
Flying
When Aethertide Whale enters the battlefield, you get (six energy counters).
Pay : Return Aethertide Whale to its owner's hand.
"To survive up here, I've learned when to use my harpoon and when to just enjoy the view."
—Kadhu, skywhaler
6/4
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Baral, Chief of Compliance
Legendary Creature — Human Wizard
Instant and sorcery spells you cast cost less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
"The echo of silence is music to my ears."
1/3
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Baral's Expertise
Sorcery
Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a spell with mana value 4 or less from your hand without paying its mana cost.
"Get out of my way."
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Bastion Inventor
Creature — Vedalken Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"This armor transcends the limitations of mere flesh and bone."
4/4
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Disallow
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
"How easily your flames are quenched."
—Baral, Chief of Compliance
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Dispersal Technician
Creature — Vedalken Artificer
When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand.
As renegade forces closed in on the Aether Spire, Consulate blockades failed one by one.
3/2
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Efficient Construction
Enchantment
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
For some of Ghirapur's aerowrights, building thopters is a byproduct of larger construction efforts.
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Hinterland Drake
Creature — Drake
Flying
Hinterland Drake can't block artifact creatures.
"As a kid, I dreamed of flying on those wild drakes. They inspired me to build wings of my own."
—Nadja Cloudtoucher, aerowright
2/3
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Ice Over
Enchantment — Aura
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
"Slow the Consulate with whatever you've got!"
—Jasi Ganin, master siphoner
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Illusionist's Stratagem
Instant
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Draw a card.
"When everything hangs on a single moment, be sure you choose the right moment."
—Jace Beleren
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Leave in the Dust
Instant
Return target nonland permanent to its owner's hand.
Draw a card.
The daredevil racers of the Derby Crows, long at odds with the Consulate, were quick to join the renegades in open revolt.
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Mechanized Production
Enchantment — Aura
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
"Give me eight walkers, I'll give you the city."
—Dovin Baan
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Metallic Rebuke
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Counter target spell unless its controller pays .
"Too little, too late. The machine is in motion."
—Tezzeret
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Negate
Instant
Counter target noncreature spell.
"It is fascinating to see how the people of this plane replicate magical techniques without a natural gift. Also frustrating."
—Jace Beleren
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Quicksmith Spy
Creature — Human Artificer
When Quicksmith Spy enters the battlefield, target artifact you control gains ": Draw a card" for as long as you control Quicksmith Spy.
"Let's just broaden its surveillance lens."
2/3
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Reverse Engineer
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Draw three cards.
The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence.
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Salvage Scuttler
Creature — Crab
Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.
A hermit crab goes through many shells in its lifetime, and not all are natural in origin.
4/4
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Shielded Aether Thief
Creature — Vedalken Rogue
Flash (You may cast this spell any time you could cast an instant.)
Whenever Shielded Aether Thief blocks, you get (an energy counter).
, Pay : Draw a card.
Conflict breeds opportunity.
0/4
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Shipwreck Moray
Creature — Fish
When Shipwreck Moray enters the battlefield, you get (four energy counters).
Pay : Shipwreck Moray gets +2/-2 until end of turn.
Shipwrecks do wonders for the local fauna, providing both shelter and aether.
0/5
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Skyship Plunderer
Creature — Human Pirate
Flying
Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
Escapes should always be daring.
2/1
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Take into Custody
Instant
Tap target creature. It doesn't untap during its controller's next untap step.
"You can tell me what I want to know, or you can talk to the Chief of Compliance. Why don't you make it easy on yourself?"
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Trophy Mage
Creature — Human Wizard
When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
"The tools of the past will help us forge the future."
2/2
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Whir of Invention
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
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Wind-Kin Raiders
Creature — Human Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Flying
Small aeronaut societies like the Wind-Kin had little to lose by siding with the renegades, and much to gain.
4/3
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Aether Poisoner
Creature — Human Artificer
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Aether Poisoner enters the battlefield, you get (two energy counters).
Whenever Aether Poisoner attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
1/1
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Alley Strangler
Creature — Aetherborn Rogue
Menace
"You never know what day might be your last."
2/3
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Alley Strangler
Creature — Aetherborn Rogue
Menace
"You never know what day might be your last."
2/3
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Battle at the Bridge
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Target creature gets -X/-X until end of turn. You gain X life.
"This is bigger than you. All of you."
—Tezzeret
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Cruel Finality
Instant
Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Bitter the bite of a demon's steel, and deep the abyss it opens.
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Daring Demolition
Sorcery
Destroy target creature or Vehicle.
Living so close to death gives the aetherborn an unusual perspective on risk.
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Defiant Salvager
Creature — Aetherborn Artificer
Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate only as a sorcery.
"I didn't survive that crash just so I could fall to the likes of you."
2/2
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Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
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Fen Hauler
Creature — Insect
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Fen Hauler can't be blocked by artifact creatures.
"Success is found where others fear to look."
—Ara, renegade smuggler
5/5
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Foundry Hornet
Creature — Insect
Flying
When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.
Its buzzing is easily mistaken for the hum of a thopter's wings.
2/3
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Fourth Bridge Prowler
Creature — Human Rogue
When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn.
Renegades run the gamut from lofty sages to petty thieves.
1/1
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Gifted Aetherborn
Creature — Aetherborn Vampire
Deathtouch, lifelink
A few aetherborn have discovered a way to sustain their own existences at the cost of an insatiable hunger for the life essence of other beings.
2/3
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Glint-Sleeve Siphoner
Creature — Human Rogue
Menace
Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).
At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.
2/1
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Gonti's Machinations
Enchantment
Whenever you lose life for the first time each turn, you get . (You get an energy counter. Damage causes loss of life.)
Pay , Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
"I am confident that all our enterprises can benefit from this little revolution."
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Herald of Anguish
Creature — Demon
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Flying
At the beginning of your end step, each opponent discards a card.
, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.
5/5
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Ironclad Revolutionary
Creature — Aetherborn Artificer
When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.
As the rebellion spread, renegade ingenuity outpaced the Consulate's greatest fears.
4/4
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Midnight Entourage
Creature — Aetherborn Rogue
Other Aetherborn you control get +1/+1.
Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.
3/3
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Night Market Aeronaut
Creature — Aetherborn Warrior
Flying
Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.
"Death might come tomorrow, but today—today I am alive."
2/2
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Perilous Predicament
Instant
Each opponent sacrifices an artifact creature and a nonartifact creature.
Comrades in life. Comrades in death.
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Renegade's Getaway
Instant
Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)
You can't fight what you can't find.
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Resourceful Return
Sorcery
Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.
When the salvage team brought in the shattered gearhulk, a wave of excitement swept through the renegade foundry.
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Secret Salvage
Sorcery
Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.
There is no shortage of illegal salvage in Ghirapur, nor of those who are willing to profit from it.
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Sly Requisitioner
Creature — Human Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
2/2
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Vengeful Rebel
Creature — Aetherborn Warrior
Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
Some aetherborn joined the rebellion for profit, others for the sake of their freedom, still others for revenge.
3/2
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Yahenni, Undying Partisan
Legendary Creature — Aetherborn Vampire
Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.
Sacrifice another creature: Yahenni gains indestructible until end of turn.
"The time for subtlety is over, darling."
2/2
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Yahenni's Expertise
Sorcery
All creatures get -3/-3 until end of turn.
You may cast a spell with mana value 3 or less from your hand without paying its mana cost.
"The Consulate pushed me to my limit, darling, and this is the result."
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Aether Chaser
Creature — Human Artificer
First strike
When Aether Chaser enters the battlefield, you get (two energy counters).
Whenever Aether Chaser attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
2/1
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Chandra's Revolution
Sorcery
Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.
Chandra was driven by her anger, directed particularly at the man who had taken her father from her.
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Destructive Tampering
Sorcery
Choose one —
• Destroy target artifact.
• Creatures without flying can't block this turn.
"I don't think they'll appreciate my . . . adjustments."
—Karavin, renegade saboteur
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Embraal Gear-Smasher
Creature — Human Warrior
, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.
"A well-made wrench is a versatile, indispensable tool."
2/3
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Enraged Giant
Creature — Giant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Trample, haste
When fighting spilled over into Giant's Walk, the aether weapons and swooping airships angered the normally placid creatures.
4/4
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Freejam Regent
Creature — Dragon
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Flying
: Freejam Regent gets +2/+0 until end of turn.
The dragons perching in Freejam's towers symbolize the zone's fierce independence.
4/4
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Frontline Rebel
Creature — Human Warrior
Frontline Rebel attacks each combat if able.
"Will you be strong and stand with me?"
3/3
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Gremlin Infestation
Enchantment — Aura
Enchant artifact
At the beginning of your end step, Gremlin Infestation deals 2 damage to enchanted artifact's controller.
When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token.
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Hungry Flames
Instant
Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.
In the hold of the *Heart of Kiran*, Chandra answered Dovin Baan's sabotage with an explosive retort.
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Indomitable Creativity
Sorcery
Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.
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Invigorated Rampage
Instant
Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
Gremlins can change from pest to problem to plague in the span of a moment.
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Kari Zev, Skyship Raider
Legendary Creature — Human Pirate
First strike, menace
Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters the battlefield tapped and attacking. Exile that token at end of combat.
Aboard her ship, the *Dragon's Smile*, Kari follows no one's rules but her own.
1/3
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Kari Zev's Expertise
Sorcery
Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.
You may cast a spell with mana value 2 or less from your hand without paying its mana cost.
"I was made for this!"
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Lathnu Sailback
Creature — Lizard
Travelers to Lathnu, high on the Devra Cliffs, need not fear the political strife of Ghirapur . . . but they have other dangers to worry about.
5/4
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Lightning Runner
Creature — Human Warrior
Double strike, haste
Whenever Lightning Runner attacks, you get (two energy counters), then you may pay . If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
"Catch me if you can."
2/2
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Pia's Revolution
Enchantment
Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.
Pia's passion was directed at the big picture—at making real, lasting change.
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Precise Strike
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
"Hit where it hurts, and always hit first."
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Quicksmith Rebel
Creature — Human Artificer
When Quicksmith Rebel enters the battlefield, target artifact you control gains ": This artifact deals 2 damage to any target" for as long as you control Quicksmith Rebel.
"Let's add just a bit more stopping power."
3/2
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Ravenous Intruder
Creature — Gremlin
Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.
"I've made some fine acquisitions of late, so I'm planning to make commensurate improvements to my security systems. I have a consultant coming tomorrow."
—Kurna Majan, Luminary League
1/2
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Reckless Racer
Creature — Human Pilot
First strike
Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.
Illegal street races turned out to be perfect practice for avoiding Consulate patrols.
2/3
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Release the Gremlins
Sorcery
Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
"Being an inventor means knowing how to use the tools at hand to make something great—or to bring it down."
—Pia Nalaar
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Scrapper Champion
Creature — Human Artificer
Double strike (This creature deals both first-strike and regular combat damage.)
When Scrapper Champion enters the battlefield, you get (two energy counters).
Whenever Scrapper Champion attacks, you may pay . If you do, put a +1/+1 counter on it.
2/2
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Shock
Instant
Shock deals 2 damage to any target.
The tools of invention became the weapons of revolution.
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Siege Modification
Enchantment — Aura
Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +3/+0 and has first strike.
Perfect for getting through to the consuls.
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Sweatworks Brawler
Creature — Human Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Menace
The residents of Embraal were never known for finesse, just for getting things done.
3/3
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Wrangle
Sorcery
Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Gremlins are loyal to nothing but their next meal.
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Wrangle
Sorcery
Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Gremlins are loyal to nothing but their next meal.
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Aether Herder
Creature — Elf Artificer Druid
When Aether Herder enters the battlefield, you get (two energy counters).
Whenever Aether Herder attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
3/3
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Aetherstream Leopard
Creature — Cat
Trample
When Aetherstream Leopard enters the battlefield, you get (an energy counter).
Whenever Aetherstream Leopard attacks, you may pay . If you do, it gets +2/+0 until end of turn.
2/3
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Aetherwind Basker
Creature — Lizard
Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get (an energy counter) for each creature you control.
Pay : Aetherwind Basker gets +1/+1 until end of turn.
Its frill inspired the design of efficient aether collectors.
7/7
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Aid from the Cowl
Enchantment
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
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Druid of the Cowl
Creature — Elf Druid
: Add .
"The wild tangle of the Cowl provides sanctuary to life that watched the first buildings rise."
1/3
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Greenbelt Rampager
Creature — Elephant
When Greenbelt Rampager enters the battlefield, pay (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get .
Subtlety is not a necessary part of sabotage.
3/4
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Greenwheel Liberator
Creature — Elf Warrior
Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
"I will not rest until every vestige of the Consulate—every banner, flag, and standard—has fallen."
2/1
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Heroic Intervention
Instant
Permanents you control gain hexproof and indestructible until end of turn.
"Wherever the strong would harm the weak, I will be there."
—Ajani Goldmane
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Hidden Herbalists
Creature — Human Druid
Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add .
In the cellars beneath Narnam House, a strange and deadly garden grows.
2/2
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Highspire Infusion
Instant
Target creature gets +3/+3 until end of turn. You get (two energy counters).
"If nothing else, the Inventors' Fair taught us that we're only beginning to discover aether's true potential."
—Kershan Danil, Highspire artisan
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Lifecraft Awakening
Instant
Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature.
"It was made, yes, but that does not mean it cannot grow."
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Lifecraft Cavalry
Creature — Elf Warrior
Trample
Revolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
"I do not ask you to be tame. I only ask you to be true."
—Rishkar, Peema renegade
4/4
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Lifecrafter's Gift
Instant
Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
The best engineers recognize when a problem has already been solved.
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Maulfist Revolutionary
Creature — Human Warrior
Trample
When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
3/3
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Monstrous Onslaught
Sorcery
Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast this spell.
"Regards from Peema."
—Rishkar
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Narnam Renegade
Creature — Elf Warrior
Deathtouch
Revolt — Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.
"I do not need to pierce your heart to still its beating."
1/2
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Natural Obsolescence
Instant
Put target artifact on the bottom of its owner's library.
"It is folly to believe your precious inventions will endure. All things return to the soil."
—Nirav, Tirahar elder
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Peema Aether-Seer
Creature — Elf Druid
When Peema Aether-Seer enters the battlefield, you get an amount of (energy counters) equal to the greatest power among creatures you control.
Pay : Target creature blocks this turn if able.
"The Great Conduit connects us all."
3/2
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Prey Upon
Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
It is the nature of the strong to survive.
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Ridgescale Tusker
Creature — Pangolin Beast
When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.
"Each creature holds a solution to a problem, a lesson to be learned."
—Oviya Pashiri, sage lifecrafter
5/5
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Rishkar, Peema Renegade
Legendary Creature — Elf Druid
When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has ": Add ."
"Aether is the soul of Kaladesh, and all souls should be free."
2/2
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Rishkar's Expertise
Sorcery
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
"Control the Great Conduit? You might as well try to divert a river with your hands."
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Scrounging Bandar
Creature — Cat Monkey
Scrounging Bandar enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.
"It was right here a second ago . . ."
0/0
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Silkweaver Elite
Creature — Elf Archer
Reach (This creature can block creatures with flying.)
Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.
Elvish weavers use spidersilk to make everything from tapestries to rappelling ropes.
2/2
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Unbridled Growth
Enchantment — Aura
Enchant land
Enchanted land has ": Add one mana of any color."
Sacrifice Unbridled Growth: Draw a card.
"If the Consulate has abandoned restraint, so too shall the wilds."
—Surash, keeper of the Cowl
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Ajani Unyielding
Legendary Planeswalker — Ajani
[+2]: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.
[−2]: Exile target creature. Its controller gains life equal to its power.
[−9]: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
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Dark Intimations
Sorcery
Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.
When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.
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Hidden Stockpile
Enchantment
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
, Sacrifice a creature: Scry 1.
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Maverick Thopterist
Creature — Human Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
2/2
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Oath of Ajani
Legendary Enchantment
When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control.
Planeswalker spells you cast cost less to cast.
"Until all have found their place, I will keep watch."
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Outland Boar
Creature — Boar
Outland Boar can't be blocked by creatures with power 2 or less.
The vibrant forest of Peema is awash with aether. Its animals are stronger, faster, and more aggressive than their counterparts elsewhere.
4/4
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Renegade Rallier
Creature — Human Warrior
Revolt — When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
"This fight belongs to us all."
3/2
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Renegade Wheelsmith
Creature — Dwarf Pilot
Whenever Renegade Wheelsmith becomes tapped, target creature can't block this turn.
Many veterans of the Ovalchase racetrack turned their talents to the renegade cause.
3/2
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Rogue Refiner
Creature — Human Rogue
When Rogue Refiner enters the battlefield, draw a card and you get (two energy counters).
"It's natural, it's all around us, and it's there for the taking. Just try and tell me what I'm doing is wrong."
3/2
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Spire Patrol
Creature — Human Soldier
Flying
When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
"After I examine your cargo and check your papers, you can be on your way."
3/2
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Tezzeret the Schemer
Legendary Planeswalker — Tezzeret
[+1]: Create a colorless artifact token named Etherium Cell with ", Sacrifice this artifact: Add one mana of any color."
[−2]: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.
[−7]: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."
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Tezzeret's Touch
Enchantment — Aura
Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
When enchanted artifact is put into a graveyard, return that card to its owner's hand.
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Weldfast Engineer
Creature — Human Artificer
At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.
"Let's err on the side of glorious mayhem."
3/3
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Winding Constrictor
Creature — Snake
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
2/3
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Aegis Automaton
Artifact Creature — Construct
: Return another target creature you control to its owner's hand.
The streets of Ghirapur have become dangerous. It's good to have a dependable companion.
0/3
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Aethersphere Harvester
Artifact — Vehicle
Flying
When Aethersphere Harvester enters the battlefield, you get (two energy counters).
Pay : Aethersphere Harvester gains lifelink until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
3/5
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Augmenting Automaton
Artifact Creature — Construct
: Augmenting Automaton gets +1/+1 until end of turn.
When you have taught an automaton how to build others of its kind, it is a small step to make it build itself.
1/1
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Barricade Breaker
Artifact Creature — Juggernaut
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Barricade Breaker attacks each combat if able.
"The Consulate sought to crush us. Let's give them a taste of their own medicine."
—Venkat Dasai, renegade commander
7/5
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Cogwork Assembler
Artifact Creature — Assembly-Worker
: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.
Duplication is neither thievery nor flattery. It is efficiency.
2/3
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Consulate Dreadnought
Artifact — Vehicle
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
"It's like they planted another Bastion right in the middle of the harbor."
—Bes Tavani, Bomat merchant
7/11
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Consulate Turret
Artifact
: You get (an energy counter).
, Pay : Consulate Turret deals 2 damage to target player or planeswalker.
"Our watchtowers are well positioned. Why don't we arm them?"
—Enforcer-Chief Ranaj
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Crackdown Construct
Artifact Creature — Construct
Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.
"All buildings are subject to search. Resistance will be punished."
—Enforcer-Chief Ranaj
2/2
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Daredevil Dragster
Artifact — Vehicle
At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
4/4
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Filigree Crawler
Artifact Creature — Insect
When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying.
"The most harmonious designs are based on relationships found in nature."
—Venand Kapur, the Gearherder
2/2
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Foundry Assembler
Artifact Creature — Assembly-Worker
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
"They never tire, they never complain, and they never ask questions. Build more."
—Ivash, Consulate inventor
3/3
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Gonti's Aether Heart
Legendary Artifact
Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get (two energy counters).
Pay , Exile Gonti's Aether Heart: Take an extra turn after this one.
Despite the magic that sustains Gonti's life, the crime lord is often described as heartless.
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Heart of Kiran
Legendary Artifact — Vehicle
Flying, vigilance
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.
4/4
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Hope of Ghirapur
Legendary Artifact Creature — Thopter
Flying
Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.
The renegades mounted an aether disruptor aboard a lightweight thopter to destroy Tezzeret's Planar Bridge.
1/1
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Implement of Combustion
Artifact
, Sacrifice Implement of Combustion: It deals 1 damage to target player or planeswalker.
When Implement of Combustion is put into a graveyard from the battlefield, draw a card.
A dream of fire lies coiled inside, waiting for its glorious awakening.
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Implement of Examination
Artifact
, Sacrifice Implement of Examination: Draw a card.
When Implement of Examination is put into a graveyard from the battlefield, draw a card.
A tool to see the unseen.
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Implement of Ferocity
Artifact
, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate only as a sorcery.
When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.
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Implement of Improvement
Artifact
, Sacrifice Implement of Improvement: You gain 2 life.
When Implement of Improvement is put into a graveyard from the battlefield, draw a card.
A mystery in metal.
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Implement of Malice
Artifact
, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery.
When Implement of Malice is put into a graveyard from the battlefield, draw a card.
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Inspiring Statuary
Artifact
Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for .)
Ghirapur's most celebrated inventors have been immortalized in clockwork.
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Irontread Crusher
Artifact — Vehicle
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
"We've been through a lot together."
6/6
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Lifecrafter's Bestiary
Artifact
At the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay . If you do, draw a card.
"Inspiration is found by looking outward."
—Oviya Pashiri, sage lifecrafter
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Merchant's Dockhand
Artifact Creature — Construct
, , Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
"If you can build it, we can move it."
—Bes Tavani, Bomat merchant
1/2
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Metallic Mimic
Artifact Creature — Shapeshifter
As Metallic Mimic enters the battlefield, choose a creature type.
Metallic Mimic is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.
2/1
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Mobile Garrison
Artifact — Vehicle
Whenever Mobile Garrison attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
3/4
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Night Market Guard
Artifact Creature — Construct
Night Market Guard can block an additional creature each combat.
"One head watches for Consulate enforcers. The other watches for renegade thieves."
—Crime Lord Gonti
3/1
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Ornithopter
Artifact Creature — Thopter
Flying
"You want to know what we are fighting for? Look at the wonder in that child's eyes."
—Pia Nalaar
0/2
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Pacification Array
Artifact
, : Tap target artifact or creature.
The Consulate had access to thousands of innovative devices displayed at the Inventors' Fair. A few small changes transformed some of them from marvels of ingenuity to instruments of oppression.
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Paradox Engine
Legendary Artifact
Whenever you cast a spell, untap all nonland permanents you control.
"One look at this glorious item convinced me that Kaladesh deserved my full attention. Sure enough, my time here has yielded exquisite fruit."
—Tezzeret
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Peacewalker Colossus
Artifact — Vehicle
: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
"Peace? Its sole purpose is fear."
—Saheeli Rai
6/6
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Planar Bridge
Legendary Artifact
, : Search your library for a permanent card, put it onto the battlefield, then shuffle.
"It is finished. Now the real work can begin."
—Tezzeret
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Prizefighter Construct
Artifact Creature — Construct
The Scrappers, an underground group with a passion for automaton brawls, had renegade leanings even before the Consulate's crackdown. It didn't take long for them to lend their best brawlers to the conflict.
6/2
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Renegade Map
Artifact
Renegade Map enters the battlefield tapped.
, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"We have safe houses in every zone, but you'll never find one without this."
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Reservoir Walker
Artifact Creature — Construct
When Reservoir Walker enters the battlefield, you gain 3 life and get (three energy counters).
Renegade supply lines are, by necessity, mobile and difficult to disrupt.
3/3
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Scrap Trawler
Artifact Creature — Construct
Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.
3/2
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Servo Schematic
Artifact
When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
The Consulate prizes innovation when it is dependable and replicable.
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Treasure Keeper
Artifact Creature — Construct
When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
3/3
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Universal Solvent
Artifact
, , Sacrifice Universal Solvent: Destroy target permanent.
"A few drops of this, and the trickiest problems simply melt away."
—Thamaz, Weldfast inventor
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Untethered Express
Artifact — Vehicle
Trample
Whenever Untethered Express attacks, put a +1/+1 counter on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Rules and rails are made to be broken.
4/4
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Verdant Automaton
Artifact Creature — Construct
: Put a +1/+1 counter on Verdant Automaton.
"A perfect fusion of nature and artifice."
—Irsi, Kujar gardener
1/2
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Walking Ballista
Artifact Creature — Construct
Walking Ballista enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
0/0
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Watchful Automaton
Artifact Creature — Construct
: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
"Before we can destroy our enemies, we must find them. We must peer into every wretched hovel and every teeming market."
—Baral, Chief of Compliance
2/2
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Welder Automaton
Artifact Creature — Construct
: Welder Automaton deals 1 damage to each opponent.
Most of the constructs the renegades used against the Consulate weren't originally intended for combat. But some didn't require much modification.
2/1
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Spire of Industry
Land
: Add .
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
A beacon of prosperity to some, a shadow of oppression to others.
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Ajani, Valiant Protector
Legendary Planeswalker — Ajani
[+2]: Put two +1/+1 counters on up to one target creature.
[+1]: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
[−11]: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
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Inspiring Roar
Sorcery
Put a +1/+1 counter on each creature you control.
"This is about more than aether or inventions. Tezzeret's schemes must be stopped!"
—Ajani Goldmane
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Ajani's Comrade
Creature — Elf Soldier
Trample
At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani's Comrade.
"I will go where the lion-man leads."
2/2
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Ajani's Aid
Enchantment
When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn.
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Tranquil Expanse
Land
Tranquil Expanse enters the battlefield tapped.
: Add or .
Beyond the chaos of Ghirapur lies a vibrant world where aether flows through nature.
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Tezzeret, Master of Metal
Legendary Planeswalker — Tezzeret
[+1]: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
[−3]: Target opponent loses life equal to the number of artifacts you control.
[−8]: Gain control of all artifacts and creatures target opponent controls.
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Tezzeret's Betrayal
Sorcery
Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.
"You can't hope to comprehend the plans that are in motion."
—Tezzeret
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Pendulum of Patterns
Artifact
When Pendulum of Patterns enters the battlefield, you gain 3 life.
, , Sacrifice Pendulum of Patterns: Draw a card.
Its elaborate designs reveal secrets of aether's flow.
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Tezzeret's Simulacrum
Artifact Creature — Golem
: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.
Tezzeret's command of living metal has nothing to do with intricate gearcraft or aether supplies.
2/3
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Submerged Boneyard
Land
Submerged Boneyard enters the battlefield tapped.
: Add or .
Aether currents in the sky mirror water currents below, including the deadly rapids.
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