|
Angel of Sanctions
Creature — Angel
Flying
When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
3/4
|
|
|
Anointed Procession
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
"The gods here may walk among the people, but they are not with them."
—Gideon Jura
|
|
|
Anointer Priest
Creature — Human Cleric
Whenever a creature token enters the battlefield under your control, you gain 1 life.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
1/3
|
|
|
Approach of the Second Sun
Sorcery
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
|
|
|
Aven Mindcensor
Creature — Bird Wizard
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
"The only question we need to ask is how best to fulfill the will of the God-Pharaoh."
2/1
|
|
|
Binding Mummy
Creature — Zombie
Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
What the gods decree, the mummies enforce.
2/2
|
|
|
Cartouche of Solidarity
Enchantment — Aura Cartouche
Enchant creature you control
When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.
|
|
|
Cast Out
Enchantment
Flash
When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.
Cycling (, Discard this card: Draw a card.)
|
|
|
Compulsory Rest
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has ", Sacrifice this creature: You gain 2 life."
The pain of death is nothing compared to the pain of failure.
|
|
|
Devoted Crop-Mate
Creature — Human Warrior
You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)
3/2
|
|
|
Djeru's Resolve
Instant
Untap target creature. Prevent all damage that would be dealt to it this turn.
Cycling (, Discard this card: Draw a card.)
"When I wish to be strong, I train. When I wish to be wise, I study. When I wish to rest, I start again."
|
|
|
Fan Bearer
Creature — Zombie
, : Tap target creature.
Rest sometimes requires the right prompting.
1/2
|
|
|
Forsake the Worldly
Instant
Exile target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)
"Why cling to these trappings? They are but tools and affectations. True wealth can be possessed only in the afterlife."
|
|
|
Gideon of the Trials
Legendary Planeswalker — Gideon
[+1]: Until your next turn, prevent all damage target permanent would deal.
[0]: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
[0]: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
|
|
|
Gideon's Intervention
Enchantment
As Gideon's Intervention enters the battlefield, choose a card name.
Your opponents can't cast spells with the chosen name.
Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
|
|
|
Glory-Bound Initiate
Creature — Human Warrior
You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)
"Fly as an arrow through the trials, and never waver in your course."
—Oketra, god of solidarity
3/1
|
|
|
Gust Walker
Creature — Human Wizard
You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
"I'm never unarmed."
2/2
|
|
|
Impeccable Timing
Instant
Impeccable Timing deals 3 damage to target attacking or blocking creature.
To a trained warrior, there is scarcely a more potent weapon than patience.
|
|
|
In Oketra's Name
Instant
Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
"A single grain of sand is insignificant, but a sandstorm can reduce pyramids to dust. Stand with your crop. Become the storm."
—Oketra, god of solidarity
|
|
|
Mighty Leap
Instant
Target creature gets +2/+2 and gains flying until end of turn.
"I feel the presence of the God-Pharaoh in the Second Sun, and I rise upon its rays."
|
|
|
Oketra the True
Legendary Creature — God
Double strike, indestructible
Oketra the True can't attack or block unless you control at least three other creatures.
: Create a 1/1 white Warrior creature token with vigilance.
3/6
|
|
|
Oketra's Attendant
Creature — Bird Soldier
Flying
Cycling (, Discard this card: Draw a card.)
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)
3/3
|
|
|
Protection of the Hekma
Enchantment
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Part of the acolytes' training is to walk along the Hekma, staring out at the ravenous horrors kept at bay by the God-Pharaoh's barrier.
|
|
|
Regal Caracal
Creature — Cat
Other Cats you control get +1/+1 and have lifelink.
When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
Oketra's closest viziers are known as her chosen, though others may have a better claim to that moniker.
3/3
|
|
|
Renewed Faith
Instant
You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.
"To see gods among the people, part of their daily lives . . . It's inspiring."
|
|
|
Rhet-Crop Spearmaster
Creature — Human Warrior
You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.)
"In the afterlife, I'll have no need of sleep. And until then, I have no time for it!"
3/1
|
|
|
Sacred Cat
Creature — Cat
Lifelink
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
1/1
|
|
|
Seraph of the Suns
Creature — Angel
Flying
Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)
"Angels? My feelings remain unchanged."
—Liliana Vess
4/4
|
|
|
Sparring Mummy
Creature — Zombie
When Sparring Mummy enters the battlefield, untap target creature.
Aspiring to earn their place in the afterlife, acolytes train every day against those who fell short of that glory.
3/3
|
|
|
Supply Caravan
Creature — Camel
When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.
"We each have a weight to carry on the road to the afterlife."
—Oketra, god of solidarity
3/5
|
|
|
Tah-Crop Elite
Creature — Bird Warrior
Flying
You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)
2/2
|
|
|
Those Who Serve
Creature — Zombie
"The dead perform all the work here—farming, building, teaching, even embalming their fellow mummies. The living need do nothing but train. What system could be more perfect?"
—Temmet, vizier of Naktamun
2/4
|
|
|
Time to Reflect
Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
"Occasionally, there are those who refuse to appreciate all that the God-Pharaoh provides for us."
—Temmet, vizier of Naktamun
|
|
|
Trial of Solidarity
Enchantment
When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn.
When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.
"You will succeed as one or fail as many."
|
|
|
Trueheart Duelist
Creature — Human Warrior
Trueheart Duelist can block an additional creature each combat.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)
2/2
|
|
|
Unwavering Initiate
Creature — Human Warrior
Vigilance
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)
3/2
|
|
|
Vizier of Deferment
Creature — Human Cleric
Flash
When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.
2/2
|
|
|
Vizier of Remedies
Creature — Human Cleric
If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.
"You'll need all your strength for the trials to come."
2/1
|
|
|
Winged Shepherd
Creature — Angel
Flying, vigilance
Cycling (, Discard this card: Draw a card.)
"When the Hour of Promise arrives, the God-Pharaoh will tear down the Hekma, for its protection will be needed no longer."
—*The Accounting of Hours*
3/3
|
|
|
Ancient Crab
Creature — Crab
The banks of the Luxa River attract all manner of predator but only the most resilient of prey.
1/5
|
|
|
Angler Drake
Creature — Drake
Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
From the time they are hatchlings, river drakes are taught to pull the largest prey from the Luxa.
4/4
|
|
|
As Foretold
Enchantment
At the beginning of your upkeep, put a time counter on As Foretold.
Once each turn, you may pay rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.
|
|
|
Aven Initiate
Creature — Bird Warrior
Flying
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
3/2
|
|
|
Cancel
Instant
Counter target spell.
"Let me try one of Kefnet's puzzles. This one was too easy."
|
|
|
Cartouche of Knowledge
Enchantment — Aura Cartouche
Enchant creature you control
When Cartouche of Knowledge enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has flying.
Cartouches chronicle the initiates' achievements in the trials.
|
|
|
Censor
Instant
Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
"Why so many questions?"
—Temmet, vizier of Naktamun
|
|
|
Compelling Argument
Sorcery
Target player mills five cards.
Cycling (, Discard this card: Draw a card.)
"How can there be doubt in the presence of such blessings?"
—Ukhat, vizier of initiation
|
|
|
Cryptic Serpent
Creature — Serpent
This spell costs less to cast for each instant and sorcery card in your graveyard.
It slithers through the senses, constricting consciousness and poisoning perceptions.
6/5
|
|
|
Curator of Mysteries
Creature — Sphinx
Flying
Whenever you cycle or discard another card, scry 1.
Cycling (, Discard this card: Draw a card.)
To consult a sphinx is a test in patience. Perhaps that's the point.
4/4
|
|
|
Decision Paralysis
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
"Eyes see only what is possible. A trained mind can explore the impossible."
—Kefnet, god of knowledge
|
|
|
Drake Haven
Enchantment
Whenever you cycle or discard a card, you may pay . If you do, create a 2/2 blue Drake creature token with flying.
"If you want to truly test your survival skills, walk the Obelisk Path when the drakes are feeding."
—Etha, initiate of Rhet crop
|
|
|
Essence Scatter
Instant
Counter target creature spell.
Dependence on luck is anathema to Kefnet's rigorous studies. Those who hope to escape his maze by chance never succeed.
|
|
|
Floodwaters
Sorcery
Return up to two target creatures to their owners' hands.
Cycling (, Discard this card: Draw a card.)
"It usually appears placid, but don't be fooled. The Luxa River is a snake, and it can swallow you whole."
—Neponem, vizier of Kefnet
|
|
|
Galestrike
Instant
Return target tapped creature to its owner's hand.
Draw a card.
Strong wings make strong winds.
|
|
|
Glyph Keeper
Creature — Sphinx
Flying
Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)
5/3
|
|
|
Hekma Sentinels
Creature — Human Cleric
Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.
"The God-Pharaoh created the Hekma to protect us from the horrors beyond and to surround us in his love."
2/3
|
|
|
Hieroglyphic Illumination
Instant
Draw two cards.
Cycling (, Discard this card: Draw a card.)
"The answers are here. This is the way through the trial."
|
|
|
Illusory Wrappings
Enchantment — Aura
Enchant creature
Enchanted creature has base power and toughness 0/2.
"No amount of strength can help you overcome my trial. You must be ready to forgo your body and favor your mind."
—Kefnet, god of knowledge
|
|
|
Kefnet the Mindful
Legendary Creature — God
Flying, indestructible
Kefnet the Mindful can't attack or block unless you have seven or more cards in hand.
: Draw a card, then you may return a land you control to its owner's hand.
5/5
|
|
|
Labyrinth Guardian
Creature — Illusion Warrior
When Labyrinth Guardian becomes the target of a spell, sacrifice it.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)
2/3
|
|
|
Lay Claim
Enchantment — Aura
Enchant permanent
You control enchanted permanent.
Cycling (, Discard this card: Draw a card.)
Initiates need worry only about the trials. Everything else is in the hands of the gods.
|
|
|
Naga Oracle
Creature — Naga Cleric
When Naga Oracle enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
"All questions will be answered during the Hour of Revelation."
2/4
|
|
|
New Perspectives
Enchantment
When New Perspectives enters the battlefield, draw three cards.
As long as you have seven or more cards in hand, you may pay rather than pay cycling costs.
Understanding is a matter of perspective.
|
|
|
Open into Wonder
Sorcery
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
The one thing the Gatewatch didn't expect to find on a plane ruled by Nicol Bolas was perfection.
|
|
|
Pull from Tomorrow
Instant
Draw X cards, then discard a card.
"I do things in my own time."
—Etha, initiate of Rhet crop
|
|
|
River Serpent
Creature — Serpent
River Serpent can't attack unless there are five or more cards in your graveyard.
Cycling (, Discard this card: Draw a card.)
Though the Luxa River brings life to Naktamun, it's not without dangers.
5/5
|
|
|
Sacred Excavation
Sorcery
Return up to two target cards with cycling from your graveyard to your hand.
The anointed work the mines without pause, their cartouches instilling them with tireless purpose.
|
|
|
Scribe of the Mindful
Creature — Human Cleric
, , Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand.
"The best answers solve more than one riddle."
—Kefnet, god of knowledge
2/2
|
|
|
Seeker of Insight
Creature — Human Wizard
: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.
The Trial of Knowledge challenges and broadens the minds of initiates.
1/3
|
|
|
Shimmerscale Drake
Creature — Drake
Flying
Cycling (, Discard this card: Draw a card.)
They are drawn by the brilliant blue glint of the mineral lazotep from the mines below.
3/4
|
|
|
Slither Blade
Creature — Naga Rogue
Slither Blade can't be blocked.
Some naga initiates move as silently the suns' reflections on the water.
1/2
|
|
|
Tah-Crop Skirmisher
Creature — Naga Warrior
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.)
Initiates live and train with their crop, the unit that begins the trials together.
2/1
|
|
|
Trial of Knowledge
Enchantment
When Trial of Knowledge enters the battlefield, draw three cards, then discard a card.
When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.
|
|
|
Vizier of Many Faces
Creature — Shapeshifter Cleric
You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.
Embalm
0/0
|
|
|
Vizier of Tumbling Sands
Creature — Human Cleric
: Untap another target permanent.
Cycling (, Discard this card: Draw a card.)
When you cycle Vizier of Tumbling Sands, untap target permanent.
"Time is like the Luxa River—though it flows in one direction, it can be diverted."
1/3
|
|
|
Winds of Rebuke
Instant
Return target nonland permanent to its owner's hand. Each player mills two cards.
"I have foreseen that you will not pass my trial."
|
|
|
Zenith Seeker
Creature — Bird Wizard
Flying
Whenever you cycle or discard a card, target creature gains flying until end of turn.
Only from the sky can one fully understand the horrors of the wastes and the wonder of the Hekma's protection.
2/2
|
|
|
Archfiend of Ifnir
Creature — Demon
Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling (, Discard this card: Draw a card.)
5/4
|
|
|
Baleful Ammit
Creature — Crocodile Demon
Lifelink
When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
"Not all in our crop deserve the afterlife. We must leave the unworthy behind, Samut."
—Djeru, initiate of Tah crop
4/3
|
|
|
Blighted Bat
Creature — Zombie Bat
Flying
: Blighted Bat gains haste until end of turn.
Amonkhet's dual suns don't allow for the darkness of night, so bats are most active under the gloom of the frequent sandstorms.
2/1
|
|
|
Bone Picker
Creature — Bird
This spell costs less to cast if a creature died this turn.
Flying, deathtouch
They are the first to greet dissenters on their journey into exile.
3/2
|
|
|
Bontu the Glorified
Legendary Creature — God
Menace, indestructible
Bontu the Glorified can't attack or block unless a creature died under your control this turn.
, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
4/6
|
|
|
Cartouche of Ambition
Enchantment — Aura Cartouche
Enchant creature you control
When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.
Enchanted creature gets +1/+1 and has lifelink.
|
|
|
Cruel Reality
Enchantment — Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.
As Gideon watched the initiate murder his crop-mate, his admiration of the city of Naktamun gave way to horror.
|
|
|
Cursed Minotaur
Creature — Zombie Minotaur
Menace (This creature can't be blocked except by two or more creatures.)
"Look! That is why we must never waver. That is what awaits us if we fail."
—Djeru, initiate of Tah crop
3/2
|
|
|
Dispossess
Sorcery
Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
|
|
|
Doomed Dissenter
Creature — Human
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
There is only one fate left to those banished from the God-Pharaoh's city.
1/1
|
|
|
Dread Wanderer
Creature — Zombie Jackal
Dread Wanderer enters the battlefield tapped.
: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
2/1
|
|
|
Dune Beetle
Creature — Insect
The scouring sands of Shefet polish its carapace, and the ranks of the cursed fill its belly.
1/4
|
|
|
Faith of the Devoted
Enchantment
Whenever you cycle or discard a card, you may pay . If you do, each opponent loses 2 life and you gain 2 life.
"The more I see of this place, the less I want to."
—Chandra Nalaar
|
|
|
Festering Mummy
Creature — Zombie
When Festering Mummy dies, you may put a -1/-1 counter on target creature.
As its parched flesh withers away, its malignant hunger grows.
1/1
|
|
|
Final Reward
Instant
Exile target creature.
Those who earn a glorious death are given the highest honor. They are carried on funeral barges through the gate to the afterlife.
|
|
|
Gravedigger
Creature — Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
In Amonkhet's ever-shifting sands, nothing stays buried for long.
2/2
|
|
|
Grim Strider
Creature — Horror
Grim Strider gets -1/-1 for each card in your hand.
"As a child I saw something walking in the distance, far beyond the Hekma—shadow-dark, and taller than the gods. Even now, it passes through my dreams."
—Pytamun, initiate of Nef crop
6/6
|
|
|
Horror of the Broken Lands
Creature — Horror
Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)
It feeds on dry bones in the sand and desperate pleas in the wind.
4/4
|
|
|
Lay Bare the Heart
Sorcery
Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.
"True intentions lie not in the head but in the heart."
—Bontu, god of ambition
|
|
|
Liliana, Death's Majesty
Legendary Planeswalker — Liliana
[+1]: Create a 2/2 black Zombie creature token. Mill two cards.
[−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
[−7]: Destroy all non-Zombie creatures.
|
|
|
Liliana's Mastery
Enchantment
Zombies you control get +1/+1.
When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
"There are so many of them. It seems they've just been waiting for someone to serve."
|
|
|
Lord of the Accursed
Creature — Zombie
Other Zombies you control get +1/+1.
, : All Zombies gain menace until end of turn.
The Curse of Wandering leaves only hatred.
2/3
|
|
|
Miasmic Mummy
Creature — Zombie Jackal
When Miasmic Mummy enters the battlefield, each player discards a card.
Its breath doesn't assault the senses. It pollutes the mind.
2/2
|
|
|
Nest of Scarabs
Enchantment
Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.
"They are small, but they always want more. Learn from them."
—Bontu, god of ambition
|
|
|
Painful Lesson
Sorcery
Target player draws two cards and loses 2 life.
"You wish to remember this lesson? I will write it down for you."
—Senifet, vizier of Bontu
|
|
|
Pitiless Vizier
Creature — Minotaur Cleric
Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
4/2
|
|
|
Plague Belcher
Creature — Zombie Beast
Menace
When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever another Zombie you control dies, each opponent loses 1 life.
5/4
|
|
|
Ruthless Sniper
Creature — Human Archer
Whenever you cycle or discard a card, you may pay . If you do, put a -1/-1 counter on target creature.
"You may feel a slight sting."
1/2
|
|
|
Scarab Feast
Instant
Exile up to three target cards from a single graveyard.
Cycling (, Discard this card: Draw a card.)
"The face of mediocrity is wrapped in anointed linen. Aspire to a better end."
—Epnokep, vizier of Bontu
|
|
|
Shadow of the Grave
Instant
Return to your hand all cards in your graveyard that you cycled or discarded this turn.
"Death has seeped into every part of this plane. I can feel it on my skin and taste it like sand in my mouth."
—Nissa Revane
|
|
|
Soulstinger
Creature — Scorpion Demon
When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.
When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
4/5
|
|
|
Splendid Agony
Instant
Distribute two -1/-1 counters among one or two target creatures.
"Wherever you are in the city, you can feel the presence of the God-Pharaoh. Take comfort in that."
—Ukhat, vizier of initiation
|
|
|
Stir the Sands
Sorcery
Create three 2/2 black Zombie creature tokens.
Cycling (, Discard this card: Draw a card.)
When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
|
|
|
Supernatural Stamina
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
"All are not equal—neither in life nor after death. Bontu's favorites will stand highest in eternity."
—Senifet, vizier of Bontu
|
|
|
Trespasser's Curse
Enchantment — Aura Curse
Enchant player
Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
Even in the relative safety of the city, there are places best left undisturbed.
|
|
|
Trial of Ambition
Enchantment
When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.
When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.
|
|
|
Unburden
Sorcery
Target player discards two cards.
Cycling (, Discard this card: Draw a card.)
"Ambition requires clarity. If you have any doubts, they must be abandoned."
—Bontu, god of ambition
|
|
|
Wander in Death
Sorcery
Return up to two target creature cards from your graveyard to your hand.
Cycling (, Discard this card: Draw a card.)
Forever restless. Forever growing in number.
|
|
|
Wasteland Scorpion
Creature — Scorpion
Deathtouch
Cycling (, Discard this card: Draw a card.)
All but the gods fear the scorpion's sting.
2/2
|
|
|
Ahn-Crop Crasher
Creature — Minotaur Warrior
Haste
You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
"Hesitation breeds dissension. To be worthy of the next life, you must never look back."
—Anep, vizier of Hazoret
3/2
|
|
|
Battlefield Scavenger
Creature — Jackal Rogue
You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, you may discard a card. If you do, draw a card.
2/2
|
|
|
Blazing Volley
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
The arrows fell like fiery rain, and for a moment, the sky itself seemed to burn.
|
|
|
Bloodlust Inciter
Creature — Human Warrior
: Target creature gains haste until end of turn.
"To victory! To glory! To eternity!"
1/1
|
|
|
Bloodrage Brawler
Creature — Minotaur Warrior
When Bloodrage Brawler enters the battlefield, discard a card.
To Hazoret, those who fight for her are her beloved children.
4/3
|
|
|
Brute Strength
Instant
Target creature gets +3/+1 and gains trample until end of turn.
"Oketra had our crop build an obelisk to prove the power of working together. But I am stronger without the weak."
|
|
|
By Force
Sorcery
Destroy X target artifacts.
"Dissent? Your gods can't even begin to comprehend the dissent that's about to happen here!"
—Chandra Nalaar
|
|
|
Cartouche of Zeal
Enchantment — Aura Cartouche
Enchant creature you control
When Cartouche of Zeal enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
The fifth cartouche is the final affirmation of glory, granted only to the worthy dead.
|
|
|
Combat Celebrant
Creature — Human Warrior
If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
4/1
|
|
|
Consuming Fervor
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
Headlong is the only way to pass through the gate to the afterlife.
|
|
|
Deem Worthy
Instant
Deem Worthy deals 7 damage to target creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Deem Worthy, you may have it deal 2 damage to target creature.
|
|
|
Desert Cerodon
Creature — Beast
Cycling (, Discard this card: Draw a card.)
The endless expanse of desert surrounding Naktamun sometimes yields threats that the gods themselves must answer.
6/4
|
|
|
Electrify
Instant
Electrify deals 4 damage to target creature.
"Some hid from the storm. I embraced it and learned its name."
|
|
|
Emberhorn Minotaur
Creature — Minotaur Warrior
You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)
"My stride will break only against the twin points of Hazoret's spear."
4/3
|
|
|
Flameblade Adept
Creature — Jackal Warrior
Menace
Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.
"Allow zealous flames to light your path and the glory you seek will be revealed."
—Hazoret, god of zeal
1/2
|
|
|
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Never flinch. Never falter. Never fear.
|
|
|
Glorious End
Instant
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
At the beginning of your next end step, you lose the game.
|
|
|
Glorybringer
Creature — Dragon
Flying, haste
You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
What the initiates face in the final trial is completely at Hazoret's discretion.
4/4
|
|
|
Harsh Mentor
Creature — Human Cleric
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.
"Fight through it."
2/2
|
|
|
Hazoret the Fervent
Legendary Creature — God
Indestructible, haste
Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.
, Discard a card: Hazoret deals 2 damage to each opponent.
5/4
|
|
|
Hazoret's Favor
Enchantment
At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.
Hazoret's gift is bestowed only once.
|
|
|
Heart-Piercer Manticore
Creature — Manticore
When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)
4/3
|
|
|
Hyena Pack
Creature — Hyena
With carrion a rarity in the Broken Lands, the hyenas that stalk the deserts hunt in packs.
3/4
|
|
|
Limits of Solidarity
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Cycling (, Discard this card: Draw a card.)
"When the time comes, only one of you will be honored by my spear."
—Hazoret, god of zeal
|
|
|
Magma Spray
Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
"Ashes can't be embalmed."
—Neheb, initiate of Ahn crop
|
|
|
Manticore of the Gauntlet
Creature — Manticore
When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent or planeswalker.
In the training ground known as the Gauntlet, initiates are pushed to practice more destructive techniques.
5/4
|
|
|
Minotaur Sureshot
Creature — Minotaur Archer
Reach (This creature can block creatures with flying.)
: Minotaur Sureshot gets +1/+0 until end of turn.
"Those wings are no advantage. I will pin them to the ceiling of the Hekma."
2/3
|
|
|
Nef-Crop Entangler
Creature — Human Warrior
Trample
You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
"If you do not feel the thrill of battle, alive like a flame, you will never triumph."
2/1
|
|
|
Nimble-Blade Khenra
Creature — Jackal Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
"In the Hour of Glory, the gods and the untested will prove their worth before the God-Pharaoh."
—*The Accounting of Hours*
1/3
|
|
|
Pathmaker Initiate
Creature — Human Wizard
: Target creature with power 2 or less can't be blocked this turn.
"The expected way through the trial is far too tedious."
2/1
|
|
|
Pursue Glory
Instant
Attacking creatures get +2/+0 until end of turn.
Cycling (, Discard this card: Draw a card.)
"Combat is a form of worship, the clash of steel a solemn prayer."
—Pytamun, initiate of Nef crop
|
|
|
Soul-Scar Mage
Creature — Human Wizard
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
1/2
|
|
|
Sweltering Suns
Sorcery
Sweltering Suns deals 3 damage to each creature.
Cycling (, Discard this card: Draw a card.)
The Hekma may repel storms and monsters, but nothing holds back the heat of the suns.
|
|
|
Thresher Lizard
Creature — Lizard
Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
The sound of its plated tail beating on desert rocks is often mistaken for the footfalls of a much larger predator.
3/2
|
|
|
Tormenting Voice
Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards.
"You are undeserving of the afterlife. You will never feel the God-Pharaoh's embrace."
|
|
|
Trial of Zeal
Enchantment
When Trial of Zeal enters the battlefield, it deals 3 damage to any target.
When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.
"Eternal glory awaits you, my child."
|
|
|
Trueheart Twins
Creature — Jackal Warrior
You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, creatures you control get +1/+0 until end of turn.
Shoulder to shoulder until blade must turn against blade.
4/4
|
|
|
Violent Impact
Sorcery
Destroy target artifact or land.
Cycling (, Discard this card: Draw a card.)
Initiates in the heat of combat must be able to adapt to changing conditions.
|
|
|
Warfire Javelineer
Creature — Minotaur Warrior
When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Minotaurs favor magic that manifests as weapons wrapped in flame.
2/3
|
|
|
Benefaction of Rhonas
Sorcery
Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.
It falls to the gods to help all become worthy of the afterlife.
|
|
|
Bitterblade Warrior
Creature — Jackal Warrior
You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
"The vizier of poisons teaches an unconventional kind of strength."
2/2
|
|
|
Cartouche of Strength
Enchantment — Aura Cartouche
Enchant creature you control
When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.
|
|
|
Champion of Rhonas
Creature — Jackal Warrior
You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
The only way to finish the Trial of Strength is with a basilisk scale in hand.
3/3
|
|
|
Channeler Initiate
Creature — Human Druid
When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.
, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.
3/4
|
|
|
Colossapede
Creature — Insect
"If it is bigger, you must be faster. If it is stronger, you must be sharper. Anything less, and you will never seize a place in our God-Pharaoh's perfect afterlife."
—Rhonas, god of strength
5/5
|
|
|
Crocodile of the Crossing
Creature — Crocodile
Haste
When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.
"Everything in the trial has teeth. You will overcome them, or you will feed them."
—Rhonas, god of strength
5/4
|
|
|
Defiant Greatmaw
Creature — Hippo
When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.
4/5
|
|
|
Dissenter's Deliverance
Instant
Destroy target artifact.
Cycling (, Discard this card: Draw a card.)
"When all doubts have melted away, the worthy will meet the Hour of Eternity and earn a place at the God-Pharaoh's side."
—*The Accounting of Hours*
|
|
|
Exemplar of Strength
Creature — Human Warrior
When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control.
Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.
"No one is born worthy."
4/4
|
|
|
Giant Spider
Creature — Spider
Reach (This creature can block creatures with flying.)
The Broken Lands are littered with the remnants of civilizations long dead and infested by terrors very much alive.
2/4
|
|
|
Gift of Paradise
Enchantment — Aura
Enchant land
When Gift of Paradise enters the battlefield, you gain 3 life.
Enchanted land has ": Add two mana of any one color."
|
|
|
Greater Sandwurm
Creature — Wurm
Greater Sandwurm can't be blocked by creatures with power 2 or less.
Cycling (, Discard this card: Draw a card.)
A sandwurm can lie in wait beneath the sands for years until the slightest tremor alerts it to the presence of prey.
7/7
|
|
|
Hapatra's Mark
Instant
Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
"If you fear poisons, it is because you are ignorant of them."
—Hapatra, vizier of poisons
|
|
|
Harvest Season
Sorcery
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
A true reflection of nature: death fostering life.
|
|
|
Haze of Pollen
Instant
Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)
Few can overcome an assault of such aggressive serenity.
|
|
|
Honored Hydra
Creature — Snake Hydra
Trample
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
Even gods have pets.
6/6
|
|
|
Hooded Brawler
Creature — Naga Warrior
You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
Nagas wielding twin daggers excel at the fighting technique known as the Bite of Rhonas.
3/2
|
|
|
Initiate's Companion
Creature — Cat
Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
"I'd like to say that it's our pet, but the reverse may be closer to the truth."
—Ixor, initiate of Rhet crop
3/1
|
|
|
Manglehorn
Creature — Beast
When Manglehorn enters the battlefield, you may destroy target artifact.
Artifacts your opponents control enter the battlefield tapped.
"Rely too much on your weapons and watch your dreams shatter in your hands."
—Rhonas, god of strength
2/2
|
|
|
Naga Vitalist
Creature — Naga Druid
: Add one mana of any type that a land you control could produce.
"The lands of the God-Pharaoh are suffused with his breath."
1/2
|
|
|
Oashra Cultivator
Creature — Human Druid
, , Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"Like fruits in the field, we will be harvested when the season is right."
0/3
|
|
|
Ornery Kudu
Creature — Antelope
When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.
Debate rages among the viziers whether comparing the kudu's horns to the God-Pharaoh's is blasphemy or reverence.
3/4
|
|
|
Pouncing Cheetah
Creature — Cat
Flash
Rhonas's monument is home to a wider variety of creatures than anywhere else in the city of Naktamun—a feature most initiates fail to appreciate.
3/2
|
|
|
Prowling Serpopard
Creature — Cat Snake
This spell can't be countered.
Creature spells you control can't be countered.
The viziers serving Rhonas, the god of strength, maintain the menagerie of animals employed during his trial.
4/3
|
|
|
Quarry Hauler
Creature — Camel
When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
They labor beside the anointed, constructing the vast monuments of Naktamun.
4/3
|
|
|
Rhonas the Indomitable
Legendary Creature — God
Deathtouch, indestructible
Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater.
: Another target creature gets +2/+0 and gains trample until end of turn.
5/5
|
|
|
Sandwurm Convergence
Enchantment
Creatures with flying can't attack you or planeswalkers you control.
At the beginning of your end step, create a 5/5 green Wurm creature token.
Cantankerous and territorial, sandwurms claim even the skies above their dunes.
|
|
|
Scaled Behemoth
Creature — Crocodile
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Surviving an encounter with it is proof enough that an initiate is ready for the Trial of Strength.
6/7
|
|
|
Shed Weakness
Instant
Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
To prepare for the Trial of Strength, nagas shed their old skin—and with it their scars, their doubts, and their fears.
|
|
|
Shefet Monitor
Creature — Lizard
Cycling (, Discard this card: Draw a card.)
When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)
6/5
|
|
|
Sixth Sense
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Instinct yields the truest insight.
|
|
|
Spidery Grasp
Instant
Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)
There are no safe paths through the Trial of Strength.
|
|
|
Stinging Shot
Instant
Put three -1/-1 counters on target creature with flying.
Cycling (, Discard this card: Draw a card.)
Initiates must train to resist the natural toxins they use as weapons.
|
|
|
Synchronized Strike
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
Khenra are almost always born as twins. Their instinctual connection lends itself well to their preferred fighting style.
|
|
|
Trial of Strength
Enchantment
When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token.
When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.
"Instincts to guide. Strength to overcome."
|
|
|
Vizier of the Menagerie
Creature — Naga Cleric
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
You can spend mana of any type to cast creature spells.
3/4
|
|
|
Watchful Naga
Creature — Naga Wizard
You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)
The forked tongue of the naga is sensitive to drifting scent trails from the past, present, and sometimes even the future.
2/2
|
|
|
Ahn-Crop Champion
Creature — Human Warrior
You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
"The Second Sun nears its destination! Let it light the way to ours!"
4/4
|
|
|
Aven Wind Guide
Creature — Bird Warrior
Flying, vigilance
Creature tokens you control have flying and vigilance.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
2/3
|
|
|
Bounty of the Luxa
Enchantment
At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add .
|
|
|
Decimator Beetle
Creature — Insect
When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control.
Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.
4/5
|
|
|
Enigma Drake
Creature — Drake
Flying
Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
Many initiates believe it possesses secrets known only to Kefnet himself. Many have become meals trying to learn them.
*/4
|
|
|
Hapatra, Vizier of Poisons
Legendary Creature — Human Cleric
Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.
Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.
Her subtle smile is suffused with venom.
2/2
|
|
|
Honored Crop-Captain
Creature — Human Warrior
Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
Her words inspire action. Her actions inspire victory.
3/2
|
|
|
Khenra Charioteer
Creature — Jackal Warrior
Trample
Other creatures you control have trample.
"We do not swerve."
—Tah-crop charioteer motto
3/3
|
|
|
Merciless Javelineer
Creature — Minotaur Warrior
, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
"My mind is the calm in the midst of the storm, and my javelin the lightning."
4/2
|
|
|
Neheb, the Worthy
Legendary Creature — Minotaur Warrior
First strike
Other Minotaurs you control have first strike.
As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.
Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
2/2
|
|
|
Nissa, Steward of Elements
Legendary Planeswalker — Nissa
[+2]: Scry 2.
[0]: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.
[−6]: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
|
|
|
Samut, Voice of Dissent
Legendary Creature — Human Warrior
Flash
Double strike, vigilance, haste
Other creatures you control have haste.
, : Untap another target creature.
"I'll fight no more just for the honor of dying. The afterlife will have to wait."
3/4
|
|
|
Shadowstorm Vizier
Creature — Human Cleric
Flying
Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.
She can coil a breeze like a string around her finger—or twist it into a noose.
1/3
|
|
|
Temmet, Vizier of Naktamun
Legendary Creature — Human Cleric
At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
2/2
|
|
|
Wayward Servant
Creature — Zombie
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
If one of the anointed fails to serve with perfect obedience, the desert is always ready to receive it.
2/2
|
|
|
Weaver of Currents
Creature — Naga Druid
: Add .
"Your waters sustain the living and carry the dead. Mighty Luxa, let your power flow through me!"
2/2
|
|
|
Dusk // Dawn
Sorcery
Destroy all creatures with power 3 or greater.
|
|
|
Dusk // Dawn
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.
|
|
|
Commit // Memory
Instant
Put target spell or nonland permanent into its owner's library second from the top.
|
|
|
Commit // Memory
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their hand and graveyard into their library, then draws seven cards.
|
|
|
Never // Return
Sorcery
Destroy target creature or planeswalker.
|
|
|
Never // Return
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
|
|
|
Insult // Injury
Sorcery
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
|
|
|
Insult // Injury
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
|
|
|
Mouth // Feed
Sorcery
Create a 3/3 green Hippo creature token.
|
|
|
Mouth // Feed
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw a card for each creature you control with power 3 or greater.
|
|
|
Start // Finish
Instant
Create two 1/1 white Warrior creature tokens with vigilance.
|
|
|
Start // Finish
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.
|
|
|
Reduce // Rubble
Instant
Counter target spell unless its controller pays .
|
|
|
Reduce // Rubble
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Up to three target lands don't untap during their controller's next untap step.
|
|
|
Destined // Lead
Instant
Target creature gets +1/+0 and gains indestructible until end of turn.
|
|
|
Destined // Lead
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.
|
|
|
Onward // Victory
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
|
|
|
Onward // Victory
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.
|
|
|
Spring // Mind
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
|
|
Spring // Mind
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards.
|
|
|
Prepare // Fight
Instant
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
|
|
|
Prepare // Fight
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls.
|
|
|
Failure // Comply
Instant
Return target spell to its owner's hand.
|
|
|
Failure // Comply
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
|
|
|
Rags // Riches
Sorcery
All creatures get -2/-2 until end of turn.
|
|
|
Rags // Riches
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent chooses a creature they control. You gain control of those creatures.
|
|
|
Cut // Ribbons
Sorcery
Cut deals 4 damage to target creature.
|
|
|
Cut // Ribbons
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent loses X life.
|
|
|
Heaven // Earth
Instant
Heaven deals X damage to each creature with flying.
|
|
|
Heaven // Earth
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Earth deals X damage to each creature without flying.
|
|
|
Bontu's Monument
Legendary Artifact
Black creature spells you cast cost less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
"The worthy shall strive for greatness. Supremacy in life leads to supremacy in the afterlife."
—Monument inscription
|
|
|
Edifice of Authority
Artifact
, : Target creature can't attack this turn. Put a brick counter on Edifice of Authority.
, : Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on Edifice of Authority.
|
|
|
Embalmer's Tools
Artifact
Activated abilities of creature cards in your graveyard cost less to activate.
Tap an untapped Zombie you control: Target player mills a card.
"They might be dead, but these mummies are masters of their trade."
—Jace Beleren
|
|
|
Gate to the Afterlife
Artifact
Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card.
, , Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
|
|
|
Hazoret's Monument
Legendary Artifact
Red creature spells you cast cost less to cast.
Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
"The worthy shall rush to the God-Pharaoh's side with relentless zeal, rising to overcome every obstacle."
—Monument inscription
|
|
|
Honed Khopesh
Artifact — Equipment
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Blades and bravery go hand in hand.
|
|
|
Kefnet's Monument
Legendary Artifact
Blue creature spells you cast cost less to cast.
Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
"The worthy shall cultivate a nimble mind to perceive the glorious wonders that await them."
—Monument inscription
|
|
|
Luxa River Shrine
Artifact
, : You gain 1 life. Put a brick counter on Luxa River Shrine.
: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine.
Without the God-Pharaoh, there would be no Luxa. Without the Luxa, there would be no life.
|
|
|
Oketra's Monument
Legendary Artifact
White creature spells you cast cost less to cast.
Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
"The worthy shall respect the worthy. In the afterlife, all will stand united."
—Monument inscription
|
|
|
Oracle's Vault
Artifact
, : Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault.
: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on Oracle's Vault.
|
|
|
Pyramid of the Pantheon
Artifact
, : Add one mana of any color. Put a brick counter on Pyramid of the Pantheon.
: Add three mana of any one color. Activate only if there are three or more brick counters on Pyramid of the Pantheon.
Five gods, one purpose.
|
|
|
Rhonas's Monument
Legendary Artifact
Green creature spells you cast cost less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
"The worthy shall hone a strong body to endure the boundless energies of the afterlife."
—Monument inscription
|
|
|
Throne of the God-Pharaoh
Legendary Artifact
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
"When the Second Sun rests between the horns on the horizon, so begins the Hour of Revelation. Then the Hour of Glory, the Hour of Promise, and finally the Hour of Eternity."
—*The Accounting of Hours*
|
|
|
Watchers of the Dead
Artifact Creature — Cat
Exile Watchers of the Dead: Each opponent chooses two cards in their graveyard and exiles the rest.
They are tasked with protecting the entrance to the embalming chambers.
2/2
|
|
|
Canyon Slough
Land — Swamp Mountain
(: Add or .)
Canyon Slough enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
|
|
|
Cascading Cataracts
Land
Indestructible
: Add .
, : Add five mana in any combination of colors.
"The power that flows here cannot be denied. But where is the source?"
—Nissa Revane
|
|
|
Cradle of the Accursed
Land — Desert
: Add .
, , Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
Many such monuments dot the wasteland known as Ifnir.
|
|
|
Evolving Wilds
Land
, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"Don't you ever wonder what lies beyond the Hekma? Beyond the reach of the gods? Beyond the horns on the horizon?"
—Samut, initiate of Tah crop
|
|
|
Fetid Pools
Land — Island Swamp
(: Add or .)
Fetid Pools enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
|
|
|
Grasping Dunes
Land — Desert
: Add .
, , Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate only as a sorcery.
|
|
|
Irrigated Farmland
Land — Plains Island
(: Add or .)
Irrigated Farmland enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
|
|
|
Painted Bluffs
Land — Desert
: Add .
, : Add one mana of any color.
Centuries of scouring sands have carved and polished the rocky terrain of the Shefet.
|
|
|
Scattered Groves
Land — Forest Plains
(: Add or .)
Scattered Groves enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
|
|
|
Sheltered Thicket
Land — Mountain Forest
(: Add or .)
Sheltered Thicket enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
|
|
|
Sunscorched Desert
Land — Desert
When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker.
: Add .
The only relief in sight is a mirage.
|
|
|
Plains
Basic Land — Plains
(: Add .)
|
|
|
Island
Basic Land — Island
(: Add .)
|
|
|
Swamp
Basic Land — Swamp
(: Add .)
|
|
|
Mountain
Basic Land — Mountain
(: Add .)
|
|
|
Forest
Basic Land — Forest
(: Add .)
|
|
|
Plains
Basic Land — Plains
(: Add .)
|
|
|
Plains
Basic Land — Plains
(: Add .)
|
|
|
Plains
Basic Land — Plains
(: Add .)
|
|
|
Island
Basic Land — Island
(: Add .)
|
|
|
Island
Basic Land — Island
(: Add .)
|
|
|
Island
Basic Land — Island
(: Add .)
|
|
|
Swamp
Basic Land — Swamp
(: Add .)
|
|
|
Swamp
Basic Land — Swamp
(: Add .)
|
|
|
Swamp
Basic Land — Swamp
(: Add .)
|
|
|
Mountain
Basic Land — Mountain
(: Add .)
|
|
|
Mountain
Basic Land — Mountain
(: Add .)
|
|
|
Mountain
Basic Land — Mountain
(: Add .)
|
|
|
Forest
Basic Land — Forest
(: Add .)
|
|
|
Forest
Basic Land — Forest
(: Add .)
|
|
|
Forest
Basic Land — Forest
(: Add .)
|
|
|
Gideon, Martial Paragon
Legendary Planeswalker — Gideon
[+2]: Untap all creatures you control. Those creatures get +1/+1 until end of turn.
[0]: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
[−10]: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
|
|
|
Companion of the Trials
Creature — Bird Soldier
Flying
: Untap target creature. Activate only if you control a Gideon planeswalker.
"The fiercest loyalties are earned in battle."
—Gideon Jura
2/2
|
|
|
Gideon's Resolve
Enchantment
When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle.
Creatures you control get +1/+1.
|
|
|
Graceful Cat
Creature — Cat
Whenever Graceful Cat attacks, it gets +1/+1 until end of turn.
Though they are held in high regard as symbols of the god Oketra, cats often lack her sense of solidarity.
2/2
|
|
|
Stone Quarry
Land
Stone Quarry enters the battlefield tapped.
: Add or .
Entire valleys have been formed by mummies laboring to find veins of lazotep.
|
|
|
Liliana, Death Wielder
Legendary Planeswalker — Liliana
[+2]: Put a -1/-1 counter on up to one target creature.
[−3]: Destroy target creature with a -1/-1 counter on it.
[−10]: Return all creature cards from your graveyard to the battlefield.
|
|
|
Desiccated Naga
Creature — Zombie Naga
: Target opponent loses 2 life and you gain 2 life. Activate only if you control a Liliana planeswalker.
"The nature of this plane makes it almost too easy for me to command the dead."
—Liliana Vess
3/2
|
|
|
Liliana's Influence
Sorcery
Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle.
|
|
|
Tattered Mummy
Creature — Zombie Jackal
When Tattered Mummy dies, each opponent loses 2 life.
The dead who wander beyond the safety of the city crave only to spread their curse.
1/2
|
|
|
Foul Orchard
Land
Foul Orchard enters the battlefield tapped.
: Add or .
On Amonkhet, death is an ever-present part of life.
|
|
|
Cinder Barrens
Land
Cinder Barrens enters the battlefield tapped.
: Add or .
A mudflow swallowed the lowlands years ago. All that remains are a bottomless mire and an endless rain of ash.
|
|
|
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.
: Add or .
"Prayers will curdle on the tongue and be heard by rotting ears."
—Minaldra, the Vizag Atum
|
|
|
Highland Lake
Land
Highland Lake enters the battlefield tapped.
: Add or .
With the fate of Innistrad uncertain, some seek solace in remote areas.
|
|
|
Meandering River
Land
Meandering River enters the battlefield tapped.
: Add or .
The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice.
|
|
|
Submerged Boneyard
Land
Submerged Boneyard enters the battlefield tapped.
: Add or .
Aether currents in the sky mirror water currents below, including the deadly rapids.
|
|
|
Timber Gorge
Land
Timber Gorge enters the battlefield tapped.
: Add or .
Tazeem's embrace is harsh, but for those that call it home, nothing else will do.
|
|
|
Tranquil Expanse
Land
Tranquil Expanse enters the battlefield tapped.
: Add or .
Beyond the chaos of Ghirapur lies a vibrant world where aether flows through nature.
|
|
|
Woodland Stream
Land
Woodland Stream enters the battlefield tapped.
: Add or .
Waterways carve their routes through the land to reflect the paths the aether streams cut through the clouds.
|
|