Amonkhet Remastered

Image Card Info Mana cost
Angel of Sanctions

Angel of Sanctions

Creature — Angel

Flying When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

3/4

3 W W
Anointed Procession

Anointed Procession

Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

3 W
Anointer Priest

Anointer Priest

Creature — Human Cleric

Whenever a creature token enters the battlefield under your control, you gain 1 life. Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

1/3

1 W
Approach of the Second Sun

Approach of the Second Sun

Sorcery

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

6 W
Aven Mindcensor

Aven Mindcensor

Creature — Bird Wizard

Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.

2/1

2 W
Aven of Enduring Hope

Aven of Enduring Hope

Creature — Bird Cleric

Flying When Aven of Enduring Hope enters the battlefield, you gain 3 life.

3/3

4 W
Binding Mummy

Binding Mummy

Creature — Zombie

Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.

2/2

1 W
Cartouche of Solidarity

Cartouche of Solidarity

Enchantment — Aura Cartouche

Enchant creature you control When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike.

W
Cast Out

Cast Out

Enchantment

Flash When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling (, Discard this card: Draw a card.)

3 W
Compulsory Rest

Compulsory Rest

Enchantment — Aura

Enchant creature Enchanted creature can't attack or block. Enchanted creature has ", Sacrifice this creature: You gain 2 life."

1 W
Crested Sunmare

Crested Sunmare

Creature — Horse

Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

5/5

3 W W
Dauntless Aven

Dauntless Aven

Creature — Bird Warrior

Flying Whenever Dauntless Aven attacks, untap target creature you control.

2/1

2 W
Desert's Hold

Desert's Hold

Enchantment — Aura

Enchant creature When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated.

2 W
Disposal Mummy

Disposal Mummy

Creature — Zombie Jackal

When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.

2/3

2 W
Djeru's Resolve

Djeru's Resolve

Instant

Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling (, Discard this card: Draw a card.)

W
Dusk // Dawn

Dusk // Dawn

Sorcery

Destroy all creatures with power 3 or greater.

2 W W
Dusk // Dawn

Dusk // Dawn

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand.

3 W W
Fan Bearer

Fan Bearer

Creature — Zombie

, : Tap target creature.

1/2

W
Forsake the Worldly

Forsake the Worldly

Instant

Exile target artifact or enchantment. Cycling (, Discard this card: Draw a card.)

2 W
Gideon of the Trials

Gideon of the Trials

Legendary Planeswalker — Gideon

[+1]: Until your next turn, prevent all damage target permanent would deal. [0]: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. [0]: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."

1 W W
Gideon's Intervention

Gideon's Intervention

Enchantment

As Gideon's Intervention enters the battlefield, choose a card name. Your opponents can't cast spells with the chosen name. Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.

2 W W
Glory-Bound Initiate

Glory-Bound Initiate

Creature — Human Warrior

You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)

3/1

1 W
Gust Walker

Gust Walker

Creature — Human Wizard

You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)

2/2

1 W
Hour of Revelation

Hour of Revelation

Sorcery

This spell costs less to cast if there are ten or more nonland permanents on the battlefield. Destroy all nonland permanents.

3 W W W
Impeccable Timing

Impeccable Timing

Instant

Impeccable Timing deals 3 damage to target attacking or blocking creature.

1 W
In Oketra's Name

In Oketra's Name

Instant

Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.

1 W
Mighty Leap

Mighty Leap

Instant

Target creature gets +2/+2 and gains flying until end of turn.

1 W
Oketra the True

Oketra the True

Legendary Creature — God

Double strike, indestructible Oketra the True can't attack or block unless you control at least three other creatures. : Create a 1/1 white Warrior creature token with vigilance.

3/6

3 W
Oketra's Attendant

Oketra's Attendant

Creature — Bird Soldier

Flying Cycling (, Discard this card: Draw a card.) Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)

3/3

3 W W
Oketra's Avenger

Oketra's Avenger

Creature — Human Warrior

You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)

3/1

1 W
Overwhelming Splendor

Overwhelming Splendor

Enchantment — Aura Curse

Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.

6 W W
Protection of the Hekma

Protection of the Hekma

Enchantment

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

4 W
Renewed Faith

Renewed Faith

Instant

You gain 6 life. Cycling (, Discard this card: Draw a card.) When you cycle Renewed Faith, you may gain 2 life.

2 W
Rest in Peace

Rest in Peace

Enchantment

When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

1 W
Sacred Cat

Sacred Cat

Creature — Cat

Lifelink Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)

1/1

W
Solemnity

Solemnity

Enchantment

Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.

2 W
Solitary Camel

Solitary Camel

Creature — Camel

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

3/2

2 W
Steward of Solidarity

Steward of Solidarity

Creature — Human Warrior

, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

2/2

1 W
Sunscourge Champion

Sunscourge Champion

Creature — Human Wizard

When Sunscourge Champion enters the battlefield, you gain life equal to its power. Eternalize—, Discard a card. (, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

2/3

2 W
Supply Caravan

Supply Caravan

Creature — Camel

When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.

3/5

4 W
Tah-Crop Elite

Tah-Crop Elite

Creature — Bird Warrior

Flying You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)

2/2

3 W
Those Who Serve

Those Who Serve

Creature — Zombie

2/4

2 W
Trial of Solidarity

Trial of Solidarity

Enchantment

When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.

2 W
Unconventional Tactics

Unconventional Tactics

Sorcery

Target creature gets +3/+3 and gains flying until end of turn. Whenever a Zombie enters the battlefield under your control, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.

2 W
Vizier of Deferment

Vizier of Deferment

Creature — Human Cleric

Flash When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.

2/2

2 W
Vizier of Remedies

Vizier of Remedies

Creature — Human Cleric

If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.

2/1

1 W
Wrath of God

Wrath of God

Sorcery

Destroy all creatures. They can't be regenerated.

2 W W
Aerial Guide

Aerial Guide

Creature — Drake

Flying Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.

2/2

2 U
Ancient Crab

Ancient Crab

Creature — Crab

1/5

1 U U
As Foretold

As Foretold

Enchantment

At the beginning of your upkeep, put a time counter on As Foretold. Once each turn, you may pay rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.

2 U
Aven Initiate

Aven Initiate

Creature — Bird Warrior

Flying Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

3/2

3 U
Cartouche of Knowledge

Cartouche of Knowledge

Enchantment — Aura Cartouche

Enchant creature you control When Cartouche of Knowledge enters the battlefield, draw a card. Enchanted creature gets +1/+1 and has flying.

1 U
Censor

Censor

Instant

Counter target spell unless its controller pays . Cycling (, Discard this card: Draw a card.)

1 U
Champion of Wits

Champion of Wits

Creature — Naga Wizard

When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)

2/1

2 U
Commit // Memory

Commit // Memory

Instant

Put target spell or nonland permanent into its owner's library second from the top.

3 U
Commit // Memory

Commit // Memory

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.

4 U U
Compelling Argument

Compelling Argument

Sorcery

Target player mills five cards. Cycling (, Discard this card: Draw a card.)

1 U
Countervailing Winds

Countervailing Winds

Instant

Counter target spell unless its controller pays for each card in your graveyard. Cycling (, Discard this card: Draw a card.)

2 U
Cryptic Serpent

Cryptic Serpent

Creature — Serpent

This spell costs less to cast for each instant and sorcery card in your graveyard.

6/5

5 U U
Curator of Mysteries

Curator of Mysteries

Creature — Sphinx

Flying Whenever you cycle or discard another card, scry 1. Cycling (, Discard this card: Draw a card.)

4/4

2 U U
Drake Haven

Drake Haven

Enchantment

Whenever you cycle or discard a card, you may pay . If you do, create a 2/2 blue Drake creature token with flying.

2 U
Essence Scatter

Essence Scatter

Instant

Counter target creature spell.

1 U
Eternal of Harsh Truths

Eternal of Harsh Truths

Creature — Zombie Cleric

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.

1/3

2 U
Floodwaters

Floodwaters

Sorcery

Return up to two target creatures to their owners' hands. Cycling (, Discard this card: Draw a card.)

4 U U
Hekma Sentinels

Hekma Sentinels

Creature — Human Cleric

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

2/3

2 U
Hieroglyphic Illumination

Hieroglyphic Illumination

Instant

Draw two cards. Cycling (, Discard this card: Draw a card.)

3 U
Jace, Unraveler of Secrets

Jace, Unraveler of Secrets

Legendary Planeswalker — Jace

[+1]: Scry 1, then draw a card. [−2]: Return target creature to its owner's hand. [−8]: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."

3 U U
Kefnet the Mindful

Kefnet the Mindful

Legendary Creature — God

Flying, indestructible Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. : Draw a card, then you may return a land you control to its owner's hand.

5/5

2 U
Labyrinth Guardian

Labyrinth Guardian

Creature — Illusion Warrior

When Labyrinth Guardian becomes the target of a spell, sacrifice it. Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)

2/3

1 U
Lay Claim

Lay Claim

Enchantment — Aura

Enchant permanent You control enchanted permanent. Cycling (, Discard this card: Draw a card.)

5 U U
Naga Oracle

Naga Oracle

Creature — Naga Cleric

When Naga Oracle enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

2/4

3 U
New Perspectives

New Perspectives

Enchantment

When New Perspectives enters the battlefield, draw three cards. As long as you have seven or more cards in hand, you may pay rather than pay cycling costs.

5 U
Nimble Obstructionist

Nimble Obstructionist

Creature — Bird Wizard

Flash Flying Cycling (, Discard this card: Draw a card.) When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.

3/1

2 U
Ominous Sphinx

Ominous Sphinx

Creature — Sphinx

Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.

4/4

3 U U
Pact of Negation

Pact of Negation

Instant

Counter target spell. At the beginning of your next upkeep, pay . If you don't, you lose the game.

0
Pull from Tomorrow

Pull from Tomorrow

Instant

Draw X cards, then discard a card.

X U U
Riddleform

Riddleform

Enchantment

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1 U
Seeker of Insight

Seeker of Insight

Creature — Human Wizard

: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.

1/3

1 U
Seer of the Last Tomorrow

Seer of the Last Tomorrow

Creature — Naga Cleric

, , Discard a card: Target player mills three cards.

1/4

2 U
Shimmerscale Drake

Shimmerscale Drake

Creature — Drake

Flying Cycling (, Discard this card: Draw a card.)

3/4

4 U
Slither Blade

Slither Blade

Creature — Naga Rogue

Slither Blade can't be blocked.

1/2

U
Spellweaver Eternal

Spellweaver Eternal

Creature — Zombie Naga Wizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

2/1

1 U
Strategic Planning

Strategic Planning

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

1 U
Striped Riverwinder

Striped Riverwinder

Creature — Serpent

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Cycling (, Discard this card: Draw a card.)

5/5

6 U
Supreme Will

Supreme Will

Instant

Choose one — • Counter target spell unless its controller pays . • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

2 U
Trial of Knowledge

Trial of Knowledge

Enchantment

When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.

3 U
Unesh, Criosphinx Sovereign

Unesh, Criosphinx Sovereign

Legendary Creature — Sphinx

Flying Sphinx spells you cast cost less to cast. Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

4/4

4 U U
Unquenchable Thirst

Unquenchable Thirst

Enchantment — Aura

Enchant creature When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

1 U
Vizier of Many Faces

Vizier of Many Faces

Creature — Shapeshifter Cleric

You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. Embalm

0/0

2 U U
Vizier of the Anointed

Vizier of the Anointed

Creature — Human Cleric

When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle. Whenever you activate an eternalize or embalm ability, draw a card.

2/4

3 U
Vizier of Tumbling Sands

Vizier of Tumbling Sands

Creature — Human Cleric

: Untap another target permanent. Cycling (, Discard this card: Draw a card.) When you cycle Vizier of Tumbling Sands, untap target permanent.

1/3

2 U
Winds of Rebuke

Winds of Rebuke

Instant

Return target nonland permanent to its owner's hand. Each player mills two cards.

1 U
Archfiend of Ifnir

Archfiend of Ifnir

Creature — Demon

Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling (, Discard this card: Draw a card.)

5/4

3 B B
Baleful Ammit

Baleful Ammit

Creature — Crocodile Demon

Lifelink When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.

4/3

2 B
Blighted Bat

Blighted Bat

Creature — Zombie Bat

Flying : Blighted Bat gains haste until end of turn.

2/1

2 B
Bone Picker

Bone Picker

Creature — Bird

This spell costs less to cast if a creature died this turn. Flying, deathtouch

3/2

3 B
Bontu the Glorified

Bontu the Glorified

Legendary Creature — God

Menace, indestructible Bontu the Glorified can't attack or block unless a creature died under your control this turn. , Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

4/6

2 B
Bontu's Last Reckoning

Bontu's Last Reckoning

Sorcery

Destroy all creatures. Lands you control don't untap during your next untap step.

1 B B
Cartouche of Ambition

Cartouche of Ambition

Enchantment — Aura Cartouche

Enchant creature you control When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. Enchanted creature gets +1/+1 and has lifelink.

2 B
Cruel Reality

Cruel Reality

Enchantment — Aura Curse

Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.

5 B B
Demonic Pact

Demonic Pact

Enchantment

At the beginning of your upkeep, choose one that hasn't been chosen — • Demonic Pact deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. • You lose the game.

2 B B
Dispossess

Dispossess

Sorcery

Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.

2 B
Doomed Dissenter

Doomed Dissenter

Creature — Human

When Doomed Dissenter dies, create a 2/2 black Zombie creature token.

1/1

1 B
Doomfall

Doomfall

Sorcery

Choose one — • Target opponent exiles a creature they control. • Target opponent reveals their hand. You choose a nonland card from it. Exile that card.

2 B
Dread Wanderer

Dread Wanderer

Creature — Zombie Jackal

Dread Wanderer enters the battlefield tapped. : Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.

2/1

B
Dune Beetle

Dune Beetle

Creature — Insect

1/4

1 B
Festering Mummy

Festering Mummy

Creature — Zombie

When Festering Mummy dies, you may put a -1/-1 counter on target creature.

1/1

B
Final Reward

Final Reward

Instant

Exile target creature.

4 B
Gravedigger

Gravedigger

Creature — Zombie

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

2/2

3 B
Horror of the Broken Lands

Horror of the Broken Lands

Creature — Horror

Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. Cycling (, Discard this card: Draw a card.)

4/4

4 B
Khenra Eternal

Khenra Eternal

Creature — Zombie Jackal Warrior

Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)

2/2

1 B
Lethal Sting

Lethal Sting

Sorcery

As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Destroy target creature.

2 B
Liliana, Death's Majesty

Liliana, Death's Majesty

Legendary Planeswalker — Liliana

[+1]: Create a 2/2 black Zombie creature token. Mill two cards. [−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [−7]: Destroy all non-Zombie creatures.

3 B B
Liliana's Defeat

Liliana's Defeat

Sorcery

Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.

B
Liliana's Mastery

Liliana's Mastery

Enchantment

Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.

3 B B
Lord of the Accursed

Lord of the Accursed

Creature — Zombie

Other Zombies you control get +1/+1. , : All Zombies gain menace until end of turn.

2/3

2 B
Marauding Boneslasher

Marauding Boneslasher

Creature — Zombie Minotaur

Marauding Boneslasher can't block unless you control another Zombie.

3/3

2 B
Miasmic Mummy

Miasmic Mummy

Creature — Zombie Jackal

When Miasmic Mummy enters the battlefield, each player discards a card.

2/2

1 B
Nest of Scarabs

Nest of Scarabs

Enchantment

Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.

2 B
Never // Return

Never // Return

Sorcery

Destroy target creature or planeswalker.

1 B B
Never // Return

Never // Return

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token.

3 B
Pitiless Vizier

Pitiless Vizier

Creature — Minotaur Cleric

Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

4/2

3 B
Razaketh, the Foulblooded

Razaketh, the Foulblooded

Legendary Creature — Demon

Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

8/8

5 B B B
Ruthless Sniper

Ruthless Sniper

Creature — Human Archer

Whenever you cycle or discard a card, you may pay . If you do, put a -1/-1 counter on target creature.

1/2

B
Scarab Feast

Scarab Feast

Instant

Exile up to three target cards from a single graveyard. Cycling (, Discard this card: Draw a card.)

B
Shadow of the Grave

Shadow of the Grave

Instant

Return to your hand all cards in your graveyard that you cycled or discarded this turn.

1 B
Soulstinger

Soulstinger

Creature — Scorpion Demon

When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.

4/5

3 B
Splendid Agony

Splendid Agony

Instant

Distribute two -1/-1 counters among one or two target creatures.

2 B
Supernatural Stamina

Supernatural Stamina

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

B
Thoughtseize

Thoughtseize

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

B
Torment of Hailfire

Torment of Hailfire

Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

X B B
Trespasser's Curse

Trespasser's Curse

Enchantment — Aura Curse

Enchant player Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.

1 B
Trial of Ambition

Trial of Ambition

Enchantment

When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.

1 B
Unburden

Unburden

Sorcery

Target player discards two cards. Cycling (, Discard this card: Draw a card.)

1 B B
Vile Manifestation

Vile Manifestation

Creature — Horror

Vile Manifestation gets +1/+0 for each card with cycling in your graveyard. Cycling (, Discard this card: Draw a card.)

0/4

1 B
Wander in Death

Wander in Death

Sorcery

Return up to two target creature cards from your graveyard to your hand. Cycling (, Discard this card: Draw a card.)

2 B
Wasp of the Bitter End

Wasp of the Bitter End

Creature — Insect Horror

Flying Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.

2/1

1 B
Wasteland Scorpion

Wasteland Scorpion

Creature — Scorpion

Deathtouch Cycling (, Discard this card: Draw a card.)

2/2

2 B
Abrade

Abrade

Instant

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

1 R
Ahn-Crop Crasher

Ahn-Crop Crasher

Creature — Minotaur Warrior

Haste You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)

3/2

2 R
Anger of the Gods

Anger of the Gods

Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

1 R R
Battlefield Scavenger

Battlefield Scavenger

Creature — Jackal Rogue

You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, you may discard a card. If you do, draw a card.

2/2

1 R
Bloodlust Inciter

Bloodlust Inciter

Creature — Human Warrior

: Target creature gains haste until end of turn.

1/1

R
Blur of Blades

Blur of Blades

Instant

Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.

1 R
Brute Strength

Brute Strength

Instant

Target creature gets +3/+1 and gains trample until end of turn.

1 R
Burning-Fist Minotaur

Burning-Fist Minotaur

Creature — Minotaur Wizard

First strike , Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.

2/1

1 R
By Force

By Force

Sorcery

Destroy X target artifacts.

X R
Cartouche of Zeal

Cartouche of Zeal

Enchantment — Aura Cartouche

Enchant creature you control When Cartouche of Zeal enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.

R
Chandra, Pyromaster

Chandra, Pyromaster

Legendary Planeswalker — Chandra

[+1]: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn. [0]: Exile the top card of your library. You may play it this turn. [−7]: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

2 R R
Chandra's Defeat

Chandra's Defeat

Instant

Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.

R
Combat Celebrant

Combat Celebrant

Creature — Human Warrior

If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

4/1

2 R
Crash Through

Crash Through

Sorcery

Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

R
Deem Worthy

Deem Worthy

Instant

Deem Worthy deals 7 damage to target creature. Cycling (, Discard this card: Draw a card.) When you cycle Deem Worthy, you may have it deal 2 damage to target creature.

4 R
Desert Cerodon

Desert Cerodon

Creature — Beast

Cycling (, Discard this card: Draw a card.)

6/4

5 R
Earthshaker Khenra

Earthshaker Khenra

Creature — Jackal Warrior

Haste When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)

2/1

1 R
Fervent Paincaster

Fervent Paincaster

Creature — Human Wizard

: Fervent Paincaster deals 1 damage to target player or planeswalker. , Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)

3/1

2 R
Firebrand Archer

Firebrand Archer

Creature — Human Archer

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.

2/1

1 R
Gilded Cerodon

Gilded Cerodon

Creature — Beast

Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.

4/4

4 R
Glorious End

Glorious End

Instant

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game.

2 R
Glorybringer

Glorybringer

Creature — Dragon

Flying, haste You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)

4/4

3 R R
Harsh Mentor

Harsh Mentor

Creature — Human Cleric

Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.

2/2

1 R
Hazoret the Fervent

Hazoret the Fervent

Legendary Creature — God

Indestructible, haste Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. , Discard a card: Hazoret deals 2 damage to each opponent.

5/4

3 R
Hour of Devastation

Hour of Devastation

Sorcery

All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.

3 R R
Imminent Doom

Imminent Doom

Enchantment

Imminent Doom enters the battlefield with a doom counter on it. Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.

2 R
Insult // Injury

Insult // Injury

Sorcery

Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.

2 R
Insult // Injury

Insult // Injury

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.

2 R
Khenra Scrapper

Khenra Scrapper

Creature — Jackal Warrior

Menace You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)

2/3

2 R
Magma Spray

Magma Spray

Instant

Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.

R
Magmaroth

Magmaroth

Creature — Elemental

At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.

5/5

3 R
Nef-Crop Entangler

Nef-Crop Entangler

Creature — Human Warrior

Trample You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)

2/1

1 R
Neheb, the Eternal

Neheb, the Eternal

Legendary Creature — Zombie Minotaur Warrior

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add for each 1 life your opponents have lost this turn.

4/6

3 R R
Nimble-Blade Khenra

Nimble-Blade Khenra

Creature — Jackal Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

1/3

1 R
Open Fire

Open Fire

Instant

Open Fire deals 3 damage to any target.

2 R
Pathmaker Initiate

Pathmaker Initiate

Creature — Human Wizard

: Target creature with power 2 or less can't be blocked this turn.

2/1

1 R
Puncturing Blow

Puncturing Blow

Sorcery

Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.

2 R R
Pursue Glory

Pursue Glory

Instant

Attacking creatures get +2/+0 until end of turn. Cycling (, Discard this card: Draw a card.)

3 R
Sand Strangler

Sand Strangler

Creature — Beast

When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.

3/3

3 R
Shatterstorm

Shatterstorm

Sorcery

Destroy all artifacts. They can't be regenerated.

2 R R
Soul-Scar Mage

Soul-Scar Mage

Creature — Human Wizard

Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

1/2

R
Sweltering Suns

Sweltering Suns

Sorcery

Sweltering Suns deals 3 damage to each creature. Cycling (, Discard this card: Draw a card.)

1 R R
Thorned Moloch

Thorned Moloch

Creature — Lizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Thorned Moloch has first strike as long as it's attacking.

2/2

2 R
Thresher Lizard

Thresher Lizard

Creature — Lizard

Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.

3/2

2 R
Tormenting Voice

Tormenting Voice

Sorcery

As an additional cost to cast this spell, discard a card. Draw two cards.

1 R
Trial of Zeal

Trial of Zeal

Enchantment

When Trial of Zeal enters the battlefield, it deals 3 damage to any target. When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.

2 R
Zealot of the God-Pharaoh

Zealot of the God-Pharaoh

Creature — Minotaur Archer

: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.

4/3

3 R
Beneath the Sands

Beneath the Sands

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling (, Discard this card: Draw a card.)

2 G
Bitterbow Sharpshooters

Bitterbow Sharpshooters

Creature — Jackal Archer

Vigilance, reach

4/4

4 G
Cartouche of Strength

Cartouche of Strength

Enchantment — Aura Cartouche

Enchant creature you control When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +1/+1 and has trample.

2 G
Champion of Rhonas

Champion of Rhonas

Creature — Jackal Warrior

You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)

3/3

3 G
Collected Company

Collected Company

Instant

Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

3 G
Crocodile of the Crossing

Crocodile of the Crossing

Creature — Crocodile

Haste When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.

5/4

3 G
Defiant Greatmaw

Defiant Greatmaw

Creature — Hippo

When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control. Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.

4/5

2 G
Dissenter's Deliverance

Dissenter's Deliverance

Instant

Destroy target artifact. Cycling (, Discard this card: Draw a card.)

1 G
Exemplar of Strength

Exemplar of Strength

Creature — Human Warrior

When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.

4/4

1 G
Feral Prowler

Feral Prowler

Creature — Cat

When Feral Prowler dies, draw a card.

1/3

1 G
Greater Sandwurm

Greater Sandwurm

Creature — Wurm

Greater Sandwurm can't be blocked by creatures with power 2 or less. Cycling (, Discard this card: Draw a card.)

7/7

5 G G
Haze of Pollen

Haze of Pollen

Instant

Prevent all combat damage that would be dealt this turn. Cycling (, Discard this card: Draw a card.)

1 G
Hooded Brawler

Hooded Brawler

Creature — Naga Warrior

You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)

3/2

2 G
Hope Tender

Hope Tender

Creature — Human Druid

, : Untap target land. , , Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)

2/2

1 G
Hornet Queen

Hornet Queen

Creature — Insect

Flying, deathtouch When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.

2/2

4 G G G
Hour of Promise

Hour of Promise

Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

4 G
Initiate's Companion

Initiate's Companion

Creature — Cat

Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.

3/1

1 G
Life Goes On

Life Goes On

Instant

You gain 4 life. If a creature died this turn, you gain 8 life instead.

G
Majestic Myriarch

Majestic Myriarch

Creature — Chimera

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

*/*

4 G
Manglehorn

Manglehorn

Creature — Beast

When Manglehorn enters the battlefield, you may destroy target artifact. Artifacts your opponents control enter the battlefield tapped.

2/2

2 G
Mouth // Feed

Mouth // Feed

Sorcery

Create a 3/3 green Hippo creature token.

2 G
Mouth // Feed

Mouth // Feed

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater.

3 G
Naga Vitalist

Naga Vitalist

Creature — Naga Druid

: Add one mana of any type that a land you control could produce.

1/2

1 G
Oashra Cultivator

Oashra Cultivator

Creature — Human Druid

, , Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

0/3

G
Oasis Ritualist

Oasis Ritualist

Creature — Naga Druid

: Add one mana of any color. , Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)

2/4

3 G
Ornery Kudu

Ornery Kudu

Creature — Antelope

When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.

3/4

2 G
Pouncing Cheetah

Pouncing Cheetah

Creature — Cat

Flash

3/2

2 G
Pride Sovereign

Pride Sovereign

Creature — Cat

Pride Sovereign gets +1/+1 for each other Cat you control. , , Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)

2/2

2 G
Prowling Serpopard

Prowling Serpopard

Creature — Cat Snake

This spell can't be countered. Creature spells you control can't be countered.

4/3

1 G G
Quarry Hauler

Quarry Hauler

Creature — Camel

When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

4/3

3 G
Ramunap Excavator

Ramunap Excavator

Creature — Naga Cleric

You may play lands from your graveyard.

2/3

2 G
Resilient Khenra

Resilient Khenra

Creature — Jackal Wizard

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

2/2

1 G
Rhonas the Indomitable

Rhonas the Indomitable

Legendary Creature — God

Deathtouch, indestructible Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. : Another target creature gets +2/+0 and gains trample until end of turn.

5/5

2 G
Rhonas's Stalwart

Rhonas's Stalwart

Creature — Human Warrior

You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)

2/2

1 G
Sandwurm Convergence

Sandwurm Convergence

Enchantment

Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token.

6 G G
Shed Weakness

Shed Weakness

Instant

Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.

G
Shefet Monitor

Shefet Monitor

Creature — Lizard

Cycling (, Discard this card: Draw a card.) When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)

6/5

5 G
Sidewinder Naga

Sidewinder Naga

Creature — Naga Warrior

As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.

3/2

2 G
Sifter Wurm

Sifter Wurm

Creature — Wurm

Trample When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.

7/7

5 G G
Sixth Sense

Sixth Sense

Enchantment — Aura

Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."

G
Stinging Shot

Stinging Shot

Instant

Put three -1/-1 counters on target creature with flying. Cycling (, Discard this card: Draw a card.)

G
Synchronized Strike

Synchronized Strike

Instant

Untap up to two target creatures. They each get +2/+2 until end of turn.

2 G
Trial of Strength

Trial of Strength

Enchantment

When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.

2 G
Vizier of the Menagerie

Vizier of the Menagerie

Creature — Naga Cleric

You may look at the top card of your library any time. You may cast creature spells from the top of your library. You can spend mana of any type to cast creature spells.

3/4

3 G
Watchful Naga

Watchful Naga

Creature — Naga Wizard

You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)

2/2

2 G
Ahn-Crop Champion

Ahn-Crop Champion

Creature — Human Warrior

You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)

4/4

2 G W
Appeal // Authority

Appeal // Authority

Sorcery

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

G
Appeal // Authority

Appeal // Authority

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

1 W
Aven Wind Guide

Aven Wind Guide

Creature — Bird Warrior

Flying, vigilance Creature tokens you control have flying and vigilance. Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

2/3

2 W U
Claim // Fame

Claim // Fame

Sorcery

Return target creature card with mana value 2 or less from your graveyard to the battlefield.

B
Claim // Fame

Claim // Fame

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn.

1 R
Consign // Oblivion

Consign // Oblivion

Instant

Return target nonland permanent to its owner's hand.

1 U
Consign // Oblivion

Consign // Oblivion

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards.

4 B
Cut // Ribbons

Cut // Ribbons

Sorcery

Cut deals 4 damage to target creature.

1 R
Cut // Ribbons

Cut // Ribbons

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life.

X B B
Destined // Lead

Destined // Lead

Instant

Target creature gets +1/+0 and gains indestructible until end of turn.

1 B
Destined // Lead

Destined // Lead

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so.

3 G
Driven // Despair

Driven // Despair

Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

1 G
Driven // Despair

Driven // Despair

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

1 B
Enigma Drake

Enigma Drake

Creature — Drake

Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.

*/4

1 U R
Failure // Comply

Failure // Comply

Instant

Return target spell to its owner's hand.

1 U
Failure // Comply

Failure // Comply

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.

W
Farm // Market

Farm // Market

Instant

Destroy target attacking or blocking creature.

2 W
Farm // Market

Farm // Market

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards.

2 U
Grind // Dust

Grind // Dust

Sorcery

Put a -1/-1 counter on each of up to two target creatures.

1 B
Grind // Dust

Grind // Dust

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them.

3 W
Hapatra, Vizier of Poisons

Hapatra, Vizier of Poisons

Legendary Creature — Human Cleric

Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

2/2

B G
Heaven // Earth

Heaven // Earth

Instant

Heaven deals X damage to each creature with flying.

X G
Heaven // Earth

Heaven // Earth

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying.

X R R
Honored Crop-Captain

Honored Crop-Captain

Creature — Human Warrior

Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.

3/2

R W
Khenra Charioteer

Khenra Charioteer

Creature — Jackal Warrior

Trample Other creatures you control have trample.

3/3

1 R G
Leave // Chance

Leave // Chance

Instant

Return any number of target permanents you own to your hand.

1 W
Leave // Chance

Leave // Chance

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards.

3 R
The Locust God

The Locust God

Legendary Creature — God

Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. : Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

4/4

4 U R
Lord of Extinction

Lord of Extinction

Creature — Elemental

Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.

*/*

3 B G
Merciless Javelineer

Merciless Javelineer

Creature — Minotaur Warrior

, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.

4/2

2 B R
Neheb, the Worthy

Neheb, the Worthy

Legendary Creature — Minotaur Warrior

First strike Other Minotaurs you control have first strike. As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

2/2

1 B R
Nicol Bolas, God-Pharaoh

Nicol Bolas, God-Pharaoh

Legendary Planeswalker — Bolas

[+2]: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. [+1]: Each opponent exiles two cards from their hand. [−4]: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. [−12]: Exile each nonland permanent your opponents control.

4 U B R
Nissa, Steward of Elements

Nissa, Steward of Elements

Legendary Planeswalker — Nissa

[+2]: Scry 2. [0]: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. [−6]: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

X G U
Obelisk Spider

Obelisk Spider

Creature — Spider

Reach Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.

1/4

1 B G
Onward // Victory

Onward // Victory

Instant

Target creature gets +X/+0 until end of turn, where X is its power.

2 R
Onward // Victory

Onward // Victory

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn.

2 W
Prepare // Fight

Prepare // Fight

Instant

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

1 W
Prepare // Fight

Prepare // Fight

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls.

3 G
Rags // Riches

Rags // Riches

Sorcery

All creatures get -2/-2 until end of turn.

2 B B
Rags // Riches

Rags // Riches

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature they control. You gain control of those creatures.

5 U U
Reason // Believe

Reason // Believe

Sorcery

Scry 3.

U
Reason // Believe

Reason // Believe

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

4 G
Reduce // Rubble

Reduce // Rubble

Instant

Counter target spell unless its controller pays .

2 U
Reduce // Rubble

Reduce // Rubble

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step.

2 R
Refuse // Cooperate

Refuse // Cooperate

Instant

Refuse deals damage to target spell's controller equal to that spell's mana value.

3 R
Refuse // Cooperate

Refuse // Cooperate

Instant

Aftermath (Cast this spell only from your graveyard. Then exile it.) Copy target instant or sorcery spell. You may choose new targets for the copy.

2 U
River Hoopoe

River Hoopoe

Creature — Bird

Flying : You gain 2 life and draw a card.

1/3

G U
Samut, the Tested

Samut, the Tested

Legendary Planeswalker — Samut

[+1]: Up to one target creature gains double strike until end of turn. [−2]: Samut, the Tested deals 2 damage divided as you choose among one or two targets. [−7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.

2 R G
Samut, Voice of Dissent

Samut, Voice of Dissent

Legendary Creature — Human Warrior

Flash Double strike, vigilance, haste Other creatures you control have haste. , : Untap another target creature.

3/4

3 R G
The Scarab God

The Scarab God

Legendary Creature — God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. : Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

5/5

3 U B
The Scorpion God

The Scorpion God

Legendary Creature — God

Whenever a creature with a -1/-1 counter on it dies, draw a card. : Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

6/5

3 B R
Shadowstorm Vizier

Shadowstorm Vizier

Creature — Human Cleric

Flying Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.

1/3

U B
Sphinx's Revelation

Sphinx's Revelation

Instant

You gain X life and draw X cards.

X W U U
Spring // Mind

Spring // Mind

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

2 G
Spring // Mind

Spring // Mind

Instant

Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards.

4 U U
Start // Finish

Start // Finish

Instant

Create two 1/1 white Warrior creature tokens with vigilance.

2 W
Start // Finish

Start // Finish

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. Destroy target creature.

2 B
Struggle // Survive

Struggle // Survive

Instant

Struggle deals damage to target creature equal to the number of lands you control.

2 R
Struggle // Survive

Struggle // Survive

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their graveyard into their library.

1 G
Temmet, Vizier of Naktamun

Temmet, Vizier of Naktamun

Legendary Creature — Human Cleric

At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

2/2

W U
Wayward Servant

Wayward Servant

Creature — Zombie

Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

2/2

W B
Abandoned Sarcophagus

Abandoned Sarcophagus

Artifact

You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

3
Bontu's Monument

Bontu's Monument

Legendary Artifact

Black creature spells you cast cost less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.

3
Edifice of Authority

Edifice of Authority

Artifact

, : Target creature can't attack this turn. Put a brick counter on Edifice of Authority. , : Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on Edifice of Authority.

3
Gate to the Afterlife

Gate to the Afterlife

Artifact

Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. , , Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.

3
God-Pharaoh's Gift

God-Pharaoh's Gift

Artifact

At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.

7
Hazoret's Monument

Hazoret's Monument

Legendary Artifact

Red creature spells you cast cost less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card.

3
Hollow One

Hollow One

Artifact Creature — Golem

This spell costs less to cast for each card you've cycled or discarded this turn. Cycling (, Discard this card: Draw a card.)

4/4

5
Kefnet's Monument

Kefnet's Monument

Legendary Artifact

Blue creature spells you cast cost less to cast. Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.

3
Mirage Mirror

Mirage Mirror

Artifact

: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.

3
Oketra's Monument

Oketra's Monument

Legendary Artifact

White creature spells you cast cost less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.

3
Perilous Vault

Perilous Vault

Artifact

, , Exile Perilous Vault: Exile all nonland permanents.

4
Rhonas's Monument

Rhonas's Monument

Legendary Artifact

Green creature spells you cast cost less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.

3
Sunset Pyramid

Sunset Pyramid

Artifact

Sunset Pyramid enters the battlefield with three brick counters on it. , , Remove a brick counter from Sunset Pyramid: Draw a card. , : Scry 1.

2
Throne of the God-Pharaoh

Throne of the God-Pharaoh

Legendary Artifact

At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.

2
Wall of Forgotten Pharaohs

Wall of Forgotten Pharaohs

Artifact Creature — Wall

Defender : Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.

0/4

2
Watchers of the Dead

Watchers of the Dead

Artifact Creature — Cat

Exile Watchers of the Dead: Each opponent chooses two cards in their graveyard and exiles the rest.

2/2

2
Canyon Slough

Canyon Slough

Land — Swamp Mountain

(: Add or .) Canyon Slough enters the battlefield tapped. Cycling (, Discard this card: Draw a card.)

Cascading Cataracts

Cascading Cataracts

Land

Indestructible : Add . , : Add five mana in any combination of colors.

Crypt of the Eternals

Crypt of the Eternals

Land

When Crypt of the Eternals enters the battlefield, you gain 1 life. : Add . , : Add , , or .

Desert of the Fervent

Desert of the Fervent

Land — Desert

Desert of the Fervent enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Desert of the Glorified

Desert of the Glorified

Land — Desert

Desert of the Glorified enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Desert of the Indomitable

Desert of the Indomitable

Land — Desert

Desert of the Indomitable enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Desert of the Mindful

Desert of the Mindful

Land — Desert

Desert of the Mindful enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Desert of the True

Desert of the True

Land — Desert

Desert of the True enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Evolving Wilds

Evolving Wilds

Land

, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Fetid Pools

Fetid Pools

Land — Island Swamp

(: Add or .) Fetid Pools enters the battlefield tapped. Cycling (, Discard this card: Draw a card.)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Hashep Oasis

Hashep Oasis

Land — Desert

: Add . , Pay 1 life: Add . , , Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.

Ifnir Deadlands

Ifnir Deadlands

Land — Desert

: Add . , Pay 1 life: Add . , , Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.

Ipnu Rivulet

Ipnu Rivulet

Land — Desert

: Add . , Pay 1 life: Add . , , Sacrifice a Desert: Target player mills four cards.

Irrigated Farmland

Irrigated Farmland

Land — Plains Island

(: Add or .) Irrigated Farmland enters the battlefield tapped. Cycling (, Discard this card: Draw a card.)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Ramunap Ruins

Ramunap Ruins

Land — Desert

: Add . , Pay 1 life: Add . , , Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.

Scattered Groves

Scattered Groves

Land — Forest Plains

(: Add or .) Scattered Groves enters the battlefield tapped. Cycling (, Discard this card: Draw a card.)

Scavenger Grounds

Scavenger Grounds

Land — Desert

: Add . , , Sacrifice a Desert: Exile all graveyards.

Shefet Dunes

Shefet Dunes

Land — Desert

: Add . , Pay 1 life: Add . , , Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Sheltered Thicket

Sheltered Thicket

Land — Mountain Forest

(: Add or .) Sheltered Thicket enters the battlefield tapped. Cycling (, Discard this card: Draw a card.)

Sunscorched Desert

Sunscorched Desert

Land — Desert

When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker. : Add .

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Regal Caracal

Regal Caracal

Creature — Cat

Other Cats you control get +1/+1 and have lifelink. When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.

3/3

3 W W