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Angel of Sanctions
Creature — Angel
Flying
When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
3/4
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Anointed Procession
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
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Anointer Priest
Creature — Human Cleric
Whenever a creature token enters the battlefield under your control, you gain 1 life.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
1/3
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Approach of the Second Sun
Sorcery
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
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Aven Mindcensor
Creature — Bird Wizard
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
2/1
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Aven of Enduring Hope
Creature — Bird Cleric
Flying
When Aven of Enduring Hope enters the battlefield, you gain 3 life.
3/3
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Binding Mummy
Creature — Zombie
Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
2/2
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Cartouche of Solidarity
Enchantment — Aura Cartouche
Enchant creature you control
When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.
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Cast Out
Enchantment
Flash
When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.
Cycling (, Discard this card: Draw a card.)
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Compulsory Rest
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has ", Sacrifice this creature: You gain 2 life."
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Crested Sunmare
Creature — Horse
Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
5/5
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Dauntless Aven
Creature — Bird Warrior
Flying
Whenever Dauntless Aven attacks, untap target creature you control.
2/1
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Desert's Hold
Enchantment — Aura
Enchant creature
When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
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Disposal Mummy
Creature — Zombie Jackal
When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.
2/3
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Djeru's Resolve
Instant
Untap target creature. Prevent all damage that would be dealt to it this turn.
Cycling (, Discard this card: Draw a card.)
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Dusk // Dawn
Sorcery
Destroy all creatures with power 3 or greater.
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Dusk // Dawn
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.
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Fan Bearer
Creature — Zombie
, : Tap target creature.
1/2
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Forsake the Worldly
Instant
Exile target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)
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Gideon of the Trials
Legendary Planeswalker — Gideon
[+1]: Until your next turn, prevent all damage target permanent would deal.
[0]: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
[0]: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
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Gideon's Intervention
Enchantment
As Gideon's Intervention enters the battlefield, choose a card name.
Your opponents can't cast spells with the chosen name.
Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
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Glory-Bound Initiate
Creature — Human Warrior
You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)
3/1
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Gust Walker
Creature — Human Wizard
You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
2/2
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Hour of Revelation
Sorcery
This spell costs less to cast if there are ten or more nonland permanents on the battlefield.
Destroy all nonland permanents.
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Impeccable Timing
Instant
Impeccable Timing deals 3 damage to target attacking or blocking creature.
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In Oketra's Name
Instant
Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
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Mighty Leap
Instant
Target creature gets +2/+2 and gains flying until end of turn.
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Oketra the True
Legendary Creature — God
Double strike, indestructible
Oketra the True can't attack or block unless you control at least three other creatures.
: Create a 1/1 white Warrior creature token with vigilance.
3/6
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Oketra's Attendant
Creature — Bird Soldier
Flying
Cycling (, Discard this card: Draw a card.)
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)
3/3
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Oketra's Avenger
Creature — Human Warrior
You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)
3/1
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Overwhelming Splendor
Enchantment — Aura Curse
Enchant player
Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
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Protection of the Hekma
Enchantment
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
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Renewed Faith
Instant
You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.
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Rest in Peace
Enchantment
When Rest in Peace enters the battlefield, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
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Sacred Cat
Creature — Cat
Lifelink
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
1/1
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Solemnity
Enchantment
Players can't get counters.
Counters can't be put on artifacts, creatures, enchantments, or lands.
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Solitary Camel
Creature — Camel
Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
3/2
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Steward of Solidarity
Creature — Human Warrior
, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
2/2
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Sunscourge Champion
Creature — Human Wizard
When Sunscourge Champion enters the battlefield, you gain life equal to its power.
Eternalize—, Discard a card. (, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
2/3
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Supply Caravan
Creature — Camel
When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.
3/5
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Tah-Crop Elite
Creature — Bird Warrior
Flying
You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)
2/2
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Those Who Serve
Creature — Zombie
2/4
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Trial of Solidarity
Enchantment
When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn.
When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.
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Unconventional Tactics
Sorcery
Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie enters the battlefield under your control, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.
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Vizier of Deferment
Creature — Human Cleric
Flash
When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.
2/2
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Vizier of Remedies
Creature — Human Cleric
If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.
2/1
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Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
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Aerial Guide
Creature — Drake
Flying
Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
2/2
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Ancient Crab
Creature — Crab
1/5
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As Foretold
Enchantment
At the beginning of your upkeep, put a time counter on As Foretold.
Once each turn, you may pay rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.
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Aven Initiate
Creature — Bird Warrior
Flying
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
3/2
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Cartouche of Knowledge
Enchantment — Aura Cartouche
Enchant creature you control
When Cartouche of Knowledge enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has flying.
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Censor
Instant
Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
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Champion of Wits
Creature — Naga Wizard
When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)
2/1
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Commit // Memory
Instant
Put target spell or nonland permanent into its owner's library second from the top.
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Commit // Memory
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their hand and graveyard into their library, then draws seven cards.
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Compelling Argument
Sorcery
Target player mills five cards.
Cycling (, Discard this card: Draw a card.)
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Countervailing Winds
Instant
Counter target spell unless its controller pays for each card in your graveyard.
Cycling (, Discard this card: Draw a card.)
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Cryptic Serpent
Creature — Serpent
This spell costs less to cast for each instant and sorcery card in your graveyard.
6/5
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Curator of Mysteries
Creature — Sphinx
Flying
Whenever you cycle or discard another card, scry 1.
Cycling (, Discard this card: Draw a card.)
4/4
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Drake Haven
Enchantment
Whenever you cycle or discard a card, you may pay . If you do, create a 2/2 blue Drake creature token with flying.
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Essence Scatter
Instant
Counter target creature spell.
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Eternal of Harsh Truths
Creature — Zombie Cleric
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.
1/3
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Floodwaters
Sorcery
Return up to two target creatures to their owners' hands.
Cycling (, Discard this card: Draw a card.)
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Hekma Sentinels
Creature — Human Cleric
Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.
2/3
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Hieroglyphic Illumination
Instant
Draw two cards.
Cycling (, Discard this card: Draw a card.)
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Jace, Unraveler of Secrets
Legendary Planeswalker — Jace
[+1]: Scry 1, then draw a card.
[−2]: Return target creature to its owner's hand.
[−8]: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
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Kefnet the Mindful
Legendary Creature — God
Flying, indestructible
Kefnet the Mindful can't attack or block unless you have seven or more cards in hand.
: Draw a card, then you may return a land you control to its owner's hand.
5/5
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Labyrinth Guardian
Creature — Illusion Warrior
When Labyrinth Guardian becomes the target of a spell, sacrifice it.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)
2/3
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Lay Claim
Enchantment — Aura
Enchant permanent
You control enchanted permanent.
Cycling (, Discard this card: Draw a card.)
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Naga Oracle
Creature — Naga Cleric
When Naga Oracle enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
2/4
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New Perspectives
Enchantment
When New Perspectives enters the battlefield, draw three cards.
As long as you have seven or more cards in hand, you may pay rather than pay cycling costs.
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Nimble Obstructionist
Creature — Bird Wizard
Flash
Flying
Cycling (, Discard this card: Draw a card.)
When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.
3/1
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Ominous Sphinx
Creature — Sphinx
Flying
Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
4/4
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Pact of Negation
Instant
Counter target spell.
At the beginning of your next upkeep, pay . If you don't, you lose the game.
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Pull from Tomorrow
Instant
Draw X cards, then discard a card.
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Riddleform
Enchantment
Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Seeker of Insight
Creature — Human Wizard
: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.
1/3
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Seer of the Last Tomorrow
Creature — Naga Cleric
, , Discard a card: Target player mills three cards.
1/4
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Shimmerscale Drake
Creature — Drake
Flying
Cycling (, Discard this card: Draw a card.)
3/4
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Slither Blade
Creature — Naga Rogue
Slither Blade can't be blocked.
1/2
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Spellweaver Eternal
Creature — Zombie Naga Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
2/1
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Strategic Planning
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
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Striped Riverwinder
Creature — Serpent
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Cycling (, Discard this card: Draw a card.)
5/5
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Supreme Will
Instant
Choose one —
• Counter target spell unless its controller pays .
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Trial of Knowledge
Enchantment
When Trial of Knowledge enters the battlefield, draw three cards, then discard a card.
When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.
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Unesh, Criosphinx Sovereign
Legendary Creature — Sphinx
Flying
Sphinx spells you cast cost less to cast.
Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
4/4
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Unquenchable Thirst
Enchantment — Aura
Enchant creature
When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
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Vizier of Many Faces
Creature — Shapeshifter Cleric
You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.
Embalm
0/0
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Vizier of the Anointed
Creature — Human Cleric
When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle.
Whenever you activate an eternalize or embalm ability, draw a card.
2/4
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Vizier of Tumbling Sands
Creature — Human Cleric
: Untap another target permanent.
Cycling (, Discard this card: Draw a card.)
When you cycle Vizier of Tumbling Sands, untap target permanent.
1/3
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Winds of Rebuke
Instant
Return target nonland permanent to its owner's hand. Each player mills two cards.
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Archfiend of Ifnir
Creature — Demon
Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling (, Discard this card: Draw a card.)
5/4
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Baleful Ammit
Creature — Crocodile Demon
Lifelink
When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
4/3
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Blighted Bat
Creature — Zombie Bat
Flying
: Blighted Bat gains haste until end of turn.
2/1
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Bone Picker
Creature — Bird
This spell costs less to cast if a creature died this turn.
Flying, deathtouch
3/2
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Bontu the Glorified
Legendary Creature — God
Menace, indestructible
Bontu the Glorified can't attack or block unless a creature died under your control this turn.
, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
4/6
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Bontu's Last Reckoning
Sorcery
Destroy all creatures. Lands you control don't untap during your next untap step.
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Cartouche of Ambition
Enchantment — Aura Cartouche
Enchant creature you control
When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.
Enchanted creature gets +1/+1 and has lifelink.
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Cruel Reality
Enchantment — Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.
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Demonic Pact
Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen —
• Demonic Pact deals 4 damage to any target and you gain 4 life.
• Target opponent discards two cards.
• Draw two cards.
• You lose the game.
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Dispossess
Sorcery
Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
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Doomed Dissenter
Creature — Human
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
1/1
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Doomfall
Sorcery
Choose one —
• Target opponent exiles a creature they control.
• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
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Dread Wanderer
Creature — Zombie Jackal
Dread Wanderer enters the battlefield tapped.
: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
2/1
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Dune Beetle
Creature — Insect
1/4
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Festering Mummy
Creature — Zombie
When Festering Mummy dies, you may put a -1/-1 counter on target creature.
1/1
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Final Reward
Instant
Exile target creature.
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Gravedigger
Creature — Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2/2
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Horror of the Broken Lands
Creature — Horror
Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)
4/4
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Khenra Eternal
Creature — Zombie Jackal Warrior
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
2/2
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Lethal Sting
Sorcery
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Destroy target creature.
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Liliana, Death's Majesty
Legendary Planeswalker — Liliana
[+1]: Create a 2/2 black Zombie creature token. Mill two cards.
[−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
[−7]: Destroy all non-Zombie creatures.
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Liliana's Defeat
Sorcery
Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
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Liliana's Mastery
Enchantment
Zombies you control get +1/+1.
When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
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Lord of the Accursed
Creature — Zombie
Other Zombies you control get +1/+1.
, : All Zombies gain menace until end of turn.
2/3
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Marauding Boneslasher
Creature — Zombie Minotaur
Marauding Boneslasher can't block unless you control another Zombie.
3/3
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Miasmic Mummy
Creature — Zombie Jackal
When Miasmic Mummy enters the battlefield, each player discards a card.
2/2
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Nest of Scarabs
Enchantment
Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.
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Never // Return
Sorcery
Destroy target creature or planeswalker.
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Never // Return
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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Pitiless Vizier
Creature — Minotaur Cleric
Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
4/2
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Razaketh, the Foulblooded
Legendary Creature — Demon
Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
8/8
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Ruthless Sniper
Creature — Human Archer
Whenever you cycle or discard a card, you may pay . If you do, put a -1/-1 counter on target creature.
1/2
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Scarab Feast
Instant
Exile up to three target cards from a single graveyard.
Cycling (, Discard this card: Draw a card.)
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Shadow of the Grave
Instant
Return to your hand all cards in your graveyard that you cycled or discarded this turn.
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Soulstinger
Creature — Scorpion Demon
When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.
When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
4/5
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Splendid Agony
Instant
Distribute two -1/-1 counters among one or two target creatures.
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Supernatural Stamina
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
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Thoughtseize
Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
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Torment of Hailfire
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
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Trespasser's Curse
Enchantment — Aura Curse
Enchant player
Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
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Trial of Ambition
Enchantment
When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.
When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.
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Unburden
Sorcery
Target player discards two cards.
Cycling (, Discard this card: Draw a card.)
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Vile Manifestation
Creature — Horror
Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.
Cycling (, Discard this card: Draw a card.)
0/4
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Wander in Death
Sorcery
Return up to two target creature cards from your graveyard to your hand.
Cycling (, Discard this card: Draw a card.)
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Wasp of the Bitter End
Creature — Insect Horror
Flying
Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.
2/1
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Wasteland Scorpion
Creature — Scorpion
Deathtouch
Cycling (, Discard this card: Draw a card.)
2/2
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Abrade
Instant
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
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Ahn-Crop Crasher
Creature — Minotaur Warrior
Haste
You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
3/2
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Anger of the Gods
Sorcery
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
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Battlefield Scavenger
Creature — Jackal Rogue
You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, you may discard a card. If you do, draw a card.
2/2
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Bloodlust Inciter
Creature — Human Warrior
: Target creature gains haste until end of turn.
1/1
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Blur of Blades
Instant
Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
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Brute Strength
Instant
Target creature gets +3/+1 and gains trample until end of turn.
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Burning-Fist Minotaur
Creature — Minotaur Wizard
First strike
, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
2/1
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By Force
Sorcery
Destroy X target artifacts.
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Cartouche of Zeal
Enchantment — Aura Cartouche
Enchant creature you control
When Cartouche of Zeal enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
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Chandra, Pyromaster
Legendary Planeswalker — Chandra
[+1]: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.
[0]: Exile the top card of your library. You may play it this turn.
[−7]: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
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Chandra's Defeat
Instant
Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
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Combat Celebrant
Creature — Human Warrior
If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
4/1
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Crash Through
Sorcery
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
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Deem Worthy
Instant
Deem Worthy deals 7 damage to target creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Deem Worthy, you may have it deal 2 damage to target creature.
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Desert Cerodon
Creature — Beast
Cycling (, Discard this card: Draw a card.)
6/4
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Earthshaker Khenra
Creature — Jackal Warrior
Haste
When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
2/1
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Fervent Paincaster
Creature — Human Wizard
: Fervent Paincaster deals 1 damage to target player or planeswalker.
, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)
3/1
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Firebrand Archer
Creature — Human Archer
Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
2/1
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Gilded Cerodon
Creature — Beast
Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
4/4
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Glorious End
Instant
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
At the beginning of your next end step, you lose the game.
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Glorybringer
Creature — Dragon
Flying, haste
You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
4/4
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Harsh Mentor
Creature — Human Cleric
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.
2/2
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Hazoret the Fervent
Legendary Creature — God
Indestructible, haste
Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.
, Discard a card: Hazoret deals 2 damage to each opponent.
5/4
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Hour of Devastation
Sorcery
All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
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Imminent Doom
Enchantment
Imminent Doom enters the battlefield with a doom counter on it.
Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.
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Insult // Injury
Sorcery
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
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Insult // Injury
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
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Khenra Scrapper
Creature — Jackal Warrior
Menace
You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)
2/3
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Magma Spray
Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
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Magmaroth
Creature — Elemental
At the beginning of your upkeep, put a -1/-1 counter on Magmaroth.
Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.
5/5
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Nef-Crop Entangler
Creature — Human Warrior
Trample
You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
2/1
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Neheb, the Eternal
Legendary Creature — Zombie Minotaur Warrior
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of your postcombat main phase, add for each 1 life your opponents have lost this turn.
4/6
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Nimble-Blade Khenra
Creature — Jackal Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/3
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Open Fire
Instant
Open Fire deals 3 damage to any target.
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Pathmaker Initiate
Creature — Human Wizard
: Target creature with power 2 or less can't be blocked this turn.
2/1
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Puncturing Blow
Sorcery
Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
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Pursue Glory
Instant
Attacking creatures get +2/+0 until end of turn.
Cycling (, Discard this card: Draw a card.)
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Sand Strangler
Creature — Beast
When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
3/3
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Shatterstorm
Sorcery
Destroy all artifacts. They can't be regenerated.
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Soul-Scar Mage
Creature — Human Wizard
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
1/2
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Sweltering Suns
Sorcery
Sweltering Suns deals 3 damage to each creature.
Cycling (, Discard this card: Draw a card.)
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Thorned Moloch
Creature — Lizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Thorned Moloch has first strike as long as it's attacking.
2/2
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Thresher Lizard
Creature — Lizard
Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
3/2
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Tormenting Voice
Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards.
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Trial of Zeal
Enchantment
When Trial of Zeal enters the battlefield, it deals 3 damage to any target.
When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.
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Zealot of the God-Pharaoh
Creature — Minotaur Archer
: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.
4/3
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Beneath the Sands
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling (, Discard this card: Draw a card.)
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Bitterbow Sharpshooters
Creature — Jackal Archer
Vigilance, reach
4/4
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Cartouche of Strength
Enchantment — Aura Cartouche
Enchant creature you control
When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.
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Champion of Rhonas
Creature — Jackal Warrior
You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
3/3
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Collected Company
Instant
Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
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Crocodile of the Crossing
Creature — Crocodile
Haste
When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.
5/4
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Defiant Greatmaw
Creature — Hippo
When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.
4/5
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Dissenter's Deliverance
Instant
Destroy target artifact.
Cycling (, Discard this card: Draw a card.)
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Exemplar of Strength
Creature — Human Warrior
When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control.
Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.
4/4
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Feral Prowler
Creature — Cat
When Feral Prowler dies, draw a card.
1/3
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Greater Sandwurm
Creature — Wurm
Greater Sandwurm can't be blocked by creatures with power 2 or less.
Cycling (, Discard this card: Draw a card.)
7/7
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Haze of Pollen
Instant
Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)
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Hooded Brawler
Creature — Naga Warrior
You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
3/2
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Hope Tender
Creature — Human Druid
, : Untap target land.
, , Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)
2/2
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Hornet Queen
Creature — Insect
Flying, deathtouch
When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.
2/2
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Hour of Promise
Sorcery
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
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Initiate's Companion
Creature — Cat
Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
3/1
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Life Goes On
Instant
You gain 4 life. If a creature died this turn, you gain 8 life instead.
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Majestic Myriarch
Creature — Chimera
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
*/*
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Manglehorn
Creature — Beast
When Manglehorn enters the battlefield, you may destroy target artifact.
Artifacts your opponents control enter the battlefield tapped.
2/2
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Mouth // Feed
Sorcery
Create a 3/3 green Hippo creature token.
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Mouth // Feed
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw a card for each creature you control with power 3 or greater.
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Naga Vitalist
Creature — Naga Druid
: Add one mana of any type that a land you control could produce.
1/2
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Oashra Cultivator
Creature — Human Druid
, , Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
0/3
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Oasis Ritualist
Creature — Naga Druid
: Add one mana of any color.
, Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)
2/4
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Ornery Kudu
Creature — Antelope
When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.
3/4
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Pouncing Cheetah
Creature — Cat
Flash
3/2
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Pride Sovereign
Creature — Cat
Pride Sovereign gets +1/+1 for each other Cat you control.
, , Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
2/2
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Prowling Serpopard
Creature — Cat Snake
This spell can't be countered.
Creature spells you control can't be countered.
4/3
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Quarry Hauler
Creature — Camel
When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
4/3
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Ramunap Excavator
Creature — Naga Cleric
You may play lands from your graveyard.
2/3
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Resilient Khenra
Creature — Jackal Wizard
When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)
2/2
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Rhonas the Indomitable
Legendary Creature — God
Deathtouch, indestructible
Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater.
: Another target creature gets +2/+0 and gains trample until end of turn.
5/5
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Rhonas's Stalwart
Creature — Human Warrior
You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)
2/2
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Sandwurm Convergence
Enchantment
Creatures with flying can't attack you or planeswalkers you control.
At the beginning of your end step, create a 5/5 green Wurm creature token.
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Shed Weakness
Instant
Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
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Shefet Monitor
Creature — Lizard
Cycling (, Discard this card: Draw a card.)
When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)
6/5
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Sidewinder Naga
Creature — Naga Warrior
As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.
3/2
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Sifter Wurm
Creature — Wurm
Trample
When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.
7/7
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Sixth Sense
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
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Stinging Shot
Instant
Put three -1/-1 counters on target creature with flying.
Cycling (, Discard this card: Draw a card.)
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Synchronized Strike
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
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Trial of Strength
Enchantment
When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token.
When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.
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Vizier of the Menagerie
Creature — Naga Cleric
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
You can spend mana of any type to cast creature spells.
3/4
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Watchful Naga
Creature — Naga Wizard
You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)
2/2
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Ahn-Crop Champion
Creature — Human Warrior
You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
4/4
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Appeal // Authority
Sorcery
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
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Appeal // Authority
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
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Aven Wind Guide
Creature — Bird Warrior
Flying, vigilance
Creature tokens you control have flying and vigilance.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
2/3
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Claim // Fame
Sorcery
Return target creature card with mana value 2 or less from your graveyard to the battlefield.
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Claim // Fame
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +2/+0 and gains haste until end of turn.
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Consign // Oblivion
Instant
Return target nonland permanent to its owner's hand.
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Consign // Oblivion
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target opponent discards two cards.
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Cut // Ribbons
Sorcery
Cut deals 4 damage to target creature.
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Cut // Ribbons
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent loses X life.
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Destined // Lead
Instant
Target creature gets +1/+0 and gains indestructible until end of turn.
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Destined // Lead
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.
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Driven // Despair
Sorcery
Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
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Driven // Despair
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
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Enigma Drake
Creature — Drake
Flying
Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
*/4
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Failure // Comply
Instant
Return target spell to its owner's hand.
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Failure // Comply
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
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Farm // Market
Instant
Destroy target attacking or blocking creature.
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Farm // Market
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards, then discard two cards.
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Grind // Dust
Sorcery
Put a -1/-1 counter on each of up to two target creatures.
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Grind // Dust
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile any number of target creatures that have -1/-1 counters on them.
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Hapatra, Vizier of Poisons
Legendary Creature — Human Cleric
Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.
Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.
2/2
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Heaven // Earth
Instant
Heaven deals X damage to each creature with flying.
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Heaven // Earth
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Earth deals X damage to each creature without flying.
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Honored Crop-Captain
Creature — Human Warrior
Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
3/2
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Khenra Charioteer
Creature — Jackal Warrior
Trample
Other creatures you control have trample.
3/3
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Leave // Chance
Instant
Return any number of target permanents you own to your hand.
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Leave // Chance
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Discard any number of cards, then draw that many cards.
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The Locust God
Legendary Creature — God
Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
: Draw a card, then discard a card.
When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
4/4
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Lord of Extinction
Creature — Elemental
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
*/*
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Merciless Javelineer
Creature — Minotaur Warrior
, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
4/2
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Neheb, the Worthy
Legendary Creature — Minotaur Warrior
First strike
Other Minotaurs you control have first strike.
As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.
Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
2/2
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Nicol Bolas, God-Pharaoh
Legendary Planeswalker — Bolas
[+2]: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
[+1]: Each opponent exiles two cards from their hand.
[−4]: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
[−12]: Exile each nonland permanent your opponents control.
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Nissa, Steward of Elements
Legendary Planeswalker — Nissa
[+2]: Scry 2.
[0]: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.
[−6]: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
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Obelisk Spider
Creature — Spider
Reach
Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature.
Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
1/4
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Onward // Victory
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
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Onward // Victory
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.
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Prepare // Fight
Instant
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
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Prepare // Fight
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls.
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Rags // Riches
Sorcery
All creatures get -2/-2 until end of turn.
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Rags // Riches
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent chooses a creature they control. You gain control of those creatures.
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Reason // Believe
Sorcery
Scry 3.
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Reason // Believe
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.
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Reduce // Rubble
Instant
Counter target spell unless its controller pays .
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Reduce // Rubble
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Up to three target lands don't untap during their controller's next untap step.
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Refuse // Cooperate
Instant
Refuse deals damage to target spell's controller equal to that spell's mana value.
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Refuse // Cooperate
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Copy target instant or sorcery spell. You may choose new targets for the copy.
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River Hoopoe
Creature — Bird
Flying
: You gain 2 life and draw a card.
1/3
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Samut, the Tested
Legendary Planeswalker — Samut
[+1]: Up to one target creature gains double strike until end of turn.
[−2]: Samut, the Tested deals 2 damage divided as you choose among one or two targets.
[−7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
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Samut, Voice of Dissent
Legendary Creature — Human Warrior
Flash
Double strike, vigilance, haste
Other creatures you control have haste.
, : Untap another target creature.
3/4
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The Scarab God
Legendary Creature — God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
5/5
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The Scorpion God
Legendary Creature — God
Whenever a creature with a -1/-1 counter on it dies, draw a card.
: Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
6/5
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Shadowstorm Vizier
Creature — Human Cleric
Flying
Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.
1/3
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Sphinx's Revelation
Instant
You gain X life and draw X cards.
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Spring // Mind
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Spring // Mind
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards.
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Start // Finish
Instant
Create two 1/1 white Warrior creature tokens with vigilance.
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Start // Finish
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.
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Struggle // Survive
Instant
Struggle deals damage to target creature equal to the number of lands you control.
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Struggle // Survive
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their graveyard into their library.
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Temmet, Vizier of Naktamun
Legendary Creature — Human Cleric
At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
2/2
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Wayward Servant
Creature — Zombie
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
2/2
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Abandoned Sarcophagus
Artifact
You may cast spells that have a cycling ability from your graveyard.
If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
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Bontu's Monument
Legendary Artifact
Black creature spells you cast cost less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
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Edifice of Authority
Artifact
, : Target creature can't attack this turn. Put a brick counter on Edifice of Authority.
, : Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on Edifice of Authority.
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Gate to the Afterlife
Artifact
Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card.
, , Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
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God-Pharaoh's Gift
Artifact
At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
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Hazoret's Monument
Legendary Artifact
Red creature spells you cast cost less to cast.
Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
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Hollow One
Artifact Creature — Golem
This spell costs less to cast for each card you've cycled or discarded this turn.
Cycling (, Discard this card: Draw a card.)
4/4
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Kefnet's Monument
Legendary Artifact
Blue creature spells you cast cost less to cast.
Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
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Mirage Mirror
Artifact
: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
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Oketra's Monument
Legendary Artifact
White creature spells you cast cost less to cast.
Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
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Perilous Vault
Artifact
, , Exile Perilous Vault: Exile all nonland permanents.
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Rhonas's Monument
Legendary Artifact
Green creature spells you cast cost less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
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Sunset Pyramid
Artifact
Sunset Pyramid enters the battlefield with three brick counters on it.
, , Remove a brick counter from Sunset Pyramid: Draw a card.
, : Scry 1.
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Throne of the God-Pharaoh
Legendary Artifact
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
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Wall of Forgotten Pharaohs
Artifact Creature — Wall
Defender
: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.
0/4
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Watchers of the Dead
Artifact Creature — Cat
Exile Watchers of the Dead: Each opponent chooses two cards in their graveyard and exiles the rest.
2/2
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Canyon Slough
Land — Swamp Mountain
(: Add or .)
Canyon Slough enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Cascading Cataracts
Land
Indestructible
: Add .
, : Add five mana in any combination of colors.
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Crypt of the Eternals
Land
When Crypt of the Eternals enters the battlefield, you gain 1 life.
: Add .
, : Add , , or .
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Desert of the Fervent
Land — Desert
Desert of the Fervent enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
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Desert of the Glorified
Land — Desert
Desert of the Glorified enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
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Desert of the Indomitable
Land — Desert
Desert of the Indomitable enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
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Desert of the Mindful
Land — Desert
Desert of the Mindful enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
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Desert of the True
Land — Desert
Desert of the True enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
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Evolving Wilds
Land
, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Fetid Pools
Land — Island Swamp
(: Add or .)
Fetid Pools enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Hashep Oasis
Land — Desert
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
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Ifnir Deadlands
Land — Desert
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
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Ipnu Rivulet
Land — Desert
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Target player mills four cards.
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Irrigated Farmland
Land — Plains Island
(: Add or .)
Irrigated Farmland enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Ramunap Ruins
Land — Desert
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.
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Scattered Groves
Land — Forest Plains
(: Add or .)
Scattered Groves enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Scavenger Grounds
Land — Desert
: Add .
, , Sacrifice a Desert: Exile all graveyards.
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Shefet Dunes
Land — Desert
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
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Sheltered Thicket
Land — Mountain Forest
(: Add or .)
Sheltered Thicket enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Sunscorched Desert
Land — Desert
When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker.
: Add .
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Regal Caracal
Creature — Cat
Other Cats you control get +1/+1 and have lifelink.
When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
3/3
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