Battle for Zendikar

Image Card Info Mana cost
Bane of Bala Ged

Bane of Bala Ged

Creature — Eldrazi

Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.

The continent of Bala Ged was ravaged by massive Eldrazi of Ulamog's lineage, its lush jungles and cascading rivers reduced to dust.

7/5

7
Blight Herder

Blight Herder

Creature — Eldrazi Processor

When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."

4/5

5
Breaker of Armies

Breaker of Armies

Creature — Eldrazi

All creatures able to block Breaker of Armies do so.

"There are some who have lost everyone and everything. They actively seek out the Eldrazi, eager for the smallest measure of vengeance." —Munda, ambush leader

10/8

8
Conduit of Ruin

Conduit of Ruin

Creature — Eldrazi

When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top. The first creature spell you cast each turn costs less to cast.

5/5

6
Deathless Behemoth

Deathless Behemoth

Creature — Eldrazi

Vigilance Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate only as a sorcery.

"Over and over it rose. Over and over we fell." —Ganda, Goma Fada deserter

6/6

6
Desolation Twin

Desolation Twin

Creature — Eldrazi

When you cast this spell, create a 10/10 colorless Eldrazi creature token.

"With precise coordination and enough blood spilled, one can be driven off, even brought down. But two . . . that's a lot of blood." —Munda, ambush leader

10/10

1 0
Eldrazi Devastator

Eldrazi Devastator

Creature — Eldrazi

Trample

"No matter how big your champion, theirs is bigger. No matter how great your numbers, theirs are greater. No matter how voracious your appetite, they are hungrier. That is why the Eldrazi will win." —Kalitas, thrall of Ulamog

8/9

8
Endless One

Endless One

Creature — Eldrazi

Endless One enters the battlefield with X +1/+1 counters on it.

It embodies all possible meanings of the word "infinite."

0/0

X
Gruesome Slaughter

Gruesome Slaughter

Sorcery

Until end of turn, colorless creatures you control gain ": This creature deals damage equal to its power to target creature."

Though Gideon arrived at Sea Gate too late to prevent the massacre, he still had enough time to lead its survivors to relative safety.

6
Kozilek's Channeler

Kozilek's Channeler

Creature — Eldrazi

: Add .

"In the dark places of our world, something horrible is growing. I fear our foes may be more numerous than we had imagined." —Nissa Revane

4/4

5
Oblivion Sower

Oblivion Sower

Creature — Eldrazi

When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.

The Eldrazi hunger without limit and consume without pause.

5/8

6
Ruin Processor

Ruin Processor

Creature — Eldrazi Processor

When you cast this spell, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.

The Eldrazi continue to sweep through the wastes, compounding destruction that already seemed absolute.

7/8

7
Scour from Existence

Scour from Existence

Instant

Exile target permanent.

"Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist." —General Tazri, allied commander

7
Titan's Presence

Titan's Presence

Instant

As an additional cost to cast this spell, reveal a colorless creature card from your hand. Exile target creature if its power is less than or equal to the revealed card's power.

Dust and memory are all that remain in Ulamog's wake.

3
Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger

Legendary Creature — Eldrazi

When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.

A force as voracious as time itself.

10/10

1 0
Ulamog's Despoiler

Ulamog's Despoiler

Creature — Eldrazi Processor

As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it.

5/5

6
Void Winnower

Void Winnower

Creature — Eldrazi

Your opponents can't cast spells with even mana values. (Zero is even.) Your opponents can't block with creatures with even mana values.

"Have you ever seen a world fall to its knees? Watch, and learn." —Ob Nixilis

11/9

9
Angel of Renewal

Angel of Renewal

Creature — Angel Ally

Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

"No more fear. No more failure. No more death. No more!"

4/4

5 W
Angelic Gift

Angelic Gift

Enchantment — Aura

Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.

"Zendikar will triumph this day, and our armies will fly with angels."

1 W
Cliffside Lookout

Cliffside Lookout

Creature — Kor Scout Ally

: Creatures you control get +1/+1 until end of turn.

Though losses run high among the scouts of the Stone Havens, they never flinch from their duty.

1/1

W
Courier Griffin

Courier Griffin

Creature — Griffin

Flying When Courier Griffin enters the battlefield, you gain 2 life.

"Sea Gate has fallen. Survivors are on the move. Will send another griffin when we find refuge. Stay hidden. Stay safe." —Message from Tars Olan, kor world-gift

2/3

3 W
Emeria Shepherd

Emeria Shepherd

Creature — Angel

Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

4/4

5 W W
Encircling Fissure

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

2 W
Expedition Envoy

Expedition Envoy

Creature — Human Scout Ally

The unofficial motto of every expedition house is "ready for anything," a phrase whose significance has been amplified since the emergence of the Eldrazi.

2/1

W
Felidar Cub

Felidar Cub

Creature — Cat Beast

Sacrifice Felidar Cub: Destroy target enchantment.

Felidars that make it through their first year of life can easily live to see a hundred years more.

2/2

1 W
Felidar Sovereign

Felidar Sovereign

Creature — Cat Beast

Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game.

It surveys the withering landscape, waiting for a victory only it can see.

4/6

4 W W
Fortified Rampart

Fortified Rampart

Creature — Wall

Defender

The refuge's defenses allow new recruits to see lesser Eldrazi up close, steeling their stomachs for what's to come.

0/6

1 W
Ghostly Sentinel

Ghostly Sentinel

Creature — Kor Spirit

Flying, vigilance

Mystics of the Stone Havens call upon the spirits of fallen heroes to defend the refuges.

3/3

4 W
Gideon, Ally of Zendikar

Gideon, Ally of Zendikar

Legendary Planeswalker — Gideon

[+1]: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. [0]: Create a 2/2 white Knight Ally creature token. [−4]: You get an emblem with "Creatures you control get +1/+1."

2 W W
Gideon's Reproach

Gideon's Reproach

Instant

Gideon's Reproach deals 4 damage to target attacking or blocking creature.

"Suddenly, Gideon was there with us, clearing the way so that we could escape." —*The War Diaries*

1 W
Hero of Goma Fada

Hero of Goma Fada

Creature — Human Knight Ally

Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

"They seek to break us. Let us show them our strength!"

4/3

4 W
Inspired Charge

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

"For the lands you have lost and the beauty that remains, for freedom and the future, we must hold nothing back!" —Gideon Jura

2 W W
Kitesail Scout

Kitesail Scout

Creature — Kor Scout

Flying

"The wind in one's hair, the sun on one's back, the joy of open skies . . . the next generation of kor must know this kind of peace."

1/1

W
Kor Bladewhirl

Kor Bladewhirl

Creature — Kor Soldier Ally

Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

The high-pitched whirl of a hook is the only battle cry she needs.

2/2

1 W
Kor Castigator

Kor Castigator

Creature — Kor Wizard Ally

Kor Castigator can't be blocked by Eldrazi Scions.

"He told us not to worry, and he walked into the cavern. The swirling mass of Eldrazi parted to admit him, then closed in his wake." —Akiri, kor line-slinger

3/1

1 W
Kor Entanglers

Kor Entanglers

Creature — Kor Soldier Ally

Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

"We came into this world together. We fight for this world together. We'll leave this world together."

3/4

4 W
Lantern Scout

Lantern Scout

Creature — Human Scout Ally

Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

Hedron lanterns fend off more than just the darkness.

3/2

2 W
Lithomancer's Focus

Lithomancer's Focus

Instant

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

"Even in the hands of amateurs, Nahiri's hedrons can harm the Eldrazi." —Ugin

W
Makindi Patrol

Makindi Patrol

Creature — Human Knight Ally

Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.

2/3

2 W
Ondu Greathorn

Ondu Greathorn

Creature — Beast

First strike Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

"May your horns get lodged in an Eldrazi's bony face, ornery brute!" —Bruse Tarl, Goma Fada nomad

2/3

3 W
Ondu Rising

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1 W
Planar Outburst

Planar Outburst

Sorcery

Destroy all nonland creatures. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3 W W
Quarantine Field

Quarantine Field

Enchantment

Quarantine Field enters the battlefield with X isolation counters on it. When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

X X W W
Retreat to Emeria

Retreat to Emeria

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn.

3 W
Roil's Retribution

Roil's Retribution

Instant

Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.

"We can use their hunger to lead them into danger. If we're already prey, we may as well be bait!" —Yon Basrel, Oran-Rief survivalist

3 W W
Serene Steward

Serene Steward

Creature — Human Cleric Ally

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

"I can give you strength, but you'll have to bring your own courage."

2/2

1 W
Shadow Glider

Shadow Glider

Creature — Kor Soldier

Flying

A few bands of kor sought refuge from the Eldrazi in Zendikar's vast cave networks, relying on their ability to survive in harsh vertical landscapes.

2/2

2 W
Sheer Drop

Sheer Drop

Sorcery

Destroy target tapped creature. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

2 W
Smite the Monstrous

Smite the Monstrous

Instant

Destroy target creature with power 4 or greater.

After watching the kor in battle, Gideon understood the difference between working together and working as one.

3 W
Stasis Snare

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

1 W W
Stone Haven Medic

Stone Haven Medic

Creature — Kor Cleric

, : You gain 1 life.

"These days, soldiers never stick around long enough for a proper healing. They just want me to knit them up so they can hurry back to the fight."

1/3

1 W
Tandem Tactics

Tandem Tactics

Instant

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

In times of infestation and war, Zendikar favors the blades that strike in unison.

1 W
Unified Front

Unified Front

Sorcery

Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell.

The kor's pride in their independence has given way to a strong sense of community that embraces all of Zendikar.

3 W
Adverse Conditions

Adverse Conditions

Instant

Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."

3 U
Benthic Infiltrator

Benthic Infiltrator

Creature — Eldrazi Drone

Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) Benthic Infiltrator can't be blocked.

1/4

2 U
Cryptic Cruiser

Cryptic Cruiser

Creature — Eldrazi Processor

Devoid (This card has no color.) , Put a card an opponent owns from exile into that player's graveyard: Tap target creature.

"The seas are no less imperiled than the dry lands. This fight is mine as much as it is yours." —Kiora, to Gideon Jura

3/3

3 U
Drowner of Hope

Drowner of Hope

Creature — Eldrazi

Devoid (This card has no color.) When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ." Sacrifice an Eldrazi Scion: Tap target creature.

5/5

5 U
Eldrazi Skyspawner

Eldrazi Skyspawner

Creature — Eldrazi Drone

Devoid (This card has no color.) Flying When Eldrazi Skyspawner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."

2/1

2 U
Horribly Awry

Horribly Awry

Instant

Devoid (This card has no color.) Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"We are nothing but dust to them—our bodies, our actions, even our words." —Jori En, expedition leader

1 U
Incubator Drone

Incubator Drone

Creature — Eldrazi Drone

Devoid (This card has no color.) When Incubator Drone enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."

The touch of an Eldrazi brings life and death in turn.

2/3

3 U
Mist Intruder

Mist Intruder

Creature — Eldrazi Drone

Devoid (This card has no color.) Flying Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

The wastes spread as quickly as the wind.

1/2

1 U
Murk Strider

Murk Strider

Creature — Eldrazi Processor

Devoid (This card has no color.) When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand.

If you can see it, it's too late.

3/2

3 U
Oracle of Dust

Oracle of Dust

Creature — Eldrazi Processor

Devoid (This card has no color.) , Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.

Whatever it is searching for, it will stop at nothing to find it.

3/5

4 U
Ruination Guide

Ruination Guide

Creature — Eldrazi Drone

Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) Other colorless creatures you control get +1/+0.

3/2

2 U
Salvage Drone

Salvage Drone

Creature — Eldrazi Drone

Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) When Salvage Drone dies, you may draw a card. If you do, discard a card.

1/1

U
Spell Shrivel

Spell Shrivel

Instant

Devoid (This card has no color.) Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

2 U
Tide Drifter

Tide Drifter

Creature — Eldrazi Drone

Devoid (This card has no color.) Other colorless creatures you control get +0/+1.

It didn't do much, but the residents of Sea Gate gave it a wide berth all the same.

0/5

1 U
Ulamog's Reclaimer

Ulamog's Reclaimer

Creature — Eldrazi Processor

Devoid (This card has no color.) When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand.

2/5

4 U
Anticipate

Anticipate

Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Divining the future is easy when you hold the power to sway it.

1 U
Brilliant Spectrum

Brilliant Spectrum

Sorcery

Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.

There are more sights on Zendikar than the eyes can see.

3 U
Cloud Manta

Cloud Manta

Creature — Fish

Flying

When Emeria's worshippers learned that she was no more than a twisted memory of Emrakul, they abandoned their temples to the god. The deserted shrines now serve as breeding grounds for the mantas.

3/2

3 U
Clutch of Currents

Clutch of Currents

Sorcery

Return target creature to its owner's hand. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

U
Coastal Discovery

Coastal Discovery

Sorcery

Draw two cards. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3 U
Coralhelm Guide

Coralhelm Guide

Creature — Merfolk Scout Ally

: Target creature can't be blocked this turn.

"She knows every step of this coastline, both above and below the surface, and she has hideouts all along the way. She will get you there." —Jori En, expedition leader

2/1

1 U
Dampening Pulse

Dampening Pulse

Enchantment

Creatures your opponents control get -1/-0.

"Quiet now, you dreadful vermin." —Noyan Dar, Tazeem roilmage

3 U
Dispel

Dispel

Instant

Counter target instant spell.

"I said we should destroy the Eldrazi. Ugin wanted to return them to stasis. Ugin's arguments were . . . unconvincing." —Jace Beleren

U
Exert Influence

Exert Influence

Sorcery

Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.

"I can't control its mind—I'm not even sure it has one. But I can dominate its will."

4 U
Guardian of Tazeem

Guardian of Tazeem

Creature — Sphinx

Flying Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

4/5

3 U U
Halimar Tidecaller

Halimar Tidecaller

Creature — Human Wizard Ally

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. Land creatures you control have flying.

"Quiet the waves? Why would I want to do that?"

2/3

2 U
Part the Waterveil

Part the Waterveil

Sorcery

Take an extra turn after this one. Exile Part the Waterveil. Awaken 6— (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

4 U U
Prism Array

Prism Array

Enchantment

Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from Prism Array: Tap target creature. : Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

4 U
Retreat to Coralhelm

Retreat to Coralhelm

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

2 U
Roilmage's Trick

Roilmage's Trick

Instant

Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell. Draw a card.

Weather on Zendikar is unpredictable—unless you're the one telling it what to do.

3 U
Rush of Ice

Rush of Ice

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

U
Scatter to the Winds

Scatter to the Winds

Instant

Counter target spell. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1 U U
Tightening Coils

Tightening Coils

Enchantment — Aura

Enchant creature Enchanted creature gets -6/-0 and loses flying.

Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities.

1 U
Ugin's Insight

Ugin's Insight

Sorcery

Scry X, where X is the highest mana value among permanents you control, then draw three cards.

"You speak to me of the threat of Ulamog. But do not forget: they came as three." —Ugin, to Jace Beleren

3 U U
Wave-Wing Elemental

Wave-Wing Elemental

Creature — Elemental

Flying Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

"Do you see? All of Tazeem strains at its tether." —Noyan Dar, Tazeem roilmage

3/4

5 U
Windrider Patrol

Windrider Patrol

Creature — Merfolk Wizard

Flying Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

4/3

3 U U
Complete Disregard

Complete Disregard

Instant

Devoid (This card has no color.) Exile target creature with power 3 or less.

"We returned to the field and found poor Len, every detail of his final moment perfectly cast in that awful dust." —Javad Nasrin, outrider captain

2 B
Culling Drone

Culling Drone

Creature — Eldrazi Drone

Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Silence rules Bala Ged, broken only by the skittering of Eldrazi.

2/2

1 B
Dominator Drone

Dominator Drone

Creature — Eldrazi Drone

Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.

3/2

2 B
Grave Birthing

Grave Birthing

Instant

Devoid (This card has no color.) Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." Draw a card.

2 B
Grip of Desolation

Grip of Desolation

Instant

Devoid (This card has no color.) Exile target creature and target land.

As the hand closed, there was first terror, then numbness, and finally nothingness.

4 B B
Mind Raker

Mind Raker

Creature — Eldrazi Processor

Devoid (This card has no color.) When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card.

It consumes any dreams of victory.

3/3

3 B
Silent Skimmer

Silent Skimmer

Creature — Eldrazi Drone

Devoid (This card has no color.) Flying Whenever Silent Skimmer attacks, defending player loses 2 life.

"I watched it pass at a distance. When I looked back to my companions, Najet was dead." —Akiri, kor line-slinger

0/4

3 B
Skitterskin

Skitterskin

Creature — Eldrazi Drone

Devoid (This card has no color.) Skitterskin can't block. : Regenerate Skitterskin. Activate only if you control another colorless creature.

4/3

3 B
Sludge Crawler

Sludge Crawler

Creature — Eldrazi Drone

Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) : Sludge Crawler gets +1/+1 until end of turn.

1/1

B
Smothering Abomination

Smothering Abomination

Creature — Eldrazi

Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card.

4/3

2 B B
Swarm Surge

Swarm Surge

Sorcery

Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.

The Eldrazi rampaged across Zendikar in a tide of chittering, heaving flesh.

2 B
Transgress the Mind

Transgress the Mind

Sorcery

Devoid (This card has no color.) Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.

"Fear of the unknown can be a wonderfully innocent thing, relatively speaking." —Anowon, the Ruin Sage

1 B
Wasteland Strangler

Wasteland Strangler

Creature — Eldrazi Processor

Devoid (This card has no color.) When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.

3/2

2 B
Altar's Reap

Altar's Reap

Instant

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

"I will secure my revenge on Zendikar one soul at a time." —Ob Nixilis

1 B
Bloodbond Vampire

Bloodbond Vampire

Creature — Vampire Shaman Ally

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.

"Let the vampires join us. In this war, we no longer have the luxury of choosing our comrades." —General Tazri, allied commander

3/3

2 B B
Bone Splinters

Bone Splinters

Sorcery

As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.

Vastly outnumbered, the Zendikari found creative ways to even the odds.

B
Carrier Thrall

Carrier Thrall

Creature — Vampire

When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."

"Later we will mourn those we have lost. First we must end their suffering." —Drana, Kalastria bloodchief

2/1

1 B
Defiant Bloodlord

Defiant Bloodlord

Creature — Vampire

Flying Whenever you gain life, target opponent loses that much life.

"Despite their bravado, mortals are fragile. If Zendikar is to endure, its lords must save it." —Drana, Kalastria bloodchief

4/5

5 B B
Demon's Grasp

Demon's Grasp

Sorcery

Target creature gets -5/-5 until end of turn.

"Take what solace you can in the knowledge that you will not be here to witness Zendikar's demise." —Ob Nixilis

4 B
Drana, Liberator of Malakir

Drana, Liberator of Malakir

Legendary Creature — Vampire Ally

Flying, first strike Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

"I will not live as a slave. If you would be free, then fight alongside me."

2/3

1 B B
Dutiful Return

Dutiful Return

Sorcery

Return up to two target creature cards from your graveyard to your hand.

When Malakir's surgeons failed, its death-shamans took over.

3 B
Geyserfield Stalker

Geyserfield Stalker

Creature — Elemental

Menace (This creature can't be blocked except by two or more creatures.) Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

3/2

4 B
Guul Draz Overseer

Guul Draz Overseer

Creature — Vampire

Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

3/4

4 B B
Hagra Sharpshooter

Hagra Sharpshooter

Creature — Human Assassin Ally

: Target creature gets -1/-1 until end of turn.

"It's hard to find their weak points, but I very much enjoy the discovery process."

2/2

2 B
Kalastria Healer

Kalastria Healer

Creature — Vampire Cleric Ally

Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

"Time and again, I have demonstrated my skills as a healer. Why, then, are you so ill at ease?"

1/2

1 B
Kalastria Nightwatch

Kalastria Nightwatch

Creature — Vampire Warrior Ally

Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.

"Kalitas may have returned to mindless servitude beneath the Eldrazi, but we say never again." —Drana, Kalastria bloodchief

4/5

4 B
Malakir Familiar

Malakir Familiar

Creature — Bat

Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

"They are deadly, and they are loyal. We can spare them a little blood." —Harak, Malakir bloodwitch

2/1

2 B
Mire's Malice

Mire's Malice

Sorcery

Target opponent discards two cards. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3 B
Nirkana Assassin

Nirkana Assassin

Creature — Vampire Assassin Ally

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species.

2/3

2 B
Ob Nixilis Reignited

Ob Nixilis Reignited

Legendary Planeswalker — Nixilis

[+1]: You draw a card and you lose 1 life. [−3]: Destroy target creature. [−8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

3 B B
Painful Truths

Painful Truths

Sorcery

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

As the Eldrazi spread, no secret that could give Zendikar's defenders an advantage was considered too dangerous to seek.

2 B
Retreat to Hagra

Retreat to Hagra

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life.

2 B
Rising Miasma

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3 B
Ruinous Path

Ruinous Path

Sorcery

Destroy target creature or planeswalker. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1 B B
Vampiric Rites

Vampiric Rites

Enchantment

, Sacrifice a creature: You gain 1 life and draw a card.

For vampires, blood carries more than life. Memories long eroded from the minds of bloodchiefs can be reclaimed from the veins of their sired kin.

B
Voracious Null

Voracious Null

Creature — Zombie

, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate only as a sorcery.

"These days, there's no shortage of food for the nulls of Guul Draz." —Drana, Kalastria bloodchief

2/2

2 B
Zulaport Cutthroat

Zulaport Cutthroat

Creature — Human Rogue Ally

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

"Eldrazi? Ha! Try walking through Zulaport at night with your pockets full. Now *that's* dangerous."

1/1

1 B
Barrage Tyrant

Barrage Tyrant

Creature — Eldrazi

Devoid (This card has no color.) , Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to any target.

Terrible fury. Excellent aim.

5/3

4 R
Crumble to Dust

Crumble to Dust

Sorcery

Devoid (This card has no color.) Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles.

3 R
Kozilek's Sentinel

Kozilek's Sentinel

Creature — Eldrazi Drone

Devoid (This card has no color.) Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.

It moves through the tunnels as slowly and surely as the shifting stones.

1/4

1 R
Molten Nursery

Molten Nursery

Enchantment

Devoid (This card has no color.) Whenever you cast a colorless spell, Molten Nursery deals 1 damage to any target.

"Some detours just aren't worth it." —Raff Slugeater, goblin shortcutter

2 R
Nettle Drone

Nettle Drone

Creature — Eldrazi Drone

Devoid (This card has no color.) : Nettle Drone deals 1 damage to each opponent. Whenever you cast a colorless spell, untap Nettle Drone.

3/1

2 R
Processor Assault

Processor Assault

Sorcery

Devoid (This card has no color.) As an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard. Processor Assault deals 5 damage to target creature.

Ulamog's processors trail behind him, converting ruined matter into furious energy.

1 R
Serpentine Spike

Serpentine Spike

Sorcery

Devoid (This card has no color.) Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

5 R R
Touch of the Void

Touch of the Void

Sorcery

Devoid (This card has no color.) Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Some wounds never heal.

2 R
Turn Against

Turn Against

Instant

Devoid (This card has no color.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

"No, don't! Nal, it's me—"

4 R
Vestige of Emrakul

Vestige of Emrakul

Creature — Eldrazi Drone

Devoid (This card has no color.) Trample

Emrakul has not been seen in months. Though her brood's numbers have dwindled in her absence, each drone is still a deadly threat.

3/4

3 R
Vile Aggregate

Vile Aggregate

Creature — Eldrazi Drone

Devoid (This card has no color.) Vile Aggregate's power is equal to the number of colorless creatures you control. Trample Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

*/5

2 R
Akoum Firebird

Akoum Firebird

Creature — Phoenix

Flying, haste Akoum Firebird attacks each combat if able. Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, return Akoum Firebird from your graveyard to the battlefield.

3/3

2 R R
Akoum Hellkite

Akoum Hellkite

Creature — Dragon

Flying Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.

4/4

4 R R
Akoum Stonewaker

Akoum Stonewaker

Creature — Human Shaman

Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.

2/1

1 R
Belligerent Whiptail

Belligerent Whiptail

Creature — Wurm

Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

"Whiptails can sense a traveler's footsteps from a great distance. Measuring that distance has been . . . difficult." —Jalun, Affa sentry

4/2

3 R
Boiling Earth

Boiling Earth

Sorcery

Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1 R
Chasm Guide

Chasm Guide

Creature — Goblin Scout Ally

Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

With a single act of bravery, she went from expendable to indispensable.

3/2

3 R
Dragonmaster Outcast

Dragonmaster Outcast

Creature — Human Shaman

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

"This world will be ruled by its rightful sovereigns, not these hideous pretenders."

1/1

R
Firemantle Mage

Firemantle Mage

Creature — Human Shaman Ally

Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

"Come on, you twisted things! Don't you want to get acquainted?"

2/2

2 R
Goblin War Paint

Goblin War Paint

Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has haste.

"The Eldrazi may not be intimidated, but if it boosts the goblins' confidence, I see no reason to discourage it." —Jalun, Affa sentry

1 R
Lavastep Raider

Lavastep Raider

Creature — Goblin Warrior

: Lavastep Raider gets +2/+0 until end of turn.

Goblins were first to see the potential of hedrons in the fight against the Eldrazi, for the magical stones came ready-made with pointy bits.

1/2

R
Makindi Sliderunner

Makindi Sliderunner

Creature — Beast

Trample Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

After a battle, it breaks the hillsides into manageable pieces to prepare for next time.

2/1

1 R
Ondu Champion

Ondu Champion

Creature — Minotaur Warrior Ally

Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.

"Put a minotaur at the head of an army and suddenly all the soldiers act like they have horns." —Gideon Jura

4/3

2 R R
Outnumber

Outnumber

Instant

Outnumber deals damage to target creature equal to the number of creatures you control.

Everyone who could still lift a weapon had a part in retaking Sea Gate.

R
Radiant Flames

Radiant Flames

Sorcery

Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

The fires of Zendikar are always hungry, and there is much on which they can feed.

2 R
Reckless Cohort

Reckless Cohort

Creature — Human Warrior Ally

Reckless Cohort attacks each combat if able unless you control another Ally.

"You have a family. Mine died at Sea Gate. You go to yours, and I'll go to mine."

2/2

1 R
Retreat to Valakut

Retreat to Valakut

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +2/+0 until end of turn. • Target creature can't block this turn.

2 R
Rolling Thunder

Rolling Thunder

Sorcery

Rolling Thunder deals X damage divided as you choose among any number of targets.

"Zendikar is always angry, though I've never seen that anger so precisely directed." —Nablus, North Hada trapper

X R R
Shatterskull Recruit

Shatterskull Recruit

Creature — Giant Warrior Ally

Menace (This creature can't be blocked except by two or more creatures.)

Saved from certain death by the kor, he considers himself bound to them by an unbreakable blood oath.

4/4

3 R R
Stonefury

Stonefury

Instant

Stonefury deals damage to target creature equal to the number of lands you control.

Akoum can make any intruder look small.

3 R R
Sure Strike

Sure Strike

Instant

Target creature gets +3/+0 and gains first strike until end of turn.

To survive imminent doom, it sometimes takes a foolhardy soul who acts first and fears later.

1 R
Tunneling Geopede

Tunneling Geopede

Creature — Insect

Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.

As Ulamog's brood reduces the earth to dust, geopedes burst from their tunnels in search of solid ground.

3/2

2 R
Valakut Invoker

Valakut Invoker

Creature — Human Shaman

: Valakut Invoker deals 3 damage to any target.

"As long as we have walked this world, we have known it as a harsh and unforgiving place." —*The Invokers' Tales*

2/3

2 R
Valakut Predator

Valakut Predator

Creature — Elemental

Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.

"Whatever volcanoes dream of, it seems like they always wake up grumpy." —Raff Slugeater, goblin shortcutter

2/2

2 R
Volcanic Upheaval

Volcanic Upheaval

Instant

Destroy target land.

Like a living organism, Zendikar rids itself of infection, and it does so abruptly and ruthlessly.

3 R
Zada, Hedron Grinder

Zada, Hedron Grinder

Legendary Creature — Goblin Ally

Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

"A hedron holds magic for a thousand years—or less, if need be."

3/3

3 R
Blisterpod

Blisterpod

Creature — Eldrazi Drone

Devoid (This card has no color.) When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."

A blisterpod's corpse is a scion's cradle.

1/1

G
Brood Monitor

Brood Monitor

Creature — Eldrazi Drone

Devoid (This card has no color.) When Brood Monitor enters the battlefield, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."

The tenderness of a mother. The pity of a mantis.

3/3

4 G G
Call the Scions

Call the Scions

Sorcery

Devoid (This card has no color.) Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."

Ulamog's progeny swarm the land, draining Zendikar's mana to feed the titan's insatiable hunger.

2 G
Eyeless Watcher

Eyeless Watcher

Creature — Eldrazi Drone

Devoid (This card has no color.) When Eyeless Watcher enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."

Every Eldrazi in Ulamog's lineage is an extension of the titan's will.

1/1

3 G
From Beyond

From Beyond

Enchantment

Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." , Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.

3 G
Unnatural Aggression

Unnatural Aggression

Instant

Devoid (This card has no color.) Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.

The battle served as a grim reminder of what a final victory for the Eldrazi would mean.

2 G
Void Attendant

Void Attendant

Creature — Eldrazi Processor

Devoid (This card has no color.) , Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."

The Eldrazi don't merely extinguish life—they supplant it.

2/3

2 G
Beastcaller Savant

Beastcaller Savant

Creature — Elf Shaman Ally

Haste : Add one mana of any color. Spend this mana only to cast a creature spell.

"They come because I call. They stay because I listen."

1/1

1 G
Broodhunter Wurm

Broodhunter Wurm

Creature — Wurm

The native creatures of Zendikar have adapted to live under rocks and crawl through underbrush in order to avoid the most voracious predators. The Eldrazi have yet to make such adjustments.

4/3

3 G
Earthen Arms

Earthen Arms

Sorcery

Put two +1/+1 counters on target permanent. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1 G
Giant Mantis

Giant Mantis

Creature — Insect

Reach (This creature can block creatures with flying.)

"I always thought the great insects of Tazeem were frightening until I saw the Eldrazi. Now I welcome the sight of mantises perched in the treetops." —Ryza, Oran-Rief scout

2/4

3 G
Greenwarden of Murasa

Greenwarden of Murasa

Creature — Elemental

When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.

5/4

4 G G
Infuse with the Elements

Infuse with the Elements

Instant

Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.

"Zendikar has given us the weapons to wage war on the appropriate scale." —Najiya, leader of the Tajuru

3 G
Jaddi Offshoot

Jaddi Offshoot

Creature — Plant

Defender Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

On Murasa, even the trees grow trees.

0/3

G
Lifespring Druid

Lifespring Druid

Creature — Elf Druid

: Add one mana of any color.

"The land is not dead, merely sick. I will nurse it back to health."

2/1

2 G
Murasa Ranger

Murasa Ranger

Creature — Human Warrior Ranger

Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, put two +1/+1 counters on Murasa Ranger.

"If you're not prepared to fight, you'd best be prepared to die."

3/3

3 G
Natural Connection

Natural Connection

Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

"Zendikar will not surrender, and neither can we."

2 G
Nissa's Renewal

Nissa's Renewal

Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.

Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.

5 G
Oran-Rief Hydra

Oran-Rief Hydra

Creature — Hydra

Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

5/5

4 G G
Oran-Rief Invoker

Oran-Rief Invoker

Creature — Human Shaman

: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.

"The world was not hostile to us—we were beneath its notice, and presented no danger." —*The Invokers' Tales*

2/2

1 G
Plated Crusher

Plated Crusher

Creature — Beast

Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"It might fight the Eldrazi, but don't mistake it for a companion, Gideon. It's not interested in your concept of strength through unity." —Najiya, leader of the Tajuru

7/6

4 G G G
Plummet

Plummet

Instant

Destroy target creature with flying.

The elf's blade carved deep into the Eldrazi drone's fleshy lattices. Without a sound, the drone lost equilibrium and tumbled from the sky.

1 G
Reclaiming Vines

Reclaiming Vines

Sorcery

Destroy target artifact, enchantment, or land.

"This world tires of its long occupation." —Nissa Revane

2 G G
Retreat to Kazandu

Retreat to Kazandu

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life.

2 G
Rot Shambler

Rot Shambler

Creature — Fungus

Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.

"If I die, feed me to a shambler. At least that way I'll be doing some good." —Ryza, Oran-Rief scout

1/1

1 G
Scythe Leopard

Scythe Leopard

Creature — Cat

Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.

Eldrazi are not the leopard's preferred prey, but they are better than no prey at all.

1/1

G
Seek the Wilds

Seek the Wilds

Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime."

1 G
Snapping Gnarlid

Snapping Gnarlid

Creature — Beast

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

All of Zendikar's beings sense the upheaval that accompanies the Eldrazi.

2/2

1 G
Swell of Growth

Swell of Growth

Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

"Nissa is not the only one with a deep connection to Zendikar's primal elements." —Kiora

1 G
Sylvan Scrying

Sylvan Scrying

Sorcery

Search your library for a land card, reveal it, put it into your hand, then shuffle.

"As long as there is a single shred of life, there is hope." —Nissa Revane

1 G
Tajuru Beastmaster

Tajuru Beastmaster

Creature — Elf Warrior Ally

Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

"My mount needs neither reins nor bridle. We both share a common purpose."

5/5

5 G
Tajuru Stalwart

Tajuru Stalwart

Creature — Elf Scout Ally

Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

"In its time of hardship, all of Zendikar cries out in pain. Are you listening?"

0/1

2 G
Tajuru Warcaller

Tajuru Warcaller

Creature — Elf Warrior Ally

Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.

Her rallying cry reaches far beyond the Tajuru elves, inspiring all those who hear it.

2/1

3 G G
Territorial Baloth

Territorial Baloth

Creature — Beast

Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

It knows nothing of Eldrazi or Planeswalkers, just that there are new intruders in its territory.

4/4

4 G
Undergrowth Champion

Undergrowth Champion

Creature — Elemental

If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.

2/2

1 G G
Woodland Wanderer

Woodland Wanderer

Creature — Elemental

Vigilance, trample Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

"The elements understand better than anyone that actions speak louder than words." —Gideon Jura

2/2

3 G
Brood Butcher

Brood Butcher

Creature — Eldrazi Drone

Devoid (This card has no color.) When Brood Butcher enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." , Sacrifice a creature: Target creature gets -2/-2 until end of turn.

3/3

3 B G
Brutal Expulsion

Brutal Expulsion

Instant

Devoid (This card has no color.) Choose one or both — • Return target spell or creature to its owner's hand. • Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

2 U R
Catacomb Sifter

Catacomb Sifter

Creature — Eldrazi Drone

Devoid (This card has no color.) When Catacomb Sifter enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

2/3

1 B G
Dust Stalker

Dust Stalker

Creature — Eldrazi

Devoid (This card has no color.) Haste At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.

The only traces it leaves are silent gusts and prodigious amounts of wreckage.

5/3

2 B R
Fathom Feeder

Fathom Feeder

Creature — Eldrazi Drone

Devoid (This card has no color.) Deathtouch Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) : Draw a card. Each opponent exiles the top card of their library.

1/1

U B
Forerunner of Slaughter

Forerunner of Slaughter

Creature — Eldrazi Drone

Devoid (This card has no color.) : Target colorless creature gains haste until end of turn.

"While we delay, they're on the move. They will not wait as we bicker. We are losing this war by moments as our goal slips beyond our reach." —Gideon Jura

3/2

B R
Herald of Kozilek

Herald of Kozilek

Creature — Eldrazi Drone

Devoid (This card has no color.) Colorless spells you cast cost less to cast.

"Some Eldrazi, their purpose is obvious: suck the life out of the land, birth new Eldrazi. Others aren't so obvious, and those are the ones that make me really nervous." —Chadir the Navigator

2/4

1 U R
Sire of Stagnation

Sire of Stagnation

Creature — Eldrazi

Devoid (This card has no color.) Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards.

As the great scourge passed by, Zendikar shivered, then lay silent.

5/7

4 U B
Ulamog's Nullifier

Ulamog's Nullifier

Creature — Eldrazi Processor

Devoid (This card has no color.) Flash Flying When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.

2/3

2 U B
Angelic Captain

Angelic Captain

Creature — Angel Ally

Flying Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

As the soldiers beneath her raised their voices, the angel spread her wings, their span seeming to cover the sky.

4/3

3 R W
Bring to Light

Bring to Light

Sorcery

Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

3 G U
Drana's Emissary

Drana's Emissary

Creature — Vampire Cleric Ally

Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

"The taste of freedom is sweeter than blood."

2/2

1 W B
Grove Rumbler

Grove Rumbler

Creature — Elemental

Trample Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

"The land will not wait for the enemy to arrive." —Nissa Revane

3/3

2 R G
Grovetender Druids

Grovetender Druids

Creature — Elf Druid Ally

Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay . If you do, create a 1/1 green Plant creature token.

"The seedlings scream for us to loose them upon the Eldrazi, and we shall oblige."

3/3

2 G W
Kiora, Master of the Depths

Kiora, Master of the Depths

Legendary Planeswalker — Kiora

[+1]: Untap up to one target creature and up to one target land. [−2]: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. [−8]: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.

2 G U
March from the Tomb

March from the Tomb

Sorcery

Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.

They came from all walks of life, from every part of Zendikar, and they returned with one unifying cause.

3 W B
Munda, Ambush Leader

Munda, Ambush Leader

Legendary Creature — Kor Ally

Haste Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

3/4

2 R W
Noyan Dar, Roil Shaper

Noyan Dar, Roil Shaper

Legendary Creature — Merfolk Ally

Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

After many years as a lullmage, Noyan Dar turned his talents from allaying Zendikar's fury to the considerably easier task of rousing it.

4/4

3 W U
Omnath, Locus of Rage

Omnath, Locus of Rage

Legendary Creature — Elemental

Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.

5/5

3 R R G G
Resolute Blademaster

Resolute Blademaster

Creature — Human Soldier Ally

Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.

"Great steel is born in the hottest forges. Great soldiers are born in war."

2/2

3 R W
Roil Spout

Roil Spout

Sorcery

Put target creature on top of its owner's library. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1 W U
Skyrider Elf

Skyrider Elf

Creature — Elf Warrior Ally

Flying Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

"It may be unconventional, but I'll take any steady mount in a storm."

0/0

X G U
Veteran Warleader

Veteran Warleader

Creature — Human Soldier Ally

Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

*/*

1 G W
Aligned Hedron Network

Aligned Hedron Network

Artifact

When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)

The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy.

4
Hedron Archive

Hedron Archive

Artifact

: Add . , , Sacrifice Hedron Archive: Draw two cards.

"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace.

4
Hedron Blade

Hedron Blade

Artifact — Equipment

Equipped creature gets +1/+1. Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Equip (: Attach to target creature you control. Equip only as a sorcery.)

1
Pathway Arrows

Pathway Arrows

Artifact — Equipment

Equipped creature has ", : This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." Equip

Also called "pathway stones," hedron shards can immobilize Eldrazi on contact.

1
Pilgrim's Eye

Pilgrim's Eye

Artifact Creature — Thopter

Flying When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Each time it is sent to find a safe haven, it takes longer to return.

1/1

3
Slab Hammer

Slab Hammer

Artifact — Equipment

Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip

Neither subtle nor pretty.

2
Ally Encampment

Ally Encampment

Land

: Add . : Add one mana of any color. Spend this mana only to cast an Ally spell. , , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

Blighted Cataract

Blighted Cataract

Land

: Add . , , Sacrifice Blighted Cataract: Draw two cards.

Once, water ran here. Now only dust and ash fall from the clifftops.

Blighted Fen

Blighted Fen

Land

: Add . , , Sacrifice Blighted Fen: Target opponent sacrifices a creature.

"We came to a place where the skin of Zendikar was peeled back and its bones lay bare to the sky." —Greenweaver Mina

Blighted Gorge

Blighted Gorge

Land

: Add . , , Sacrifice Blighted Gorge: It deals 2 damage to any target.

The land is dying, but it will not go peacefully.

Blighted Steppe

Blighted Steppe

Land

: Add . , , Sacrifice Blighted Steppe: You gain 2 life for each creature you control.

"When a limb is gangrenous, you cut it off. This is no different." —Greenweaver Mina

Blighted Woodland

Blighted Woodland

Land

: Add . , , Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Canopy Vista

Canopy Vista

Land — Forest Plains

(: Add or .) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.

Cinder Glade

Cinder Glade

Land — Mountain Forest

(: Add or .) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air.

Evolving Wilds

Evolving Wilds

Land

, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

The Eldrazi may be ruthless, but Zendikar is relentless.

Fertile Thicket

Fertile Thicket

Land

Fertile Thicket enters the battlefield tapped. When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. : Add .

Looming Spires

Looming Spires

Land

Looming Spires enters the battlefield tapped. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. : Add .

Lumbering Falls

Lumbering Falls

Land

Lumbering Falls enters the battlefield tapped. : Add or . : Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Mortuary Mire

Mortuary Mire

Land

Mortuary Mire enters the battlefield tapped. When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. : Add .

Prairie Stream

Prairie Stream

Land — Plains Island

(: Add or .) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

Sanctum of Ugin

Sanctum of Ugin

Land

: Add . Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

Sandstone Bridge

Sandstone Bridge

Land

Sandstone Bridge enters the battlefield tapped. When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. : Add .

Shambling Vent

Shambling Vent

Land

Shambling Vent enters the battlefield tapped. : Add or . : Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Shrine of the Forsaken Gods

Shrine of the Forsaken Gods

Land

: Add . : Add . Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.

Skyline Cascade

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped. When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. : Add .

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

(: Add or .) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Spawning Bed

Spawning Bed

Land

: Add . , , Sacrifice Spawning Bed: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."

Young Eldrazi crawl forth from the dust, compelled by a greater will.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

(: Add or .) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Plains

Plains

Basic Land — Plains

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Plains

Plains

Basic Land — Plains

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Basic Land — Plains

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Plains

Basic Land — Plains

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Plains

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Plains

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Island

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Basic Land — Island

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Swamp

Swamp

Basic Land — Swamp

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Basic Land — Swamp

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Basic Land — Swamp

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Mountain

Mountain

Basic Land — Mountain

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Mountain

Mountain

Basic Land — Mountain

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Mountain

Basic Land — Mountain

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Basic Land — Mountain

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Forest

Forest

Basic Land — Forest

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Basic Land — Forest

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