Betrayers of Kamigawa

Image Card Info Mana cost
Day of Destiny

Day of Destiny

Legendary Enchantment

Legendary creatures you control get +2/+2.

"Rise like the sun, stand like the mountain, charge like the lion, die as a hero." —General Takeno

3 W
Empty-Shrine Kannushi

Empty-Shrine Kannushi

Creature — Human Cleric

Empty-Shrine Kannushi has protection from the colors of permanents you control.

"Crease the folds, bend the paper, turn the spirits, shield the soul."

1/1

W
Faithful Squire // Kaiso, Memory of Loyalty

Faithful Squire // Kaiso, Memory of Loyalty

Creature — Human Soldier

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.

2/2

1 W W
Faithful Squire // Kaiso, Memory of Loyalty

Faithful Squire // Kaiso, Memory of Loyalty

Legendary Creature — Spirit

Flying Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.

3/4

Final Judgment

Final Judgment

Sorcery

Exile all creatures.

"The clashing warriors turned to face O-Kagachi, the greatest kami, and their sigh of awe was their last breath." —*Great Battles of Kamigawa*

4 W W
Genju of the Fields

Genju of the Fields

Enchantment — Aura

Enchant Plains : Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

W
Heart of Light

Heart of Light

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature.

"There is a shining in the mortal heart that even the kami cannot reach." —Sensei Golden-Tail

2 W
Hokori, Dust Drinker

Hokori, Dust Drinker

Legendary Creature — Spirit

Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control.

2/2

2 W W
Hundred-Talon Strike

Hundred-Talon Strike

Instant — Arcane

Target creature gets +1/+0 and gains first strike until end of turn. Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

W
Indebted Samurai

Indebted Samurai

Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

"Forgive me, Saburo. I could not save you. But your blade will not rest in my hand."

2/3

3 W
Kami of False Hope

Kami of False Hope

Creature — Spirit

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.

"Across the rift of battle, a bridge of gossamer. And for one moment, it holds." —Snow-Fur, kitsune poet

1/1

W
Kami of Tattered Shoji

Kami of Tattered Shoji

Creature — Spirit

Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.

It remembered all the shadows lantern-cast upon its paper wings, and sometimes those silhouettes played across its shape again, acting out silent tragedies.

2/5

4 W
Kami of the Honored Dead

Kami of the Honored Dead

Creature — Spirit

Flying Whenever Kami of the Honored Dead is dealt damage, you gain that much life. Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)

3/5

5 W W
Kentaro, the Smiling Cat

Kentaro, the Smiling Cat

Legendary Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) You may pay rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.

"The bonds of bushido will draw the dishonored back someday, and I will be there waiting."

2/1

1 W
Kitsune Palliator

Kitsune Palliator

Creature — Fox Cleric

: Prevent the next 1 damage that would be dealt to each creature and each player this turn.

"Who am I to judge who is deserving and who is not? That is a question for lords, not healers."

0/2

2 W
Mending Hands

Mending Hands

Instant

Prevent the next 4 damage that would be dealt to any target this turn.

"I can staunch their blood, mend their flesh, and knit their bones. But I cannot restore their hope." —Tender-Hand, kitsune healer

W
Moonlit Strider

Moonlit Strider

Creature — Spirit

Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

1/4

3 W
Opal-Eye, Konda's Yojimbo

Opal-Eye, Konda's Yojimbo

Legendary Creature — Fox Samurai

Defender (This creature can't attack.) Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) : The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. : Prevent the next 1 damage that would be dealt to Opal-Eye this turn.

1/4

1 W W
Oyobi, Who Split the Heavens

Oyobi, Who Split the Heavens

Legendary Creature — Spirit

Flying Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.

Her angry call split the sky. From that rift descended her champions.

3/6

6 W
Patron of the Kitsune

Patron of the Kitsune

Legendary Creature — Spirit

Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life.

5/6

4 W W
Scour

Scour

Instant

Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.

2 W W
Shining Shoal

Shining Shoal

Instant — Arcane

You may exile a white card with mana value X from your hand rather than pay this spell's mana cost. The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.

X W W
Silverstorm Samurai

Silverstorm Samurai

Creature — Fox Samurai

Flash Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3/3

4 W W
Split-Tail Miko

Split-Tail Miko

Creature — Fox Cleric

, : Prevent the next 2 damage that would be dealt to any target this turn.

"I wish there were no use for those with my talents. I wish that I could walk Kamigawa forgotten and unneeded, with no war wounds to heal and no broken bones to mend."

1/1

1 W
Takeno's Cavalry

Takeno's Cavalry

Creature — Human Samurai Archer

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) : Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.

At night he perfected his aim, shooting spiderwebs by starlight.

1/1

3 W
Tallowisp

Tallowisp

Creature — Spirit

Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle.

Isolated on its little candlewick, the kami never heard of the crime that drove its comrades to war.

1/3

1 W
Terashi's Grasp

Terashi's Grasp

Sorcery — Arcane

Destroy target artifact or enchantment. You gain life equal to its mana value.

"The jeweler, the potter, the smith . . . They all imbue a bit of their souls into their creations. The kami destroy that crafted mortal shell and absorb the soul within." —Noboru, master kitemaker

2 W
Terashi's Verdict

Terashi's Verdict

Instant — Arcane

Destroy target attacking creature with power 3 or less.

It was as though the sky opened its eyes and found what it saw displeasing.

1 W
Ward of Piety

Ward of Piety

Enchantment — Aura

Enchant creature : The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.

Reluctant to strike at the kami directly, some kitsune trained in more passive fighting techniques.

1 W
Waxmane Baku

Waxmane Baku

Creature — Spirit

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku. , Remove X ki counters from Waxmane Baku: Tap X target creatures.

2/2

2 W
Yomiji, Who Bars the Way

Yomiji, Who Bars the Way

Legendary Creature — Spirit

Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand.

"As I died, I rejoiced. I would see my family again. But then I woke up back on the battlefield. Back in Kamigawa. Back in hell." —Kenzo the Hardhearted

4/4

5 W W
Callow Jushi // Jaraku the Interloper

Callow Jushi // Jaraku the Interloper

Creature — Human Wizard

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

2/2

1 U U
Callow Jushi // Jaraku the Interloper

Callow Jushi // Jaraku the Interloper

Legendary Creature — Spirit

Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays .

3/4

Chisei, Heart of Oceans

Chisei, Heart of Oceans

Legendary Creature — Spirit

Flying At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.

4/4

2 U U
Disrupting Shoal

Disrupting Shoal

Instant — Arcane

You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost. Counter target spell if its mana value is X.

X U U
Floodbringer

Floodbringer

Creature — Moonfolk Wizard

Flying , Return a land you control to its owner's hand: Tap target land.

"Such a small thing, a drop of water . . . And yet enough of them together can flood a field, cleanse a mire, or choke a forest."

1/2

1 U
Genju of the Falls

Genju of the Falls

Enchantment — Aura

Enchant Island : Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

U
Heed the Mists

Heed the Mists

Sorcery — Arcane

Mill a card, then draw cards equal to the milled card's mana value.

"Once, I looked to the mists for wisdom. Now I wish only for understanding."

3 U U
Higure, the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. : Target Ninja creature can't be blocked this turn.

3/4

3 U U
Jetting Glasskite

Jetting Glasskite

Creature — Spirit

Flying Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

The bolt struck with a flash and there was a terrible sound, as of glass shattering, but the creature was unharmed.

4/4

4 U U
Kaijin of the Vanishing Touch

Kaijin of the Vanishing Touch

Creature — Spirit

Defender (This creature can't attack.) Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

When it's finished, all that's left of you is a ripple on a still pond.

0/3

1 U
Kira, Great Glass-Spinner

Kira, Great Glass-Spinner

Legendary Creature — Spirit

Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

Each spell is an intricate tapestry, and Kira is the great unraveler.

2/2

1 U U
Minamo Sightbender

Minamo Sightbender

Creature — Human Wizard

, : Target creature with power X or less can't be blocked this turn.

Woven from threads of the spirit world, the mistcloak rendered its wearer invisible, but quickly fell to tatters.

1/2

1 U
Minamo's Meddling

Minamo's Meddling

Instant

Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell.

Like storm water through the segments of bamboo, the spell followed the links of magic. Then it destroyed them.

2 U U
Mistblade Shinobi

Mistblade Shinobi

Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.

1/1

2 U
Ninja of the Deep Hours

Ninja of the Deep Hours

Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.

2/2

3 U
Patron of the Moon

Patron of the Moon

Legendary Creature — Spirit

Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) Flying : Put up to two land cards from your hand onto the battlefield tapped.

5/4

5 U U
Phantom Wings

Phantom Wings

Enchantment — Aura

Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

Many kami could fly, which put some warriors at a distinct disadvantage. The mages of Minamo took it upon themselves to correct that imbalance.

1 U
Quash

Quash

Instant

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.

2 U U
Quillmane Baku

Quillmane Baku

Creature — Spirit

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku. , , Remove X ki counters from Quillmane Baku: Return target creature with mana value X or less to its owner's hand.

3/3

4 U
Reduce to Dreams

Reduce to Dreams

Sorcery

Return all artifacts and enchantments to their owners' hands.

"This world is a dream. We cling to our toys like children, but sooner or later we must learn to live without them." —Sensei Hisoka

3 U U
Ribbons of the Reikai

Ribbons of the Reikai

Sorcery — Arcane

Draw a card for each Spirit you control.

"If wisdom is a river, then we cup our hands, reach in, and drink from it in sips. The kami, however, are like fish, swimming, breathing, surrounded in its presence." —Dosan the Falling Leaf

4 U
Shimmering Glasskite

Shimmering Glasskite

Creature — Spirit

Flying Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

A child's whisper could crack its shell, but not even an oni's scream could penetrate it.

2/3

3 U
Soratami Mindsweeper

Soratami Mindsweeper

Creature — Moonfolk Wizard

Flying , Return a land you control to its owner's hand: Target player mills two cards.

1/4

3 U
Stream of Consciousness

Stream of Consciousness

Instant — Arcane

Target player shuffles up to four target cards from their graveyard into their library.

"All things return to their beginnings. The waters that spill across the Kamitaki Falls flow to sea, only to be returned to her as the rain that joins the mighty river." —Dosan the Falling Leaf

1 U
Sway of the Stars

Sway of the Stars

Sorcery

Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.

8 U U
Teardrop Kami

Teardrop Kami

Creature — Spirit

Sacrifice Teardrop Kami: You may tap or untap target creature.

"Do not fall into the trap of thinking you understand the kami. Cannot a drop of water be dew on the meadow, a glacier's thaw, or the tear of a child?" —Sensei Hisoka

1/1

U
Threads of Disloyalty

Threads of Disloyalty

Enchantment — Aura

Enchant creature with mana value 2 or less You control enchanted creature.

"Over time, Konda grew ever more suspicious, fearing even his most loyal allies were being manipulated by unseen hands." —*The History of Kamigawa*

1 U U
Toils of Night and Day

Toils of Night and Day

Instant — Arcane

You may tap or untap target permanent, then you may tap or untap another target permanent.

"The war sent Kamigawa into turmoil. Here it was spring and there winter. For some, time stood still, while for others, moments flashed past like minnows in a pond." —*Observations of the Kami War*

2 U
Tomorrow, Azami's Familiar

Tomorrow, Azami's Familiar

Legendary Creature — Spirit

If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.

1/5

5 U
Veil of Secrecy

Veil of Secrecy

Instant — Arcane

Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

1 U
Walker of Secret Ways

Walker of Secret Ways

Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. : Return target Ninja you control to its owner's hand. Activate only during your turn.

1/2

2 U
Bile Urchin

Bile Urchin

Creature — Spirit

Sacrifice Bile Urchin: Target player loses 1 life.

"The two youths argued and tempers flared. One youth opened his mouth to utter a vile curse, but what he spat out instead was a kami of poison and filth." —Sensei Golden-Tail

1/1

B
Blessing of Leeches

Blessing of Leeches

Enchantment — Aura

Flash Enchant creature At the beginning of your upkeep, you lose 1 life. : Regenerate enchanted creature.

2 B
Call for Blood

Call for Blood

Instant — Arcane

As an additional cost to cast this spell, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

4 B
Crawling Filth

Crawling Filth

Creature — Spirit

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

2/2

5 B
Eradicate

Eradicate

Sorcery

Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.

2 B B
Genju of the Fens

Genju of the Fens

Enchantment — Aura

Enchant Swamp : Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with ": This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

B
Goryo's Vengeance

Goryo's Vengeance

Instant — Arcane

Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

1 B
Hero's Demise

Hero's Demise

Instant

Destroy target legendary creature.

"What will it say on our graves, Lord Konda? Will it say we led our world to conquer immortal forces or that we were crushed by our own arrogance? At each defeat, I wonder." —Sensei Hisoka, letter to Lord Konda

1 B
Hired Muscle // Scarmaker

Hired Muscle // Scarmaker

Creature — Human Warrior

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.

2/2

1 B B
Hired Muscle // Scarmaker

Hired Muscle // Scarmaker

Legendary Creature — Spirit

Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

4/4

Horobi's Whisper

Horobi's Whisper

Instant — Arcane

If you control a Swamp, destroy target nonblack creature. Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

1 B B
Ink-Eyes, Servant of Oni

Ink-Eyes, Servant of Oni

Legendary Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. : Regenerate Ink-Eyes.

5/4

4 B B
Kyoki, Sanity's Eclipse

Kyoki, Sanity's Eclipse

Legendary Creature — Demon Spirit

Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.

"Kyoki, Eater of Minds, Corrupter of Thoughts, Bringer of Madness, Lord of Fear. Return, by our blood, and walk again." —Ogre chant

6/4

4 B B
Mark of the Oni

Mark of the Oni

Enchantment — Aura

Enchant creature You control enchanted creature. At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.

"As more oni walked Kamigawa, more darkness infested its inhabitants' souls." —*The History of Kamigawa*

2 B
Nezumi Shadow-Watcher

Nezumi Shadow-Watcher

Creature — Rat Warrior

Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.

"The Okiba Gang! Night-cursed thieves and assassins! I've had enough of their meddling! Triple the guard!" —Marrow-Gnawer

1/1

B
Ogre Marauder

Ogre Marauder

Creature — Ogre Warrior

Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature.

Once freed, the oni demanded more and more sacrifices to appease them. The ogres happily obliged.

3/1

1 B B
Okiba-Gang Shinobi

Okiba-Gang Shinobi

Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.

3/2

3 B B
Patron of the Nezumi

Patron of the Nezumi

Legendary Creature — Spirit

Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.

6/6

5 B B
Psychic Spear

Psychic Spear

Sorcery

Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card.

"The wizards of Takenuma Swamp faced the horrors of humanity every day. It's no wonder they fared so well against the kami." —*Observations of the Kami War*

B
Pus Kami

Pus Kami

Creature — Spirit

, Sacrifice Pus Kami: Destroy target nonblack creature. Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)

3/3

5 B B
Scourge of Numai

Scourge of Numai

Creature — Demon Spirit

At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.

"Where a once-proud human city stood, only the ruins of Numai remain, deep amid rotting bamboo and plagued by oni." —*The History of Kamigawa*

4/4

3 B
Shirei, Shizo's Caretaker

Shirei, Shizo's Caretaker

Legendary Creature — Spirit

Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.

2/2

4 B
Sickening Shoal

Sickening Shoal

Instant — Arcane

You may exile a black card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets -X/-X until end of turn.

X B B
Skullmane Baku

Skullmane Baku

Creature — Spirit

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku. , , Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.

2/1

3 B B
Skullsnatcher

Skullsnatcher

Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.

2/1

1 B
Stir the Grave

Stir the Grave

Sorcery

Return target creature card with mana value X or less from your graveyard to the battlefield.

"Your lungs may not draw breath, but while your hands can grip a sword, you will be useful to me." —Nighteyes, nezumi necromancer

X B
Takenuma Bleeder

Takenuma Bleeder

Creature — Ogre Shaman

Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.

"I prefer to weave my magic through oni blood, but yours will do in a pinch."

3/3

2 B
Three Tragedies

Three Tragedies

Sorcery — Arcane

Target player discards three cards.

"As the kami passed over the village of Mita, the inhabitants relived their three most grievous tragedies. Some cried. Some raged. Some were driven to madness. But the next morning, none possessed the will to fight." —*Observations of the Kami War*

3 B B
Throat Slitter

Throat Slitter

Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.

2/2

4 B
Toshiro Umezawa

Toshiro Umezawa

Legendary Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.

2/2

1 B B
Yukora, the Prisoner

Yukora, the Prisoner

Legendary Creature — Demon Spirit

When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control.

It took ninety-nine monks to weave the spell that trapped Yukora. Upon the death of the ninety-nine, the spell was broken, and the demon returned to the mortal world seeking vengeance for its imprisonment.

5/5

2 B B
Akki Blizzard-Herder

Akki Blizzard-Herder

Creature — Goblin Shaman

When Akki Blizzard-Herder dies, each player sacrifices a land.

"It remains unclear whether the akki shamans could in fact create storms or simply predicted them." —*The History of Kamigawa*

1/1

1 R
Akki Raider

Akki Raider

Creature — Goblin Warrior

Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.

Akki were very territorial, attacking and destroying any settlements that came too close to their mountain homes. The more successful their raids, the bolder they became.

2/1

1 R
Ashen Monstrosity

Ashen Monstrosity

Creature — Spirit

Haste Ashen Monstrosity attacks each combat if able.

There was a dull thunder at the vanguard, then shocked cries in the midst of the column. Moments later, Takada, last of the rearguard, faced the kami alone.

7/4

5 R R
Aura Barbs

Aura Barbs

Instant — Arcane

Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.

2 R
Blademane Baku

Blademane Baku

Creature — Spirit

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku. , Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.

1/1

1 R
Blazing Shoal

Blazing Shoal

Instant — Arcane

You may exile a red card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn.

X R R
Clash of Realities

Clash of Realities

Enchantment

All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."

3 R
Crack the Earth

Crack the Earth

Sorcery — Arcane

Each player sacrifices a permanent.

"As the war progressed, the destruction the kami caused became more widespread and less predictable." —*Observations of the Kami War*

R
Cunning Bandit // Azamuki, Treachery Incarnate

Cunning Bandit // Azamuki, Treachery Incarnate

Creature — Human Warrior

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.

2/2

1 R R
Cunning Bandit // Azamuki, Treachery Incarnate

Cunning Bandit // Azamuki, Treachery Incarnate

Legendary Creature — Spirit

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

5/2

First Volley

First Volley

Instant — Arcane

First Volley deals 1 damage to target creature and 1 damage to that creature's controller.

"We searched their bodies for signs of the blades that had killed them, but found nothing more than scorched flesh." —Tender-Hand, kitsune healer

1 R
Flames of the Blood Hand

Flames of the Blood Hand

Instant

Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.

Many ogres extracted blood oaths from the oni they summoned. Others simply extracted blood.

2 R
Frost Ogre

Frost Ogre

Creature — Ogre Warrior

Mountain ogres allowed blizzards to sheathe them in ice, both to reinforce their armor and to hide their pungent musk from potential prey.

5/3

3 R R
Frostling

Frostling

Creature — Spirit

Sacrifice Frostling: It deals 1 damage to target creature.

Its bite will take off more than a toe.

1/1

R
Fumiko the Lowblood

Fumiko the Lowblood

Legendary Creature — Human Samurai

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able.

3/2

2 R R
Genju of the Spires

Genju of the Spires

Enchantment — Aura

Enchant Mountain : Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

R
Goblin Cohort

Goblin Cohort

Creature — Goblin Warrior

Goblin Cohort can't attack unless you've cast a creature spell this turn.

Akki shells provided good protection when downhill charging became headlong tumbling.

2/2

R
Heartless Hidetsugu

Heartless Hidetsugu

Legendary Creature — Ogre Shaman

: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Hidetsugu held over a dozen oni in blood oath. At his touch, rocks scorched. At his word, cities burned.

4/3

3 R R
In the Web of War

In the Web of War

Enchantment

Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.

"In desperation, Konda sent warriors to parley with the ogre-magi. No one knows whether they were slaughtered at Shinka or if they even reached its bloodstained walls." —*Observations of the Kami War*

3 R R
Ire of Kaminari

Ire of Kaminari

Instant — Arcane

Ire of Kaminari deals damage to any target equal to the number of Arcane cards in your graveyard.

"Thunder broke the brittle silence over the Araba. A surge of raw energy lifted the soldier's body into the air and briefly, in the heart of the flash, he saw the face of a god." —*Great Battles of Kamigawa*

3 R
Ishi-Ishi, Akki Crackshot

Ishi-Ishi, Akki Crackshot

Legendary Creature — Goblin Warrior

Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player.

"Here fell Ishi-Ishi, King of the Flaming Pebbles, Scourge of the Mountain Kami, Lover of Goats. May his shell never burn." —Cave inscription

1/1

1 R
Kumano's Blessing

Kumano's Blessing

Enchantment — Aura

Flash Enchant creature If a creature dealt damage by enchanted creature this turn would die, exile it instead.

2 R
Mannichi, the Fevered Dream

Mannichi, the Fevered Dream

Legendary Creature — Spirit

: Switch each creature's power and toughness until end of turn.

"Early in his reign, Konda fell ill. His head burned with fever, and he saw visions of his future. In them, he saw a spirit-child, and, in that child's eyes, a way to make his empire last forever." —*The History of Kamigawa*

1/2

2 R
Ogre Recluse

Ogre Recluse

Creature — Ogre Warrior

Whenever a player casts a spell, tap Ogre Recluse.

"Those ogres who did not embrace oni worship were cast out, cursed, and forced into hermitage, waiting for the day the oni would come for them." —*The History of Kamigawa*

5/4

3 R
Overblaze

Overblaze

Instant — Arcane

Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3 R
Patron of the Akki

Patron of the Akki

Legendary Creature — Spirit

Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.) Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.

5/5

4 R R
Ronin Cliffrider

Ronin Cliffrider

Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.

2/2

3 R R
Shinka Gatekeeper

Shinka Gatekeeper

Creature — Ogre Warrior

Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.

"Understanding is not a virtue of the ogre. Do not seek to reason your way into Shinka Keep." —Kiku, Night's Flower

3/2

2 R
Sowing Salt

Sowing Salt

Sorcery

Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles.

2 R R
Torrent of Stone

Torrent of Stone

Instant — Arcane

Torrent of Stone deals 4 damage to target creature. Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3 R
Twist Allegiance

Twist Allegiance

Sorcery

You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.

6 R
Body of Jukai

Body of Jukai

Creature — Spirit

Trample Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.)

8/5

7 G G
Budoka Pupil // Ichiga, Who Topples Oaks

Budoka Pupil // Ichiga, Who Topples Oaks

Creature — Human Monk

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.

2/2

1 G G
Budoka Pupil // Ichiga, Who Topples Oaks

Budoka Pupil // Ichiga, Who Topples Oaks

Legendary Creature — Spirit

Trample Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.

4/3

Child of Thorns

Child of Thorns

Creature — Spirit

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

"The soratami scoff at the perils of Jukai, calling the forest an 'unruly garden.' Perhaps we should send them a rose such as this." —Dokai, Weaver of Life

1/1

G
Enshrined Memories

Enshrined Memories

Sorcery

Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

"The race is run in the mind before the first step is taken." —Dosan the Falling Leaf

X G
Forked-Branch Garami

Forked-Branch Garami

Creature — Spirit

Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)

4/4

3 G G
Genju of the Cedars

Genju of the Cedars

Enchantment — Aura

Enchant Forest : Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

G
Gnarled Mass

Gnarled Mass

Creature — Spirit

"On the fifty-seventh day of the Battle of Silk, the bell again tolled in hopes of summoning mortal aid. This time, a new breed of kami rose to answer its call." —*Great Battles of Kamigawa*

3/3

1 G G
Harbinger of Spring

Harbinger of Spring

Creature — Spirit

Protection from non-Spirit creatures Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

2/1

4 G
Isao, Enlightened Bushi

Isao, Enlightened Bushi

Legendary Creature — Human Samurai

This spell can't be countered. Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) : Regenerate target Samurai.

"I do not care if he claims no allegiance in this war. Find him, Takeno." —Lord Konda

2/1

2 G
Iwamori of the Open Fist

Iwamori of the Open Fist

Legendary Creature — Human Monk

Trample When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.

5/5

2 G G
Kodama of the Center Tree

Kodama of the Center Tree

Legendary Creature — Spirit

Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)

*/*

4 G
Lifegift

Lifegift

Enchantment

Whenever a land enters the battlefield, you may gain 1 life.

"Walk the world and you'll find your soul; search your soul and you'll discover the world." —Diary of Azusa

2 G
Lifespinner

Lifespinner

Creature — Spirit

, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.

"The husk splits like a madman's smile And mystery steps forth." —Snow-Fur, kitsune poet

3/3

3 G
Loam Dweller

Loam Dweller

Creature — Spirit

Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.

"You know its mood by the plants that spring up around it. When it is placid, fields of lilies flow in its wake; when it is angry, every stem has a thorn." —Isao, Enlightened Bushi

2/2

1 G
Mark of Sakiko

Mark of Sakiko

Enchantment — Aura

Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much . Until end of turn, you don't lose this mana as steps and phases end."

1 G
Matsu-Tribe Sniper

Matsu-Tribe Sniper

Creature — Snake Warrior Archer

: Matsu-Tribe Sniper deals 1 damage to target creature with flying. Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

1/1

1 G
Nourishing Shoal

Nourishing Shoal

Instant — Arcane

You may exile a green card with mana value X from your hand rather than pay this spell's mana cost. You gain X life.

X G G
Patron of the Orochi

Patron of the Orochi

Legendary Creature — Spirit

Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) : Untap all Forests and all green creatures. Activate only once each turn.

7/7

6 G G
Petalmane Baku

Petalmane Baku

Creature — Spirit

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. , Remove X ki counters from Petalmane Baku: Add X mana of any one color.

1/2

1 G
Roar of Jukai

Roar of Jukai

Instant — Arcane

If you control a Forest, each blocked creature gets +2/+2 until end of turn. Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

2 G
Sakiko, Mother of Summer

Sakiko, Mother of Summer

Legendary Creature — Snake Shaman

Whenever a creature you control deals combat damage to a player, add that much . Until end of turn, you don't lose this mana as steps and phases end.

3/3

4 G G
Sakura-Tribe Springcaller

Sakura-Tribe Springcaller

Creature — Snake Shaman

At the beginning of your upkeep, add . Until end of turn, you don't lose this mana as steps and phases end.

2/4

3 G
Scaled Hulk

Scaled Hulk

Creature — Spirit

Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.

"Say, what rhymes with 'run for your lives'?" —Ku-Ku, akki poet

4/4

5 G
Shizuko, Caller of Autumn

Shizuko, Caller of Autumn

Legendary Creature — Snake Shaman

At the beginning of each player's upkeep, that player adds . Until end of turn, they don't lose this mana as steps and phases end.

2/3

1 G G
Sosuke's Summons

Sosuke's Summons

Sorcery

Create two 1/1 green Snake creature tokens. Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.

2 G
Splinter

Splinter

Sorcery

Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles.

2 G G
Traproot Kami

Traproot Kami

Creature — Spirit

Defender; reach (This creature can block creatures with flying.) Traproot Kami's toughness is equal to the number of Forests on the battlefield.

0/*

G
Unchecked Growth

Unchecked Growth

Instant — Arcane

Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.

"That energy was once granted to growing things. Now the kami keep it for themselves, releasing it in sudden floods that overwhelm flesh and foliage alike." —Sakiko, Mother of Summer

2 G
Uproot

Uproot

Sorcery — Arcane

Put target land on top of its owner's library.

"We arrived at the battlefield too late. *Again*. Another error on your part, and you will have to answer to me personally." —General Takeno, letter to the imperial mapmaker

3 G
Vital Surge

Vital Surge

Instant — Arcane

You gain 3 life. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

1 G
Genju of the Realm

Genju of the Realm

Legendary Enchantment — Aura

Enchant land : Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

W U B R G
Baku Altar

Baku Altar

Artifact

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar. , , Remove a ki counter from Baku Altar: Create a 1/1 colorless Spirit creature token.

2
Blinding Powder

Blinding Powder

Artifact — Equipment

Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." Equip (: Attach to target creature you control. Equip only as a sorcery.)

1
Mirror Gallery

Mirror Gallery

Artifact

The "legend rule" doesn't apply.

Only in mirrors do heroes find their equal.

5
Neko-Te

Neko-Te

Artifact — Equipment

Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield. Whenever equipped creature deals damage to a player, that player loses 1 life. Equip

3
Orb of Dreams

Orb of Dreams

Artifact

Permanents enter the battlefield tapped.

"Behind the eyelids, a flickering flame. Beneath the dream, a flickering sorrow. Can peace find you in this sleep When all the world is tossed by war?" —Snow-Fur, kitsune poet

3
Ornate Kanzashi

Ornate Kanzashi

Artifact

, : Target opponent exiles the top card of their library. You may play that card this turn.

Masako was privy to a great many of Konda's deepest secrets, and her hair was always perfect.

5
Ronin Warclub

Ronin Warclub

Artifact — Equipment

Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. Equip (: Attach to target creature you control. Equip only as a sorcery.)

3
Shuko

Shuko

Artifact — Equipment

Equipped creature gets +1/+0. Equip (: Attach to target creature you control. Equip only as a sorcery.)

"One scratch on a wall meant safe passage, two that the target had already been raided, and three warned of a trap." —*Weaponry of Kamigawa*

1
Shuriken

Shuriken

Artifact — Equipment

Equipped creature has ", Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." Equip (: Attach to target creature you control. Equip only as a sorcery.)

1
Slumbering Tora

Slumbering Tora

Artifact

, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.

3
That Which Was Taken

That Which Was Taken

Legendary Artifact

, : Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it has indestructible.

"This god held prisoner in human hands has put all humanity in the hands of angry gods." —Masako the Humorless

5
Umezawa's Jitte

Umezawa's Jitte

Legendary Artifact — Equipment

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip

2
Gods' Eye, Gate to the Reikai

Gods' Eye, Gate to the Reikai

Legendary Land

: Add . When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.

Listen at its walls and you will hear the whispers of gods.

Tendo Ice Bridge

Tendo Ice Bridge

Land

Tendo Ice Bridge enters the battlefield with a charge counter on it. : Add . , Remove a charge counter from Tendo Ice Bridge: Add one mana of any color.