The Brothers' War Commander

Image Card Info Mana cost
Mishra, Eminent One

Mishra, Eminent One

Legendary Creature — Human Artificer

At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

5/4

2 U B R
Urza, Chief Artificer

Urza, Chief Artificer

Legendary Creature — Human Artificer

Affinity for artifact creatures (This spell costs less to cast for each artifact creature you control.) Artifact creatures you control have menace. At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

4/5

3 W U B
Tawnos, Solemn Survivor

Tawnos, Solemn Survivor

Legendary Creature — Human Artificer

, : Create a token that's a copy of up to one target artifact token you control. Mill two cards. , , Sacrifice two artifact tokens, Exile an artifact or creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an artifact in addition to its other types. Activate only as a sorcery.

1/3

1 U
Ashnod the Uncaring

Ashnod the Uncaring

Legendary Creature — Human Artificer

Deathtouch Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.)

1/4

2 U B R
Sanwell, Avenger Ace

Sanwell, Avenger Ace

Legendary Creature — Human Pilot

As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace. Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.

3/1

1 W
Scholar of New Horizons

Scholar of New Horizons

Creature — Human Scout

Scholar of New Horizons enters the battlefield with a +1/+1 counter on it. , Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.

1/1

1 W
Glint Raker

Glint Raker

Creature — Drake

Flying Glint Raker gets +X/+0, where X is the highest mana value among artifacts you control. Whenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.

1/3

3 U
March of Progress

March of Progress

Sorcery

Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it. Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

2 U
Terisiare's Devastation

Terisiare's Devastation

Sorcery

You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

In the end, the war had no winner.

X 2 B B
Wire Surgeons

Wire Surgeons

Creature — Human Artificer

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

6/5

4 B B
Wreck Hunter

Wreck Hunter

Creature — Human Artificer

Flash When Wreck Hunter enters the battlefield, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

2/2

B B
Blast-Furnace Hellkite

Blast-Furnace Hellkite

Creature — Dragon

Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.) Flying, double strike Creatures attacking your opponents have double strike.

5/5

7 R R
Farid, Enterprising Salvager

Farid, Enterprising Salvager

Legendary Creature — Human Soldier

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap. , Sacrifice an artifact: Choose one — • Put a +1/+1 counter on Farid. It gains menace until end of turn. • Goad target creature. • Discard a card, then draw a card.

3/3

2 R
Hexavus

Hexavus

Artifact Creature — Construct

Flying Hexavus enters the battlefield with six +1/+1 counters on it. , Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature. , Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus.

0/0

6
Kayla's Music Box

Kayla's Music Box

Legendary Artifact

, : Look at the top card of your library, then exile it face down. (You may look at it any time.) : Until end of turn, you may play cards you own exiled with Kayla's Music Box.

Kayla wondered if Urza's repair of the music box was a display of affection, or just of skill.

2
Machine God's Effigy

Machine God's Effigy

Artifact

You may have Machine God's Effigy enter the battlefield as a copy of any creature on the battlefield, except it's an artifact and it has ": Add ." (It's not a creature.) : Add .

Gix ensured his most loyal followers were the first to taste Phyrexian perfection.

4
Scavenged Brawler

Scavenged Brawler

Artifact Creature — Construct

Flying, vigilance, trample, lifelink , Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.

4/4

6
Smelting Vat

Smelting Vat

Artifact

, , Sacrifice another artifact: Reveal the top eight cards of your library. Put up to two noncreature artifact cards with total mana value less than or equal to the sacrificed artifact's mana value from among them onto the battlefield and the rest on the bottom of your library in a random order.

4
Thopter Shop

Thopter Shop

Artifact

Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn. , : Create a 1/1 colorless Thopter artifact creature token with flying.

Rushed repairs once sent a thopter back to combat with a mechanic's still-warm lunch in the gunner's seat.

3
Wondrous Crucible

Wondrous Crucible

Artifact

Permanents you control have ward . At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)

7
Disciple of Caelus Nin

Disciple of Caelus Nin

Creature — Human Wizard

When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in.

3/4

4 W
The Brothers' War

The Brothers' War

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two tapped Powerstone tokens. II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able. III — The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.

3 R
Sardian Avenger

Sardian Avenger

Creature — Goblin Warrior

First strike, trample Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

1/1

1 R
Rootpath Purifier

Rootpath Purifier

Creature — Elf Druid

Lands you control and land cards in your library are basic.

"Holiness is not found in a druid's words, or even the rituals of Titania's court. It is found here, in the mud, where Gaea bares her soul, unshackled by ceremony."

3/4

3 G
Titania, Nature's Force

Titania, Nature's Force

Legendary Creature — Elemental

You may play Forests from your graveyard. Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token. Whenever an Elemental you control dies, you may mill three cards.

6/6

4 G G
The Archimandrite

The Archimandrite

Legendary Creature — Human Advisor

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

0/5

2 U R W
Staff of Titania

Staff of Titania

Artifact — Equipment

Equipped creature gets +X/+X, where X is the number of Forests you control. Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) Equip

2
Urza's Workshop

Urza's Workshop

Land — Urza's

: Add . Metalcraft — : Add for each Urza's land you control. Activate only if you control three or more artifacts.

Urza eventually came to understand Tocasia's lessons on clarity of purpose. Perfection became his goal, and all other matters fell away in its pursuit.

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mishra, Eminent One

Mishra, Eminent One

Legendary Creature — Human Artificer

At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

5/4

2 U B R
Urza, Chief Artificer

Urza, Chief Artificer

Legendary Creature — Human Artificer

Affinity for artifact creatures (This spell costs less to cast for each artifact creature you control.) Artifact creatures you control have menace. At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

4/5

3 W U B
Disciple of Caelus Nin

Disciple of Caelus Nin

Creature — Human Wizard

When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in.

3/4

4 W
Tawnos, Solemn Survivor

Tawnos, Solemn Survivor

Legendary Creature — Human Artificer

, : Create a token that's a copy of up to one target artifact token you control. Mill two cards. , , Sacrifice two artifact tokens, Exile an artifact or creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an artifact in addition to its other types. Activate only as a sorcery.

1/3

1 U
Sardian Avenger

Sardian Avenger

Creature — Goblin Warrior

First strike, trample Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

1/1

1 R
Rootpath Purifier

Rootpath Purifier

Creature — Elf Druid

Lands you control and land cards in your library are basic.

3/4

3 G
Titania, Nature's Force

Titania, Nature's Force

Legendary Creature — Elemental

You may play Forests from your graveyard. Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token. Whenever an Elemental you control dies, you may mill three cards.

6/6

4 G G
The Archimandrite

The Archimandrite

Legendary Creature — Human Advisor

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

0/5

2 U R W
Ashnod the Uncaring

Ashnod the Uncaring

Legendary Creature — Human Artificer

Deathtouch Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.)

1/4

2 U B R
Mishra, Eminent One

Mishra, Eminent One

Legendary Creature — Human Artificer

At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

5/4

2 U B R
Urza, Chief Artificer

Urza, Chief Artificer

Legendary Creature — Human Artificer

Affinity for artifact creatures (This spell costs less to cast for each artifact creature you control.) Artifact creatures you control have menace. At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

4/5

3 W U B
Staff of Titania

Staff of Titania

Artifact — Equipment

Equipped creature gets +X/+X, where X is the number of Forests you control. Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) Equip

2
Urza's Workshop

Urza's Workshop

Land — Urza's

: Add . Metalcraft — : Add for each Urza's land you control. Activate only if you control three or more artifacts.

Urza eventually came to understand Tocasia's lessons on clarity of purpose. Perfection became his goal, and all other matters fell away in its pursuit.

Sanwell, Avenger Ace

Sanwell, Avenger Ace

Legendary Creature — Human Pilot

As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace. Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.

3/1

1 W
Scholar of New Horizons

Scholar of New Horizons

Creature — Human Scout

Scholar of New Horizons enters the battlefield with a +1/+1 counter on it. , Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.

1/1

1 W
Glint Raker

Glint Raker

Creature — Drake

Flying Glint Raker gets +X/+0, where X is the highest mana value among artifacts you control. Whenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.

1/3

3 U
March of Progress

March of Progress

Sorcery

Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it. Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

2 U
Terisiare's Devastation

Terisiare's Devastation

Sorcery

You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

X 2 B B
Wire Surgeons

Wire Surgeons

Creature — Human Artificer

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

6/5

4 B B
Wreck Hunter

Wreck Hunter

Creature — Human Artificer

Flash When Wreck Hunter enters the battlefield, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

2/2

B B
Blast-Furnace Hellkite

Blast-Furnace Hellkite

Creature — Dragon

Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.) Flying, double strike Creatures attacking your opponents have double strike.

5/5

7 R R
Farid, Enterprising Salvager

Farid, Enterprising Salvager

Legendary Creature — Human Soldier

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap. , Sacrifice an artifact: Choose one — • Put a +1/+1 counter on Farid. It gains menace until end of turn. • Goad target creature. • Discard a card, then draw a card.

3/3

2 R
Hexavus

Hexavus

Artifact Creature — Construct

Flying Hexavus enters the battlefield with six +1/+1 counters on it. , Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature. , Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus.

0/0

6
Kayla's Music Box

Kayla's Music Box

Legendary Artifact

, : Look at the top card of your library, then exile it face down. (You may look at it any time.) : Until end of turn, you may play cards you own exiled with Kayla's Music Box.

2
Machine God's Effigy

Machine God's Effigy

Artifact

You may have Machine God's Effigy enter the battlefield as a copy of any creature on the battlefield, except it's an artifact and it has ": Add ." (It's not a creature.) : Add .

4
Scavenged Brawler

Scavenged Brawler

Artifact Creature — Construct

Flying, vigilance, trample, lifelink , Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.

4/4

6
Smelting Vat

Smelting Vat

Artifact

, , Sacrifice another artifact: Reveal the top eight cards of your library. Put up to two noncreature artifact cards with total mana value less than or equal to the sacrificed artifact's mana value from among them onto the battlefield and the rest on the bottom of your library in a random order.

4
Thopter Shop

Thopter Shop

Artifact

Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn. , : Create a 1/1 colorless Thopter artifact creature token with flying.

3
Wondrous Crucible

Wondrous Crucible

Artifact

Permanents you control have ward . At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)

7
Angel of the Ruins

Angel of the Ruins

Artifact Creature — Angel

Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5/7

5 W W
Austere Command

Austere Command

Sorcery

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

4 W W
Bronze Guardian

Bronze Guardian

Artifact Creature — Golem

Double strike Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Other artifacts you control have ward . Bronze Guardian's power is equal to the number of artifacts you control.

*/5

4 W
Digsite Engineer

Digsite Engineer

Creature — Dwarf Artificer

Whenever you cast an artifact spell, you may pay . If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

"Dig over there, you bolthead!"

3/3

2 W
Indomitable Archangel

Indomitable Archangel

Creature — Angel

Flying Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)

"Every sword drawn to defend is an angelic blade, guided to justice by an angelic hand." —Auriok proverb

4/4

2 W W
Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

Legendary Creature — Elephant Artificer

Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn.

2/4

2 W
Phyrexian Rebirth

Phyrexian Rebirth

Sorcery

Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.

As long as one drop of the oil exists, the joyous work continues.

4 W W
Swords to Plowshares

Swords to Plowshares

Instant

Exile target creature. Its controller gains life equal to its power.

The smallest seed of regret can bloom into redemption.

W
Tempered Steel

Tempered Steel

Enchantment

Artifact creatures you control get +2/+2.

"Death shall prevail as long as our will falls to rust. May necessity anneal our resolve." —Ghalma the Shaper

1 W W
Teshar, Ancestor's Apostle

Teshar, Ancestor's Apostle

Legendary Creature — Bird Cleric

Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

"The Ancestor saved us for a purpose."

2/2

3 W
Unbreakable Formation

Unbreakable Formation

Instant

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

2 W
Urza's Ruinous Blast

Urza's Ruinous Blast

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.

Urza poured his love, his grief, and his hatred into the Sylex, and the Multiverse shook.

4 W
Bident of Thassa

Bident of Thassa

Legendary Enchantment Artifact

Whenever a creature you control deals combat damage to a player, you may draw a card. , : Creatures your opponents control attack this turn if able.

Only Kiora would dare steal the weapon of a god. Only Kiora could have succeeded.

2 U U
Emry, Lurker of the Loch

Emry, Lurker of the Loch

Legendary Creature — Merfolk Wizard

This spell costs less to cast for each artifact you control. When Emry, Lurker of the Loch enters the battlefield, mill four cards. : Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

1/2

2 U
Etherium Sculptor

Etherium Sculptor

Artifact Creature — Vedalken Artificer

Artifact spells you cast cost less to cast.

The greatest masters of the craft abandon tools altogether, shaping metal with hand and mind alone.

1/2

1 U
Ethersworn Adjudicator

Ethersworn Adjudicator

Artifact Creature — Vedalken Knight

Flying , : Destroy target creature or enchantment. : Untap Ethersworn Adjudicator.

Esper mages devised their weapons to be so devastating that war seemed unnecessary.

4/4

4 U
Fact or Fiction

Fact or Fiction

Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Try to pretend like you understand what's important."

3 U
Filigree Attendant

Filigree Attendant

Artifact Creature — Homunculus

Flying Filigree Attendant's power is equal to the number of artifacts you control.

"The perfect assistant is one that's responsive, dextrous, and capable of reaching all the high shelves." —Coruk, Esper artificer

*/3

2 U U
Master of Etherium

Master of Etherium

Artifact Creature — Vedalken Wizard

Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.

"Only a mind unfettered with the concerns of the flesh can see the world as it truly is."

*/*

2 U
Master Transmuter

Master Transmuter

Artifact Creature — Human Artificer

, , Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

"Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be."

1/2

3 U
Mnemonic Sphere

Mnemonic Sphere

Artifact

, Sacrifice Mnemonic Sphere: Draw two cards. Channel — , Discard Mnemonic Sphere: Draw a card.

"Let the Imperials search our laboratories. Will they think to look for secrets in a pretty bauble?" —Emire, director of the Saiba Futurists

1 U
Muzzio, Visionary Architect

Muzzio, Visionary Architect

Legendary Creature — Human Artificer

, : Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.

1/3

1 U U
One with the Machine

One with the Machine

Sorcery

Draw cards equal to the highest mana value among artifacts you control.

"When I grafted the Planar Bridge into myself, I felt my Planeswalker spark flare beyond my body. The Multiverse was my plaything. It felt . . . incredible." —Tezzeret

3 U
Padeem, Consul of Innovation

Padeem, Consul of Innovation

Legendary Creature — Vedalken Artificer

Artifacts you control have hexproof. At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.

"Impress me."

1/4

3 U
Preordain

Preordain

Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

U
Sai, Master Thopterist

Sai, Master Thopterist

Legendary Creature — Human Artificer

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. , Sacrifice two artifacts: Draw a card.

"Industry without artistry is just a fancy way to fill the junkyard."

1/4

2 U
Sharding Sphinx

Sharding Sphinx

Artifact Creature — Sphinx

Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.

Whether mechanical or biological, life finds a way to propagate itself.

4/4

4 U U
Shimmer Dragon

Shimmer Dragon

Creature — Dragon

Flying As long as you control four or more artifacts, Shimmer Dragon has hexproof. Tap two untapped artifacts you control: Draw a card.

The indigo dragon gladly traded a bit of its hoard for everlasting moonlight.

5/6

4 U U
Thirst for Knowledge

Thirst for Knowledge

Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

"Knowledge is the universal currency of the Multiverse. It is power. It is freedom. It is possibility itself."

2 U
Thopter Spy Network

Thopter Spy Network

Enchantment

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

2 U U
Thought Monitor

Thought Monitor

Artifact Creature — Construct

Affinity for artifacts Flying When Thought Monitor enters the battlefield, draw two cards.

It roams the skies over the Quicksilver Sea, alert for any hint of aberrant thought.

2/2

6 U
Thoughtcast

Thoughtcast

Sorcery

Affinity for artifacts (This spell costs less to cast for each artifact you control.) Draw two cards.

Vedalken eyes don't see the beauty in things. They see only what those things can teach.

4 U
Vedalken Humiliator

Vedalken Humiliator

Creature — Vedalken Wizard

Metalcraft — Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn.

"And who will stop me? You?"

3/4

3 U
Whirler Rogue

Whirler Rogue

Creature — Human Rogue Artificer

When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. Tap two untapped artifacts you control: Target creature can't be blocked this turn.

2/2

2 U U
Workshop Elders

Workshop Elders

Creature — Human Artificer

Artifact creatures you control have flying. At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

4/4

6 U
Armix, Filigree Thrasher

Armix, Filigree Thrasher

Legendary Artifact Creature — Golem

Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard. Partner (You can have two commanders if both have partner.)

3/2

2 B
Executioner's Capsule

Executioner's Capsule

Artifact

, , Sacrifice Executioner's Capsule: Destroy target nonblack creature.

There is always a moment of trepidation before opening a message capsule, for fear of the judgment that might be contained within.

B
Fain, the Broker

Fain, the Broker

Legendary Creature — Human Warlock

, Sacrifice a creature: Put two +1/+1 counters on target creature. , Remove a counter from a creature you control: Create a Treasure token. , Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. : Untap Fain, the Broker.

3/3

2 B
Feed the Swarm

Feed the Swarm

Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

"On vile wings and bloody wind, the swarm will rise." —Skyclave inscription

1 B
Geth, Lord of the Vault

Geth, Lord of the Vault

Legendary Creature — Phyrexian Zombie

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) : Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.

5/5

4 B B
Herald of Anguish

Herald of Anguish

Creature — Demon

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Flying At the beginning of your end step, each opponent discards a card. , Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

5/5

5 B B
Marionette Master

Marionette Master

Creature — Human Artificer

Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

1/3

4 B B
Noxious Gearhulk

Noxious Gearhulk

Artifact Creature — Construct

Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

5/4

4 B B
Abrade

Abrade

Instant

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

The desert is a voracious beast, devouring both flesh and stone.

1 R
Audacious Reshapers

Audacious Reshapers

Creature — Human Artificer

, Sacrifice an artifact: Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Audacious Reshapers deals damage to you equal to the number of cards revealed this way.

3/3

2 R
Blasphemous Act

Blasphemous Act

Sorcery

This spell costs less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything." —Thalia, Knight-Cathar

8 R
Chaos Warp

Chaos Warp

Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

2 R
Cursed Mirror

Cursed Mirror

Artifact

: Add . As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

2 R
Faithless Looting

Faithless Looting

Sorcery

Draw two cards, then discard two cards. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

R
Hellkite Igniter

Hellkite Igniter

Creature — Dragon

Flying, haste : Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

Its flight sets the sky itself on fire.

5/5

5 R R
Slobad, Goblin Tinkerer

Slobad, Goblin Tinkerer

Legendary Creature — Goblin Artificer

Sacrifice an artifact: Target artifact gains indestructible until end of turn.

"I used to joke that he had been exiled for being too smart. Now I know why he never laughed." —Glissa Sunseeker

1/2

1 R
Alela, Artful Provocateur

Alela, Artful Provocateur

Legendary Creature — Faerie Warlock

Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

2/3

1 W U B
Baleful Strix

Baleful Strix

Artifact Creature — Bird

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.

1/1

U B
Bedevil

Bedevil

Instant

Destroy target artifact, creature, or planeswalker.

"It's easy to get taken in by the spectacle, to enjoy a bit of naughty amusement. But make no mistake: the Cult of Rakdos is a danger." —Tajic

B B R
Brudiclad, Telchor Engineer

Brudiclad, Telchor Engineer

Legendary Artifact Creature — Phyrexian Artificer

Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.

4/4

4 U R
Chrome Courier

Chrome Courier

Artifact Creature — Thopter

Flying When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.

1/1

1 W U
Despark

Despark

Instant

Exile target permanent with mana value 4 or greater.

Liliana whispered to whatever consciousness Oketra and Bontu had left. "You are the gods. He is the usurper. You know what to do."

W B
Expressive Iteration

Expressive Iteration

Sorcery

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

Prismari students dance in the tension between passion and perfection.

U R
Jhoira, Weatherlight Captain

Jhoira, Weatherlight Captain

Legendary Creature — Human Artificer

Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)

As she took the wheel of the *Weatherlight* for the first time in a millennium, Jhoira knew she'd been right to restore the ship. Anything was possible now.

3/3

2 U R
Oni-Cult Anvil

Oni-Cult Anvil

Artifact

Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn. , Sacrifice an artifact: Oni-Cult Anvil deals 1 damage to each opponent. You gain 1 life.

B R
Sharuum the Hegemon

Sharuum the Hegemon

Legendary Artifact Creature — Sphinx

Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

To gain audience with the hegemon, one must bring a riddle she has not heard.

5/5

3 W U B
Silas Renn, Seeker Adept

Silas Renn, Seeker Adept

Legendary Artifact Creature — Human

Deathtouch Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. Partner (You can have two commanders if both have partner.)

2/2

1 U B
Sphinx's Revelation

Sphinx's Revelation

Instant

You gain X life and draw X cards.

"Our secrets lie in the desert beyond the Hekma. But finding them will not be your challenge; living with the knowledge will be." —Samut, to Basri

X W U U
Vindicate

Vindicate

Sorcery

Destroy target permanent.

"Show them the same mercy they showed to Kroog." —Gyvan, thopter pilot

1 W B
Arcane Signet

Arcane Signet

Artifact

: Add one mana of any color in your commander's color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

2
Azorius Signet

Azorius Signet

Artifact

, : Add .

The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change.

2
Chief of the Foundry

Chief of the Foundry

Artifact Creature — Construct

Other artifact creatures you control get +1/+1.

The foundries of Kaladesh run like clockwork under the supervision of their formidable overseers.

2/3

3
Commander's Sphere

Commander's Sphere

Artifact

: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

It harmonizes with the essence of its master.

3
Cranial Plating

Cranial Plating

Artifact — Equipment

Equipped creature gets +1/+0 for each artifact you control. : Attach Cranial Plating to target creature you control. Equip

2
Darksteel Juggernaut

Darksteel Juggernaut

Artifact Creature — Juggernaut

Indestructible Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. Darksteel Juggernaut attacks each combat if able.

*/*

5
Dimir Signet

Dimir Signet

Artifact

, : Add .

An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed.

2
Dreamstone Hedron

Dreamstone Hedron

Artifact

: Add . , , Sacrifice Dreamstone Hedron: Draw three cards.

Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.

6
Etched Champion

Etched Champion

Artifact Creature — Soldier

Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.

Its predecessors were etched with the wisdom of ancients; its own etchings bear warnings of a future fraught with war.

2/2

3
Fellwar Stone

Fellwar Stone

Artifact

: Add one mana of any color that a land an opponent controls could produce.

"What do you have that I cannot obtain?" —Mairsil, the Pretender

2
Hedron Archive

Hedron Archive

Artifact

: Add . , , Sacrifice Hedron Archive: Draw two cards.

"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned." "And how did that work out last time?" asked Jace.

4
Ichor Wellspring

Ichor Wellspring

Artifact

When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.

"Our glorious infection has taken hold." —Elesh Norn, Grand Cenobite

2
Idol of Oblivion

Idol of Oblivion

Artifact

: Draw a card. Activate only if you created a token this turn. , , Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.

"Arise, great one, and cleanse the world of our enemies!"

2
Liquimetal Torque

Liquimetal Torque

Artifact

: Add . : Target nonland permanent becomes an artifact in addition to its other types until end of turn.

"Weaponized jewelry has a long and respected history." —Ervos Trax

2
Lithoform Engine

Lithoform Engine

Legendary Artifact

, : Copy target activated or triggered ability you control. You may choose new targets for the copy. , : Copy target instant or sorcery spell you control. You may choose new targets for the copy. , : Copy target permanent spell you control. (The copy becomes a token.)

4
Metalwork Colossus

Metalwork Colossus

Artifact Creature — Construct

This spell costs less to cast, where X is the total mana value of noncreature artifacts you control. Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.

10/10

1 1
Mind Stone

Mind Stone

Artifact

: Add . , , Sacrifice Mind Stone: Draw a card.

"What is mana but possibility, an idea not yet given form?" —Jhoira, master artificer

2
Mirrorworks

Mirrorworks

Artifact

Whenever another nontoken artifact enters the battlefield under your control, you may pay . If you do, create a token that's a copy of that artifact.

The faces of Geth's corpse-dredgers are disturbingly similar.

5
Mycosynth Wellspring

Mycosynth Wellspring

Artifact

When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

The oil created the mycosynth. The mycosynth created New Phyrexia.

2
Myr Battlesphere

Myr Battlesphere

Artifact Creature — Myr Construct

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

4/7

7
Nihil Spellbomb

Nihil Spellbomb

Artifact

, Sacrifice Nihil Spellbomb: Exile target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

1
Oblivion Stone

Oblivion Stone

Artifact

, : Put a fate counter on target permanent. , , Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

3
Orzhov Signet

Orzhov Signet

Artifact

, : Add .

The sigil holds different meanings depending on its form and presentation. While some wear it as a sign of status, others wear it as a sign of debt.

2
Prophetic Prism

Prophetic Prism

Artifact

When Prophetic Prism enters the battlefield, draw a card. , : Add one mana of any color.

"The explorer who found it got a bad deal when he sold it. He merely got rich."

2
Rakdos Signet

Rakdos Signet

Artifact

, : Add .

Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.

2
Relic of Progenitus

Relic of Progenitus

Artifact

: Target player exiles a card from their graveyard. , Exile Relic of Progenitus: Exile all graveyards. Draw a card.

Elves believe the hydra-god Progenitus sleeps beneath Naya, feeding on forgotten magics.

1
Servo Schematic

Servo Schematic

Artifact

When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

The Consulate prizes innovation when it is dependable and replicable.

2
Skullclamp

Skullclamp

Artifact — Equipment

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip

The mind is a beautiful bounty encased in an annoying bone container.

1
Sol Ring

Sol Ring

Artifact

: Add .

Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.

1
Solemn Simulacrum

Solemn Simulacrum

Artifact Creature — Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

2/2

4
Spine of Ish Sah

Spine of Ish Sah

Artifact

When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

7
Steel Hellkite

Steel Hellkite

Artifact Creature — Dragon

Flying : Steel Hellkite gets +1/+0 until end of turn. : Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.

5/5

6
Steel Overseer

Steel Overseer

Artifact Creature — Construct

: Put a +1/+1 counter on each artifact creature you control.

"The world is already run by all manner of machines. One day, they'll remind us of that fact." —Sargis Haz, artificer

1/1

2
Strionic Resonator

Strionic Resonator

Artifact

, : Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Nobody knew what the relic did, only that it was growing louder.

2
Swiftfoot Boots

Swiftfoot Boots

Artifact — Equipment

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip

"There is great wisdom in rushing headlong into combat . . . if you're prepared." —Kenjek, captain of the Thousand Swords

2
Thought Vessel

Thought Vessel

Artifact

You have no maximum hand size. : Add .

Infinite possibilities contained in a finite space.

2
Thran Dynamo

Thran Dynamo

Artifact

: Add .

Urza's metathran children were conceived, birthed, and nurtured by an integrated system of machines.

4
Trading Post

Trading Post

Artifact

, , Discard a card: You gain 4 life. , , Pay 1 life: Create a 0/1 white Goat creature token. , , Sacrifice a creature: Return target artifact card from your graveyard to your hand. , , Sacrifice an artifact: Draw a card.

4
Traxos, Scourge of Kroog

Traxos, Scourge of Kroog

Legendary Artifact Creature — Construct

Trample Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)

7/7

4
Wayfarer's Bauble

Wayfarer's Bauble

Artifact

, , Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.

1
Ancient Den

Ancient Den

Artifact Land

: Add .

"Halcyon, the floating capital of the Thran. The once shining city in the clouds now lies ruined on the desert floor." —*Fall of the Thran*

Arcane Sanctum

Arcane Sanctum

Land

Arcane Sanctum enters the battlefield tapped. : Add , , or .

"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes." —Tullus of Palandius

Ash Barrens

Ash Barrens

Land

: Add . Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Azorius Chancery

Azorius Chancery

Land

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. : Add .

Bojuka Bog

Bojuka Bog

Land

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. : Add .

Buried Ruin

Buried Ruin

Land

: Add . , , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

History has buried its treasures deep.

Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.

Crumbling Necropolis

Crumbling Necropolis

Land

Crumbling Necropolis enters the battlefield tapped. : Add , , or .

It's said the spirits of the drowned dead hang their lights from the shattered figureheads.

Darksteel Citadel

Darksteel Citadel

Artifact Land

Indestructible : Add .

Structures built from darksteel yield to neither assault nor age.

Darkwater Catacombs

Darkwater Catacombs

Land

, : Add .

Murky Otarian tides hide the forgotten treacheries of the Phyrexian war.

Dimir Aqueduct

Dimir Aqueduct

Land

Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. : Add .

Drossforge Bridge

Drossforge Bridge

Artifact Land

Drossforge Bridge enters the battlefield tapped. Indestructible : Add or .

The path to ruin is forged in pain.

Evolving Wilds

Evolving Wilds

Land

, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Without the interfering hands of civilization, nature will always shape itself to its own needs.

Exotic Orchard

Exotic Orchard

Land

: Add one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them." —Pulan, Bant orchardist

Goldmire Bridge

Goldmire Bridge

Artifact Land

Goldmire Bridge enters the battlefield tapped. Indestructible : Add or .

The path to glory is forged in ambition.

Great Furnace

Great Furnace

Artifact Land

: Add .

"Molten blood runs through the ruins of the forge city of Phoenon, a still-beating heart whose body rotted centuries ago." —*Fall of the Thran*

Izzet Boilerworks

Izzet Boilerworks

Land

Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. : Add .

Mistvault Bridge

Mistvault Bridge

Artifact Land

Mistvault Bridge enters the battlefield tapped. Indestructible : Add or .

The path to knowledge is forged in hunger.

Myriad Landscape

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped. : Add . , , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Orzhov Basilica

Orzhov Basilica

Land

Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. : Add .

Path of Ancestry

Path of Ancestry

Land

Path of Ancestry enters the battlefield tapped. : Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Prairie Stream

Prairie Stream

Land — Plains Island

(: Add or .) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

Rakdos Carnarium

Rakdos Carnarium

Land

Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. : Add .

Razortide Bridge

Razortide Bridge

Artifact Land

Razortide Bridge enters the battlefield tapped. Indestructible : Add or .

The path to unity is forged in understanding.

Reliquary Tower

Reliquary Tower

Land

You have no maximum hand size. : Add .

Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.

River of Tears

River of Tears

Land

: Add . If you played a land this turn, add instead.

"The Westfolk wept, and their tears wore winding rivers into the cheek of the world." —Glem the Lonebard, "Origins of Kholon"

Seat of the Synod

Seat of the Synod

Artifact Land

: Add .

"Full of immense beauty and power, the falls at Orleason inspired the empire's greatest dreamers." —*Fall of the Thran*

Shadowblood Ridge

Shadowblood Ridge

Land

, : Add .

The carnage of conflicts long past still stains the Otarian soil.

Silverbluff Bridge

Silverbluff Bridge

Artifact Land

Silverbluff Bridge enters the battlefield tapped. Indestructible : Add or .

The path to genius is forged in creativity.

Skycloud Expanse

Skycloud Expanse

Land

, : Add .

Remote but always watching, the soaring city of Otawara moves over Kamigawa with a purpose that few understand.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

(: Add or .) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Spire of Industry

Spire of Industry

Land

: Add . , Pay 1 life: Add one mana of any color. Activate only if you control an artifact.

A beacon of prosperity to some, a shadow of oppression to others.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

(: Add or .) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Temple of Deceit

Temple of Deceit

Land

Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. : Add or .

Temple of Enlightenment

Temple of Enlightenment

Land

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. : Add or .

Temple of Epiphany

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. : Add or .

Temple of Malice

Temple of Malice

Land

Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. : Add or .

Temple of Silence

Temple of Silence

Land

Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. : Add or .

Terramorphic Expanse

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.

Vault of Whispers

Vault of Whispers

Artifact Land

: Add .

"Koilos, the Thran prison-city, built to house their outcasts and dissidents. It was that Phyrexia's influence first festered." —*Fall of the Thran*