The Brothers' War
Image | Card Info | Mana cost |
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Creature — Human Soldier Flying When Aeronaut Cavalry enters the battlefield, put a +1/+1 counter on another target Soldier you control. "The ground is where wars are waged, but the air is where they are won." —Harbin, vanguard aviator 3/4 |
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Creature — Human Cleric Flying When Airlift Chaplain enters the battlefield, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.) 1/1 |
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Creature — Human Soldier Flash Flying : Creatures you control get +1/+1 until end of turn. "It would be folly to fight a dragon engine head-on. Let's hit it from above." 1/2 |
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Instant Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake. The sylex's blast had razed the land, leaving behind only snow and sorrow. Urza stood alone in the sudden silence. |
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Instant Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life. "Automatons are fast, precise, and tireless, but they all share one weakness: predictability. Learn their patterns. Strike when they're vulnerable." —Horance, Urzan general |
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Instant Destroy target artifact or enchantment. "One down, several thousand more to go." |
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Creature — Human Artificer When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.") "Hello, beautiful." 3/2 |
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Enchantment Creatures you control get +1/+1. : Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once. The battlefield became so pockmarked with craters and trenches that casualties were regularly attributed to "fell in a hole." |
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Sorcery Choose two — • Create a 2/2 colorless Construct artifact creature token. • Put a +1/+1 counter on a creature you control. It gains double strike until end of turn. • Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. • You gain 2 life and scry 2. |
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Sorcery Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Anyone can destroy a continent. Few have the vision to rebuild one. |
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Sorcery Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life. She'll swing a blade all her life, but never again for war. |
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Legendary Creature — Human Artificer Vigilance When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment. : You and target opponent each draw a card. As a scholar, she saw the sylex not as a weapon, but as a key to the past. 2/1 |
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Legendary Creature — Human Artificer Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand. Urza and Mishra may have been Tocasia's most famous students, but Loran was the true heir to her legacy. 3/3 |
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Instant Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1. As Terisia City burned, Feldon pressed the sylex into Loran's hands and urged her to run. Hope ran with her. |
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Sorcery Create four 1/1 colorless Soldier artifact creature tokens. "I need an army, not a masterpiece. Accelerate output, whatever it takes." —Urza, notes to his engineers |
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Enchantment : Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn. "Remember, students, if it's glowing, humming, or whirring, don't touch it!" |
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Enchantment — Aura Flash Enchant creature When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0. |
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Legendary Creature — Human Soldier During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. 3/4 |
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Creature — Human Soldier Vigilance Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn. The cool, sleek automatons beside her mirrored her own iron resolve. 2/2 |
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Creature — Human Artificer When Powerstone Engineer dies, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") "Well there's your problem—resonance leak lowering output by thirty percent. I can patch that up." 2/1 |
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Enchantment — Aura Enchant creature When Prison Sentence enters the battlefield, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated. War prisoners were ineffective political pawns, as neither brother cared enough to trade for them. |
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Sorcery Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it. "Put your backs into it! If we don't lay claim to it, the Fallaji will!" |
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Creature — Human Soldier : Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. "Every name on this list is already a hero! Will you add your own to it?" 2/1 |
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Sorcery Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") "Throw the bodies out. They'll just weigh down the frame." —Rolf, Argivian mechanic |
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Creature — Human Soldier At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token. "Steady, recruit. We fight in the light of justice. We cast no shadow." 2/2 |
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Instant Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast. Teferi's body couldn't travel through time far enough, but with Kaya's help, his spirit could. |
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Enchantment When Static Net enters the battlefield, exile target nonland permanent an opponent controls until Static Net leaves the battlefield. When Static Net enters the battlefield, you gain 2 life and create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") |
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Creature — Human Soldier First strike , Exile Survivor of Korlis from your graveyard: Scry 2. At first, the merchant state of Korlis saw no need to involve itself in the conflict between Yotia and the Fallaji. Mishra's dragon engines changed that. 1/1 |
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Creature — Human Artificer Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. "She'll only fly once. Make it count!" 2/3 |
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Enchantment Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. "Your father was a dear friend to whom I owe much. He wanted me to look after you, to care for you should something happen to him." |
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Instant Draw a card, then you gain life equal to the number of cards in your hand. Terisia City at last opened its ivory towers to all who sought respite from the endless war. |
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Creature — Human Soldier As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control. "The Warlord thinks we've gone soft, does he? The Fist of Progress will prove him wrong!" 4/4 |
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Creature — Human Cleric Soldier Lifelink "Go, save as many as you can! The city walls may be rubble, but Kroog will live on in its people." —Queen Kayla bin-Kroog 1/4 |
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Artifact Creature — Assembly-Worker Prototype — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Vigilance , : Put a +1/+1 counter on target Assembly-Worker you control. 4/5 |
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Artifact Creature — Construct Prototype — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Double strike When Combat Thresher enters the battlefield, draw a card. 3/3 |
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Artifact Creature — Construct At the beginning of your end step, if you control two or more other creatures, draw a card. : Create a 1/1 colorless Soldier artifact creature token. Unearth "Hear that thud-clank, thud-clank? We're saved." —Ani, Urzan soldier 4/6 |
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Artifact Creature — Soldier When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/1 |
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Artifact Creature — Angel Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4 |
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Artifact Creature — Construct When Tocasia's Onulet leaves the battlefield, you gain 2 life. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4 |
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Legendary Artifact , , Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. When Urza's Sylex is put into exile from the battlefield, you may pay . If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. |
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Artifact — Equipment Equipped creature gets +2/+0. Equip Soldier Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Artifact Creature — Soldier Whenever Yotian Frontliner attacks, another target creature you control gets +1/+1 until end of turn. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1 |
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Creature — Human Soldier : Target Soldier gains flying until end of turn. "Today our blades remember Kroog! May the seven brass gods be with us!" 2/1 |
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Instant Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card. "Aha! This must be one of the ancient keys to... No, wait. It's just another puzzle toy." |
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Instant Choose one — • Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard. • Counter target activated or triggered ability. |
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Instant Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2. Before Kaya could pull Teferi's spirit back, the overloaded temporal anchor failed, and he was set adrift in the currents of time. |
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Legendary Creature — Human Artificer Advisor : Return target artifact you control to its owner's hand. , : Copy target artifact spell you control. (The copy becomes a token.) Alongside his wife, Hurkyl, Drafna built a legacy of scholarship that endured for millennia. 2/1 |
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Creature — Human Scout When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.) 0/3 |
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Instant Draw a card for each Island you control, then discard two cards. "Focus your mind. Do you hold a piece of the ocean or a thousand drops of rain?" —Hurkyl |
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Sorcery Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. The metal turned and blossomed with Saheeli's will, each filigreed twist bringing the temporal anchor closer to completion. |
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Legendary Creature — Human Wizard Advisor At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. 2/4 |
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Instant As long as it's not your turn, this spell costs more to cast. Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
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Sorcery Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) "Back to the ivory towers! This won't hold for long!" —Vayor, Third Path cryomancer |
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Creature — Human Wizard : Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library. "What you call magic, I call the power of memory." 2/5 |
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Creature — Bird Flash Flying When Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") 3/3 |
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Creature — Human Wizard Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept. "Every book is a doorway to enlightenment. Curiosity is your key." 3/3 |
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Instant This spell costs less to cast if you control an artifact creature. Return target nonland permanent to its owner's hand. The Warlord decreed that only someone who could move the statue would be strong enough to marry the princess. So Urza moved it. |
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Enchantment — Aura Enchant artifact When Mightstone's Animation enters the battlefield, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. |
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Enchantment — Aura Enchant artifact When Mightstone's Animation enters the battlefield, draw two cards, then discard a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. |
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Enchantment You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost. |
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Creature — Human Soldier : Retrieval Agent gets +1/-1 until end of turn. The humming tome burned his leather glove, nearly taking his hand along with it. Then a strange power coursed through him. 2/5 |
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Instant Counter target artifact or creature spell unless its controller pays . Mishra's army demanded the secrets of the Third Path. Hurkyl's followers graciously showed them. |
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Creature — Human Soldier Flying Whenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card. "Landing zone is clear. Activate and deploy!" 2/3 |
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Sorcery As an additional cost to cast this spell, sacrifice an artifact. Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.") As the glowing stone broke apart, so too did the last shred of the brothers' bond. |
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Instant As an additional cost to cast this spell, sacrifice an artifact. Create two tapped Powerstone tokens. Draw a card. |
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Instant Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") "The brothers are brilliant, but their quarreling will be the death of me." —Tocasia, journal entry |
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Enchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card." Though neither brother cared to admit it, flying the ancient thopter was their last happy moment together. |
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Legendary Planeswalker — Teferi Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. [0]: Draw a card. [−2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." [−12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. |
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Creature — Human Wizard : Draw two cards. As Mishra's army bore down on Terisia City, Corlo felt his focus, his patience, and his willpower twine together. With a deep breath, he plucked answers from the air. 2/3 |
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Creature — Human Artificer Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic. When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying. "You want me to install a seat belt? Please. You're lucky to get a seat!" 2/1 |
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Legendary Creature — Human Artificer Vigilance , : Draw a card, then discard a card. Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") 1/3 |
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Legendary Creature — Human Artificer , : Draw a card, then discard a card. Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") 1/3 |
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Instant Choose two — • Creatures you don't control get -2/-0 until end of turn. • Create a tapped Powerstone token. • Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." • Scry 1, then draw a card. |
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Instant Choose two — • Creatures you don't control get -3/-0 until end of turn. • Create two tapped Powerstone tokens. • Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." • Scry 2, then draw a card. |
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Instant Choose one — • Counter target spell. • Tap up to two target creatures. "As usual, my brother's maneuvers are brash and impulsive." —Urza |
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Enchantment — Aura Enchant artifact or creature When Weakstone's Subjugation enters the battlefield, you may pay . If you do, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. |
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Creature — Human Soldier Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) "The welds are weaker at the top." 2/2 |
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Creature — Human Soldier Flash Flying When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. 2/1 |
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Artifact Creature — Wizard Prototype — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost. 4/3 |
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Artifact Creature — Wall Defender Coastal Bulwark gets +2/+0 as long as you control an Island. , : Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 1/3 |
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Artifact Creature — Construct , Sacrifice Combat Courier: Draw a card. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1 |
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Artifact Creature — Dreadnought Prototype — 6/6 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Depth Charge Colossus doesn't untap during your untap step. : Untap Depth Charge Colossus. 9/9 |
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Artifact Creature — Shapeshifter Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) You may have Hulking Metamorph enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness. 7/7 |
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Artifact Creature — Thopter Prototype — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying When Spotter Thopter enters the battlefield, scry X, where X is its power. 4/5 |
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Artifact Creature — Construct Defender : Surge Engine loses defender and gains "This creature can't be blocked." : Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender. : Draw three cards. Activate only if Surge Engine is blue and only once. 3/2 |
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Legendary Artifact At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor. |
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Artifact Creature — Juggernaut Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 6/4 |
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Legendary Creature — Human Artificer Deathtouch Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. , Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token. 1/1 |
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Instant Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand." "Listen, Duck. Gix is everywhere, playing every side. Mishra won't listen . . . but perhaps Urza will." |
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Creature — Human Soldier , : Each opponent loses 2 life. This ability costs less to activate for each creature card in your graveyard. "Any more giant metal monsters want to try their luck? I'm just getting warmed up!" 1/4 |
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Creature — Insect Horror Flying When Carrion Locust enters the battlefield, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life. No honor. No glory. No leftovers. 2/1 |
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Sorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. "Most wise, most thoughtful, most powerful qadir," said the Gixian, "we offer whatever help we may give in your illustrious name." |
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Sorcery As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle. Gix pierced his disciples' minds and savored their experiences as he took in their knowledge. |
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Creature — Phyrexian Human When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle. "Machines feel no fear, no sorrow, no hunger—only glorious purpose, true and pure." 4/4 |
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Instant Target creature gets -2/-2 until end of turn. With a snap of metal like a strike of lightning, the tide of war shifted in Mishra's favor. |
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Sorcery Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards. Mishra's nightmares of Phyrexia rang with screams of agony and groans of twisted metal. The sounds stayed with him long after he awoke. |
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Sorcery Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token. Scurrying repair bots quietly turned the tide of many battles, patching damaged automatons back into fighting form. |
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Sorcery Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent. "Get the sylex to Urza at any cost. Tell him to fill it with memories of the land." —Ashnod, to Tawnos |
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Legendary Creature — Phyrexian Praetor Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. , Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs. 3/3 |
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Sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") "Show me all the delicious misery you've sown." |
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Sorcery Choose two — • Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn. • Destroy each creature with power 2 or less. • Return up to two creature cards from your graveyard to your hand. • Each opponent sacrifices a creature with the highest power among creatures they control. |
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Creature — Phyrexian Human Whenever you sacrifice another permanent, put a +1/+1 counter on Gixian Infiltrator. "Terisia City's fall is inevitable. My master's plan runs as sure and steady as the oil in my veins." 2/1 |
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Creature — Phyrexian Warlock Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life. When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield. To some, desecration. To Gix, decoration. 4/3 |
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Creature — Phyrexian Human Assassin At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on Gixian Skullflayer. "With every culling, we bring this world closer to *compleation*." 2/3 |
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Creature — Rat When Gnawing Vermin enters the battlefield, target player mills two cards. When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn. "Everyone warns about the sand and the food, but the rats are worse than both put together!" —Sanwell, letter to his family 1/1 |
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Instant Destroy target nonartifact creature. When Titania offered peace, Urza merely turned her down. Mishra made her people pay for the insult. |
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Sorcery Choose one — • You draw two cards and you lose 2 life. • Creatures your opponents control get -1/-1 until end of turn. Mishra was gone—all that remained was a machine wearing his face. |
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Creature — Phyrexian Horror Flying Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer. When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield. 1/3 |
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Instant Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life. |
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Creature — Human Soldier Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn. Her circus training proved surprisingly valuable on the battlefield. 3/2 |
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Creature — Shade If a creature an opponent controls would die, exile it instead. : Misery's Shadow gets +1/+1 until end of turn. In the ruins of Kroog, only anguish thrived. 2/2 |
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Instant Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card. "Well? What are you waiting for? Let's not keep the buzzards waiting." |
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Sorcery This spell costs less to cast if it targets a creature card with mana value 3 or less. Return target creature card from your graveyard to the battlefield. Dying for the cause is overrated. |
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Instant This spell costs less to cast for each creature card in your graveyard. Exile target creature or planeswalker. Tocasia's face haunted his vision. The explosion still rung in his ears. Mishra kept running and never once looked back. |
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Enchantment Whenever an opponent casts a spell, that player loses 5 life unless they discard a card. In Mishra's desperation to destroy his brother, he allowed Gix to destroy him instead. |
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Sorcery As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or planeswalker. "Move! When the powerstone blows, that behemoth will be nothing but a hole in the ground." —Ashnod, to Hajar |
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Creature — Mole Horror When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.) 2/3 |
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Enchantment Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control. Glacian built his automatons to last, and last they did, beyond even the Thran themselves. |
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Creature — Demon , , Sacrifice another creature or artifact: Draw a card. Urza and Mishra weren't the only denizens of Terisiare to covet the powerstones' energy. 2/2 |
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Creature — Beast Horror As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink. It can hear a panicked heartbeat from a thousand paces away. 4/5 |
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Artifact Creature — Construct Whenever Ashnod's Harvester attacks, exile target card from a graveyard. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/1 |
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Artifact Creature — Golem Clay Revenant enters the battlefield tapped. : Return Clay Revenant from your graveyard to your hand. Tawnos built his clay statues for durability, not knowing they'd keep fighting long after the war. 1/2 |
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Artifact — Equipment Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Artifact Creature — Construct Prototype — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Deathtouch Built to crush walls and wills in equal measure. 5/4 |
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Artifact Creature — Phyrexian Wurm Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Menace, lifelink Ward—Pay life equal to Phyrexian Fleshgorger's power. 7/5 |
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Artifact Creature — Zombie Razorlash Transmogrant can't block. : Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs less to activate if an opponent controls four or more nonbasic lands. 3/1 |
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Artifact Creature — Phyrexian Horror When Scrapwork Rager enters the battlefield, you draw a card and you lose 1 life. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2 |
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Artifact , , Sacrifice a creature: Add . , , Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery. "The human body—like any other machine—can be stripped for parts." —Ashnod |
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Artifact — Equipment Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip or Fallaji soldiers hated seeing loved ones' faces among the transmogrants. Ashnod devised a solution. |
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Enchantment : You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step. "You want it good, fast, or cheap? You can't have all three." |
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Enchantment When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards. , Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn. The peace summit proved the grudge between Urza and Mishra could end only in blood. |
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Sorcery Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less. The brothers' rivalry escalated into all-out enmity, and Tocasia paid the price. |
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Creature — Human Soldier When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token. "Funny," remarked Laga to his squad. "Mishra's lackeys wear luxurious silks in their gilded palaces, while we toil in the trenches eating stale bread." 3/1 |
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Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and ": This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. When enchanted creature dies, return Draconic Destiny to its owner's hand. |
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Creature — Dwarf Wizard Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3 |
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Sorcery Excavation Explosion deals 3 damage to any target. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") Urza's engineers could take weeks to dig out a powerstone. The goblins weren't so painstaking. |
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Instant Excavation Explosion deals 4 damage to target creature or planeswalker. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") |
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Sorcery Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control. As retaliation for the Warlord's ambush at the peace summit, Mishra leveled Yotia's capital city. |
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Creature — Human Soldier : Fallaji Chaindancer gains double strike until end of turn. She was eager to show the invading Yotians how she earned her nickname, "The Sandstorm of Tomakul." 2/4 |
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Legendary Creature — Human Artificer Haste Feldon, Ronom Excavator can't block. Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card. 2/2 |
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Creature — Dinosaur Beast Trample Players can't gain life. "Don't excavate too far into those canyons. I promised your parents I'd return you in one piece." —Tocasia 4/3 |
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Creature — Goblin Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn. Most goblins can light a fuse and run, but only the cleverest remember to drop the bomb. 1/2 |
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Creature — Lizard Menace When Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone. 2/2 |
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Enchantment If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. First the automatons reinforced depleted squads. Then they replaced them entirely. |
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Legendary Creature — Human Artificer Haste , , Discard a card: Draw a card. Whenever you discard one or more artifact cards, add . This ability triggers only once each turn. While Urza read books, Mishra learned to read the desert itself. 2/1 |
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Legendary Creature — Human Artificer , , Discard a card: Draw a card. Whenever you discard one or more artifact cards, add . This ability triggers only once each turn. 2/1 |
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Sorcery Choose two — • Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way. • This spell deals X damage to target creature. • This spell deals X damage to target planeswalker. • Target creature gets +X/+0 and gains haste until end of turn. |
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Enchantment — Aura Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block. Power radiated from the Weakstone, binding the dragon engine to Mishra's command. |
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Instant Choose one — • Create two 1/1 colorless Soldier artifact creature tokens. • Creatures you control get +2/+0 until end of turn. "Hah. Urza has underestimated my strength yet again." —Mishra |
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Creature — Human Monk Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) She focused her mind on the volcano's fury, and hers erupted in kind. 1/2 |
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Sorcery Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. In desperation, Pero called on his memory of a lightning storm that nearly killed his family. When he opened his eyes, only smoke and dust remained. |
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Sorcery Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard. |
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Creature — Minotaur , Sacrifice an artifact: Penregon Strongbull gets +1/+1 until end of turn and deals 1 damage to each opponent. His child-lifting act was second only to his cauldron-punting routine. 2/3 |
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Instant As an additional cost to cast this spell, sacrifice a creature. Pyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card. Only the quartermaster wept for their loss. |
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Sorcery This spell can't be countered. Destroy target artifact. If its mana value was 1 or less, draw a card. First one, then a second, then a third of the ivory towers fell to the invaders, who moved in a circle around the city like an apocalyptic clock. |
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Creature — Human Soldier Reach "Never track the roc itself with your eyes, for it will swoop with the sun at its back and blind you. Instead, track its shadow and, when it's almost upon you, heave your javelin upward with all your might." 3/1 |
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Creature — Minotaur Barbarian As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control. When Urza betrayed the Sardian dwarves, they called upon the might of their neighbors for aid. 0/4 |
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Sorcery Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") |
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Creature — Human Artificer When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.) 2/1 |
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Creature — Dragon Flying When Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target. : Tyrant of Kher Ridges gets +1/+0 until end of turn. In war, dragons don't see sides, just side dishes. 4/5 |
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Instant Unleash Shell deals 5 damage to target creature or planeswalker and 2 damage to that permanent's controller. The new cannon's destructive power more than made up for its unpredictable blast radius. |
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Enchantment At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") |
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Enchantment At the beginning of your upkeep, exile the top two cards of your library. Until your next end step, you may play one of those cards. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") |
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Instant Target creature gets +2/+0 and gains first strike and trample until end of turn. "I will trust desert steel in Fallaji hands over a soulless machine any day." —Hajar, Mishra's bodyguard |
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Artifact Creature — Construct Prototype — 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Haste While Urza's machines favored defense, Mishra built his to end the war quickly. 6/4 |
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Artifact Creature — Dragon Prototype — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying : Fallaji Dragon Engine gets +1/+0 until end of turn. 5/5 |
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Artifact Creature — Construct Menace At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay . Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 8/6 |
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Artifact Creature — Juggernaut Trample Mishra's Juggernaut attacks each combat if able. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/3 |
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Artifact , , Sacrifice Mishra's Research Desk: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Phyrexian Dragon Engine // Mishra, Lost to Phyrexia Artifact Creature — Phyrexian Dragon Double strike When Phyrexian Dragon Engine enters the battlefield from your graveyard, you may discard your hand. If you do, draw three cards. Unearth (Melds with Mishra, Claimed by Gix.) 2/2 |
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Legendary Artifact Creature — Phyrexian Artificer Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three — • Target opponent discards two cards. • Mishra deals 3 damage to any target. • Destroy target artifact or planeswalker. • Creatures you control gain menace and trample until end of turn. • Creatures you don't control get -1/-1 until end of turn. • Create two tapped Powerstone tokens. 9/9 |
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Artifact Creature — Dog When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1 |
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Artifact Creature — Construct Prototype — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Trample, haste When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it. 4/4 |
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Creature — Human Druid : Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature. "This metal belonged to Argoth before it was ripped from the ground. Now it belongs to Argoth again." 1/1 |
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Creature — Human Scout When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") "Nature adapts. So should we." 3/2 |
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Creature — Faerie Argothian Sprite can't be blocked by artifact creatures. : Put two +1/+1 counters on Argothian Sprite. "Make the exhaust vents smaller next time!" —Urza, notes to his engineers 2/2 |
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Enchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has trample. When Audacity is put into a graveyard from the battlefield, draw a card. Bravery outlives the brave. |
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Sorcery Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) "We expected the Argothians to stand their ground. We didn't expect the ground itself to stand." —Myrel, Shield of Argive |
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Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each Forest you control. Some armor is forged, some is forested. |
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Creature — Elemental When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.) 1/1 |
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Creature — Beast When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.) "That's odd. I don't remember seeing plans to dig a trench near here." —Lognell, Argivian scout 4/2 |
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Sorcery Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
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Creature — Elf Druid Soldier , Tap an untapped artifact or creature you control: Add one mana of any color. The endless grind of the Brothers' War had fouled Terisiare's land and blackened its skies. Argoth's defenders were determined to protect their isle from the same fate. 1/1 |
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Sorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) "You've let yourself grow old, and your light is dimming. Shall we talk one last time, or must I slay you now?" —Mishra, to Urza |
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Sorcery Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments. After a long hibernation, Argoth began slowly recovering from the ravages of war. |
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Sorcery Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.") Few relics excited Fallaji archaeologists more than Thran powerstones, which they called "eyes of the Old Ones." |
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Creature — Elf Shaman , , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle. "I call on both predators and protectors, for now is a season of war." 2/2 |
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Instant You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less. So thick was the fog on Argoth's shores that the brothers' forces passed within shouting distance of each other without realizing it. |
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Creature — Centaur Soldier Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card. "Even the leaves oppose your being here. What hope have you against nature's might?" 4/5 |
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Instant Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) When it came to fighting an army of trees, even Mishra's best generals were stumped. |
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Instant Target creature gets +3/+3 until end of turn. "Imagine being scared of pixies. Just smoosh them under your boot!" —Kerish, Urzan mechanist |
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Creature — Treefolk Druid Trample When Gnarlroot Pallbearer enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. The flames of war consumed most of Argoth's treefolk. Vengeance consumed the rest. 5/5 |
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Legendary Creature — Elf Druid Scout : Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card. Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it. 2/3 |
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Creature — Spider Reach, deathtouch When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library. To the spiders of Argoth, thopters were just bigger, crunchier flies. 2/3 |
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Creature — Beast When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. 4/4 |
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Creature — Human Soldier Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. The Fallaji quickly learned that the Kher Ridges held too many caves and valleys to be surveyed from the air alone. 3/3 |
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Creature — Human Artificer Scout Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. "This metal junk is ugly, but it's got its uses." 1/2 |
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Sorcery Exile target artifact, enchantment, or creature with flying. Gwenna stayed her hand only once, to save young Harbin's life—a mistake she would never repeat. |
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Instant Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types. While his master tried to surpass nature, Tawnos aimed to capture its beauty. |
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Creature — Wurm Teething Wurmlet has deathtouch as long as you control three or more artifacts. Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet. 1/1 |
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Titania, Voice of Gaea // Titania, Gaea Incarnate Legendary Creature — Elemental Reach Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life. At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate. 3/4 |
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Sorcery Choose two — • Exile target player's graveyard. You gain 1 life for each card exiled this way. • Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. • Create two 2/2 green Bear creature tokens. • Put two +1/+1 counters on each creature you control. |
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Creature — Human Soldier Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) In the Great Desert, one law is enforced over all others: water belongs to all. 3/1 |
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Instant Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.) Once the brothers discovered the pristine island of Argoth, the war came down to who could plunder it faster. |
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Artifact Creature — Golem Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When Boulderbranch Golem enters the battlefield, you gain life equal to its power. "Artifice is not the only form of creation." —Titania 6/5 |
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Artifact Creature — Golem Prototype — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) : Add an amount of equal to Cradle Clearcutter's power. A thousand years of growth, harvested in minutes. 3/6 |
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Artifact Creature — Insect When Haywire Mite dies, you gain 2 life. , Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. "They're easy enough to squish, but they're a pain to wash out of a workbench." —Tergel, goblin explosioneer 1/1 |
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Artifact Creature — Insect When Haywire Mite dies, you gain 3 life. , Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. 1/2 |
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Artifact Creature — Wurm Prototype — 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. 4/6 |
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Artifact , , Sacrifice Mask of the Jadecrafter: Create an X/X colorless Golem artifact creature token. Activate only as a sorcery. Unearth (: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Artifact Creature — Beast You may play lands from your graveyard. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/7 |
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Artifact Creature — Golem Prototype — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) , Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery. 5/5 |
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Artifact Creature — Construct Prototype — 3/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Reach, trample "You know those seedpods cluttering the eastern approach? I've got an idea . . . ." —Calle, Urzan sergeant 10/10 |
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Artifact Creature — Ape When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1 |
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Creature — Human Artificer When Arbalest Engineers enters the battlefield, choose one — • Arbalest Engineers deals 1 damage to any target. • Put a +1/+1 counter on target creature. It gains trample and haste until end of turn. • Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") 2/2 |
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Creature — Human Artificer Creatures you control have ": Add . This mana can't be spent to cast a nonartifact spell." Whenever you cast an artifact spell with mana value 6 or greater, draw a card. She always leads the charge. 3/4 |
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Creature — Elf Warlock : Add X mana of any one color, where X is the number of creature cards in your graveyard. Each fallen friend was a seed of regret, eager to blossom again in Gaea's name. 3/5 |
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Creature — Phyrexian Human Cleric When Evangel of Synthesis enters the battlefield, draw a card, then discard a card. As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace. "Forge the future in metal and oil!" 2/3 |
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Creature — Human Soldier First strike Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. "The Burnished Banner will show the Warlord that the Suwwardi Marches belong to the Fallaji!" 2/3 |
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Legendary Creature — Human Soldier Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn. "I've stood by Mishra's side from the beginning. I will not abandon him now." 3/3 |
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Legendary Creature — Human Soldier Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. "Yotia is my birthright, father. Let me fight for it." 3/2 |
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Creature — Human Soldier When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. Creatures you control with mana value 3 or less get +1/+0. History forgot her name but not her victories. 3/2 |
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Creature — Human Artificer When Junkyard Genius enters the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") , Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste. 2/2 |
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Sorcery Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. "For the love of the seven brass gods, it's a city of academics! How are they doing this?" —Sharaman, Urzan lieutenant |
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Mishra, Claimed by Gix // Mishra, Lost to Phyrexia Legendary Creature — Phyrexian Human Artificer Whenever you attack, each opponent loses X life and you gain X life, where X is the number of attacking creatures. If Mishra, Claimed by Gix and a creature named Phyrexian Dragon Engine are attacking, and you both own and control them, exile them, then meld them into Mishra, Lost to Phyrexia. It enters the battlefield tapped and attacking. 3/5 |
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Legendary Creature — Human Artificer Permanents you control have "Ward—Sacrifice a permanent." Each artifact card in your graveyard has unearth . (: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4 |
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Legendary Creature — Human Noble , : Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. 2/3 |
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Legendary Planeswalker — Saheeli [+1]: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. [−2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. [−4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost less to cast." |
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Legendary Planeswalker — Saheeli [+1]: Scry 2. If you control an artifact, draw a card. [−2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. [−4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost less to cast." |
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Creature — Wurm Trample Whenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") It felt the rumblings of war and uncoiled itself from the depths of the world. 7/6 |
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Creature — Spider Reach When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. 3/3 |
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Legendary Creature — Human Artificer Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.) "Don't thank me. Thank nature for its wondrous designs!" 3/5 |
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Creature — Human Monk Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token. "When all you have is a hammer, everything looks like a nail. I merely propose expanding our toolbox." 2/1 |
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Legendary Creature — Human Artificer Creatures you control have vigilance and ": Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) , Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery. 4/3 |
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Urza, Lord Protector // Urza, Planeswalker Legendary Creature — Human Artificer Artifact, instant, and sorcery spells you cast cost less to cast. : If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery. 2/4 |
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Legendary Creature — Human Artificer Artifact creatures you control get +2/+2. : Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types. The prince consort was happy to let Yotia's coffers fund his extravagant research. 2/3 |
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Creature — Human Artificer Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control. "I joined this war to protect my homeland, not to destroy someone else's." 1/1 |
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Creature — Human Soldier Other Soldiers you control get +1/+1. "Time for the Iron Alliance to remind the qadir's army how inhospitable the Sword Marches can be." 3/4 |
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Artifact Creature — Serpent When Bladecoil Serpent enters the battlefield, for each spent to cast it, draw a card. When Bladecoil Serpent enters the battlefield, for each spent to cast it, each opponent discards a card. When Bladecoil Serpent enters the battlefield, for each spent to cast it, it gets +1/+0 and gains trample and haste until end of turn. 5/4 |
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Artifact Creature — Construct Clay Champion enters the battlefield with three +1/+1 counters on it for each spent to cast it. When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each spent to cast Clay Champion, put a +1/+1 counter on each of them. 2/2 |
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Artifact — Equipment Equipped creature gets +1/+0 and has flying. Equip (: Attach to target creature you control. Equip only as a sorcery.) Volunteers rarely questioned why the airborne battalion always seemed to be recruiting. |
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Artifact Creature — Shapeshifter : Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste. Unable to settle on just one versatile being, Urza decided to create myriad adaptable machines. 5/5 |
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Artifact Creature — Construct Trample When you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. Unearth 8/8 |
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Artifact When Energy Refractor enters the battlefield, draw a card. : Add one mana of any color. "Raw energy contains infinite possibility." —Urza |
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Artifact Flash , , Sacrifice Goblin Firebomb: Destroy target permanent. "And if this works, Tawnos is gonna let us build the full-sized version!" —Tergel, goblin explosioneer |
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Artifact Flying Whenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue. : Levitating Statue becomes a 1/1 Construct artifact creature until end of turn. |
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Liberator, Urza's Battlethopter Legendary Artifact Creature — Thopter Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator. 1/2 |
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The Mightstone and Weakstone // Urza, Planeswalker Legendary Artifact — Powerstone When The Mightstone and Weakstone enters the battlefield, choose one — • Draw two cards. • Target creature gets -5/-5 until end of turn. : Add . This mana can't be spent to cast nonartifact spells. (Melds with Urza, Lord Protector.) |
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Legendary Planeswalker — Urza You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once. [+2]: Artifact, instant, and sorcery spells you cast this turn cost less to cast. You gain 2 life. [+1]: Draw two cards, then discard a card. [0]: Create two 1/1 colorless Soldier artifact creature tokens. [−3]: Exile target nonland permanent. [−10]: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents. |
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Artifact Creature — Assembly-Worker : You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead. Following his hunger for knowledge and power from the past, Urza starved Dominaria's future. 2/1 |
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Artifact When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types. After five thousand years, the nightmare returned. |
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Artifact Creature — Assembly-Worker : Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn. Mechanical workers toiled away, tirelessly fueling the impossible. 4/4 |
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Artifact Creature — Thopter Flying Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) From above, the brothers noticed strange glyphs etched into the desert sand. 2/1 |
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Artifact Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") |
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Artifact Creature — Soldier Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. 1/2 |
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Legendary Artifact , , Exile The Stasis Coffin: You gain protection from everything until your next turn. Tawnos built it to be absolutely impermeable to any force inside. Luckily it worked for any force outside as well. |
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Artifact Creature — Wizard Trample Steel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it. Reports differed on whether the figure was an automaton or a mage, mostly because few who saw it survived. 4/4 |
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Legendary Artifact , , Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery. |
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Artifact Creature — Construct When Stone Retrieval Unit enters the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") Automatons could be rebuilt. Powerstones could not. 2/3 |
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Artifact Creature — Construct Vigilance Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) When Su-Chi Cave Guard dies, add eight . Until end of turn, you don't lose this mana as steps and phases end. 8/8 |
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Artifact Flash When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn. , , Sacrifice Supply Drop: Draw a card. New armaments, fresh provisions, and best of all, dry socks. |
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Artifact Creature — Drake Flying, haste When Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library. Inspired by fishing raptors, Tawnos designed the drake's talons to seize prey with overwhelming speed and precision. 2/4 |
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Artifact Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay . If you do, draw a card. "Achieving perfection is simple. Watch, I'll do it twice." —Mishra |
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Artifact — Equipment Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Artifact Creature — Spider Reach When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token. : Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/4 |
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Artifact Creature — Spider Reach When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token. : Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 2/4 |
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Artifact Creature — Assembly-Worker Reach : Add . If you control creatures named Mine Worker and Power Plant Worker, add instead. Even Urza's most mundane creations shared his obsession with perfection. 1/3 |
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Argoth, Sanctum of Nature // Titania, Gaea Incarnate Land Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature. : Add . , : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery. (Melds with Titania, Voice of Gaea.) |
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Legendary Creature — Elemental Avatar Vigilance, reach, trample, haste Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control. When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped. : Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land. */* |
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Land : Add . : Add or . Battlefield Forge deals 1 damage to you. "As Terisiare's mines ran dry, scrap metal became increasingly plentiful." —*The Antiquities War* |
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Land Blast Zone enters the battlefield with a charge counter on it. : Add . , : Put X charge counters on Blast Zone. , , Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone. |
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Land : Add . : Add or . Brushland deals 1 damage to you. "Urza fortified every thirty miles on the path to Tomakul, creating a network of trenches the brothers would trade for decades." —*The Antiquities War* |
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Land : Add . , , Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle. |
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Land , Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. "There's a certain beauty in destruction. Some will consider this war a masterpiece." —Ashnod |
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Land As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. : Add or . , : Soldiers you control get +1/+1 until end of turn. |
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Land : Add . , : Add one mana of any color. , : Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") The Thran's machines were not dead after all, merely dormant . . . and waiting. |
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Land : Add . , : Add one mana of any color. , : Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") |
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Land : Add . : Add or . Llanowar Wastes deals 1 damage to you. "The sylex blast marked not only the end of the war, but the end of Dominaria as most knew it." —*The Antiquities War* |
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Land : Add . : Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. , : Target attacking Assembly-Worker gets +2/+2 until end of turn. |
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Land : Add . , : Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Sent by their noble parents to toughen up and learn something of the world's past, Urza and Mishra instead uncovered Terisiare's future. |
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Land : Add . : Add or . Underground River deals 1 damage to you. "The war polluted the land, turning what had once been fruitful fields into fetid morasses of mud and rusted corpses." —*The Antiquities War* |
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Basic Land — Plains (: Add .) |
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Basic Land — Plains (: Add .) |
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Basic Land — Island (: Add .) |
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Basic Land — Island (: Add .) |
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Basic Land — Swamp (: Add .) |
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Basic Land — Swamp (: Add .) |
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Basic Land — Mountain (: Add .) |
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Basic Land — Mountain (: Add .) |
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Basic Land — Forest (: Add .) |
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Basic Land — Forest (: Add .) |
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Basic Land — Plains (: Add .) |
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Basic Land — Plains (: Add .) |
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Basic Land — Island (: Add .) |
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Basic Land — Island (: Add .) |
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Basic Land — Swamp (: Add .) |
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Basic Land — Swamp (: Add .) |
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Basic Land — Mountain (: Add .) |
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Basic Land — Mountain (: Add .) |
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Basic Land — Forest (: Add .) |
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Basic Land — Forest (: Add .) |
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Creature — Dog Soldier Flash When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control. Prevent all damage that would be dealt to other attacking Soldiers you control. It brings the two things weary soldiers need most: medicine and morale. 3/3 |
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Creature — Human Artificer At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") : Draw a card and put a +1/+1 counter on Geology Enthusiast. 2/5 |
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Creature — Human Artificer Vigilance At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") : Draw a card and put a +1/+1 counter on Geology Enthusiast. 3/4 |
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Artifact Creature — Construct Menace Whenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/3 |
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Artifact Creature — Dragon Flying : Artifact creatures you control get +1/+0 until end of turn. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4 |
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Artifact Creature — Construct Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land. 8/8 |
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Legendary Planeswalker — Teferi Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. [0]: Draw a card. [−2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." [−12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. |
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Legendary Planeswalker — Saheeli [+1]: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. [−2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. [−4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost less to cast." |
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Legendary Creature — Human Artificer Permanents you control have "Ward—Sacrifice a permanent." Each artifact card in your graveyard has unearth . (: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) "With the Brotherhood of Gix whispering in his ear, Mishra's drive to prove himself was slowly twisted into an insatiable hunger for power." -*The Antiquities War* 4/4 |
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Legendary Creature — Human Artificer Artifact creatures you control get +2/+2. : Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types. "At heart, Urza was an inventor, not a warlord. Over time, the burdens of leadership left him as cold and calculating as his mechanical creations." —*The Antiquities War* 2/3 |
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Land : Add . : Add or . Battlefield Forge deals 1 damage to you. |
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Land : Add . : Add or . Brushland deals 1 damage to you. |
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Land : Add . : Add or . Llanowar Wastes deals 1 damage to you. |
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Land : Add . : Add or . Underground River deals 1 damage to you. |
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Enchantment Creatures you control get +1/+1. : Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once. |
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Sorcery Choose two — • Create a 2/2 colorless Construct artifact creature token. • Put a +1/+1 counter on a creature you control. It gains double strike until end of turn. • Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. • You gain 2 life and scry 2. |
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Sorcery Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. |
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Legendary Creature — Human Artificer Vigilance When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment. : You and target opponent each draw a card. 2/1 |
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Legendary Creature — Human Soldier During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. 3/4 |
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Creature — Human Soldier At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token. 2/2 |
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Instant Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast. |
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Enchantment Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. |
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Artifact Creature — Assembly-Worker Prototype — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Vigilance , : Put a +1/+1 counter on target Assembly-Worker you control. 4/5 |
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Artifact Creature — Construct At the beginning of your end step, if you control two or more other creatures, draw a card. : Create a 1/1 colorless Soldier artifact creature token. Unearth 4/6 |
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Artifact Creature — Angel Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4 |
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Legendary Artifact , , Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. When Urza's Sylex is put into exile from the battlefield, you may pay . If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. |
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Legendary Creature — Human Artificer Advisor : Return target artifact you control to its owner's hand. , : Copy target artifact spell you control. (The copy becomes a token.) 2/1 |
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Legendary Creature — Human Wizard Advisor At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. 2/4 |
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Instant As long as it's not your turn, this spell costs more to cast. Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
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Enchantment You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost. |
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Creature — Human Soldier Flying Whenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card. 2/3 |
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Instant Choose two — • Creatures you don't control get -2/-0 until end of turn. • Create a tapped Powerstone token. • Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." • Scry 1, then draw a card. |
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Artifact Creature — Wizard Prototype — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost. 4/3 |
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Artifact Creature — Construct Defender : Surge Engine loses defender and gains "This creature can't be blocked." : Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender. : Draw three cards. Activate only if Surge Engine is blue and only once. 3/2 |
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Legendary Artifact At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor. |
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Artifact Creature — Juggernaut Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 6/4 |
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Legendary Creature — Human Artificer Deathtouch Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. , Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token. 1/1 |
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Sorcery As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle. |
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Sorcery Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent. |
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Legendary Creature — Phyrexian Praetor Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. , Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs. 3/3 |
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Sorcery Choose two — • Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn. • Destroy each creature with power 2 or less. • Return up to two creature cards from your graveyard to your hand. • Each opponent sacrifices a creature with the highest power among creatures they control. |
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Creature — Phyrexian Warlock Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life. When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield. 4/3 |
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Instant Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life. |
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Creature — Shade If a creature an opponent controls would die, exile it instead. : Misery's Shadow gets +1/+1 until end of turn. 2/2 |
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Enchantment Whenever an opponent casts a spell, that player loses 5 life unless they discard a card. |
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Artifact Creature — Phyrexian Wurm Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Menace, lifelink Ward—Pay life equal to Phyrexian Fleshgorger's power. 7/5 |
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Artifact Creature — Zombie Razorlash Transmogrant can't block. : Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs less to activate if an opponent controls four or more nonbasic lands. 3/1 |
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Artifact — Equipment Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip or |
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Sorcery Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less. |
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Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and ": This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. When enchanted creature dies, return Draconic Destiny to its owner's hand. |
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Legendary Creature — Human Artificer Haste Feldon, Ronom Excavator can't block. Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card. 2/2 |
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Enchantment If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. |
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Sorcery Choose two — • Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way. • This spell deals X damage to target creature. • This spell deals X damage to target planeswalker. • Target creature gets +X/+0 and gains haste until end of turn. |
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Sorcery Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard. |
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Creature — Dragon Flying When Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target. : Tyrant of Kher Ridges gets +1/+0 until end of turn. 4/5 |
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Enchantment At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") |
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Artifact Creature — Construct Prototype — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Trample, haste When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it. 4/4 |
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Sorcery Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) |
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Sorcery Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments. |
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Creature — Elf Shaman , , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle. 2/2 |
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Legendary Creature — Elf Druid Scout : Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card. Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it. 2/3 |
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Creature — Wurm Teething Wurmlet has deathtouch as long as you control three or more artifacts. Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet. 1/1 |
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Sorcery Choose two — • Exile target player's graveyard. You gain 1 life for each card exiled this way. • Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. • Create two 2/2 green Bear creature tokens. • Put two +1/+1 counters on each creature you control. |
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Artifact Creature — Beast You may play lands from your graveyard. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/7 |
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Artifact Creature — Golem Prototype — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) , Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery. 5/5 |
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Artifact Creature — Ape When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1 |
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Creature — Elf Warlock : Add X mana of any one color, where X is the number of creature cards in your graveyard. 3/5 |
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Legendary Creature — Human Soldier Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn. 3/3 |
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Legendary Creature — Human Soldier Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. 3/2 |
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Sorcery Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. |
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Legendary Creature — Human Noble , : Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. 2/3 |
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Creature — Wurm Trample Whenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") 7/6 |
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Legendary Creature — Human Artificer Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.) 3/5 |
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Legendary Creature — Human Artificer Creatures you control have vigilance and ": Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) , Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery. 4/3 |
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Artifact Creature — Serpent When Bladecoil Serpent enters the battlefield, for each spent to cast it, draw a card. When Bladecoil Serpent enters the battlefield, for each spent to cast it, each opponent discards a card. When Bladecoil Serpent enters the battlefield, for each spent to cast it, it gets +1/+0 and gains trample and haste until end of turn. 5/4 |
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Artifact Creature — Construct Clay Champion enters the battlefield with three +1/+1 counters on it for each spent to cast it. When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each spent to cast Clay Champion, put a +1/+1 counter on each of them. 2/2 |
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Artifact Creature — Construct Trample When you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. Unearth 8/8 |
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Liberator, Urza's Battlethopter Legendary Artifact Creature — Thopter Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator. 1/2 |
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Artifact When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types. |
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Legendary Artifact , , Exile The Stasis Coffin: You gain protection from everything until your next turn. |
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Legendary Artifact , , Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery. |
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Artifact Creature — Spider Reach When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token. : Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/4 |
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Land Blast Zone enters the battlefield with a charge counter on it. : Add . , : Put X charge counters on Blast Zone. , , Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone. |
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Land As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. : Add or . , : Soldiers you control get +1/+1 until end of turn. |
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Land : Add . , : Add one mana of any color. , : Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") |
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Land : Add . : Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. , : Target attacking Assembly-Worker gets +2/+2 until end of turn. |
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Creature — Dog Soldier Flash When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control. Prevent all damage that would be dealt to other attacking Soldiers you control. 3/3 |
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Creature — Human Artificer At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") : Draw a card and put a +1/+1 counter on Geology Enthusiast. 2/5 |
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Artifact Creature — Construct Menace Whenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/3 |
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Artifact Creature — Dragon Flying : Artifact creatures you control get +1/+0 until end of turn. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4 |
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Artifact Creature — Construct Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land. 8/8 |
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Land : Add . : Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. , : Target attacking Assembly-Worker gets +2/+2 until end of turn. |
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Legendary Creature — Human Noble , : Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. 2/3 |
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Sorcery Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life. She'll swing a blade all her life, but never again for war. |
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Instant Draw a card for each Island you control, then discard two cards. "Focus your mind. Do you hold a piece of the ocean or a thousand drops of rain?" —Hurkyl |
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Sorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. "Most wise, most thoughtful, most powerful qadir," said the Gixian, "we offer whatever help we may give in your illustrious name." |
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Creature — Minotaur Barbarian As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control. When Urza betrayed the Sardian dwarves, they called upon the might of their neighbors for aid. 0/4 |
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Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each Forest you control. Some armor is forged, some is forested. |