Beatdown Box Set

Image Card Info Mana cost
Air Elemental

Air Elemental

Creature — Elemental

Flying

As insubstantial, and as powerful, as the wind that carries it.

4/4

3 U U
Blizzard Elemental

Blizzard Elemental

Creature — Elemental

Flying : Untap Blizzard Elemental.

Students who had seen Rayne argue with Urza were certain she had summoned it to make him seem warmer by comparison.

5/5

5 U U
Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

"I reeled from the blow, and then suddenly, I knew exactly what to do. Within moments victory was mine." —Gustha Ebbasdotter Kjeldoran royal mage

U
Cloud Djinn

Cloud Djinn

Creature — Djinn

Flying Cloud Djinn can block only creatures with flying.

As elusive as the footprint of a djinn —Suq'Ata expression

5/4

5 U
Cloud Elemental

Cloud Elemental

Creature — Elemental

Flying Cloud Elemental can block only creatures with flying.

"You know you've angered the gods when the clouds turn against you." —Sisay, Captain of the *Weatherlight*

2/3

2 U
Counterspell

Counterspell

Instant

Counter target spell.

U U
Fog Elemental

Fog Elemental

Creature — Elemental

Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat.

"I've seen fog so thick you could cut it, but none that could cut me." —Tahngarth of the *Weatherlight*

4/4

2 U
Gaseous Form

Gaseous Form

Enchantment — Aura

Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.

"It's hard to hurt anyone when you're as transparent as your motives." —Ertai, wizard adept

2 U
Giant Crab

Giant Crab

Creature — Crab

: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)

During the giant crabs' mating season, Skyshroud nights are filled with the clatter of their skirmishes.

3/3

4 U
Impulse

Impulse

Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

"Controlling time ensures you need never look impulsive again." —Teferi

1 U
Killer Whale

Killer Whale

Creature — Whale

: Killer Whale gains flying until end of turn.

Hunger is like the sea: deep, endless, and unforgiving.

3/5

3 U U
Leviathan

Leviathan

Creature — Leviathan

Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)

10/10

5 U U U U
Mahamoti Djinn

Mahamoti Djinn

Creature — Djinn

Flying (This creature can't be blocked except by creatures with flying or reach.)

Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.

5/6

4 U U
Power Sink

Power Sink

Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

X U
Snapping Drake

Snapping Drake

Creature — Drake

Flying (This creature can't be blocked except by creatures with flying or reach.)

Drakes claim to be dragons—until the dragons show up.

3/2

3 U
Tolarian Winds

Tolarian Winds

Instant

Discard all the cards in your hand, then draw that many cards.

Afterward, Tolaria's winds were like the whispers of lost wizards, calling for life.

1 U
Vigilant Drake

Vigilant Drake

Creature — Drake

Flying : Untap Vigilant Drake.

Awake and awing in the blink of an eye.

3/3

4 U
Wayward Soul

Wayward Soul

Creature — Spirit

Flying : Put Wayward Soul on top of its owner's library.

"no home no heart no hope" —Stronghold graffito

3/2

2 U U
Bone Harvest

Bone Harvest

Instant

Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep.

"Only fools believe they will face my armies but once." —Kaervek

2 B
Coercion

Coercion

Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

"There's very little that escapes me, Greven. And you will escape very little if you fail." —Volrath

2 B
Dark Ritual

Dark Ritual

Instant

Add .

B
Death Stroke

Death Stroke

Sorcery

Destroy target tapped creature.

For a sharp second, Selenia froze, and Crovax's blade found home, As the angel shattered like glass, Crovax felt his mind collapse—the curse had been fulfilled.

B B
Diabolic Edict

Diabolic Edict

Instant

Target player sacrifices a creature.

Greven *il*-Vec lifted Vhati off his feet. "The fall will give you time to think on your failure."

1 B
Drain Life

Drain Life

Sorcery

Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

X 1 B
Fallen Angel

Fallen Angel

Creature — Angel

Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

"Angels are simply extensions of truth upon the fabric of life—and there is far more dark than light." —Baron Sengir

3/3

3 B B
Feral Shadow

Feral Shadow

Creature — Nightstalker

Flying

"The nightstalkers are such a minor power in Urborg. Their sad eagerness to elevate themselves makes them willing tools in the plundering of little Femeref." —Kaervek

2/1

2 B
Gravedigger

Gravedigger

Creature — Zombie

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

A full coffin is like a full coffer—both are attractive to thieves.

2/2

3 B
Hollow Dogs

Hollow Dogs

Creature — Phyrexian Zombie Dog

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

A hollow dog is never empty. It is filled with thirst for the hunt.

3/3

4 B
Sengir Vampire

Sengir Vampire

Creature — Vampire

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

4/4

3 B B
Skittering Horror

Skittering Horror

Creature — Phyrexian Horror

When you cast a creature spell, sacrifice Skittering Horror.

"This monstrosity will do—for now." —Davvol, Evincar of Rath

4/3

2 B
Skittering Skirge

Skittering Skirge

Creature — Phyrexian Imp

Flying When you cast a creature spell, sacrifice Skittering Skirge.

The imps' warbling cries echo through Phyrexia's towers like those of mourning doves in a cathedral.

3/2

B B
Tar Pit Warrior

Tar Pit Warrior

Creature — Cyclops Warrior

When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.

"The cyclops shrugged off savage blows, but casual insults made him weep." —Azeworai, "The Cyclops who Couldn't"

3/4

2 B
Terror

Terror

Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

1 B
Balduvian Horde

Balduvian Horde

Creature — Human Barbarian

When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.

5/5

2 R R
Ball Lightning

Ball Lightning

Creature — Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning.

6/1

R R R
Bloodrock Cyclops

Bloodrock Cyclops

Creature — Cyclops

Bloodrock Cyclops attacks each combat if able.

"He's big an' dumb an' ready to fight. A lot like ol' Hornhead here." —Squee, goblin cabin hand, scouting report

3/3

2 R
Fireball

Fireball

Sorcery

This spell costs more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.

X R
Hulking Cyclops

Hulking Cyclops

Creature — Cyclops

Hulking Cyclops can't block.

Anyone can get around a cyclops, but few can stand in its way.

5/5

3 R R
Kird Ape

Kird Ape

Creature — Ape

Kird Ape gets +1/+2 as long as you control a Forest.

1/1

R
Lava Axe

Lava Axe

Sorcery

Lava Axe deals 5 damage to target player or planeswalker.

"Catch!"

4 R
Lightning Bolt

Lightning Bolt

Instant

Lightning Bolt deals 3 damage to any target.

R
Lowland Giant

Lowland Giant

Creature — Giant

"Faugh!" snorted Tahngarth. "Why would it make a meal of something like you?" Squee looked relieved. "No," he continued, "you'd make a much better toothpick."

4/3

2 R R
Raging Goblin

Raging Goblin

Creature — Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

1/1

R
Shivan Dragon

Shivan Dragon

Creature — Dragon

Flying (This creature can't be blocked except by creatures with flying or reach.) : Shivan Dragon gets +1/+0 until end of turn.

5/5

4 R R
Shock

Shock

Instant

Shock deals 2 damage to any target.

Lightning tethers souls to the world. —Kor saying

R
Sonic Burst

Sonic Burst

Instant

As an additional cost to cast this spell, discard a card at random. Sonic Burst deals 4 damage to any target.

Music scythes the savage beast.

1 R
Talruum Minotaur

Talruum Minotaur

Creature — Minotaur Berserker

Haste

Don't insult a Talruum unless your mount is swift. —Suq'Ata saying

3/3

2 R R
Thunderbolt

Thunderbolt

Instant

Choose one — • Thunderbolt deals 3 damage to target player or planeswalker. • Thunderbolt deals 4 damage to target creature with flying.

"Most wizards consider a thunderbolt to be a proper retort." —Ertai, wizard adept

1 R
Thundering Giant

Thundering Giant

Creature — Giant

Haste (This creature can attack and as soon as it comes under your control.)

The giant was felt a few seconds before he was seen.

4/3

3 R R
Viashino Warrior

Viashino Warrior

Creature — Viashino Warrior

"When traveling the Great Desert avoid wearing the scales of lizards, for the Viashino rule the sands and look poorly on the skinning of their cousins." —Zhalfirin Guide to the Desert

4/2

3 R
Crash of Rhinos

Crash of Rhinos

Creature — Rhino

Trample

Love is like a rhino, short-sighted and hasty; if it cannot find a way, it will make a way. —Femeref adage

8/4

6 G G
Crashing Boars

Crashing Boars

Creature — Boar

Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able.

Bores ruin a party. Boars are party to ruin.

4/4

3 G G
Deadly Insect

Deadly Insect

Creature — Insect

Shroud (This creature can't be the target of spells or abilities.)

With his newfound sense of self-importance, Squee set his sights on ever-bigger bugs.

6/1

4 G
Erhnam Djinn

Erhnam Djinn

Creature — Djinn

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

4/5

3 G
Fog

Fog

Instant

Prevent all combat damage that would be dealt this turn.

G
Force of Nature

Force of Nature

Creature — Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .

8/8

2 G G G G
Giant Growth

Giant Growth

Instant

Target creature gets +3/+3 until end of turn.

G
Llanowar Elves

Llanowar Elves

Creature — Elf Druid

: Add .

One bone broken for every twig snapped underfoot. —Llanowar penalty for trespassing

1/1

G
Plated Spider

Plated Spider

Creature — Spider

Reach (This creature can block creatures with flying.)

Most spiders wait patiently for their prey to arrive. Most spiders aren't forty feet tall.

4/4

4 G
Quirion Elves

Quirion Elves

Creature — Elf Druid

As Quirion Elves enters the battlefield, choose a color. : Add . : Add one mana of the chosen color.

1/1

1 G
Rampant Growth

Rampant Growth

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Rath forces plants from its surface as one presses whey from cheese.

1 G
Scaled Wurm

Scaled Wurm

Creature — Wurm

"Flourishing during the Ice Age, these wurms were the bane of all Kjeldorans. Their great size and ferocity made them the subject of countless nightmares—they embodied the worst of the Ice Age." —*Kjeldor: Ice Civilization*

7/6

7 G
Shambling Strider

Shambling Strider

Creature — Yeti

: Shambling Strider gets +1/-1 until end of turn.

Freyalise forbid that any stranger should wander into the striders' territory.

5/5

4 G G
Wild Growth

Wild Growth

Enchantment — Aura

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional .

G
Woolly Spider

Woolly Spider

Creature — Spider

Reach (This creature can block creatures with flying.) Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.

"We need not fear the forces of the air; I've yet to see a spider without an appetite." —Taaveti of Kelsinko, elvish hunter

2/3

1 G G
Yavimaya Wurm

Yavimaya Wurm

Creature — Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

When the gorilla playfully grabbed the wurm's tail, the wurm doubled back and playfully ate the gorilla's head.

6/4

4 G G
Diabolic Vision

Diabolic Vision

Sorcery

Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.

"I have seen the true path. I will not warm myself by the fire—I will become the flame." —Lim-Dûl, the Necromancer

U B
Segmented Wurm

Segmented Wurm

Creature — Wurm

Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.

"If only we could so easily leave behind those parts of ourselves that pain us." —Crovax

5/5

3 R G
Clockwork Avian

Clockwork Avian

Artifact Creature — Bird

Flying Clockwork Avian enters the battlefield with four +1/+0 counters on it. At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. , : Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate only during your upkeep.

0/4

5
Clockwork Beast

Clockwork Beast

Artifact Creature — Beast

Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. , : Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep.

0/4

6
Dwarven Ruins

Dwarven Ruins

Land

Dwarven Ruins enters the battlefield tapped. : Add . , Sacrifice Dwarven Ruins: Add .

Ebon Stronghold

Ebon Stronghold

Land

Ebon Stronghold enters the battlefield tapped. : Add . , Sacrifice Ebon Stronghold: Add .

Havenwood Battleground

Havenwood Battleground

Land

Havenwood Battleground enters the battlefield tapped. : Add . , Sacrifice Havenwood Battleground: Add .

Polluted Mire

Polluted Mire

Land

Polluted Mire enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Remote Isle

Remote Isle

Land

Remote Isle enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Slippery Karst

Slippery Karst

Land

Slippery Karst enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Smoldering Crater

Smoldering Crater

Land

Smoldering Crater enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Svyelunite Temple

Svyelunite Temple

Land

Svyelunite Temple enters the battlefield tapped. : Add . , Sacrifice Svyelunite Temple: Add .

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)