Commander 2021

Image Card Info Mana cost
Breena, the Demagogue

Breena, the Demagogue

Legendary Creature — Bird Warlock

Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.

1/3

1 W B
Felisa, Fang of Silverquill

Felisa, Fang of Silverquill

Legendary Creature — Vampire Wizard

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.

3/2

2 W B
Veyran, Voice of Duality

Veyran, Voice of Duality

Legendary Creature — Efreet Wizard

Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran, Voice of Duality gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

2/2

1 U R
Zaffai, Thunder Conductor

Zaffai, Thunder Conductor

Legendary Creature — Human Shaman

Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.

1/4

2 U R
Gyome, Master Chef

Gyome, Master Chef

Legendary Creature — Troll Warlock

Trample At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn. , Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.

5/3

2 B G
Willowdusk, Essence Seer

Willowdusk, Essence Seer

Legendary Creature — Dryad Druid

, : Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.

3/3

1 B G
Alibou, Ancient Witness

Alibou, Ancient Witness

Legendary Artifact Creature — Golem

Other artifact creatures you control have haste. Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.

4/5

3 R W
Osgir, the Reconstructor

Osgir, the Reconstructor

Legendary Creature — Giant Artificer

Vigilance , Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn. , , Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.

4/4

2 R W
Adrix and Nev, Twincasters

Adrix and Nev, Twincasters

Legendary Creature — Merfolk Wizard

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) If one or more tokens would be created under your control, twice that many of those tokens are created instead.

2/2

2 G U
Esix, Fractal Bloom

Esix, Fractal Bloom

Legendary Creature — Fractal

Flying The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix, Fractal Bloom and create that many tokens that are copies of that creature.

4/4

4 G U
Angel of the Ruins

Angel of the Ruins

Artifact Creature — Angel

Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5/7

5 W W
Archaeomancer's Map

Archaeomancer's Map

Artifact

When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

2 W
Bronze Guardian

Bronze Guardian

Artifact Creature — Golem

Double strike Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Other artifacts you control have ward . Bronze Guardian's power is equal to the number of artifacts you control.

*/5

4 W
Combat Calligrapher

Combat Calligrapher

Creature — Bird Cleric

Flying Inklings can't attack you or planeswalkers you control. Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

3/3

3 W
Digsite Engineer

Digsite Engineer

Creature — Dwarf Artificer

Whenever you cast an artifact spell, you may pay . If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

"Dig over there, you bolthead!"

3/3

2 W
Excavation Technique

Excavation Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Destroy target nonland permanent. Its controller creates two Treasure tokens.

"Stand back. This part gets messy."

3 W
Guardian Archon

Guardian Archon

Creature — Archon

Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.

5/5

4 W W
Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

Legendary Creature — Elephant Artificer

Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn.

2/4

2 W
Monologue Tax

Monologue Tax

Enchantment

Whenever an opponent casts their second spell each turn, you create a Treasure token.

"Your unsolicited words enrich us all. Please, continue." —Yold, professor of cryptorelicology

2 W
Nils, Discipline Enforcer

Nils, Discipline Enforcer

Legendary Creature — Human Cleric

At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays , where X is the number of counters on that creature.

2/2

2 W
Promise of Loyalty

Promise of Loyalty

Sorcery

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

"It's us against the world. Forever."

4 W
Scholarship Sponsor

Scholarship Sponsor

Creature — Human Advisor

When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.

3/3

3 W
Commander's Insight

Commander's Insight

Instant

Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.

No amount of solitary studying can replace a master's tutelage.

X U U U
Curiosity Crafter

Curiosity Crafter

Creature — Bird Wizard

Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.

3/3

3 U
Dazzling Sphinx

Dazzling Sphinx

Creature — Sphinx

Flying Whenever Dazzling Sphinx deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

4/5

3 U U
Deekah, Fractal Theorist

Deekah, Fractal Theorist

Legendary Creature — Human Wizard

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value. : Target creature token can't be blocked this turn.

3/3

4 U
Inspiring Refrain

Inspiring Refrain

Sorcery

Draw two cards. Exile Inspiring Refrain with three time counters on it. Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

4 U U
Muse Vortex

Muse Vortex

Sorcery

Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order.

X U U
Octavia, Living Thesis

Octavia, Living Thesis

Legendary Creature — Elemental Octopus

This spell costs less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.

8/8

8 U U
Perplexing Test

Perplexing Test

Instant

Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.

"Your proofs were a bit nontraditional, but effective nonetheless. Full marks."

3 U U
Replication Technique

Replication Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Create a token that's a copy of target permanent you control.

4 U
Sly Instigator

Sly Instigator

Creature — Human Wizard

, : Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

"Me? I'm just an innocent bystander!"

2/4

3 U
Spawning Kraken

Spawning Kraken

Creature — Kraken

Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.

"I never imagined I'd lay eyes on a creature that makes Gyruda look small and harmless!" —Lukka

6/6

5 U
Theoretical Duplication

Theoretical Duplication

Instant

Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.

"You made it asymmetrical just to annoy me, didn't you?" —Imbraham, Quandrix dean

2 U
Author of Shadows

Author of Shadows

Creature — Shade Warlock

When Author of Shadows enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

3/3

4 B
Blight Mound

Blight Mound

Enchantment

Attacking Pests you control get +1/+0 and have menace. Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Pests feed on carrion, mud, and one another.

2 B
Bold Plagiarist

Bold Plagiarist

Creature — Vampire Rogue

Flash Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on Bold Plagiarist.

"I know a good idea when I see one."

2/2

3 B
Cunning Rhetoric

Cunning Rhetoric

Enchantment

Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.

2 B
Essence Pulse

Essence Pulse

Sorcery

You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

"There is nothing so invigorating and stubbornly belligerent as the pure energy of life." —Valentin, Witherbloom dean

3 B
Fain, the Broker

Fain, the Broker

Legendary Creature — Human Warlock

, Sacrifice a creature: Put two +1/+1 counters on target creature. , Remove a counter from a creature you control: Create a Treasure token. , Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. : Untap Fain, the Broker.

3/3

2 B
Incarnation Technique

Incarnation Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Mill five cards, then return a creature card from your graveyard to the battlefield.

"Draw out your fear, but don't let it control you. You're in charge now."

4 B
Keen Duelist

Keen Duelist

Creature — Human Wizard

At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.

2/2

1 B
Marshland Bloodcaster

Marshland Bloodcaster

Creature — Vampire Warlock

Flying , : Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value.

Blood magic is more artery than science.

3/5

4 B
Stinging Study

Stinging Study

Instant

You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.

Silverquill first-years welcome discomfort in the classroom, knowing it will prepare them for the years ahead.

4 B
Tivash, Gloom Summoner

Tivash, Gloom Summoner

Legendary Creature — Human Warlock

Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.

4/4

4 B
Veinwitch Coven

Veinwitch Coven

Creature — Vampire Warlock

Menace Whenever you gain life, you may pay . If you do, return target creature card from your graveyard to your hand.

Some Strixhaven study groups are more welcoming than others.

3/3

2 B
Audacious Reshapers

Audacious Reshapers

Creature — Human Artificer

, Sacrifice an artifact: Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Audacious Reshapers deals damage to you equal to the number of cards revealed this way.

3/3

2 R
Battlemage's Bracers

Battlemage's Bracers

Artifact — Equipment

Equipped creature has haste. Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy. Equip

2 R
Creative Technique

Creative Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

4 R
Cursed Mirror

Cursed Mirror

Artifact

: Add . As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

2 R
Fiery Encore

Fiery Encore

Sorcery

Discard a card, then draw a card. When you discard a nonland card this way, Fiery Encore deals damage equal to that card's mana value to target creature or planeswalker. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

4 R
Inferno Project

Inferno Project

Creature — Elemental

Trample Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.

Art born from such raw emotion often takes on a life of its own.

0/0

6 R
Laelia, the Blade Reforged

Laelia, the Blade Reforged

Legendary Creature — Spirit Warrior

Haste Whenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

2/2

2 R
Radiant Performer

Radiant Performer

Creature — Human Wizard

Flash When Radiant Performer enters the battlefield, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.

2/2

3 R R
Rionya, Fire Dancer

Rionya, Fire Dancer

Legendary Creature — Human Wizard

At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.

3/4

3 R R
Rousing Refrain

Rousing Refrain

Sorcery

Add for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

3 R R
Ruin Grinder

Ruin Grinder

Artifact Creature — Construct

Menace When Ruin Grinder dies, each player may discard their hand and draw seven cards. Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

7/4

5 R
Surge to Victory

Surge to Victory

Sorcery

Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.

4 R R
Blossoming Bogbeast

Blossoming Bogbeast

Creature — Beast

Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.

As subtle as a bogbeast —Witherbloom expression meaning "crude and clumsy"

3/3

4 G
Ezzaroot Channeler

Ezzaroot Channeler

Creature — Treefolk Druid

Reach Creature spells you cast cost less to cast, where X is the amount of life you gained this turn. : You gain 2 life.

4/6

5 G
Fractal Harness

Fractal Harness

Artifact — Equipment

When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip

X 2 G
Guardian Augmenter

Guardian Augmenter

Creature — Troll Wizard

Flash Commander creatures you control get +2/+2. Commanders you control have hexproof.

After years of research, he finally unlocked the formula for a perfect punch.

2/2

2 G
Healing Technique

Healing Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.

3 G
Paradox Zone

Paradox Zone

Enchantment

Paradox Zone enters the battlefield with a growth counter on it. At the beginning of your end step, double the number of growth counters on Paradox Zone. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on Paradox Zone.

4 G
Pest Infestation

Pest Infestation

Sorcery

Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."

A thousand years of history undone by one juvenile prank.

X X G
Ruxa, Patient Professor

Ruxa, Patient Professor

Legendary Creature — Bear Druid

Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand. Creatures you control with no abilities get +1/+1. For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.

4/4

2 G G
Sequence Engine

Sequence Engine

Artifact

, : Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery.

"Reality, when broken down, is just math." —Deekah, professor of fractal theory

2 G
Sproutback Trudge

Sproutback Trudge

Creature — Fungus Beast

This spell costs less to cast, where X is the amount of life you gained this turn. Trample At the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.

9/7

7 G G
Trudge Garden

Trudge Garden

Enchantment

Whenever you gain life, you may pay . If you do, create a 4/4 green Fungus Beast creature token with trample.

"Sure, trudges smell like soggy death, but the mushrooms on their backs are the tastiest delicacy in Sedgemoor!" —Gyome, Witherbloom chef

2 G
Yedora, Grave Gardener

Yedora, Grave Gardener

Legendary Creature — Treefolk Druid

Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)

"Even in death, we never stop growing."

5/5

4 G
Inkshield

Inkshield

Instant

Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

Silverquill's elite know how to offer a scathing rebuttal without uttering a word.

3 W B
Oversimplify

Oversimplify

Sorcery

Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.

"A fine example of addition by subtraction." —Deekah, professor of fractal theory

3 G U
Reinterpret

Reinterpret

Instant

Counter target spell. You may cast a spell with an equal or lesser mana value from your hand without paying its mana cost.

"With just a little added flair, your work could be truly spectacular. Let me show you." —Nassari, Prismari dean

2 U R
Revival Experiment

Revival Experiment

Sorcery

For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.

What goes into the vivipods never quite matches what comes out.

4 B G
Wake the Past

Wake the Past

Sorcery

Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.

"Belong in a museum? I think we should let relics belong wherever they please!" —Quintorius, Lorehold mage-student

5 R W
Elementalist's Palette

Elementalist's Palette

Artifact

Whenever you cast a spell with in its mana cost, put two charge counters on Elementalist's Palette. : Add one mana of any color. : Add for each charge counter on Elementalist's Palette. Spend this mana only on costs that contain .

3
Geometric Nexus

Geometric Nexus

Artifact

Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value. , , Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.

2
Tempting Contract

Tempting Contract

Artifact

At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.

"Don't think of it as debt. Think of it as an investment in yourself." —Diriga, demon bursar

4
Triplicate Titan

Triplicate Titan

Artifact Creature — Golem

Flying, vigilance, trample When Triplicate Titan dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample.

9/9

9
Study Hall

Study Hall

Land

: Add . , : Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.

Witch's Clinic

Witch's Clinic

Land

: Add . , : Target commander gains lifelink until end of turn.

Students from other colleges are invited to visit Witherbloom's medical facilities. Not many do.

Desolation Twin

Desolation Twin

Creature — Eldrazi

When you cast this spell, create a 10/10 colorless Eldrazi creature token.

"With precise coordination and enough blood spilled, one can be driven off, even brought down. But two . . . that's a lot of blood." —Munda, ambush leader

10/10

1 0
Angel of Serenity

Angel of Serenity

Creature — Angel

Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

5/6

4 W W W
Boreas Charger

Boreas Charger

Creature — Pegasus

Flying When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.

2/1

2 W
Citadel Siege

Citadel Siege

Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

2 W W
Cleansing Nova

Cleansing Nova

Sorcery

Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.

In their final moments, the demons gazed upon grace in its purest form.

3 W W
Darksteel Mutation

Darksteel Mutation

Enchantment — Aura

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Infinitely powerless.

1 W
Dispatch

Dispatch

Instant

Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.

Venser wondered if it could still be called a teleportation spell if the destination is oblivion.

W
Dispeller's Capsule

Dispeller's Capsule

Artifact

, , Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.

"I find its symmetry pleasing. It rids our world of offensive refuse while disposing of itself." —Dolomarus, Proctor of the Clean

W
Duelist's Heritage

Duelist's Heritage

Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

The best techniques outlive their creators.

2 W
Elite Scaleguard

Elite Scaleguard

Creature — Human Soldier

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

2/3

4 W
Ghostly Prison

Ghostly Prison

Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

Though the spirits' bodies were ethereal, Agnur soon learned that their blades were quite solid—and razor-sharp.

2 W
Gideon, Champion of Justice

Gideon, Champion of Justice

Legendary Planeswalker — Gideon

[+1]: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. [0]: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. [−15]: Exile all other permanents.

2 W W
Hunted Lammasu

Hunted Lammasu

Creature — Lammasu

Flying When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.

The lammasu ruled the velds before the city grew. Now they roam Ravnica's skies, but their ancient enemies have not forgotten them.

5/5

2 W W
Knight of the White Orchid

Knight of the White Orchid

Creature — Human Knight

First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

2/2

W W
Martial Impetus

Martial Impetus

Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

2 W
Oblation

Oblation

Instant

The owner of target nonland permanent shuffles it into their library, then draws two cards.

"A richer people could give more but they could never give as much."

2 W
Oreskos Explorer

Oreskos Explorer

Creature — Cat Scout

When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.

2/2

1 W
Orzhov Advokist

Orzhov Advokist

Creature — Human Advisor

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.

The Orzhov care not for repentance, only repayment.

1/4

2 W
Return to Dust

Return to Dust

Instant

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Some timelines forever fray, branch, and intermingle. Others end abruptly.

2 W W
Rout

Rout

Sorcery

You may cast Rout as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.

"End this. What I seek is far greater." —Elesh Norn, Grand Cenobite

3 W W
Sanctum Gargoyle

Sanctum Gargoyle

Artifact Creature — Gargoyle

Flying When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage.

2/3

3 W
Selfless Squire

Selfless Squire

Creature — Human Soldier

Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

1/1

3 W
Soul Snare

Soul Snare

Enchantment

, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.

"Body and spirit are sworn enemies. They will take any excuse to be rid of each other." —Tariel, Reckoner of Souls

W
Stalking Leonin

Stalking Leonin

Creature — Cat Archer

When Stalking Leonin enters the battlefield, secretly choose an opponent. Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.

3/3

2 W
Sun Titan

Sun Titan

Creature — Giant

Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

A blazing sun that never sets.

6/6

4 W W
Sunscorch Regent

Sunscorch Regent

Creature — Dragon

Flying Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.

"We trust in the scalelords, bringers of justice that none can escape." —Urdnan, Dromoka warrior

4/3

3 W W
Together Forever

Together Forever

Enchantment

When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) : Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.

W W
Tragic Arrogance

Tragic Arrogance

Sorcery

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

The spear thrown by Kytheon's own hand was the weapon that felled his friends.

3 W W
Vow of Duty

Vow of Duty

Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

"I prefer loyalty to be a matter of respect, not of magic. But one does what one must." —Kaalia of the Vast

2 W
Windborn Muse

Windborn Muse

Creature — Spirit

Flying Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

"Her voice is justice, clear and relentless." —Akroma, angelic avenger

2/3

3 W
Zetalpa, Primal Dawn

Zetalpa, Primal Dawn

Legendary Creature — Elder Dinosaur

Flying, double strike, vigilance, trample, indestructible

The sky takes flight and the earth trembles.

4/8

6 W W
Aether Gale

Aether Gale

Sorcery

Return six target nonland permanents to their owners' hands.

The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it.

3 U U
Aetherspouts

Aetherspouts

Instant

For each attacking creature, its owner puts it on the top or bottom of their library.

"Don't worry, there's plenty for everyone." —Vickon, Eleventh Company battlemage

3 U U
Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

The mizzium-sphere array drove her mind deep into the thought field, where only the rarest motes of genius may be plucked.

U
Champion of Wits

Champion of Wits

Creature — Naga Wizard

When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)

2/1

2 U
Crafty Cutpurse

Crafty Cutpurse

Creature — Human Pirate

Flash When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead.

Possession is eleven-tenths of the pirate code.

2/2

3 U
Curse of the Swine

Curse of the Swine

Sorcery

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Another imminent battle subsided in busy snuffling and carefree rooting.

X U U
Dig Through Time

Dig Through Time

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

6 U U
Diluvian Primordial

Diluvian Primordial

Creature — Avatar

Flying When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.

5/5

5 U U
Living Lore

Living Lore

Creature — Avatar

As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard. Living Lore's power and toughness are each equal to the exiled card's mana value. Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

*/*

3 U
Metallurgic Summonings

Metallurgic Summonings

Enchantment

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. , Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.

3 U U
Mind's Desire

Mind's Desire

Sorcery

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

4 U U
Naru Meha, Master Wizard

Naru Meha, Master Wizard

Legendary Creature — Human Wizard

Flash When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. Other Wizards you control get +1/+1.

3/3

2 U U
Ponder

Ponder

Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Tomorrow belongs to those who prepare for it today.

U
Rapid Hybridization

Rapid Hybridization

Instant

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

"We've merged your life essence with that of several creatures at once. You're welcome." —Speaker Trifon

U
Reef Worm

Reef Worm

Creature — Worm

When Reef Worm dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.'"

0/1

3 U
Rite of Replication

Rite of Replication

Sorcery

Kicker (You may pay an additional as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

2 U U
Serum Visions

Serum Visions

Sorcery

Draw a card. Scry 2.

Serum was once derived from Mirrodin's blinkmoths, offering visions of inspiration. Now it is pulled from Phyrexian inkmoths, yielding visions of perfection.

U
Swarm Intelligence

Swarm Intelligence

Enchantment

Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.

The Locust God's children were numberless, relentlessly eating away every trace of the city's protection.

6 U
Talrand, Sky Summoner

Talrand, Sky Summoner

Legendary Creature — Merfolk Wizard

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

"The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?"

2/2

2 U U
Traumatic Visions

Traumatic Visions

Instant

Counter target spell. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

3 U U
Treasure Cruise

Treasure Cruise

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .) Draw three cards.

Countless delights drift on the surface while dark schemes run below.

7 U
Ambition's Cost

Ambition's Cost

Sorcery

You draw three cards and you lose 3 life.

"Conquering your first world is the hardest, after all. My power grew as I moved from world to world, taking anything that would make the next taking easier." —Ob Nixilis

3 B
Ancient Craving

Ancient Craving

Sorcery

You draw three cards and you lose 3 life.

Knowledge demands sacrifice.

3 B
Bloodthirsty Aerialist

Bloodthirsty Aerialist

Creature — Vampire Rogue

Flying Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.

A circus acrobat in life, she kills with such fluid grace that even her victims are awed by her performance.

2/3

1 B B
Bloodtracker

Bloodtracker

Creature — Vampire Wizard

Flying , Pay 2 life: Put a +1/+1 counter on Bloodtracker. When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.

"Flee all you like. The further you run the more firmly I feel your heartbeat."

2/2

3 B
Curse of Disturbance

Curse of Disturbance

Enchantment — Aura Curse

Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

Sounds of life beckon many a restless soul.

2 B
Damnable Pact

Damnable Pact

Sorcery

Target player draws X cards and loses X life.

"Silumgar's mind is a dark labyrinth, full of grim secrets and subtle traps." —Siara, the Dragon's Mouth

X B B
Deadly Tempest

Deadly Tempest

Sorcery

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

When the winds blow out of the abyss, death is the only harvest.

4 B B
Deathbringer Regent

Deathbringer Regent

Creature — Dragon

Flying When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

5/6

5 B B
Defiant Bloodlord

Defiant Bloodlord

Creature — Vampire

Flying Whenever you gain life, target opponent loses that much life.

"Despite their bravado, mortals are fragile. If Zendikar is to endure, its lords must save it." —Drana, Kalastria bloodchief

4/5

5 B B
Epicure of Blood

Epicure of Blood

Creature — Vampire

Whenever you gain life, each opponent loses 1 life.

"Fleshy, with just a hint of leather. A fine vintage."

4/4

4 B
Feed the Swarm

Feed the Swarm

Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

"On vile wings and bloody wind, the swarm will rise." —Skyclave inscription

1 B
Greed

Greed

Enchantment

, Pay 2 life: Draw a card.

What is a sliver of one's soul compared to unimaginable wealth?

3 B
Infernal Offering

Infernal Offering

Sorcery

Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards. Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from their graveyard to the battlefield.

4 B
Necropolis Regent

Necropolis Regent

Creature — Vampire

Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

"Jarad fancies himself king of the undercity, but he's merely king of rot."

6/5

3 B B B
Noxious Gearhulk

Noxious Gearhulk

Artifact Creature — Construct

Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

5/4

4 B B
Ob Nixilis Reignited

Ob Nixilis Reignited

Legendary Planeswalker — Nixilis

[+1]: You draw a card and you lose 1 life. [−3]: Destroy target creature. [−8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

3 B B
Parasitic Impetus

Parasitic Impetus

Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.

2 B
Reckless Spite

Reckless Spite

Instant

Destroy two target nonblack creatures. You lose 5 life.

"The end is justified in being mean. Or something like that."

1 B B
Sangromancer

Sangromancer

Creature — Vampire Shaman

Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.

3/3

2 B B
Sanguine Bond

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed." —Vradeen, vampire nocturnus

3 B B
Silversmote Ghoul

Silversmote Ghoul

Creature — Zombie Vampire

At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped. , Sacrifice Silversmote Ghoul: Draw a card.

Being trapped between two forms of unlife is a fate worse than mere death.

3/1

2 B
Suffer the Past

Suffer the Past

Instant

Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.

Ulamog's tentacles, their touch like burning ice, rummaged through his soul and stung his memories one by one.

X B
Taste of Death

Taste of Death

Sorcery

Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")

"Hone the knife and mourn the least. Three chimes to sound the sweet, grim feast." —Barrow witch incantation

4 B B
Vampire Nighthawk

Vampire Nighthawk

Creature — Vampire Shaman

Flying, deathtouch, lifelink

As they fought the Eldrazi, many vampires learned to live among humans. Others were unable to make the adjustment.

2/3

1 B B
Apex of Power

Apex of Power

Sorcery

Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color.

"As I desire, so it shall be." —Nicol Bolas

7 R R R
Blasphemous Act

Blasphemous Act

Sorcery

This spell costs less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything." —Thalia, Knight-Cathar

8 R
Brass's Bounty

Brass's Bounty

Sorcery

For each land you control, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

"Why squabble for trinkets when we could be living large off all this gold?" —Admiral Beckett Brass

6 R
Chain Reaction

Chain Reaction

Sorcery

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

"We train for the improbable, like lightning striking the same place twice, or striking everywhere at once." —Nundari, Sea Gate militia captain

2 R R
Charmbreaker Devils

Charmbreaker Devils

Creature — Devil

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

4/4

5 R
Combustible Gearhulk

Combustible Gearhulk

Artifact Creature — Construct

First strike When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.

6/6

4 R R
Daretti, Scrap Savant

Daretti, Scrap Savant

Legendary Planeswalker — Daretti

[+2]: Discard up to two cards, then draw that many cards. [−2]: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. [−10]: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." Daretti, Scrap Savant can be your commander.

3 R
Dualcaster Mage

Dualcaster Mage

Creature — Human Wizard

Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

"It has been my experience that disasters like to strike in pairs."

2/2

1 R R
Erratic Cyclops

Erratic Cyclops

Creature — Cyclops Shaman

Trample Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value.

"The League accepts no responsibility for former members and the damage they may cause." —Maree, Izzet chamberlain

0/8

3 R
Etali, Primal Storm

Etali, Primal Storm

Legendary Creature — Elder Dinosaur

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

The storm rages and the earth breaks.

6/6

4 R R
Faithless Looting

Faithless Looting

Sorcery

Draw two cards, then discard two cards. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

R
Feldon of the Third Path

Feldon of the Third Path

Legendary Creature — Human Artificer

, : Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

"She will come back to me."

2/3

1 R R
Fiery Fall

Fiery Fall

Instant

Fiery Fall deals 5 damage to target creature. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Jund feasts on the unprepared.

5 R
Hellkite Igniter

Hellkite Igniter

Creature — Dragon

Flying, haste : Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

Its flight sets the sky itself on fire.

5/5

5 R R
Hellkite Tyrant

Hellkite Tyrant

Creature — Dragon

Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

6/5

4 R R
Hoard-Smelter Dragon

Hoard-Smelter Dragon

Creature — Dragon

Flying : Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value.

He collects the precious metals, and then converts the rest to propellant.

5/5

4 R R
Humble Defector

Humble Defector

Creature — Human Rogue

: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.

"You were once Mardu, so your body and will are strong. Now we must train your mind." —Houn, Jeskai elder

2/1

1 R
Jaya Ballard

Jaya Ballard

Legendary Planeswalker — Jaya

[+1]: Add . Spend this mana only to cast instant or sorcery spells. [+1]: Discard up to three cards, then draw that many cards. [−8]: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."

2 R R R
Mana Geyser

Mana Geyser

Sorcery

Add for each tapped land your opponents control.

The Quicksilver Sea hissed and bubbled at the indignity. The Vulshok shaman just smiled.

3 R R
Pia Nalaar

Pia Nalaar

Legendary Creature — Human Artificer

When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. : Target artifact creature gets +1/+0 until end of turn. , Sacrifice an artifact: Target creature can't block this turn.

2/2

2 R
Quicksmith Genius

Quicksmith Genius

Creature — Human Artificer

Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card.

Quicksmiths are eager to jump from one project to the next, relying on flashes of inspiration rather than careful research.

3/2

2 R
Seething Song

Seething Song

Instant

Add .

Vulshok mana rituals echo the day when the red sun burst through Mirrodin's surface to take its place in the heavens.

2 R
Sunbird's Invocation

Sunbird's Invocation

Enchantment

Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.

5 R
Thopter Engineer

Thopter Engineer

Creature — Human Artificer

When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. Artifact creatures you control have haste. (They can attack and as soon as they come under your control.)

1/3

2 R
Volcanic Vision

Volcanic Vision

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.

5 R R
Wildfire Devils

Wildfire Devils

Creature — Devil

When Wildfire Devils enters the battlefield and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.

Devils sow grief and harvest glee.

4/2

3 R
Ageless Entity

Ageless Entity

Creature — Elemental

Whenever you gain life, put that many +1/+1 counters on Ageless Entity.

Tel-Jilad's sworn protectors are the trolls, yet more fearsome protectors were created by the Tangle itself.

4/4

3 G G
Arashi, the Sky Asunder

Arashi, the Sky Asunder

Legendary Creature — Spirit

, : Arashi, the Sky Asunder deals X damage to target creature with flying. Channel — , Discard Arashi: Arashi deals X damage to each creature with flying.

5/5

3 G G
Beast Within

Beast Within

Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

"Monsters dwell in every heart. We only think civilization tames them." ―Euphemia, Nexus watcher

2 G
Cultivate

Cultivate

Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

All seeds share a common bond, calling to each other across infinity.

2 G
Ezuri's Predation

Ezuri's Predation

Sorcery

For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.

"Those who do not submit will be consumed."

5 G G G
Forgotten Ancient

Forgotten Ancient

Creature — Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Its blood is life. Its body is growth.

0/3

3 G
Garruk, Primal Hunter

Garruk, Primal Hunter

Legendary Planeswalker — Garruk

[+1]: Create a 3/3 green Beast creature token. [−3]: Draw cards equal to the greatest power among creatures you control. [−6]: Create a 6/6 green Wurm creature token for each land you control.

2 G G G
Gift of Paradise

Gift of Paradise

Enchantment — Aura

Enchant land When Gift of Paradise enters the battlefield, you gain 3 life. Enchanted land has ": Add two mana of any one color."

2 G
Hornet Nest

Hornet Nest

Creature — Insect

Defender (This creature can't attack.) Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

0/2

2 G
Hornet Queen

Hornet Queen

Creature — Insect

Flying, deathtouch When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.

2/2

4 G G G
Hydra Broodmaster

Hydra Broodmaster

Creature — Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.

7/7

4 G G
Incubation Druid

Incubation Druid

Creature — Elf Druid

: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. : Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

0/2

1 G
Kazandu Tuskcaller

Kazandu Tuskcaller

Creature — Human Shaman

Level up (: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-5 1/1 : Create a 3/3 green Elephant creature token. LEVEL 6+ 1/1 : Create two 3/3 green Elephant creature tokens.

1/1

1 G
Kodama's Reach

Kodama's Reach

Sorcery — Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

"The land grows only where the kami will it." —Dosan the Falling Leaf

2 G
Krosan Grip

Krosan Grip

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough." —Zyd, Kamahlite druid

2 G
Managorger Hydra

Managorger Hydra

Creature — Hydra

Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

1/1

2 G
Nissa's Expedition

Nissa's Expedition

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

4 G
Nissa's Renewal

Nissa's Renewal

Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.

Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.

5 G
Pulse of Murasa

Pulse of Murasa

Instant

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

"Little flower twirl and bloom, arise from this your rocky tomb. Little warrior slash and brawl, be born again to free us all."

2 G
Rampaging Baloths

Rampaging Baloths

Creature — Beast

Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

"When the land is angry, so are they." —Nissa Revane

6/6

4 G G
Rampant Growth

Rampant Growth

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Nature grows solutions to its problems.

1 G
Return of the Wildspeaker

Return of the Wildspeaker

Instant

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

"The curse is broken."

4 G
Shamanic Revelation

Shamanic Revelation

Sorcery

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

First, whispers of ancient days. Then, visions of things to come.

3 G G
Terastodon

Terastodon

Creature — Elephant

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

9/9

6 G G
Verdant Sun's Avatar

Verdant Sun's Avatar

Creature — Dinosaur Avatar

Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

"Ixalli's fertile rays enliven us all. Each of us is a testament to the sun's strength and love." —Chitlati, Lightning Rider

5/5

5 G G
Biomass Mutation

Biomass Mutation

Instant

Creatures you control have base power and toughness X/X until end of turn.

"A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?" —Vorel of the Hull Clade

X G / U G / U
Boros Charm

Boros Charm

Instant

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

R W
Call the Skybreaker

Call the Skybreaker

Sorcery

Create a 5/5 blue and red Elemental creature token with flying. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It hears and answers every orison across Shadowmoor.

5 U / R U / R
Coiling Oracle

Coiling Oracle

Creature — Snake Elf Druid

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

1/1

G U
Crackling Drake

Crackling Drake

Creature — Drake

Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When Crackling Drake enters the battlefield, draw a card.

*/4

U U R R
Deathbringer Liege

Deathbringer Liege

Creature — Horror

Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped.

3/4

2 W / B W / B W / B
Debtors' Knell

Debtors' Knell

Enchantment

( can be paid with either or .) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.

One moment, conscious only of a sense of repose. The next moment, hearing the trudge of his own footsteps. He sighed and squinted into the glare ahead.

4 W / B W / B W / B
Epic Experiment

Epic Experiment

Sorcery

Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.

X U R
Gaze of Granite

Gaze of Granite

Sorcery

Destroy each nonland permanent with mana value X or less.

Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.

X B B G
Gluttonous Troll

Gluttonous Troll

Creature — Troll

Trample When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with ", , Sacrifice this artifact: You gain 3 life.") , Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.

3/3

2 B G
Incubation // Incongruity

Incubation // Incongruity

Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

G / U
Incubation // Incongruity

Incubation // Incongruity

Instant

Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.

1 G U
Jor Kadeen, the Prevailer

Jor Kadeen, the Prevailer

Legendary Creature — Human Warrior

First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.

"As long as my hand holds a blade, there's hope for a pure Mirrodin once again."

5/4

3 R W
Kaseto, Orochi Archmage

Kaseto, Orochi Archmage

Legendary Creature — Snake Wizard

: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.

"Our revered ancestor Seshiro gave us wisdom greater than poison and fangs."

2/2

1 G U
Leyline Prowler

Leyline Prowler

Creature — Nightmare Beast

Deathtouch, lifelink : Add one mana of any color.

It feeds on the dark energies that course through the deep world—and on any other creature lured by the leyline's pull.

2/3

1 B G
Magister of Worth

Magister of Worth

Creature — Angel

Flying Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

4/4

4 W B
Master Biomancer

Master Biomancer

Creature — Elf Wizard

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

"Nature is a wonderful engineer but works far too slowly for my tastes."

2/4

2 G U
Moldervine Reclamation

Moldervine Reclamation

Enchantment

Whenever a creature you control dies, you gain 1 life and draw a card.

"The heroes of the past nourish our spirits by their example—and nourish our crops by their decay." —Jeddeg, philosopher of graves

3 B G
Plaxcaster Frogling

Plaxcaster Frogling

Creature — Frog Mutant

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) : Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)

0/0

1 G U
Primal Empathy

Primal Empathy

Enchantment

At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.

"From this day forward, we confront this world together, lifting each other up."

1 G U
Sapling of Colfenor

Sapling of Colfenor

Legendary Creature — Treefolk Shaman

Indestructible Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

Her plans may yet bear fruit.

2/5

3 B / G B / G
Spitting Image

Spitting Image

Sorcery

Create a token that's a copy of target creature. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Spitting is the customary greeting between a creature and its magical impostor.

4 G / U G / U
Teysa, Envoy of Ghosts

Teysa, Envoy of Ghosts

Legendary Creature — Human Advisor

Vigilance, protection from creatures Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.

4/4

5 W B
Trygon Predator

Trygon Predator

Creature — Beast

Flying Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel.

2/3

1 G U
Utter End

Utter End

Instant

Exile target nonland permanent.

"I came seeking a challenge. All I found was you." —Zurgo, khan of the Mardu

2 W B
Alhammarret's Archive

Alhammarret's Archive

Legendary Artifact

If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

It contains the totality of Alhammarret's notes, theories, and ponderings.

5
Arcane Signet

Arcane Signet

Artifact

: Add one mana of any color in your commander's color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

2
Bloodthirsty Blade

Bloodthirsty Blade

Artifact — Equipment

Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) : Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.

The weapon wields the hand that holds it.

2
Boros Locket

Boros Locket

Artifact

: Add or . , , Sacrifice Boros Locket: Draw two cards.

"We pass these along to our fellow soldiers to recognize deeds of valor. It won't stay with you for long." —Alovnek, Boros guildmage

3
Bosh, Iron Golem

Bosh, Iron Golem

Legendary Artifact Creature — Golem

Trample , Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's mana value to any target.

As Glissa searches for the truth about Memnarch, Bosh searches to unearth the secrets of his past.

6/7

8
Burnished Hart

Burnished Hart

Artifact Creature — Elk

, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Forged by divine hands to wander mortal realms.

2/2

3
Commander's Sphere

Commander's Sphere

Artifact

: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

It harmonizes with the essence of its master.

3
Coveted Jewel

Coveted Jewel

Artifact

When Coveted Jewel enters the battlefield, draw three cards. : Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.

6
Druidic Satchel

Druidic Satchel

Artifact

, : Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

3
Duplicant

Duplicant

Artifact Creature — Shapeshifter

Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature. As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.

2/4

6
Elixir of Immortality

Elixir of Immortality

Artifact

, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

"Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect." —Baron Sengir

1
Hedron Archive

Hedron Archive

Artifact

: Add . , , Sacrifice Hedron Archive: Draw two cards.

"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned." "And how did that work out last time?" asked Jace.

4
Ichor Wellspring

Ichor Wellspring

Artifact

When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.

"Our glorious infection has taken hold." —Elesh Norn, Grand Cenobite

2
Idol of Oblivion

Idol of Oblivion

Artifact

: Draw a card. Activate only if you created a token this turn. , , Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.

"Arise, great one, and cleanse the world of our enemies!"

2
Izzet Signet

Izzet Signet

Artifact

, : Add .

The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.

2
Key to the City

Key to the City

Artifact

, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay . If you do, draw a card.

It would be unfortunate if the key fell into the wrong hands.

2
Loxodon Warhammer

Loxodon Warhammer

Artifact — Equipment

Equipped creature gets +3/+0 and has trample and lifelink. Equip

"A crafter must imbue her weapon with part of her soul—something the Phyrexians are incapable of doing." —Melira

3
Meteor Golem

Meteor Golem

Artifact Creature — Golem

When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.

The impact sent the soldiers scattering—then something came out of the crater.

3/3

7
Mind Stone

Mind Stone

Artifact

: Add . , , Sacrifice Mind Stone: Draw a card.

"What is mana but possibility, an idea not yet given form?" —Jhoira, master artificer

2
Mycosynth Wellspring

Mycosynth Wellspring

Artifact

When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

The oil created the mycosynth. The mycosynth created New Phyrexia.

2
Myr Battlesphere

Myr Battlesphere

Artifact Creature — Myr Construct

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

4/7

7
Orzhov Signet

Orzhov Signet

Artifact

, : Add .

The sigil holds different meanings depending on its form and presentation. While some wear it as a sign of status, others wear it as a sign of debt.

2
Paradise Plume

Paradise Plume

Artifact

As Paradise Plume enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may gain 1 life. : Add one mana of the chosen color.

A last wisp of paradise in a fallen world.

4
Pendant of Prosperity

Pendant of Prosperity

Artifact

Pendant of Prosperity enters the battlefield under the control of an opponent of your choice. , : Draw a card, then you may put a land card from your hand onto the battlefield. Pendant of Prosperity's owner draws a card, then that player may put a land card from their hand onto the battlefield.

3
Pilgrim's Eye

Pilgrim's Eye

Artifact Creature — Thopter

Flying When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

The kor send their thopter kites to see if the land is in a welcoming mood.

1/1

3
Pristine Talisman

Pristine Talisman

Artifact

: Add . You gain 1 life.

"Tools and artisans can be destroyed, but the act of creation is inviolate." —Elspeth Tirel

3
Pyromancer's Goggles

Pyromancer's Goggles

Legendary Artifact

: Add . When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.

"I hope to meet Jaya Ballard someday. I think we'd get along." —Chandra Nalaar

5
Scrap Trawler

Scrap Trawler

Artifact Creature — Construct

Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.

3/2

3
Sculpting Steel

Sculpting Steel

Artifact

You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

An artificer once dropped one in a vault full of coins. She has yet to find it.

3
Simic Signet

Simic Signet

Artifact

, : Add .

For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.

2
Sol Ring

Sol Ring

Artifact

: Add .

Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.

1
Solemn Simulacrum

Solemn Simulacrum

Artifact Creature — Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

2/2

4
Spectral Searchlight

Spectral Searchlight

Artifact

: Choose a player. That player adds one mana of any color they choose.

The first searchlights were given as gifts, symbols of cooperation, to the emissaries present at the signing of the Guildpact.

3
Steel Hellkite

Steel Hellkite

Artifact Creature — Dragon

Flying : Steel Hellkite gets +1/+0 until end of turn. : Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.

5/5

6
Steel Overseer

Steel Overseer

Artifact Creature — Construct

: Put a +1/+1 counter on each artifact creature you control.

"The world is already run by all manner of machines. One day, they'll remind us of that fact." —Sargis Haz, artificer

1/1

2
Sun Droplet

Sun Droplet

Artifact

Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.

2
Talisman of Creativity

Talisman of Creativity

Artifact

: Add . : Add or . Talisman of Creativity deals 1 damage to you.

"Good ideas don't take time. They take a lot of bad ideas first." —Ral Zarek

2
Talisman of Resilience

Talisman of Resilience

Artifact

: Add . : Add or . Talisman of Resilience deals 1 damage to you.

"The continual rise of the downtrodden is as inevitable as vines usurping a forest." —Vraska

2
Thousand-Year Elixir

Thousand-Year Elixir

Artifact

You may activate abilities of creatures you control as though those creatures had haste. , : Untap target creature.

Paradoxically, to tilt the massive jug for a sip, you'd need the energy of the giant's tonic.

3
Unstable Obelisk

Unstable Obelisk

Artifact

: Add . , , Sacrifice Unstable Obelisk: Destroy target permanent.

Its collapse is like the lashing out of a long-dead civilization that resents being forgotten.

3
Venser's Journal

Venser's Journal

Artifact

You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.

A Planeswalker's chronicle spans worlds and civilizations, each page a lifetime.

5
Victory Chimes

Victory Chimes

Artifact

Untap Victory Chimes during each other player's untap step. : A player of your choice adds .

The favored noisemaker of goblins ever since the wardens cracked down on explosives.

3
Well of Lost Dreams

Well of Lost Dreams

Artifact

Whenever you gain life, you may pay , where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Some say the knowledge lost during the Ritual of Rebuking is returned through the well's waters.

4
Ancient Den

Ancient Den

Artifact Land

: Add .

Taj-Nar, throne of Raksha Golden Cub, destined leader of the leonin prides.

Barren Moor

Barren Moor

Land

Barren Moor enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Battlefield Forge

Battlefield Forge

Land

: Add . : Add or . Battlefield Forge deals 1 damage to you.

Blighted Cataract

Blighted Cataract

Land

: Add . , , Sacrifice Blighted Cataract: Draw two cards.

Once, water ran here. Now only dust and ash fall from the clifftops.

Blighted Woodland

Blighted Woodland

Land

: Add . , , Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Bojuka Bog

Bojuka Bog

Land

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. : Add .

Boros Garrison

Boros Garrison

Land

Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. : Add .

Caves of Koilos

Caves of Koilos

Land

: Add . : Add or . Caves of Koilos deals 1 damage to you.

Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

"Approach my tower on bended knee or depart from it as ash upon the wind." —Gadwick, the Wizened

Darksteel Citadel

Darksteel Citadel

Artifact Land

Indestructible : Add .

Structures built from darksteel yield to neither assault nor age.

Desert of the Fervent

Desert of the Fervent

Land — Desert

Desert of the Fervent enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Desert of the Mindful

Desert of the Mindful

Land — Desert

Desert of the Mindful enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Exotic Orchard

Exotic Orchard

Land

: Add one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them." —Pulan, Bant orchardist

Forgotten Cave

Forgotten Cave

Land

Forgotten Cave enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Gingerbread Cabin

Gingerbread Cabin

Land — Forest

(: Add .) Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

Golgari Rot Farm

Golgari Rot Farm

Land

Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. : Add .

Great Furnace

Great Furnace

Artifact Land

: Add .

Kuldotha, wellspring of molten metal, temple of the goblin horde.

High Market

High Market

Land

: Add . , Sacrifice a creature: You gain 1 life.

If it can't be had here, it can't be had on any world.

Izzet Boilerworks

Izzet Boilerworks

Land

Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. : Add .

Jungle Hollow

Jungle Hollow

Land

Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. : Add or .

Llanowar Reborn

Llanowar Reborn

Land

Llanowar Reborn enters the battlefield tapped. : Add . Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

Llanowar Wastes

Llanowar Wastes

Land

: Add . : Add or . Llanowar Wastes deals 1 damage to you.

Lonely Sandbar

Lonely Sandbar

Land

Lonely Sandbar enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Lumbering Falls

Lumbering Falls

Land

Lumbering Falls enters the battlefield tapped. : Add or . : Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Mage-Ring Network

Mage-Ring Network

Land

: Add . , : Put a storage counter on Mage-Ring Network. , Remove any number of storage counters from Mage-Ring Network: Add for each storage counter removed this way.

Memorial to Genius

Memorial to Genius

Land

Memorial to Genius enters the battlefield tapped. : Add . , , Sacrifice Memorial to Genius: Draw two cards.

Mikokoro, Center of the Sea

Mikokoro, Center of the Sea

Legendary Land

: Add . , : Each player draws a card.

"Center of the Sea, Eye of the World, Shrine of Enlightenment. Seek it for answers. Seek it for healing. Seek it and return transformed." —Scroll fragment from the ruins of Minamo

Mosswort Bridge

Mosswort Bridge

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. : Add . , : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Myriad Landscape

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped. : Add . , , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Novijen, Heart of Progress

Novijen, Heart of Progress

Land

: Add . , : Put a +1/+1 counter on each creature that entered the battlefield this turn.

"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness." —Momir Vig

Opal Palace

Opal Palace

Land

: Add . , : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Oran-Rief, the Vastwood

Oran-Rief, the Vastwood

Land

Oran-Rief, the Vastwood enters the battlefield tapped. : Add . : Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Orzhov Basilica

Orzhov Basilica

Land

Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. : Add .

Phyrexia's Core

Phyrexia's Core

Land

: Add . , , Sacrifice an artifact: You gain 1 life.

"So even the heart of our world has succumbed." —Koth of the Hammer

Radiant Fountain

Radiant Fountain

Land

When Radiant Fountain enters the battlefield, you gain 2 life. : Add .

"All peoples treasure a place where the weary traveler may drink in peace." —Ajani Goldmane

Reliquary Tower

Reliquary Tower

Land

You have no maximum hand size. : Add .

Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.

Rogue's Passage

Rogue's Passage

Land

: Add . , : Target creature can't be blocked this turn.

Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.

Sapseep Forest

Sapseep Forest

Land — Forest

(: Add .) Sapseep Forest enters the battlefield tapped. , : You gain 1 life. Activate only if you control two or more green permanents.

Scavenger Grounds

Scavenger Grounds

Land — Desert

: Add . , , Sacrifice a Desert: Exile all graveyards.

When the last scrap of flesh is scoured away, the Curse of Wandering ends. Then the dead may sleep.

Secluded Steppe

Secluded Steppe

Land

Secluded Steppe enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Shivan Reef

Shivan Reef

Land

: Add . : Add or . Shivan Reef deals 1 damage to you.

Simic Growth Chamber

Simic Growth Chamber

Land

Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. : Add .

Slayers' Stronghold

Slayers' Stronghold

Land

: Add . , : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Its courtyards are lit during every hour of the day so that night may never fall within its walls.

Sunhome, Fortress of the Legion

Sunhome, Fortress of the Legion

Land

: Add . , : Target creature gains double strike until end of turn.

Sunhome—the stalwart shield, the towering sentinel, the seat of justice.

Tainted Field

Tainted Field

Land

: Add . : Add or . Activate only if you control a Swamp.

Tainted Wood

Tainted Wood

Land

: Add . : Add or . Activate only if you control a Swamp.

Temple of Epiphany

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. : Add or .

Temple of Malady

Temple of Malady

Land

Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. : Add or .

Temple of Mystery

Temple of Mystery

Land

Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. : Add or .

Temple of Silence

Temple of Silence

Land

Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. : Add or .

Temple of the False God

Temple of the False God

Land

: Add . Activate only if you control five or more lands.

Those who bring nothing to the temple take nothing away.

Temple of Triumph

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. : Add or .

Breena, the Demagogue

Breena, the Demagogue

Legendary Creature — Bird Warlock

Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.

1/3

1 W B
Felisa, Fang of Silverquill

Felisa, Fang of Silverquill

Legendary Creature — Vampire Wizard

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.

3/2

2 W B
Veyran, Voice of Duality

Veyran, Voice of Duality

Legendary Creature — Efreet Wizard

Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran, Voice of Duality gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

2/2

1 U R
Zaffai, Thunder Conductor

Zaffai, Thunder Conductor

Legendary Creature — Human Shaman

Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.

1/4

2 U R
Gyome, Master Chef

Gyome, Master Chef

Legendary Creature — Troll Warlock

Trample At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn. , Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.

5/3

2 B G
Willowdusk, Essence Seer

Willowdusk, Essence Seer

Legendary Creature — Dryad Druid

, : Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.

3/3

1 B G
Alibou, Ancient Witness

Alibou, Ancient Witness

Legendary Artifact Creature — Golem

Other artifact creatures you control have haste. Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.

4/5

3 R W
Osgir, the Reconstructor

Osgir, the Reconstructor

Legendary Creature — Giant Artificer

Vigilance , Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn. , , Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.

4/4

2 R W
Adrix and Nev, Twincasters

Adrix and Nev, Twincasters

Legendary Creature — Merfolk Wizard

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) If one or more tokens would be created under your control, twice that many of those tokens are created instead.

2/2

2 G U
Esix, Fractal Bloom

Esix, Fractal Bloom

Legendary Creature — Fractal

Flying The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix, Fractal Bloom and create that many tokens that are copies of that creature.

4/4

4 G U
Angel of the Ruins

Angel of the Ruins

Artifact Creature — Angel

Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5/7

5 W W
Archaeomancer's Map

Archaeomancer's Map

Artifact

When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

2 W
Bronze Guardian

Bronze Guardian

Artifact Creature — Golem

Double strike Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Other artifacts you control have ward . Bronze Guardian's power is equal to the number of artifacts you control.

*/5

4 W
Combat Calligrapher

Combat Calligrapher

Creature — Bird Cleric

Flying Inklings can't attack you or planeswalkers you control. Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

3/3

3 W
Digsite Engineer

Digsite Engineer

Creature — Dwarf Artificer

Whenever you cast an artifact spell, you may pay . If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

3/3

2 W
Excavation Technique

Excavation Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Destroy target nonland permanent. Its controller creates two Treasure tokens.

3 W
Guardian Archon

Guardian Archon

Creature — Archon

Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.

5/5

4 W W
Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

Legendary Creature — Elephant Artificer

Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn.

2/4

2 W
Monologue Tax

Monologue Tax

Enchantment

Whenever an opponent casts their second spell each turn, you create a Treasure token.

2 W
Nils, Discipline Enforcer

Nils, Discipline Enforcer

Legendary Creature — Human Cleric

At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays , where X is the number of counters on that creature.

2/2

2 W
Promise of Loyalty

Promise of Loyalty

Sorcery

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

4 W
Scholarship Sponsor

Scholarship Sponsor

Creature — Human Advisor

When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.

3/3

3 W
Commander's Insight

Commander's Insight

Instant

Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.

X U U U
Curiosity Crafter

Curiosity Crafter

Creature — Bird Wizard

Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.

3/3

3 U
Dazzling Sphinx

Dazzling Sphinx

Creature — Sphinx

Flying Whenever Dazzling Sphinx deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

4/5

3 U U
Deekah, Fractal Theorist

Deekah, Fractal Theorist

Legendary Creature — Human Wizard

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value. : Target creature token can't be blocked this turn.

3/3

4 U
Inspiring Refrain

Inspiring Refrain

Sorcery

Draw two cards. Exile Inspiring Refrain with three time counters on it. Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

4 U U
Muse Vortex

Muse Vortex

Sorcery

Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order.

X U U
Octavia, Living Thesis

Octavia, Living Thesis

Legendary Creature — Elemental Octopus

This spell costs less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.

8/8

8 U U
Perplexing Test

Perplexing Test

Instant

Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.

3 U U
Replication Technique

Replication Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Create a token that's a copy of target permanent you control.

4 U
Sly Instigator

Sly Instigator

Creature — Human Wizard

, : Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

2/4

3 U
Spawning Kraken

Spawning Kraken

Creature — Kraken

Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.

6/6

5 U
Theoretical Duplication

Theoretical Duplication

Instant

Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.

2 U
Author of Shadows

Author of Shadows

Creature — Shade Warlock

When Author of Shadows enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

3/3

4 B
Blight Mound

Blight Mound

Enchantment

Attacking Pests you control get +1/+0 and have menace. Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

2 B
Bold Plagiarist

Bold Plagiarist

Creature — Vampire Rogue

Flash Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on Bold Plagiarist.

2/2

3 B
Cunning Rhetoric

Cunning Rhetoric

Enchantment

Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.

2 B
Essence Pulse

Essence Pulse

Sorcery

You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

3 B
Fain, the Broker

Fain, the Broker

Legendary Creature — Human Warlock

, Sacrifice a creature: Put two +1/+1 counters on target creature. , Remove a counter from a creature you control: Create a Treasure token. , Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. : Untap Fain, the Broker.

3/3

2 B
Incarnation Technique

Incarnation Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Mill five cards, then return a creature card from your graveyard to the battlefield.

4 B
Keen Duelist

Keen Duelist

Creature — Human Wizard

At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.

2/2

1 B
Marshland Bloodcaster

Marshland Bloodcaster

Creature — Vampire Warlock

Flying , : Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value.

3/5

4 B
Stinging Study

Stinging Study

Instant

You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.

4 B
Tivash, Gloom Summoner

Tivash, Gloom Summoner

Legendary Creature — Human Warlock

Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.

4/4

4 B
Veinwitch Coven

Veinwitch Coven

Creature — Vampire Warlock

Menace Whenever you gain life, you may pay . If you do, return target creature card from your graveyard to your hand.

3/3

2 B
Audacious Reshapers

Audacious Reshapers

Creature — Human Artificer

, Sacrifice an artifact: Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Audacious Reshapers deals damage to you equal to the number of cards revealed this way.

3/3

2 R
Battlemage's Bracers

Battlemage's Bracers

Artifact — Equipment

Equipped creature has haste. Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy. Equip

2 R
Creative Technique

Creative Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

4 R
Cursed Mirror

Cursed Mirror

Artifact

: Add . As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

2 R
Fiery Encore

Fiery Encore

Sorcery

Discard a card, then draw a card. When you discard a nonland card this way, Fiery Encore deals damage equal to that card's mana value to target creature or planeswalker. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

4 R
Inferno Project

Inferno Project

Creature — Elemental

Trample Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.

0/0

6 R
Laelia, the Blade Reforged

Laelia, the Blade Reforged

Legendary Creature — Spirit Warrior

Haste Whenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

2/2

2 R
Radiant Performer

Radiant Performer

Creature — Human Wizard

Flash When Radiant Performer enters the battlefield, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.

2/2

3 R R
Rionya, Fire Dancer

Rionya, Fire Dancer

Legendary Creature — Human Wizard

At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.

3/4

3 R R
Rousing Refrain

Rousing Refrain

Sorcery

Add for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

3 R R
Ruin Grinder

Ruin Grinder

Artifact Creature — Construct

Menace When Ruin Grinder dies, each player may discard their hand and draw seven cards. Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

7/4

5 R
Surge to Victory

Surge to Victory

Sorcery

Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.

4 R R
Blossoming Bogbeast

Blossoming Bogbeast

Creature — Beast

Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.

3/3

4 G
Ezzaroot Channeler

Ezzaroot Channeler

Creature — Treefolk Druid

Reach Creature spells you cast cost less to cast, where X is the amount of life you gained this turn. : You gain 2 life.

4/6

5 G
Fractal Harness

Fractal Harness

Artifact — Equipment

When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip

X 2 G
Guardian Augmenter

Guardian Augmenter

Creature — Troll Wizard

Flash Commander creatures you control get +2/+2. Commanders you control have hexproof.

2/2

2 G
Healing Technique

Healing Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.

3 G
Paradox Zone

Paradox Zone

Enchantment

Paradox Zone enters the battlefield with a growth counter on it. At the beginning of your end step, double the number of growth counters on Paradox Zone. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on Paradox Zone.

4 G
Pest Infestation

Pest Infestation

Sorcery

Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."

X X G
Ruxa, Patient Professor

Ruxa, Patient Professor

Legendary Creature — Bear Druid

Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand. Creatures you control with no abilities get +1/+1. For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.

4/4

2 G G
Sequence Engine

Sequence Engine

Artifact

, : Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery.

2 G
Sproutback Trudge

Sproutback Trudge

Creature — Fungus Beast

This spell costs less to cast, where X is the amount of life you gained this turn. Trample At the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.

9/7

7 G G
Trudge Garden

Trudge Garden

Enchantment

Whenever you gain life, you may pay . If you do, create a 4/4 green Fungus Beast creature token with trample.

2 G
Yedora, Grave Gardener

Yedora, Grave Gardener

Legendary Creature — Treefolk Druid

Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)

5/5

4 G
Inkshield

Inkshield

Instant

Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

3 W B
Oversimplify

Oversimplify

Sorcery

Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.

3 G U
Reinterpret

Reinterpret

Instant

Counter target spell. You may cast a spell with an equal or lesser mana value from your hand without paying its mana cost.

2 U R
Revival Experiment

Revival Experiment

Sorcery

For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.

4 B G
Wake the Past

Wake the Past

Sorcery

Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.

5 R W
Elementalist's Palette

Elementalist's Palette

Artifact

Whenever you cast a spell with in its mana cost, put two charge counters on Elementalist's Palette. : Add one mana of any color. : Add for each charge counter on Elementalist's Palette. Spend this mana only on costs that contain .

3
Geometric Nexus

Geometric Nexus

Artifact

Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value. , , Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.

2
Tempting Contract

Tempting Contract

Artifact

At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.

4
Triplicate Titan

Triplicate Titan

Artifact Creature — Golem

Flying, vigilance, trample When Triplicate Titan dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample.

9/9

9
Witch's Clinic

Witch's Clinic

Land

: Add . , : Target commander gains lifelink until end of turn.

Tranquil Thicket

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Yavimaya Coast

Yavimaya Coast

Land

: Add . : Add or . Yavimaya Coast deals 1 damage to you.