Duel Decks: Elves vs. Goblins

Image Card Info Mana cost
Ambush Commander

Ambush Commander

Creature — Elf

Forests you control are 1/1 green Elf creatures that are still lands. , Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

2/2

3 G G
Allosaurus Rider

Allosaurus Rider

Creature — Elf Warrior

You may exile two green cards from your hand rather than pay this spell's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

1+*/1+*

5 G G
Elvish Eulogist

Elvish Eulogist

Creature — Elf Shaman

Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.

"No matter how adept our artistic skill, our effigies can never hope to capture the vibrant beauty of a living elf. Perhaps that is truly why we mourn."

1/1

G
Elvish Harbinger

Elvish Harbinger

Creature — Elf Druid

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. : Add one mana of any color.

1/2

2 G
Elvish Warrior

Elvish Warrior

Creature — Elf Warrior

"My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."

2/3

G G
Gempalm Strider

Gempalm Strider

Creature — Elf

Cycling (, Discard this card: Draw a card.) When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

2/2

1 G
Heedless One

Heedless One

Creature — Elf Avatar

Trample Heedless One's power and toughness are each equal to the number of Elves on the battlefield.

"Channel your vitality through me."

*/*

3 G
Imperious Perfect

Imperious Perfect

Creature — Elf Warrior

Other Elves you control get +1/+1. , : Create a 1/1 green Elf Warrior creature token.

In a culture of beauty, the most beautiful are worshipped as gods.

2/2

2 G
Llanowar Elves

Llanowar Elves

Creature — Elf Druid

: Add .

One bone broken for every twig snapped underfoot. —Llanowar penalty for trespassing

1/1

G
Lys Alana Huntmaster

Lys Alana Huntmaster

Creature — Elf Warrior

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull.

3/3

2 G G
Stonewood Invoker

Stonewood Invoker

Creature — Elf Mutant

: Stonewood Invoker gets +5/+5 until end of turn.

The Mirari pulses in his veins.

2/2

1 G
Sylvan Messenger

Sylvan Messenger

Creature — Elf

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

2/2

3 G
Timberwatch Elf

Timberwatch Elf

Creature — Elf

: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Even through the Mirari's voice, the elves still hear the call of their kinship.

1/2

2 G
Voice of the Woods

Voice of the Woods

Creature — Elf

Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample.

The ritual of making draws upon the elves' memories and pasts. And elves have long memories and ancient pasts.

2/2

3 G G
Wellwisher

Wellwisher

Creature — Elf

: You gain 1 life for each Elf on the battlefield.

"Close your ears to the voice of greed, and you can turn a gift for one into a gift for many."

1/1

1 G
Wirewood Herald

Wirewood Herald

Creature — Elf

When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.

The goblins laughed as the elf ran away, until more came back.

1/1

1 G
Wirewood Symbiote

Wirewood Symbiote

Creature — Insect

Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.

It drinks fatigue.

1/1

G
Wood Elves

Wood Elves

Creature — Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Every branch a crossroads, every vine a swift steed.

1/1

2 G
Wren's Run Vanquisher

Wren's Run Vanquisher

Creature — Elf Warrior

As an additional cost to cast this spell, reveal an Elf card from your hand or pay . Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

3/3

1 G
Elvish Promenade

Elvish Promenade

Tribal Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

The faultless and immaculate castes form the lower tiers of elvish society, with the exquisite caste above them. At the pinnacle is the perfect, a consummate blend of aristocrat and predator.

3 G
Giant Growth

Giant Growth

Instant

Target creature gets +3/+3 until end of turn.

G
Harmonize

Harmonize

Sorcery

Draw three cards.

"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing." —Seton, centaur druid

2 G G
Wildsize

Wildsize

Instant

Target creature gets +2/+2 and gains trample until end of turn. Draw a card.

Two times the size, four times the smell.

2 G
Moonglove Extract

Moonglove Extract

Artifact

Sacrifice Moonglove Extract: It deals 2 damage to any target.

Diluted, moonglove can etch living tissue. Concentrated, a drop will kill a giant.

3
Slate of Ancestry

Slate of Ancestry

Artifact

, , Discard your hand: Draw a card for each creature you control.

The pattern of life can be studied like a book, if you know how to read it.

4
Wirewood Lodge

Wirewood Lodge

Land

: Add . , : Untap target Elf.

Tranquil Thicket

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Siege-Gang Commander

Siege-Gang Commander

Creature — Goblin

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. , Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

2/2

3 R R
Akki Coalflinger

Akki Coalflinger

Creature — Goblin Shaman

First strike , : Attacking creatures gain first strike until end of turn.

No matter where you find them, goblins love rocks.

2/2

1 R R
Clickslither

Clickslither

Creature — Insect

Haste Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.

The least popular goblins get the outer caves.

3/3

1 R R R
Emberwilde Augur

Emberwilde Augur

Creature — Goblin Shaman

Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.

Legends say a djinn gave the goblins a gift they could never hope to master.

2/1

1 R
Flamewave Invoker

Flamewave Invoker

Creature — Goblin Mutant

: Flamewave Invoker deals 5 damage to target player or planeswalker.

Inside even the humblest goblin lurks the potential for far greater things—and far worse.

2/2

2 R
Gempalm Incinerator

Gempalm Incinerator

Creature — Goblin

Cycling (, Discard this card: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

2/1

2 R
Goblin Cohort

Goblin Cohort

Creature — Goblin Warrior

Goblin Cohort can't attack unless you've cast a creature spell this turn.

Akki shells provided good protection when downhill charging became headlong tumbling.

2/2

R
Goblin Matron

Goblin Matron

Creature — Goblin

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

There's always room for one more.

1/1

2 R
Goblin Ringleader

Goblin Ringleader

Creature — Goblin

Haste (This creature can attack and as soon as it comes under your control.) When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

2/2

3 R
Goblin Sledder

Goblin Sledder

Creature — Goblin

Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.

"Let's play 'sled.' Here's how it works: you're the sled."

1/1

R
Goblin Warchief

Goblin Warchief

Creature — Goblin Warrior

Goblin spells you cast cost less to cast. Goblins you control have haste.

They poured from the Skirk Ridge like lava, burning and devouring everything in their path.

2/2

1 R R
Ib Halfheart, Goblin Tactician

Ib Halfheart, Goblin Tactician

Legendary Creature — Goblin Advisor

Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.

"Everybody but me—CHARGE!"

3/2

3 R
Mogg Fanatic

Mogg Fanatic

Creature — Goblin

Sacrifice Mogg Fanatic: It deals 1 damage to any target.

"I got it! I got it! I—"

1/1

R
Mogg War Marshal

Mogg War Marshal

Creature — Goblin Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

1/1

1 R
Mudbutton Torchrunner

Mudbutton Torchrunner

Creature — Goblin Warrior

When Mudbutton Torchrunner dies, it deals 3 damage to any target.

The oil sloshes against his skull as he nears his destination: the Frogtosser Games and the lighting of the Flaming Boggart.

1/1

2 R
Raging Goblin

Raging Goblin

Creature — Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

1/1

R
Reckless One

Reckless One

Creature — Goblin Avatar

Haste Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.

"Release chaos with me!"

*/*

3 R
Skirk Drill Sergeant

Skirk Drill Sergeant

Creature — Goblin

Whenever Skirk Drill Sergeant or another Goblin dies, you may pay . If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.

"I order you to volunteer."

2/1

1 R
Skirk Fire Marshal

Skirk Fire Marshal

Creature — Goblin

Protection from red Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.

He's boss because he's smart enough to get out of the way.

2/2

3 R R
Skirk Prospector

Skirk Prospector

Creature — Goblin

Sacrifice a Goblin: Add .

"I like goblins. They make funny little popping sounds when they die." —Braids, dementia summoner

1/1

R
Skirk Shaman

Skirk Shaman

Creature — Goblin Shaman

Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.

In a shaman's grimy hands, a concoction of dried Skirk Ridge herbs can become the face of panic.

2/2

1 R R
Tar Pitcher

Tar Pitcher

Creature — Goblin Shaman

, Sacrifice a Goblin: Tar Pitcher deals 2 damage to any target.

"Auntie Grub had caught a goat, a bleating doe that still squirmed in her arms. At the same time, her warren decided to share with her a sensory greeting of hot tar . . . ." —A tale of Auntie Grub

2/2

3 R
Boggart Shenanigans

Boggart Shenanigans

Tribal Enchantment — Goblin

Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker.

Boggarts revel in discovering new sensations, from the texture of an otter pellet to the squeak of a dying warren mate.

2 R
Spitting Earth

Spitting Earth

Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

"Within each of you is the strength of a landslide." —Kumano, to his pupils

1 R
Tarfire

Tarfire

Tribal Instant — Goblin

Tarfire deals 2 damage to any target.

"After Auntie brushed the soot from her eyes, she discovered something wonderful: the fire had turned the goat into something that smelled delicious." —A tale of Auntie Grub

R
Forgotten Cave

Forgotten Cave

Land

Forgotten Cave enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Goblin Burrows

Goblin Burrows

Land

: Add . , : Target Goblin creature gets +2/+0 until end of turn.

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)