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Elspeth, Sun's Champion
Legendary Planeswalker — Elspeth
[+1]: Create three 1/1 white Soldier creature tokens.
[−3]: Destroy all creatures with power 4 or greater.
[−7]: You get an emblem with "Creatures you control get +2/+2 and have flying."
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Banisher Priest
Creature — Human Cleric
When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)
"Oathbreaker, I cast you out!"
2/2
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Captain of the Watch
Creature — Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.
3/3
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Celestial Flare
Instant
Target player sacrifices an attacking or blocking creature.
"You were defeated the moment you declared your aggression."
—Gideon Jura
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Court Street Denizen
Creature — Human Soldier
Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.
"The Boros fight for justice. The Azorius fight for law. I hold the line between, and make sure the people are given both."
2/2
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Dauntless Onslaught
Instant
Up to two target creatures each get +2/+2 until end of turn.
"The people of Akros must learn from our leonin adversaries. If we match their staunch ferocity with our superior faith, we cannot fail."
—Cymede, queen of Akros
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Decree of Justice
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Justice, you may pay . If you do, create X 1/1 white Soldier creature tokens.
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Dictate of Heliod
Enchantment
Flash
Creatures you control get +2/+2.
"In our war Heliod gave mortals some favor, yet other times he withheld aid. Are we still no more than game pieces to him?"
—Polyxene the Doubter
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Gempalm Avenger
Creature — Human Soldier
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.
3/5
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Gustcloak Harrier
Creature — Bird Soldier
Flying
Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.
Banking steeply, the aven streaked toward the ground—and vanished.
2/2
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Gustcloak Savior
Creature — Bird Soldier
Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
"Our death-arrows flew in high arcs towards the aven. And then . . . nothing."
—Coliseum guard
3/4
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Gustcloak Sentinel
Creature — Human Soldier
Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.
Entire platoons have mysteriously vanished from battle, leaving enemy weapons to slice through empty air.
3/3
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Gustcloak Skirmisher
Creature — Bird Soldier
Flying
Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.
They're trained in the art of pressing their luck.
2/3
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Icatian Javelineers
Creature — Human Soldier
Icatian Javelineers enters the battlefield with a javelin counter on it.
, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.
1/1
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Kinsbaile Skirmisher
Creature — Kithkin Soldier
When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.
"If a boggart even dares breathe near one of my kin, I'll know. And I'll not be happy."
2/2
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Kor Skyfisher
Creature — Kor Soldier
Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
"Sometimes I snare the unexpected, but I know its purpose will be revealed in time."
2/3
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Loxodon Partisan
Creature — Elephant Soldier
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
"On every plane I've encountered loxodons, I've found stalwart and loyal friends."
—Elspeth
3/4
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Mighty Leap
Instant
Target creature gets +2/+2 and gains flying until end of turn.
"The southern fortress taken by invaders? Heh, sure . . . when elephants fly."
—Brezard Skeinbow, captain of the guard
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Mortal's Ardor
Instant
Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
"Such deeds should be common fare for such as us."
—Anax, king of Akros
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Mother of Runes
Creature — Human Cleric
: Target creature you control gains protection from the color of your choice until end of turn.
She will not touch a weapon, yet she is the greatest protector her people have ever known.
1/1
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Noble Templar
Creature — Human Cleric Soldier
Vigilance
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
3/6
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Precinct Captain
Creature — Human Soldier
First strike
Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.
"In troubled times, we all need someone to watch our back."
2/2
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Raise the Alarm
Instant
Create two 1/1 white Soldier creature tokens.
Like blinking or breathing, responding to an alarm is an involuntary reflex.
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Soul Parry
Instant
Prevent all damage one or two target creatures would deal this turn.
"I was called to this world of steel, and it will be my steel that answers."
—Elspeth
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Standing Troops
Creature — Human Soldier
Vigilance
"Bant sentries were called the Angel Line. They never faltered, and they were ready to die defending their position."
—Elspeth
1/4
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Sunlance
Sorcery
Sunlance deals 3 damage to target nonwhite creature.
"It's easy for the innocent to speak of justice. They seldom feel its terrible power."
—Orim, Samite inquisitor
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Veteran Armorsmith
Creature — Human Soldier
Other Soldier creatures you control get +0/+1.
"Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel."
2/3
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Veteran Swordsmith
Creature — Human Soldier
Other Soldier creatures you control get +1/+0.
"Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel."
3/2
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Secluded Steppe
Land
Secluded Steppe enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Kiora, the Crashing Wave
Legendary Planeswalker — Kiora
[+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
[−1]: Draw a card. You may play an additional land this turn.
[−5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
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Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
"Learn not only from the failures of the past, but also from its triumphs."
—Isperia
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Aetherize
Instant
Return all attacking creatures to their owner's hand.
"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."
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Inkwell Leviathan
Artifact Creature — Leviathan
Trample
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Shroud (This creature can't be the target of spells or abilities.)
"Into its maw went the seventh sea, never to be seen again while the world remains."
—Esper fable
7/11
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Man-o'-War
Creature — Jellyfish
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
"Beauty to the eye does not always translate to the touch."
—Naimah, Femeref philosopher
2/2
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Omenspeaker
Creature — Human Wizard
When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Her prophecies amaze her even as she speaks them.
1/3
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Peel from Reality
Instant
Return target creature you control and target creature you don't control to their owners' hands.
"Soulless demon, you are bound to me. Now we will both dwell in oblivion."
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Scourge of Fleets
Creature — Kraken
When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
6/6
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Sealock Monster
Creature — Octopus
Sealock Monster can't attack unless defending player controls an Island.
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.
5/5
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Surrakar Banisher
Creature — Surrakar
When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.
Surrakar grab things they *don't* want.
3/3
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Whelming Wave
Sorcery
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
"I can see why this appeals to Thassa."
—Kiora
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Explore
Sorcery
You may play an additional land this turn.
Draw a card.
"I will never run out of new oceans to explore or new sea-dwellers to embrace as my own."
—Kiora
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Explosive Vegetation
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Torching Krosa would be pointless. It grows faster than it burns.
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Grazing Gladehart
Creature — Antelope
Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.
"Don't be fooled. If it were as docile as it looks, it would've died off long ago."
—Yon Basrel, Oran-Rief survivalist
2/2
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Nessian Asp
Creature — Snake
Reach
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
It's not the two heads you should fear. It's the four fangs.
4/5
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Netcaster Spider
Creature — Spider
Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
It is an expert at culling individuals who stray too far from the herd.
2/3
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Time to Feed
Sorcery
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
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Coiling Oracle
Creature — Snake Elf Druid
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
"Nature was slowly heading in the right direction, but we know how to achieve faster results."
—Vorel of the Hull Clade
1/1
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Kiora's Follower
Creature — Merfolk
: Untap another target permanent.
"She may call herself Kiora but I believe she is Thassa, the embodiment of the sea and empress of the depths."
2/2
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Lorescale Coatl
Creature — Snake
Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl.
"The enlightenment I never found in etherium I have found traced in the coatl's scales."
—Ranalus, vedalken heretic
2/2
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Nimbus Swimmer
Creature — Leviathan
Flying
Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.
The Simic soon discovered that the sky offered as few constraints on size as the sea.
0/0
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Plasm Capture
Instant
Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.
"Everything serves a purpose. Even you."
—Vorel of the Hull Clade
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Simic Sky Swallower
Creature — Leviathan
Flying, trample
Shroud (This creature can't be the target of spells or abilities.)
"We've bred out the shortcomings of the species' natural form and replaced them with assets of our own design."
—Momir Vig
6/6
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Urban Evolution
Sorcery
Draw three cards. You may play an additional land this turn.
As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.
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Evolving Wilds
Land
, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Without the interfering hands of civilization, nature will always shape itself to its own needs.
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Temple of the False God
Land
: Add . Activate only if you control five or more lands.
"When gods become apathetic, the people will worship anyone who answers their pleas."
—Kiora
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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