Duel Decks: Mind vs. Might

Image Card Info Mana cost
Jhoira of the Ghitu

Jhoira of the Ghitu

Legendary Creature — Human Wizard

, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)

2/2

1 U R
Beacon of Tomorrows

Beacon of Tomorrows

Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

To look into its light is to meet the gaze of history.

6 U U
Deep-Sea Kraken

Deep-Sea Kraken

Creature — Kraken

Deep-Sea Kraken can't be blocked. Suspend 9— (Rather than cast this card from your hand, you may pay and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.

6/6

7 U U U
Mind's Desire

Mind's Desire

Sorcery

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

4 U U
Peer Through Depths

Peer Through Depths

Instant — Arcane

Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

1 U
Quicken

Quicken

Instant

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.

A skilled Izzet chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next.

U
Reach Through Mists

Reach Through Mists

Instant — Arcane

Draw a card.

"Know one part of the name, obsession begins. Know two parts, paranoia sets in. Know three parts, madness descends. Know all, and only the kami know what will become of you." —Lady Azami

U
Sage-Eye Avengers

Sage-Eye Avengers

Creature — Djinn Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.

4/5

4 U U
Sift Through Sands

Sift Through Sands

Instant — Arcane

Draw two cards, then discard a card. If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.

1 U U
Snap

Snap

Instant

Return target creature to its owner's hand. Untap up to two lands.

It doesn't matter if the mind or body cracks first. They both have to go.

1 U
Talrand, Sky Summoner

Talrand, Sky Summoner

Legendary Creature — Merfolk Wizard

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

"The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?"

2/2

2 U U
Temporal Fissure

Temporal Fissure

Sorcery

Return target permanent to its owner's hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

4 U
The Unspeakable

The Unspeakable

Legendary Creature — Spirit

Flying, trample Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.

The rumors are horrifying; the truth is worse.

6/7

6 U U U
Desperate Ritual

Desperate Ritual

Instant — Arcane

Add . Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

1 R
Empty the Warrens

Empty the Warrens

Sorcery

Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

It's never just *one* goblin.

3 R
Grapeshot

Grapeshot

Sorcery

Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mages often seek to emulate the powerful relics lost to time and apocalypse.

1 R
Rift Bolt

Rift Bolt

Sorcery

Rift Bolt deals 3 damage to any target. Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

2 R
Shivan Meteor

Shivan Meteor

Sorcery

Shivan Meteor deals 13 damage to target creature. Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

3 R R
Volcanic Vision

Volcanic Vision

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.

5 R R
Young Pyromancer

Young Pyromancer

Creature — Human Shaman

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Immolation is the sincerest form of flattery.

2/1

1 R
Firemind's Foresight

Firemind's Foresight

Instant

Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.

5 U R
Goblin Electromancer

Goblin Electromancer

Creature — Goblin Wizard

Instant and sorcery spells you cast cost less to cast.

When asked how much power is required, Izzet mages always answer "more."

2/2

U R
Jori En, Ruin Diver

Jori En, Ruin Diver

Legendary Creature — Merfolk Wizard

Whenever you cast your second spell each turn, draw a card.

"Some relic hunters have given up exploring and gone to fight the Eldrazi. But I know our work is more important than ever. The secrets we uncover could lead to the world's salvation."

2/3

1 U R
Nivix Cyclops

Nivix Cyclops

Creature — Cyclops

Defender Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

1/4

1 U R
Spellheart Chimera

Spellheart Chimera

Creature — Chimera

Flying, trample Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.

Thaumaturges remain silent around chimeras, lest their words conjure even stranger beasts.

*/3

1 U R
Nucklavee

Nucklavee

Creature — Beast

When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand. When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.

It loathes all tastes but two: spells and flesh.

4/4

4 U / R U / R
Swiftwater Cliffs

Swiftwater Cliffs

Land

Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. : Add or .

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Lovisa Coldeyes

Lovisa Coldeyes

Legendary Creature — Human

Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.

"A massacre? It is a mercy we grant them. This way they won't freeze to death."

3/3

3 R R
Beacon of Destruction

Beacon of Destruction

Instant

Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library.

The Great Furnace's blessing is a spectacular sight, but the best view comes at a high cost.

3 R R
Boldwyr Intimidator

Boldwyr Intimidator

Creature — Giant Warrior

Cowards can't block Warriors. : Target creature becomes a Coward until end of turn. : Target creature becomes a Warrior until end of turn.

"Now everyone knows what you are."

5/5

5 R R
Firebolt

Firebolt

Sorcery

Firebolt deals 2 damage to any target. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"There's more where that came from!"

R
Gorehorn Minotaurs

Gorehorn Minotaurs

Creature — Minotaur Warrior

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff.

3/3

2 R R
Kamahl, Pit Fighter

Kamahl, Pit Fighter

Legendary Creature — Human Barbarian

Haste (This creature can attack and as soon as it comes under your control.) : Kamahl, Pit Fighter deals 3 damage to any target.

In times when freedom seems lost, great souls arise to reclaim it.

6/1

4 R R
Kruin Striker

Kruin Striker

Creature — Human Warrior

Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.

Unhappy with the creation of the wolfir, Rorica broke with her order and led a crusade against the "reformed werewolves."

2/1

1 R
Zo-Zu the Punisher

Zo-Zu the Punisher

Legendary Creature — Goblin Warrior

Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.

He does not tolerate intruders.

2/2

1 R R
Ambassador Oak

Ambassador Oak

Creature — Treefolk Warrior

When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.

Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above.

3/3

3 G
Beast Attack

Beast Attack

Instant

Create a 4/4 green Beast creature token. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

2 G G G
Call of the Herd

Call of the Herd

Sorcery

Create a 3/3 green Elephant creature token. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

2 G
Cloudcrown Oak

Cloudcrown Oak

Creature — Treefolk Warrior

Reach (This creature can block creatures with flying.)

"Clever folk build their homes near cloudcrowns. If a hawk or even just a faerie tries to swoop in, it'll get swatted from here to Cloverdell." —Calydd, kithkin farmer

3/4

2 G G
Harmonize

Harmonize

Sorcery

Draw three cards.

"Words lie. People lie. The land tells the truth."

2 G G
Increasing Savagery

Increasing Savagery

Sorcery

Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

2 G G
Rampant Growth

Rampant Growth

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Nature grows solutions to its problems.

1 G
Roar of the Wurm

Roar of the Wurm

Sorcery

Create a 6/6 green Wurm creature token. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6 G
Skarrgan Pit-Skulk

Skarrgan Pit-Skulk

Creature — Human Warrior

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Skarrgan Pit-Skulk's power can't block it.

1/1

G
Sylvan Might

Sylvan Might

Instant

Target creature gets +2/+2 and gains trample until end of turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1 G
Talara's Battalion

Talara's Battalion

Creature — Elf Warrior

Cast this spell only if you've cast another green spell this turn. Trample

The safewright Talara protects a delicate woodland waterfall. She has vowed to send wave after wave of warriors to slay any who would dare disturb its beauty.

4/3

1 G
Radha, Heir to Keld

Radha, Heir to Keld

Legendary Creature — Elf Warrior

Whenever Radha, Heir to Keld attacks, you may add . : Add .

"Run home, cur. I've already taken your master's head. Don't make me thrash you with it."

2/2

R G
Relentless Hunter

Relentless Hunter

Creature — Human Warrior

: Relentless Hunter gets +1/+1 and gains trample until end of turn.

"I swore to take one head for each member of my family they killed. My task is nowhere near its end."

3/3

1 R G
Burning-Tree Emissary

Burning-Tree Emissary

Creature — Human Shaman

When Burning-Tree Emissary enters the battlefield, add .

Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans.

2/2

R / G R / G
Guttural Response

Guttural Response

Instant

Counter target blue instant spell.

A savage cry with the power to shatter minds.

R / G
Rubblebelt Raiders

Rubblebelt Raiders

Creature — Human Warrior

Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.

"This city will perish, and the Gruul will cheer as the boar-god crushes the last bricks into dust." —Nikya of the Old Ways

3/3

1 R / G R / G R / G
Coat of Arms

Coat of Arms

Artifact

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

A banner for bonds of blood or belief.

5
Rugged Highlands

Rugged Highlands

Land

Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. : Add or .

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)