Dominaria United Commander

Image Card Info Mana cost
Dihada, Binder of Wills

Dihada, Binder of Wills

Legendary Planeswalker — Dihada

[+2]: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. [−3]: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. [−11]: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. Dihada, Binder of Wills can be your commander.

1 R W B
Jared Carthalion

Jared Carthalion

Legendary Planeswalker — Jared

[+1]: Create a 3/3 Kavu creature token with trample that's all colors. [−3]: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. [−6]: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. Jared Carthalion can be your commander.

W U B R G
Jenson Carthalion, Druid Exile

Jenson Carthalion, Druid Exile

Legendary Creature — Human Druid

Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. , : Add .

He was born with the crescent-moon Mark of the Elder Druid, tying his fate to the druids of the Juniper Order.

2/2

G W
Shanid, Sleepers' Scourge

Shanid, Sleepers' Scourge

Legendary Creature — Human Knight

Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.

2/4

1 R W B
Zeriam, Golden Wind

Zeriam, Golden Wind

Legendary Creature — Griffin

Flying Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying.

"For their courage, the griffins were granted domain over all the desert skies." —Afari, *Tales*

3/4

3 W
Moira, Urborg Haunt

Moira, Urborg Haunt

Legendary Creature — Spirit Wizard

Menace Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.

3/2

2 B
Mana Cannons

Mana Cannons

Enchantment

Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is.

"I hate the smell of charred Phyrexian, but it sure beats the alternative!" —Jaya

2 R
The Reaver Cleaver

The Reaver Cleaver

Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip

2 R
Bladewing, Deathless Tyrant

Bladewing, Deathless Tyrant

Legendary Creature — Dragon Skeleton

Flying, haste Whenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.

6/6

5 B R
Cadric, Soul Kindler

Cadric, Soul Kindler

Legendary Creature — Dwarf Wizard

The "legend rule" doesn't apply to tokens you control. Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay . If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.

4/3

2 R W
Fallaji Wayfarer

Fallaji Wayfarer

Creature — Human Scout

Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.) Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for or one mana of a color that creature is.)

2/4

2 G
Iridian Maelstrom

Iridian Maelstrom

Sorcery

Destroy each creature that isn't all colors.

A thousand years ago, Phyrexia poisoned Serra's Realm and engineered its collapse. On shimmering waves generations in the making, the angels finally took their revenge.

W U B R G
Primeval Spawn

Primeval Spawn

Creature — Avatar

If Primeval Spawn would enter the battlefield and it wasn't cast or no mana was spent to cast it, exile it instead. Vigilance, trample, lifelink When Primeval Spawn leaves the battlefield, exile the top ten cards of your library. You may cast any number of spells with total mana value 10 or less from among them without paying their mana costs.

10/10

5 W U B R G
Two-Headed Hellkite

Two-Headed Hellkite

Creature — Dragon

Flying, menace, haste Whenever Two-Headed Hellkite attacks, draw two cards.

Eons ago, the ur-dragon roared. Its descendants still carry the echo across the Multiverse.

5/5

1 W U B R G
Unite the Coalition

Unite the Coalition

Instant

Choose five. You may choose the same mode more than once. • Target permanent phases out. • Target player draws a card. • Exile target player's graveyard. • Unite the Coalition deals 2 damage to any target. • Destroy target artifact or enchantment.

2 W U B R G
Verrak, Warped Sengir

Verrak, Warped Sengir

Legendary Creature — Vampire

Flying, deathtouch, lifelink Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.

2/2

1 W B
Gerrard's Hourglass Pendant

Gerrard's Hourglass Pendant

Legendary Artifact

Flash If a player would begin an extra turn, that player skips that turn instead. , , Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.

1
Obsidian Obelisk

Obsidian Obelisk

Artifact

Obsidian Obelisk enters the battlefield tapped. : Add . : Add one mana of any color. Spend this mana only to cast a multicolored spell.

2
The Peregrine Dynamo

The Peregrine Dynamo

Legendary Artifact Creature — Construct

Haste , : Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy. (Mana abilities can't be targeted.)

Jhoira stumbled upon an ally, not just a good source of spare parts.

1/5

3
Tiller Engine

Tiller Engine

Artifact Creature — Construct

Whenever a land enters the battlefield tapped and under your control, choose one — • Untap that land. • Tap target nonland permanent an opponent controls.

1/3

2
Historian's Boon

Historian's Boon

Enchantment

Whenever Historian's Boon or another nontoken enchantment enters the battlefield under your control, create a 1/1 white Soldier creature token. Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.

3 W
Robaran Mercenaries

Robaran Mercenaries

Creature — Human Mercenary

Vigilance Robaran Mercenaries has all activated abilities of all legendary creatures you control.

"We learned from the best. And the worst. Pretty much whoever was available."

3/4

3 W
Emperor Mihail II

Emperor Mihail II

Legendary Creature — Merfolk Noble

You may look at the top card of your library any time. You may cast Merfolk spells from the top of your library. Whenever you cast a Merfolk spell, you may pay . If you do, create a 1/1 blue Merfolk creature token.

3/3

1 U U
Activated Sleeper

Activated Sleeper

Creature — Phyrexian Shapeshifter

Flash You may have Activated Sleeper enter the battlefield as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types.

0/0

2 B
Rosnakht, Heir of Rohgahh

Rosnakht, Heir of Rohgahh

Legendary Creature — Kobold Warrior

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Heroic — Whenever you cast a spell that targets Rosnakht, Heir of Rohgahh, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

0/1

R
Baru, Wurmspeaker

Baru, Wurmspeaker

Legendary Creature — Human Druid

Wurms you control get +2/+2 and have trample. , : Create a 4/4 green Wurm creature token. This ability costs less to activate, where X is the greatest power among Wurms you control.

3/3

2 G G
Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer

Legendary Creature — Elemental

Protection from planeswalkers and from Wizards Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token.

*/*

3 G G
The Mana Rig

The Mana Rig

Legendary Artifact

Whenever you cast a multicolored spell, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") , : Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.

3
Ayesha Tanaka, Armorer

Ayesha Tanaka, Armorer

Legendary Creature — Human Artificer

Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Ayesha can't be blocked as long as defending player controls three or more artifacts.

2/4

3 W U
The Ever-Changing 'Dane

The Ever-Changing 'Dane

Legendary Creature — Shapeshifter

, Sacrifice another creature: The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.

He could be anyone, anywhere, but he'll never again be "half" of anything.

3/3

W U B
General Marhault Elsdragon

General Marhault Elsdragon

Legendary Creature — Elf Warrior

Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.

Driven by rage, directed by his emperor's claw.

4/4

2 R G
Hazezon, Shaper of Sand

Hazezon, Shaper of Sand

Legendary Creature — Human Warrior

Desertwalk (This creature can't be blocked as long as defending player controls a Desert.) You may play Desert lands from your graveyard. Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens.

3/3

R G W
Jasmine Boreal of the Seven

Jasmine Boreal of the Seven

Legendary Creature — Human Druid

: Add . Spend this mana only to cast creature spells with no abilities. Creatures you control with no abilities can't be blocked by creatures with abilities.

"I've had my adventures. All I wish now is to sit in peace and speak with the pines."

2/4

1 G W
Jedit Ojanen, Mercenary

Jedit Ojanen, Mercenary

Legendary Creature — Cat Mercenary

Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay . If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)

3/3

1 W U
The Lady of Otaria

The Lady of Otaria

Legendary Creature — Avatar

You may tap three untapped Dwarves you control rather than pay this spell's mana cost. At the beginning of each end step, if a land you controlled was put into your graveyard from the battlefield this turn, reveal the top four cards of your library. Put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order.

5/5

3 R G
Ohabi Caleria

Ohabi Caleria

Legendary Creature — Elf Archer

Reach Untap all Archers you control during each other player's untap step. Whenever an Archer you control deals damage to a creature, you may pay . If you do, draw a card.

1/3

1 G W
Orca, Siege Demon

Orca, Siege Demon

Legendary Creature — Demon

Trample Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon. When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.

5/5

5 B R
Ramirez DePietro, Pillager

Ramirez DePietro, Pillager

Legendary Creature — Human Pirate

When Ramirez DePietro, Pillager enters the battlefield, you lose 2 life and create two Treasure tokens. Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled.

4/3

2 U B
Ramses, Assassin Lord

Ramses, Assassin Lord

Legendary Creature — Human Assassin

Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.

"Why butcher an army when you can slash a single throat for the same result?"

4/4

2 U B
Rasputin, the Oneiromancer

Rasputin, the Oneiromancer

Legendary Creature — Human Wizard

When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token. , Remove one or more dream counters from Rasputin: Add that much . , Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red.

4/1

1 W U
Rohgahh, Kher Keep Overlord

Rohgahh, Kher Keep Overlord

Legendary Creature — Kobold Warrior

Other Kobolds you control get +2/+2. Whenever you cast a Kobold spell, you may pay . If you do, create a 4/4 red Dragon creature token with flying. Whenever you cast a Dragon spell, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

4/4

3 B R
Stangg, Echo Warrior

Stangg, Echo Warrior

Legendary Creature — Human Warrior

Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters the battlefield tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step.

3/4

2 R G
Sivitri, Dragon Master

Sivitri, Dragon Master

Legendary Planeswalker — Sivitri

[+1]: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures. [−3]: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle. [−7]: Destroy all non-Dragon creatures. Sivitri, Dragon Master can be your commander.

2 U B
Tetsuo, Imperial Champion

Tetsuo, Imperial Champion

Legendary Creature — Human Samurai

Whenever Tetsuo, Imperial Champion attacks, if it's equipped, choose one — • Tetsuo deals damage equal to the highest mana value among Equipment attached to it to any target. • You may cast an instant or sorcery spell from your hand with mana value less than or equal to the highest mana value among Equipment attached to Tetsuo without paying its mana cost.

3/3

U B R
Tobias, Doomed Conqueror

Tobias, Doomed Conqueror

Legendary Creature — Human Soldier

Flash When Tobias, Doomed Conqueror dies, create a 2/2 black Zombie creature token for each nontoken creature that died under your control this turn.

Tobias spent decades tormenting pirates on the open sea and decades more dancing lifelessly beneath it.

3/2

2 W U
Tor Wauki the Younger

Tor Wauki the Younger

Legendary Creature — Human Archer

Reach, lifelink If another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. Whenever you cast an instant or sorcery spell, Tor Wauki the Younger deals 2 damage to any target.

3/3

3 B R
Torsten, Founder of Benalia

Torsten, Founder of Benalia

Legendary Creature — Human Soldier

When Torsten, Founder of Benalia enters the battlefield, reveal the top seven cards of your library. Put any number of creature and/or land cards from among them into your hand and the rest on the bottom of your library in a random order. When Torsten dies, create seven 1/1 white Soldier creature tokens.

7/7

5 G W
Xira, the Golden Sting

Xira, the Golden Sting

Legendary Creature — Insect Assassin

Flying, haste Whenever Xira, the Golden Sting attacks, put an egg counter on another target creature without an egg counter on it. When that creature dies, if it has an egg counter on it, draw a card and create a 1/1 black Insect creature token with flying.

3/3

1 B R G
Dihada, Binder of Wills

Dihada, Binder of Wills

Legendary Planeswalker — Dihada

[+2]: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. [−3]: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. [−11]: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. Dihada, Binder of Wills can be your commander.

1 R W B
Jared Carthalion

Jared Carthalion

Legendary Planeswalker — Jared

[+1]: Create a 3/3 Kavu creature token with trample that's all colors. [−3]: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. [−6]: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. Jared Carthalion can be your commander.

W U B R G
Ayesha Tanaka, Armorer

Ayesha Tanaka, Armorer

Legendary Creature — Human Artificer

Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Ayesha can't be blocked as long as defending player controls three or more artifacts.

2/4

3 W U
The Ever-Changing 'Dane

The Ever-Changing 'Dane

Legendary Creature — Shapeshifter

, Sacrifice another creature: The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.

He could be anyone, anywhere, but he'll never again be "half" of anything.

3/3

W U B
General Marhault Elsdragon

General Marhault Elsdragon

Legendary Creature — Elf Warrior

Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.

Driven by rage, directed by his emperor's claw.

4/4

2 R G
Hazezon, Shaper of Sand

Hazezon, Shaper of Sand

Legendary Creature — Human Warrior

Desertwalk (This creature can't be blocked as long as defending player controls a Desert.) You may play Desert lands from your graveyard. Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens.

3/3

R G W
Jasmine Boreal of the Seven

Jasmine Boreal of the Seven

Legendary Creature — Human Druid

: Add . Spend this mana only to cast creature spells with no abilities. Creatures you control with no abilities can't be blocked by creatures with abilities.

"I've had my adventures. All I wish now is to sit in peace and speak with the pines."

2/4

1 G W
Jedit Ojanen, Mercenary

Jedit Ojanen, Mercenary

Legendary Creature — Cat Mercenary

Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay . If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)

3/3

1 W U
The Lady of Otaria

The Lady of Otaria

Legendary Creature — Avatar

You may tap three untapped Dwarves you control rather than pay this spell's mana cost. At the beginning of each end step, if a land you controlled was put into your graveyard from the battlefield this turn, reveal the top four cards of your library. Put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order.

5/5

3 R G
Ohabi Caleria

Ohabi Caleria

Legendary Creature — Elf Archer

Reach Untap all Archers you control during each other player's untap step. Whenever an Archer you control deals damage to a creature, you may pay . If you do, draw a card.

1/3

1 G W
Orca, Siege Demon

Orca, Siege Demon

Legendary Creature — Demon

Trample Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon. When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.

5/5

5 B R
Ramirez DePietro, Pillager

Ramirez DePietro, Pillager

Legendary Creature — Human Pirate

When Ramirez DePietro, Pillager enters the battlefield, you lose 2 life and create two Treasure tokens. Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled.

4/3

2 U B
Ramses, Assassin Lord

Ramses, Assassin Lord

Legendary Creature — Human Assassin

Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.

"Why butcher an army when you can slash a single throat for the same result?"

4/4

2 U B
Rasputin, the Oneiromancer

Rasputin, the Oneiromancer

Legendary Creature — Human Wizard

When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token. , Remove one or more dream counters from Rasputin: Add that much . , Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red.

4/1

1 W U
Rohgahh, Kher Keep Overlord

Rohgahh, Kher Keep Overlord

Legendary Creature — Kobold Warrior

Other Kobolds you control get +2/+2. Whenever you cast a Kobold spell, you may pay . If you do, create a 4/4 red Dragon creature token with flying. Whenever you cast a Dragon spell, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

4/4

3 B R
Stangg, Echo Warrior

Stangg, Echo Warrior

Legendary Creature — Human Warrior

Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters the battlefield tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step.

3/4

2 R G
Sivitri, Dragon Master

Sivitri, Dragon Master

Legendary Planeswalker — Sivitri

[+1]: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures. [−3]: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle. [−7]: Destroy all non-Dragon creatures. Sivitri, Dragon Master can be your commander.

2 U B
Tetsuo, Imperial Champion

Tetsuo, Imperial Champion

Legendary Creature — Human Samurai

Whenever Tetsuo, Imperial Champion attacks, if it's equipped, choose one — • Tetsuo deals damage equal to the highest mana value among Equipment attached to it to any target. • You may cast an instant or sorcery spell from your hand with mana value less than or equal to the highest mana value among Equipment attached to Tetsuo without paying its mana cost.

3/3

U B R
Tobias, Doomed Conqueror

Tobias, Doomed Conqueror

Legendary Creature — Human Soldier

Flash When Tobias, Doomed Conqueror dies, create a 2/2 black Zombie creature token for each nontoken creature that died under your control this turn.

Tobias spent decades tormenting pirates on the open sea and decades more dancing lifelessly beneath it.

3/2

2 W U
Tor Wauki the Younger

Tor Wauki the Younger

Legendary Creature — Human Archer

Reach, lifelink If another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. Whenever you cast an instant or sorcery spell, Tor Wauki the Younger deals 2 damage to any target.

3/3

3 B R
Torsten, Founder of Benalia

Torsten, Founder of Benalia

Legendary Creature — Human Soldier

When Torsten, Founder of Benalia enters the battlefield, reveal the top seven cards of your library. Put any number of creature and/or land cards from among them into your hand and the rest on the bottom of your library in a random order. When Torsten dies, create seven 1/1 white Soldier creature tokens.

7/7

5 G W
Xira, the Golden Sting

Xira, the Golden Sting

Legendary Creature — Insect Assassin

Flying, haste Whenever Xira, the Golden Sting attacks, put an egg counter on another target creature without an egg counter on it. When that creature dies, if it has an egg counter on it, draw a card and create a 1/1 black Insect creature token with flying.

3/3

1 B R G
Historian's Boon

Historian's Boon

Enchantment

Whenever Historian's Boon or another nontoken enchantment enters the battlefield under your control, create a 1/1 white Soldier creature token. Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.

3 W
Robaran Mercenaries

Robaran Mercenaries

Creature — Human Mercenary

Vigilance Robaran Mercenaries has all activated abilities of all legendary creatures you control.

3/4

3 W
Emperor Mihail II

Emperor Mihail II

Legendary Creature — Merfolk Noble

You may look at the top card of your library any time. You may cast Merfolk spells from the top of your library. Whenever you cast a Merfolk spell, you may pay . If you do, create a 1/1 blue Merfolk creature token.

3/3

1 U U
Activated Sleeper

Activated Sleeper

Creature — Phyrexian Shapeshifter

Flash You may have Activated Sleeper enter the battlefield as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types.

0/0

2 B
Rosnakht, Heir of Rohgahh

Rosnakht, Heir of Rohgahh

Legendary Creature — Kobold Warrior

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Heroic — Whenever you cast a spell that targets Rosnakht, Heir of Rohgahh, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

0/1

R
Baru, Wurmspeaker

Baru, Wurmspeaker

Legendary Creature — Human Druid

Wurms you control get +2/+2 and have trample. , : Create a 4/4 green Wurm creature token. This ability costs less to activate, where X is the greatest power among Wurms you control.

3/3

2 G G
Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer

Legendary Creature — Elemental

Protection from planeswalkers and from Wizards Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token.

*/*

3 G G
Jenson Carthalion, Druid Exile

Jenson Carthalion, Druid Exile

Legendary Creature — Human Druid

Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. , : Add .

2/2

G W
Shanid, Sleepers' Scourge

Shanid, Sleepers' Scourge

Legendary Creature — Human Knight

Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.

2/4

1 R W B
The Mana Rig

The Mana Rig

Legendary Artifact

Whenever you cast a multicolored spell, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") , : Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.

3
Zeriam, Golden Wind

Zeriam, Golden Wind

Legendary Creature — Griffin

Flying Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying.

3/4

3 W
Moira, Urborg Haunt

Moira, Urborg Haunt

Legendary Creature — Spirit Wizard

Menace Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.

3/2

2 B
Mana Cannons

Mana Cannons

Enchantment

Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is.

2 R
The Reaver Cleaver

The Reaver Cleaver

Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip

2 R
Bladewing, Deathless Tyrant

Bladewing, Deathless Tyrant

Legendary Creature — Dragon Skeleton

Flying, haste Whenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.

6/6

5 B R
Cadric, Soul Kindler

Cadric, Soul Kindler

Legendary Creature — Dwarf Wizard

The "legend rule" doesn't apply to tokens you control. Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay . If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.

4/3

2 R W
Fallaji Wayfarer

Fallaji Wayfarer

Creature — Human Scout

Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.) Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for or one mana of a color that creature is.)

2/4

2 G
Iridian Maelstrom

Iridian Maelstrom

Sorcery

Destroy each creature that isn't all colors.

W U B R G
Primeval Spawn

Primeval Spawn

Creature — Avatar

If Primeval Spawn would enter the battlefield and it wasn't cast or no mana was spent to cast it, exile it instead. Vigilance, trample, lifelink When Primeval Spawn leaves the battlefield, exile the top ten cards of your library. You may cast any number of spells with total mana value 10 or less from among them without paying their mana costs.

10/10

5 W U B R G
Two-Headed Hellkite

Two-Headed Hellkite

Creature — Dragon

Flying, menace, haste Whenever Two-Headed Hellkite attacks, draw two cards.

5/5

1 W U B R G
Unite the Coalition

Unite the Coalition

Instant

Choose five. You may choose the same mode more than once. • Target permanent phases out. • Target player draws a card. • Exile target player's graveyard. • Unite the Coalition deals 2 damage to any target. • Destroy target artifact or enchantment.

2 W U B R G
Verrak, Warped Sengir

Verrak, Warped Sengir

Legendary Creature — Vampire

Flying, deathtouch, lifelink Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.

2/2

1 W B
Gerrard's Hourglass Pendant

Gerrard's Hourglass Pendant

Legendary Artifact

Flash If a player would begin an extra turn, that player skips that turn instead. , , Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.

1
Obsidian Obelisk

Obsidian Obelisk

Artifact

Obsidian Obelisk enters the battlefield tapped. : Add . : Add one mana of any color. Spend this mana only to cast a multicolored spell.

2
The Peregrine Dynamo

The Peregrine Dynamo

Legendary Artifact Creature — Construct

Haste , : Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy. (Mana abilities can't be targeted.)

1/5

3
Tiller Engine

Tiller Engine

Artifact Creature — Construct

Whenever a land enters the battlefield tapped and under your control, choose one — • Untap that land. • Tap target nonland permanent an opponent controls.

1/3

2
Anafenza, Kin-Tree Spirit

Anafenza, Kin-Tree Spirit

Legendary Creature — Spirit Soldier

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Martyred for worshipping her ancestors, she now walks among them.

2/2

W W
The Circle of Loyalty

The Circle of Loyalty

Legendary Artifact

This spell costs less to cast for each Knight you control. Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. , : Create a 2/2 white Knight creature token with vigilance.

4 W W
Day of Destiny

Day of Destiny

Legendary Enchantment

Legendary creatures you control get +2/+2.

"If you wish to die as a hero, you must first live as one." —General Takeno

3 W
Generous Gift

Generous Gift

Instant

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

The best presents are impossible to regift.

2 W
Hero of Precinct One

Hero of Precinct One

Creature — Human Warrior

Whenever you cast a multicolored spell, create a 1/1 white Human creature token.

When the established order falters, what remains are ordinary people and their struggle to survive.

2/2

1 W
Jazal Goldmane

Jazal Goldmane

Legendary Creature — Cat Warrior

First strike : Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.

"As my kha, he is the source of my inspiration. As my brother, he is the embodiment of my aspirations." —Ajani Goldmane

4/4

2 W W
Odric, Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature — Human Soldier

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

3/3

3 W
Path to Exile

Path to Exile

Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

W
Teshar, Ancestor's Apostle

Teshar, Ancestor's Apostle

Legendary Creature — Bird Cleric

Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

"The Ancestor saved us for a purpose."

2/2

3 W
Unbreakable Formation

Unbreakable Formation

Instant

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

2 W
Urza's Ruinous Blast

Urza's Ruinous Blast

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.

Centuries ago, one man's vengeance plunged the world into ice and darkness.

4 W
Zetalpa, Primal Dawn

Zetalpa, Primal Dawn

Legendary Creature — Elder Dinosaur

Flying, double strike, vigilance, trample, indestructible

The sky takes flight and the earth trembles.

4/8

6 W W
Echoing Truth

Echoing Truth

Instant

Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.

A single lie unleashes a tide of disbelief.

1 U
Ambition's Cost

Ambition's Cost

Sorcery

You draw three cards and you lose 3 life.

"Conquering your first world is the hardest, after all. My power grew as I moved from world to world, taking anything that would make the next taking easier." —Ob Nixilis

3 B
Drana, Liberator of Malakir

Drana, Liberator of Malakir

Legendary Creature — Vampire Ally

Flying, first strike Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

"I will not live as a slave. If you would be free, then fight alongside me."

2/3

1 B B
Hero's Downfall

Hero's Downfall

Instant

Destroy target creature or planeswalker.

Odric resisted the vampire's curse with all his strength. But after a lifetime of fighting monsters, he was doomed to become one himself.

1 B B
Josu Vess, Lich Knight

Josu Vess, Lich Knight

Legendary Creature — Zombie Knight

Kicker (You may pay an additional as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.

4/5

2 B B
Kothophed, Soul Hoarder

Kothophed, Soul Hoarder

Legendary Creature — Demon

Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

"I will be your most demanding master, Liliana. But I have great things in mind for you."

6/6

4 B B
Night's Whisper

Night's Whisper

Sorcery

You draw two cards and you lose 2 life.

"I have seen things that would reduce a weaker person to blubbering and raving. Want to hear about them?" —Vraska

1 B
Painful Truths

Painful Truths

Sorcery

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

As the Eldrazi spread, no secret that could give Zendikar's defenders an advantage was considered too dangerous to seek.

2 B
Read the Bones

Read the Bones

Sorcery

Scry 2, then draw two cards. You lose 2 life.

The dead know lessons the living haven't learned.

2 B
Alesha, Who Smiles at Death

Alesha, Who Smiles at Death

Legendary Creature — Human Warrior

First strike Whenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

"Greet death with sword in hand."

3/2

2 R
Ashling the Pilgrim

Ashling the Pilgrim

Legendary Creature — Elemental Shaman

: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.

1/1

1 R
Captain Lannery Storm

Captain Lannery Storm

Legendary Creature — Human Pirate

Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

2/2

2 R
Etali, Primal Storm

Etali, Primal Storm

Legendary Creature — Elder Dinosaur

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

The storm rages and the earth breaks.

6/6

4 R R
Faithless Looting

Faithless Looting

Sorcery

Draw two cards, then discard two cards. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

R
Kari Zev, Skyship Raider

Kari Zev, Skyship Raider

Legendary Creature — Human Pirate

First strike, menace Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters the battlefield tapped and attacking. Exile that token at end of combat.

Aboard her ship, the *Dragon's Smile*, Kari follows no one's rules but her own.

1/3

1 R
Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

Legendary Creature — Goblin

Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

"After the people flee, but before the enemy arrives—that's grabbin' time."

1/2

2 R
Neheb, Dreadhorde Champion

Neheb, Dreadhorde Champion

Legendary Creature — Zombie Minotaur Warrior

Trample Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much . Until end of turn, you don't lose this mana as steps and phases end.

5/4

2 R R
Radiant Flames

Radiant Flames

Sorcery

Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

The fires of Zendikar are always hungry, and there is much on which they can feed.

2 R
Thrill of Possibility

Thrill of Possibility

Instant

As an additional cost to cast this spell, discard a card. Draw two cards.

"Right now, in these first moments of creation, it is simultaneously nothing and everything."

1 R
Abundant Growth

Abundant Growth

Enchantment — Aura

Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has ": Add one mana of any color."

G
Beast Within

Beast Within

Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

"Monsters dwell in every heart. We only think civilization tames them." ―Euphemia, Nexus watcher

2 G
Cultivate

Cultivate

Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

All seeds share a common bond, calling to each other across infinity.

2 G
Explore

Explore

Sorcery

You may play an additional land this turn. Draw a card.

An explorer's reward is a view of tomorrow's possibilities.

1 G
Explosive Vegetation

Explosive Vegetation

Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Torching Krosa would be pointless. It grows faster than it burns.

3 G
Farseek

Farseek

Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

"How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."

1 G
Kodama's Reach

Kodama's Reach

Sorcery — Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

"The land grows only where the kami will it." —Dosan the Falling Leaf

2 G
Migration Path

Migration Path

Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling (, Discard this card: Draw a card.)

3 G
Path to the World Tree

Path to the World Tree

Enchantment

When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. , Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.

1 G
Search for Tomorrow

Search for Tomorrow

Sorcery

Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

2 G
Abzan Charm

Abzan Charm

Instant

Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.

W B G
Adriana, Captain of the Guard

Adriana, Captain of the Guard

Legendary Creature — Human Knight

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

4/4

3 R W
Archelos, Lagoon Mystic

Archelos, Lagoon Mystic

Legendary Creature — Turtle Shaman

As long as Archelos, Lagoon Mystic is tapped, other permanents enter the battlefield tapped. As long as Archelos is untapped, other permanents enter the battlefield untapped.

"Life ... is not ... a race."

2/4

1 B G U
Arvad the Cursed

Arvad the Cursed

Legendary Creature — Vampire Knight

Deathtouch, lifelink Other legendary creatures you control get +2/+2.

"I won't abandon the *Weatherlight*. My destiny is to serve at Jhoira's side. This 'illness' means I must trust my faith more and myself less."

3/3

3 W B
Atla Palani, Nest Tender

Atla Palani, Nest Tender

Legendary Creature — Human Shaman

, : Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

2/3

1 R G W
Baleful Strix

Baleful Strix

Artifact Creature — Bird

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.

1/1

U B
Bedevil

Bedevil

Instant

Destroy target artifact, creature, or planeswalker.

"It's easy to get taken in by the spectacle, to enjoy a bit of naughty amusement. But make no mistake: the Cult of Rakdos is a danger." —Tajic

B B R
Bell Borca, Spectral Sergeant

Bell Borca, Spectral Sergeant

Legendary Creature — Spirit Soldier

Note the mana value of each card as it's put into exile. Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

*/5

2 R W
Chromanticore

Chromanticore

Enchantment Creature — Manticore

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

4/4

W U B R G
Coiling Oracle

Coiling Oracle

Creature — Snake Elf Druid

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

1/1

G U
Duneblast

Duneblast

Sorcery

Choose up to one creature. Destroy the rest.

The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone.

4 W B G
Faeburrow Elder

Faeburrow Elder

Creature — Treefolk Druid

Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. : For each color among permanents you control, add one mana of that color.

Its wide-reaching roots draw more than water.

0/0

1 G W
Fusion Elemental

Fusion Elemental

Creature — Elemental

As the shards merged into the Maelstrom, their mana energies fused into new monstrosities.

8/8

W U B R G
Garna, the Bloodflame

Garna, the Bloodflame

Legendary Creature — Human Warrior

Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste.

3/3

3 B R
Glint-Eye Nephilim

Glint-Eye Nephilim

Creature — Nephilim

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. , Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

When it awoke, it shook the plane with the thunder of its craving.

2/2

U B R G
Growth Spiral

Growth Spiral

Instant

Draw a card. You may put a land card from your hand onto the battlefield.

Cyclical and spiral patterns are the specialty of the Gyre Clade, which seeks to revitalize the cycles of nature.

G U
Illuna, Apex of Wishes

Illuna, Apex of Wishes

Legendary Creature — Beast Elemental Dinosaur

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.

6/6

2 G U R
Kaya's Wrath

Kaya's Wrath

Sorcery

Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.

Teysa convened the meeting of the Obzedat. Kaya ended it.

W W B B
Knight of New Alara

Knight of New Alara

Creature — Human Knight

Each other multicolored creature you control gets +1/+1 for each of its colors.

"I embrace all of Alara, Grixis as much as Bant. Let my former home call me traitor. I do this not for accolades, but because it is right."

2/2

2 G W
Lavalanche

Lavalanche

Sorcery

Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Alara's burning blood cannot be contained by mere earth and stone.

X B R G
Maelstrom Archangel

Maelstrom Archangel

Creature — Angel

Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.

There is no world where angels fear to tread.

5/5

W U B R G
Maelstrom Nexus

Maelstrom Nexus

Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

W U B R G
Merciless Eviction

Merciless Eviction

Sorcery

Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers.

4 W B
Mortify

Mortify

Instant

Destroy target creature or enchantment.

"Your debt is erased." —Hilgur, Orzhov euthanist

1 W B
Naya Charm

Naya Charm

Instant

Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.

R G W
Nethroi, Apex of Death

Nethroi, Apex of Death

Legendary Creature — Cat Nightmare Beast

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch, lifelink Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.

5/5

2 W B G
O-Kagachi, Vengeful Kami

O-Kagachi, Vengeful Kami

Legendary Creature — Dragon Spirit

Flying, trample Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.

At his behest the Kami War began to regain That Which Was Taken.

6/6

1 W U B R G
Primevals' Glorious Rebirth

Primevals' Glorious Rebirth

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Return all legendary permanent cards from your graveyard to the battlefield.

Centuries ago, five dragons conquered death to rule the living.

5 W B
Rienne, Angel of Rebirth

Rienne, Angel of Rebirth

Legendary Creature — Angel

Flying Other multicolored creatures you control get +1/+0. Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.

5/4

2 R G W
Selvala, Explorer Returned

Selvala, Explorer Returned

Legendary Creature — Elf Scout

Parley — : Each player reveals the top card of their library. For each nonland card revealed this way, add and you gain 1 life. Then each player draws a card.

"The Lowlands refuse to suffer at the whims of the High City."

2/4

1 G W
Sultai Charm

Sultai Charm

Instant

Choose one — • Destroy target monocolored creature. • Destroy target artifact or enchantment. • Draw two cards, then discard a card.

"Strike," the fumes hiss. "Raise an empire with your ambition."

B G U
Surrak Dragonclaw

Surrak Dragonclaw

Legendary Creature — Human Warrior

Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample.

Both his rank and his scars were earned in single combat against a cave bear.

6/6

2 G U R
Sylvan Reclamation

Sylvan Reclamation

Instant

Exile up to two target artifacts and/or enchantments. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

3 G W
Tajic, Blade of the Legion

Tajic, Blade of the Legion

Legendary Creature — Human Soldier

Indestructible Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

"I run the maze alone, but I fight with the full might of the Legion."

2/2

2 R W
Terminate

Terminate

Instant

Destroy target creature. It can't be regenerated.

Like his mother before him, Darigaaz gave his life defending Dominaria from the tyranny of self-styled "gods."

B R
Time Wipe

Time Wipe

Sorcery

Return a creature you control to its owner's hand, then destroy all creatures.

"To comprehend the full answer requires years of temporal study. In short, they were now never born in the first place." —Teferi

2 W W U
Wear // Tear

Wear // Tear

Instant

Destroy target artifact. Fuse (You may cast one or both halves of this card from your hand.)

1 R
Wear // Tear

Wear // Tear

Instant

Destroy target enchantment. Fuse (You may cast one or both halves of this card from your hand.)

W
Xyris, the Writhing Storm

Xyris, the Writhing Storm

Legendary Creature — Snake Leviathan

Flying Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. Whenever Xyris, the Writhing Storm deals combat damage to a player, you and that player each draw that many cards.

3/5

2 G U R
Zaxara, the Exemplary

Zaxara, the Exemplary

Legendary Creature — Nightmare Hydra

Deathtouch : Add two mana of any one color. Whenever you cast a spell with in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.

2/3

1 B G U
Arcane Signet

Arcane Signet

Artifact

: Add one mana of any color in your commander's color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

2
Blackblade Reforged

Blackblade Reforged

Legendary Artifact — Equipment

Equipped creature gets +1/+1 for each land you control. Equip legendary creature Equip

It spilled the blood of one elder dragon. In Gideon's hands, it may yet taste another's.

2
Bontu's Monument

Bontu's Monument

Legendary Artifact

Black creature spells you cast cost less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.

"The worthy shall strive for greatness. Supremacy in life leads to supremacy in the afterlife." —Monument inscription

3
Coalition Relic

Coalition Relic

Artifact

: Add one mana of any color. : Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.

3
Commander's Sphere

Commander's Sphere

Artifact

: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

It harmonizes with the essence of its master.

3
Fellwar Stone

Fellwar Stone

Artifact

: Add one mana of any color that a land an opponent controls could produce.

"What do you have that I cannot obtain?" —Mairsil, the Pretender

2
Hazoret's Monument

Hazoret's Monument

Legendary Artifact

Red creature spells you cast cost less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card.

"The worthy shall rush to the God-Pharaoh's side with relentless zeal, rising to overcome every obstacle." —Monument inscription

3
Hedron Archive

Hedron Archive

Artifact

: Add . , , Sacrifice Hedron Archive: Draw two cards.

"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned." "And how did that work out last time?" asked Jace.

4
Heroes' Podium

Heroes' Podium

Legendary Artifact

Each legendary creature you control gets +1/+1 for each other legendary creature you control. , : Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

5
Hero's Blade

Hero's Blade

Artifact — Equipment

Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip (: Attach to target creature you control. Equip only as a sorcery.)

2
Honor-Worn Shaku

Honor-Worn Shaku

Artifact

: Add . Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.

Before being presented to its lord, each shaku is blessed by every hero of every region within that lord's domain.

3
Oketra's Monument

Oketra's Monument

Legendary Artifact

White creature spells you cast cost less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.

"The worthy shall respect the worthy. In the afterlife, all will stand united." —Monument inscription

3
Prophetic Prism

Prophetic Prism

Artifact

When Prophetic Prism enters the battlefield, draw a card. , : Add one mana of any color.

"The explorer who found it got a bad deal when he sold it. He merely got rich."

2
Sol Ring

Sol Ring

Artifact

: Add .

Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.

1
Solemn Simulacrum

Solemn Simulacrum

Artifact Creature — Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

2/2

4
Sword of the Chosen

Sword of the Chosen

Legendary Artifact

: Target legendary creature gets +2/+2 until end of turn.

One shard of Selenia yet remained.

2
Tenza, Godo's Maul

Tenza, Godo's Maul

Legendary Artifact — Equipment

Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. Equip (: Attach to target creature you control. Equip only as a sorcery.)

3
Transguild Courier

Transguild Courier

Artifact Creature — Golem

Transguild Courier is all colors.

Reluctant to meet face to face, the leaders of the ten guilds prefer to do official business through a go-between immune to bribes and threats.

3/3

4
Traxos, Scourge of Kroog

Traxos, Scourge of Kroog

Legendary Artifact Creature — Construct

Trample Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)

7/7

4
Arcane Sanctum

Arcane Sanctum

Land

Arcane Sanctum enters the battlefield tapped. : Add , , or .

"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes." —Tullus of Palandius

Bad River

Bad River

Land

Bad River enters the battlefield tapped. , Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Battlefield Forge

Battlefield Forge

Land

: Add . : Add or . Battlefield Forge deals 1 damage to you.

Bojuka Bog

Bojuka Bog

Land

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. : Add .

Boros Garrison

Boros Garrison

Land

Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. : Add .

Canopy Vista

Canopy Vista

Land — Forest Plains

(: Add or .) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.

Cascading Cataracts

Cascading Cataracts

Land

Indestructible : Add . , : Add five mana in any combination of colors.

"The rushing water is as the God-Pharaoh. It encompasses all. It nurtures all." —Temmet, vizier of Naktamun

Cinder Glade

Cinder Glade

Land — Mountain Forest

(: Add or .) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air.

Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

"Approach my tower on bended knee or depart from it as ash upon the wind." —Gadwick, the Wizened

Crumbling Necropolis

Crumbling Necropolis

Land

Crumbling Necropolis enters the battlefield tapped. : Add , , or .

It's said the spirits of the drowned dead hang their lights from the shattered figureheads.

Crystal Quarry

Crystal Quarry

Land

: Add . , : Add .

"How tragic that greed eclipses beauty." —Seton, centaur druid

Dragonskull Summit

Dragonskull Summit

Land

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or .

When the Planeswalker Angrath called dinosaurs "dragons," the name stuck in certain pirate circles.

Evolving Wilds

Evolving Wilds

Land

, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Every world is an organism, able to grow new lands. Some just do it faster than others.

Exotic Orchard

Exotic Orchard

Land

: Add one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them." —Pulan, Bant orchardist

Flood Plain

Flood Plain

Land

Flood Plain enters the battlefield tapped. , Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Foreboding Ruins

Foreboding Ruins

Land

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. : Add or .

Frontier Bivouac

Frontier Bivouac

Land

Frontier Bivouac enters the battlefield tapped. : Add , , or .

"The most powerful dreams visit those who shelter in a dragon's skull." —Chianul, Who Whispers Twice

Geier Reach Sanitarium

Geier Reach Sanitarium

Legendary Land

: Add . , : Each player draws a card, then discards a card.

All are welcome.

Grasslands

Grasslands

Land

Grasslands enters the battlefield tapped. , Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Jungle Shrine

Jungle Shrine

Land

Jungle Shrine enters the battlefield tapped. : Add , , or .

On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.

Krosan Verge

Krosan Verge

Land

Krosan Verge enters the battlefield tapped. : Add . , , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Mikokoro, Center of the Sea

Mikokoro, Center of the Sea

Legendary Land

: Add . , : Each player draws a card.

"Center of the Sea, Eye of the World, Shrine of Enlightenment. Seek it for answers. Seek it for healing. Seek it and return transformed." —Scroll fragment from the ruins of Minamo

Mobilized District

Mobilized District

Land

: Add . : Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs less to activate for each legendary creature and planeswalker you control.

Sometimes the strongest weapon you can hold in your hand is another hand.

Mountain Valley

Mountain Valley

Land

Mountain Valley enters the battlefield tapped. , Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Murmuring Bosk

Murmuring Bosk

Land — Forest

(: Add .) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. : Add or . Murmuring Bosk deals 1 damage to you.

Mystic Monastery

Mystic Monastery

Land

Mystic Monastery enters the battlefield tapped. : Add , , or .

When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains."

Nomad Outpost

Nomad Outpost

Land

Nomad Outpost enters the battlefield tapped. : Add , , or .

"Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong." —Zurgo, khan of the Mardu

Opulent Palace

Opulent Palace

Land

Opulent Palace enters the battlefield tapped. : Add , , or .

The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.

Orzhov Basilica

Orzhov Basilica

Land

Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. : Add .

Prairie Stream

Prairie Stream

Land — Plains Island

(: Add or .) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

Rakdos Carnarium

Rakdos Carnarium

Land

Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. : Add .

Reliquary Tower

Reliquary Tower

Land

You have no maximum hand size. : Add .

Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.

Rocky Tar Pit

Rocky Tar Pit

Land

Rocky Tar Pit enters the battlefield tapped. , Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Sandsteppe Citadel

Sandsteppe Citadel

Land

Sandsteppe Citadel enters the battlefield tapped. : Add , , or .

That which endures, survives.

Savage Lands

Savage Lands

Land

Savage Lands enters the battlefield tapped. : Add , , or .

Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.

Seaside Citadel

Seaside Citadel

Land

Seaside Citadel enters the battlefield tapped. : Add , , or .

For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.

Shivan Gorge

Shivan Gorge

Legendary Land

: Add . , : Shivan Gorge deals 1 damage to each opponent.

Both forge and pyre.

Shizo, Death's Storehouse

Shizo, Death's Storehouse

Legendary Land

: Add . , : Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Centuries ago, Shizo was a verdant field of wildflowers. After 891 samurai died in a single battle on its grasses, it became a haunted moor.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

(: Add or .) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

(: Add or .) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Temple of Malice

Temple of Malice

Land

Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. : Add or .

Temple of Silence

Temple of Silence

Land

Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. : Add or .

Temple of Triumph

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. : Add or .

Terramorphic Expanse

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.

Tyrite Sanctum

Tyrite Sanctum

Land

: Add . , : Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. , , Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.