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Cyclonic Rift
Instant
Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Abbot of Keral Keep
Creature — Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
2/1
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Shrapnel Blast
Instant
As an additional cost to cast this spell, sacrifice an artifact.
Shrapnel Blast deals 5 damage to any target.
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Sylvan Scrying
Sorcery
Search your library for a land card, reveal it, put it into your hand, then shuffle.
"As long as there is a single shred of life, there is hope."
—Nissa Revane
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Eidolon of Blossoms
Enchantment Creature — Spirit
Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.
2/2
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Chord of Calling
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
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Worldspine Wurm
Creature — Wurm
Trample
When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
15/15
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Judge's Familiar
Creature — Bird
Flying
Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays .
"It misses nothing and it has no sense of humor."
—Barvisa, courtroom scribe
1/1
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Golgari Charm
Instant
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
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Simic Charm
Instant
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
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Izzet Charm
Instant
Choose one —
• Counter target noncreature spell unless its controller pays .
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
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Gruul Charm
Instant
Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
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Orzhov Charm
Instant
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
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Voice of Resurgence
Creature — Elemental
Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."
2/2
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Deathrite Shaman
Creature — Elf Shaman
: Exile target land card from a graveyard. Add one mana of any color.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
1/2
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Obzedat, Ghost Council
Legendary Creature — Spirit Advisor
When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.
At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.
5/5
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Omnath, Locus of Rage
Legendary Creature — Elemental
Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.
Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
5/5
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Xenagos, God of Revels
Legendary Enchantment Creature — God
Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
6/5
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Accorder's Shield
Artifact — Equipment
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Canopy Vista
Land — Forest Plains
(: Add or .)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
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Cinder Glade
Land — Mountain Forest
(: Add or .)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
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Smoldering Marsh
Land — Swamp Mountain
(: Add or .)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
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Sunken Hollow
Land — Island Swamp
(: Add or .)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
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Prairie Stream
Land — Plains Island
(: Add or .)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
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Thespian's Stage
Land
: Add .
, : Thespian's Stage becomes a copy of target land, except it has this ability.
Amid rumors of war, the third act of *The Absolution of the Guildpact* was quickly rewritten as a tragedy.
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