GRN Guild Kit

Image Card Info Mana cost
Etrata, the Silencer

Etrata, the Silencer

Legendary Creature — Vampire Assassin

Etrata, the Silencer can't be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.

3/5

2 U B
Stolen Identity

Stolen Identity

Sorcery

Create a token that's a copy of target artifact or creature. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

4 U U
Syncopate

Syncopate

Instant

Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"Patience, mage. Killing you now would be too easy."

X U
Telling Time

Telling Time

Instant

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

Mastery is achieved when "telling time" becomes "telling time what to do."

1 U
Last Gasp

Last Gasp

Instant

Target creature gets -3/-3 until end of turn.

"Allow me a moment to catch your breath."

1 B
Netherborn Phalanx

Netherborn Phalanx

Creature — Horror

When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature they control. Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

2/4

5 B
Ribbons of Night

Ribbons of Night

Sorcery

Ribbons of Night deals 4 damage to target creature and you gain 4 life. If was spent to cast this spell, draw a card.

"My favorite meal is angel's flesh, slain in agony and iced with black vinegar." —Aszala of House Dimir

4 B
Call of the Nightwing

Call of the Nightwing

Sorcery

Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

2 U B
Circu, Dimir Lobotomist

Circu, Dimir Lobotomist

Legendary Creature — Human Wizard

Whenever you cast a blue spell, exile the top card of target player's library. Whenever you cast a black spell, exile the top card of target player's library. Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.

2/3

2 U B
Consuming Aberration

Consuming Aberration

Creature — Horror

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

*/*

3 U B
Dimir Charm

Dimir Charm

Instant

Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.

"Dangerous to recognize. Deadly not to." —Lazav

U B
Dimir Doppelganger

Dimir Doppelganger

Creature — Shapeshifter

: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card, except it has this ability.

"Fear not. Your life will not go unlived."

0/2

1 U B
Dimir Guildmage

Dimir Guildmage

Creature — Human Wizard

( can be paid with either or .) : Target player draws a card. Activate only as a sorcery. : Target player discards a card. Activate only as a sorcery.

2/2

U / B U / B
Dinrova Horror

Dinrova Horror

Creature — Horror

When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.

"Welcome to the Dimir Public Offices. Not responsible for death or loss of property. Basement off-limits." —Sign outside Dinrova Building

4/4

4 U B
Glimpse the Unthinkable

Glimpse the Unthinkable

Sorcery

Target player mills ten cards.

"I am confident that if anyone actually penetrates our facades, even the most perceptive would still be fundamentally unprepared for the truth of House Dimir." —Szadek

U B
Lazav, Dimir Mastermind

Lazav, Dimir Mastermind

Legendary Creature — Shapeshifter

Hexproof Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

3/3

U U B B
Mirko Vosk, Mind Drinker

Mirko Vosk, Mind Drinker

Legendary Creature — Vampire

Flying Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.

2/4

3 U B
Moroii

Moroii

Creature — Vampire

Flying At the beginning of your upkeep, you lose 1 life.

"Touched by moroii" —Undercity slang meaning "to grow old"

4/4

2 U B
Nightveil Specter

Nightveil Specter

Creature — Specter

Flying Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library. You may play lands and cast spells from among cards exiled with Nightveil Specter.

2/3

U / B U / B U / B
Szadek, Lord of Secrets

Szadek, Lord of Secrets

Legendary Creature — Vampire

Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.

5/5

3 U U B B
Warped Physique

Warped Physique

Instant

Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.

The Gruul seek unbounded strength. The Dimir deliver cruel irony.

U B
Dimir Signet

Dimir Signet

Artifact

, : Add .

An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed.

2
Dimir Aqueduct

Dimir Aqueduct

Land

Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. : Add .

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Niv-Mizzet, the Firemind

Niv-Mizzet, the Firemind

Legendary Creature — Dragon Wizard

Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. : Draw a card.

"(Z—>)90° — (E—N²W)90°t = 1"

4/4

2 U U R R
Thunderheads

Thunderheads

Instant

Replicate (When you cast this spell, copy it for each time you paid its replicate cost.) Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.

The clouds grew thick, and then they grew teeth.

2 U
Char

Char

Instant

Char deals 4 damage to any target and 2 damage to you.

Izzet mages often acquire their magic reagents from dubious sources, so the potency of their spells is never predictable.

2 R
Electrickery

Electrickery

Instant

Electrickery deals 1 damage to target creature you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

R
Goblin Rally

Goblin Rally

Sorcery

Create four 1/1 red Goblin creature tokens.

You don't so much hire goblins as put ideas in their heads.

3 R R
Guttersnipe

Guttersnipe

Creature — Goblin Shaman

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

He wants to watch Ravnica burn, one soul at a time.

2/2

2 R
Mizzium Mortars

Mizzium Mortars

Sorcery

Mizzium Mortars deals 4 damage to target creature you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

1 R
Pyromatics

Pyromatics

Instant

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target.

1 R
Shattering Spree

Shattering Spree

Sorcery

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.

R
Cerebral Vortex

Cerebral Vortex

Instant

Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.

Izzet brains and Izzet boilers: contents under pressure.

1 U R
Djinn Illuminatus

Djinn Illuminatus

Creature — Djinn

( can be paid with either or .) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

3/5

5 U / R U / R
Electrolyze

Electrolyze

Instant

Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.

The Izzet learn something from every lesson they teach.

1 U R
Gelectrode

Gelectrode

Creature — Weird

: Gelectrode deals 1 damage to any target. Whenever you cast an instant or sorcery spell, you may untap Gelectrode.

"Diametrically opposing energies in self-sealed plasmodermic bubbles make great pets!" —Trivaz, Izzet mage

0/1

1 U R
Hypersonic Dragon

Hypersonic Dragon

Creature — Dragon

Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)

"Even this primitive specimen of my kind is impressive." —Niv-Mizzet

4/4

3 U R
Invoke the Firemind

Invoke the Firemind

Sorcery

Choose one — • Draw X cards. • Invoke the Firemind deals X damage to any target.

To those in tune with the Firemind, there is no difference between knowledge and flame.

X U U R
Izzet Charm

Izzet Charm

Instant

Choose one — • Counter target noncreature spell unless its controller pays . • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.

U R
Nivix Guildmage

Nivix Guildmage

Creature — Human Wizard

: Draw a card, then discard a card. : Copy target instant or sorcery spell you control. You may choose new targets for the copy.

"The only action worth taking is one with an unknown outcome."

2/2

U R
Stitch in Time

Stitch in Time

Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

Quyzl was told by his mentor to "make more time" for his studies.

1 U R
Tibor and Lumia

Tibor and Lumia

Legendary Creature — Human Wizard

Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.

Tracing the horizon in a dance of wind and fire.

3/3

2 U R
Turn // Burn

Turn // Burn

Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. Fuse (You may cast one or both halves of this card from your hand.)

2 U
Turn // Burn

Turn // Burn

Instant

Burn deals 2 damage to any target. Fuse (You may cast one or both halves of this card from your hand.)

1 R
Izzet Signet

Izzet Signet

Artifact

, : Add .

The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.

2
Izzet Boilerworks

Izzet Boilerworks

Land

Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. : Add .

Island

Island

Basic Land — Island

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Izoni, Thousand-Eyed

Izoni, Thousand-Eyed

Legendary Creature — Elf Shaman

Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. , Sacrifice another creature: You gain 1 life and draw a card.

2/3

2 B B G G
Darkblast

Darkblast

Instant

Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

B
Slum Reaper

Slum Reaper

Creature — Horror

When Slum Reaper enters the battlefield, each player sacrifices a creature.

The outskirts of Golgari territory are guarded by more than just walls.

4/2

3 B
Stinkweed Imp

Stinkweed Imp

Creature — Imp

Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

1/2

2 B
Vigor Mortis

Vigor Mortis

Sorcery

Return target creature card from your graveyard to the battlefield. If was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it.

After fear and weakness rot away, that which remains is stronger than its living form.

2 B B
Deadbridge Goliath

Deadbridge Goliath

Creature — Insect

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Some Golgari insects live for centuries—and they never stop growing.

5/5

2 G G
Elves of Deep Shadow

Elves of Deep Shadow

Creature — Elf Druid

: Add . Elves of Deep Shadow deals 1 damage to you.

Cast out of the Conclave generations ago, these elves found a home in the corrupted districts of the Golgari.

1/1

G
Abrupt Decay

Abrupt Decay

Instant

This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.

The Izzet quickly suspended their policy of lifetime guarantees.

B G
Deadbridge Chant

Deadbridge Chant

Enchantment

When Deadbridge Chant enters the battlefield, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

4 B G
Deathrite Shaman

Deathrite Shaman

Creature — Elf Shaman

: Exile target land card from a graveyard. Add one mana of any color. , : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. , : Exile target creature card from a graveyard. You gain 2 life.

1/2

B / G
Drown in Filth

Drown in Filth

Sorcery

Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

The rot farmer's first rite of passage is to craft a pair of work stilts.

B G
Gaze of Granite

Gaze of Granite

Sorcery

Destroy each nonland permanent with mana value X or less.

Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.

X B B G
Golgari Charm

Golgari Charm

Instant

Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.

"Let the rest of Ravnica sneer. One way or another, they all end up in the undercity." —Jarad

B G
Grave-Shell Scarab

Grave-Shell Scarab

Creature — Insect

, Sacrifice Grave-Shell Scarab: Draw a card. Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

4/4

2 B G G
Grisly Salvage

Grisly Salvage

Instant

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

To the Golgari, anything buried is treasure.

B G
Jarad, Golgari Lich Lord

Jarad, Golgari Lich Lord

Legendary Creature — Zombie Elf

Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. , Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.

2/2

B B G G
Korozda Guildmage

Korozda Guildmage

Creature — Elf Shaman

: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) , Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.

2/2

B G
Lotleth Troll

Lotleth Troll

Creature — Zombie Troll

Trample Discard a creature card: Put a +1/+1 counter on Lotleth Troll. : Regenerate Lotleth Troll.

He lurks in the undercity, eager for the corpse haulers to unload their rotting cargo.

2/1

B G
Putrefy

Putrefy

Instant

Destroy target artifact or creature. It can't be regenerated.

"All matter, animate or not, rots when exposed to time. We merely speed up the process." —Ezoc, Golgari rot farmer

1 B G
Savra, Queen of the Golgari

Savra, Queen of the Golgari

Legendary Creature — Elf Shaman

Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life.

"Nature's most raw beauty is the circle: perfect in its continuance, with no break between death and life."

2/2

2 B G
Shambling Shell

Shambling Shell

Creature — Plant Zombie

Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

3/1

1 B G
Sisters of Stone Death

Sisters of Stone Death

Legendary Creature — Gorgon

: Target creature blocks Sisters of Stone Death this turn if able. : Exile target creature blocking or blocked by Sisters of Stone Death. : Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.

7/5

4 B B G G
Treasured Find

Treasured Find

Sorcery

Return target card from your graveyard to your hand. Exile Treasured Find.

Gorgons crave beautiful things: gems, exquisite amulets, the alabaster corpses of the petrified dead . . .

B G
Golgari Signet

Golgari Signet

Artifact

, : Add .

Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.

2
Golgari Rot Farm

Golgari Rot Farm

Land

Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. : Add .

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Aurelia, the Warleader

Aurelia, the Warleader

Legendary Creature — Angel

Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war.

3/4

2 R R W W
Boros Elite

Boros Elite

Creature — Human Soldier

Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

"First, you must fight among the rank and file. It is there I will discern your skills as a leader." —Aurelia, to Gideon Jura

1/1

W
Daring Skyjek

Daring Skyjek

Creature — Human Knight

Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

"The hard part isn't landing in the saddle. The hard part is leaping before you see it."

3/1

1 W
Bomber Corps

Bomber Corps

Creature — Human Soldier

Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.

"Subtlety is for lawmages and spies."

1/2

1 R
Frenzied Goblin

Frenzied Goblin

Creature — Goblin Berserker

Whenever Frenzied Goblin attacks, you may pay . If you do, target creature can't block this turn.

The upside to not thinking about the consequences is that you'll always surprise those who do.

1/1

R
Legion Loyalist

Legion Loyalist

Creature — Goblin Soldier

Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

1/1

R
Agrus Kos, Wojek Veteran

Agrus Kos, Wojek Veteran

Legendary Creature — Human Soldier

Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.

Lieutenant Kos has never met a group of recruits he could not inspire or a mob he could not quell.

3/3

3 R W
Boros Charm

Boros Charm

Instant

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

R W
Boros Reckoner

Boros Reckoner

Creature — Minotaur Wizard

Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. : Boros Reckoner gains first strike until end of turn.

"Imagine a thunderstorm that's also a tactical genius. That's him." —Dars Gostok, Firefist captain

3/3

R / W R / W R / W
Boros Swiftblade

Boros Swiftblade

Creature — Human Soldier

Double strike

When the Boros Legion attacks, swiftblades enter the fray first. They pick off the archers and mages, softening the enemy front before the flame-kin and giants go in.

1/2

R W
Brightflame

Brightflame

Sorcery

Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.

"Let the pyres of the unbelievers light our way." —Razia

X R R W W
Firemane Angel

Firemane Angel

Creature — Angel

Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. : Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.

4/3

3 R W W
Firemane Avenger

Firemane Avenger

Creature — Angel

Flying Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.

Firemane Nevena led the victorious assault on the Barbu Rooftop rebels. Now the Gateless have marked her for death.

3/3

2 R W
Lightning Helix

Lightning Helix

Instant

Lightning Helix deals 3 damage to any target and you gain 3 life.

Though less well-known than its army of soldiers, the Boros Legion's mage-priests are as respected by the innocent as they are hated by the ghosts of the guilty.

R W
Martial Glory

Martial Glory

Instant

Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn.

"Yes, Boros tactics are unparalleled. But when your comrades are dying around you, inner strength must carry the day." —Gideon Jura, to Aurelia

R W
Master Warcraft

Master Warcraft

Instant

Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.

2 R / W R / W
Razia, Boros Archangel

Razia, Boros Archangel

Legendary Creature — Angel

Flying, vigilance, haste : The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.

Her sword burns with such brightness that foes avert their eyes and arrows divert their paths.

6/3

4 R R W W
Spark Trooper

Spark Trooper

Creature — Elemental Soldier

Trample, lifelink, haste At the beginning of the end step, sacrifice Spark Trooper.

Izzet-designed conductors atop Sunhome charge empty sets of armor that give form to the fluctuating elementals.

6/1

1 R R W
Sunhome Guildmage

Sunhome Guildmage

Creature — Human Wizard

: Creatures you control get +1/+0 until end of turn. : Create a 1/1 red and white Soldier creature token with haste.

2/2

R W
Boros Keyrune

Boros Keyrune

Artifact

: Add or . : Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)

3
Boros Signet

Boros Signet

Artifact

, : Add .

"Have you ever held a Boros signet? There's a weight to it that belies its size—a weight of strength and of pride." —Agrus Kos

2
Boros Garrison

Boros Garrison

Land

Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. : Add .

Sunhome, Fortress of the Legion

Sunhome, Fortress of the Legion

Land

: Add . , : Target creature gains double strike until end of turn.

Sunhome—the stalwart shield, the towering sentinel, the seat of justice.

Plains

Plains

Basic Land — Plains

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Trostani, Selesnya's Voice

Trostani, Selesnya's Voice

Legendary Creature — Dryad

Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. , : Populate. (Create a token that's a copy of a creature token you control.)

There are no soloists in the chorus of Selesnya.

2/5

G G W W
Devouring Light

Devouring Light

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Exile target attacking or blocking creature.

Into the light the good are welcomed, and with the light the evil are banished.

1 W W
Hour of Reckoning

Hour of Reckoning

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Destroy all nontoken creatures.

"Ravnica, like a hedge, must be pruned, leaving only leaves of verdant uniformity." —Niszka, Selesnya evangel

4 W W W
Gather Courage

Gather Courage

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Target creature gets +2/+2 until end of turn.

G
Scatter the Seeds

Scatter the Seeds

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Create three 1/1 green Saproling creature tokens.

From the seeds of faith, great forests grow.

3 G G
Advent of the Wurm

Advent of the Wurm

Instant

Create a 5/5 green Wurm creature token with trample.

The consciousness of Mat'Selesnya does not always spread in peaceful ways.

1 G G W
Armada Wurm

Armada Wurm

Creature — Wurm

Trample When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.

No one in the Conclave acts alone.

5/5

2 G G W W
Call of the Conclave

Call of the Conclave

Sorcery

Create a 3/3 green Centaur creature token.

Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.

G W
Centaur Healer

Centaur Healer

Creature — Centaur Cleric

When Centaur Healer enters the battlefield, you gain 3 life.

Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat.

3/3

1 G W
Dryad Militant

Dryad Militant

Creature — Dryad Soldier

If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.

"We will defend the Worldsoul from Izzet 'progress' at any cost."

2/1

G / W
Glare of Subdual

Glare of Subdual

Enchantment

Tap an untapped creature you control: Tap target artifact or creature.

The righteous light of Selesnya is channeled through the devout, striking out to blind the nonbelievers.

2 G W
Growing Ranks

Growing Ranks

Enchantment

At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)

"We will grow an army large enough to withstand the Izzet's madness." —Trostani

2 G / W G / W
Loxodon Hierarch

Loxodon Hierarch

Creature — Elephant Cleric

When Loxodon Hierarch enters the battlefield, you gain 4 life. , Sacrifice Loxodon Hierarch: Regenerate each creature you control.

"I have lived long, and I remember how this city once was. If my death serves to bring back the Ravnica in my memory, then so be it."

4/4

2 G W
Pollenbright Wings

Pollenbright Wings

Enchantment — Aura

Enchant creature Enchanted creature has flying. Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.

4 G W
Privileged Position

Privileged Position

Enchantment

( can be paid with either or .) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

"We in the Conclave have a saying: 'When you hold a shield, lend your shield.' The strong must never forget what they owe to the weak." — Niszka, Selesnya evangel

2 G / W G / W G / W
Selesnya Charm

Selesnya Charm

Instant

Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance.

G W
Selesnya Evangel

Selesnya Evangel

Creature — Elf Shaman

, , Tap an untapped creature you control: Create a 1/1 green Saproling creature token.

"The clamor of the city drowns all voices. But together we can sing a harmony that will resonate from Ravnica's tallest spires to her deepest wells."

1/2

G W
Selesnya Guildmage

Selesnya Guildmage

Creature — Elf Wizard

: Create a 1/1 green Saproling creature token. : Creatures you control get +1/+1 until end of turn.

2/2

G / W G / W
Sundering Growth

Sundering Growth

Instant

Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)

"One day every pillar will be a tree and every hall a glade." —Trostani

G / W G / W
Tolsimir Wolfblood

Tolsimir Wolfblood

Legendary Creature — Elf Warrior

Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. : Create Voja, a legendary 2/2 green and white Wolf creature token.

3/4

4 G W
Watchwolf

Watchwolf

Creature — Wolf

Only in Ravnica do the wolves watch the flock.

3/3

G W
Selesnya Signet

Selesnya Signet

Artifact

, : Add .

The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree.

2
Grove of the Guardian

Grove of the Guardian

Land

: Add . , , Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.

Selesnya Sanctuary

Selesnya Sanctuary

Land

Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. : Add .

Plains

Plains

Basic Land — Plains

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)