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Ephemerate
Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Generous Gift
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
The best presents are impossible to regift.
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Giver of Runes
Creature — Kor Cleric
: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
She provides marks of protection to those she chooses as family.
1/2
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King of the Pride
Creature — Cat
Other Cats you control get +2/+1.
"Glorious, to walk again across the savannah with my beloved."
—"Love Song of Night and Day"
2/1
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Ranger-Captain of Eos
Creature — Human Soldier Ranger
When Ranger-Captain of Eos enters the battlefield, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn.
3/3
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Sisay, Weatherlight Captain
Legendary Creature — Human Soldier
Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control.
: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.
2/2
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Archmage's Charm
Instant
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
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Faerie Seer
Creature — Faerie Wizard
Flying
When Faerie Seer enters the battlefield, scry 2.
"The patterns of crossing ripples reveal the future to those who know how to read them."
1/1
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Force of Negation
Instant
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
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Tribute Mage
Creature — Human Wizard
When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.
2/2
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Urza, Lord High Artificer
Legendary Creature — Human Artificer
When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
1/4
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Changeling Outcast
Creature — Shapeshifter
Changeling (This card is every creature type.)
Changeling Outcast can't block and can't be blocked.
A mercurial face sows distrust. Distrust reaps a lonely life.
1/1
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Defile
Instant
Target creature gets -1/-1 until end of turn for each Swamp you control.
The only shortcut in a bog is to the bottom.
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Plague Engineer
Creature — Phyrexian Carrier
Deathtouch
As Plague Engineer enters the battlefield, choose a creature type.
Creatures of the chosen type your opponents control get -1/-1.
"The lasting effects are invariably fatal."
—Phyrexian progress notes
2/2
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Undead Augur
Creature — Zombie Wizard
Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life.
"To see past the veil of death, cross it."
—*The Red Book of Mezdrithalik*
2/2
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Goblin Engineer
Creature — Goblin Artificer
When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle.
, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
1/2
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Magmatic Sinkhole
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Magmatic Sinkhole deals 5 damage to target creature or planeswalker.
Opening like the maw of a hellion, the earth swallowed the traveler whole.
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Shenanigans
Sorcery
Destroy target artifact.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
Pricey baubles are no match for cheap tricks.
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Ayula, Queen Among Bears
Legendary Creature — Bear
Whenever another Bear enters the battlefield under your control, choose one —
• Put two +1/+1 counters on target Bear.
• Target Bear you control fights target creature you don't control.
Born from the oldest red cedar, nursed on the sap of the tallest spruce, coronated under the mightiest pine.
2/2
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Deep Forest Hermit
Creature — Elf Druid
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
1/1
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Force of Vigor
Instant
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost.
Destroy up to two target artifacts and/or enchantments.
The vines overgrew the construct, snapping gears and soaking up aether.
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Llanowar Tribe
Creature — Elf Druid
: Add .
"Llanowar remembers the Ice Age, the Phyrexian Invasion, and the Rift Era. So long as we draw breath, we will ensure such disasters never threaten our world again."
3/3
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Scale Up
Sorcery
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Weather the Storm
Instant
You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
"Quell your ego and anywhere can be as calm as a hurricane's eye."
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Etchings of the Chosen
Enchantment
As Etchings of the Chosen enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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The First Sliver
Legendary Creature — Sliver
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Sliver spells you cast have cascade.
7/7
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Ice-Fang Coatl
Snow Creature — Snake
Flash
Flying
When Ice-Fang Coatl enters the battlefield, draw a card.
Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents.
1/1
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Ingenious Infiltrator
Creature — Vedalken Ninja
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever a Ninja you control deals combat damage to a player, draw a card.
2/3
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Lavabelly Sliver
Creature — Sliver
Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."
Warm enough to incubate eggs or incinerate those who would eat them.
2/2
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Soulherder
Creature — Spirit
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.
At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
1/1
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Sword of Sinew and Steel
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip
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Sword of Truth and Justice
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip
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Talisman of Conviction
Artifact
: Add .
: Add or . Talisman of Conviction deals 1 damage to you.
"The sun banishes darkness every morning. I too will rise with such assuredness."
—Huatli
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Talisman of Creativity
Artifact
: Add .
: Add or . Talisman of Creativity deals 1 damage to you.
"Good ideas don't take time. They take a lot of bad ideas first."
—Ral Zarek
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Talisman of Curiosity
Artifact
: Add .
: Add or . Talisman of Curiosity deals 1 damage to you.
"The pain of exploring is less than the pain of not knowing."
—Tamiyo
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Talisman of Hierarchy
Artifact
: Add .
: Add or . Talisman of Hierarchy deals 1 damage to you.
"You'll never get to the top if you don't know who's already there."
—Kaya
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Talisman of Resilience
Artifact
: Add .
: Add or . Talisman of Resilience deals 1 damage to you.
"The continual rise of the downtrodden is as inevitable as vines usurping a forest."
—Vraska
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Universal Automaton
Artifact Creature — Shapeshifter
Changeling (This card is every creature type.)
"Within minutes, the strange device was indistinguishable from the other upon my workbench."
—Tocasia, journal entry
1/1
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Hall of Heliod's Generosity
Legendary Land
: Add .
, : Put target enchantment card from your graveyard on top of your library.
The stronghold of Theros's light.
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Prismatic Vista
Land
, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
There is beauty in the uncertainty of potential.
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