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Act of Heroism
Instant
Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
"On every plane, there are those who run toward danger."
—Gideon Jura
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Adorned Pouncer
Creature — Cat
Double strike
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
1/1
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Angel of Condemnation
Creature — Angel
Flying, vigilance
, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
, , Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)
3/3
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Angel of the God-Pharaoh
Creature — Angel
Flying
Cycling (, Discard this card: Draw a card.)
The angels did not deceive. From the start, they were clear their allegiance was to the God-Pharaoh and to him alone.
4/4
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Aven of Enduring Hope
Creature — Bird Cleric
Flying
When Aven of Enduring Hope enters the battlefield, you gain 3 life.
"This storm will calm. We must believe that."
3/3
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Crested Sunmare
Creature — Horse
Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
"It is evidence that some pure corner of the world must still exist."
—Djeru, former Tah-crop initiate
5/5
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Dauntless Aven
Creature — Bird Warrior
Flying
Whenever Dauntless Aven attacks, untap target creature you control.
In the chaos brought by the new gods, swift-winged aven served as pathfinders, leading the last of the people away from the ruins of Naktamun.
2/1
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Desert's Hold
Enchantment — Aura
Enchant creature
When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
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Disposal Mummy
Creature — Zombie Jackal
When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.
Without the viziers to oversee their actions, some anointed went to extreme lengths to fulfill their directives.
2/3
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Djeru, With Eyes Open
Legendary Creature — Human Warrior
Vigilance
When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
4/3
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Djeru's Renunciation
Instant
Tap up to two target creatures.
Cycling (, Discard this card: Draw a card.)
"I was promised an afterlife, not this. Samut was right. The God-Pharaoh lied."
—Djeru, former Tah-crop initiate
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Dutiful Servants
Creature — Zombie
Buildings crumbled and monuments fell. The river bled and the sky wept tears of fire. All the while, servants silently continued their work, oblivious to it all.
2/5
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Gideon's Defeat
Instant
Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
"Gideon, how easy it must be to play the protector when you think yourself untouchable. How wrong you are."
—Nicol Bolas
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God-Pharaoh's Faithful
Creature — Human Wizard
Whenever you cast a blue, black, or red spell, you gain 1 life.
"This is the final trial! Rejoice, for the God-Pharaoh soars among us!"
0/4
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Hour of Revelation
Sorcery
This spell costs less to cast if there are ten or more nonland permanents on the battlefield.
Destroy all nonland permanents.
In the first moments, the gate to the afterlife opened, and the people were prostrate in the light of the God-Pharaoh.
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Mummy Paramount
Creature — Zombie
Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.
"It appears some mummies have begun to observe a hierarchy all their own."
—Elekh, vizier of embalming
2/2
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Oketra's Avenger
Creature — Human Warrior
You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)
"Oketra's arrow is my spear, and her love my shield."
3/1
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Oketra's Last Mercy
Sorcery
Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
To the end, all Oketra did was for others.
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Overwhelming Splendor
Enchantment — Aura Curse
Enchant player
Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
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Sandblast
Instant
Sandblast deals 5 damage to target attacking or blocking creature.
The sands of Amonkhet can be as much a boon as a bane. It depends entirely on which way the wind blows.
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Saving Grace
Enchantment — Aura
Flash
Enchant creature you control
When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
Enchanted creature gets +0/+3.
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Solemnity
Enchantment
Players can't get counters.
Counters can't be put on artifacts, creatures, enchantments, or lands.
The arrival of the God-Pharaoh marked a betrayal of both gods and mortals.
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Solitary Camel
Creature — Camel
Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
Deserts are inhospitable, not uninhabitable.
3/2
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Steadfast Sentinel
Creature — Human Cleric
Vigilance
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)
2/3
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Steward of Solidarity
Creature — Human Warrior
, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
In the midst of disaster, heroic acts became almost ordinary, and ordinary warriors became heroes.
2/2
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Sunscourge Champion
Creature — Human Wizard
When Sunscourge Champion enters the battlefield, you gain life equal to its power.
Eternalize—, Discard a card. (, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
2/3
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Unconventional Tactics
Sorcery
Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie enters the battlefield under your control, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.
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Vizier of the True
Creature — Human Cleric
You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, tap target creature an opponent controls.
Outnumbered, but not outmatched.
3/2
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Aerial Guide
Creature — Drake
Flying
Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
"Kefnet taught us to turn obstacles into advantages."
—Neponem, vizier of Kefnet
2/2
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Aven Reedstalker
Creature — Bird Warrior
Flash
Flying
"Our best chance against the Eternals will be tactics they've never seen and styles they've never trained in."
2/3
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Champion of Wits
Creature — Naga Wizard
When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)
2/1
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Countervailing Winds
Instant
Counter target spell unless its controller pays for each card in your graveyard.
Cycling (, Discard this card: Draw a card.)
The Eternals had long since mastered every technique taught during the trials.
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Cunning Survivor
Creature — Human Warrior
Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.
Initiates who had been through the Trial of Knowledge learned to see everything as pieces of a larger puzzle.
1/3
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Eternal of Harsh Truths
Creature — Zombie Cleric
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.
"If creating the Eternals was Bolas's plan here, what is his plan for the Eternals?"
—Jace Beleren
1/3
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Fraying Sanity
Enchantment — Aura Curse
Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Those wound tightest are first to unravel.
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Hour of Eternity
Sorcery
Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
To serve as an Eternal is the afterlife granted to the worthy.
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Imaginary Threats
Instant
Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap.
Cycling (, Discard this card: Draw a card.)
Liliana always knew Jace's illusions would come in handy.
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Jace's Defeat
Instant
Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
"I had hoped for more from you, Jace. But I expected as much."
—Nicol Bolas
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Kefnet's Last Word
Sorcery
Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
In his final moments, Kefnet reached into the minds of those around him, desperate for logic within the consuming chaos.
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Nimble Obstructionist
Creature — Bird Wizard
Flash
Flying
Cycling (, Discard this card: Draw a card.)
When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.
3/1
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Ominous Sphinx
Creature — Sphinx
Flying
Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
The sphinxes began to speak only after the Second Sun aligned. They whispered dire warnings, though no one listened.
4/4
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Proven Combatant
Creature — Human Warrior
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)
"It's not wise to keep glory waiting."
1/1
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Riddleform
Enchantment
Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Seer of the Last Tomorrow
Creature — Naga Cleric
, , Discard a card: Target player mills three cards.
"The truth? It's been here all along. The Hours as we understood them are lies."
1/4
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Sinuous Striker
Creature — Naga Warrior
: Sinuous Striker gets +1/-1 until end of turn.
Eternalize—, Discard a card. (, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)
2/2
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Spellweaver Eternal
Creature — Zombie Naga Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
"They were once our brothers and sisters."
—Etha, former Rhet-crop initiate
2/1
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Strategic Planning
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
"Bolas remade this place in his image. He has the advantage here. We must approach carefully."
—Jace Beleren
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Striped Riverwinder
Creature — Serpent
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Cycling (, Discard this card: Draw a card.)
The denizens of the Luxa River woke angry on the currents of blood.
5/5
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Supreme Will
Instant
Choose one —
• Counter target spell unless its controller pays .
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Swarm Intelligence
Enchantment
Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
The Locust God's children were numberless, relentlessly eating away every trace of the city's protection.
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Tragic Lesson
Instant
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Though Kefnet's followers feverishly searched his last words for some final riddle, they found only the gurgles of a dying god.
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Unesh, Criosphinx Sovereign
Legendary Creature — Sphinx
Flying
Sphinx spells you cast cost less to cast.
Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
4/4
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Unquenchable Thirst
Enchantment — Aura
Enchant creature
When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
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Unsummon
Instant
Return target creature to its owner's hand.
Skills mastered by initiates are preserved within cartouches, so Eternals remain adept at their preferred combat styles.
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Vizier of the Anointed
Creature — Human Cleric
When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle.
Whenever you activate an eternalize or embalm ability, draw a card.
2/4
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Accursed Horde
Creature — Zombie
: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
3/3
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Ammit Eternal
Creature — Zombie Crocodile Demon
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.
Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
5/5
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Apocalypse Demon
Creature — Demon
Flying
Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.
At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.
*/*
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Banewhip Punisher
Creature — Human Warrior
When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature.
, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.
"If I die, it will not be alone."
2/2
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Bontu's Last Reckoning
Sorcery
Destroy all creatures. Lands you control don't untap during your next untap step.
To the last, Bontu wanted only to be first among the God-Pharaoh's subjects.
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Carrion Screecher
Creature — Zombie Bird
Flying
The banished have come home to roost.
3/1
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Doomfall
Sorcery
Choose one —
• Target opponent exiles a creature they control.
• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
"This place has outlived its usefulness."
—Nicol Bolas
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Dreamstealer
Creature — Human Wizard
Menace
Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
1/2
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Grisly Survivor
Creature — Minotaur Warrior
Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.
No cartouches to earn. No afterlife to enter. Only the glory of a well-struck blow and the growing pile of felled enemies at her feet.
2/3
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Hour of Glory
Instant
Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature.
The gods of the trials also faced the opportunity to prove themselves worthy.
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Khenra Eternal
Creature — Zombie Jackal Warrior
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
For many years, servant mummies toiled in the mines to extract lazotep. The emergence of the Eternals revealed the sacred substance's true purpose.
2/2
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Lethal Sting
Sorcery
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Destroy target creature.
Initiates once believed defeat was the worst fate possible—a sentiment they quickly abandoned.
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Liliana's Defeat
Sorcery
Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
"All the power you have gathered for yourself, Liliana, I can take away."
—Nicol Bolas
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Lurching Rotbeast
Creature — Zombie Beast
Cycling (, Discard this card: Draw a card.)
The dead that swept across Naktamun came in all shapes and sizes.
4/2
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Marauding Boneslasher
Creature — Zombie Minotaur
Marauding Boneslasher can't block unless you control another Zombie.
With the Hekma destroyed, the wandering dead that sought entrance to Naktamun had free rein to lay waste to the city.
3/3
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Merciless Eternal
Creature — Zombie Cleric
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
, Discard a card: Merciless Eternal gets +2/+2 until end of turn.
"My work here is complete. The people have done everything required of them."
—Nicol Bolas
2/2
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Moaning Wall
Creature — Zombie Wall
Defender
Cycling (, Discard this card: Draw a card.)
Before the monuments, before the first trials, before Naktamun itself, Bolas culled the plane of its adults in order to rebuild it for his own designs.
0/5
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Razaketh, the Foulblooded
Legendary Creature — Demon
Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
Liliana insisted on coming to Amonkhet to confront one of the two remaining demons to whom she is bound.
8/8
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Razaketh's Rite
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Cycling (, Discard this card: Draw a card.)
"The blood ritual is complete. The end approaches."
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Ruin Rat
Creature — Rat
Deathtouch
When Ruin Rat dies, exile target card from an opponent's graveyard.
From every shadow came the dull scratch of teeth on bones.
1/1
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Scrounger of Souls
Creature — Horror
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Yell for help, and that may answer.
3/4
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Torment of Hailfire
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
"Your God-Pharaoh has returned."
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Torment of Scarabs
Enchantment — Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.
Like a carpet unrolling for their god, the scarabs poured out from the necropolis.
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Torment of Venom
Instant
Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card.
The Scorpion God's sting sends venom strong enough to poison blood, bone, and spirit.
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Vile Manifestation
Creature — Horror
Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.
Cycling (, Discard this card: Draw a card.)
The glyphs writhed and twisted, spewing out dark, vengeful magic.
0/4
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Without Weakness
Instant
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Cycling (, Discard this card: Draw a card.)
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Wretched Camel
Creature — Zombie Camel
When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
Perfectly adapted to cross the wastes in life, they bring the wastes with them in death.
2/1
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Abrade
Instant
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
The desert is a voracious beast, devouring both flesh and stone.
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Blur of Blades
Instant
Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
Samut battled her way through the hordes, shouting the names of those who'd died in her crop and those she hoped yet to save.
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Burning-Fist Minotaur
Creature — Minotaur Wizard
First strike
, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
"There is no afterlife. Not for me, and not for you. So think again before getting in my way."
2/1
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Chandra's Defeat
Instant
Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
"Fire? Is that your only trick, Chandra?"
—Nicol Bolas
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Chaos Maw
Creature — Hellion
When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.
The food chain doesn't end at sandwurms.
6/6
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Crash Through
Sorcery
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
"We have to get out of the city, Djeru. All of us! Gather as many as you can."
—Samut, former Tah-crop initiate
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Defiant Khenra
Creature — Jackal Warrior
There were those who saw the death of the gods and the city's collapse as a final test of worth. Some believed it meant the God-Pharaoh had been killed. Only a few realized they had been deceived.
2/2
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Earthshaker Khenra
Creature — Jackal Warrior
Haste
When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
2/1
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Fervent Paincaster
Creature — Human Wizard
: Fervent Paincaster deals 1 damage to target player or planeswalker.
, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)
"Everyone here is a honed fighter. We'll respond the only way we know how."
3/1
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Firebrand Archer
Creature — Human Archer
Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
A word of vengeance, and her arrows awaken in flame.
2/1
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Frontline Devastator
Creature — Zombie Minotaur Warrior
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
: Frontline Devastator gets +1/+0 until end of turn.
The God-Pharaoh's benevolence concealed the factory he created to produce an army of Eternals.
3/3
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Gilded Cerodon
Creature — Beast
Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
The plating of its horns is a token of honor from Hazoret, who favors creatures with great hearts.
4/4
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Granitic Titan
Creature — Elemental
Menace
Cycling (, Discard this card: Draw a card.)
"That one's not mine. Run!"
—Nissa Revane
5/4
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Hazoret's Undying Fury
Sorcery
Shuffle your library, then exile the top four cards. You may cast any number of spells with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.
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Hour of Devastation
Sorcery
All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
"Everything here exists or perishes at my whim. Including you, Gatewatch."
—Nicol Bolas
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Imminent Doom
Enchantment
Imminent Doom enters the battlefield with a doom counter on it.
Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.
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Inferno Jet
Sorcery
Inferno Jet deals 6 damage to target opponent or planeswalker.
Cycling (, Discard this card: Draw a card.)
"When the whole world is crazy, it's important to find something you can rely on."
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Khenra Scrapper
Creature — Jackal Warrior
Menace
You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)
"There is no tomorrow, so hold nothing back."
2/3
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Kindled Fury
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
The minotaur stared at the Eternal bearing down on him—the embodiment of deadly skill he had aspired to become.
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Magmaroth
Creature — Elemental
At the beginning of your upkeep, put a -1/-1 counter on Magmaroth.
Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.
Sand into glass and flesh into ash—such are the markers of its domain.
5/5
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Manticore Eternal
Creature — Zombie Manticore
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Manticore Eternal attacks each combat if able.
While most Eternals were initiates who completed the trials, Bolas had plans for some of Amonkhet's other denizens.
5/4
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Neheb, the Eternal
Legendary Creature — Zombie Minotaur Warrior
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of your postcombat main phase, add for each 1 life your opponents have lost this turn.
"This is what glory looks like."
—Nicol Bolas
4/6
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Open Fire
Instant
Open Fire deals 3 damage to any target.
Some khenra archers fashion their arrows with a personal touch.
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Puncturing Blow
Sorcery
Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
"Neither the false God-Pharaoh nor his bugs will decide our fate."
—Samut, former Tah-crop initiate
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Sand Strangler
Creature — Beast
When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
The bombardment of sand disorients, chokes, and ultimately tenderizes its prey.
3/3
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Thorned Moloch
Creature — Lizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Thorned Moloch has first strike as long as it's attacking.
Those who fled the destruction of the city stumbled into the territory of their prickly neighbors.
2/2
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Wildfire Eternal
Creature — Zombie Jackal Cleric
Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)
Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
1/4
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Ambuscade
Instant
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
"Spent a lifetime learning from predators. Picked up a few tricks."
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Beneath the Sands
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling (, Discard this card: Draw a card.)
Though buried and muffled, nature's whisper still called to Nissa.
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Bitterbow Sharpshooters
Creature — Jackal Archer
Vigilance, reach
"Remember, brother, the eyes are always vulnerable."
"I never forgot."
4/4
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Devotee of Strength
Creature — Naga Wizard
: Target creature gets +2/+2 until end of turn.
When Rhonas fell, his followers stirred with newfound strength—a final gift from a god they thought indomitable.
3/2
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Dune Diviner
Creature — Naga Cleric
, Tap an untapped Desert you control: You gain 1 life.
The desert had once been a place of endless horror. It was now the last refuge as the city of Naktamun fell.
2/3
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Feral Prowler
Creature — Cat
When Feral Prowler dies, draw a card.
Once favored companions, many cats were left to fend for themselves.
1/3
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Frilled Sandwalla
Creature — Lizard
: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn.
It basks atop the rubble of Rhonas's monument, which still pulses with latent power.
1/1
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Gift of Strength
Instant
Target creature gets +3/+3 and gains reach until end of turn.
"What greater testament can there be to Rhonas's lessons?"
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Harrier Naga
Creature — Naga Warrior
She trusts that the potent poisons of her darts will reach the enemy before the enemy reaches her.
3/3
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Hope Tender
Creature — Human Druid
, : Untap target land.
, , Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)
Some refused to leave their shattered homes, vowing to rebuild at any cost.
2/2
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Hour of Promise
Sorcery
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
With the Hekma breached and its protection removed, the deserts swept in.
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Life Goes On
Instant
You gain 4 life. If a creature died this turn, you gain 8 life instead.
"If you believe the God-Pharaoh tests you, charge with me to prove yourself. If you believe he betrayed us all, join with me to fight for tomorrow!"
—Samut, former Tah-crop initiate
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Majestic Myriarch
Creature — Chimera
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
*/*
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Nissa's Defeat
Sorcery
Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
"The soul of this world is gone, Nissa, and I would gladly kill it again."
—Nicol Bolas
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Oasis Ritualist
Creature — Naga Druid
: Add one mana of any color.
, Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)
"It's only the end if we allow it."
2/4
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Overcome
Sorcery
Creatures you control get +2/+2 and gain trample until end of turn.
"Forward! Until the horizon is ours!"
—Khemses, charioteer
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Pride Sovereign
Creature — Cat
Pride Sovereign gets +1/+1 for each other Cat you control.
, , Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
2/2
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Quarry Beetle
Creature — Insect
When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.
"The ruin of the past is the topsoil of the future."
—Sokar, former Nef-crop initiate
4/5
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Rampaging Hippo
Creature — Hippo
Trample
Cycling (, Discard this card: Draw a card.)
"Respect is earned through deeds—or the capacity to bite someone in half."
—Sana, former Ahn-crop initiate
5/6
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Ramunap Excavator
Creature — Naga Cleric
You may play lands from your graveyard.
"This world was once so much more than the confines of Naktamun."
2/3
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Ramunap Hydra
Creature — Snake Hydra
Vigilance, reach, trample
Ramunap Hydra gets +1/+1 as long as you control a Desert.
Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
3/3
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Resilient Khenra
Creature — Jackal Wizard
When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)
2/2
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Rhonas's Last Stand
Sorcery
Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
Rhonas continued to fight until his last breath and even beyond.
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Rhonas's Stalwart
Creature — Human Warrior
You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)
"Give me some room."
2/2
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Sidewinder Naga
Creature — Naga Warrior
As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.
"Those who embrace the harsh land rather than fight it find they have a powerful ally."
—Nissa Revane
3/2
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Sifter Wurm
Creature — Wurm
Trample
When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.
"Rhonas's monument belongs to the wurms now. Look elsewhere for refuge."
—Arnun, vizier of the menagerie
7/7
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Tenacious Hunter
Creature — Crocodile
As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.
The crocodiles of the Broken Lands, long used to feeding on undead flesh, eagerly flooded into Naktamun for a taste of something fresher.
4/4
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Uncage the Menagerie
Sorcery
Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.
The destruction of Rhonas's monument released his collection upon the city.
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Bloodwater Entity
Creature — Elemental
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.
2/2
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The Locust God
Legendary Creature — God
Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
: Draw a card, then discard a card.
When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
4/4
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Nicol Bolas, God-Pharaoh
Legendary Planeswalker — Bolas
[+2]: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
[+1]: Each opponent exiles two cards from their hand.
[−4]: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
[−12]: Exile each nonland permanent your opponents control.
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Obelisk Spider
Creature — Spider
Reach
Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature.
Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
1/4
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Resolute Survivors
Creature — Human Warrior
You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.
"We are crops no longer. Reap elsewhere."
3/3
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River Hoopoe
Creature — Bird
Flying
: You gain 2 life and draw a card.
"It's a cruel thing to give such a sad song to such a colorful creature."
—Sana, former Ahn-crop initiate
1/3
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Samut, the Tested
Legendary Planeswalker — Samut
[+1]: Up to one target creature gains double strike until end of turn.
[−2]: Samut, the Tested deals 2 damage divided as you choose among one or two targets.
[−7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
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The Scarab God
Legendary Creature — God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
5/5
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The Scorpion God
Legendary Creature — God
Whenever a creature with a -1/-1 counter on it dies, draw a card.
: Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
6/5
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Unraveling Mummy
Creature — Zombie
: Target attacking Zombie gains lifelink until end of turn.
: Target attacking Zombie gains deathtouch until end of turn.
"We are no longer in control."
—Elekh, vizier of embalming
2/3
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Farm // Market
Instant
Destroy target attacking or blocking creature.
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Farm // Market
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards, then discard two cards.
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Consign // Oblivion
Instant
Return target nonland permanent to its owner's hand.
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Consign // Oblivion
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target opponent discards two cards.
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Claim // Fame
Sorcery
Return target creature card with mana value 2 or less from your graveyard to the battlefield.
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Claim // Fame
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +2/+0 and gains haste until end of turn.
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Struggle // Survive
Instant
Struggle deals damage to target creature equal to the number of lands you control.
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Struggle // Survive
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their graveyard into their library.
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Appeal // Authority
Sorcery
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
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Appeal // Authority
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
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Leave // Chance
Instant
Return any number of target permanents you own to your hand.
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Leave // Chance
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Discard any number of cards, then draw that many cards.
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Reason // Believe
Sorcery
Scry 3.
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Reason // Believe
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.
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Grind // Dust
Sorcery
Put a -1/-1 counter on each of up to two target creatures.
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Grind // Dust
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile any number of target creatures that have -1/-1 counters on them.
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Refuse // Cooperate
Instant
Refuse deals damage to target spell's controller equal to that spell's mana value.
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Refuse // Cooperate
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Copy target instant or sorcery spell. You may choose new targets for the copy.
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Driven // Despair
Sorcery
Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
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Driven // Despair
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
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Abandoned Sarcophagus
Artifact
You may cast spells that have a cycling ability from your graveyard.
If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Although long since dead, the banished dissenters finally took their vengeance.
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Crook of Condemnation
Artifact
, : Exile target card from a graveyard.
, Exile Crook of Condemnation: Exile all graveyards.
The God-Pharaoh's angels stripped former initiates of their cartouches and the fortifying magic they provided.
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Dagger of the Worthy
Artifact — Equipment
Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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God-Pharaoh's Gift
Artifact
At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
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Graven Abomination
Artifact Creature — Horror
Whenever Graven Abomination attacks, exile target card from defending player's graveyard.
Ironically, the statues had been constructed as a warning.
3/1
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Hollow One
Artifact Creature — Golem
This spell costs less to cast for each card you've cycled or discarded this turn.
Cycling (, Discard this card: Draw a card.)
The embodiment of yearning, forever drifting the deserts to find what had once made it whole.
4/4
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Manalith
Artifact
: Add one mana of any color.
"Though the afterlife, the city, and even the God-Pharaoh himself were one great deception, the ideals championed by the gods remain true."
—Djeru, former Tah-crop initiate
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Mirage Mirror
Artifact
: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Most mirrors show your reflection. Others show your potential.
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Sunset Pyramid
Artifact
Sunset Pyramid enters the battlefield with three brick counters on it.
, , Remove a brick counter from Sunset Pyramid: Draw a card.
, : Scry 1.
Decades to build. Hours to demolish.
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Traveler's Amulet
Artifact
, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"Why wander in search of a new home when the path is laid out before you?"
—Pytamun, former Nef-crop initiate
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Wall of Forgotten Pharaohs
Artifact Creature — Wall
Defender
: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.
0/4
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Crypt of the Eternals
Land
When Crypt of the Eternals enters the battlefield, you gain 1 life.
: Add .
, : Add , , or .
The dead entered as worthy. They exited as Eternals.
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Desert of the Fervent
Land — Desert
Desert of the Fervent enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
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Desert of the Glorified
Land — Desert
Desert of the Glorified enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
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Desert of the Indomitable
Land — Desert
Desert of the Indomitable enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
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Desert of the Mindful
Land — Desert
Desert of the Mindful enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
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Desert of the True
Land — Desert
Desert of the True enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
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Dunes of the Dead
Land — Desert
: Add .
When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
The Curse of Wandering permeated Amonkhet long before Nicol Bolas. He simply harnessed it.
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Endless Sands
Land — Desert
: Add .
, : Exile target creature you control.
, , Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.
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Hashep Oasis
Land — Desert
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
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Hostile Desert
Land — Desert
: Add .
, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
Amonkhet's desiccated land thirsts for blood.
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Ifnir Deadlands
Land — Desert
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
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Ipnu Rivulet
Land — Desert
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Target player mills four cards.
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Ramunap Ruins
Land — Desert
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.
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Scavenger Grounds
Land — Desert
: Add .
, , Sacrifice a Desert: Exile all graveyards.
When the last scrap of flesh is scoured away, the Curse of Wandering ends. Then the dead may sleep.
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Shefet Dunes
Land — Desert
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
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Survivors' Encampment
Land — Desert
: Add .
, Tap an untapped creature you control: Add one mana of any color.
"What will happen to us?" they asked. The vizier paused. "I think . . . I think that's up to us now."
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Plains
Basic Land — Plains
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Nissa, Genesis Mage
Legendary Planeswalker — Nissa
[+2]: Untap up to two target creatures and up to two target lands.
[−3]: Target creature gets +5/+5 until end of turn.
[−10]: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
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Avid Reclaimer
Creature — Human Druid
: Add or . If you control a Nissa planeswalker, you gain 2 life.
"All can't be lost. Nissa has shown me that."
2/2
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Brambleweft Behemoth
Creature — Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Life will find a way, or it will make one.
6/6
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Nissa's Encouragement
Sorcery
Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.
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Woodland Stream
Land
Woodland Stream enters the battlefield tapped.
: Add or .
"Bolas's power on this plane can't be absolute. Look around you."
—Nissa Revane
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Nicol Bolas, the Deceiver
Legendary Planeswalker — Bolas
[+3]: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
[−3]: Destroy target creature. Draw a card.
[−11]: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.
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Wasp of the Bitter End
Creature — Insect Horror
Flying
Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.
As the Second Sun glided into its final position in the sky, a chorus of wings sounded to herald the return of Nicol Bolas.
2/1
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Zealot of the God-Pharaoh
Creature — Minotaur Archer
: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.
The God-Pharaoh's most devoted took it upon themselves to follow his example.
4/3
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Visage of Bolas
Artifact
When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle.
: Add , , or .
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Cinder Barrens
Land
Cinder Barrens enters the battlefield tapped.
: Add or .
"I do as I choose with what is mine. And it is all mine."
—Nicol Bolas
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