Hour of Devastation

Image Card Info Mana cost
Act of Heroism

Act of Heroism

Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

"On every plane, there are those who run toward danger." —Gideon Jura

1 W
Adorned Pouncer

Adorned Pouncer

Creature — Cat

Double strike Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)

1/1

1 W
Angel of Condemnation

Angel of Condemnation

Creature — Angel

Flying, vigilance , : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. , , Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)

3/3

2 W W
Angel of the God-Pharaoh

Angel of the God-Pharaoh

Creature — Angel

Flying Cycling (, Discard this card: Draw a card.)

The angels did not deceive. From the start, they were clear their allegiance was to the God-Pharaoh and to him alone.

4/4

4 W W
Aven of Enduring Hope

Aven of Enduring Hope

Creature — Bird Cleric

Flying When Aven of Enduring Hope enters the battlefield, you gain 3 life.

"This storm will calm. We must believe that."

3/3

4 W
Crested Sunmare

Crested Sunmare

Creature — Horse

Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

"It is evidence that some pure corner of the world must still exist." —Djeru, former Tah-crop initiate

5/5

3 W W
Dauntless Aven

Dauntless Aven

Creature — Bird Warrior

Flying Whenever Dauntless Aven attacks, untap target creature you control.

In the chaos brought by the new gods, swift-winged aven served as pathfinders, leading the last of the people away from the ruins of Naktamun.

2/1

2 W
Desert's Hold

Desert's Hold

Enchantment — Aura

Enchant creature When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated.

2 W
Disposal Mummy

Disposal Mummy

Creature — Zombie Jackal

When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.

Without the viziers to oversee their actions, some anointed went to extreme lengths to fulfill their directives.

2/3

2 W
Djeru, With Eyes Open

Djeru, With Eyes Open

Legendary Creature — Human Warrior

Vigilance When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. If a source would deal damage to a planeswalker you control, prevent 1 of that damage.

4/3

3 W W
Djeru's Renunciation

Djeru's Renunciation

Instant

Tap up to two target creatures. Cycling (, Discard this card: Draw a card.)

"I was promised an afterlife, not this. Samut was right. The God-Pharaoh lied." —Djeru, former Tah-crop initiate

1 W
Dutiful Servants

Dutiful Servants

Creature — Zombie

Buildings crumbled and monuments fell. The river bled and the sky wept tears of fire. All the while, servants silently continued their work, oblivious to it all.

2/5

3 W
Gideon's Defeat

Gideon's Defeat

Instant

Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.

"Gideon, how easy it must be to play the protector when you think yourself untouchable. How wrong you are." —Nicol Bolas

W
God-Pharaoh's Faithful

God-Pharaoh's Faithful

Creature — Human Wizard

Whenever you cast a blue, black, or red spell, you gain 1 life.

"This is the final trial! Rejoice, for the God-Pharaoh soars among us!"

0/4

W
Hour of Revelation

Hour of Revelation

Sorcery

This spell costs less to cast if there are ten or more nonland permanents on the battlefield. Destroy all nonland permanents.

In the first moments, the gate to the afterlife opened, and the people were prostrate in the light of the God-Pharaoh.

3 W W W
Mummy Paramount

Mummy Paramount

Creature — Zombie

Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.

"It appears some mummies have begun to observe a hierarchy all their own." —Elekh, vizier of embalming

2/2

1 W
Oketra's Avenger

Oketra's Avenger

Creature — Human Warrior

You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)

"Oketra's arrow is my spear, and her love my shield."

3/1

1 W
Oketra's Last Mercy

Oketra's Last Mercy

Sorcery

Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.

To the end, all Oketra did was for others.

1 W W
Overwhelming Splendor

Overwhelming Splendor

Enchantment — Aura Curse

Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.

6 W W
Sandblast

Sandblast

Instant

Sandblast deals 5 damage to target attacking or blocking creature.

The sands of Amonkhet can be as much a boon as a bane. It depends entirely on which way the wind blows.

2 W
Saving Grace

Saving Grace

Enchantment — Aura

Flash Enchant creature you control When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.

1 W
Solemnity

Solemnity

Enchantment

Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.

The arrival of the God-Pharaoh marked a betrayal of both gods and mortals.

2 W
Solitary Camel

Solitary Camel

Creature — Camel

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

Deserts are inhospitable, not uninhabitable.

3/2

2 W
Steadfast Sentinel

Steadfast Sentinel

Creature — Human Cleric

Vigilance Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)

2/3

3 W
Steward of Solidarity

Steward of Solidarity

Creature — Human Warrior

, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

In the midst of disaster, heroic acts became almost ordinary, and ordinary warriors became heroes.

2/2

1 W
Sunscourge Champion

Sunscourge Champion

Creature — Human Wizard

When Sunscourge Champion enters the battlefield, you gain life equal to its power. Eternalize—, Discard a card. (, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

2/3

2 W
Unconventional Tactics

Unconventional Tactics

Sorcery

Target creature gets +3/+3 and gains flying until end of turn. Whenever a Zombie enters the battlefield under your control, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.

2 W
Vizier of the True

Vizier of the True

Creature — Human Cleric

You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, tap target creature an opponent controls.

Outnumbered, but not outmatched.

3/2

3 W
Aerial Guide

Aerial Guide

Creature — Drake

Flying Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.

"Kefnet taught us to turn obstacles into advantages." —Neponem, vizier of Kefnet

2/2

2 U
Aven Reedstalker

Aven Reedstalker

Creature — Bird Warrior

Flash Flying

"Our best chance against the Eternals will be tactics they've never seen and styles they've never trained in."

2/3

3 U
Champion of Wits

Champion of Wits

Creature — Naga Wizard

When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)

2/1

2 U
Countervailing Winds

Countervailing Winds

Instant

Counter target spell unless its controller pays for each card in your graveyard. Cycling (, Discard this card: Draw a card.)

The Eternals had long since mastered every technique taught during the trials.

2 U
Cunning Survivor

Cunning Survivor

Creature — Human Warrior

Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.

Initiates who had been through the Trial of Knowledge learned to see everything as pieces of a larger puzzle.

1/3

1 U
Eternal of Harsh Truths

Eternal of Harsh Truths

Creature — Zombie Cleric

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.

"If creating the Eternals was Bolas's plan here, what is his plan for the Eternals?" —Jace Beleren

1/3

2 U
Fraying Sanity

Fraying Sanity

Enchantment — Aura Curse

Enchant player At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.

Those wound tightest are first to unravel.

2 U
Hour of Eternity

Hour of Eternity

Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

To serve as an Eternal is the afterlife granted to the worthy.

X X U U U
Imaginary Threats

Imaginary Threats

Instant

Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap. Cycling (, Discard this card: Draw a card.)

Liliana always knew Jace's illusions would come in handy.

2 U U
Jace's Defeat

Jace's Defeat

Instant

Counter target blue spell. If it was a Jace planeswalker spell, scry 2.

"I had hoped for more from you, Jace. But I expected as much." —Nicol Bolas

1 U
Kefnet's Last Word

Kefnet's Last Word

Sorcery

Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.

In his final moments, Kefnet reached into the minds of those around him, desperate for logic within the consuming chaos.

2 U U
Nimble Obstructionist

Nimble Obstructionist

Creature — Bird Wizard

Flash Flying Cycling (, Discard this card: Draw a card.) When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.

3/1

2 U
Ominous Sphinx

Ominous Sphinx

Creature — Sphinx

Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.

The sphinxes began to speak only after the Second Sun aligned. They whispered dire warnings, though no one listened.

4/4

3 U U
Proven Combatant

Proven Combatant

Creature — Human Warrior

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)

"It's not wise to keep glory waiting."

1/1

U
Riddleform

Riddleform

Enchantment

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1 U
Seer of the Last Tomorrow

Seer of the Last Tomorrow

Creature — Naga Cleric

, , Discard a card: Target player mills three cards.

"The truth? It's been here all along. The Hours as we understood them are lies."

1/4

2 U
Sinuous Striker

Sinuous Striker

Creature — Naga Warrior

: Sinuous Striker gets +1/-1 until end of turn. Eternalize—, Discard a card. (, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)

2/2

2 U
Spellweaver Eternal

Spellweaver Eternal

Creature — Zombie Naga Wizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

"They were once our brothers and sisters." —Etha, former Rhet-crop initiate

2/1

1 U
Strategic Planning

Strategic Planning

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

"Bolas remade this place in his image. He has the advantage here. We must approach carefully." —Jace Beleren

1 U
Striped Riverwinder

Striped Riverwinder

Creature — Serpent

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Cycling (, Discard this card: Draw a card.)

The denizens of the Luxa River woke angry on the currents of blood.

5/5

6 U
Supreme Will

Supreme Will

Instant

Choose one — • Counter target spell unless its controller pays . • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

2 U
Swarm Intelligence

Swarm Intelligence

Enchantment

Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.

The Locust God's children were numberless, relentlessly eating away every trace of the city's protection.

6 U
Tragic Lesson

Tragic Lesson

Instant

Draw two cards. Then discard a card unless you return a land you control to its owner's hand.

Though Kefnet's followers feverishly searched his last words for some final riddle, they found only the gurgles of a dying god.

2 U
Unesh, Criosphinx Sovereign

Unesh, Criosphinx Sovereign

Legendary Creature — Sphinx

Flying Sphinx spells you cast cost less to cast. Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

4/4

4 U U
Unquenchable Thirst

Unquenchable Thirst

Enchantment — Aura

Enchant creature When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

1 U
Unsummon

Unsummon

Instant

Return target creature to its owner's hand.

Skills mastered by initiates are preserved within cartouches, so Eternals remain adept at their preferred combat styles.

U
Vizier of the Anointed

Vizier of the Anointed

Creature — Human Cleric

When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle. Whenever you activate an eternalize or embalm ability, draw a card.

2/4

3 U
Accursed Horde

Accursed Horde

Creature — Zombie

: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

3/3

3 B
Ammit Eternal

Ammit Eternal

Creature — Zombie Crocodile Demon

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.

5/5

2 B
Apocalypse Demon

Apocalypse Demon

Creature — Demon

Flying Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.

*/*

4 B B
Banewhip Punisher

Banewhip Punisher

Creature — Human Warrior

When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. , Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.

"If I die, it will not be alone."

2/2

2 B
Bontu's Last Reckoning

Bontu's Last Reckoning

Sorcery

Destroy all creatures. Lands you control don't untap during your next untap step.

To the last, Bontu wanted only to be first among the God-Pharaoh's subjects.

1 B B
Carrion Screecher

Carrion Screecher

Creature — Zombie Bird

Flying

The banished have come home to roost.

3/1

3 B
Doomfall

Doomfall

Sorcery

Choose one — • Target opponent exiles a creature they control. • Target opponent reveals their hand. You choose a nonland card from it. Exile that card.

"This place has outlived its usefulness." —Nicol Bolas

2 B
Dreamstealer

Dreamstealer

Creature — Human Wizard

Menace Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

1/2

2 B
Grisly Survivor

Grisly Survivor

Creature — Minotaur Warrior

Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.

No cartouches to earn. No afterlife to enter. Only the glory of a well-struck blow and the growing pile of felled enemies at her feet.

2/3

2 B
Hour of Glory

Hour of Glory

Instant

Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature.

The gods of the trials also faced the opportunity to prove themselves worthy.

3 B
Khenra Eternal

Khenra Eternal

Creature — Zombie Jackal Warrior

Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)

For many years, servant mummies toiled in the mines to extract lazotep. The emergence of the Eternals revealed the sacred substance's true purpose.

2/2

1 B
Lethal Sting

Lethal Sting

Sorcery

As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Destroy target creature.

Initiates once believed defeat was the worst fate possible—a sentiment they quickly abandoned.

2 B
Liliana's Defeat

Liliana's Defeat

Sorcery

Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.

"All the power you have gathered for yourself, Liliana, I can take away." —Nicol Bolas

B
Lurching Rotbeast

Lurching Rotbeast

Creature — Zombie Beast

Cycling (, Discard this card: Draw a card.)

The dead that swept across Naktamun came in all shapes and sizes.

4/2

3 B
Marauding Boneslasher

Marauding Boneslasher

Creature — Zombie Minotaur

Marauding Boneslasher can't block unless you control another Zombie.

With the Hekma destroyed, the wandering dead that sought entrance to Naktamun had free rein to lay waste to the city.

3/3

2 B
Merciless Eternal

Merciless Eternal

Creature — Zombie Cleric

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) , Discard a card: Merciless Eternal gets +2/+2 until end of turn.

"My work here is complete. The people have done everything required of them." —Nicol Bolas

2/2

2 B
Moaning Wall

Moaning Wall

Creature — Zombie Wall

Defender Cycling (, Discard this card: Draw a card.)

Before the monuments, before the first trials, before Naktamun itself, Bolas culled the plane of its adults in order to rebuild it for his own designs.

0/5

2 B
Razaketh, the Foulblooded

Razaketh, the Foulblooded

Legendary Creature — Demon

Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

Liliana insisted on coming to Amonkhet to confront one of the two remaining demons to whom she is bound.

8/8

5 B B B
Razaketh's Rite

Razaketh's Rite

Sorcery

Search your library for a card, put that card into your hand, then shuffle. Cycling (, Discard this card: Draw a card.)

"The blood ritual is complete. The end approaches."

3 B B
Ruin Rat

Ruin Rat

Creature — Rat

Deathtouch When Ruin Rat dies, exile target card from an opponent's graveyard.

From every shadow came the dull scratch of teeth on bones.

1/1

1 B
Scrounger of Souls

Scrounger of Souls

Creature — Horror

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Yell for help, and that may answer.

3/4

4 B
Torment of Hailfire

Torment of Hailfire

Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

"Your God-Pharaoh has returned."

X B B
Torment of Scarabs

Torment of Scarabs

Enchantment — Aura Curse

Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.

Like a carpet unrolling for their god, the scarabs poured out from the necropolis.

3 B
Torment of Venom

Torment of Venom

Instant

Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card.

The Scorpion God's sting sends venom strong enough to poison blood, bone, and spirit.

2 B B
Vile Manifestation

Vile Manifestation

Creature — Horror

Vile Manifestation gets +1/+0 for each card with cycling in your graveyard. Cycling (, Discard this card: Draw a card.)

The glyphs writhed and twisted, spewing out dark, vengeful magic.

0/4

1 B
Without Weakness

Without Weakness

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Cycling (, Discard this card: Draw a card.)

1 B
Wretched Camel

Wretched Camel

Creature — Zombie Camel

When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.

Perfectly adapted to cross the wastes in life, they bring the wastes with them in death.

2/1

1 B
Abrade

Abrade

Instant

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

The desert is a voracious beast, devouring both flesh and stone.

1 R
Blur of Blades

Blur of Blades

Instant

Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.

Samut battled her way through the hordes, shouting the names of those who'd died in her crop and those she hoped yet to save.

1 R
Burning-Fist Minotaur

Burning-Fist Minotaur

Creature — Minotaur Wizard

First strike , Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.

"There is no afterlife. Not for me, and not for you. So think again before getting in my way."

2/1

1 R
Chandra's Defeat

Chandra's Defeat

Instant

Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.

"Fire? Is that your only trick, Chandra?" —Nicol Bolas

R
Chaos Maw

Chaos Maw

Creature — Hellion

When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.

The food chain doesn't end at sandwurms.

6/6

5 R R
Crash Through

Crash Through

Sorcery

Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

"We have to get out of the city, Djeru. All of us! Gather as many as you can." —Samut, former Tah-crop initiate

R
Defiant Khenra

Defiant Khenra

Creature — Jackal Warrior

There were those who saw the death of the gods and the city's collapse as a final test of worth. Some believed it meant the God-Pharaoh had been killed. Only a few realized they had been deceived.

2/2

1 R
Earthshaker Khenra

Earthshaker Khenra

Creature — Jackal Warrior

Haste When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)

2/1

1 R
Fervent Paincaster

Fervent Paincaster

Creature — Human Wizard

: Fervent Paincaster deals 1 damage to target player or planeswalker. , Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)

"Everyone here is a honed fighter. We'll respond the only way we know how."

3/1

2 R
Firebrand Archer

Firebrand Archer

Creature — Human Archer

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.

A word of vengeance, and her arrows awaken in flame.

2/1

1 R
Frontline Devastator

Frontline Devastator

Creature — Zombie Minotaur Warrior

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) : Frontline Devastator gets +1/+0 until end of turn.

The God-Pharaoh's benevolence concealed the factory he created to produce an army of Eternals.

3/3

3 R
Gilded Cerodon

Gilded Cerodon

Creature — Beast

Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.

The plating of its horns is a token of honor from Hazoret, who favors creatures with great hearts.

4/4

4 R
Granitic Titan

Granitic Titan

Creature — Elemental

Menace Cycling (, Discard this card: Draw a card.)

"That one's not mine. Run!" —Nissa Revane

5/4

4 R R
Hazoret's Undying Fury

Hazoret's Undying Fury

Sorcery

Shuffle your library, then exile the top four cards. You may cast any number of spells with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

4 R R
Hour of Devastation

Hour of Devastation

Sorcery

All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.

"Everything here exists or perishes at my whim. Including you, Gatewatch." —Nicol Bolas

3 R R
Imminent Doom

Imminent Doom

Enchantment

Imminent Doom enters the battlefield with a doom counter on it. Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.

2 R
Inferno Jet

Inferno Jet

Sorcery

Inferno Jet deals 6 damage to target opponent or planeswalker. Cycling (, Discard this card: Draw a card.)

"When the whole world is crazy, it's important to find something you can rely on."

5 R
Khenra Scrapper

Khenra Scrapper

Creature — Jackal Warrior

Menace You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)

"There is no tomorrow, so hold nothing back."

2/3

2 R
Kindled Fury

Kindled Fury

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

The minotaur stared at the Eternal bearing down on him—the embodiment of deadly skill he had aspired to become.

R
Magmaroth

Magmaroth

Creature — Elemental

At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.

Sand into glass and flesh into ash—such are the markers of its domain.

5/5

3 R
Manticore Eternal

Manticore Eternal

Creature — Zombie Manticore

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Manticore Eternal attacks each combat if able.

While most Eternals were initiates who completed the trials, Bolas had plans for some of Amonkhet's other denizens.

5/4

3 R R
Neheb, the Eternal

Neheb, the Eternal

Legendary Creature — Zombie Minotaur Warrior

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add for each 1 life your opponents have lost this turn.

"This is what glory looks like." —Nicol Bolas

4/6

3 R R
Open Fire

Open Fire

Instant

Open Fire deals 3 damage to any target.

Some khenra archers fashion their arrows with a personal touch.

2 R
Puncturing Blow

Puncturing Blow

Sorcery

Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.

"Neither the false God-Pharaoh nor his bugs will decide our fate." —Samut, former Tah-crop initiate

2 R R
Sand Strangler

Sand Strangler

Creature — Beast

When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.

The bombardment of sand disorients, chokes, and ultimately tenderizes its prey.

3/3

3 R
Thorned Moloch

Thorned Moloch

Creature — Lizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Thorned Moloch has first strike as long as it's attacking.

Those who fled the destruction of the city stumbled into the territory of their prickly neighbors.

2/2

2 R
Wildfire Eternal

Wildfire Eternal

Creature — Zombie Jackal Cleric

Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.

1/4

3 R
Ambuscade

Ambuscade

Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

"Spent a lifetime learning from predators. Picked up a few tricks."

2 G
Beneath the Sands

Beneath the Sands

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling (, Discard this card: Draw a card.)

Though buried and muffled, nature's whisper still called to Nissa.

2 G
Bitterbow Sharpshooters

Bitterbow Sharpshooters

Creature — Jackal Archer

Vigilance, reach

"Remember, brother, the eyes are always vulnerable." "I never forgot."

4/4

4 G
Devotee of Strength

Devotee of Strength

Creature — Naga Wizard

: Target creature gets +2/+2 until end of turn.

When Rhonas fell, his followers stirred with newfound strength—a final gift from a god they thought indomitable.

3/2

2 G
Dune Diviner

Dune Diviner

Creature — Naga Cleric

, Tap an untapped Desert you control: You gain 1 life.

The desert had once been a place of endless horror. It was now the last refuge as the city of Naktamun fell.

2/3

2 G
Feral Prowler

Feral Prowler

Creature — Cat

When Feral Prowler dies, draw a card.

Once favored companions, many cats were left to fend for themselves.

1/3

1 G
Frilled Sandwalla

Frilled Sandwalla

Creature — Lizard

: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn.

It basks atop the rubble of Rhonas's monument, which still pulses with latent power.

1/1

G
Gift of Strength

Gift of Strength

Instant

Target creature gets +3/+3 and gains reach until end of turn.

"What greater testament can there be to Rhonas's lessons?"

1 G
Harrier Naga

Harrier Naga

Creature — Naga Warrior

She trusts that the potent poisons of her darts will reach the enemy before the enemy reaches her.

3/3

2 G
Hope Tender

Hope Tender

Creature — Human Druid

, : Untap target land. , , Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)

Some refused to leave their shattered homes, vowing to rebuild at any cost.

2/2

1 G
Hour of Promise

Hour of Promise

Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

With the Hekma breached and its protection removed, the deserts swept in.

4 G
Life Goes On

Life Goes On

Instant

You gain 4 life. If a creature died this turn, you gain 8 life instead.

"If you believe the God-Pharaoh tests you, charge with me to prove yourself. If you believe he betrayed us all, join with me to fight for tomorrow!" —Samut, former Tah-crop initiate

G
Majestic Myriarch

Majestic Myriarch

Creature — Chimera

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

*/*

4 G
Nissa's Defeat

Nissa's Defeat

Sorcery

Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.

"The soul of this world is gone, Nissa, and I would gladly kill it again." —Nicol Bolas

2 G
Oasis Ritualist

Oasis Ritualist

Creature — Naga Druid

: Add one mana of any color. , Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)

"It's only the end if we allow it."

2/4

3 G
Overcome

Overcome

Sorcery

Creatures you control get +2/+2 and gain trample until end of turn.

"Forward! Until the horizon is ours!" —Khemses, charioteer

3 G G
Pride Sovereign

Pride Sovereign

Creature — Cat

Pride Sovereign gets +1/+1 for each other Cat you control. , , Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)

2/2

2 G
Quarry Beetle

Quarry Beetle

Creature — Insect

When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.

"The ruin of the past is the topsoil of the future." —Sokar, former Nef-crop initiate

4/5

4 G
Rampaging Hippo

Rampaging Hippo

Creature — Hippo

Trample Cycling (, Discard this card: Draw a card.)

"Respect is earned through deeds—or the capacity to bite someone in half." —Sana, former Ahn-crop initiate

5/6

4 G G
Ramunap Excavator

Ramunap Excavator

Creature — Naga Cleric

You may play lands from your graveyard.

"This world was once so much more than the confines of Naktamun."

2/3

2 G
Ramunap Hydra

Ramunap Hydra

Creature — Snake Hydra

Vigilance, reach, trample Ramunap Hydra gets +1/+1 as long as you control a Desert. Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.

3/3

3 G
Resilient Khenra

Resilient Khenra

Creature — Jackal Wizard

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

2/2

1 G
Rhonas's Last Stand

Rhonas's Last Stand

Sorcery

Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.

Rhonas continued to fight until his last breath and even beyond.

G G
Rhonas's Stalwart

Rhonas's Stalwart

Creature — Human Warrior

You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)

"Give me some room."

2/2

1 G
Sidewinder Naga

Sidewinder Naga

Creature — Naga Warrior

As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.

"Those who embrace the harsh land rather than fight it find they have a powerful ally." —Nissa Revane

3/2

2 G
Sifter Wurm

Sifter Wurm

Creature — Wurm

Trample When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.

"Rhonas's monument belongs to the wurms now. Look elsewhere for refuge." —Arnun, vizier of the menagerie

7/7

5 G G
Tenacious Hunter

Tenacious Hunter

Creature — Crocodile

As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.

The crocodiles of the Broken Lands, long used to feeding on undead flesh, eagerly flooded into Naktamun for a taste of something fresher.

4/4

2 G G
Uncage the Menagerie

Uncage the Menagerie

Sorcery

Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.

The destruction of Rhonas's monument released his collection upon the city.

X G G
Bloodwater Entity

Bloodwater Entity

Creature — Elemental

Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.

2/2

1 U R
The Locust God

The Locust God

Legendary Creature — God

Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. : Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

4/4

4 U R
Nicol Bolas, God-Pharaoh

Nicol Bolas, God-Pharaoh

Legendary Planeswalker — Bolas

[+2]: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. [+1]: Each opponent exiles two cards from their hand. [−4]: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. [−12]: Exile each nonland permanent your opponents control.

4 U B R
Obelisk Spider

Obelisk Spider

Creature — Spider

Reach Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.

1/4

1 B G
Resolute Survivors

Resolute Survivors

Creature — Human Warrior

You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.

"We are crops no longer. Reap elsewhere."

3/3

1 R W
River Hoopoe

River Hoopoe

Creature — Bird

Flying : You gain 2 life and draw a card.

"It's a cruel thing to give such a sad song to such a colorful creature." —Sana, former Ahn-crop initiate

1/3

G U
Samut, the Tested

Samut, the Tested

Legendary Planeswalker — Samut

[+1]: Up to one target creature gains double strike until end of turn. [−2]: Samut, the Tested deals 2 damage divided as you choose among one or two targets. [−7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.

2 R G
The Scarab God

The Scarab God

Legendary Creature — God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. : Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

5/5

3 U B
The Scorpion God

The Scorpion God

Legendary Creature — God

Whenever a creature with a -1/-1 counter on it dies, draw a card. : Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

6/5

3 B R
Unraveling Mummy

Unraveling Mummy

Creature — Zombie

: Target attacking Zombie gains lifelink until end of turn. : Target attacking Zombie gains deathtouch until end of turn.

"We are no longer in control." —Elekh, vizier of embalming

2/3

1 W B
Farm // Market

Farm // Market

Instant

Destroy target attacking or blocking creature.

2 W
Farm // Market

Farm // Market

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards.

2 U
Consign // Oblivion

Consign // Oblivion

Instant

Return target nonland permanent to its owner's hand.

1 U
Consign // Oblivion

Consign // Oblivion

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards.

4 B
Claim // Fame

Claim // Fame

Sorcery

Return target creature card with mana value 2 or less from your graveyard to the battlefield.

B
Claim // Fame

Claim // Fame

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn.

1 R
Struggle // Survive

Struggle // Survive

Instant

Struggle deals damage to target creature equal to the number of lands you control.

2 R
Struggle // Survive

Struggle // Survive

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their graveyard into their library.

1 G
Appeal // Authority

Appeal // Authority

Sorcery

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

G
Appeal // Authority

Appeal // Authority

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

1 W
Leave // Chance

Leave // Chance

Instant

Return any number of target permanents you own to your hand.

1 W
Leave // Chance

Leave // Chance

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards.

3 R
Reason // Believe

Reason // Believe

Sorcery

Scry 3.

U
Reason // Believe

Reason // Believe

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

4 G
Grind // Dust

Grind // Dust

Sorcery

Put a -1/-1 counter on each of up to two target creatures.

1 B
Grind // Dust

Grind // Dust

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them.

3 W
Refuse // Cooperate

Refuse // Cooperate

Instant

Refuse deals damage to target spell's controller equal to that spell's mana value.

3 R
Refuse // Cooperate

Refuse // Cooperate

Instant

Aftermath (Cast this spell only from your graveyard. Then exile it.) Copy target instant or sorcery spell. You may choose new targets for the copy.

2 U
Driven // Despair

Driven // Despair

Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

1 G
Driven // Despair

Driven // Despair

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

1 B
Abandoned Sarcophagus

Abandoned Sarcophagus

Artifact

You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

Although long since dead, the banished dissenters finally took their vengeance.

3
Crook of Condemnation

Crook of Condemnation

Artifact

, : Exile target card from a graveyard. , Exile Crook of Condemnation: Exile all graveyards.

The God-Pharaoh's angels stripped former initiates of their cartouches and the fortifying magic they provided.

2
Dagger of the Worthy

Dagger of the Worthy

Artifact — Equipment

Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) Equip (: Attach to target creature you control. Equip only as a sorcery.)

2
God-Pharaoh's Gift

God-Pharaoh's Gift

Artifact

At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.

7
Graven Abomination

Graven Abomination

Artifact Creature — Horror

Whenever Graven Abomination attacks, exile target card from defending player's graveyard.

Ironically, the statues had been constructed as a warning.

3/1

3
Hollow One

Hollow One

Artifact Creature — Golem

This spell costs less to cast for each card you've cycled or discarded this turn. Cycling (, Discard this card: Draw a card.)

The embodiment of yearning, forever drifting the deserts to find what had once made it whole.

4/4

5
Manalith

Manalith

Artifact

: Add one mana of any color.

"Though the afterlife, the city, and even the God-Pharaoh himself were one great deception, the ideals championed by the gods remain true." —Djeru, former Tah-crop initiate

3
Mirage Mirror

Mirage Mirror

Artifact

: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Most mirrors show your reflection. Others show your potential.

3
Sunset Pyramid

Sunset Pyramid

Artifact

Sunset Pyramid enters the battlefield with three brick counters on it. , , Remove a brick counter from Sunset Pyramid: Draw a card. , : Scry 1.

Decades to build. Hours to demolish.

2
Traveler's Amulet

Traveler's Amulet

Artifact

, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

"Why wander in search of a new home when the path is laid out before you?" —Pytamun, former Nef-crop initiate

1
Wall of Forgotten Pharaohs

Wall of Forgotten Pharaohs

Artifact Creature — Wall

Defender : Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.

0/4

2
Crypt of the Eternals

Crypt of the Eternals

Land

When Crypt of the Eternals enters the battlefield, you gain 1 life. : Add . , : Add , , or .

The dead entered as worthy. They exited as Eternals.

Desert of the Fervent

Desert of the Fervent

Land — Desert

Desert of the Fervent enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Desert of the Glorified

Desert of the Glorified

Land — Desert

Desert of the Glorified enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Desert of the Indomitable

Desert of the Indomitable

Land — Desert

Desert of the Indomitable enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Desert of the Mindful

Desert of the Mindful

Land — Desert

Desert of the Mindful enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Desert of the True

Desert of the True

Land — Desert

Desert of the True enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Dunes of the Dead

Dunes of the Dead

Land — Desert

: Add . When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.

The Curse of Wandering permeated Amonkhet long before Nicol Bolas. He simply harnessed it.

Endless Sands

Endless Sands

Land — Desert

: Add . , : Exile target creature you control. , , Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.

Hashep Oasis

Hashep Oasis

Land — Desert

: Add . , Pay 1 life: Add . , , Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.

Hostile Desert

Hostile Desert

Land — Desert

: Add . , Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.

Amonkhet's desiccated land thirsts for blood.

Ifnir Deadlands

Ifnir Deadlands

Land — Desert

: Add . , Pay 1 life: Add . , , Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.

Ipnu Rivulet

Ipnu Rivulet

Land — Desert

: Add . , Pay 1 life: Add . , , Sacrifice a Desert: Target player mills four cards.

Ramunap Ruins

Ramunap Ruins

Land — Desert

: Add . , Pay 1 life: Add . , , Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.

Scavenger Grounds

Scavenger Grounds

Land — Desert

: Add . , , Sacrifice a Desert: Exile all graveyards.

When the last scrap of flesh is scoured away, the Curse of Wandering ends. Then the dead may sleep.

Shefet Dunes

Shefet Dunes

Land — Desert

: Add . , Pay 1 life: Add . , , Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Survivors' Encampment

Survivors' Encampment

Land — Desert

: Add . , Tap an untapped creature you control: Add one mana of any color.

"What will happen to us?" they asked. The vizier paused. "I think . . . I think that's up to us now."

Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Nissa, Genesis Mage

Nissa, Genesis Mage

Legendary Planeswalker — Nissa

[+2]: Untap up to two target creatures and up to two target lands. [−3]: Target creature gets +5/+5 until end of turn. [−10]: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

5 G G
Avid Reclaimer

Avid Reclaimer

Creature — Human Druid

: Add or . If you control a Nissa planeswalker, you gain 2 life.

"All can't be lost. Nissa has shown me that."

2/2

2 G
Brambleweft Behemoth

Brambleweft Behemoth

Creature — Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Life will find a way, or it will make one.

6/6

4 G G
Nissa's Encouragement

Nissa's Encouragement

Sorcery

Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.

4 G
Woodland Stream

Woodland Stream

Land

Woodland Stream enters the battlefield tapped. : Add or .

"Bolas's power on this plane can't be absolute. Look around you." —Nissa Revane

Nicol Bolas, the Deceiver

Nicol Bolas, the Deceiver

Legendary Planeswalker — Bolas

[+3]: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. [−3]: Destroy target creature. Draw a card. [−11]: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.

5 U B R
Wasp of the Bitter End

Wasp of the Bitter End

Creature — Insect Horror

Flying Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.

As the Second Sun glided into its final position in the sky, a chorus of wings sounded to herald the return of Nicol Bolas.

2/1

1 B
Zealot of the God-Pharaoh

Zealot of the God-Pharaoh

Creature — Minotaur Archer

: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.

The God-Pharaoh's most devoted took it upon themselves to follow his example.

4/3

3 R
Visage of Bolas

Visage of Bolas

Artifact

When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle. : Add , , or .

4
Cinder Barrens

Cinder Barrens

Land

Cinder Barrens enters the battlefield tapped. : Add or .

"I do as I choose with what is mine. And it is all mine." —Nicol Bolas