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Alabaster Leech
Creature — Leech
White spells you cast cost more to cast.
"Its stones seem to serve a healing function, but removing them intact is an exhausting process."
—Tolarian research notes
1/3
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Angel of Mercy
Creature — Angel
Flying
When Angel of Mercy enters the battlefield, you gain 3 life.
"In times like these, people need to be reminded of compassion."
—Sisay
3/3
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Ardent Soldier
Creature — Human Soldier
Kicker (You may pay an additional as you cast this spell.)
Vigilance
If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it.
1/2
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Atalya, Samite Master
Legendary Creature — Human Cleric
, : Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X.
"Healing is a gift the divine ones have shared with us. It is a sacred trust."
2/3
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Benalish Emissary
Creature — Human Wizard
Kicker (You may pay an additional as you cast this spell.)
When Benalish Emissary enters the battlefield, if it was kicked, destroy target land.
1/4
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Benalish Heralds
Creature — Human Soldier
, : Draw a card.
The detailed dispatch could be summarized in four words: "Time is running out."
2/4
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Benalish Lancer
Creature — Human Knight
Kicker (You may pay an additional as you cast this spell.)
If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.
2/2
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Benalish Trapper
Creature — Human Soldier
, : Tap target creature.
"I'm up here. You're down there. Now who's the lower life form?"
1/2
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Blinding Light
Sorcery
Tap all nonwhite creatures.
An angel's sword impales only the body; her righteousness penetrates the soul.
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Capashen Unicorn
Creature — Unicorn
, , Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.
Capashen riders were stern and humorless even before their ancestral home was reduced to rubble.
1/2
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Crimson Acolyte
Creature — Human Cleric
Protection from red
: Target creature gains protection from red until end of turn.
The faithful will walk through streams of fire and emerge unscathed.
—Crimson acolyte creed
1/1
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Crusading Knight
Creature — Human Knight
Protection from black
Crusading Knight gets +1/+1 for each Swamp your opponents control.
"My only dream is to destroy the nightmares of others."
2/2
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Death or Glory
Sorcery
Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
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Dismantling Blow
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
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Divine Presence
Enchantment
If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.
"Serra's light isn't easily extinguished."
—Reya Dawnbringer
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Fight or Flight
Enchantment
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
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Glimmering Angel
Creature — Angel
Flying
: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)
"We turned to see where the blow came from and saw only a distant light."
—Capashen lord
2/2
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Global Ruin
Sorcery
Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
"The earth shook, the sky rained fire, and it seemed the world was ending."
—Benalish refugee
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Harsh Judgment
Enchantment
As Harsh Judgment enters the battlefield, choose a color.
If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
"At least they remember me."
—Gerrard
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Holy Day
Instant
Prevent all combat damage that would be dealt this turn.
"Will history remember this as the day demons arrived or the day saviors arrived?"
—Barrin
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Liberate
Instant
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
"Not everyone gets a second chance."
—Hanna
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Obsidian Acolyte
Creature — Human Cleric
Protection from black
: Target creature gains protection from black until end of turn.
The truthful will stand in the gaze of death and escape unharmed.
—Obsidian acolyte creed
1/1
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Orim's Touch
Instant
Kicker (You may pay an additional as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
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Pledge of Loyalty
Enchantment — Aura
Enchant creature
Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.
Urza convinced many Dominarians not only to set aside their differences, but to embrace them.
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Prison Barricade
Creature — Wall
Defender (This creature can't attack.)
Kicker (You may pay an additional as you cast this spell.)
If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."
1/3
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Protective Sphere
Enchantment
, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
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Pure Reflection
Enchantment
Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.
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Rampant Elephant
Creature — Elephant
: Target creature blocks Rampant Elephant this turn if able.
No matter how righteous the cause, it helps to bring along some muscle.
2/2
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Razorfoot Griffin
Creature — Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
"Do griffins fight to defend their homes or purely for sport?"
—Sisay
2/2
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Restrain
Instant
Prevent all combat damage that would be dealt by target attacking creature this turn.
Draw a card.
"Hanna would give up her own life before she'd abandon the *Weatherlight*."
—Sisay
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Reviving Dose
Instant
You gain 3 life.
Draw a card.
As healers battled each plague, they learned more about the next.
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Rewards of Diversity
Enchantment
Whenever an opponent casts a multicolored spell, you gain 4 life.
"Everything is in place. Nothing can happen that isn't part of my plan."
—Urza
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Reya Dawnbringer
Legendary Creature — Angel
Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
A beacon of hope for a battered army.
4/6
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Rout
Sorcery
You may cast Rout as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.
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Ruham Djinn
Creature — Djinn
First strike
Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.
5/5
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Samite Ministration
Instant
Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
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Shackles
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
: Return Shackles to its owner's hand.
"It could be worse," said Gerrard, looking around. "Well, maybe not."
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Spirit of Resistance
Enchantment
As long as you control a permanent of each color, prevent all damage that would be dealt to you.
"Our victory must come from all of Dominaria, or it will not come."
—Urza
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Spirit Weaver
Creature — Human Wizard
: Target green or blue creature gets +0/+1 until end of turn.
"Let my hope be your shield."
2/1
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Strength of Unity
Enchantment — Aura
Enchant creature
Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
All Dominarians agreed on one thing: they would not go down without a fight.
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Sunscape Apprentice
Creature — Human Wizard
, : Target creature gets +1/+1 until end of turn.
, : Put target creature you control on top of its owner's library.
1/1
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Sunscape Master
Creature — Human Wizard
, : Creatures you control get +2/+2 until end of turn.
, : Return target creature to its owner's hand.
2/2
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Teferi's Care
Enchantment
, Sacrifice an enchantment: Destroy target enchantment.
: Counter target enchantment spell.
"If I do nothing else, I will protect my people."
—Teferi
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Wayfaring Giant
Creature — Giant
Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control.
Its stature and stride increase with each step it takes.
1/3
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Winnow
Instant
Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.
"Strength in numbers? I think not."
—Gerrard
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Barrin's Unmaking
Instant
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
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Blind Seer
Legendary Creature — Human Wizard
: Target spell or permanent becomes the color of your choice until end of turn.
"I think he sees more than he lets on."
—Gerrard
3/3
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Breaking Wave
Sorcery
You may cast Breaking Wave as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Simultaneously untap all tapped creatures and tap all untapped creatures.
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Collective Restraint
Enchantment
Domain — Creatures can't attack you unless their controller pays for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
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Crystal Spray
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
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Disrupt
Instant
Counter target instant or sorcery spell unless its controller pays .
Draw a card.
Teferi wanted no part of Urza's battle plans, but both agreed the Phyrexian portal must be closed.
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Distorting Wake
Sorcery
Return X target nonland permanents to their owners' hands.
Gerrard savored a grim smile as the Phyrexian portals disappeared behind the *Weatherlight*.
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Dream Thrush
Creature — Bird
Flying
: Target land becomes the basic land type of your choice until end of turn.
Whether for good or ill, their arrival always means change.
1/1
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Empress Galina
Legendary Creature — Merfolk Noble
, : Gain control of target legendary permanent. (This effect lasts indefinitely.)
"Above the waves you may be mighty indeed, but down here you belong to me."
1/3
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Essence Leak
Enchantment — Aura
Enchant permanent
As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
"We define the boundaries of reality; they don't define us."
—Teferi
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Exclude
Instant
Counter target creature spell.
Draw a card.
"I don't have time for you right now."
—Teferi
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Fact or Fiction
Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
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Faerie Squadron
Creature — Faerie
Kicker (You may pay an additional as you cast this spell.)
If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying.
1/1
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Mana Maze
Enchantment
Players can't cast spells that share a color with the spell most recently cast this turn.
"Those who know only one path to victory can never hope to triumph."
—The Blind Seer
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Manipulate Fate
Sorcery
Search your library for three cards, exile them, then shuffle.
Draw a card.
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Metathran Aerostat
Creature — Metathran
Flying
: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.
2/2
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Metathran Transport
Creature — Metathran
Flying
Metathran Transport can't be blocked by blue creatures.
: Target creature becomes blue until end of turn.
1/3
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Metathran Zombie
Creature — Metathran Zombie
: Regenerate Metathran Zombie.
"Rise, metathran. You shall serve a nobler cause in death."
—Tsabo Tavoc, Phyrexian general
1/1
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Opt
Instant
Scry 1.
Draw a card.
"We need alternatives, Hanna," yelled Gerrard. "Now!"
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Phantasmal Terrain
Enchantment — Aura
Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
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Probe
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.
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Prohibit
Instant
Kicker (You may pay an additional as you cast this spell.)
Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
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Psychic Battle
Enchantment
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
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Rainbow Crow
Creature — Bird
Flying
: Rainbow Crow becomes the color of your choice until end of turn.
Children claim no two feathers are exactly the same color, then eagerly gather them for proof.
2/2
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Repulse
Instant
Return target creature to its owner's hand.
Draw a card.
"You aren't invited."
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Sapphire Leech
Creature — Leech
Flying
Blue spells you cast cost more to cast.
"The subject's wings are clearly vestigial. We suspect the gems somehow keep it aloft."
—Tolarian research notes
2/2
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Shimmering Wings
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)
: Return Shimmering Wings to its owner's hand.
"Wings are but fins for swimming the sky."
—Empress Galina
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Shoreline Raider
Creature — Merfolk
Protection from Kavu
"This strange new beast makes for an excellent meal. Get me more."
—Empress Galina
2/2
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Sky Weaver
Creature — Metathran Wizard
: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
"Let my wisdom give you wings."
2/1
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Stormscape Apprentice
Creature — Human Wizard
, : Tap target creature.
, : Target player loses 1 life.
1/1
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Stormscape Master
Creature — Human Wizard
, : Target creature gains protection from the color of your choice until end of turn.
, : Target player loses 2 life and you gain 2 life.
2/2
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Sway of Illusion
Instant
Any number of target creatures become the color of your choice until end of turn.
Draw a card.
"I suggest you take a closer look."
—Tidal visionary
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Teferi's Response
Instant
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.
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Temporal Distortion
Enchantment
Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
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Tidal Visionary
Creature — Merfolk Wizard
: Target creature becomes the color of your choice until end of turn.
Beneath the waves, things appear the way merfolk want them to.
1/1
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Tolarian Emissary
Creature — Human Wizard
Kicker (You may pay an additional as you cast this spell.)
Flying
When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment.
1/2
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Tower Drake
Creature — Drake
Flying
: Tower Drake gets +0/+1 until end of turn.
Young tower drakes quickly learn to maneuver among Benalia's many spires.
2/1
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Traveler's Cloak
Enchantment — Aura
Enchant creature
As Traveler's Cloak enters the battlefield, choose a land type.
When Traveler's Cloak enters the battlefield, draw a card.
Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)
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Vodalian Hypnotist
Creature — Merfolk Wizard
, : Target player discards a card. Activate only as a sorcery.
"Deceit is the heart of war."
1/1
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Vodalian Merchant
Creature — Merfolk
When Vodalian Merchant enters the battlefield, draw a card, then discard a card.
Not choosing sides in a war can be dangerous—but lucrative.
1/2
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Vodalian Serpent
Creature — Serpent
Kicker (You may pay an additional as you cast this spell.)
Vodalian Serpent can't attack unless defending player controls an Island.
If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it.
2/2
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Wash Out
Sorcery
Return all permanents of the color of your choice to their owners' hands.
"Rest now. You've neither won nor lost, but this battle is over for you just the same."
—Teferi
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Well-Laid Plans
Enchantment
Prevent all damage that would be dealt to a creature by another creature if they share a color.
"I knew this day would come," said Urza. Looking at the destruction, Barrin sighed, "You don't have to revel in it."
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Worldly Counsel
Instant
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
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Zanam Djinn
Creature — Djinn
Flying
Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.
5/6
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Addle
Sorcery
Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.
"I'll wring out your tiny mind like a sponge."
—Urborg witch
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Agonizing Demise
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.
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Andradite Leech
Creature — Leech
Black spells you cast cost more to cast.
: Andradite Leech gets +1/+1 until end of turn.
"Older specimens are completely encrusted with gems, which serve as both armor and weapons."
—Tolarian research notes
2/2
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Annihilate
Instant
Destroy target nonblack creature. It can't be regenerated.
Draw a card.
"Whatever Yawgmoth marks, dies. There is no escape."
—Tsabo Tavoc, Phyrexian general
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Bog Initiate
Creature — Human Wizard
: Add .
"Urborg's magic is strong. Did Urza send you to protect us or to protect against us?"
—Urborg witch, to Barrin
1/1
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Cremate
Instant
Exile target card from a graveyard.
Draw a card.
Death's embrace need not be cold.
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Crypt Angel
Creature — Angel
Flying, protection from white
When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand.
Once an angel, now an abomination.
3/3
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Cursed Flesh
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Misery, filth, disease—all things that bring suffering to the world—only make Phyrexians more dangerous.
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Defiling Tears
Instant
Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."
Serra's living warriors looked on in horror. "Where is our Lady now?" they cried.
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Desperate Research
Sorcery
Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
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Devouring Strossus
Creature — Phyrexian Horror
Flying, trample
At the beginning of your upkeep, sacrifice a creature.
Sacrifice a creature: Regenerate Devouring Strossus.
9/9
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Do or Die
Sorcery
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
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Dredge
Instant
Sacrifice a creature or land.
Draw a card.
"I'd strip away the world to see what's under it, but I'd never just leave it to these Phyrexian parasites and their false god."
—Urborg witch
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Duskwalker
Creature — Human Minion
Kicker (You may pay an additional as you cast this spell.)
If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
1/1
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Exotic Curse
Enchantment — Aura
Enchant creature
Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.
Fouler than a necromancer's kiss.
—Jamuraan expression
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Firescreamer
Creature — Kavu
: Firescreamer gets +1/+0 until end of turn.
In the dark, it's nearly invisible—until it exhales.
2/2
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Goham Djinn
Creature — Djinn
: Regenerate Goham Djinn.
Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common.
5/5
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Hate Weaver
Creature — Zombie Wizard
: Target blue or red creature gets +1/+0 until end of turn.
"Let my hate fuel your fury."
2/1
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Hypnotic Cloud
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Target player discards a card. If this spell was kicked, that player discards three cards instead.
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Marauding Knight
Creature — Phyrexian Zombie Knight
Protection from white
Marauding Knight gets +1/+1 for each Plains your opponents control.
"They ride our trails as if they were designed to," said the guard. "They were," replied Gerrard.
2/2
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Mourning
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-0.
: Return Mourning to its owner's hand.
Barrin waited for the nausea to pass or for Urza to say something else. He waited in vain.
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Nightscape Apprentice
Creature — Zombie Wizard
, : Put target creature you control on top of its owner's library.
, : Target creature gains first strike until end of turn.
1/1
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Nightscape Master
Creature — Zombie Wizard
, : Return target creature to its owner's hand.
, : Nightscape Master deals 2 damage to target creature.
2/2
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Phyrexian Battleflies
Creature — Phyrexian Insect
Flying
: Phyrexian Battleflies gets +1/+0 until end of turn. Activate no more than twice each turn.
After encountering them, Squee finally lost his appetite for bugs.
0/1
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Phyrexian Delver
Creature — Phyrexian Zombie
When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
3/2
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Phyrexian Infiltrator
Creature — Phyrexian Minion
: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.)
"It is Yawgmoth's will incarnate: an efficient machine that replaces inefficient flesh."
—Tsabo Tavoc
2/2
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Phyrexian Reaper
Creature — Phyrexian Zombie
Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated.
It desires only to help others shed the itchy wet skin of life.
3/3
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Phyrexian Slayer
Creature — Phyrexian Minion
Flying
Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated.
Benalia was only the first nation victimized by Tsabo Tavoc's specialized killers.
2/2
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Plague Spitter
Creature — Phyrexian Horror
At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player.
When Plague Spitter dies, it deals 1 damage to each creature and each player.
2/2
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Ravenous Rats
Creature — Rat
When Ravenous Rats enters the battlefield, target opponent discards a card.
Nothing is sacred to the rats. Everything is simply another meal.
1/1
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Reckless Spite
Instant
Destroy two target nonblack creatures. You lose 5 life.
"Death is such an exquisite sensation."
—Tsabo Tavoc, Phyrexian general
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Recover
Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
As Barrin exhumed his daughter's body, he finally realized the full price of his faith in Urza.
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Scavenged Weaponry
Enchantment — Aura
Enchant creature
When Scavenged Weaponry enters the battlefield, draw a card.
Enchanted creature gets +1/+1.
"The Phyrexians have progressed," admired Urza. "Their parts are interchangeable."
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Soul Burn
Sorcery
Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
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Soul Burn
Sorcery
Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
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Spreading Plague
Enchantment
Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.
The cruelest strain of plague keeps its hosts alive long enough to return home and infect their families.
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Tainted Well
Enchantment — Aura
Enchant land
When Tainted Well enters the battlefield, draw a card.
Enchanted land is a Swamp.
"No, *you* get the water. I ain't thirsty."
—Squee
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Trench Wurm
Creature — Wurm
, : Destroy target nonbasic land.
"Their arrival marks the end of Yawgmoth's subtlety."
—Urza
3/3
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Tsabo's Assassin
Creature — Phyrexian Zombie Assassin
: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
1/1
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Tsabo's Decree
Instant
Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
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Twilight's Call
Sorcery
You may cast Twilight's Call as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Each player returns all creature cards from their graveyard to the battlefield.
Twilight falls. We rise.
—Necropolis inscription
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Urborg Emissary
Creature — Human Wizard
Kicker (You may pay an additional as you cast this spell.)
When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.
3/1
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Urborg Phantom
Creature — Spirit Minion
Urborg Phantom can't block.
: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
A chilling fog with teeth of ice.
3/1
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Urborg Shambler
Creature — Horror
Other black creatures get -1/-1.
A writhing mass of rot, with sharp claws and a vicious spirit.
4/3
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Urborg Skeleton
Creature — Skeleton
Kicker (You may pay an additional as you cast this spell.)
: Regenerate Urborg Skeleton.
If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.
0/1
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Urborg Skeleton
Creature — Skeleton
Kicker (You may pay an additional as you cast this spell.)
: Regenerate Urborg Skeleton.
If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.
0/1
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Urborg Skeleton
Creature — Skeleton
Kicker (You may pay an additional as you cast this spell.)
: Regenerate Urborg Skeleton.
If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.
0/1
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Yawgmoth's Agenda
Enchantment
You can't cast more than one spell each turn.
You may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere, exile it instead.
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Ancient Kavu
Creature — Kavu
: Ancient Kavu becomes colorless until end of turn.
Those with the ability to change their nature survived Phyrexia's biological attacks. Everything else died.
3/3
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Bend or Break
Sorcery
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
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Breath of Darigaaz
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
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Callous Giant
Creature — Giant
If a source would deal 3 or less damage to Callous Giant, prevent that damage.
"The invasion has awoken slumbering mountains," noted Urza. "Good. We can use all the help we can get."
4/4
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Chaotic Strike
Instant
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.
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Collapsing Borders
Enchantment
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.
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Crown of Flames
Enchantment — Aura
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
: Return Crown of Flames to its owner's hand.
"All my life I've fought these monsters. Today I finish that fight."
—Barrin
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Firebrand Ranger
Creature — Human Soldier Ranger
, : You may put a basic land card from your hand onto the battlefield.
A skilled ranger can glance at the mud on your boots and tell where you last camped.
2/1
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Ghitu Fire
Sorcery
You may cast Ghitu Fire as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Ghitu Fire deals X damage to any target.
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Goblin Spy
Creature — Goblin Rogue
Play with the top card of your library revealed.
"Isn't he on our side?"
"Yep."
"Why's he spyin' on us?"
"Don't ask."
1/1
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Halam Djinn
Creature — Djinn
Haste
Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
6/5
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Hooded Kavu
Creature — Kavu
: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
The spread of its hood eclipses all hope.
2/2
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Kavu Aggressor
Creature — Kavu
Kicker (You may pay an additional as you cast this spell.)
Kavu Aggressor can't block.
If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it.
3/2
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Kavu Monarch
Creature — Kavu
Kavu creatures have trample.
Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch.
Kavu emerged all across Dominaria, but the first and the strongest came from Yavimaya.
3/3
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Kavu Runner
Creature — Kavu
Kavu Runner has haste as long as no opponent controls a white or blue creature.
3/3
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Kavu Scout
Creature — Kavu Scout
Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control.
The kavu evolved for centuries deep inside Dominaria, and some can draw from its strength.
0/2
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Lightning Dart
Instant
Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
Broken and punctured by dozens of Phyrexian portals, the angry sky began to spit lightning back at the world.
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Loafing Giant
Creature — Giant
Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn.
"Forget it. I'm not getting up today."
4/6
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Mages' Contest
Instant
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
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Maniacal Rage
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and can't block.
"Remember me?" Tahngarth roared. "Now I'll repay you for my stay on Rath!"
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Obliterate
Sorcery
This spell can't be countered.
Destroy all artifacts, creatures, and lands. They can't be regenerated.
For his family, Barrin made a funeral pyre of Tolaria.
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Overload
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
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Pouncing Kavu
Creature — Kavu
Kicker (You may pay an additional as you cast this spell.)
First strike
If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste.
1/1
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Rage Weaver
Creature — Human Wizard
: Target black or green creature gains haste until end of turn. (It can attack and this turn.)
"Let my passion spur your victory."
2/1
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Rogue Kavu
Creature — Kavu
Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.
"I know how this one feels," said Urza. "It's not like others of its kind and has been shunned for its differences."
1/1
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Ruby Leech
Creature — Leech
First strike
Red spells you cast cost more to cast.
"Its gems didn't stop pulsating until they were completely removed."
—Tolarian research notes
2/2
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Savage Offensive
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.
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Scarred Puma
Creature — Cat
Scarred Puma can't attack unless a black or green creature also attacks.
It's not eager to lose the *other* eye.
2/1
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Scorching Lava
Instant
Kicker (You may pay an additional as you cast this spell.)
Scorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.
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Searing Rays
Sorcery
Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
"This is a battle of pawns, for the highest stakes imaginable."
—Urza
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Shivan Emissary
Creature — Human Wizard
Kicker (You may pay an additional as you cast this spell.)
When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated.
1/1
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Shivan Harvest
Enchantment
, Sacrifice a creature: Destroy target nonbasic land.
"The blood of your ancestors ran heavy on this soil. Now it's your turn to sacrifice for the glory of Shiv."
—Viashino heretic
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Skittish Kavu
Creature — Kavu
Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.
Fierce when roused, this breed of kavu is easily distracted by a strong voice or melodic tune.
1/1
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Skizzik
Creature — Elemental
Kicker (You may pay an additional as you cast this spell.)
Trample, haste
At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.
5/3
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Slimy Kavu
Creature — Kavu
: Target land becomes a Swamp until end of turn.
Its slime liquefies the ground as efficiently as its fangs shred prey.
2/2
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Stand or Fall
Enchantment
At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
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Stun
Instant
Target creature can't block this turn.
Draw a card.
"They certainly are well protected. Too bad for them they're not well balanced."
—Sisay
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Tectonic Instability
Enchantment
Whenever a land enters the battlefield, tap all lands its controller controls.
"Think of the problems we'll face if you uproot entire continents," said Urza.
"I have," replied Teferi, "but the alternative is worse."
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Thunderscape Apprentice
Creature — Human Wizard
, : Target player loses 1 life.
, : Target creature gets +1/+1 until end of turn.
1/1
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Thunderscape Master
Creature — Human Wizard
, : Target player loses 2 life and you gain 2 life.
, : Creatures you control get +2/+2 until end of turn.
2/2
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Tribal Flames
Sorcery
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
"Fire is the universal language."
—Jhoira, master artificer
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Turf Wound
Instant
Target player can't play lands this turn.
Draw a card.
"I can't imagine how anyone lives in Shiv, let alone why they choose to stay."
—Sisay
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Urza's Rage
Instant
Kicker (You may pay an additional as you cast this spell.)
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
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Viashino Grappler
Creature — Viashino
: Viashino Grappler gains trample until end of turn.
"They've returned for the mana rig, but it no longer belongs to them."
—Viashino bey
3/1
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Zap
Instant
Zap deals 1 damage to any target.
Draw a card.
"All this time I thought Squee was useless," chuckled Sisay. "Who knew he'd be such a good shot?"
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Aggressive Urge
Instant
Target creature gets +1/+1 until end of turn.
Draw a card.
The power of the wild, concentrated in a single charge.
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Bind
Instant
Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
"The battlefield is cluttered enough. Be still."
—Multani, maro-sorcerer
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Blurred Mongoose
Creature — Mongoose
This spell can't be countered.
Shroud (This creature can't be the target of spells or abilities.)
"The mongoose blew out its candle and was asleep in bed before the room went dark."
—Llanowar fable
2/1
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Canopy Surge
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.
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Elfhame Sanctuary
Enchantment
At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.
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Elvish Champion
Creature — Elf
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
"For what are leaves but countless blades
To fight a countless foe on high."
—Skyshroud hymn
2/2
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Explosive Growth
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
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Fertile Ground
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
As Phyrexians descended, Multani paused to reflect on the beauty that might never be seen again.
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Harrow
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
No spot in nature is truly barren.
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Jade Leech
Creature — Leech
Green spells you cast cost more to cast.
"It took magic to extract one of the stones and five people to carry it."
—Tolarian research notes
5/5
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Kavu Chameleon
Creature — Kavu
This spell can't be countered.
: Kavu Chameleon becomes the color of your choice until end of turn.
"They weren't part of my plan, but Gaea insisted."
—Urza
4/4
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Kavu Climber
Creature — Kavu
When Kavu Climber enters the battlefield, draw a card.
The appearance of the first kavu surprised Multani. As they continued to emerge, he no longer had any doubts about Yavimaya's ability to defend herself.
3/3
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Kavu Lair
Enchantment
Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card.
As a dark rain of Phyrexians fell from the sky, fountains of kavu erupted from the ground.
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Kavu Titan
Creature — Kavu
Kicker (You may pay an additional as you cast this spell.)
If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample.
2/2
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Llanowar Cavalry
Creature — Human Soldier
: Llanowar Cavalry gains vigilance until end of turn.
For the first time, elves welcomed Benalish soldiers into the forest with something other than arrows.
1/4
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Llanowar Elite
Creature — Elf
Kicker (You may pay an additional as you cast this spell.)
Trample
If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it.
1/1
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Llanowar Vanguard
Creature — Dryad
: Llanowar Vanguard gets +0/+4 until end of turn.
Llanowar rallied around Eladamri's banner and united in his name.
1/1
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Might Weaver
Creature — Human Wizard
: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
"Let my strength harden your resolve."
2/1
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Molimo, Maro-Sorcerer
Legendary Creature — Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
"The world calls and I answer."
*/*
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Nomadic Elf
Creature — Elf Nomad
: Add one mana of any color.
"I've journeyed across Dominaria. Phyrexians are everywhere. Plague is everywhere. There's no place left to hide."
2/2
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Pincer Spider
Creature — Spider
Kicker (You may pay an additional as you cast this spell.)
Reach (This creature can block creatures with flying.)
If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it.
2/3
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Pulse of Llanowar
Enchantment
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
"Gaea's memory is eternal, and she exists in all things."
—Molimo, maro-sorcerer
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Quirion Elves
Creature — Elf Druid
As Quirion Elves enters the battlefield, choose a color.
: Add .
: Add one mana of the chosen color.
1/1
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Quirion Sentinel
Creature — Elf Druid
When Quirion Sentinel enters the battlefield, add one mana of any color.
All elvenkind stood against Phyrexia. The Quirion nation deployed its most spiritual adepts, who wielded the power of their native soil.
2/1
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Quirion Trailblazer
Creature — Elf Scout
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
"All that matters is the path ahead."
1/2
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Restock
Sorcery
Return two target cards from your graveyard to your hand. Exile Restock.
"We hid such stockpiles all over Rath. We should continue that practice here."
—Lin Sivvi
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Rooting Kavu
Creature — Kavu
When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
4/3
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Saproling Infestation
Enchantment
Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
"My army took centuries to gather," remarked Urza. "Yavimaya seems to conjure hers out of thin air."
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Saproling Symbiosis
Sorcery
You may cast Saproling Symbiosis as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Create a 1/1 green Saproling creature token for each creature you control.
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Scouting Trek
Sorcery
Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.
"I have chosen my path. Who will walk it with me?"
—Eladamri
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Serpentine Kavu
Creature — Kavu
: Serpentine Kavu gains haste until end of turn.
Under Yavimaya's peaceful facade beat the hearts of many savage beasts.
4/4
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Sulam Djinn
Creature — Djinn
Trample
Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.
6/6
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Tangle
Instant
Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.
Gaea battles rampant death with abundant life.
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Thicket Elemental
Creature — Elemental
Kicker (You may pay an additional as you cast this spell.)
When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.
4/4
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Thornscape Apprentice
Creature — Human Wizard
, : Target creature gains first strike until end of turn.
, : Tap target creature.
1/1
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Thornscape Master
Creature — Human Wizard
, : Thornscape Master deals 2 damage to target creature.
, : Target creature gains protection from the color of your choice until end of turn.
2/2
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Tranquility
Sorcery
Destroy all enchantments.
The plagues robbed Dominaria of all but its dreams. Eladamri hoped dreams were enough.
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Treefolk Healer
Creature — Treefolk Cleric
, : Prevent the next 2 damage that would be dealt to any target this turn.
Protected by druids for untold centuries, the forest began to return the favor.
2/3
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Utopia Tree
Creature — Plant
: Add one mana of any color.
The fruit of this fabled tree takes on the flavor of whatever food you love most.
0/2
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Verdeloth the Ancient
Legendary Creature — Treefolk
Kicker (You may pay an additional as you cast this spell.)
Saproling creatures and other Treefolk creatures get +1/+1.
When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens.
4/7
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Verduran Emissary
Creature — Human Wizard
Kicker (You may pay an additional as you cast this spell.)
When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated.
2/3
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Vigorous Charge
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.
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Wallop
Sorcery
Destroy target blue or black creature with flying.
In Yavimaya, flying low to join a battle can be a costly mistake.
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Wandering Stream
Sorcery
Domain — You gain 2 life for each basic land type among lands you control.
"Dominaria touches us all."
—Molimo, maro-sorcerer
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Whip Silk
Enchantment — Aura
Enchant creature
Enchanted creature has reach. (It can block creatures with flying.)
: Return Whip Silk to its owner's hand.
Llanowar forges weapons of steel. Yavimaya grows her weapons within.
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Absorb
Instant
Counter target spell. You gain 3 life.
"Your presumption is your downfall."
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Aether Rift
Enchantment
At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
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Angelic Shield
Enchantment
Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.
"If only an angel's wings could shelter us all."
—Barrin
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Armadillo Cloak
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
"Don't laugh. It works."
—Yavimaya ranger
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Armored Guardian
Creature — Cat Soldier
: Target creature you control gains protection from the color of your choice until end of turn.
: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)
2/5
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Artifact Mutation
Instant
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
"From shards and splinters I call forth my living horde."
—Molimo, maro-sorcerer
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Aura Mutation
Instant
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
"Life can be found in all things, even things unnatural."
—Multani, maro-sorcerer
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Aura Shards
Enchantment
Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
Gaea forged her soldiers into self-wielding weapons that struck down all impurities.
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Backlash
Instant
Tap target untapped creature. That creature deals damage equal to its power to its controller.
Darigaaz decided his foe would be more useful as a weapon.
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Barrin's Spite
Sorcery
Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
"Only vengeance matters now."
—Barrin
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Blazing Specter
Creature — Specter
Flying, haste
Whenever Blazing Specter deals combat damage to a player, that player discards a card.
2/2
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Captain Sisay
Legendary Creature — Human Soldier
: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
Her leadership forged the *Weatherlight*'s finest crew.
2/2
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Cauldron Dance
Instant
Cast this spell only during combat.
Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
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Charging Troll
Creature — Troll
Vigilance
: Regenerate Charging Troll.
They stop for nothing, not even the end of a battle.
3/3
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Cinder Shade
Creature — Shade
: Cinder Shade gets +1/+1 until end of turn.
, Sacrifice Cinder Shade: It deals damage equal to its power to target creature.
1/1
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Coalition Victory
Sorcery
You win the game if you control a land of each basic land type and a creature of each color.
"You can build a perfect machine out of imperfect parts."
—Urza
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Crosis, the Purger
Legendary Creature — Dragon
Flying
Whenever Crosis, the Purger deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals their hand and discards all cards of that color.
6/6
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Darigaaz, the Igniter
Legendary Creature — Dragon
Flying
Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.
6/6
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Dromar, the Banisher
Legendary Creature — Dragon
Flying
Whenever Dromar, the Banisher deals combat damage to a player, you may pay . If you do, choose a color, then return all creatures of that color to their owners' hands.
6/6
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Dueling Grounds
Enchantment
No more than one creature can attack each combat.
No more than one creature can block each combat.
"You think you can stop me?" hissed Tsabo. "I think I can kill you," replied Gerrard.
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Fires of Yavimaya
Enchantment
Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
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Frenzied Tilling
Sorcery
Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
"Beneath her scars, Dominaria's beauty yet shines."
—Multani, maro-sorcerer
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Galina's Knight
Creature — Merfolk Knight
Protection from red
"Are they on our side?" asked Sisay. "If they kill Phyrexians they are," replied Gerrard.
2/2
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Hanna, Ship's Navigator
Legendary Creature — Human Artificer
, : Return target artifact or enchantment card from your graveyard to your hand.
"I never thought I'd spend my life fighting. I'm a maker, not a destroyer."
1/2
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Heroes' Reunion
Instant
Target player gains 7 life.
"You helped save my people from a Phyrexian fate. Did you think I wouldn't return the favor?"
—Eladamri, to Gerrard
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Horned Cheetah
Creature — Cat
Whenever Horned Cheetah deals damage, you gain that much life.
"I think she wants us to eat it," said Squee, staring at the oily carcass the cheetah had dragged to their fire.
2/2
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Hunting Kavu
Creature — Kavu
, : Exile Hunting Kavu and target creature without flying that's attacking you.
Dominarians gladly fought alongside kavu . . . until the kavu figured out some Dominarians were quite tasty.
2/3
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Kangee, Aerie Keeper
Legendary Creature — Bird Wizard
Kicker (You may pay an additional as you cast this spell.)
Flying
When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.
Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
2/2
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Llanowar Knight
Creature — Elf Knight
Protection from black
Her armor and steed were borrowed, but her courage was hers alone.
2/2
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Lobotomy
Sorcery
Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.
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Meteor Storm
Enchantment
, Discard two cards at random: Meteor Storm deals 4 damage to any target.
The storm wasn't an omen. It was the fulfillment of one.
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Noble Panther
Creature — Cat
: Noble Panther gains first strike until end of turn.
Unlike many hunters, these panthers have no need for camouflage. They're fast enough to catch any prey.
3/3
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Ordered Migration
Sorcery
Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
"Birds reach all parts of the world," said Barrin. "They will make excellent scouts."
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Overabundance
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player.
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Plague Spores
Sorcery
Destroy target nonblack creature and target land. They can't be regenerated.
"Breathe deep, Dominaria. Breathe deep and die."
—Tsabo Tavoc, Phyrexian general
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Pyre Zombie
Creature — Zombie
At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay . If you do, return Pyre Zombie to your hand.
, Sacrifice Pyre Zombie: It deals 2 damage to any target.
2/1
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Raging Kavu
Creature — Kavu
Flash
Haste
It took Yavimaya a thousand years to breed them, but it took only seconds for them to prove their worth.
3/1
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Reckless Assault
Enchantment
, Pay 2 life: Reckless Assault deals 1 damage to any target.
"How will you fight an enemy that cares nothing for itself?"
—The Blind Seer
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Recoil
Instant
Return target permanent to its owner's hand. Then that player discards a card.
Anything sent into a plagued world is bound to come back infected.
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Reviving Vapors
Instant
Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.
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Riptide Crab
Creature — Crab
Vigilance
When Riptide Crab dies, draw a card.
It sleeps with its claws open.
1/3
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Rith, the Awakener
Legendary Creature — Dragon
Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay . If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
6/6
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Sabertooth Nishoba
Creature — Cat Beast Warrior
Trample, protection from blue and from red
They sneer at the terrestrial dangers found on peaks and shores, eager to prove themselves against new and even mightier foes.
5/5
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Samite Archer
Creature — Human Cleric Archer
: Prevent the next 1 damage that would be dealt to any target this turn.
: Samite Archer deals 1 damage to any target.
"I can preserve ten lives by taking one."
1/1
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Seer's Vision
Enchantment
Your opponents play with their hands revealed.
Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
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Shivan Zombie
Creature — Phyrexian Barbarian Zombie
Protection from white
Barbarians long for a glorious death in battle. Phyrexia was eager to grant that wish.
2/2
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Simoon
Instant
Simoon deals 1 damage to each creature target opponent controls.
Hot wind whipped up as if the weather itself wanted to fight Phyrexians.
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Sleeper's Robe
Enchantment — Aura
Enchant creature
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
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Slinking Serpent
Creature — Serpent
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
It winds its way through undergrowth as easily as it swims through shallows.
2/3
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Smoldering Tar
Enchantment
At the beginning of your upkeep, target player loses 1 life.
Sacrifice Smoldering Tar: It deals 4 damage to target creature. Activate only as a sorcery.
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Spinal Embrace
Instant
Cast this spell only during combat.
Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
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Stalking Assassin
Creature — Human Assassin
, : Tap target creature.
, : Destroy target tapped creature.
1/1
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Sterling Grove
Enchantment
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)
, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
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Teferi's Moat
Enchantment
As Teferi's Moat enters the battlefield, choose a color.
Creatures of the chosen color without flying can't attack you.
"Isolation is not the answer."
—Urza, to Teferi
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Treva, the Renewer
Legendary Creature — Dragon
Flying
Whenever Treva, the Renewer deals combat damage to a player, you may pay . If you do, choose a color, then you gain 1 life for each permanent of that color.
6/6
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Tsabo Tavoc
Legendary Creature — Phyrexian Horror
First strike, protection from legendary creatures
, : Destroy target legendary creature. It can't be regenerated.
"I might almost pity my enemies—if it wasn't so amusing to watch them die."
7/4
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Undermine
Instant
Counter target spell. Its controller loses 3 life.
"Which would you like first, the insult or the injury?"
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Urborg Drake
Creature — Drake
Flying
Urborg Drake attacks each combat if able.
Relentless as the sea, remorseless as death.
2/3
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Vicious Kavu
Creature — Kavu
Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.
As battle raged in Shiv, a strange new ally appeared from below the ravaged ground.
2/2
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Vile Consumption
Enchantment
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
The plague moved faster than an army and was far more deadly.
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Vodalian Zombie
Creature — Merfolk Zombie
Protection from green
"Every last one of you will become my servant. It's a shame you won't live to see the irony."
—Tsabo Tavoc, Phyrexian general
2/2
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Void
Sorcery
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
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Voracious Cobra
Creature — Snake
First strike
Whenever Voracious Cobra deals combat damage to a creature, destroy that creature.
There's no known antidote for the cobra's venom . . . or its appetite.
2/2
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Wings of Hope
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3 and has flying.
Urza knew Phyrexians would come through the air and sent his soldiers to greet them.
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Yavimaya Barbarian
Creature — Elf Barbarian
Protection from blue
Not all elves embrace the pastoral life. Some still roam the forest's edge, forever making war against their hated enemies.
2/2
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Yavimaya Kavu
Creature — Kavu
Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.
Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.
Kavu hunt prey in packs—one kavu hunts a pack of prey.
*/*
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Stand // Deliver
Instant
Prevent the next 2 damage that would be dealt to target creature this turn.
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Stand // Deliver
Instant
Return target permanent to its owner's hand.
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Spite // Malice
Instant
Counter target noncreature spell.
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Spite // Malice
Instant
Destroy target nonblack creature. It can't be regenerated.
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Pain // Suffering
Sorcery
Target player discards a card.
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Pain // Suffering
Sorcery
Destroy target land.
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Assault // Battery
Sorcery
Assault deals 2 damage to any target.
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Assault // Battery
Sorcery
Create a 3/3 green Elephant creature token.
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Wax // Wane
Instant
Target creature gets +2/+2 until end of turn.
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Wax // Wane
Instant
Destroy target enchantment.
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Alloy Golem
Artifact Creature — Golem
As Alloy Golem enters the battlefield, choose a color.
Alloy Golem is the chosen color. (It's still an artifact.)
"We turned old weapons into new warriors."
—Jhoira, master artificer
4/4
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Bloodstone Cameo
Artifact
: Add or .
"The stone whispers to me of dragon's fire and darkness. I wish I'd never pried it from the figurehead of that sunken Keldon longship."
—Isel, master carver
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Chromatic Sphere
Artifact
, , Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.
"Let insight and energy be your guides."
—The Blind Seer, to Gerrard
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Crosis's Attendant
Artifact Creature — Golem
, Sacrifice Crosis's Attendant: Add .
"Crosis is the eye of the ur-dragon, piercing illusion and darkness."
3/3
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Darigaaz's Attendant
Artifact Creature — Golem
, Sacrifice Darigaaz's Attendant: Add .
"Darigaaz is the breath of the ur-dragon, burning away the burdens of mortality."
3/3
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Drake-Skull Cameo
Artifact
: Add or .
"A strange skull was turned up by an Ephran farmer's plow. I traded a copper ring for the 'ox skull.' It resonates of the sea and danger."
—Isel, master carver
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Dromar's Attendant
Artifact Creature — Golem
, Sacrifice Dromar's Attendant: Add .
"Dromar is the wings of the ur-dragon, sweeping away all opposition."
3/3
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Juntu Stakes
Artifact
Creatures with power 1 or less don't untap during their controllers' untap steps.
"Those who can't survive are of no consequence."
—Tsabo Tavoc
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Lotus Guardian
Artifact Creature — Dragon
Flying
: Add one mana of any color.
Lotus fields are too valuable to leave undefended.
4/4
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Phyrexian Altar
Artifact
Sacrifice a creature: Add one mana of any color.
"Your life was meaningless, but your death will glorify Yawgmoth."
—Tsabo Tavoc
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Phyrexian Lens
Artifact
, Pay 1 life: Add one mana of any color.
"There's nothing I wouldn't give to achieve victory. Can you say the same?"
—Tsabo Tavoc, to Gerrard
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Planar Portal
Artifact
, : Search your library for a card, put that card into your hand, then shuffle.
The sky split, and the air crackled and roiled. The Phyrexian invasion of Dominaria had finally begun.
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Power Armor
Artifact
Domain — , : Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
"Great peril demands formidable weaponry."
—Urza
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Rith's Attendant
Artifact Creature — Golem
, Sacrifice Rith's Attendant: Add .
"Rith is the claw of the ur-dragon, scattering seeds of devastation."
3/3
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Seashell Cameo
Artifact
: Add or .
"Today a seashell fell from the empty sky here in Kinymu, a hundred leagues from the sea. I'm torn—shall I carve a woman or a bird?"
—Isel, master carver
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Sparring Golem
Artifact Creature — Golem
Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
"Part drill sergeant, part training dummy," thought Gerrard. "I hope it can stand up to a real war."
2/2
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Tek
Artifact Creature — Dragon
Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
2/2
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Tigereye Cameo
Artifact
: Add or .
"An elvish adventurer unearthed this stone in Jolrael's jungle. Now it's truly fit for display in one of her palaces."
—Isel, master carver
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Treva's Attendant
Artifact Creature — Golem
, Sacrifice Treva's Attendant: Add .
"Treva is the voice of the ur-dragon, demanding cries of worship."
3/3
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Troll-Horn Cameo
Artifact
: Add or .
"I found a troll-horn fragment in the wooded foothills of Hurloon, and it keeps growing larger. I wonder, is the horn recreating itself or the troll?"
—Isel, master carver
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Tsabo's Web
Artifact
When Tsabo's Web enters the battlefield, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
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Urza's Filter
Artifact
Multicolored spells cost up to less to cast.
"It's a tool for aiding my other tools," explained Urza. "Now they'll work in harmony."
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Ancient Spring
Land
Ancient Spring enters the battlefield tapped.
: Add .
, Sacrifice Ancient Spring: Add .
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Archaeological Dig
Land
: Add .
, Sacrifice Archaeological Dig: Add one mana of any color.
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Coastal Tower
Land
Coastal Tower enters the battlefield tapped.
: Add or .
The Capashen built the highest towers in Benalia to afford themselves the best view.
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Elfhame Palace
Land
Elfhame Palace enters the battlefield tapped.
: Add or .
Llanowar has seven elfhames, or kingdoms, each with its own ruler. Their palaces are objects of awe, wonder, and envy.
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Geothermal Crevice
Land
Geothermal Crevice enters the battlefield tapped.
: Add .
, Sacrifice Geothermal Crevice: Add .
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Irrigation Ditch
Land
Irrigation Ditch enters the battlefield tapped.
: Add .
, Sacrifice Irrigation Ditch: Add .
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Keldon Necropolis
Legendary Land
: Add .
, , Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
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Salt Marsh
Land
Salt Marsh enters the battlefield tapped.
: Add or .
Only death breeds in stagnant water.
—Urborg saying
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Shivan Oasis
Land
Shivan Oasis enters the battlefield tapped.
: Add or .
Only the hardiest explorers survive to eat the fruit.
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Sulfur Vent
Land
Sulfur Vent enters the battlefield tapped.
: Add .
, Sacrifice Sulfur Vent: Add .
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Tinder Farm
Land
Tinder Farm enters the battlefield tapped.
: Add .
, Sacrifice Tinder Farm: Add .
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Urborg Volcano
Land
Urborg Volcano enters the battlefield tapped.
: Add or .
Deep in the heart of Urborg lie massive volcanoes whose thick black smoke covers the land with perpetual darkness.
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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