Kaladesh
Image | Card Info | Mana cost |
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Instant Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. Renegades find ever more creative ways to work around the Consulate's aether regulations. |
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Creature — Dwarf Soldier Flying, vigilance, lifelink Dwarves have an instinct for repair, an inherent understanding of how systems work, and a reputation for fearlessness. They're perfect candidates for the Fair's emergency response team. 2/3 |
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Creature — Bird Flying Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get (an energy counter). Whenever Aetherstorm Roc attacks, you may pay . If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. 3/3 |
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Creature — Angel Flying, vigilance, lifelink Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1. 2/1 |
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Enchantment Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life. Citizens are free to do as they wish, within the confines of the Consulate's laws. |
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Creature — Dwarf Artificer When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand. Pilots take crippled skyships to the Aviaries, trusting Ghirapur's most talented mechanics to get them back into the air. 2/2 |
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Instant Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Consulate-built automatons have a lifetime warranty. |
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Enchantment — Aura Enchant creature you don't control Enchanted creature can't attack. Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able. "At last, the infamous Pia Nalaar." —Tezzeret |
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Artifact Creature — Construct Vigilance When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. 4/5 |
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Enchantment When Consulate Surveillance enters the battlefield, you get (four energy counters). Pay : Prevent all damage that would be dealt to you this turn by a source of your choice. |
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Creature — Dwarf Soldier When Consul's Shieldguard enters the battlefield, you get (two energy counters). Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn. 3/4 |
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Creature — Bird Flying When Eddytrail Hawk enters the battlefield, you get (two energy counters). Whenever Eddytrail Hawk attacks, you may pay . If you do, another target attacking creature gains flying until end of turn. 1/2 |
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Creature — Dwarf Soldier When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield. "You're coming with me." 1/3 |
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Sorcery Destroy target artifact or enchantment with mana value 4 or less. "Too much friction on your bearings, your countersinking is inconsistent, and there are lines in your casting. Dispose of it, and begin again." —Dovin Baan |
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Sorcery Destroy all creatures. You gain 1 life for each creature destroyed this way. "Ghirapur's gremlin population poses a threat to the infrastructure of the fairgrounds. Threats must be eliminated." —Sram, senior edificer |
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Creature — Dwarf Pilot First strike Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn. Some display their trophies at the Hall of Mechanists. Others display their talent in the streets of Ghirapur. 2/1 |
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Creature — Dwarf Artificer Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) "Shine bright, bolts tight." 2/2 |
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Creature — Human When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn. "Welcome, one and all! Right this way! Open your eyes, your ears, and your imaginations to the wonders of the Inventors' Fair!" 3/2 |
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Instant Impeccable Timing deals 3 damage to target attacking or blocking creature. When Baral constructed his trap for Chandra, he did not account for the arrival of an enormous leonin wielding a twin-headed axe. |
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Instant Creatures you control get +2/+1 until end of turn. One dwarf on a build team ensures competence. All dwarves on the team ensures brilliance. |
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Creature — Dwarf Artificer Servos and Thopters you control get +1/+1. : Create a 1/1 colorless Servo artifact creature token. "Let us never forget the joy that lies at the heart of invention." 3/2 |
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Creature — Dwarf Soldier Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol. The Consulate keeps watch at each of the eleven bridges to ensure that the market remains a haven for commerce, not for con artists. 1/1 |
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Instant Tap target creature. Draw a card. Everything has an off switch. |
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Creature — Human Artificer Flying Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) "The sky isn't the limit. It's the starting point." 2/1 |
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Sorcery Return target artifact card from your graveyard to the battlefield. "There's no reason to buy a new one when I've got the tools to fix the one you've got." —Ripu, repair specialist |
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Enchantment — Aura Enchant creature Enchanted creature can't attack, block, or crew Vehicles. "By order of Consulate Mandate 482, I am required to detain you, citizen." |
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Sorcery Create two 1/1 colorless Servo artifact creature tokens. "The judges really put them through their paces, but they prevailed. I think they even impressed Head Judge Tezzeret." —Ritika, artificer |
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Creature — Bird Flying The great birds dive through the sky, wings skimming the aether streams, to fall upon their unsuspecting prey. 3/4 |
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Instant Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) In the moment of truth, it is as though time stands still, and the whale waits, suspended in the sky. |
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Creature — Camel There is no dress code for the Inventors' Fair, but you'll be hard-pressed to find anyone or anything not done up in their finest. 0/4 |
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Creature — Goat When Thriving Ibex enters the battlefield, you get (two energy counters). Whenever Thriving Ibex attacks, you may pay . If you do, put a +1/+1 counter on it. Textiles at the Inventors' Fair feature threads from every corner of Kaladesh. 2/4 |
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Creature — Dwarf Artificer At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn. "If you wish to produce the finest work, you must start with the finest tools." 1/1 |
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Creature — Hyena Vigilance Trusty Companion can't attack alone. It shows affection an automaton never could. 3/2 |
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Creature — Dwarf Artificer Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) "It's a multifunctional radial extension system with superlateral, force-amplifying rigging. Of course it will win." 2/1 |
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Creature — Angel Flying When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control. 4/4 |
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Enchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature or Vehicle When Aether Meltdown enters the battlefield, you get (two energy counters). Enchanted creature gets -4/-0. |
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Creature — Vedalken Rogue When Aether Theorist enters the battlefield, you get (three energy counters). , Pay : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 1/3 |
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Instant Return target permanent you control and target permanent you don't control to their owners' hands. Consulate engineers have developed safe methods of harvesting aether, but renegades aren't always so careful. |
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Creature — Leviathan Flying At the beginning of your upkeep, you get (three energy counters). Pay : Return all other creatures to their owners' hands. Activate only as a sorcery. 6/6 |
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Instant Counter target colorless spell. The judges at the Fair are held in such high esteem that a nod of recognition can inspire an inventor for a lifetime—and a wave of dismissal can end a career. |
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Sorcery Choose target artifact or creature. You get (four energy counters), then you may pay an amount of equal to that permanent's mana value. If you do, gain control of it. "Citizens, do not resist. This is for your safety. Tezzeret bids you to surrender your inventions. Now." |
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Creature — Vedalken "Step right up! Try your hand! It'll thrill the senses and boggle the mind!" 2/1 |
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Instant As an additional cost to cast this spell, return a permanent you control to its owner's hand. Counter target spell. "Baral took my family from me back then. I'd do anything to face him now." —Chandra Nalaar |
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Instant Untap all nonland permanents you control. "Nobody asked you to butt in, Jace. But thanks." —Chandra Nalaar |
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Enchantment Whenever an artifact or Artificer enters the battlefield under your control, you may pay . If you do, you get (two energy counters). Pay , Sacrifice Era of Innovation: Draw three cards. |
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Creature — Human Artificer Flying When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. "The little thopters seemed lonely up here, so I thought I'd join them." 0/3 |
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Instant Counter target spell. Draw a card, then discard a card. The most dangerous thing an artificer can do is believe an invention is perfect. |
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Creature — Serpent This spell costs less to cast for each artifact you control. : Gearseeker Serpent can't be blocked this turn. Its collection is vast, yet each ship has a special place in its heart. 5/6 |
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Instant Scry 2, then draw two cards. You get (two energy counters). Creators live for that moment of inspiration: precious, profound, perfect. |
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Creature — Bird Flying When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 1/3 |
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Creature — Crab Defender When Hightide Hermit enters the battlefield, you get (four energy counters). Pay : Hightide Hermit can attack this turn as though it didn't have defender. 4/4 |
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Instant Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy. "We meet again, pyromancer." —Baral, Chief of Compliance |
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Creature — Vedalken Soldier When Janjeet Sentry enters the battlefield, you get (two energy counters). , Pay : You may tap or untap target artifact or creature. Janjeet Observatory is open to the public, but access to the adjoining laboratories is restricted. 2/3 |
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Creature — Whale Flying Long-Finned Skywhale can block only creatures with flying. The aethersphere is home to the most wondrous beings on all of Kaladesh, although the dangers of traversing it mean that not much is known of them. 4/3 |
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Enchantment — Aura Enchant artifact or creature When Malfunction enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. "They don't make them like they used to." |
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Enchantment Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. , Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts. |
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Creature — Vedalken Advisor When Minister of Inquiries enters the battlefield, you get (two energy counters). , Pay : Target player mills three cards. "This research violates Consulate law." 1/2 |
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Creature — Vedalken Artificer When Nimble Innovator enters the battlefield, draw a card. "A failure is simply another opportunity for improvement. Just wait until you see what I come up with next." 2/2 |
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Legendary Creature — Vedalken Artificer Artifacts you control have hexproof. At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card. "Impress me." 1/4 |
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Instant Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way. The results of Rashmi's experimentation forced her to consider the possibility that multitudinous realities existed beyond her own. |
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Instant Counter target nonartifact spell unless its controller pays . By the time a Consulate sanction becomes official, the renegade quicksmiths have already found a way to circumvent it. |
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Sorcery Choose one or both — • Create a token that's a copy of target artifact. • Create a token that's a copy of target creature, except it's an artifact in addition to its other types. "From the first touch, I know exactly what the metal wants to be." |
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Instant Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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Sorcery Exchange control of target artifact you control and target artifact or creature you don't control. "Pleasure doing business with you." |
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Sorcery Draw three cards. If you control no artifacts, discard a card. "To achieve what none have achieved before, one must dare what none have dared before." |
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Creature — Turtle When Thriving Turtle enters the battlefield, you get (two energy counters). Whenever Thriving Turtle attacks, you may pay . If you do, put a +1/+1 counter on it. Aether shapes everything on Kaladesh, from the sky to the sea. 0/3 |
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Artifact Creature — Construct Flash When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. 5/6 |
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Creature — Vedalken Soldier Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Vedalken have six thin, agile fingers on each hand, giving them unparalleled dexterity. 2/3 |
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Creature — Human Artificer Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. "Airships are too confining. If I'm in the sky, I want to feel the wind in my hair and taste the aether." 3/3 |
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Creature — Drake Flying Drakes prowl the skies of Kaladesh, waiting for the perfect moment to strike. 2/2 |
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Creature — Drake Flying Drakes prowl the skies of Kaladesh, waiting for the perfect moment to strike. 2/2 |
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Creature — Aetherborn Rogue Flying, lifelink When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. "I don't know what that is or who it belongs to, but it's shiny and I want it." 2/2 |
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Creature — Aetherborn Artificer Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Aetherborn who are unwilling to accept the decomposition of their bodies invent ways to preserve and augment themselves. 4/3 |
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Creature — Demon Flying When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn. Whenever another creature dies, you get (an energy counter). , Pay : Put target creature card from a graveyard onto the battlefield under your control tapped. 5/5 |
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Creature — Human Rogue As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. Baral's spies always have the latest technology. 2/2 |
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Sorcery Search your library for a card, put that card into your hand, then shuffle. "Show them. Show them how hot your fire can burn." —Liliana Vess, to Chandra Nalaar |
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Sorcery Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way. "When the time comes, let go. Nothing lasts forever." |
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Creature — Crocodile When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library. The teeth marks add character. 4/6 |
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Sorcery As an additional cost to cast this spell, sacrifice X creatures. Destroy X target creatures. Open hostilities are strictly forbidden at the Inventors' Fair, but "accidents" still happen. |
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Creature — Human Warrior Embraal Bruiser enters the battlefield tapped. Embraal Bruiser has menace as long as you control an artifact. In Embraal, inventor gangs defend their turf with ingenious devices and blunt objects. 3/1 |
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Instant Essence Extraction deals 3 damage to target creature and you gain 3 life. The "gifted" among the aetherborn can draw the life essence of other living beings into themselves. |
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Sorcery Choose one or both — • Return target artifact card from your graveyard to your hand. • Return target creature card from your graveyard to your hand. An aetherborn wastes neither time nor treasure. |
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Creature — Bat Flying Foundry Screecher gets +1/+0 as long as you control an artifact. "My creations still can't match the dive speed of those floppy-winged mammals. Maybe I should enter one of them in the Fair." —Viprikti, thopterist 2/1 |
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Creature — Insect Fretwork Colony can't block. At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life. The swarm leaves behind a flawless pattern that only occasionally threatens the structural integrity of the wood. 1/1 |
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Legendary Creature — Aetherborn Rogue Deathtouch When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 2/3 |
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Sorcery Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1. "If you've done nothing wrong, you have nothing to fear." —Enforcer-Chief Ranaj |
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Creature — Aetherborn Rogue When Lawless Broker dies, put a +1/+1 counter on target creature you control. Kaladesh's illicit marketplaces are known as "night markets," but if you know who to ask, you can find what you're looking for at any time of the day. 3/2 |
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Sorcery You draw two cards, lose 2 life, and get (two energy counters). "When you have the chance, take it. Laugh, sing, dance. Don't allow the night to end." |
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Sorcery Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. "That name shall not be spoken." —Baral, Chief of Compliance |
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Instant Creatures your opponents control get -1/-1 until end of turn. Yesterday's marvels are today's antiques. |
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Creature — Human Artificer Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. 1/3 |
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Creature — Human Artificer Menace Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) "Nice invention there. Looks real fragile." 3/1 |
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Enchantment Midnight Oil enters the battlefield with seven hour counters on it. At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil. Your maximum hand size is equal to the number of hour counters on Midnight Oil. Whenever you discard a card, you lose 1 life. |
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Sorcery Target player discards two cards. Many an inventor has collapsed under the pressure to create a flawless design. |
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Sorcery As an additional cost to cast this spell, sacrifice an artifact or creature. Draw cards equal to the mana value of the sacrificed permanent. "Every creation carries a piece of its creators. Their knowledge, their dreams, their soul. That is the best part." |
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Creature — Human Rogue Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life. The Consulate rarely cracks the coded announcement of a night market's location before dawn, and enforcers are taken care of if they wander too close. 1/1 |
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Artifact Creature — Construct Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. 5/4 |
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Creature — Human Pilot Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand. "Let me guess. You thought I was dead." 4/2 |
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Creature — Aetherborn Warrior It's rare that the Prakhata Club closes its doors. It's also rare that Lord Gonti meets with Consul Kambal. What are the odds the two would occur on the same day? 3/4 |
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Instant Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.") Short lives lead to forbidden choices. |
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Instant Choose one or both — • Target creature gets -1/-1 until end of turn. • Put a +1/+1 counter on target creature. Renegades do some of their best work right under the Consulate's nose. |
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Creature — Aetherborn Rogue , Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn. "The price isn't negotiable, but I'm sure you'll agree it's fair." 3/1 |
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Creature — Rat When Thriving Rats enters the battlefield, you get (two energy counters). Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it. In Ghirapur, even the lowliest residents live in lavish surroundings. 1/2 |
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Instant Destroy target creature. You gain 1 life for each artifact you control. Aetherborn patrons use any means necessary to secure victory for their protégés. |
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Enchantment Whenever an artifact enters the battlefield under your control, you may pay . If you do, each opponent loses 1 life and you gain 1 life. , Sacrifice Underhanded Designs: Destroy target creature. Activate only if you control two or more artifacts. |
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Creature — Aetherborn Artificer Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) "No, I don't believe they have the proper permits for those, but I'm not going to be the one to ask." —Caru, Consulate warden 0/1 |
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Creature — Human Rogue When Aethertorch Renegade enters the battlefield, you get (four energy counters). , Pay : Aethertorch Renegade deals 1 damage to target creature. , Pay : Aethertorch Renegade deals 6 damage to target player or planeswalker. 1/2 |
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Creature — Gremlin Haste Driven by an insatiable hunger, gremlins never cease feeding. They can destroy a lifetime of work in just a few moments. 3/3 |
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Creature — Gremlin Haste Driven by an insatiable hunger, gremlins never cease feeding. They can destroy a lifetime of work in just a few moments. 3/3 |
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Instant Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn. Free from Consulate regulations, renegade-built automatons push performance to the limit. |
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Sorcery As an additional cost to cast this spell, discard two cards. Draw three cards. The chasm of years and worlds collapsed under the power of their embrace. |
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Legendary Planeswalker — Chandra [+1]: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent. [+1]: Add . [−3]: Chandra, Torch of Defiance deals 4 damage to target creature. [−7]: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target." |
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Instant Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets. "This one's for my mom, and this one's for me." |
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Artifact Creature — Construct First strike When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards. 6/6 |
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Sorcery Destroy target artifact or land. Most came to Ghirapur for the Fair. Gremlins came for the feast. |
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Instant Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards. Tonight at the Grand Exhibition, witness Head Judge Tezzeret face off against the infamous renegade Pia Nalaar. |
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Sorcery Furious Reprisal deals 2 damage to each of two targets. "Now that's the Chandra I've been waiting to see." —Liliana Vess |
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Enchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace. The giant-decorating contest at the migration festival is a tradition that may have started as a dare. |
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Instant Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature. |
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Sorcery Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. "Whoa there. Easy. We're just going to take a little detour." |
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Instant As an additional cost to cast this spell, sacrifice an artifact. Incendiary Sabotage deals 3 damage to each creature. "All of those Consulate safety measures undone with one simple tweak." |
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Creature — Human Artificer Inventor's Apprentice gets +1/+1 as long as you control an artifact. "Everyone starts off making garbage. If you finally make something halfway decent, it'll be the best day of your life." —Nehra, inventor 1/2 |
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Creature — Hellion Haste When Lathnu Hellion enters the battlefield, you get (two energy counters). At the beginning of your end step, sacrifice Lathnu Hellion unless you pay . 4/4 |
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Sorcery Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way. |
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Creature — Human Warrior When Maulfist Doorbuster enters the battlefield, you get (two energy counters). Whenever Maulfist Doorbuster attacks, you may pay . If you do, target creature can't block this turn. "Knock, knock . . . too late." 4/2 |
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Legendary Creature — Human Artificer When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. : Target artifact creature gets +1/+0 until end of turn. , Sacrifice an artifact: Target creature can't block this turn. 2/2 |
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Creature — Human Artificer Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card. Quicksmiths are eager to jump from one project to the next, relying on flashes of inspiration rather than careful research. 3/2 |
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Creature — Human Artificer Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent. Architects find inspiration in the dragon's beauty of form, while artificers are influenced by the function of its fire. 1/3 |
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Sorcery Target creature can't block this turn. Draw a card. "Nothing against you. It's just that waiting for Consulate clearance was never really my thing." |
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Creature — Gremlin , Sacrifice Ruinous Gremlin: Destroy target artifact. City officials once sent twenty gleaming automatons to exterminate a nest of gremlins. They soon saw the error of their ways. 1/1 |
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Creature — Gremlin Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. If an elf can dream it, a dwarf can build it, and a gremlin can eat it. 2/3 |
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Creature — Dragon Flying : Skyship Stalker gets +1/+0 until end of turn. : Skyship Stalker gains first strike until end of turn. : Skyship Stalker gains haste until end of turn. 3/3 |
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Sorcery Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn. "To invent is to rebel." —Pia Nalaar |
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Creature — Human Pilot Haste Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn. If her vehicle even has a brake, she couldn't tell you which pedal it is. 2/1 |
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Creature — Human Rogue Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent. "The Consulate promised that we would all have access to aether. I'm just keeping them honest." 3/2 |
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Creature — Human Rogue When Spontaneous Artist enters the battlefield, you get (an energy counter). Pay : Target creature gains haste until end of turn. Graffiti of the "leaking spire" symbol is found wherever the renegades have been. 3/3 |
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Sorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn. Inventors from around the world have come to the Fair hoping their creations will fly, drive, or sail their way to a top prize. |
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Creature — Gremlin Trample Whenever you get one or more (energy counters), Territorial Gorger gets +2/+2 until end of turn. Inventors have been known to capture gremlins with the intent to release them in a rival's workshop. More often than not, that plan backfires. 2/2 |
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Creature — Gremlin "Consider this a high alert, people. Permission to destroy on sight. Either we take it down or it'll take down the Fair." —Pav, gremlin watch 5/2 |
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Creature — Gremlin When Thriving Grubs enters the battlefield, you get (two energy counters). Whenever Thriving Grubs attacks, you may pay . If you do, put a +1/+1 counter on it. Some passengers ride without tickets. 2/1 |
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Creature — Giant Menace "The giants follow the flow of aether, and twice a year it leads them through here. Lesson learned. More clearance is needed." —Sram, senior edificer 4/5 |
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Instant Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control. "The fires of invention burn in all of us. I fight for the freedom to unleash those flames." —Pia Nalaar |
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Instant Destroy target artifact or enchantment. You gain 2 life. "I'd just let the monkey have it if I were you. You can make another, but the same can't be said of your fingers." —Turni, Greenwheel groundskeeper |
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Creature — Beast Trample When Arborback Stomper enters the battlefield, you gain 5 life. The power of aether draws creatures to it like a magnetic force, and those that are touched by it are forever altered. 5/4 |
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Creature — Beast Trample When Arborback Stomper enters the battlefield, you gain 5 life. 5/4 |
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Creature — Elf Artificer Druid Landfall — Whenever a land enters the battlefield under your control, you get (an energy counter). Pay : Create a 6/6 colorless Beast artifact creature token. Next to her designs, life seems like a pale imitation. 2/3 |
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Creature — Elf Artificer When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. Were she not a judge, she'd win the division herself. 3/3 |
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Sorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get (two energy counters). "I've never seen a world where aether weaves through every aspect of nature." |
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Instant Target creature you control gets +2/+2 and gains hexproof until end of turn. Those who move harmoniously with the flow of aether can channel the power of the natural world. |
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Creature — Hydra When Bristling Hydra enters the battlefield, you get (three energy counters). Pay : Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3 |
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Instant Prevent all combat damage that would be dealt to players this turn. Never before have there been so many brilliant minds and wondrous inventions in one place. Denizens from every corner of Kaladesh will flock to the once-in-a-lifetime Inventors' Fair. |
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Creature — Wurm Consulate guards who pursue fleeing renegades into the Cowl often become lost—occasionally permanently—in the city's wildest greenbelt. 6/6 |
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Sorcery Destroy target artifact, enchantment, or land. Sanctions, mandates, regulations . . . These things mean nothing to the natural world. |
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Creature — Elf Artificer Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power. 1/1 |
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Sorcery Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control. |
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Enchantment Whenever a creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on that creature. , Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control. |
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Creature — Elf Artificer Elegant Edgecrafters can't be blocked by creatures with power 2 or less. Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) 3/4 |
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Creature — Elephant At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. The louder the elephant trumpeted, the more the crowd cheered. And the more the crowd cheered . . . 2/2 |
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Creature — Elf Scout : Target creature you control can't be blocked by creatures with power 2 or less this turn. Fairgoers were delighted to find that even outside the fairgrounds, Ghirapur was a city of wonders. 3/2 |
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Creature — Elf Artificer Reach (This creature can block creatures with flying.) Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 0/3 |
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Sorcery Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) Natural evolution is often at odds with industrial progress. |
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Creature — Elf Druid When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control. Every leaf, tree, and building in Kujar has been placed to achieve maximum harmony, in accordance with the elvish philosophy known as the Great Conduit. 1/2 |
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Sorcery Target creature gets +4/+4 and gains trample until end of turn. "They say Head Judge Tezzeret will be reviewing every invention at the Fair. I made sure to build something that will stand out." —Jehvani, Vahadar artificer |
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Creature — Cat Whenever Longtusk Cub deals combat damage to a player, you get (two energy counters). Pay : Put a +1/+1 counter on Longtusk Cub. It won't be small forever. 2/2 |
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Sorcery Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control. Many elves incorporate the beauty of nature into their inventions. Very few capture its savagery. |
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Legendary Planeswalker — Nissa [+1]: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. [−3]: Return target permanent card from your graveyard to your hand. [−6]: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card." |
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Instant Untap target creature. It gets +1/+3 until end of turn. Inspired by the thorns and brambles of the untamed wilds, elvish armor is both beautiful and formidable. |
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Oviya Pashiri, Sage Lifecrafter Legendary Creature — Human Artificer , : Create a 1/1 colorless Servo artifact creature token. , : Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control. "Inspiration is reciprocal: we all have a responsibility to each other to create." 1/2 |
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Creature — Elf Artificer Trample Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Connected as artificer and invention, bonded as rider and steed. 3/3 |
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Creature — Cat Trample When Riparian Tiger enters the battlefield, you get (two energy counters). Whenever Riparian Tiger attacks, you may pay . If you do, it gets +2/+2 until end of turn. 4/4 |
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Creature — Elf Druid When Sage of Shaila's Claim enters the battlefield, you get (three energy counters). Even now, Shaila's descendants proudly occupy the greenway that she refused to relinquish to the Consulate. 2/1 |
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Creature — Elf Druid When Servant of the Conduit enters the battlefield, you get (two energy counters). , Pay : Add one mana of any color. "Creation without connection to nature is just manufacture." 2/2 |
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Sorcery Choose one — • Take Down deals 4 damage to target creature with flying. • Take Down deals 1 damage to each creature with flying. The drake flew true. The arrow flew truer. |
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Creature — Rhino When Thriving Rhino enters the battlefield, you get (two energy counters). Whenever Thriving Rhino attacks, you may pay . If you do, put a +1/+1 counter on it. As unpredictable as aether, and just as hard to contain. 2/3 |
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Artifact Creature — Construct Trample When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control. 4/4 |
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Creature — Elf Druid When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. "We all began in nature, and nature is where we belong." 3/2 |
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Sorcery Return X target cards from your graveyard to your hand. Exile Wildest Dreams. "I opened my mind to the immensity of the wonders around me. It was only then that I could see the Great Conduit." —Rashmi, aether-seer |
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Creature — Cat Monkey : Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Part feline, part primate, all trouble. 1/1 |
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Creature — Human Scout Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. All the aether charts in the world can't compete with the trained eye of a talented scout. 2/2 |
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Creature — Aetherborn Rogue Lifelink Whenever an artifact enters the battlefield under your control, scry 1. "Don't waste my time with trifles. Bring me works of art, and I will make you rich." 1/4 |
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Legendary Creature — Dwarf Pilot Other Dwarves you control get +1/+1. Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever Depala, Pilot Exemplar becomes tapped, you may pay . If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order. 3/3 |
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Legendary Planeswalker — Dovin [+1]: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated. [−1]: You gain 2 life and draw a card. [−7]: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps." |
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Creature — Vedalken Scout Flying, trample Whenever Empyreal Voyager deals combat damage to a player, you get that many (energy counters). "For years, I studied the aethersphere from afar, but it was not until I touched the aether for myself that I came to know the power contained in the swirling sky." 2/3 |
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Sorcery Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn. |
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Sorcery Creatures with no counters on them get -2/-2 until end of turn. "There are many reasons we invent, of which survival is not the least." |
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Legendary Creature — Human Advisor Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. He has "friends" in places both high and low, and all seem to owe him favors. 2/3 |
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Legendary Creature — Elf Druid Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand. 2/3 |
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Creature — Human Artificer When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. All she touches turns to well-oiled, delicately calibrated, perfectly balanced gold. 3/3 |
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Legendary Planeswalker — Saheeli [+1]: Scry 1. Saheeli Rai deals 1 damage to each opponent. [−2]: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. [−7]: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle. |
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Instant Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller. "I'd stand back if I were you." |
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Creature — Dwarf Pilot When Veteran Motorist enters the battlefield, scry 2. Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn. He's set to compete in every race at the Fair, and he plans to win them all. 3/1 |
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Creature — Human Warrior When Voltaic Brawler enters the battlefield, you get (two energy counters). Whenever Voltaic Brawler attacks, you may pay . If you do, it gets +1/+1 and gains trample until end of turn. 3/2 |
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Creature — Vedalken Artificer When Whirler Virtuoso enters the battlefield, you get (three energy counters). Pay : Create a 1/1 colorless Thopter artifact creature token with flying. The first tentative flaps are like a song to his soul. 2/3 |
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Artifact Creature — Construct Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Was it just lonely, or was some form of evolution inevitable? 5/7 |
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Artifact Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: Aetherflux Reservoir deals 50 damage to any target. While most power is used for ordinary, everyday tasks, one shouldn't underestimate its potential for the extraordinary. |
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Legendary Artifact Whenever a permanent you control is put into a graveyard, you get (an energy counter). , Pay : Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. |
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Artifact Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token. , : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind. Design leads to progress. |
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Artifact — Vehicle Menace Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) It glides around the city, a sublime combination of elegance and utility. 8/6 |
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Artifact — Vehicle Whenever Ballista Charger attacks, it deals 1 damage to any target. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
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Artifact Creature — Elephant : Bastion Mastodon gains vigilance until end of turn. The Consulate's automaton bank contains only the most impressive specimens. 4/5 |
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Artifact — Vehicle When Bomat Bazaar Barge enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5 |
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Artifact Creature — Construct Haste Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) , Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands. 1/1 |
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Artifact Creature — Construct Other artifact creatures you control get +1/+1. The foundries of Kaladesh run like clockwork under the supervision of their formidable overseers. 2/3 |
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Artifact When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token. , Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token. |
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Artifact Creature — Wall Defender Reach (This creature can block creatures with flying.) All skyships entering or leaving the fairgrounds must pass through the security checkpoint. 0/4 |
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Artifact — Vehicle : Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5 |
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Artifact Deadlock Trap enters the battlefield tapped. When Deadlock Trap enters the battlefield, you get (two energy counters). , Pay : Tap target creature or planeswalker. Its activated abilities can't be activated this turn. |
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Artifact Whenever a creature enters the battlefield under your control, you get (an energy counter). , : Return target creature you control to its owner's hand. Progress leads to inspiration. |
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Artifact — Vehicle Demolition Stomper can't be blocked by creatures with power 2 or less. Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.) 10/7 |
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Artifact Creature — Bird : Dukhara Peafowl gains flying until end of turn. Elegant filigree birds perch along the eleven bridges that cross Canal Dukhara. 2/4 |
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Artifact Whenever you cast an instant or sorcery spell, you get (two energy counters). , Pay : Dynavolt Tower deals 3 damage to any target. "I like that Tezzeret. He has vision the other judges don't. He sees the potential in what we're making here." —Faiz, inventor |
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Artifact Creature — Construct When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Loyal to a fault, it anticipates its master's every need. 2/2 |
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Artifact Creature — Construct When Electrostatic Pummeler enters the battlefield, you get (three energy counters). Pay : Electrostatic Pummeler gets +X/+X until end of turn, where X is its power. 1/1 |
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Artifact Whenever you get one or more (energy counters), put a +1/+1 counter on target creature you control. , : You get . Inspiration leads to design. |
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Artifact Creature — Fox When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card. "It's the must-have gift for everyone on your list. Get one for yourself, too!" —Chammi, curio vendor 2/2 |
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Artifact When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to any target. , Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target. |
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Artifact — Vehicle Trample, haste When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 5/3 |
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Artifact Creature — Construct Artifact spells you cast cost less to cast. Automaton inspectors ensure that the Consulate's stringent standards for mass production are upheld. 3/2 |
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Artifact Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards. This detailed model allows the edificers to examine the city from every angle. |
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Artifact When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get . (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) , Sacrifice Glassblower's Puzzleknot: Scry 2, then you get . |
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Artifact — Equipment Equipped creature gets +1/+2. Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Artifact Creature — Construct Haste Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) The Iron League prides itself on its metal-shaping techniques. 2/2 |
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Artifact , Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay . If you do, draw a card. It would be unfortunate if the key fell into the wrong hands. |
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Artifact When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life. , Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life. |
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Artifact Creature — Construct This spell costs less to cast, where X is the total mana value of noncreature artifacts you control. Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand. 10/10 |
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Artifact Creature — Construct When Multiform Wonder enters the battlefield, you get (three energy counters). Pay : Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn. Pay : Multiform Wonder gets +2/-2 or -2/+2 until end of turn. 3/3 |
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Artifact Creature — Snake : Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Some say tales of the Narnam greenhouse are told to scare the children, but every tale grows from a seed of truth. 2/1 |
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Artifact — Vehicle Trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) It'll either crash or win the race. Possibly both. 6/1 |
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Artifact If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. All who listen hear their own song, a unique melody played just for them. |
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Artifact : Mill two cards. , Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library. Do not be so caught up in keeping track of time that you forget to make use of it. |
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Artifact Creature — Insect : Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) Not a mote of dust escapes the dutiful cleaners that keep the exclusive Prakhata Club immaculate. 2/3 |
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Artifact When Prophetic Prism enters the battlefield, draw a card. , : Add one mana of any color. To understand Kaladesh, one must first understand how aether and invention flow together through the great Aether Cycle. |
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Artifact — Vehicle Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/3 |
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Artifact Creature — Construct Scrapheap Scrounger can't block. , Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield. Some machines refuse to accept their own obsolescence. 3/2 |
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Artifact Creature — Assembly-Worker When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle. It sees itself in all of its creations. 4/4 |
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Artifact — Vehicle Flying Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 2/3 |
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Legendary Artifact — Vehicle Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/5 |
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Artifact — Vehicle Flying Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |
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Artifact Creature — Thopter Flying, haste "I did not think I would understand the cold filigree creatures of this world, but they too are governed by the laws of nature." —Nissa Revane 3/2 |
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Artifact — Equipment Equipped creature gets +2/+0. Equip (: Attach to target creature you control. Equip only as a sorcery.) "Good morning, children. Please open your aether valves and ignite your gauntlets." —Rakib, Ghirapur schoolteacher |
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Artifact Creature — Lizard : Weldfast Monitor gains menace until end of turn. The avant-garde among Ghirapur's inventors disregard the Consulate's safety standards completely. 3/2 |
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Artifact , : Create a 1/1 colorless Thopter artifact creature token with flying. "Our creations are more than mere things. They have life in them, little bits of ourselves." —Saheeli Rai |
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Artifact When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get (three energy counters). , Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get . |
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Artifact Creature — Construct When Workshop Assistant dies, return another target artifact card from your graveyard to your hand. Sometimes the smallest things make the biggest difference. 1/2 |
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Land When Aether Hub enters the battlefield, you get (an energy counter). : Add . , Pay : Add one mana of any color. It powers the dreams of Ghirapur. |
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Land Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. : Add or . A retreat to nature can inspire even the most jaded inventor. |
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Land Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. : Add or . Life inspires technology, which expands life's domain. |
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Land Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. : Add or . Where high society and dark opportunity intersect. |
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Land Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. : Add or . Ghirapur is a beacon of inspiration, attracting the most brilliant minds on Kaladesh. |
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Legendary Land At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. : Add . , , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts. |
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Land : Add . , , Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library. |
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Land Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. : Add or . There's so much more to Ghirapur than can be accessed by traditional roads. |
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Basic Land — Plains (: Add .) |
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Basic Land — Plains (: Add .) |
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Basic Land — Plains (: Add .) |
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Basic Land — Island (: Add .) |
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Basic Land — Island (: Add .) |
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Basic Land — Island (: Add .) |
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Basic Land — Swamp (: Add .) |
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Basic Land — Swamp (: Add .) |
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Basic Land — Swamp (: Add .) |
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Basic Land — Mountain (: Add .) |
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Basic Land — Mountain (: Add .) |
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Basic Land — Mountain (: Add .) |
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Basic Land — Forest (: Add .) |
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Basic Land — Forest (: Add .) |
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Basic Land — Forest (: Add .) |
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Legendary Planeswalker — Chandra [+2]: Chandra, Pyrogenius deals 2 damage to each opponent. [−3]: Chandra, Pyrogenius deals 4 damage to target creature. [−10]: Chandra, Pyrogenius deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. |
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Instant Flame Lash deals 4 damage to any target. "This is just my warm-up." |
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Sorcery Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle. |
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Creature — Human Warrior As long as you control a Chandra planeswalker, Renegade Firebrand gets +1/+0 and has first strike. (It deals combat damage before creatures without first strike.) "For freedom! For fame! For fire!" 3/2 |
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Land Stone Quarry enters the battlefield tapped. : Add or . The Inventors' Renaissance came on the heels of the Great Aether Boom, hiking demand for raw materials of every kind. |
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Legendary Planeswalker — Nissa [+3]: You gain 3 life. [−4]: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. [−12]: Creatures you control get +5/+5 and gain trample until end of turn. |
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Creature — Elemental Reach (This creature can block creatures with flying.) As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.) 2/4 |
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Creature — Elemental "You tread upon the land all the time, yet you seem dismayed when it moves to step on you." —Nissa Revane 3/2 |
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Creature — Elemental "You tread upon the land all the time, yet you seem dismayed when it moves to step on you." —Nissa Revane 3/2 |
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Sorcery Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle. |
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Land Woodland Stream enters the battlefield tapped. : Add or . Waterways carve their routes through the land to reflect the paths the aether streams cut through the clouds. |