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Akroma, Angel of Wrath
Legendary Creature — Angel
Flying, first strike, vigilance, trample, haste, protection from black and from red
"No rest. No mercy. No matter what."
6/6
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Akroma's Devoted
Creature — Human Cleric
Cleric creatures have vigilance.
Akroma asked for only one thing from her troops: unwavering, unconditional loyalty.
2/4
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Aven Redeemer
Creature — Bird Cleric
Flying
: Prevent the next 2 damage that would be dealt to any target this turn.
Redeemers rise with the sun, and the spirits of the people rise with them.
2/2
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Aven Warhawk
Creature — Bird Soldier
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)
Flying
2/2
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Beacon of Destiny
Creature — Human Cleric
: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.
"We all borrowed life from the Ancestor to exist in this world. Today, I repay that debt."
1/3
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Celestial Gatekeeper
Creature — Bird Cleric
Flying
When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
2/2
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Cloudreach Cavalry
Creature — Human Soldier
As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.
"It's easy to lose sight of hope until you gaze out from my vantage point."
1/1
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Daru Mender
Creature — Human Cleric
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Daru Mender is turned face up, regenerate target creature.
1/1
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Daru Sanctifier
Creature — Human Cleric
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Daru Sanctifier is turned face up, destroy target enchantment.
1/4
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Daru Stinger
Creature — Soldier
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)
: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.
1/1
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Defender of the Order
Creature — Human Cleric
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.
2/4
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Deftblade Elite
Creature — Human Soldier
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.
1/1
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Essence Sliver
Creature — Sliver
Whenever a Sliver deals damage, its controller gains that much life.
The slivers would survive, even at the expense of every other creature on Otaria.
3/3
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Gempalm Avenger
Creature — Human Soldier
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.
3/5
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Glowrider
Creature — Human Cleric
Noncreature spells cost more to cast.
"It is not yet time."
2/1
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Liege of the Axe
Creature — Human Soldier
Vigilance
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Liege of the Axe is turned face up, untap it.
2/3
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Lowland Tracker
Creature — Human Soldier
First strike
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
"I feed my hatred to the righteous and they join my crusade."
—Akroma, angelic avenger
2/2
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Planar Guide
Creature — Human Cleric
, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
"Every moment has its own savior."
1/1
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Plated Sliver
Creature — Sliver
All Sliver creatures get +0/+1.
Overcoming extinction has only made the slivers more determined to live.
1/1
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Starlight Invoker
Creature — Human Cleric Mutant
: You gain 5 life.
The Mirari glows in her eyes.
1/3
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Stoic Champion
Creature — Human Soldier
Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.
His outer calm belies his inner fury.
2/2
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Sunstrike Legionnaire
Creature — Human Soldier
Sunstrike Legionnaire doesn't untap during your untap step.
Whenever another creature enters the battlefield, untap Sunstrike Legionnaire.
: Tap target creature with mana value 3 or less.
1/2
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Swooping Talon
Creature — Bird Soldier
Flying
: Swooping Talon loses flying until end of turn.
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
2/6
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Wall of Hope
Creature — Wall
Defender (This creature can't attack.)
Whenever Wall of Hope is dealt damage, you gain that much life.
"What cage would you rather be inside of than out?"
—Daru riddle
0/3
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Ward Sliver
Creature — Sliver
As Ward Sliver enters the battlefield, choose a color.
All Slivers have protection from the chosen color.
The first wave of slivers perished from the Riptide wizards' magic. The second wave shrugged off their spells like water.
2/2
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Whipgrass Entangler
Creature — Human Cleric
: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays for each Cleric on the battlefield."
"Now that I have your attention, perhaps I can tell you of the Order."
1/3
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White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
In the wretched depths of the Grand Coliseum, his soul shines like a single torch blazing in the night.
2/2
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Windborn Muse
Creature — Spirit
Flying
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
"Her voice is justice, clear and relentless."
—Akroma, angelic avenger
2/3
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Wingbeat Warrior
Creature — Bird Soldier Warrior
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.
2/1
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Aven Envoy
Creature — Bird Soldier
Flying
Their grieving faces tell far more than a list of casualties ever could.
0/2
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Cephalid Pathmage
Creature — Cephalid Wizard
Cephalid Pathmage can't be blocked.
, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.
Pathmages can open doors that aren't even there.
1/2
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Chromeshell Crab
Creature — Crab Beast
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
3/3
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Covert Operative
Creature — Human Wizard
Covert Operative can't be blocked.
Some spies seek clarity. Others seek transparency.
3/2
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Crookclaw Elder
Creature — Bird Wizard
Flying
Tap two untapped Birds you control: Draw a card.
Tap two untapped Wizards you control: Target creature gains flying until end of turn.
3/2
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Dermoplasm
Creature — Shapeshifter
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.
1/1
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Dreamborn Muse
Creature — Spirit
At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
"Her voice is insight, piercing and true."
—Ixidor, reality sculptor
2/2
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Echo Tracer
Creature — Human Wizard
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Echo Tracer is turned face up, return target creature to its owner's hand.
2/2
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Fugitive Wizard
Creature — Human Wizard
Many wizards came to the Riptide Project hoping to return home with answers. Most, however, wouldn't return home at all.
1/1
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Gempalm Sorcerer
Creature — Human Wizard
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn.
2/2
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Glintwing Invoker
Creature — Human Wizard Mutant
: Glintwing Invoker gets +3/+3 and gains flying until end of turn.
The Mirari flares in his mind.
3/3
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Keeneye Aven
Creature — Bird Soldier
Flying
Cycling (, Discard this card: Draw a card.)
"I have no need of a map. The very continent itself guides my way."
2/3
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Keeper of the Nine Gales
Creature — Bird Wizard
Flying
, Tap two untapped Birds you control: Return target permanent to its owner's hand.
"You cannot fight the storm."
1/2
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Master of the Veil
Creature — Human Wizard
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Master of the Veil is turned face up, you may turn target creature with a morph ability face down.
2/3
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Merchant of Secrets
Creature — Human Wizard
When Merchant of Secrets enters the battlefield, draw a card.
To scrape out a living in Aphetto, wizards are reduced to selling rumors, lies, forgeries, or—if they get desperate enough—the truth.
1/1
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Mistform Seaswift
Creature — Illusion
Flying
: Mistform Seaswift becomes the creature type of your choice until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
3/1
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Mistform Sliver
Creature — Illusion Sliver
All Slivers have ": This permanent becomes the creature type of your choice in addition to its other types until end of turn."
Taking the form of a junior researcher, the first sliver slipped out of Riptide.
1/1
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Mistform Ultimus
Legendary Creature — Illusion
Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
It may wear your face, but its mind is its own.
3/3
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Mistform Wakecaster
Creature — Illusion
Flying
: Mistform Wakecaster becomes the creature type of your choice until end of turn.
, : Choose a creature type. Each creature you control becomes that type until end of turn.
2/3
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Primoc Escapee
Creature — Bird Beast
Flying
Cycling (, Discard this card: Draw a card.)
Though a completely artificial species, primocs are a natural fit for the skies of Otaria.
4/4
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Riptide Director
Creature — Human Wizard
, : Draw a card for each Wizard you control.
Those who lead others to wisdom become the wisest themselves.
2/3
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Riptide Mangler
Creature — Beast
: Change Riptide Mangler's base power to target creature's power. (This effect lasts indefinitely.)
It wants you to be its chum.
0/3
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Shifting Sliver
Creature — Sliver
Slivers can't be blocked except by Slivers.
Once the last few slivers the Riptide Project controlled were dead, there was nothing to keep the island from being completely overrun.
2/2
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Synapse Sliver
Creature — Sliver
Whenever a Sliver deals combat damage to a player, its controller may draw a card.
"Species XR17 feeds upon the mental energies of its victims. This explains why the goblins remain unaffected."
—Riptide Project researcher
3/3
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Voidmage Apprentice
Creature — Human Wizard
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Voidmage Apprentice is turned face up, counter target spell.
1/1
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Wall of Deceit
Creature — Wall
Defender (This creature can't attack.)
: Turn Wall of Deceit face down.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
0/5
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Warped Researcher
Creature — Human Wizard Mutant
Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)
New insights yield new senses.
3/4
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Weaver of Lies
Creature — Beast
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Weaver of Lies is turned face up, turn any number of target creatures with morph abilities other than Weaver of Lies face down.
4/4
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Willbender
Creature — Human Wizard
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Willbender is turned face up, change the target of target spell or ability with a single target.
1/2
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Aphetto Exterminator
Creature — Human Wizard
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn.
3/1
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Bane of the Living
Creature — Insect
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.
4/3
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Blood Celebrant
Creature — Human Cleric
, Pay 1 life: Add one mana of any color.
"Their blood is the nectar that nourishes the Cabal."
—Phage the Untouchable
1/1
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Corpse Harvester
Creature — Zombie Wizard
, , Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.
3/3
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Crypt Sliver
Creature — Sliver
All Slivers have ": Regenerate target Sliver."
"Death couldn't contain the slivers. What made us think we could?"
—Riptide Project researcher
1/1
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Dark Supplicant
Creature — Human Cleric
, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.
Cabal clerics serve two masters: their patriarch and their god.
1/1
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Deathmark Prelate
Creature — Human Cleric
, , Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.
Death is a secret he is willing to share.
2/3
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Drinker of Sorrow
Creature — Horror
Drinker of Sorrow can't block.
Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.
It strikes at your soul, heedless of your prayers.
5/3
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Dripping Dead
Creature — Zombie
Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
It oozes death from every pore.
4/1
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Earthblighter
Creature — Human Cleric
, , Sacrifice a Goblin: Destroy target land.
"A single dedicated mind can bring about the greatest destruction. That, or goblins—goblins work too."
1/1
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Embalmed Brawler
Creature — Zombie
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.
2/2
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Gempalm Polluter
Creature — Zombie
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.
4/3
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Ghastly Remains
Creature — Zombie
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay . If you do, return Ghastly Remains to your hand.
0/0
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Goblin Turncoat
Creature — Goblin Mercenary
Sacrifice a Goblin: Regenerate Goblin Turncoat.
"Goblins won't betray their own kind for any price. They'll do it for a very specific price."
—Phage the Untouchable
2/1
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Graveborn Muse
Creature — Zombie Spirit
At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
"Her voice is damnation, unyielding and certain."
—Phage the Untouchable
3/3
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Havoc Demon
Creature — Demon
Flying
When Havoc Demon dies, all creatures get -5/-5 until end of turn.
A cry of pain as it enters this world. A chorus of screams as it leaves.
5/5
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Hollow Specter
Creature — Specter
Flying
Whenever Hollow Specter deals combat damage to a player, you may pay . If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.
2/2
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Infernal Caretaker
Creature — Human Cleric
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands.
2/2
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Noxious Ghoul
Creature — Zombie
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
Plague and death wrapped in one convenient package.
3/3
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Phage the Untouchable
Legendary Creature — Avatar Minion
When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.
4/4
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Scion of Darkness
Creature — Avatar
Trample
Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
Cycling (, Discard this card: Draw a card.)
6/6
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Skinthinner
Creature — Zombie
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated.
2/1
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Smokespew Invoker
Creature — Zombie Mutant
: Target creature gets -3/-3 until end of turn.
The Mirari festers in its flesh.
3/1
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Sootfeather Flock
Creature — Bird
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
They pick at the remains of the city's corpse.
3/2
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Spectral Sliver
Creature — Sliver Spirit
All Sliver creatures have ": This creature gets +1/+1 until end of turn."
"Sure, I've seen agents of the Cabal here and there. Well, not here, and certainly not in any of the sliver labs. Oh dear, I've said too much."
—Apprentice researcher
2/2
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Toxin Sliver
Creature — Sliver
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
It doesn't need to use its venom—it just needs you to know it can.
3/3
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Vile Deacon
Creature — Human Cleric
Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
"The Cabal and the Order really aren't that different. After all, we are both empowered by faith."
2/2
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Withered Wretch
Creature — Zombie Cleric
: Exile target card from a graveyard.
Once it consecrated the dead. Now it desecrates them.
2/2
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Zombie Brute
Creature — Zombie
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Trample
Measure its determination by the screams of its prey.
5/4
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Blade Sliver
Creature — Sliver
All Sliver creatures get +1/+0.
After breaking free from the Riptide Project, the slivers quickly adapted to life on Otaria—much to the dismay of life on Otaria.
2/2
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Bloodstoke Howler
Creature — Beast
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.
3/4
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Clickslither
Creature — Insect
Haste
Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.
The least popular goblins get the outer caves.
3/3
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Crested Craghorn
Creature — Goat Beast
Haste
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
"Craghorns experience a wide range of emotions: rage, fury, anger . . ."
—Foothill guide
4/1
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Flamewave Invoker
Creature — Goblin Mutant
: Flamewave Invoker deals 5 damage to target player or planeswalker.
The Mirari burns in his heart.
2/2
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Frenetic Raptor
Creature — Dinosaur Beast
Beasts can't block.
"How do you stop a raptor from charging? No, seriously! Help!"
—Blarg, goblin jester
6/6
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Gempalm Incinerator
Creature — Goblin
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
2/1
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Goblin Assassin
Creature — Goblin Assassin
Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
The more victims he kills, the more likely he is to get the right one.
2/2
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Goblin Clearcutter
Creature — Goblin
, Sacrifice a Forest: Add three mana in any combination of and/or .
"Did you know that wood burns even better than rocks?"
—Toggo, goblin weaponsmith
3/3
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Goblin Dynamo
Creature — Goblin Mutant
: Goblin Dynamo deals 1 damage to any target.
, , Sacrifice Goblin Dynamo: It deals X damage to any target.
4/4
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Goblin Firebug
Creature — Goblin
When Goblin Firebug leaves the battlefield, sacrifice a land.
Most goblins leave behind a wake of destruction. A few goblins take one with them.
2/2
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Goblin Goon
Creature — Goblin Mutant
Goblin Goon can't attack unless you control more creatures than defending player.
Goblin Goon can't block unless you control more creatures than attacking player.
Giant-sized body. Goblin-sized brain.
6/6
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Goblin Grappler
Creature — Goblin
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Daru soldiers learned it's better to have a clean death from a sharp blade than to tangle with a goblin's rusted chains.
1/1
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Goblin Lookout
Creature — Goblin
, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.
"Throw rocks at 'em! Throw spears at 'em! Throw Furt at 'em!"
1/2
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Hunter Sliver
Creature — Sliver
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
Once they get the scent, there is no escape.
1/1
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Imperial Hellkite
Creature — Dragon
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
6/6
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Kilnmouth Dragon
Creature — Dragon
Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.
5/5
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Lavaborn Muse
Creature — Spirit
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to that player.
"Her voice is disaster, painful and final."
—Matoc, lavamancer
3/3
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Macetail Hystrodon
Creature — Beast
First strike, haste
Cycling (, Discard this card: Draw a card.)
The goblins tracked the hystrodon with much stealth and cunning. Then they were eaten with much pain and yelling.
4/4
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Magma Sliver
Creature — Sliver
All Slivers have ": Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
As malleable as molten steel, but as dangerous as the finished blade.
3/3
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Ridgetop Raptor
Creature — Dinosaur Beast
Double strike (This creature deals both first-strike and regular combat damage.)
"The Skirk Ridge has many wonderful things to discover—like escape routes."
—Foothill guide
2/1
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Rockshard Elemental
Creature — Elemental
Double strike (This creature deals both first-strike and regular combat damage.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
4/3
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Shaleskin Plower
Creature — Beast
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Shaleskin Plower is turned face up, destroy target land.
3/2
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Skirk Alarmist
Creature — Human Wizard
Haste
: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.
"I treat each day as your last."
1/2
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Skirk Drill Sergeant
Creature — Goblin
Whenever Skirk Drill Sergeant or another Goblin dies, you may pay . If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
"I order you to volunteer."
2/1
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Skirk Marauder
Creature — Goblin
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Skirk Marauder is turned face up, it deals 2 damage to any target.
2/1
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Skirk Outrider
Creature — Goblin
As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample.
Once the goblins thought about it, they preferred being atop a slateback to being in front of, behind, or underneath one.
2/2
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Unstable Hulk
Creature — Goblin Mutant
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.
2/2
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Warbreak Trumpeter
Creature — Goblin
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Warbreak Trumpeter is turned face up, create X 1/1 red Goblin creature tokens.
1/1
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Berserk Murlodont
Creature — Beast
Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
"The harder we press forward, the harder Krosa pushes us back."
—Aven scout
3/3
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Branchsnap Lorian
Creature — Beast
Trample
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Lorians treat trees and prey the same way: by ripping them limb from limb.
4/1
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Brontotherium
Creature — Beast
Trample
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Lucky victims get run over. Unlucky victims get run through.
5/3
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Brood Sliver
Creature — Sliver
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
Within weeks, more slivers nested in Otaria than ever existed on Rath.
3/3
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Caller of the Claw
Creature — Elf
Flash
When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
2/2
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Canopy Crawler
Creature — Beast
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.
2/2
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Defiant Elf
Creature — Elf
Trample
"I lost one home when Yavimaya was destroyed. I will not lose another."
1/1
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Elvish Soultiller
Creature — Elf Mutant
When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
Mutated elves wondered if this was their final form, or if it was just another step.
5/4
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Enormous Baloth
Creature — Beast
Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.
7/7
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Feral Throwback
Creature — Beast
Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
3/3
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Gempalm Strider
Creature — Elf
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.
2/2
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Glowering Rogon
Creature — Beast
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
A herd of one.
4/4
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Hundroog
Creature — Beast
Cycling (, Discard this card: Draw a card.)
"New links are being added to the food chain on a daily basis."
—Riptide Project researcher
4/7
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Krosan Cloudscraper
Creature — Beast Mutant
At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay .
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
13/13
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Krosan Vorine
Creature — Cat Beast
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Krosan Vorine can't be blocked by more than one creature.
3/2
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Nantuko Vigilante
Creature — Insect Druid Mutant
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.
3/2
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Needleshot Gourna
Creature — Beast
Reach (This creature can block creatures with flying.)
The first aven scout squad returned from Krosa with disturbing stories. The second returned with disturbing casualties.
3/6
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Patron of the Wild
Creature — Elf
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn.
1/1
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Primal Whisperer
Creature — Elf Soldier
Primal Whisperer gets +2/+2 for each face-down creature on the battlefield.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
2/2
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Quick Sliver
Creature — Sliver
Flash
Any player may cast Sliver spells as though they had flash.
The directors of the Riptide Project wanted instant results on the sliver experiments. They got their wish.
1/1
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Root Sliver
Creature — Sliver
This spell can't be countered.
Sliver spells can't be countered.
"It would take another apocalypse to stop the slivers now."
—Riptide Project researcher
2/2
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Seedborn Muse
Creature — Spirit
Untap all permanents you control during each other player's untap step.
"Her voice is wilderness, savage and pure."
—Kamahl, druid acolyte
2/4
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Stonewood Invoker
Creature — Elf Mutant
: Stonewood Invoker gets +5/+5 until end of turn.
The Mirari pulses in his veins.
2/2
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Timberwatch Elf
Creature — Elf
: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Even through the Mirari's voice, the elves still hear the call of their kinship.
1/2
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Totem Speaker
Creature — Elf Druid
Whenever a Beast enters the battlefield, you may gain 3 life.
"Elves and beasts are tied together, and I am the knot that binds them."
3/3
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Tribal Forcemage
Creature — Elf Wizard
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
1/1
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Vexing Beetle
Creature — Insect
This spell can't be countered.
Vexing Beetle gets +3/+3 as long as no opponent controls a creature.
As the Mirari's mutating effects grew out of control, centaurs and druids fled—but insects swarmed closer.
3/3
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Wirewood Channeler
Creature — Elf Druid
: Add X mana of any one color, where X is the number of Elves on the battlefield.
"Your words are meaningless. The rustling of leaves is the only language that makes any sense."
2/2
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Wirewood Hivemaster
Creature — Elf
Whenever another nontoken Elf enters the battlefield, you may create a 1/1 green Insect creature token.
"Most insects have been drawn to the Mirari. But all that remain in Wirewood are under my care."
1/1
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