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The One Ring
Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
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Banish from Edoras
Sorcery
This spell costs less to cast if it targets a tapped creature.
Exile target creature.
Wormtongue bared his teeth; and then with a hissing breath he spat before the king's feet.
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The Battle of Bywater
Sorcery
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
The Tooks marched in with Pippin at their head. Merry now had enough sturdy Hobbitry to deal with the ruffians.
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Bill the Pony
Legendary Creature — Horse
When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
1/4
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Boromir, Warden of the Tower
Legendary Creature — Human Soldier
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
"Farewell, Aragorn! Go to Minas Tirith and save my people!"
3/3
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Dawn of a New Age
Enchantment
Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
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Dúnedain Blade
Artifact — Equipment
Equipped creature gets +2/+1.
Equip Human
Equip (: Attach to target creature you control. Equip only as a sorcery.)
The sword glinted in the westering sun.
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Eagles of the North
Creature — Bird Soldier
Flying
When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
3/3
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Eastfarthing Farmer
Creature — Halfling Peasant
When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.")
2/3
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East-Mark Cavalier
Creature — Human Knight
Vigilance
Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature.
"The Rohirrim have long been the friends of the people of Gondor, though they are not akin to them."
—Aragorn
2/2
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Éowyn, Lady of Rohan
Legendary Creature — Human Noble
At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.
Equip abilities you activate cost less to activate.
2/4
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Errand-Rider of Gondor
Creature — Human Soldier
When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
"Gondor is in great need. Lord Denethor asks for all your strength and all your speed, lest Gondor fall at last."
3/2
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Escape from Orthanc
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
"How far can you bear me?" asked Gandalf.
"Many leagues," said Gwaihir, "but not to the ends of the earth. I was sent to bear tidings, not burdens."
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Esquire of the King
Creature — Human Soldier
, : Creatures you control get +1/+1 until end of turn. This ability costs less to activate if you control a legendary creature.
"Where now the horse and the rider?
Where is the horn that was blowing?
Where is the helm and the hauberk,
and the bright hair flowing?"
—Lament for the Rohirrim
1/1
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Faramir, Field Commander
Legendary Creature — Human Soldier
At the beginning of your end step, if a creature died under your control this turn, draw a card.
Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token.
"A chance for Faramir, Captain of Gondor, to show his quality."
3/3
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Flowering of the White Tree
Legendary Enchantment
Legendary creatures you control get +2/+1 and have ward .
Nonlegendary creatures you control get +1/+1.
Aragorn planted the new tree in the court by the fountain, and swiftly and gladly it began to grow.
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Fog on the Barrow-Downs
Enchantment — Aura
Enchant creature
Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)
"Cold be hand and heart and bone,
and cold be sleep under stone:
never more to wake on stony bed,
never, till the Sun fails and the Moon is dead."
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Forge Anew
Enchantment
When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield.
As long as it's your turn, you may activate equip abilities any time you could cast an instant.
You may pay rather than pay the equip cost of the first equip ability you activate during each of your turns.
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Frodo, Sauron's Bane
Legendary Creature — Halfling Citizen
: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
1/2
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Gandalf the White
Legendary Creature — Avatar Wizard
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
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Hobbit's Sting
Instant
Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control.
"One for the Shire!" cried Aragorn. "The Hobbit's bite is deep! You have a good blade, Frodo son of Drogo!"
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Landroval, Horizon Witness
Legendary Creature — Bird Noble
Flying
Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.
He passed over Udûn and Gorgoroth and saw all the land in ruin and tumult beneath him, and before him Mount Doom blazing, pouring out its fire.
3/4
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Lost to Legend
Instant
Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)
"In the days of Isildur, the Ruling Ring passed out of all knowledge."
—Elrond
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Nimble Hobbit
Creature — Halfling Peasant
Whenever Nimble Hobbit attacks, you may sacrifice a Food or pay . When you do, tap target creature an opponent controls.
The ruffian knew too little of Hobbits to understand his peril. Foolishly, he decided to fight.
1/3
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Now for Wrath, Now for Ruin!
Sorcery
Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.
The Captains of the West came at last to challenge the Black Gate and the might of Mordor.
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Protector of Gondor
Creature — Human Soldier
When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.
Orcs were digging deep trenches in a huge ring, just out of bowshot of the walls, while the Men of Minas Tirith looked on, unable to hinder them.
3/3
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Reprieve
Instant
Return target spell to its owner's hand.
Draw a card.
As Faramir and Éowyn stood so, their hands met and clasped, though they did not know it.
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Rosie Cotton of South Lane
Legendary Creature — Halfling Peasant
When Rosie Cotton of South Lane enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie.
1/1
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Samwise the Stouthearted
Legendary Creature — Halfling Peasant
Flash
When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
"You've hurt my master, you brute, and you'll pay for it."
2/1
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Second Breakfast
Instant
Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
The Hobbits of the Shire were fond of six meals a day—when they could get them.
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Shire Shirriff
Creature — Halfling Soldier
Vigilance
When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.
"You're arrested for Gate-breaking, and Tearing up of Rules, and Trespassing, and Bribing Guards with Food."
2/2
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Slip On the Ring
Instant
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
How had it come to be on his finger? He wondered if the Ring itself had not played him a trick.
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Soldier of the Grey Host
Creature — Spirit Soldier
Flash
Flying
When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn.
"The Dead awaken; for the hour is come for the oathbreakers."
—Malbeth the Seer
2/2
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Stalwarts of Osgiliath
Creature — Human Soldier
When Stalwarts of Osgiliath enters the battlefield, the Ring tempts you.
Whenever you draw your second card each turn, put a +1/+1 counter on Stalwarts of Osgiliath.
"The Enemy must pay dearly for the crossing of the River."
—Denethor
4/3
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Tale of Tinúviel
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel.
II — Return target creature card from your graveyard to the battlefield.
III — Up to two target creatures you control each gain lifelink until end of turn.
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Took Reaper
Creature — Halfling Peasant
When Took Reaper dies, the Ring tempts you.
The Tooks came, a hundred strong, from Tuckborough and the Green Hills.
2/1
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War of the Last Alliance
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.
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Westfold Rider
Creature — Human Knight
Sacrifice Westfold Rider: Destroy target artifact or enchantment. Activate only as a sorcery.
"The Orcs were greater in number than we counted on. Great Orcs, who also bore the White Hand of Isengard."
—Éomer
3/1
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You Cannot Pass!
Instant
Destroy target creature that blocked or was blocked by a legendary creature this turn.
It raised the whip, and the thongs whined and cracked. Fire came from its nostrils. But Gandalf stood firm.
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Arwen's Gift
Sorcery
This spell costs less to cast if you control two or more legendary creatures.
Scry 2, then draw two cards.
"Wear this now in memory of Elfstone and Evenstar with whom your life has been woven!"
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The Bath Song
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Draw two cards, then discard a card.
III — Shuffle any number of target cards from your graveyard into your library. Add .
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Bewitching Leechcraft
Enchantment — Aura
Enchant creature
When Bewitching Leechcraft enters the battlefield, tap enchanted creature.
Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Otherwise, it doesn't untap.)
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Bill Ferny, Bree Swindler
Legendary Creature — Human Rogue
Whenever Bill Ferny, Bree Swindler becomes blocked, choose one —
• Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
• Target opponent gains control of target Horse you control. If they do, remove Bill Ferny from combat and create three Treasure tokens.
2/1
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Birthday Escape
Sorcery
Draw a card. The Ring tempts you.
As Bilbo finished his speech, he slipped the ring on his finger, and he was never seen by any Hobbit in Hobbiton again.
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Borne Upon a Wind
Instant
You may cast spells this turn as though they had flash.
Draw a card.
"I looked on Aragorn and thought how great and terrible a Lord he might have become, had he taken the Ring for himself. Not for naught does Mordor fear him."
—Legolas
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Captain of Umbar
Creature — Human Pirate
, : Draw a card, then discard a card.
"There is a great fleet drawing near to the mouths of Anduin, manned by the Corsairs of Umbar in the South. They have long ceased to fear the might of Gondor."
—Beregond
2/3
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Council's Deliberation
Instant
Draw a card.
Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.
"I will take the Ring to Mordor, though I do not know the way."
—Frodo
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Deceive the Messenger
Instant
Target creature gets -3/-0 until end of turn.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
"Tell Gandalf that he must seek my aid at once."
—Saruman
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Dreadful as the Storm
Instant
Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.
"I shall not be dark, but beautiful and terrible as the Morning and the Night! All shall love me and despair!"
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Elrond, Lord of Rivendell
Legendary Creature — Elf Noble
Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
"This is the hour of the Shire-folk, when they arise from their quiet fields to shake the towers and counsels of the Great. Who of all the Wise could have foreseen it?"
3/2
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Gandalf, Friend of the Shire
Legendary Creature — Avatar Wizard
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.
"After a hundred years, Hobbits can still surprise you at a pinch."
2/4
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Glorious Gale
Instant
Counter target creature spell. If it was a legendary spell, the Ring tempts you.
The Elves of Lórien took Dol Guldur. Galadriel threw down its walls and laid bare its pits, and the forest was cleansed.
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Goldberry, River-Daughter
Legendary Creature — Nymph
: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry.
, : Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.
"Fear nothing! For tonight you are under the roof of Tom Bombadil."
1/3
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Grey Havens Navigator
Creature — Elf Pilot
Flash
When Grey Havens Navigator enters the battlefield, scry 1.
It was an old tradition that beyond the Shire stood the Grey Havens, from which at times elven-ships set sail, never to return.
3/2
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Hithlain Knots
Instant
Tap target creature. Scry 1.
Draw a card.
"If you will try to run away you must be tied; but we don't wish to hurt you."
—Sam
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Horses of the Bruinen
Sorcery
Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.
The black horses were filled with madness, and leaping forward in terror they bore their riders into the rushing flood.
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Ioreth of the Healing House
Legendary Creature — Human Cleric
: Untap another target permanent.
: Untap two other target legendary creatures.
"I have been too busy with this and that to heed all the crying and shouting. All I hope is that those murdering devils do not come to this House and trouble the sick."
1/4
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Isolation at Orthanc
Instant
Put target creature into its owner's library second from the top.
"They took me and set me on the pinnacle of Orthanc. I stood alone on an island in the clouds; I had no chance of escape, and my days were bitter and cold."
—Gandalf
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Ithilien Kingfisher
Creature — Bird
Flying
When Ithilien Kingfisher dies, draw a card.
After their reunion, the Hobbits spent many days in Ithilien. The stream that flowed from the falls of Henneth Annûn could be heard in the night as it rushed down through its rocky gate.
2/1
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Knights of Dol Amroth
Creature — Human Knight
Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth.
And so the companies came and were hailed and cheered and passed through the Gate.
3/3
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Lórien Revealed
Sorcery
Draw three cards.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
"Look on us now with friendly eyes! Behold the trees of the Naith of Lórien and be glad!"
—Haldir
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Lost Isle Calling
Enchantment
Whenever you scry, put a verse counter on Lost Isle Calling.
, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
"To the Sea, to the Sea!"
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Meneldor, Swift Savior
Legendary Creature — Bird Soldier
Flying
Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.
"Then come! We have need of speed greater than any wind, outmatching the wings of the Nazgûl."
—Gandalf
3/3
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Nimrodel Watcher
Creature — Elf Scout
Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn.
"But there are some of us still who go abroad for the gathering of news and the watching of our enemies."
—Haldir
2/1
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Pelargir Survivor
Creature — Human Peasant
: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
, : Target player mills three cards. (They put the top three cards of their library into their graveyard.)
"The Corsairs are upon us! Back to the walls! Back to the City before all are overwhelmed!"
1/3
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Press the Enemy
Instant
Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.
"I showed the blade reforged to him. He is not so mighty yet that he is above fear."
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Rangers of Ithilien
Creature — Human Ranger
Vigilance
When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.
"We have a new errand on this journey: to ambush the Men of Harad."
3/3
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Saruman the White
Legendary Creature — Avatar Wizard
Ward
Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
"Sauron's victory is at hand; and there will be rich reward for those who aided it."
4/4
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Saruman's Trickery
Instant
Counter target spell.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
"I gave you the chance of aiding me willingly."
—Saruman
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Scroll of Isildur
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.
II — Tap up to two target creatures. Put a stun counter on each of them.
III — Draw a card for each tapped creature target opponent controls.
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Soothing of Sméagol
Instant
Return target nontoken creature to its owner's hand. The Ring tempts you.
Frodo's heart sank. This was too much like trickery, and certainly what he did would seem a treachery to the poor treacherous creature.
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Stern Scolding
Instant
Counter target creature spell with power or toughness 2 or less.
"Fool of a Took! This is a serious journey, not a Hobbit walking-party. Throw yourself in next time, and then you will be no further nuisance. Now be quiet!"
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Storm of Saruman
Enchantment
Ward
Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Isengard had once been filled with fruitful trees, but no green thing grew there in the latter days of Saruman.
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Surrounded by Orcs
Sorcery
Amass Orcs 3, then target player mills X cards, where X is the amassed Army's power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Treason of Isengard
Sorcery
Put up to one target instant or sorcery card from your graveyard on top of your library.
Amass Orcs 2. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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The Watcher in the Water
Legendary Creature — Kraken
The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
9/9
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Willow-Wind
Creature — Elemental
Flying
When Willow-Wind enters the battlefield, scry 2.
The branches of the willow began to sway violently. Frodo called for help, but he could hardly hear his own voice: it was blown away from him by the willow-wind and drowned in a clamor of leaves.
3/4
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Bitter Downfall
Instant
This spell costs less to cast if it targets a creature that was dealt damage this turn.
Destroy target creature. Its controller loses 2 life.
"I tried to take the Ring from Frodo. I am sorry. I have paid."
—Boromir
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The Black Breath
Sorcery
Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you.
"When the black breath blows, death's shadow grows."
—A rhyme of old days
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Call of the Ring
Enchantment
At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
"The Ring is mine!"
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Cirith Ungol Patrol
Creature — Orc Soldier
, , Sacrifice another creature: Draw a card, then create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
"Spies feared on Stairs. Double vigilance. Patrol to head of Stairs."
—Shagrat's orders
4/5
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Claim the Precious
Sorcery
Destroy target creature. The Ring tempts you.
"I think it is a sad story, and it might have happened to others, even to some Hobbits that I have known."
—Gandalf
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Dunland Crebain
Creature — Bird Horror
Flying
When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
"What's that, Strider? It don't look like a cloud."
—Sam
1/1
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Easterling Vanguard
Creature — Human Warrior
When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
An army of Easterlings charged forth, while from the hills poured Orcs innumerable.
2/1
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Gollum, Patient Plotter
Legendary Creature — Halfling Horror
When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you.
, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery.
"They'll take it, steal my Precious. Thieves. We hates them."
3/1
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Gollum's Bite
Instant
Target creature gets -2/-2 until end of turn.
, Exile Gollum's Bite from your graveyard: The Ring tempts you. Activate only as a sorcery.
"It was Pity that stayed Bilbo's hand. Do not be too eager to deal out death in judgment; Gollum has some part to play yet, before the end."
—Gandalf, to Frodo
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Gorbag of Minas Morgul
Legendary Creature — Orc Soldier
Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one —
• Draw a card.
• Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
2/2
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Gothmog, Morgul Lieutenant
Legendary Creature — Human Soldier
When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature tokens you control have deathtouch.
3/3
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Gríma Wormtongue
Legendary Creature — Human Advisor
Your opponents can't gain life.
, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.
"Do not weary yourself, or tax too heavily your strength. Let others deal with these irksome guests."
1/4
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Grond, the Gatebreaker
Legendary Artifact — Vehicle
Trample
As long as it's your turn and you control an Army, Grond, the Gatebreaker is an artifact creature.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
5/5
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Haunt of the Dead Marshes
Creature — Nightmare Elf
When Haunt of the Dead Marshes enters the battlefield, scry 1.
: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.
"You should not look in when the candles are lit."
—Gollum
1/1
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Isildur's Fateful Strike
Legendary Instant
(You may cast a legendary instant only if you control a legendary creature or planeswalker.)
Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.
Isildur cut the Ring from Sauron's hand with the hilt-shard of his father's sword, and Sauron himself was overthrown.
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Lash of the Balrog
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay .
Destroy target creature.
Even as the Balrog fell, it swung its whip, and the thongs lashed and curled about Gandalf's knees, dragging him to the brink of the abyss. "Fly, you fools!" he cried, and was gone.
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Lobelia Sackville-Baggins
Legendary Creature — Halfling Citizen
Flash
Menace
When Lobelia Sackville-Baggins enters the battlefield, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
2/3
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March from the Black Gate
Enchantment
When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Like a storm, they broke upon the line of the Men of Gondor.
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Mirkwood Bats
Creature — Bat
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
"The enemy has many spies and many ways of hearing."
—Gandalf
2/3
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Mordor Muster
Sorcery
You draw a card and you lose 1 life.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
"Orcs, thousands of Orcses. Nice Hobbits mustn't go to those places."
—Gollum
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Mordor Trebuchet
Artifact Creature — Wall
Defender
Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.
1/4
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Morgul-Knife Wound
Enchantment — Aura
Enchant creature
Enchanted creature gets -3/-0 and has "At the beginning of your upkeep, exile this creature unless you pay 2 life."
Frodo felt a pain like a dart of poisoned ice pierce his left shoulder.
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Nasty End
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
"And that's the end of that. A nasty end for Saruman, and I wish I needn't have seen it; but it's a good riddance."
—Sam
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Oath of the Grey Host
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You and target opponent each create a Food token.
II — Each opponent loses 3 life. Create a Treasure token.
III — Create three tapped 1/1 white Spirit creature tokens with flying.
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One Ring to Rule Them All
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard.
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Orcish Bowmasters
Creature — Orc Archer
Flash
When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
1/1
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A-Orcish Bowmasters
Creature — Orc Archer
Flash
Whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
1/1
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Orcish Medicine
Instant
Target creature gains your choice of lifelink or indestructible until end of turn.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Sam's Desperate Rescue
Sorcery
Return target creature card from your graveyard to your hand. The Ring tempts you.
"By all the signs, there's a large warrior loose, with an Elf-sword, and an axe as well maybe." Gorbag spat. Sam smiled grimly at this description of himself.
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Sauron, the Necromancer
Legendary Creature — Avatar Horror
Menace
Whenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.
4/4
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Shadow of the Enemy
Sorcery
Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
As Frodo put on the Ring, Sauron was suddenly aware of the magnitude of his own folly. His wrath blazed in consuming flame, but his fear rose like black smoke.
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Shelob's Ambush
Instant
Target creature gets +1/+2 and gains deathtouch until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
As Frodo ran forward, eager, rejoicing to be free, Shelob with hideous speed came behind and stung him in the neck.
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Snarling Warg
Creature — Wolf
Menace (This creature can't be blocked except by two or more creatures.)
As long as you control a Goblin or Orc, Snarling Warg gets +1/+0.
A shuddering howl broke from him, as if he were a captain summoning his pack to the assault.
3/4
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The Torment of Gollum
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
In Mordor, all that he knew was forced from him.
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Troll of Khazad-dûm
Creature — Troll
Troll of Khazad-dûm can't be blocked except by three or more creatures.
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
"A great cave-troll, I think. There is no hope of escape that way."
—Gandalf
6/5
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Uruk-hai Berserker
Creature — Orc Berserker
When Uruk-hai Berserker enters the battlefield, the Ring tempts you.
"What of the dawn? We are the Uruk-hai; we do not stop the fight for night or day, for fair weather or for storm. We come to kill, by sun or moon. What of the dawn?"
3/2
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Voracious Fell Beast
Creature — Drake Beast
Flying
When Voracious Fell Beast enters the battlefield, each opponent sacrifices a creature. Create a Food token for each creature sacrificed this way. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
4/4
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Witch-king of Angmar
Legendary Creature — Wraith Noble
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
5/3
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Battle-Scarred Goblin
Creature — Goblin Warrior
Whenever Battle-Scarred Goblin becomes blocked, it deals 1 damage to each creature blocking it.
"An Orc shot Balin from behind a stone. We slew the Orc, but many more came."
—*Book of Mazarbul*
2/2
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Book of Mazarbul
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.
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Breaking of the Fellowship
Sorcery
Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
"It might have been mine. It should be mine. Give it to me!"
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Cast into the Fire
Instant
Choose one —
• Cast into the Fire deals 1 damage to each of up to two target creatures.
• Exile target artifact.
"But for Gollum, I could not have destroyed the Ring. So let us forgive him! For the Quest is achieved, and now all is over."
—Frodo
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Display of Power
Instant
This spell can't be copied.
Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
"The Nazgûl closed round at night, and I was besieged. Such light and flame cannot have been seen on Weathertop since the war-beacons of old."
—Gandalf
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Éomer, Marshal of Rohan
Legendary Creature — Human Knight
Haste
Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.
"Need brooks no delay, yet late is better than never."
4/4
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Éomer of the Riddermark
Legendary Creature — Human Knight
Haste
Whenever Éomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token.
But northward the white crest of Éomer led the great front of the Rohirrim which he had again gathered and marshaled.
5/4
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Erebor Flamesmith
Creature — Dwarf Artificer
Whenever you cast an instant or sorcery spell, Erebor Flamesmith deals 1 damage to each opponent.
"We make good armor and keen swords, but we cannot again make mail or blade to match those that our fathers made before the dragon came."
—Glóin
2/1
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Erkenbrand, Lord of Westfold
Legendary Creature — Human Soldier
Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn.
Down from the hills leaped Erkenbrand, lord of Westfold, and the hosts of Isengard roared in fear.
3/3
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Fall of Cair Andros
Enchantment
Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
: Fall of Cair Andros deals 7 damage to target creature.
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Fear, Fire, Foes!
Sorcery
Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller.
"Open, in the name of Mordor!"
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Fiery Inscription
Enchantment
When Fiery Inscription enters the battlefield, the Ring tempts you.
Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent.
Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul.
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Fire of Orthanc
Sorcery
Destroy target artifact or land. Creatures without flying can't block this turn.
The barricade was scattered as if by a thunderbolt.
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Foray of Orcs
Sorcery
Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Gimli, Counter of Kills
Legendary Creature — Dwarf Warrior
Trample
Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.
"Twenty-one!" cried Gimli. He hewed a two- handed stroke and laid the last Orc before his feet. "Now my count passes Master Legolas."
4/3
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Gimli's Axe
Artifact — Equipment
Equipped creature gets +3/+0.
As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Gimli's Fury
Instant
Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
"Two!" said Gimli, patting his axe.
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Glóin, Dwarf Emissary
Legendary Creature — Dwarf Advisor
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3/3
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Goblin Fireleaper
Creature — Goblin Warrior
: Goblin Fireleaper gets +1/+0 until end of turn.
When Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls.
"Let us hope that fire now lies between us and pursuit. Come! There is no time to lose."
—Gandalf
1/1
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Grishnákh, Brash Instigator
Legendary Creature — Goblin Soldier
When Grishnákh, Brash Instigator enters the battlefield, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn.
1/1
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Haradrim Spearmaster
Creature — Human Warrior
Reach
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.
"In the South the Haradrim are moving, and fear has fallen on all our coastlands."
—Hirgon, errand-rider of Gondor
2/3
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Hew the Entwood
Sorcery
Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
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Improvised Club
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Improvised Club deals 4 damage to any target.
"'For a couple o' pins,' says Troll, and grins, 'I'll eat thee too and gnaw thy shins.'"
—Sam
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Moria Marauder
Creature — Goblin Warrior
Double strike
Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
There was a rush of hoarse laughter, like the fall of sliding stones into a pit; amid the clamor a deep voice was raised in command.
1/1
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Oliphaunt
Creature — Elephant
Trample
Whenever Oliphaunt attacks, another target creature you control gets +2/+0 and gains trample until end of turn.
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
6/4
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Olog-hai Crusher
Creature — Troll Soldier
Trample
Olog-hai Crusher can't block unless you control a Goblin or Orc.
Trolls were abroad, no longer dull-witted, but cunning and armed with dreadful weapons.
4/4
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Quarrel's End
Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards and create a 1/1 white Human Soldier creature token.
"It is a joy to us to see you return into your own."
—Éomer
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Rally at the Hornburg
Sorcery
Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
With a cry and a great noise they charged. Down from the gates they roared, over the causeway they swept, and they drove through the hosts of Isengard as a wind among grass.
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Ranger's Firebrand
Sorcery
Ranger's Firebrand deals 2 damage to any target. The Ring tempts you.
"Keep close to the fire, with your faces outward! Get some of the longer sticks ready in your hands!"
—Strider
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Relentless Rohirrim
Creature — Human Knight
When Relentless Rohirrim enters the battlefield, the Ring tempts you.
"The Orcs are in the Deep! Helm! Helm! Forth Helmingas!"
—Gamling the Old
4/3
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Rising of the Day
Enchantment
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Over the low hills the horns were sounding. Hastening down the long slopes were a thousand men on foot; their swords were in their hands.
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Rohirrim Lancer
Creature — Human Knight
Menace (This creature can't be blocked except by two or more creatures.)
When Rohirrim Lancer dies, the Ring tempts you.
"Dire deeds awake, dark is it eastward. Let horse be bridled, horn be sounded!"
—Théoden
1/1
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Rush the Room
Instant
Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.
There was a horn-blast and a rush of feet, and Orcs one after another leaped into the chamber.
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Smite the Deathless
Instant
Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead.
"No living man am I!"
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Spiteful Banditry
Enchantment
When Spiteful Banditry enters the battlefield, it deals X damage to each creature.
Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
"One ill turn deserves another."
—Saruman
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Swarming of Moria
Sorcery
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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There and Back Again
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.
II — Search your library for a Mountain card, put it onto the battlefield, then shuffle.
III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."
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Warbeast of Gorgoroth
Creature — Beast
Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Drums rolled, fires leaped, and great engines drawn by beasts crawled across the field.
5/4
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Bag End Porter
Creature — Dwarf
Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
"Dwarves' tongues run on when speaking of their handiwork, they say."
—Glóin
4/4
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Bombadil's Song
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
"Hey dol! merry dol! ring a dong dillo!
Ring a dong! hop along! fal lal the willow!
Tom Bom, jolly Tom, Tom Bombadillo!"
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Brandywine Farmer
Creature — Halfling Peasant
When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
"Your land must be a realm of peace and content, and there must gardeners be in high honor."
—Faramir
1/1
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Celeborn the Wise
Legendary Creature — Elf Noble
Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.
His eyes were keen as lances in starlight, and yet profound, the wells of deep memory.
3/3
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Chance-Met Elves
Creature — Elf Warrior
Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn.
"It is said, 'Go not to the Elves for counsel, for they will say both no and yes.'"
—Frodo
3/2
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Delighted Halfling
Creature — Halfling Citizen
: Add .
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
There were toys the Hobbit-children had never seen before, all beautiful, and some obviously magical.
1/2
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Dúnedain Rangers
Creature — Human Ranger
Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you.
"Aragorn has need of his kindred. Let the Dúnedain go to him in Rohan!"
4/4
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Elven Chorus
Enchantment
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have ": Add one mana of any color."
"A Elbereth Gilthoniel, silivren penna míriel o menel aglar elenath!"
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Elven Farsight
Sorcery
Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.
"Few can foresee whither their road will lead them, till they come to its end."
—Legolas
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Enraged Huorn
Creature — Treefolk
Trample
When Enraged Huorn enters the battlefield, the Ring tempts you.
"They stand watching endlessly over the trees. It is difficult to see them moving, but they can move very quickly if they are angry."
—Merry
4/5
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Entish Restoration
Instant
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
"Welcome to the Treegarth of Orthanc!"
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Ent's Fury
Sorcery
Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.
"I came and called the trees by their long names, but they did not hear or answer—they lay dead."
—Quickbeam
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Fall of Gil-galad
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2.
II — Put two +1/+1 counters on target creature you control.
III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
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Fangorn, Tree Shepherd
Legendary Creature — Treefolk
Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much .
You don't lose unspent green mana as steps and phases end.
"I am an Ent. Fangorn is my name according to some, Treebeard others make it."
4/10
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Galadhrim Bow
Artifact — Equipment
Flash
When Galadhrim Bow enters the battlefield, attach it to target creature you control. Untap that creature.
Equipped creature gets +1/+2 and has reach.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Galadhrim Guide
Creature — Elf Scout
When Galadhrim Guide enters the battlefield, scry 2.
"I shall lead you well, and the paths are smooth and straight."
3/4
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Generous Ent
Creature — Treefolk
Reach
When Generous Ent enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
5/7
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Gift of Strands
Enchantment — Aura
Flash
Enchant creature
When Gift of Strands enters the battlefield, scry 2.
Enchanted creature gets +3/+3.
"None have ever made to me a request so bold and yet so courteous."
—Galadriel
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Glorfindel, Dauntless Rescuer
Legendary Creature — Elf Noble
Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn.
• Glorfindel must be blocked this turn if able.
• Glorfindel can't be blocked by more than one creature each combat this turn.
On the Elf-lord's brow sat wisdom, and in his hand was strength.
3/2
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Last March of the Ents
Sorcery
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
"To Isengard with doom we come!
With doom we come, with doom we come!"
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Legolas, Master Archer
Legendary Creature — Elf Archer
Reach
Whenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas.
Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.
1/4
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Long List of the Ents
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)
I, II, III, IV, V, VI — Note a creature type that hasn't been noted for Long List of the Ents. When you next cast a creature spell of that type this turn, that creature enters the battlefield with an additional +1/+1 counter on it.
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Lothlórien Lookout
Creature — Elf Scout
Whenever Lothlórien Lookout attacks, scry 1.
"That was the custom of the Elves of Lórien, to dwell in the trees. Therefore they were called Galadhrim, the Tree-people."
—Legolas
1/3
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Many Partings
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
"For you in all the lands of the West there will ever be a welcome, dearest friend."
—Aragorn
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Meriadoc Brandybuck
Legendary Creature — Halfling Citizen
Whenever one or more Halflings you control attack a player, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
"My dear old Hobbit, you don't allow for the inquisitiveness of friends. I have known about the existence of the Ring for years."
2/2
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Mirkwood Spider
Creature — Spider
Deathtouch
Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn.
Far and wide Shelob's lesser broods spread from glen to glen, to Dol Guldur and the fastnesses of Mirkwood.
1/1
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Mirrormere Guardian
Creature — Dwarf Soldier
When Mirrormere Guardian dies, the Ring tempts you.
"But still the sunken stars appear
In dark and windless Mirrormere;
There lies his crown in water deep,
Till Durin wakes again from sleep."
—Gimli's song
4/2
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Mushroom Watchdogs
Creature — Dog
Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.
"They won't harm you—not unless I tell 'em to. Here, Grip! Fang! Heel!"
—Farmer Maggot
2/2
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Peregrin Took
Legendary Creature — Halfling Citizen
If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Draw a card.
"Sam! Get breakfast ready for half-past nine!"
2/3
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Pippin's Bravery
Instant
You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn.
Pippin stabbed upwards, and the written blade of Westernesse pierced through the hide and went deep into the vitals of the troll.
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Quickbeam, Upstart Ent
Legendary Creature — Treefolk
Whenever Quickbeam, Upstart Ent or another Treefolk enters the battlefield under your control, up to two target creatures each get +2/+2 and gain trample until end of turn.
"It is only a nickname, of course. They have called me that ever since I said yes to an elder Ent before he had finished his question."
5/6
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Radagast the Brown
Legendary Creature — Avatar Wizard
Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
2/5
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Revive the Shire
Sorcery
Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
In the Party Field, a beautiful young sapling leaped up: it was indeed a *mallorn*, and it was the wonder of the neighborhood.
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The Ring Goes South
Sorcery
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
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Shortcut to Mushrooms
Enchantment
When Shortcut to Mushrooms enters the battlefield, the Ring tempts you.
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.
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Shower of Arrows
Instant
Destroy target artifact, enchantment, or creature with flying. Scry 1.
"I wish there were more of your kin among us, Gimli. But even more would I give for a hundred good archers of Mirkwood. We shall need them."
—Legolas
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Stew the Coneys
Instant
Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
"Stew the rabbits?" squealed Gollum in dismay. "Spoil beautiful meat Sméagol saved saved for you, poor hungry Sméagol! What for?"
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Wose Pathfinder
Creature — Human Shaman
: Add one mana of any color.
, : Another target creature gets +3/+3 and gains trample until end of turn.
"Road is forgotten, but not by Wild Folk. Over hill and behind hill it lies still under grass and tree. Wild Folk will show you that road."
1/1
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Aragorn, Company Leader
Legendary Creature — Human Ranger
Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.
Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.
3/3
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Aragorn, the Uniter
Legendary Creature — Human Noble
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
5/5
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Arwen, Mortal Queen
Legendary Creature — Elf Noble
Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.
, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
2/2
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Arwen Undómiel
Legendary Creature — Elf Noble
Whenever you scry, put a +1/+1 counter on target creature.
: Scry 2.
She was called Undómiel, for she was the Evenstar of her people.
2/2
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The Balrog, Durin's Bane
Legendary Creature — Avatar Demon
This spell costs less to cast for each permanent sacrificed this turn.
Haste
The Balrog, Durin's Bane can't be blocked except by legendary creatures.
When The Balrog dies, destroy target artifact or creature an opponent controls.
7/5
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Bilbo, Retired Burglar
Legendary Creature — Halfling Rogue
When Bilbo, Retired Burglar enters or leaves the battlefield, the Ring tempts you.
Whenever Bilbo deals combat damage to a player, create a Treasure token.
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
1/3
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Butterbur, Bree Innkeeper
Legendary Creature — Human Peasant
At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
"I hope you'll be comfortable. You'll be wanting supper, I don't doubt. As soon as may be. This way now!"
3/3
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Denethor, Ruling Steward
Legendary Creature — Human Noble
At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token.
, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life.
"Much must be risked in war."
2/4
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Doors of Durin
Legendary Artifact
Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
"Speak, friend, and enter."
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Elrond, Master of Healing
Legendary Creature — Elf Noble
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
4/4
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Éowyn, Fearless Knight
Legendary Creature — Human Knight
Haste
When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
"Am I not of the House of Eorl? I have waited on faltering feet long enough."
3/4
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Faramir, Prince of Ithilien
Legendary Creature — Human Noble
At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.
The City was made more fair than it had ever been, even in the days of its first glory.
3/3
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Flame of Anor
Instant
Choose one. If you control a Wizard as you cast this spell, you may choose two instead.
• Target player draws two cards.
• Destroy target artifact.
• Flame of Anor deals 5 damage to target creature.
There was a ringing clash and a stab of white fire, and the Balrog fell back.
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Friendly Rivalry
Instant
Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.
"Forty-two, Master Legolas!"
—Gimli
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Frodo Baggins
Legendary Creature — Halfling Scout
Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you.
As long as Frodo is your Ring-bearer, it must be blocked if able.
"Few have ever come hither through greater peril or on an errand more urgent."
—Elrond
1/3
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Galadriel of Lothlórien
Legendary Creature — Elf Noble
Whenever the Ring tempts you, if you chose a creature other than Galadriel of Lothlórien as your Ring-bearer, scry 3.
Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.
"I pass the test. I will diminish, and go into the West, and remain Galadriel."
3/3
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Gandalf the Grey
Legendary Creature — Avatar Wizard
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —
• You may tap or untap target permanent.
• Gandalf the Grey deals 3 damage to each opponent.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Put Gandalf on top of its owner's library.
3/4
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Gandalf's Sanction
Sorcery
Gandalf's Sanction deals X damage to target creature, where X is the number of instant and sorcery cards in your graveyard. Excess damage is dealt to that creature's controller instead.
There was a crack, and the staff split asunder in Saruman's hand, and the head of it fell down at Gandalf's feet.
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Gimli, Mournful Avenger
Legendary Creature — Dwarf Warrior
Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn.
Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.
3/2
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Gwaihir the Windlord
Legendary Creature — Bird Noble
This spell costs less to cast as long as you've drawn two or more cards this turn.
Flying, vigilance
Other Birds you control have vigilance.
There came Gwaihir the Windlord, greatest of all the Eagles of the North, mightiest of the descendants of old Thorondor.
4/4
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King of the Oathbreakers
Legendary Creature — Spirit Noble
Flying
Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.
3/3
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Legolas, Counter of Kills
Legendary Creature — Elf Archer
Reach
Whenever you scry, if Legolas, Counter of Kills is tapped, you may untap it. Do this only once each turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas.
"Two?" said Legolas. "I make my tale twenty at the least."
2/3
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Lotho, Corrupt Shirriff
Legendary Creature — Halfling Rogue
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
"Whatever is wrong in the Shire, Lotho will be at the bottom of it: you can be sure of that."
—Pippin
2/1
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Mauhúr, Uruk-hai Captain
Legendary Creature — Orc Soldier
Menace
If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.
"We are the servants of Saruman the Wise, the White Hand: the Hand that gives us Man's-flesh to eat."
2/2
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Merry, Esquire of Rohan
Legendary Creature — Halfling Knight
Haste
Merry, Esquire of Rohan has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
Then suddenly Merry felt it at last, beyond doubt: a change. Wind was in his face!
2/2
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The Mouth of Sauron
Legendary Creature — Human Advisor
When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
3/4
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Old Man Willow
Legendary Creature — Treefolk
Old Man Willow's power and toughness are each equal to the number of lands you control.
Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.
*/*
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Pippin, Guard of the Citadel
Legendary Creature — Halfling Soldier
Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
"Here do I swear fealty to Gondor, until my lord release me, or death take me."
2/2
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Prince Imrahil the Fair
Legendary Creature — Human Noble
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
"The Lord Aragorn I hold to be my liege lord, whether he claim it or no. His wish is to me a command."
2/2
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Ringsight
Sorcery
The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.
Frodo was able to see beneath their black wrappings. In their white faces burned keen and merciless eyes.
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Rise of the Witch-king
Sorcery
Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
In rode the Lord of the Nazgûl, under the archway that no enemy ever yet had passed, and all fled before his face.
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Samwise Gamgee
Legendary Creature — Halfling Peasant
Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
2/2
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Saruman of Many Colors
Legendary Creature — Avatar Wizard
Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
5/4
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Sauron, the Dark Lord
Legendary Creature — Avatar Horror
Ward—Sacrifice a legendary artifact or legendary creature.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
7/6
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Sauron's Ransom
Instant
Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
"He was dear to you, I see. And now he shall endure the slow torment of years."
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Shadow Summoning
Sorcery
Create two tapped 1/1 white Spirit creature tokens with flying.
"Whose shall the horn be? Who shall call them from the grey twilight, the forgotten people? The heir of him to whom the oath they swore."
—Malbeth the Seer
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Shadowfax, Lord of Horses
Legendary Creature — Horse
Horses you control have haste. (They can attack and as soon as they come under your control.)
Whenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.
4/4
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Shagrat, Loot Bearer
Legendary Creature — Orc Soldier
Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
4/4
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Sharkey, Tyrant of the Shire
Legendary Creature — Avatar Rogue
Activated abilities of lands your opponents control can't be activated unless they're mana abilities.
Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities.
Mana of any type can be spent to activate Sharkey's abilities.
2/4
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Shelob, Child of Ungoliant
Legendary Creature — Spider Demon
Deathtouch, ward
Other Spiders you control have deathtouch and ward .
Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with ", , Sacrifice this artifact: You gain 3 life," and it loses all other card types.
8/8
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Sméagol, Helpful Guide
Legendary Creature — Halfling Horror
At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
4/2
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Strider, Ranger of the North
Legendary Creature — Human Ranger
Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.
The greatest traveler and huntsman of this age of the world.
4/4
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Théoden, King of Rohan
Legendary Creature — Human Noble
Whenever Théoden, King of Rohan or another Human enters the battlefield under your control, target creature gains double strike until end of turn.
"Dark have been my dreams of late, but I feel new-awakened. I only fear that already you have come too late, Gandalf."
2/3
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Tom Bombadil
Legendary Creature — God Bard
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
4/4
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Uglúk of the White Hand
Legendary Creature — Orc Soldier
Whenever another creature you control dies, put a +1/+1 counter on Uglúk of the White Hand. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.
"I am Uglúk. I command. I return to Isengard by the shortest road."
3/3
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Andúril, Flame of the West
Legendary Artifact — Equipment
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
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Barrow-Blade
Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Ent-Draught Basin
Artifact
, : Put a +1/+1 counter on target creature with power X. Activate only as a sorcery.
The effect of the draught began at the toes, and rose steadily through every limb, bringing refreshment and vigor as it coursed upward, right to the tips of the hair.
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Glamdring
Legendary Artifact — Equipment
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
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Horn of Gondor
Legendary Artifact
When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.
, : Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
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Horn of the Mark
Legendary Artifact
Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"He that blows this horn shall set fear in the hearts of his enemies and joy in the hearts of his friends."
—Éowyn
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Inherited Envelope
Artifact
When Inherited Envelope enters the battlefield, the Ring tempts you.
: Add one mana of any color.
"Keep it secret, and keep it safe!"
—Gandalf
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Lembas
Artifact — Food
When Lembas enters the battlefield, scry 1, then draw a card.
, , Sacrifice Lembas: You gain 3 life.
When Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library.
They could eat of it and find new strength even as they ran.
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Mirror of Galadriel
Legendary Artifact
, : Scry 1, then draw a card. This ability costs less to activate for each legendary creature you control.
"Your Quest stands upon the edge of a knife. Stray but a little and it will fail, to the ruin of all. Yet hope remains while all the Company is true."
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Mithril Coat
Legendary Artifact — Equipment
Flash
Indestructible
When Mithril Coat enters the battlefield, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
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The One Ring
Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
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A-The One Ring
Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
, : Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
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Palantír of Orthanc
Legendary Artifact
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
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Phial of Galadriel
Legendary Artifact
If you would draw a card while you have no cards in hand, draw two cards instead.
If you would gain life while you have 5 or less life, you gain twice that much life instead.
: Add one mana of any color.
"May it be a light to you in dark places, when all other lights go out."
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Shire Scarecrow
Artifact Creature — Scarecrow
Defender
: Add one mana of any color. Activate only once each turn.
"How bright your garden looks!"
—Gandalf
0/3
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Sting, the Glinting Dagger
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has haste.
At the beginning of each combat, untap equipped creature.
Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.
Equip
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Stone of Erech
Legendary Artifact
If a creature an opponent controls would die, exile it instead.
, , Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
"At the Stone of Erech they shall stand again and hear there a horn in the hills ringing."
—Malbeth the Seer
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Wizard's Rockets
Artifact
Wizard's Rockets enters the battlefield tapped.
, , Sacrifice Wizard's Rockets: Add X mana in any combination of colors.
When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.
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Barad-dûr
Legendary Land
Barad-dûr enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Amass Orcs X. Activate only if a creature died this turn.
"Those who pass the gates of Barad-dûr do not return."
—Gandalf
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Great Hall of the Citadel
Land
: Add .
, : Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
"Renewed shall be blade that was broken: The crownless again shall be king."
—Bilbo
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The Grey Havens
Legendary Land
When The Grey Havens enters the battlefield, scry 1.
: Add .
: Add one mana of any color among legendary creature cards in your graveyard.
There dwelt Círdan the Shipwright, and some say he dwells there still, until the Last Ship sets sail into the West.
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Minas Tirith
Legendary Land
Minas Tirith enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Draw a card. Activate only if you attacked with two or more creatures this turn.
"I would see the White Tree in flower again in the courts of the kings, and Minas Tirith in peace."
—Faramir
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Mines of Moria
Legendary Land
Mines of Moria enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Exile three cards from your graveyard: Create two Treasure tokens.
"Moria! Moria! Wonder of the Northern world!"
—Glóin
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Mount Doom
Legendary Land
, Pay 1 life: Add or .
, : Mount Doom deals 1 damage to each opponent.
, , Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
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Rivendell
Legendary Land
Rivendell enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Scry 2. Activate only if you control a legendary creature.
"Were I to go where my heart dwells, I would now be wandering in the fair valley of Rivendell."
—Aragorn
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The Shire
Legendary Land
The Shire enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Tap an untapped creature you control: Create a Food token.
"You must start somewhere and have some roots, and the soil of the Shire is deep."
—Merry
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Shire Terrace
Land
: Add .
, , Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Everything looked fresh, and the new green of Spring was shimmering in the fields.
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Saradoc, Master of Buckland
Legendary Creature — Halfling Citizen
Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token.
Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.
2/4
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Elvish Mariner
Creature — Elf Pilot
Whenever Elvish Mariner attacks, scry 1.
Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.
In the days of the Kings, most of the High Elves dwelt with Círdan or in the seaward lands of Lindon.
3/2
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Ringwraiths
Creature — Wraith Knight
When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.
When the Ring tempts you, return Ringwraiths from your graveyard to your hand.
5/5
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Assault on Osgiliath
Sorcery
Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Elanor Gardner
Legendary Creature — Halfling Scout
When Elanor Gardner enters the battlefield, create a Food token.
At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Her father Samwise gave her the Red Book for safekeeping before he sailed into the West.
2/4
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Aragorn and Arwen, Wed
Legendary Creature — Human Elf Noble
Vigilance
Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.
Aragorn the King Elessar wedded Arwen Undómiel, and the tale of their long waiting and labors came to fulfillment.
3/6
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Sauron, the Lidless Eye
Legendary Creature — Avatar Horror
When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.
: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
There is an Eye in the Dark Tower that does not sleep.
4/4
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Frodo, Determined Hero
Legendary Creature — Halfling Warrior
Whenever Frodo, Determined Hero enters the battlefield or attacks, you may attach target Equipment you control with mana value 2 or 3 to Frodo.
As long as it's your turn, prevent all damage that would be dealt to Frodo.
Frodo's heart flamed within him. He drew his sword and advanced.
2/2
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Gandalf, White Rider
Legendary Creature — Avatar Wizard
Vigilance
Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.
When Gandalf, White Rider dies, you may put it into its owner's library fifth from the top.
He has passed through the fire and the abyss, and the enemy shall fear him.
3/3
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Knight of the Keep
Creature — Human Knight
Now the cries of clear strong voices came ringing over the fields. They rode in: a long line of mail-clad Men, swift, shining, fell and fair to look upon. Suddenly they swept up with a noise like thunder, and the foremost horseman swerved.
3/2
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Gollum, Scheming Guide
Legendary Creature — Halfling Horror
Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
2/1
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Witch-king, Bringer of Ruin
Legendary Creature — Wraith Noble
Flying
Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control.
"No living man may hinder me!"
5/3
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Fires of Mount Doom
Legendary Enchantment
When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.
: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
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Goblin Assailant
Creature — Goblin Warrior
The fighting waxed furious on the fields of the Pelennor; and the din of arms rose upon high, with the crying of Men and the neighing of horses. But the hosts of Mordor were enheartened, and filled with a new fury they came yelling to the onset.
2/2
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Galadriel, Gift-Giver
Legendary Creature — Elf Noble
Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one —
• Put a +1/+1 counter on another target creature.
• Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
• Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
4/4
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The Balrog, Flame of Udûn
Legendary Creature — Avatar Demon
Trample
When a legendary creature an opponent controls dies, put The Balrog, Flame of Udûn on the bottom of its owner's library.
An evil of the Ancient World, both a shadow and a flame.
7/7
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Bilbo's Ring
Legendary Artifact — Equipment
As long as it's your turn, equipped creature has hexproof and can't be blocked.
Whenever equipped creature attacks alone, you draw a card and you lose 1 life.
Equip Halfling (: Attach to target Halfling you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Gandalf the White
Legendary Creature — Avatar Wizard
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
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Saruman of Many Colors
Legendary Creature — Avatar Wizard
Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
5/4
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Sauron, the Dark Lord
Legendary Creature — Avatar Horror
Ward—Sacrifice a legendary artifact or legendary creature.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
7/6
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Boromir, Warden of the Tower
Legendary Creature — Human Soldier
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
3/3
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Faramir, Field Commander
Legendary Creature — Human Soldier
At the beginning of your end step, if a creature died under your control this turn, draw a card.
Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token.
3/3
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Frodo, Sauron's Bane
Legendary Creature — Halfling Citizen
: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
1/2
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Gandalf the White
Legendary Creature — Avatar Wizard
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
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Samwise the Stouthearted
Legendary Creature — Halfling Peasant
Flash
When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
2/1
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Elrond, Lord of Rivendell
Legendary Creature — Elf Noble
Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
3/2
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Gandalf, Friend of the Shire
Legendary Creature — Avatar Wizard
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.
2/4
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Gollum, Patient Plotter
Legendary Creature — Halfling Horror
When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you.
, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery.
3/1
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Sauron, the Necromancer
Legendary Creature — Avatar Horror
Menace
Whenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.
4/4
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Witch-king of Angmar
Legendary Creature — Wraith Noble
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
5/3
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Gimli, Counter of Kills
Legendary Creature — Dwarf Warrior
Trample
Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.
4/3
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Legolas, Master Archer
Legendary Creature — Elf Archer
Reach
Whenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas.
Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.
1/4
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Meriadoc Brandybuck
Legendary Creature — Halfling Citizen
Whenever one or more Halflings you control attack a player, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
2/2
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Peregrin Took
Legendary Creature — Halfling Citizen
If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Draw a card.
2/3
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Aragorn, Company Leader
Legendary Creature — Human Ranger
Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.
Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.
3/3
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Aragorn, the Uniter
Legendary Creature — Human Noble
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
5/5
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Elrond, Master of Healing
Legendary Creature — Elf Noble
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
4/4
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Faramir, Prince of Ithilien
Legendary Creature — Human Noble
At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.
3/3
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Frodo Baggins
Legendary Creature — Halfling Scout
Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you.
As long as Frodo is your Ring-bearer, it must be blocked if able.
1/3
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Galadriel of Lothlórien
Legendary Creature — Elf Noble
Whenever the Ring tempts you, if you chose a creature other than Galadriel of Lothlórien as your Ring-bearer, scry 3.
Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.
3/3
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Gandalf the Grey
Legendary Creature — Avatar Wizard
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —
• You may tap or untap target permanent.
• Gandalf the Grey deals 3 damage to each opponent.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Put Gandalf on top of its owner's library.
3/4
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Gimli, Mournful Avenger
Legendary Creature — Dwarf Warrior
Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn.
Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.
3/2
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Legolas, Counter of Kills
Legendary Creature — Elf Archer
Reach
Whenever you scry, if Legolas, Counter of Kills is tapped, you may untap it. Do this only once each turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas.
2/3
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Merry, Esquire of Rohan
Legendary Creature — Halfling Knight
Haste
Merry, Esquire of Rohan has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
2/2
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Pippin, Guard of the Citadel
Legendary Creature — Halfling Soldier
Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
2/2
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Samwise Gamgee
Legendary Creature — Halfling Peasant
Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
2/2
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Saruman of Many Colors
Legendary Creature — Avatar Wizard
Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
5/4
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Sauron, the Dark Lord
Legendary Creature — Avatar Horror
Ward—Sacrifice a legendary artifact or legendary creature.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
7/6
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Sméagol, Helpful Guide
Legendary Creature — Halfling Horror
At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
4/2
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Tom Bombadil
Legendary Creature — God Bard
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
4/4
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Barad-dûr
Legendary Land
Barad-dûr enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Amass Orcs X. Activate only if a creature died this turn.
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Minas Tirith
Legendary Land
Minas Tirith enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Draw a card. Activate only if you attacked with two or more creatures this turn.
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Mines of Moria
Legendary Land
Mines of Moria enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Exile three cards from your graveyard: Create two Treasure tokens.
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Mount Doom
Legendary Land
, Pay 1 life: Add or .
, : Mount Doom deals 1 damage to each opponent.
, , Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
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Rivendell
Legendary Land
Rivendell enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Scry 2. Activate only if you control a legendary creature.
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The Shire
Legendary Land
The Shire enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Tap an untapped creature you control: Create a Food token.
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The Battle of Bywater
Sorcery
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
The Tooks marched in with Pippin at their head. Merry now had enough sturdy Hobbitry to deal with the ruffians.
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Dawn of a New Age
Enchantment
Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
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Flowering of the White Tree
Legendary Enchantment
Legendary creatures you control get +2/+1 and have ward .
Nonlegendary creatures you control get +1/+1.
Aragorn planted the new tree in the court by the fountain, and swiftly and gladly it began to grow.
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Forge Anew
Enchantment
When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield.
As long as it's your turn, you may activate equip abilities any time you could cast an instant.
You may pay rather than pay the equip cost of the first equip ability you activate during each of your turns.
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Borne Upon a Wind
Instant
You may cast spells this turn as though they had flash.
Draw a card.
"I looked on Aragorn and thought how great and terrible a Lord he might have become, had he taken the Ring for himself. Not for naught does Mordor fear him."
—Legolas
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Goldberry, River-Daughter
Legendary Creature — Nymph
: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry.
, : Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.
"Fear nothing! For tonight you are under the roof of Tom Bombadil."
1/3
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Press the Enemy
Instant
Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.
"I showed the blade reforged to him. He is not so mighty yet that he is above fear."
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Rangers of Ithilien
Creature — Human Ranger
Vigilance
When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.
"We have a new errand on this journey: to ambush the Men of Harad."
3/3
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The Watcher in the Water
Legendary Creature — Kraken
The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
9/9
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Call of the Ring
Enchantment
At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
"The Ring is mine!"
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Isildur's Fateful Strike
Legendary Instant
(You may cast a legendary instant only if you control a legendary creature or planeswalker.)
Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.
Isildur cut the Ring from Sauron's hand with the hilt-shard of his father's sword, and Sauron himself was overthrown.
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Lobelia Sackville-Baggins
Legendary Creature — Halfling Citizen
Flash
Menace
When Lobelia Sackville-Baggins enters the battlefield, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
2/3
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Display of Power
Instant
This spell can't be copied.
Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
"The Nazgûl closed round at night, and I was besieged. Such light and flame cannot have been seen on Weathertop since the war-beacons of old."
—Gandalf
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Fall of Cair Andros
Enchantment
Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
: Fall of Cair Andros deals 7 damage to target creature.
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Glóin, Dwarf Emissary
Legendary Creature — Dwarf Advisor
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3/3
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Hew the Entwood
Sorcery
Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
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Moria Marauder
Creature — Goblin Warrior
Double strike
Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
There was a rush of hoarse laughter, like the fall of sliding stones into a pit; amid the clamor a deep voice was raised in command.
1/1
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Delighted Halfling
Creature — Halfling Citizen
: Add .
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
There were toys the Hobbit-children had never seen before, all beautiful, and some obviously magical.
1/2
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Elven Chorus
Enchantment
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have ": Add one mana of any color."
"A Elbereth Gilthoniel, silivren penna míriel o menel aglar elenath!"
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Radagast the Brown
Legendary Creature — Avatar Wizard
Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
2/5
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The Ring Goes South
Sorcery
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
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Arwen, Mortal Queen
Legendary Creature — Elf Noble
Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.
, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
2/2
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Doors of Durin
Legendary Artifact
Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
"Speak, friend, and enter."
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King of the Oathbreakers
Legendary Creature — Spirit Noble
Flying
Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.
3/3
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Lotho, Corrupt Shirriff
Legendary Creature — Halfling Rogue
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
"Whatever is wrong in the Shire, Lotho will be at the bottom of it: you can be sure of that."
—Pippin
2/1
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Sauron's Ransom
Instant
Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
"He was dear to you, I see. And now he shall endure the slow torment of years."
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Shagrat, Loot Bearer
Legendary Creature — Orc Soldier
Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
4/4
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Sharkey, Tyrant of the Shire
Legendary Creature — Avatar Rogue
Activated abilities of lands your opponents control can't be activated unless they're mana abilities.
Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities.
Mana of any type can be spent to activate Sharkey's abilities.
2/4
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Shelob, Child of Ungoliant
Legendary Creature — Spider Demon
Deathtouch, ward
Other Spiders you control have deathtouch and ward .
Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with ", , Sacrifice this artifact: You gain 3 life," and it loses all other card types.
8/8
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Andúril, Flame of the West
Legendary Artifact — Equipment
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
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Glamdring
Legendary Artifact — Equipment
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
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Horn of Gondor
Legendary Artifact
When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.
, : Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
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Horn of the Mark
Legendary Artifact
Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"He that blows this horn shall set fear in the hearts of his enemies and joy in the hearts of his friends."
—Eowyn
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Mithril Coat
Legendary Artifact — Equipment
Flash
Indestructible
When Mithril Coat enters the battlefield, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
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The One Ring
Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
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Palantír of Orthanc
Legendary Artifact
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
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Phial of Galadriel
Legendary Artifact
If you would draw a card while you have no cards in hand, draw two cards instead.
If you would gain life while you have 5 or less life, you gain twice that much life instead.
: Add one mana of any color.
"May it be a light to you in dark places, when all other lights go out."
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Saradoc, Master of Buckland
Legendary Creature — Halfling Citizen
Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token.
Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.
2/4
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Elvish Mariner
Creature — Elf Pilot
Whenever Elvish Mariner attacks, scry 1.
Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.
In the days of the Kings, most of the High Elves dwelt with Círdan or in the seaward lands of Lindon.
3/2
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Ringwraiths
Creature — Wraith Knight
When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.
When the Ring tempts you, return Ringwraiths from your graveyard to your hand.
5/5
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Assault on Osgiliath
Sorcery
Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Elanor Gardner
Legendary Creature — Halfling Scout
When Elanor Gardner enters the battlefield, create a Food token.
At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Her father Samwise gave her the Red Book for safekeeping before he sailed into the West.
2/4
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Frodo, Determined Hero
Legendary Creature — Halfling Warrior
Whenever Frodo, Determined Hero enters the battlefield or attacks, you may attach target Equipment you control with mana value 2 or 3 to Frodo.
As long as it's your turn, prevent all damage that would be dealt to Frodo.
Frodo's heart flamed within him. He drew his sword and advanced.
2/2
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Gandalf, White Rider
Legendary Creature — Avatar Wizard
Vigilance
Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.
When Gandalf, White Rider dies, you may put it into its owner's library fifth from the top.
He has passed through the fire and the abyss, and the enemy shall fear him.
3/3
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Gollum, Scheming Guide
Legendary Creature — Halfling Horror
Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
2/1
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Witch-king, Bringer of Ruin
Legendary Creature — Wraith Noble
Flying
Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control.
"No living man may hinder me!"
5/3
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Fires of Mount Doom
Legendary Enchantment
When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.
: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
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Galadriel, Gift-Giver
Legendary Creature — Elf Noble
Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one —
• Put a +1/+1 counter on another target creature.
• Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
• Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
4/4
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Aragorn and Arwen, Wed
Legendary Creature — Human Elf Noble
Vigilance
Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.
Aragorn the King Elessar wedded Arwen Undómiel, and the tale of their long waiting and labors came to fulfillment.
3/6
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The Balrog, Flame of Udûn
Legendary Creature — Avatar Demon
Trample
When a legendary creature an opponent controls dies, put The Balrog, Flame of Udûn on the bottom of its owner's library.
An evil of the Ancient World, both a shadow and a flame.
7/7
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Sauron, the Lidless Eye
Legendary Creature — Avatar Horror
When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.
: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
There is an Eye in the Dark Tower that does not sleep.
4/4
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Bilbo's Ring
Legendary Artifact — Equipment
As long as it's your turn, equipped creature has hexproof and can't be blocked.
Whenever equipped creature attacks alone, you draw a card and you lose 1 life.
Equip Halfling (: Attach to target Halfling you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Trailblazer's Boots
Artifact — Equipment
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
"Not idly do the leaves of Lórien fall."
—Aragorn
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Lobelia Sackville-Baggins
Legendary Creature — Halfling Citizen
Flash
Menace
When Lobelia Sackville-Baggins enters the battlefield, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
2/3
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Wizard's Rockets
Artifact
Wizard's Rockets enters the battlefield tapped.
, , Sacrifice Wizard's Rockets: Add X mana in any combination of colors.
When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.
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Gandalf, Friend of the Shire
Legendary Creature — Avatar Wizard
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.
2/4
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Delighted Halfling
Creature — Halfling Citizen
: Add .
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
1/2
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Bilbo, Retired Burglar
Legendary Creature — Halfling Rogue
When Bilbo, Retired Burglar enters or leaves the battlefield, the Ring tempts you.
Whenever Bilbo deals combat damage to a player, create a Treasure token.
1/3
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Frodo Baggins
Legendary Creature — Halfling Scout
Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you.
As long as Frodo is your Ring-bearer, it must be blocked if able.
1/3
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The Balrog, Durin's Bane
Legendary Creature — Avatar Demon
This spell costs less to cast for each permanent sacrificed this turn.
Haste
The Balrog, Durin's Bane can't be blocked except by legendary creatures.
When The Balrog dies, destroy target artifact or creature an opponent controls.
7/5
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Flame of Anor
Instant
Choose one. If you control a Wizard as you cast this spell, you may choose two instead.
• Target player draws two cards.
• Destroy target artifact.
• Flame of Anor deals 5 damage to target creature.
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Boromir, Warden of the Tower
Legendary Creature — Human Soldier
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
3/3
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Lash of the Balrog
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay .
Destroy target creature.
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Sting, the Glinting Dagger
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has haste.
At the beginning of each combat, untap equipped creature.
Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.
Equip
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Aragorn, Company Leader
Legendary Creature — Human Ranger
Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.
Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.
3/3
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Dunland Crebain
Creature — Bird Horror
Flying
When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
1/1
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Saruman of Many Colors
Legendary Creature — Avatar Wizard
Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
5/4
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Storm of Saruman
Enchantment
Ward
Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
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Pippin's Bravery
Instant
You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn.
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Fangorn, Tree Shepherd
Legendary Creature — Treefolk
Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much .
You don't lose unspent green mana as steps and phases end.
4/10
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Nasty End
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
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Foray of Orcs
Sorcery
Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Last March of the Ents
Sorcery
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
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Quickbeam, Upstart Ent
Legendary Creature — Treefolk
Whenever Quickbeam, Upstart Ent or another Treefolk enters the battlefield under your control, up to two target creatures each get +2/+2 and gain trample until end of turn.
5/6
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Minas Tirith
Legendary Land
Minas Tirith enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Draw a card. Activate only if you attacked with two or more creatures this turn.
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Mirkwood Bats
Creature — Bat
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
2/3
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Voracious Fell Beast
Creature — Drake Beast
Flying
When Voracious Fell Beast enters the battlefield, each opponent sacrifices a creature. Create a Food token for each creature sacrificed this way. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
4/4
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Witch-king of Angmar
Legendary Creature — Wraith Noble
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
5/3
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Shadow of the Enemy
Sorcery
Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
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Barad-dûr
Legendary Land
Barad-dûr enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Amass Orcs X. Activate only if a creature died this turn.
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Oliphaunt
Creature — Elephant
Trample
Whenever Oliphaunt attacks, another target creature you control gets +2/+0 and gains trample until end of turn.
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
6/4
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Rising of the Day
Enchantment
Creatures you control have haste.
Legendary creatures you control get +1/+0.
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Éomer, Marshal of Rohan
Legendary Creature — Human Knight
Haste
Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.
4/4
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Gothmog, Morgul Lieutenant
Legendary Creature — Human Soldier
When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature tokens you control have deathtouch.
3/3
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Éowyn, Fearless Knight
Legendary Creature — Human Knight
Haste
When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
3/4
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Prince Imrahil the Fair
Legendary Creature — Human Noble
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
2/2
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Knights of Dol Amroth
Creature — Human Knight
Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth.
3/3
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Orcish Bowmasters
Creature — Orc Archer
Flash
When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
1/1
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Aragorn, the Uniter
Legendary Creature — Human Noble
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
5/5
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Legolas, Master Archer
Legendary Creature — Elf Archer
Reach
Whenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas.
Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.
1/4
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Gimli, Mournful Avenger
Legendary Creature — Dwarf Warrior
Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn.
Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.
3/2
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Merry, Esquire of Rohan
Legendary Creature — Halfling Knight
Haste
Merry, Esquire of Rohan has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
2/2
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Pippin, Guard of the Citadel
Legendary Creature — Halfling Soldier
Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
2/2
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Spiteful Banditry
Enchantment
When Spiteful Banditry enters the battlefield, it deals X damage to each creature.
Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
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Rosie Cotton of South Lane
Legendary Creature — Halfling Peasant
When Rosie Cotton of South Lane enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie.
1/1
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Shire Shirriff
Creature — Halfling Soldier
Vigilance
When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.
2/2
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Gandalf the White
Legendary Creature — Avatar Wizard
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
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The Grey Havens
Legendary Land
When The Grey Havens enters the battlefield, scry 1.
: Add .
: Add one mana of any color among legendary creature cards in your graveyard.
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Lost Isle Calling
Enchantment
Whenever you scry, put a verse counter on Lost Isle Calling.
, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
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Many Partings
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
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Galadriel of Lothlórien
Legendary Creature — Elf Noble
Whenever the Ring tempts you, if you chose a creature other than Galadriel of Lothlórien as your Ring-bearer, scry 3.
Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.
3/3
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Elrond, Master of Healing
Legendary Creature — Elf Noble
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
4/4
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Frodo, Sauron's Bane
Legendary Creature — Halfling Citizen
: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
1/2
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Samwise the Stouthearted
Legendary Creature — Halfling Peasant
Flash
When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
2/1
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Gollum, Patient Plotter
Legendary Creature — Halfling Horror
When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you.
, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery.
3/1
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The One Ring
Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
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Banish from Edoras
Sorcery
This spell costs less to cast if it targets a tapped creature.
Exile target creature.
Wormtongue bared his teeth; and then with a hissing breath he spat before the king's feet.
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The Battle of Bywater
Sorcery
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
The Tooks marched in with Pippin at their head. Merry now had enough sturdy Hobbitry to deal with the ruffians.
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Bill the Pony
Legendary Creature — Horse
When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
1/4
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Boromir, Warden of the Tower
Legendary Creature — Human Soldier
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
"Farewell, Aragorn! Go to Minas Tirith and save my people!"
3/3
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Dawn of a New Age
Enchantment
Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
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Dúnedain Blade
Artifact — Equipment
Equipped creature gets +2/+1.
Equip Human
Equip (: Attach to target creature you control. Equip only as a sorcery.)
The sword glinted in the westering sun.
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Eagles of the North
Creature — Bird Soldier
Flying
When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
3/3
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Eastfarthing Farmer
Creature — Halfling Peasant
When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.")
2/3
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East-Mark Cavalier
Creature — Human Knight
Vigilance
Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature.
"The Rohirrim have long been the friends of the people of Gondor, though they are not akin to them."
—Aragorn
2/2
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Éowyn, Lady of Rohan
Legendary Creature — Human Noble
At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.
Equip abilities you activate cost less to activate.
2/4
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Errand-Rider of Gondor
Creature — Human Soldier
When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
"Gondor is in great need. Lord Denethor asks for all your strength and all your speed, lest Gondor fall at last."
3/2
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Escape from Orthanc
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
"How far can you bear me?" asked Gandalf.
"Many leagues," said Gwaihir, "but not to the ends of the earth. I was sent to bear tidings, not burdens."
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Esquire of the King
Creature — Human Soldier
, : Creatures you control get +1/+1 until end of turn. This ability costs less to activate if you control a legendary creature.
"Where now the horse and the rider?
Where is the horn that was blowing?
Where is the helm and the hauberk,
and the bright hair flowing?"
—Lament for the Rohirrim
1/1
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Faramir, Field Commander
Legendary Creature — Human Soldier
At the beginning of your end step, if a creature died under your control this turn, draw a card.
Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token.
"A chance for Faramir, Captain of Gondor, to show his quality."
3/3
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Flowering of the White Tree
Legendary Enchantment
Legendary creatures you control get +2/+1 and have ward .
Nonlegendary creatures you control get +1/+1.
Aragorn planted the new tree in the court by the fountain, and swiftly and gladly it began to grow.
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Fog on the Barrow-Downs
Enchantment — Aura
Enchant creature
Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)
"Cold be hand and heart and bone,
and cold be sleep under stone:
never more to wake on stony bed,
never, till the Sun fails and the Moon is dead."
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Forge Anew
Enchantment
When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield.
As long as it's your turn, you may activate equip abilities any time you could cast an instant.
You may pay rather than pay the equip cost of the first equip ability you activate during each of your turns.
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Frodo, Sauron's Bane
Legendary Creature — Halfling Citizen
: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
1/2
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Gandalf the White
Legendary Creature — Avatar Wizard
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
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Hobbit's Sting
Instant
Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control.
"One for the Shire!" cried Aragorn. "The Hobbit's bite is deep! You have a good blade, Frodo son of Drogo!"
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Landroval, Horizon Witness
Legendary Creature — Bird Noble
Flying
Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.
He passed over Udûn and Gorgoroth and saw all the land in ruin and tumult beneath him, and before him Mount Doom blazing, pouring out its fire.
3/4
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Lost to Legend
Instant
Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)
"In the days of Isildur, the Ruling Ring passed out of all knowledge."
—Elrond
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Nimble Hobbit
Creature — Halfling Peasant
Whenever Nimble Hobbit attacks, you may sacrifice a Food or pay . When you do, tap target creature an opponent controls.
The ruffian knew too little of Hobbits to understand his peril. Foolishly, he decided to fight.
1/3
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Now for Wrath, Now for Ruin!
Sorcery
Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.
The Captains of the West came at last to challenge the Black Gate and the might of Mordor.
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Protector of Gondor
Creature — Human Soldier
When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.
Orcs were digging deep trenches in a huge ring, just out of bowshot of the walls, while the Men of Minas Tirith looked on, unable to hinder them.
3/3
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Reprieve
Instant
Return target spell to its owner's hand.
Draw a card.
As Faramir and Éowyn stood so, their hands met and clasped, though they did not know it.
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Rosie Cotton of South Lane
Legendary Creature — Halfling Peasant
When Rosie Cotton of South Lane enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie.
1/1
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Samwise the Stouthearted
Legendary Creature — Halfling Peasant
Flash
When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
"You've hurt my master, you brute, and you'll pay for it."
2/1
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Second Breakfast
Instant
Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
The Hobbits of the Shire were fond of six meals a day—when they could get them.
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Shire Shirriff
Creature — Halfling Soldier
Vigilance
When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.
"You're arrested for Gate-breaking, and Tearing up of Rules, and Trespassing, and Bribing Guards with Food."
2/2
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Slip On the Ring
Instant
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
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Soldier of the Grey Host
Creature — Spirit Soldier
Flash
Flying
When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn.
"The Dead awaken; for the hour is come for the oathbreakers."
—Malbeth the Seer
2/2
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Stalwarts of Osgiliath
Creature — Human Soldier
When Stalwarts of Osgiliath enters the battlefield, the Ring tempts you.
Whenever you draw your second card each turn, put a +1/+1 counter on Stalwarts of Osgiliath.
"The Enemy must pay dearly for the crossing of the River."
—Denethor
4/3
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Tale of Tinúviel
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel.
II — Return target creature card from your graveyard to the battlefield.
III — Up to two target creatures you control each gain lifelink until end of turn.
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Took Reaper
Creature — Halfling Peasant
When Took Reaper dies, the Ring tempts you.
The Tooks came, a hundred strong, from Tuckborough and the Green Hills.
2/1
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War of the Last Alliance
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.
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Westfold Rider
Creature — Human Knight
Sacrifice Westfold Rider: Destroy target artifact or enchantment. Activate only as a sorcery.
"The Orcs were greater in number than we counted on. Great Orcs, who also bore the White Hand of Isengard."
—Éomer
3/1
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You Cannot Pass!
Instant
Destroy target creature that blocked or was blocked by a legendary creature this turn.
It raised the whip, and the thongs whined and cracked. Fire came from its nostrils. But Gandalf stood firm.
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Arwen's Gift
Sorcery
This spell costs less to cast if you control two or more legendary creatures.
Scry 2, then draw two cards.
"Wear this now in memory of Elfstone and Evenstar with whom your life has been woven!"
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The Bath Song
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Draw two cards, then discard a card.
III — Shuffle any number of target cards from your graveyard into your library. Add .
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Bewitching Leechcraft
Enchantment — Aura
Enchant creature
When Bewitching Leechcraft enters the battlefield, tap enchanted creature.
Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Otherwise, it doesn't untap.)
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Bill Ferny, Bree Swindler
Legendary Creature — Human Rogue
Whenever Bill Ferny, Bree Swindler becomes blocked, choose one —
• Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
• Target opponent gains control of target Horse you control. If they do, remove Bill Ferny from combat and create three Treasure tokens.
2/1
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Birthday Escape
Sorcery
Draw a card. The Ring tempts you.
As Bilbo finished his speech, he slipped the ring on his finger, and he was never seen by any Hobbit in Hobbiton again.
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Borne Upon a Wind
Instant
You may cast spells this turn as though they had flash.
Draw a card.
"I looked on Aragorn and thought how great and terrible a Lord he might have become, had he taken the Ring for himself. Not for naught does Mordor fear him."
—Legolas
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Captain of Umbar
Creature — Human Pirate
, : Draw a card, then discard a card.
"There is a great fleet drawing near to the mouths of Anduin, manned by the Corsairs of Umbar in the South. They have long ceased to fear the might of Gondor."
—Beregond
2/3
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Council's Deliberation
Instant
Draw a card.
Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.
"I will take the Ring to Mordor, though I do not know the way."
—Frodo
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Deceive the Messenger
Instant
Target creature gets -3/-0 until end of turn.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
"Tell Gandalf that he must seek my aid at once."
—Saruman
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Dreadful as the Storm
Instant
Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.
"I shall not be dark, but beautiful and terrible as the Morning and the Night! All shall love me and despair!"
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Elrond, Lord of Rivendell
Legendary Creature — Elf Noble
Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
"This is the hour of the Shire-folk, when they arise from their quiet fields to shake the towers and counsels of the Great. Who of all the Wise could have foreseen it?"
3/2
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Gandalf, Friend of the Shire
Legendary Creature — Avatar Wizard
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.
"After a hundred years, Hobbits can still surprise you at a pinch."
2/4
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Glorious Gale
Instant
Counter target creature spell. If it was a legendary spell, the Ring tempts you.
The Elves of Lórien took Dol Guldur. Galadriel threw down its walls and laid bare its pits, and the forest was cleansed.
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Goldberry, River-Daughter
Legendary Creature — Nymph
: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry.
, : Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.
"Fear nothing! For tonight you are under the roof of Tom Bombadil."
1/3
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Grey Havens Navigator
Creature — Elf Pilot
Flash
When Grey Havens Navigator enters the battlefield, scry 1.
It was an old tradition that beyond the Shire stood the Grey Havens, from which at times elven-ships set sail, never to return.
3/2
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Hithlain Knots
Instant
Tap target creature. Scry 1.
Draw a card.
"If you will try to run away you must be tied; but we don't wish to hurt you."
—Sam
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Horses of the Bruinen
Sorcery
Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.
The black horses were filled with madness, and leaping forward in terror they bore their riders into the rushing flood.
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Ioreth of the Healing House
Legendary Creature — Human Cleric
: Untap another target permanent.
: Untap two other target legendary creatures.
"I have been too busy with this and that to heed all the crying and shouting. All I hope is that those murdering devils do not come to this House and trouble the sick."
1/4
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Isolation at Orthanc
Instant
Put target creature into its owner's library second from the top.
"They took me and set me on the pinnacle of Orthanc. I stood alone on an island in the clouds; I had no chance of escape, and my days were bitter and cold."
—Gandalf
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Ithilien Kingfisher
Creature — Bird
Flying
When Ithilien Kingfisher dies, draw a card.
After their reunion, the Hobbits spent many days in Ithilien. The stream that flowed from the falls of Henneth Annûn could be heard in the night as it rushed down through its rocky gate.
2/1
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Knights of Dol Amroth
Creature — Human Knight
Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth.
And so the companies came and were hailed and cheered and passed through the Gate.
3/3
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Lórien Revealed
Sorcery
Draw three cards.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
"Look on us now with friendly eyes! Behold the trees of the Naith of Lórien and be glad!"
—Haldir
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Lost Isle Calling
Enchantment
Whenever you scry, put a verse counter on Lost Isle Calling.
, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
"To the Sea, to the Sea!"
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Meneldor, Swift Savior
Legendary Creature — Bird Soldier
Flying
Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.
"Then come! We have need of speed greater than any wind, outmatching the wings of the Nazgûl."
—Gandalf
3/3
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Nimrodel Watcher
Creature — Elf Scout
Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn.
"But there are some of us still who go abroad for the gathering of news and the watching of our enemies."
—Haldir
2/1
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Pelargir Survivor
Creature — Human Peasant
: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
, : Target player mills three cards. (They put the top three cards of their library into their graveyard.)
"The Corsairs are upon us! Back to the walls! Back to the City before all are overwhelmed!"
1/3
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Press the Enemy
Instant
Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.
"I showed the blade reforged to him. He is not so mighty yet that he is above fear."
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Rangers of Ithilien
Creature — Human Ranger
Vigilance
When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.
"We have a new errand on this journey: to ambush the Men of Harad."
3/3
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Saruman the White
Legendary Creature — Avatar Wizard
Ward
Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
"Sauron's victory is at hand; and there will be rich reward for those who aided it."
4/4
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Saruman's Trickery
Instant
Counter target spell.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
"I gave you the chance of aiding me willingly."
—Saruman
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Scroll of Isildur
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.
II — Tap up to two target creatures. Put a stun counter on each of them.
III — Draw a card for each tapped creature target opponent controls.
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Soothing of Sméagol
Instant
Return target nontoken creature to its owner's hand. The Ring tempts you.
Frodo's heart sank. This was too much like trickery, and certainly what he did would seem a treachery to the poor treacherous creature.
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Stern Scolding
Instant
Counter target creature spell with power or toughness 2 or less.
"Fool of a Took! This is a serious journey, not a Hobbit walking-party. Throw yourself in next time, and then you will be no further nuisance. Now be quiet!"
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Storm of Saruman
Enchantment
Ward
Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Isengard had once been filled with fruitful trees, but no green thing grew there in the latter days of Saruman.
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Surrounded by Orcs
Sorcery
Amass Orcs 3, then target player mills X cards, where X is the amassed Army's power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Treason of Isengard
Sorcery
Put up to one target instant or sorcery card from your graveyard on top of your library.
Amass Orcs 2. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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The Watcher in the Water
Legendary Creature — Kraken
The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
9/9
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Willow-Wind
Creature — Elemental
Flying
When Willow-Wind enters the battlefield, scry 2.
The branches of the willow began to sway violently. Frodo called for help, but he could hardly hear his own voice: it was blown away from him by the willow-wind and drowned in a clamor of leaves.
3/4
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Bitter Downfall
Instant
This spell costs less to cast if it targets a creature that was dealt damage this turn.
Destroy target creature. Its controller loses 2 life.
"I tried to take the Ring from Frodo. I am sorry. I have paid."
—Boromir
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The Black Breath
Sorcery
Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you.
"When the black breath blows, death's shadow grows."
—A rhyme of old days
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Call of the Ring
Enchantment
At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
"The Ring is mine!"
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Cirith Ungol Patrol
Creature — Orc Soldier
, , Sacrifice another creature: Draw a card, then create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
"Spies feared on Stairs. Double vigilance. Patrol to head of Stairs."
—Shagrat's orders
4/5
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Claim the Precious
Sorcery
Destroy target creature. The Ring tempts you.
"I think it is a sad story, and it might have happened to others, even to some Hobbits that I have known."
—Gandalf
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Dunland Crebain
Creature — Bird Horror
Flying
When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
"What's that, Strider? It don't look like a cloud."
—Sam
1/1
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Easterling Vanguard
Creature — Human Warrior
When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
An army of Easterlings charged forth, while from the hills poured Orcs innumerable.
2/1
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Gollum, Patient Plotter
Legendary Creature — Halfling Horror
When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you.
, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery.
"They'll take it, steal my Precious. Thieves. We hates them."
3/1
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Gollum's Bite
Instant
Target creature gets -2/-2 until end of turn.
, Exile Gollum's Bite from your graveyard: The Ring tempts you. Activate only as a sorcery.
"It was Pity that stayed Bilbo's hand. Do not be too eager to deal out death in judgment; Gollum has some part to play yet, before the end."
—Gandalf, to Frodo
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Gorbag of Minas Morgul
Legendary Creature — Orc Soldier
Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one —
• Draw a card.
• Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
2/2
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Gothmog, Morgul Lieutenant
Legendary Creature — Human Soldier
When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature tokens you control have deathtouch.
3/3
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Gríma Wormtongue
Legendary Creature — Human Advisor
Your opponents can't gain life.
, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.
"Do not weary yourself, or tax too heavily your strength. Let others deal with these irksome guests."
1/4
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Grond, the Gatebreaker
Legendary Artifact — Vehicle
Trample
As long as it's your turn and you control an Army, Grond, the Gatebreaker is an artifact creature.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
5/5
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Haunt of the Dead Marshes
Creature — Nightmare Elf
When Haunt of the Dead Marshes enters the battlefield, scry 1.
: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.
"You should not look in when the candles are lit."
—Gollum
1/1
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Isildur's Fateful Strike
Legendary Instant
(You may cast a legendary instant only if you control a legendary creature or planeswalker.)
Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.
Isildur cut the Ring from Sauron's hand with the hilt-shard of his father's sword, and Sauron himself was overthrown.
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Lash of the Balrog
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay .
Destroy target creature.
Even as the Balrog fell, it swung its whip, and the thongs lashed and curled about Gandalf's knees, dragging him to the brink of the abyss. "Fly, you fools!" he cried, and was gone.
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Lobelia Sackville-Baggins
Legendary Creature — Halfling Citizen
Flash
Menace
When Lobelia Sackville-Baggins enters the battlefield, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
2/3
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March from the Black Gate
Enchantment
When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Like a storm, they broke upon the line of the Men of Gondor.
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Mirkwood Bats
Creature — Bat
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
"The enemy has many spies and many ways of hearing."
—Gandalf
2/3
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Mordor Muster
Sorcery
You draw a card and you lose 1 life.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
"Orcs, thousands of Orcses. Nice Hobbits mustn't go to those places."
—Gollum
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Mordor Trebuchet
Artifact Creature — Wall
Defender
Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.
1/4
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Morgul-Knife Wound
Enchantment — Aura
Enchant creature
Enchanted creature gets -3/-0 and has "At the beginning of your upkeep, exile this creature unless you pay 2 life."
Frodo felt a pain like a dart of poisoned ice pierce his left shoulder.
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Nasty End
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
"And that's the end of that. A nasty end for Saruman, and I wish I needn't have seen it; but it's a good riddance."
—Sam
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Oath of the Grey Host
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You and target opponent each create a Food token.
II — Each opponent loses 3 life. Create a Treasure token.
III — Create three tapped 1/1 white Spirit creature tokens with flying.
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One Ring to Rule Them All
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard.
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Orcish Bowmasters
Creature — Orc Archer
Flash
When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
1/1
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Orcish Medicine
Instant
Target creature gains your choice of lifelink or indestructible until end of turn.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Sam's Desperate Rescue
Sorcery
Return target creature card from your graveyard to your hand. The Ring tempts you.
"By all the signs, there's a large warrior loose, with an Elf-sword, and an axe as well maybe." Gorbag spat. Sam smiled grimly at this description of himself.
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Sauron, the Necromancer
Legendary Creature — Avatar Horror
Menace
Whenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.
4/4
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Shadow of the Enemy
Sorcery
Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
As Frodo put on the Ring, Sauron was suddenly aware of the magnitude of his own folly. His wrath blazed in consuming flame, but his fear rose like black smoke.
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Shelob's Ambush
Instant
Target creature gets +1/+2 and gains deathtouch until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
As Frodo ran forward, eager, rejoicing to be free, Shelob with hideous speed came behind and stung him in the neck.
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Snarling Warg
Creature — Wolf
Menace (This creature can't be blocked except by two or more creatures.)
As long as you control a Goblin or Orc, Snarling Warg gets +1/+0.
A shuddering howl broke from him, as if he were a captain summoning his pack to the assault.
3/4
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The Torment of Gollum
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
In Mordor, all that he knew was forced from him.
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Troll of Khazad-dûm
Creature — Troll
Troll of Khazad-dûm can't be blocked except by three or more creatures.
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
"A great cave-troll, I think. There is no hope of escape that way."
—Gandalf
6/5
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Uruk-hai Berserker
Creature — Orc Berserker
When Uruk-hai Berserker enters the battlefield, the Ring tempts you.
"What of the dawn? We are the Uruk-hai; we do not stop the fight for night or day, for fair weather or for storm. We come to kill, by sun or moon. What of the dawn?"
3/2
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Voracious Fell Beast
Creature — Drake Beast
Flying
When Voracious Fell Beast enters the battlefield, each opponent sacrifices a creature. Create a Food token for each creature sacrificed this way. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
4/4
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Witch-king of Angmar
Legendary Creature — Wraith Noble
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
5/3
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Battle-Scarred Goblin
Creature — Goblin Warrior
Whenever Battle-Scarred Goblin becomes blocked, it deals 1 damage to each creature blocking it.
"An Orc shot Balin from behind a stone. We slew the Orc, but many more came."
—*Book of Mazarbul*
2/2
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Book of Mazarbul
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.
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Breaking of the Fellowship
Sorcery
Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
"It might have been mine. It should be mine. Give it to me!"
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Cast into the Fire
Instant
Choose one —
• Cast into the Fire deals 1 damage to each of up to two target creatures.
• Exile target artifact.
"But for Gollum, I could not have destroyed the Ring. So let us forgive him! For the Quest is achieved, and now all is over."
—Frodo
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Display of Power
Instant
This spell can't be copied.
Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
"The Nazgûl closed round at night, and I was besieged. Such light and flame cannot have been seen on Weathertop since the war-beacons of old."
—Gandalf
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Éomer, Marshal of Rohan
Legendary Creature — Human Knight
Haste
Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.
"Need brooks no delay, yet late is better than never."
4/4
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Éomer of the Riddermark
Legendary Creature — Human Knight
Haste
Whenever Éomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token.
But northward the white crest of Éomer led the great front of the Rohirrim which he had again gathered and marshaled.
5/4
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Erebor Flamesmith
Creature — Dwarf Artificer
Whenever you cast an instant or sorcery spell, Erebor Flamesmith deals 1 damage to each opponent.
"We make good armor and keen swords, but we cannot again make mail or blade to match those that our fathers made before the dragon came."
—Glóin
2/1
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Erkenbrand, Lord of Westfold
Legendary Creature — Human Soldier
Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn.
Down from the hills leaped Erkenbrand, lord of Westfold, and the hosts of Isengard roared in fear.
3/3
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Fall of Cair Andros
Enchantment
Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
: Fall of Cair Andros deals 7 damage to target creature.
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Fear, Fire, Foes!
Sorcery
Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller.
"Open, in the name of Mordor!"
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Fiery Inscription
Enchantment
When Fiery Inscription enters the battlefield, the Ring tempts you.
Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent.
Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul.
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Fire of Orthanc
Sorcery
Destroy target artifact or land. Creatures without flying can't block this turn.
The barricade was scattered as if by a thunderbolt.
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Foray of Orcs
Sorcery
Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Gimli, Counter of Kills
Legendary Creature — Dwarf Warrior
Trample
Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.
"Twenty-one!" cried Gimli. He hewed a two- handed stroke and laid the last Orc before his feet. "Now my count passes Master Legolas."
4/3
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Gimli's Axe
Artifact — Equipment
Equipped creature gets +3/+0.
As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Gimli's Fury
Instant
Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
"Two!" said Gimli, patting his axe.
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Glóin, Dwarf Emissary
Legendary Creature — Dwarf Advisor
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3/3
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Goblin Fireleaper
Creature — Goblin Warrior
: Goblin Fireleaper gets +1/+0 until end of turn.
When Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls.
"Let us hope that fire now lies between us and pursuit. Come! There is no time to lose."
—Gandalf
1/1
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Grishnákh, Brash Instigator
Legendary Creature — Goblin Soldier
When Grishnákh, Brash Instigator enters the battlefield, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn.
1/1
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Haradrim Spearmaster
Creature — Human Warrior
Reach
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.
"In the South the Haradrim are moving, and fear has fallen on all our coastlands."
—Hirgon, errand-rider of Gondor
2/3
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Hew the Entwood
Sorcery
Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
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Improvised Club
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Improvised Club deals 4 damage to any target.
"'For a couple o' pins,' says Troll, and grins, 'I'll eat thee too and gnaw thy shins.'"
—Sam
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Moria Marauder
Creature — Goblin Warrior
Double strike
Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
There was a rush of hoarse laughter, like the fall of sliding stones into a pit; amid the clamor a deep voice was raised in command.
1/1
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Oliphaunt
Creature — Elephant
Trample
Whenever Oliphaunt attacks, another target creature you control gets +2/+0 and gains trample until end of turn.
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
6/4
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Olog-hai Crusher
Creature — Troll Soldier
Trample
Olog-hai Crusher can't block unless you control a Goblin or Orc.
Trolls were abroad, no longer dull-witted, but cunning and armed with dreadful weapons.
4/4
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Quarrel's End
Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards and create a 1/1 white Human Soldier creature token.
"It is a joy to us to see you return into your own."
—Éomer
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Rally at the Hornburg
Sorcery
Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
With a cry and a great noise they charged. Down from the gates they roared, over the causeway they swept, and they drove through the hosts of Isengard as a wind among grass.
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Ranger's Firebrand
Sorcery
Ranger's Firebrand deals 2 damage to any target. The Ring tempts you.
"Keep close to the fire, with your faces outward! Get some of the longer sticks ready in your hands!"
—Strider
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Relentless Rohirrim
Creature — Human Knight
When Relentless Rohirrim enters the battlefield, the Ring tempts you.
"The Orcs are in the Deep! Helm! Helm! Forth Helmingas!"
—Gamling the Old
4/3
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Rising of the Day
Enchantment
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Over the low hills the horns were sounding. Hastening down the long slopes were a thousand men on foot; their swords were in their hands.
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Rohirrim Lancer
Creature — Human Knight
Menace (This creature can't be blocked except by two or more creatures.)
When Rohirrim Lancer dies, the Ring tempts you.
"Dire deeds awake, dark is it eastward. Let horse be bridled, horn be sounded!"
—Théoden
1/1
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Rush the Room
Instant
Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.
There was a horn-blast and a rush of feet, and Orcs one after another leaped into the chamber.
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Smite the Deathless
Instant
Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead.
"No living man am I!"
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Spiteful Banditry
Enchantment
When Spiteful Banditry enters the battlefield, it deals X damage to each creature.
Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
"One ill turn deserves another."
—Saruman
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Swarming of Moria
Sorcery
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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There and Back Again
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.
II — Search your library for a Mountain card, put it onto the battlefield, then shuffle.
III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."
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Warbeast of Gorgoroth
Creature — Beast
Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Drums rolled, fires leaped, and great engines drawn by beasts crawled across the field.
5/4
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Bag End Porter
Creature — Dwarf
Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
"Dwarves' tongues run on when speaking of their handiwork, they say."
—Glóin
4/4
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Bombadil's Song
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
"Hey dol! merry dol! ring a dong dillo!
Ring a dong! hop along! fal lal the willow!
Tom Bom, jolly Tom, Tom Bombadillo!"
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Brandywine Farmer
Creature — Halfling Peasant
When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
"Your land must be a realm of peace and content, and there must gardeners be in high honor."
—Faramir
1/1
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Celeborn the Wise
Legendary Creature — Elf Noble
Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.
His eyes were keen as lances in starlight, and yet profound, the wells of deep memory.
3/3
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Chance-Met Elves
Creature — Elf Warrior
Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn.
"It is said, 'Go not to the Elves for counsel, for they will say both no and yes.'"
—Frodo
3/2
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Delighted Halfling
Creature — Halfling Citizen
: Add .
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
There were toys the Hobbit-children had never seen before, all beautiful, and some obviously magical.
1/2
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Dúnedain Rangers
Creature — Human Ranger
Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you.
"Aragorn has need of his kindred. Let the Dúnedain go to him in Rohan!"
4/4
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Elven Chorus
Enchantment
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have ": Add one mana of any color."
"A Elbereth Gilthoniel, silivren penna míriel o menel aglar elenath!"
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Elven Farsight
Sorcery
Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.
"Few can foresee whither their road will lead them, till they come to its end."
—Legolas
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Enraged Huorn
Creature — Treefolk
Trample
When Enraged Huorn enters the battlefield, the Ring tempts you.
"They stand watching endlessly over the trees. It is difficult to see them moving, but they can move very quickly if they are angry."
—Merry
4/5
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Entish Restoration
Instant
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
"Welcome to the Treegarth of Orthanc!"
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Ent's Fury
Sorcery
Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.
"I came and called the trees by their long names, but they did not hear or answer—they lay dead."
—Quickbeam
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Fall of Gil-galad
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2.
II — Put two +1/+1 counters on target creature you control.
III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
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Fangorn, Tree Shepherd
Legendary Creature — Treefolk
Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much .
You don't lose unspent green mana as steps and phases end.
"I am an Ent. Fangorn is my name according to some, Treebeard others make it."
4/10
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Galadhrim Bow
Artifact — Equipment
Flash
When Galadhrim Bow enters the battlefield, attach it to target creature you control. Untap that creature.
Equipped creature gets +1/+2 and has reach.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Galadhrim Guide
Creature — Elf Scout
When Galadhrim Guide enters the battlefield, scry 2.
"I shall lead you well, and the paths are smooth and straight."
3/4
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Generous Ent
Creature — Treefolk
Reach
When Generous Ent enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
5/7
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Gift of Strands
Enchantment — Aura
Flash
Enchant creature
When Gift of Strands enters the battlefield, scry 2.
Enchanted creature gets +3/+3.
"None have ever made to me a request so bold and yet so courteous."
—Galadriel
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Glorfindel, Dauntless Rescuer
Legendary Creature — Elf Noble
Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn.
• Glorfindel must be blocked this turn if able.
• Glorfindel can't be blocked by more than one creature each combat this turn.
On the Elf-lord's brow sat wisdom, and in his hand was strength.
3/2
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Last March of the Ents
Sorcery
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
"To Isengard with doom we come!
With doom we come, with doom we come!"
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Legolas, Master Archer
Legendary Creature — Elf Archer
Reach
Whenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas.
Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.
1/4
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Long List of the Ents
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)
I, II, III, IV, V, VI — Note a creature type that hasn't been noted for Long List of the Ents. When you next cast a creature spell of that type this turn, that creature enters the battlefield with an additional +1/+1 counter on it.
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Lothlórien Lookout
Creature — Elf Scout
Whenever Lothlórien Lookout attacks, scry 1.
"That was the custom of the Elves of Lórien, to dwell in the trees. Therefore they were called Galadhrim, the Tree-people."
—Legolas
1/3
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Many Partings
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
"For you in all the lands of the West there will ever be a welcome, dearest friend."
—Aragorn
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Meriadoc Brandybuck
Legendary Creature — Halfling Citizen
Whenever one or more Halflings you control attack a player, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
"My dear old Hobbit, you don't allow for the inquisitiveness of friends. I have known about the existence of the Ring for years."
2/2
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Mirkwood Spider
Creature — Spider
Deathtouch
Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn.
Far and wide Shelob's lesser broods spread from glen to glen, to Dol Guldur and the fastnesses of Mirkwood.
1/1
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Mirrormere Guardian
Creature — Dwarf Soldier
When Mirrormere Guardian dies, the Ring tempts you.
"But still the sunken stars appear
In dark and windless Mirrormere;
There lies his crown in water deep,
Till Durin wakes again from sleep."
—Gimli's song
4/2
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Mushroom Watchdogs
Creature — Dog
Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.
"They won't harm you—not unless I tell 'em to. Here, Grip! Fang! Heel!"
—Farmer Maggot
2/2
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Peregrin Took
Legendary Creature — Halfling Citizen
If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Draw a card.
"Sam! Get breakfast ready for half-past nine!"
2/3
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Pippin's Bravery
Instant
You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn.
Pippin stabbed upwards, and the written blade of Westernesse pierced through the hide and went deep into the vitals of the troll.
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Quickbeam, Upstart Ent
Legendary Creature — Treefolk
Whenever Quickbeam, Upstart Ent or another Treefolk enters the battlefield under your control, up to two target creatures each get +2/+2 and gain trample until end of turn.
"It is only a nickname, of course. They have called me that ever since I said yes to an elder Ent before he had finished his question."
5/6
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Radagast the Brown
Legendary Creature — Avatar Wizard
Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
2/5
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Revive the Shire
Sorcery
Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
In the Party Field, a beautiful young sapling leaped up: it was indeed a *mallorn*, and it was the wonder of the neighborhood.
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The Ring Goes South
Sorcery
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
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Shortcut to Mushrooms
Enchantment
When Shortcut to Mushrooms enters the battlefield, the Ring tempts you.
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.
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Shower of Arrows
Instant
Destroy target artifact, enchantment, or creature with flying. Scry 1.
"I wish there were more of your kin among us, Gimli. But even more would I give for a hundred good archers of Mirkwood. We shall need them."
—Legolas
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Stew the Coneys
Instant
Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
"Stew the rabbits?" squealed Gollum in dismay. "Spoil beautiful meat Sméagol saved saved for you, poor hungry Sméagol! What for?"
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Wose Pathfinder
Creature — Human Shaman
: Add one mana of any color.
, : Another target creature gets +3/+3 and gains trample until end of turn.
"Road is forgotten, but not by Wild Folk. Over hill and behind hill it lies still under grass and tree. Wild Folk will show you that road."
1/1
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Aragorn, Company Leader
Legendary Creature — Human Ranger
Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.
Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.
3/3
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Aragorn, the Uniter
Legendary Creature — Human Noble
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
5/5
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Arwen, Mortal Queen
Legendary Creature — Elf Noble
Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.
, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
2/2
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Arwen Undómiel
Legendary Creature — Elf Noble
Whenever you scry, put a +1/+1 counter on target creature.
: Scry 2.
She was called Undómiel, for she was the Evenstar of her people.
2/2
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The Balrog, Durin's Bane
Legendary Creature — Avatar Demon
This spell costs less to cast for each permanent sacrificed this turn.
Haste
The Balrog, Durin's Bane can't be blocked except by legendary creatures.
When The Balrog dies, destroy target artifact or creature an opponent controls.
7/5
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Bilbo, Retired Burglar
Legendary Creature — Halfling Rogue
When Bilbo, Retired Burglar enters or leaves the battlefield, the Ring tempts you.
Whenever Bilbo deals combat damage to a player, create a Treasure token.
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
1/3
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Butterbur, Bree Innkeeper
Legendary Creature — Human Peasant
At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
"I hope you'll be comfortable. You'll be wanting supper, I don't doubt. As soon as may be. This way now!"
3/3
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Denethor, Ruling Steward
Legendary Creature — Human Noble
At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token.
, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life.
"Much must be risked in war."
2/4
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Doors of Durin
Legendary Artifact
Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
"Speak, friend, and enter."
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Elrond, Master of Healing
Legendary Creature — Elf Noble
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
4/4
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Éowyn, Fearless Knight
Legendary Creature — Human Knight
Haste
When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
"Am I not of the House of Eorl? I have waited on faltering feet long enough."
3/4
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Faramir, Prince of Ithilien
Legendary Creature — Human Noble
At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.
The City was made more fair than it had ever been, even in the days of its first glory.
3/3
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Flame of Anor
Instant
Choose one. If you control a Wizard as you cast this spell, you may choose two instead.
• Target player draws two cards.
• Destroy target artifact.
• Flame of Anor deals 5 damage to target creature.
There was a ringing clash and a stab of white fire, and the Balrog fell back.
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Friendly Rivalry
Instant
Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.
"Forty-two, Master Legolas!"
—Gimli
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Frodo Baggins
Legendary Creature — Halfling Scout
Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you.
As long as Frodo is your Ring-bearer, it must be blocked if able.
"Few have ever come hither through greater peril or on an errand more urgent."
—Elrond
1/3
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Galadriel of Lothlórien
Legendary Creature — Elf Noble
Whenever the Ring tempts you, if you chose a creature other than Galadriel of Lothlórien as your Ring-bearer, scry 3.
Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.
"I pass the test. I will diminish, and go into the West, and remain Galadriel."
3/3
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Gandalf the Grey
Legendary Creature — Avatar Wizard
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —
• You may tap or untap target permanent.
• Gandalf the Grey deals 3 damage to each opponent.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Put Gandalf on top of its owner's library.
3/4
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Gandalf's Sanction
Sorcery
Gandalf's Sanction deals X damage to target creature, where X is the number of instant and sorcery cards in your graveyard. Excess damage is dealt to that creature's controller instead.
There was a crack, and the staff split asunder in Saruman's hand, and the head of it fell down at Gandalf's feet.
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Gimli, Mournful Avenger
Legendary Creature — Dwarf Warrior
Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn.
Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.
3/2
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Gwaihir the Windlord
Legendary Creature — Bird Noble
This spell costs less to cast as long as you've drawn two or more cards this turn.
Flying, vigilance
Other Birds you control have vigilance.
There came Gwaihir the Windlord, greatest of all the Eagles of the North, mightiest of the descendants of old Thorondor.
4/4
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King of the Oathbreakers
Legendary Creature — Spirit Noble
Flying
Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.
3/3
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Legolas, Counter of Kills
Legendary Creature — Elf Archer
Reach
Whenever you scry, if Legolas, Counter of Kills is tapped, you may untap it. Do this only once each turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas.
"Two?" said Legolas. "I make my tale twenty at the least."
2/3
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Lotho, Corrupt Shirriff
Legendary Creature — Halfling Rogue
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
"Whatever is wrong in the Shire, Lotho will be at the bottom of it: you can be sure of that."
—Pippin
2/1
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Mauhúr, Uruk-hai Captain
Legendary Creature — Orc Soldier
Menace
If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.
"We are the servants of Saruman the Wise, the White Hand: the Hand that gives us Man's-flesh to eat."
2/2
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Merry, Esquire of Rohan
Legendary Creature — Halfling Knight
Haste
Merry, Esquire of Rohan has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
Then suddenly Merry felt it at last, beyond doubt: a change. Wind was in his face!
2/2
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The Mouth of Sauron
Legendary Creature — Human Advisor
When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
3/4
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Old Man Willow
Legendary Creature — Treefolk
Old Man Willow's power and toughness are each equal to the number of lands you control.
Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.
*/*
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Pippin, Guard of the Citadel
Legendary Creature — Halfling Soldier
Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
"Here do I swear fealty to Gondor, until my lord release me, or death take me."
2/2
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Prince Imrahil the Fair
Legendary Creature — Human Noble
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
"The Lord Aragorn I hold to be my liege lord, whether he claim it or no. His wish is to me a command."
2/2
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Ringsight
Sorcery
The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.
Frodo was able to see beneath their black wrappings. In their white faces burned keen and merciless eyes.
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Rise of the Witch-king
Sorcery
Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
In rode the Lord of the Nazgûl, under the archway that no enemy ever yet had passed, and all fled before his face.
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Samwise Gamgee
Legendary Creature — Halfling Peasant
Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
2/2
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Saruman of Many Colors
Legendary Creature — Avatar Wizard
Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
5/4
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Sauron, the Dark Lord
Legendary Creature — Avatar Horror
Ward—Sacrifice a legendary artifact or legendary creature.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
7/6
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Sauron's Ransom
Instant
Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
"He was dear to you, I see. And now he shall endure the slow torment of years."
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Shadow Summoning
Sorcery
Create two tapped 1/1 white Spirit creature tokens with flying.
"Whose shall the horn be? Who shall call them from the grey twilight, the forgotten people? The heir of him to whom the oath they swore."
—Malbeth the Seer
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Shadowfax, Lord of Horses
Legendary Creature — Horse
Horses you control have haste. (They can attack and as soon as they come under your control.)
Whenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.
4/4
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Shagrat, Loot Bearer
Legendary Creature — Orc Soldier
Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
4/4
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Sharkey, Tyrant of the Shire
Legendary Creature — Avatar Rogue
Activated abilities of lands your opponents control can't be activated unless they're mana abilities.
Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities.
Mana of any type can be spent to activate Sharkey's abilities.
2/4
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Shelob, Child of Ungoliant
Legendary Creature — Spider Demon
Deathtouch, ward
Other Spiders you control have deathtouch and ward .
Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with ", , Sacrifice this artifact: You gain 3 life," and it loses all other card types.
8/8
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Sméagol, Helpful Guide
Legendary Creature — Halfling Horror
At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
4/2
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Strider, Ranger of the North
Legendary Creature — Human Ranger
Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.
The greatest traveler and huntsman of this age of the world.
4/4
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Théoden, King of Rohan
Legendary Creature — Human Noble
Whenever Théoden, King of Rohan or another Human enters the battlefield under your control, target creature gains double strike until end of turn.
"Dark have been my dreams of late, but I feel new-awakened. I only fear that already you have come too late, Gandalf."
2/3
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Tom Bombadil
Legendary Creature — God Bard
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
4/4
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Uglúk of the White Hand
Legendary Creature — Orc Soldier
Whenever another creature you control dies, put a +1/+1 counter on Uglúk of the White Hand. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.
"I am Uglúk. I command. I return to Isengard by the shortest road."
3/3
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Andúril, Flame of the West
Legendary Artifact — Equipment
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
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Barrow-Blade
Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Ent-Draught Basin
Artifact
, : Put a +1/+1 counter on target creature with power X. Activate only as a sorcery.
The effect of the draught began at the toes, and rose steadily through every limb, bringing refreshment and vigor as it coursed upward, right to the tips of the hair.
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Glamdring
Legendary Artifact — Equipment
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
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Horn of Gondor
Legendary Artifact
When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.
, : Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
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Horn of the Mark
Legendary Artifact
Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"He that blows this horn shall set fear in the hearts of his enemies and joy in the hearts of his friends."
—Éowyn
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Inherited Envelope
Artifact
When Inherited Envelope enters the battlefield, the Ring tempts you.
: Add one mana of any color.
"Keep it secret, and keep it safe!"
—Gandalf
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Lembas
Artifact — Food
When Lembas enters the battlefield, scry 1, then draw a card.
, , Sacrifice Lembas: You gain 3 life.
When Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library.
They could eat of it and find new strength even as they ran.
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Mirror of Galadriel
Legendary Artifact
, : Scry 1, then draw a card. This ability costs less to activate for each legendary creature you control.
"Your Quest stands upon the edge of a knife. Stray but a little and it will fail, to the ruin of all. Yet hope remains while all the Company is true."
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Mithril Coat
Legendary Artifact — Equipment
Flash
Indestructible
When Mithril Coat enters the battlefield, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
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The One Ring
Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
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Palantír of Orthanc
Legendary Artifact
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
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Phial of Galadriel
Legendary Artifact
If you would draw a card while you have no cards in hand, draw two cards instead.
If you would gain life while you have 5 or less life, you gain twice that much life instead.
: Add one mana of any color.
"May it be a light to you in dark places, when all other lights go out."
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Shire Scarecrow
Artifact Creature — Scarecrow
Defender
: Add one mana of any color. Activate only once each turn.
"How bright your garden looks!"
—Gandalf
0/3
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Sting, the Glinting Dagger
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has haste.
At the beginning of each combat, untap equipped creature.
Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.
Equip
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Stone of Erech
Legendary Artifact
If a creature an opponent controls would die, exile it instead.
, , Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
"At the Stone of Erech they shall stand again and hear there a horn in the hills ringing."
—Malbeth the Seer
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Wizard's Rockets
Artifact
Wizard's Rockets enters the battlefield tapped.
, , Sacrifice Wizard's Rockets: Add X mana in any combination of colors.
When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.
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Barad-dûr
Legendary Land
Barad-dûr enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Amass Orcs X. Activate only if a creature died this turn.
"Those who pass the gates of Barad-dûr do not return."
—Gandalf
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Great Hall of the Citadel
Land
: Add .
, : Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
"Renewed shall be blade that was broken: The crownless again shall be king."
—Bilbo
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The Grey Havens
Legendary Land
When The Grey Havens enters the battlefield, scry 1.
: Add .
: Add one mana of any color among legendary creature cards in your graveyard.
There dwelt Círdan the Shipwright, and some say he dwells there still, until the Last Ship sets sail into the West.
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Minas Tirith
Legendary Land
Minas Tirith enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Draw a card. Activate only if you attacked with two or more creatures this turn.
"I would see the White Tree in flower again in the courts of the kings, and Minas Tirith in peace."
—Faramir
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Mines of Moria
Legendary Land
Mines of Moria enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Exile three cards from your graveyard: Create two Treasure tokens.
"Moria! Moria! Wonder of the Northern world!"
—Glóin
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Mount Doom
Legendary Land
, Pay 1 life: Add or .
, : Mount Doom deals 1 damage to each opponent.
, , Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
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Rivendell
Legendary Land
Rivendell enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Scry 2. Activate only if you control a legendary creature.
"Were I to go where my heart dwells, I would now be wandering in the fair valley of Rivendell."
—Aragorn
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The Shire
Legendary Land
The Shire enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Tap an untapped creature you control: Create a Food token.
"You must start somewhere and have some roots, and the soil of the Shire is deep."
—Merry
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Shire Terrace
Land
: Add .
, , Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Everything looked fresh, and the new green of Spring was shimmering in the fields.
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Nazgûl
Creature — Wraith Knight
Deathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
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Dawn of a New Age
Enchantment
Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
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Dawn of a New Age
Enchantment
Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
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Gandalf the White
Legendary Creature — Avatar Wizard
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
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Gandalf the White
Legendary Creature — Avatar Wizard
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
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Storm of Saruman
Enchantment
Ward
Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
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Storm of Saruman
Enchantment
Ward
Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
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The Watcher in the Water
Legendary Creature — Kraken
The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
9/9
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The Watcher in the Water
Legendary Creature — Kraken
The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
9/9
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Shadow of the Enemy
Sorcery
Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
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Shadow of the Enemy
Sorcery
Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
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Witch-king of Angmar
Legendary Creature — Wraith Noble
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
5/3
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Witch-king of Angmar
Legendary Creature — Wraith Noble
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
5/3
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Hew the Entwood
Sorcery
Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
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Hew the Entwood
Sorcery
Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
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Spiteful Banditry
Enchantment
When Spiteful Banditry enters the battlefield, it deals X damage to each creature.
Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
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Spiteful Banditry
Enchantment
When Spiteful Banditry enters the battlefield, it deals X damage to each creature.
Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
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Last March of the Ents
Sorcery
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
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Last March of the Ents
Sorcery
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
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Radagast the Brown
Legendary Creature — Avatar Wizard
Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
2/5
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Radagast the Brown
Legendary Creature — Avatar Wizard
Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
2/5
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Aragorn, the Uniter
Legendary Creature — Human Noble
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
5/5
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Aragorn, the Uniter
Legendary Creature — Human Noble
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
5/5
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Arwen, Mortal Queen
Legendary Creature — Elf Noble
Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.
, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
2/2
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Arwen, Mortal Queen
Legendary Creature — Elf Noble
Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.
, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
2/2
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Saruman of Many Colors
Legendary Creature — Avatar Wizard
Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
5/4
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Saruman of Many Colors
Legendary Creature — Avatar Wizard
Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
5/4
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Sauron, the Dark Lord
Legendary Creature — Avatar Horror
Ward—Sacrifice a legendary artifact or legendary creature.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
7/6
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Sauron, the Dark Lord
Legendary Creature — Avatar Horror
Ward—Sacrifice a legendary artifact or legendary creature.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
7/6
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Tom Bombadil
Legendary Creature — God Bard
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
4/4
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Tom Bombadil
Legendary Creature — God Bard
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
4/4
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Andúril, Flame of the West
Legendary Artifact — Equipment
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
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Andúril, Flame of the West
Legendary Artifact — Equipment
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
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Glamdring
Legendary Artifact — Equipment
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
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Glamdring
Legendary Artifact — Equipment
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
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The One Ring
Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
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The One Ring
Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
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Palantír of Orthanc
Legendary Artifact
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
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Palantír of Orthanc
Legendary Artifact
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
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Mount Doom
Legendary Land
, Pay 1 life: Add or .
, : Mount Doom deals 1 damage to each opponent.
, , Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
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Mount Doom
Legendary Land
, Pay 1 life: Add or .
, : Mount Doom deals 1 damage to each opponent.
, , Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
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Barad-dûr
Legendary Land
Barad-dûr enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Amass Orcs X. Activate only if a creature died this turn.
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Minas Tirith
Legendary Land
Minas Tirith enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Draw a card. Activate only if you attacked with two or more creatures this turn.
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Mines of Moria
Legendary Land
Mines of Moria enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Exile three cards from your graveyard: Create two Treasure tokens.
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Mount Doom
Legendary Land
, Pay 1 life: Add or .
, : Mount Doom deals 1 damage to each opponent.
, , Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
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Rivendell
Legendary Land
Rivendell enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Scry 2. Activate only if you control a legendary creature.
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The Shire
Legendary Land
The Shire enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Tap an untapped creature you control: Create a Food token.
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The Battle of Bywater
Sorcery
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
The Tooks marched in with Pippin at their head. Merry now had enough sturdy Hobbitry to deal with the ruffians.
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Dawn of a New Age
Enchantment
Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
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Flowering of the White Tree
Legendary Enchantment
Legendary creatures you control get +2/+1 and have ward .
Nonlegendary creatures you control get +1/+1.
Aragorn planted the new tree in the court by the fountain, and swiftly and gladly it began to grow.
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Forge Anew
Enchantment
When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield.
As long as it's your turn, you may activate equip abilities any time you could cast an instant.
You may pay rather than pay the equip cost of the first equip ability you activate during each of your turns.
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Borne Upon a Wind
Instant
You may cast spells this turn as though they had flash.
Draw a card.
"I looked on Aragorn and thought how great and terrible a Lord he might have become, had he taken the Ring for himself. Not for naught does Mordor fear him."
—Legolas
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Goldberry, River-Daughter
Legendary Creature — Nymph
: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry.
, : Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.
"Fear nothing! For tonight you are under the roof of Tom Bombadil."
1/3
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Press the Enemy
Instant
Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.
"I showed the blade reforged to him. He is not so mighty yet that he is above fear."
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Rangers of Ithilien
Creature — Human Ranger
Vigilance
When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.
"We have a new errand on this journey: to ambush the Men of Harad."
3/3
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The Watcher in the Water
Legendary Creature — Kraken
The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
9/9
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Call of the Ring
Enchantment
At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
"The Ring is mine!"
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Isildur's Fateful Strike
Legendary Instant
(You may cast a legendary instant only if you control a legendary creature or planeswalker.)
Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.
Isildur cut the Ring from Sauron's hand with the hilt-shard of his father's sword, and Sauron himself was overthrown.
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Lobelia Sackville-Baggins
Legendary Creature — Halfling Citizen
Flash
Menace
When Lobelia Sackville-Baggins enters the battlefield, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
2/3
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Display of Power
Instant
This spell can't be copied.
Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
"The Nazgûl closed round at night, and I was besieged. Such light and flame cannot have been seen on Weathertop since the war-beacons of old."
—Gandalf
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Fall of Cair Andros
Enchantment
Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
: Fall of Cair Andros deals 7 damage to target creature.
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Glóin, Dwarf Emissary
Legendary Creature — Dwarf Advisor
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3/3
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Hew the Entwood
Sorcery
Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
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Moria Marauder
Creature — Goblin Warrior
Double strike
Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
There was a rush of hoarse laughter, like the fall of sliding stones into a pit; amid the clamor a deep voice was raised in command.
1/1
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Delighted Halfling
Creature — Halfling Citizen
: Add .
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
There were toys the Hobbit-children had never seen before, all beautiful, and some obviously magical.
1/2
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Elven Chorus
Enchantment
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have ": Add one mana of any color."
"A Elbereth Gilthoniel, silivren penna míriel o menel aglar elenath!"
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Radagast the Brown
Legendary Creature — Avatar Wizard
Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
2/5
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The Ring Goes South
Sorcery
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
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Arwen, Mortal Queen
Legendary Creature — Elf Noble
Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.
, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
2/2
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Doors of Durin
Legendary Artifact
Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
"Speak, friend, and enter."
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King of the Oathbreakers
Legendary Creature — Spirit Noble
Flying
Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.
3/3
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Lotho, Corrupt Shirriff
Legendary Creature — Halfling Rogue
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
"Whatever is wrong in the Shire, Lotho will be at the bottom of it: you can be sure of that."
—Pippin
2/1
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Sauron's Ransom
Instant
Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
"He was dear to you, I see. And now he shall endure the slow torment of years."
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Shagrat, Loot Bearer
Legendary Creature — Orc Soldier
Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
4/4
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Sharkey, Tyrant of the Shire
Legendary Creature — Avatar Rogue
Activated abilities of lands your opponents control can't be activated unless they're mana abilities.
Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities.
Mana of any type can be spent to activate Sharkey's abilities.
2/4
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Shelob, Child of Ungoliant
Legendary Creature — Spider Demon
Deathtouch, ward
Other Spiders you control have deathtouch and ward .
Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with ", , Sacrifice this artifact: You gain 3 life," and it loses all other card types.
8/8
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Andúril, Flame of the West
Legendary Artifact — Equipment
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
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Glamdring
Legendary Artifact — Equipment
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
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Horn of Gondor
Legendary Artifact
When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.
, : Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
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Horn of the Mark
Legendary Artifact
Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"He that blows this horn shall set fear in the hearts of his enemies and joy in the hearts of his friends."
—Éowyn
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Mithril Coat
Legendary Artifact — Equipment
Flash
Indestructible
When Mithril Coat enters the battlefield, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
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The One Ring
Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
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Palantír of Orthanc
Legendary Artifact
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
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Phial of Galadriel
Legendary Artifact
If you would draw a card while you have no cards in hand, draw two cards instead.
If you would gain life while you have 5 or less life, you gain twice that much life instead.
: Add one mana of any color.
"May it be a light to you in dark places, when all other lights go out."
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Boromir, Warden of the Tower
Legendary Creature — Human Soldier
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
3/3
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Faramir, Field Commander
Legendary Creature — Human Soldier
At the beginning of your end step, if a creature died under your control this turn, draw a card.
Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token.
3/3
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Frodo, Sauron's Bane
Legendary Creature — Halfling Citizen
: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
1/2
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Gandalf the White
Legendary Creature — Avatar Wizard
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
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Samwise the Stouthearted
Legendary Creature — Halfling Peasant
Flash
When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
2/1
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Elrond, Lord of Rivendell
Legendary Creature — Elf Noble
Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
3/2
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Gandalf, Friend of the Shire
Legendary Creature — Avatar Wizard
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.
2/4
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Gollum, Patient Plotter
Legendary Creature — Halfling Horror
When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you.
, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery.
3/1
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Sauron, the Necromancer
Legendary Creature — Avatar Horror
Menace
Whenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.
4/4
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Witch-king of Angmar
Legendary Creature — Wraith Noble
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
5/3
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Gimli, Counter of Kills
Legendary Creature — Dwarf Warrior
Trample
Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.
4/3
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Legolas, Master Archer
Legendary Creature — Elf Archer
Reach
Whenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas.
Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.
1/4
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Meriadoc Brandybuck
Legendary Creature — Halfling Citizen
Whenever one or more Halflings you control attack a player, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
2/2
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Peregrin Took
Legendary Creature — Halfling Citizen
If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Draw a card.
2/3
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Aragorn, Company Leader
Legendary Creature — Human Ranger
Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.
Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.
3/3
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Aragorn, the Uniter
Legendary Creature — Human Noble
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
5/5
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Elrond, Master of Healing
Legendary Creature — Elf Noble
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
4/4
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Faramir, Prince of Ithilien
Legendary Creature — Human Noble
At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.
3/3
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Frodo Baggins
Legendary Creature — Halfling Scout
Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you.
As long as Frodo is your Ring-bearer, it must be blocked if able.
1/3
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Galadriel of Lothlórien
Legendary Creature — Elf Noble
Whenever the Ring tempts you, if you chose a creature other than Galadriel of Lothlórien as your Ring-bearer, scry 3.
Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.
3/3
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Gandalf the Grey
Legendary Creature — Avatar Wizard
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —
• You may tap or untap target permanent.
• Gandalf the Grey deals 3 damage to each opponent.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Put Gandalf on top of its owner's library.
3/4
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Gimli, Mournful Avenger
Legendary Creature — Dwarf Warrior
Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn.
Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.
3/2
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Legolas, Counter of Kills
Legendary Creature — Elf Archer
Reach
Whenever you scry, if Legolas, Counter of Kills is tapped, you may untap it. Do this only once each turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas.
2/3
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Merry, Esquire of Rohan
Legendary Creature — Halfling Knight
Haste
Merry, Esquire of Rohan has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
2/2
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Pippin, Guard of the Citadel
Legendary Creature — Halfling Soldier
Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
2/2
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Samwise Gamgee
Legendary Creature — Halfling Peasant
Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
2/2
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Saruman of Many Colors
Legendary Creature — Avatar Wizard
Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
5/4
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Sauron, the Dark Lord
Legendary Creature — Avatar Horror
Ward—Sacrifice a legendary artifact or legendary creature.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
7/6
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Sméagol, Helpful Guide
Legendary Creature — Halfling Horror
At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
4/2
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Tom Bombadil
Legendary Creature — God Bard
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
4/4
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Eagle of Deliverance
Creature — Bird Soldier
Flying
When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
Even as he came swooping down, Gwaihir saw the two figures fall, worn out, hiding their eyes from death.
5/5
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Minas Tirith Garrison
Creature — Human Soldier
Minas Tirith Garrison's power is equal to the number of cards in your hand.
Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.
*/5
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Warg Rider
Creature — Orc Warrior
Menace
Other Orcs and Goblins you control have menace.
At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
4/3
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Riders of the Mark
Creature — Human Knight
This spell costs less to cast for each Human you control.
Trample, haste
At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
7/4
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Mirkwood Channeler
Creature — Elf Druid
At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
The dark things that were driven out of Mirkwood have returned in greater numbers, and it is again an evil place, save where the Elvish realm is maintained.
3/3
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Eagle of Deliverance
Creature — Bird Soldier
Flying
When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
Even as he came swooping down, Gwaihir saw the two figures fall, worn out, hiding their eyes from death.
5/5
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Minas Tirith Garrison
Creature — Human Soldier
Minas Tirith Garrison's power is equal to the number of cards in your hand.
Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.
*/5
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Warg Rider
Creature — Orc Warrior
Menace
Other Orcs and Goblins you control have menace.
At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
4/3
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Riders of the Mark
Creature — Human Knight
This spell costs less to cast for each Human you control.
Trample, haste
At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
7/4
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Mirkwood Channeler
Creature — Elf Druid
At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
The dark things that were driven out of Mirkwood have returned in greater numbers, and it is again an evil place, save where the Elvish realm is maintained.
3/3
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