Modern Horizons 2
Image | Card Info | Mana cost |
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Enchantment At the beginning of your end step, choose one — • You gain 1 life. • Return target creature card with mana value 1 from your graveyard to the battlefield. "Into the smothering dark, Serra spoke a single word: 'Hope.'" —*Song of All*, canto 2 |
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Artifact Creature — Soldier , Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/1 |
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Artifact Creature — Cat Lifelink Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) It doesn't purr. It hums. 0/0 |
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Artifact Creature — Assembly-Worker Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) It flickered to life, saw itself alone, and began to build. 0/0 |
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Artifact — Equipment When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it. Equipped creature gets +1/+0. Equip |
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Instant Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn. Before he was subjugated by demonic forces, Dakkon was a master smith of unrivaled artistry. |
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Instant You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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Instant Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.) |
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Artifact Creature — Goat Flash Vigilance Devour artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.) It is what it eats. 2/2 |
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Creature — Giant Soldier Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield. 3/3 |
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Creature — Human Cleric Lifelink When Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Heart of a titan, faith as bright as the dawn. 3/3 |
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Artifact Creature — Human Soldier Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays , where X is Esper Sentinel's power. The more Esper changes, the more he refuses to. 1/1 |
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Creature — Human Soldier , Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. "No signs of any suspicious activity. Yet." 2/1 |
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Creature — Angel Flying, lifelink At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn. "You are unworthy of life, but take heart. You have earned a clean death." 5/5 |
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Creature — Kirin Flying Whenever another creature you control dies, put a +1/+1 counter on Guardian Kirin. Followed the kirin —Ojutai expression meaning "died a hero's death" 2/3 |
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Creature — Bird Flying, lifelink The sight of a flock overhead is bittersweet. It means many are wounded, but it also means help is on the way. 3/3 |
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Artifact Creature — Myr Knight : Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. "This one fights like a leonin!" —Jor Kadeen 2/2 |
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Creature — Goat Beast When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) 4/6 |
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Sorcery Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") "I knew you were set in your ways, friend, but even I didn't expect you to keep our engagement, under the circumstances." |
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Instant Affinity for artifacts (This spell costs less to cast for each artifact you control.) Lens Flare deals 5 damage to target attacking or blocking creature. The key for surviving a war is never becoming its focus. |
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Artifact Creature — Gargoyle Flying : Marble Gargoyle gets +0/+1 until end of turn. "Once past the stony exterior, the meat is exquisite and can be stuffed with thallids or simmered in a broth of manticore venom." —Asmoranomardicadaistinaculdacar *The Underworld Cookbook* 2/2 |
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Enchantment Creature — Human Soldier Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn. Though Heliod turned against humanity in his hunger for power, the ideals he once championed still stand strong. 4/6 |
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Enchantment When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.) |
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Sorcery Exile target tapped creature. Forecast — , Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.) The forecast calls for pain. |
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Sorcery Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. Right before his demise, he experienced a shattering revelation. |
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Sorcery Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) |
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Creature — Human Cleric Protection from black and from red When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. 2/2 |
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Sorcery Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness. Even in the most barren wastelands, every death feeds more life. |
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Enchantment Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") "To halt these lurid practices, Geralf must be found and made an example of." —Inquisitor Delmund |
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Creature — Angel Flying As Serra's Emissary enters the battlefield, choose a card type. You and creatures you control have protection from the chosen card type. Where swords fail, faith transcends. 7/7 |
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Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flying. : Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard. |
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Creature — Elemental Incarnation Flash Lifelink When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand. 3/2 |
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Creature — Elemental Flying When Soul of Migration enters the battlefield, create two 1/1 white Bird creature tokens with flying. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/4 |
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Creature — Angel Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance. "Fear not the angels' constant eyes, E'er on watch from lightless skies; Eternal vigil we will keep, Protectors of the Blessed Sleep." 2/2 |
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Creature — Dragon Flying Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.) 5/5 |
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Instant Choose one — • Put a +1/+1 counter on each of up to two target creatures. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine (Choose both if you pay the entwine cost.) |
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Creature — Elemental Beast Flying Discard a card: Switch Aeromoeba's power and toughness until end of turn. Some clouds heed no wind. 2/4 |
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Creature — Human Pirate When Burdened Aerialist enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn. "Curse this glorious golden weight!" 3/1 |
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Enchantment Flash When Dress Down enters the battlefield, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice Dress Down. |
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Artifact Creature — Human Wizard Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying. "Thopters from a foundry always lack that personal touch." 2/1 |
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Artifact Creature — Homunculus Flying Filigree Attendant's power is equal to the number of artifacts you control. "The perfect assistant is one that's responsive, dextrous, and capable of reaching all the high shelves." —Coruk, Esper artificer */3 |
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Creature — Elemental Dog , : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") The thief doubled back twice, doused herself with perfume, crossed the ocean, and still woke up with her pursuer close on her heels. 1/2 |
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Creature — Nightmare Bird Flying When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard. 1/2 |
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Sorcery Each opponent mills fourteen cards. Cycling (, Discard this card: Draw a card.) When you cycle Fractured Sanity, each opponent mills four cards. The body grows stronger under stress. The mind does not. |
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Creature — Spirit Flying : Another target creature gains flying until end of turn. Channel — , Discard Ghost-Lit Drifter: X target creatures gain flying until end of turn. 2/2 |
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Sorcery Create a 0/3 blue Crab creature token. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") The investigator felt a pinch on his ankle. When he looked down, something glittered in the sand. |
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Sorcery Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. |
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Creature — Serpent Affinity for tokens (This spell costs less to cast for each token you control.) Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step. 5/6 |
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Instant Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Counter target spell unless its controller pays . The spell wavered, caught on the tip of his tongue and at the edge of his awareness. |
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Sorcery Draw X cards, where X is the number of card types among cards in your graveyard. Never be afraid to look where others can't—or won't. |
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Instant Draw three cards. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) "My wandering mind has always been an asset." |
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Creature — Dragon Delve (Each card you exile from your graveyard while casting this spell pays for .) Flying Murktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent. 3/3 |
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Enchantment At the beginning of your upkeep, scry 1. Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.) "I'm sorry, but this information is classified." |
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Artifact Creature — Clue Myr , Sacrifice Parcel Myr: Draw a card. "Crack it open. Maybe it knows something we can use." —Kara Vrist, Mirran resistance 2/1 |
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Creature — Dinosaur Illusion Trample When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it. "That was perhaps the most terrifying thing I thought I almost saw." —Captain Lannery Storm 6/6 |
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Creature — Merfolk Wizard , : Draw a card, then discard a card. Delirium — , : Draw a card. Activate only if there are four or more card types among cards in your graveyard. "Fear not, child. Open your eyes and witness Keranos's truth!" 1/1 |
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Instant Return target creature to its owner's hand. If you've discarded a card this turn, draw a card. "Trial 991: Still encountering issues with accidental aetherization. Maybe if we widen the dimensional matrix to 0.7?" —Izzet research notes |
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Sorcery Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
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Creature — Merfolk Islandwalk (This creature can't be blocked as long as defending player controls an Island.) , : Tap target land. It's not hard to find work in Rishada, so long as you've got a strong back and don't ask too many questions. 1/2 |
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Sorcery Return target instant or sorcery card from your graveyard to your hand. |
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Instant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. |
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Enchantment , Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard. "We're going to need more butter." —Ghoulcaller Gisa |
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Enchantment — Aura Enchant creature Enchanted creature gets -3/-0. : Put enchanted creature into its owner's library third from the top. "You can't even fathom the depths of your own insignificance." —Geyadrone Dihada |
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Enchantment — Aura Enchant creature When So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2. Enchanted creature doesn't untap during its controller's untap step. |
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Creature — Vedalken Wizard When Specimen Collector enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. When Specimen Collector dies, create a token that's a copy of target token you control. 2/1 |
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Creature — Whale Affinity for artifacts (This spell costs less to cast for each artifact you control.) Whenever an artifact enters the battlefield under your control, untap Steelfin Whale. It feeds on metal filings suspended in the water, sieving flecks of precious ore through magnetic baleen. 3/4 |
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Sorcery Return two target creatures to their owners' hands. Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.) Doors open both ways. |
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Creature — Elemental Incarnation Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand. 3/3 |
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Instant Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.) Time moves in mysterious ways. |
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Legendary Creature — Merfolk God Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward . (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) 3/4 |
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Sorcery Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell. A gleam of refracted light is often the only warning. |
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Artifact Creature — Construct Affinity for artifacts Flying When Thought Monitor enters the battlefield, draw two cards. It roams the skies over the Quicksilver Sea, alert for any hint of aberrant thought. 2/2 |
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Creature — Merfolk Wizard Kicker (You may pay an additional as you cast this spell.) When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield. Tide Shaper gets +1/+1 as long as an opponent controls an Island. 1/1 |
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Creature — Vedalken Rogue Vedalken Infiltrator can't be blocked. Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts. "An expert always keeps their tools close at hand." 1/3 |
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Creature — Demon Flying When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/5 |
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Creature — Archon Flying Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. Malice spreads on wings of tyranny. 6/6 |
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Sorcery As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker. In the Kathari dumping grounds known as the Boneheaps, its not hard to improvise an offense. |
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Sorcery Destroy target land that is snow or could produce . Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
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Creature — Human Warlock Discard a card: Cabal Initiate gains lifelink until end of turn. Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard. "Hear our prayers, oh Shadowed One, and bless us in bloody agony." 2/1 |
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Creature — Skeleton Shaman Clattering Augur can't block. When Clattering Augur enters the battlefield, you draw a card and you lose 1 life. : Return Clattering Augur from your graveyard to your hand. 1/1 |
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Sorcery Destroy target creature. A creature destroyed this way can't be regenerated. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
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Creature — Dauthi Rogue Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. , Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost. 3/2 |
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Sorcery Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way. "Everyone loves a dash of crushed pixie . . . except the pixie." |
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Sorcery Return target creature card and all other cards with the same name as that card from your graveyard to your hand. A single ambition unleashes a legion of horrors. |
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Enchantment Whenever you discard a card, Feast of Sanity deals 1 damage to any target and you gain 1 life. The tastiest morsels are found in the mazes of the mind. |
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Sorcery Exile target creature or planeswalker. You gain life equal to the number of counters on it. "Your argument as to why I should spare you lacked substance. Now, so do you." —Geyadrone Dihada |
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Creature — Human Rogue , , Pay 1 life: Draw a card. Activate only if you've discarded a card this turn. "Let's just say my people are in the business of capital acquisition and intellectual property speculation." —Er-Miral 2/3 |
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Creature — Elemental Incarnation Menace When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand. 3/2 |
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Creature — Nightmare Dog Discard a card: Hell Mongrel gets +1/+1 until end of turn. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) It feeds on shadows, fear, and blood. 4/3 |
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Creature — Imp Flying, haste Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) "Order up! Ooze aspic and jellied anurid eyes!" 2/2 |
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Creature — Vampire Soldier , Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) It takes guts to be a trailblazer. 2/2 |
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Creature — Gorgon Wizard Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Menace When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less. She collects only the choicest of deaths. 5/4 |
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Creature — Human Wizard Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge. "The dead know their place." 4/4 |
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Creature — Lhurgoyf Necrogoyf's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) */4 |
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Creature — Bird Spirit Flying Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand. , Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it. 3/1 |
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Creature — Zombie When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power. Home is where the heart was. 1/1 |
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Sorcery Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it. In the tight-knit doun of Mistmeadow, death is less important than duty. |
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Sorcery Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search your library for a card, put that card into your hand, then shuffle. |
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Creature — Vampire Wizard Converge — When Radiant Epicure enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell. Taste is not a sensation for the tongue alone. 5/5 |
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Creature — Starfish : Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) "Throw that one back. I don't like how it's looking at me." —Netos, Meletian fisherman 0/3 |
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Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature. "In one future, I see glory. In the other . . . well, that's another story." —Whisper, blood liturgist |
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Creature — Pegasus Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Tizerus Charger escapes with your choice of a +1/+1 counter or a flying counter on it. 3/2 |
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Legendary Creature — Human Cleric Kicker (You may pay an additional as you cast this spell.) Protection from white Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor. When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random. 2/1 |
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Sorcery Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random. The same hymns Tourach sang to praise the Ebon Praetor would later be adapted to glorify Tourach himself. |
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Instant Target creature gets -3/-3 until end of turn. Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand. Every final journey begins with a single misstep. |
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Creature — Human Peasant When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.) Some souls yearn to escape death. Others are content to feed the wildlife. 3/3 |
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Sorcery Search your library for a nonlegendary card, put that card into your graveyard, then shuffle. "I'm sure they were once someone important, but I couldn't tell you who they were." —Doros, expedition guide |
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Creature — Vampire , Sacrifice another creature: Each opponent loses 2 life and you gain 2 life. "Once, vampires ruled this world, commanding the fear and respect that befit our noble blood. Have we truly sunk so low?" —Sorin Markov 2/2 |
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Creature — Zombie Warlock Deathtouch When Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle. The dead are lonely in the crypt and always eager for company. 2/2 |
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Enchantment — Aura Enchant creature Enchanted creature gets -4/-4. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
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Creature — Human Warlock When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. "Who needs imaginary friends when you've got dead ones?" 2/3 |
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Artifact Creature — Cat Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.) 0/0 |
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Artifact Creature — Dog Menace Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker. 0/0 |
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Artifact Creature — Dragon Flying : Arcbound Whelp gets +1/+0 until end of turn. Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
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Enchantment At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
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Creature — Lizard : Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1 |
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Creature — Human Berserker Bloodbraid Marauder can't block. Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/1 |
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Artifact Creature — Human Artificer When Breya's Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. , Sacrifice an artifact: Choose one — • Exile the top card of your library. Until the end of your next turn, you may play that card. • Target creature gets +2/+0 until end of turn. 2/3 |
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Instant Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Legendary Creature — Human Pirate Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target. The Spitfire Bastion bristles with cannons claimed from every ship she's conquered. 3/2 |
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Instant Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control. "Cooked to perfection, of course." |
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Creature — Human Shaman Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able. 1/1 |
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Creature — Human Shaman Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+0, has flying, and attacks each combat if able. 1/1 |
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Instant Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) All that's left are broken beliefs. |
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Instant Discard a card, then draw two cards. |
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Sorcery Furious deals 3 damage to each creature without flying. |
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Enchantment At the beginning of your end step, Flame Blitz deals 5 damage to each planeswalker. Cycling (, Discard this card: Draw a card.) "Blast it, not again!" |
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Creature — Kavu Multikicker (You may pay an additional any number of times as you cast this spell.) Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked. When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature. 2/1 |
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Creature — Elemental Incarnation Double strike When Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. Evoke—Exile a red card from your hand. 3/3 |
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Sorcery Exile the top card of your library. During your next turn, you may play that card. Storm (When you cast this spell, copy it for each spell cast before it this turn.) Abandoned years ago, the experiment continues to iterate upon itself. |
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Creature — Beast Trample Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 7/5 |
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Sorcery Suspend 3— Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order. |
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Creature — Goblin Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking. The best traprunners know exactly where to step. The others . . . do their best. 4/2 |
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Creature — Cyclops Berserker Reach Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls. He can't fear what he can't see. 4/3 |
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Creature — Human Wizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time. Each note strikes with deadly precision. 1/3 |
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Sorcery Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Artifact — Equipment Equipped creature gets +1/+0 and has trample. , Sacrifice Lightning Spear: It deals 3 damage to any target. Equip When wielded, it begs to be released. |
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Instant If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost. Mine Collapse deals 5 damage to target creature or planeswalker. "Good ol' rock," muttered Rhirhok as the shaking began. "Nice ol' rock . . . ." |
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Enchantment Creature — Manticore At the beginning of combat on your turn, you may discard a card. When you do, Mount Velus Manticore deals X damage to any target, where X is the number of card types the discarded card has. Born from a stray spark that flew from Purphoros's forge. 3/4 |
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Creature — Dragon This spell costs less to cast for each land your opponents control that could produce . Flying When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. 4/4 |
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Legendary Creature — Monkey Pirate Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/1 |
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Creature — Human Wizard When Revolutionist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3 |
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Creature — Minotaur Warrior As long as it's your turn, Skophos Reaver gets +2/+0. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) "KILL! KILL FOR MOGIS!" 2/3 |
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Creature — Elemental Affinity for artifacts (This spell costs less to cast for each artifact you control.) , Sacrifice an artifact: Slag Strider deals 1 damage to any target. Imbued with life by a stray bolt of spellcraft, it began to wander about the foundry, to the blacksmiths' alarm. 3/3 |
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Sorcery Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Everyone wants to be on the winning side. |
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Sorcery Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) A few coins soon grow into an obsession. |
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Creature — Human Rogue Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.") , , Sacrifice another permanent: Flip a coin. "No refunds. I cheated you fair and square." 1/3 |
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Instant Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard. "The devils use fire. Why shouldn't we?" |
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Instant Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 4 damage instead if there are four or more card types among cards in your graveyard. |
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Creature — Viashino Warrior , Discard a card: Creatures you control gain haste until end of turn. "Victory is the greatest motivator of all. So sayeth the bey." 2/2 |
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Sorcery Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order. "Gaea knows what you need. Do you?" |
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Legendary Creature — Ooze Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve, Progenitor Ooze isn't legendary if it's a token. Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control. 2/2 |
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Creature — Beast Trample Reinforce 2— (, Discard this card: Put two +1/+1 counters on target creature.) Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 4/4 |
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Instant Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn. "Water the soil with blood, if you must. Eventually it must be tilled with forgiveness." —Greensleeves |
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Legendary Creature — Squirrel Warrior Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. , Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. 3/3 |
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Sorcery Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.) "Friends, foragers, fuzzy fighters! Tonight we're after more than just acorns!" —Larrel, Deep Forest hermit |
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Artifact At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. , : Create a 1/1 green Squirrel creature token. |
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Sorcery Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") What no spell or lockpick could open, the forest coaxed apart. |
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Creature — Elf Warrior Vigilance , : Draw a card. This ability costs less to activate for each +1/+1 counter on creatures you control. "You didn't come all this way just to bother me, did you? Say your piece and be gone." 3/2 |
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Creature — Insect When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. They often perch on street lamps, causing the poles to buckle under their weight. 0/3 |
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Creature — Elemental Incarnation Flash Reach When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand. 3/4 |
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Enchantment At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token. "Beware the gift when you do not know the giver." —Chulane, Teller of Tales |
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Instant Choose one — • Flourishing Strike deals 5 damage to target creature with flying. • Target creature gets +3/+3 until end of turn. Entwine (Choose both if you pay the entwine cost.) |
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Creature — Elemental When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) The castle finally got vengeance for enduring years of royally bad taste. 2/2 |
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Creature — Spider Reach Morbid — When Funnel-Web Recluse enters the battlefield, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") It thrives on a steady diet of hastily disposed-of evidence. 3/5 |
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Sorcery Suspend 4— Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. |
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Creature — Ouphe Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn. "Tricks and treats, souls and sweets! On wooded path, whom shall we meet?" 1/2 |
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Creature — Plant Converge — Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it. Glinting Creeper can't be blocked by creatures with power 2 or less. Natural crystalline growths filter and refract light in dazzling displays that attract pollinators and daze predators. 0/0 |
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Creature — Beast Whenever one or more +1/+1 counters are put on Herd Baloth, you may create a 4/4 green Beast creature token. Baloth social structure is simple: the biggest one's the leader. 4/4 |
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Creature — Goblin Shaman Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) : Add , , or . He protects the fetid bog from light, life, and the hideous sound of laughter. 0/1 |
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Creature — Frog Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) "Froggy fighter at the gate. Draw your sword and meet your fate." —Traditional children's rhyme 2/2 |
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Creature — Snake Deathtouch When Jewel-Eyed Cobra dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") "Sure, they're worth a lot, but I'd rather survive to spend my earnings." —Mokgar, Kalonian hunter 3/1 |
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Creature — Treefolk When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.") Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) 6/4 |
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Creature — Elf Druid : Add one mana of any color. Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 1/3 |
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Enchantment Creature — Dryad : Add X mana of any one color, where X is the number of enchantments you control. The arrival of spring's first flowers is a sacred occasion to Karametra's acolytes, who fill the Setessan woods with song in celebration. 0/2 |
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Creature — Treefolk Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token. 1/2 |
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Sorcery Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control. "It's fun when they run a little." —Wasitora, Nekoru queen |
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Enchantment When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token. Whenever a nontoken creature you control dies, you may pay . If you do, return Squirrel Sanctuary to its owner's hand. |
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Creature — Squirrel Noble Other Squirrels you control get +1/+1. For rule of the Aldering Forest, Numstail stole the acorn from Nestwind, who stole it from Brankie, who stole it from Lightroot, who stole it from Leafpaw, who stole it from Darkfur . . . 2/2 |
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Enchantment Green creatures you control get +1/+1. Whenever a green creature enters the battlefield under your control, scry 1. The harsher the winter, the more glorious the spring. —Yavimaya saying |
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Sorcery Search your library for a basic land card, put it onto the battlefield, then shuffle. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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Legendary Creature — Dinosaur This spell costs less to cast for each other spell cast this turn. Trample, haste Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.) Thrasta, Tempest's Roar has hexproof as long as it entered the battlefield this turn. 7/7 |
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Creature — Human Shaman When Timeless Witness enters the battlefield, return target card from your graveyard to your hand. Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) 2/1 |
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Creature — Elf Scout Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this artifact: You gain 3 life." Treasure is an artifact with ", Sacrifice this artifact: Add one mana of any color.") 3/2 |
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Creature — Dinosaur Vigilance Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Stop, smell the roses, eat the peoples. 4/3 |
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Instant Choose two — • Target player creates two tapped 1/1 green Squirrel creature tokens. • Counter target loyalty ability of a planeswalker. • Exile target card from a graveyard. • Target player gains 3 life. |
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Creature — Hydra Reach Wren's Run Hydra enters the battlefield with X +1/+1 counters on it. Reinforce X— (, Discard this card: Put X +1/+1 counters on target creature.) The boggart hopped carelessly among the roots . . . until the roots woke up. 0/0 |
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Artifact Creature — Cat Soldier First strike When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control. Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
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Creature — Human Cleric Archer Reach, lifelink Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast . "Archery requires holding an enormous amount of tension and making it look effortless." 2/2 |
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Asmoranomardicadaistinaculdacar Legendary Creature — Human Wizard As long as you've discarded a card this turn, you may pay to cast this spell. When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. Sacrifice two Foods: Target creature deals 6 damage to itself. 3/3 |
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Creature — Spirit Knight Flying, lifelink Whenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight. A deadly charge in eerie silence. 2/2 |
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Enchantment — Aura Enchant creature Enchanted creature can't attack or block. When Captured by Lagacs enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) |
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Legendary Creature — Human Warrior Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate. 3/5 |
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Artifact Creature — Thopter Flying When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. 1/1 |
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Artifact Creature tokens you control have flying. , , Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery. "What do you want to be, now that you're grown up?" —Yolov, Simic bioengineer |
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Legendary Planeswalker — Dakkon Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control. [+1]: Surveil 2. [−3]: Exile target creature. [−6]: You may put an artifact card from your hand or graveyard onto the battlefield. |
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Instant Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) The last piece was finally in place. |
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Creature — Elf Druid When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens. : Squirrels you control get +1/+0 and gain menace until end of turn. He gave the squirrels acorns. They gave him vengeance. 2/2 |
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Artifact Creature — Sphinx Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 4/4 |
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Instant As an additional cost to cast this spell, sacrifice a permanent. Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life. Steel never forgets the strike of the forge. |
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Legendary Creature — Human Wizard : Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.) A humble appearance belies a master's skill. 5/5 |
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Legendary Creature — Human Soldier Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token. "The Boros Legion always stands for justice, but it never stands alone." 3/1 |
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Legendary Planeswalker — Dihada Protection from permanents with corruption counters on them [+1]: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. [−3]: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. [−7]: Gain control of each permanent with a corruption counter on it. |
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Creature — Goblin Shaman Each spell you cast that's red or green costs less to cast. A good Gruul shaman can work a whole clan into a frenzy. A great one will wait until the enemy's nearby. 2/2 |
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Sorcery Choose one — • Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. • Return up to two target creature cards with power 2 or less from your graveyard to the battlefield. |
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Legendary Planeswalker — Grist As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. [+1]: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. [−2]: You may sacrifice a creature. When you do, destroy target creature or planeswalker. [−5]: Each opponent loses life equal to the number of creature cards in your graveyard. |
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Creature — Zombie Wizard Whenever you discard a card, you may pay . If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) "Cease all psychic attacks pending intel on enemy countermeasures." —Dimir communiqué 1/3 |
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Legendary Creature — Snake Elf Scout Whenever another nontoken creature enters the battlefield under your control, investigate. , Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order. 1/2 |
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Creature — Zombie Wizard When Master of Death enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand. Coming back from the dead, like most things, gets easier with practice. 3/1 |
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Enchantment You can't cast more than one spell each turn. Whenever you cast a spell, draw a card. "Good things come to those who are judicious in their appetites." —*The Book of Bruna* |
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Legendary Creature — Elder Dragon Flying, lifelink At the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay . When Piru dies, it deals 7 damage to each nonlegendary creature. Chasms of dueling energies course within her. 7/7 |
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Creature — Human Warlock , Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2 |
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Creature — Giant Wizard Delirium — When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead. • Prophetic Titan deals 4 damage to any target. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 4/4 |
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Creature — Devil Haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Caution: Audience in front row may have throats ripped out. 3/3 |
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Creature — Squirrel Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. , Sacrifice an artifact or creature: You gain 1 life and draw a card. "Nope, no monsters in the forest. Nothing in there but squirrels." —Joskun, An-Havva constable 1/1 |
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Instant Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
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Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Ruin deals damage to target creature equal to the number of lands you control. |
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Enchantment Creature — Human Shaman : Storm God's Oracle gets +1/-1 until end of turn. When Storm God's Oracle dies, it deals 3 damage to any target. The lives of Keranos's chosen are brief and brilliant as lightning. 1/3 |
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Legendary Enchantment Creature — Nymph Whenever you cast an enchantment spell, you gain 1 life and draw a card. "Through every verdant field, every bough that hangs heavy with fruit, Karametra shows her love." 1/2 |
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Sorcery Destroy target creature. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) His mouth melted to slag, yet somehow he kept screaming. |
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Creature — Kavu Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever Territorial Kavu attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard. */* |
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Creature — Elemental Flying When Wavesifter enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2 |
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Legendary Creature — Efreet Flying Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. 2/3 |
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Artifact Creature — Assembly-Worker If you would create a Clue, Food, or Treasure token, instead create one of each. Automated systems at the Tolarian Academy sort new acquisitions for optimal use, determining which should be studied, eaten, or sold. 1/3 |
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Tribal Artifact — Lhurgoyf Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards. Lhurgoyf creatures you control have trample. "What dies grows the [illegible]" —Clawed-out statue inscription |
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Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip |
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Artifact Creature — Golem Trample When Bottle Golems dies, you gain life equal to its power. Reinforcements *and* refreshments! 3/3 |
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Artifact , , Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order. One day, it might provide a flash of insight that turns the tide of battle. Meanwhile, it looks lovely on an end table. |
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Artifact — Vehicle Imprint — As Dermotaxi enters the battlefield, exile a creature card from a graveyard. Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. 0/0 |
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Artifact Creature — Cat , Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant. "The merchant asked for riches no one had ever dreamed of. The djinn, smiling, granted his wish." —Afari, *Tales* 2/2 |
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Artifact , Discard a card: Fodder Tosser deals 2 damage to target player or planeswalker. "In event of siege, load copiously with: hot oil, cannonballs, caltrops, rubble, old swords, mess-hall leftovers, chamber pots, broken chairs, salt, cousin Furt . . ." —Trebuchet instructions |
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Legendary Artifact — Equipment Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip |
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Artifact : Add . : Target nonland permanent becomes an artifact in addition to its other types until end of turn. "Weaponized jewelry has a long and respected history." —Ervos Trax |
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Artifact Creature — Construct Monoskelion enters the battlefield with a +1/+1 counter on it. , Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target. An unfinished body with unfinished business. 1/1 |
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Artifact Creature — Myr Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature. "They're useful creatures, but quite replaceable. I find it best not to get too attached." —Pontifex, elder researcher 1/1 |
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Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip |
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Artifact Creature — Thopter Flying : Add one mana of any color. "Through even our darkest days, we must never cease creating. Each new invention brings value to the world, be it beauty, utility, or both." —Rashmi, aether-seer 0/2 |
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Artifact Creature — Bird Flying Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn. The song of the Worldsoul can take on life in the most unlikely places. 2/1 |
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Artifact Creature — Dragon Domain — This spell costs less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. 4/4 |
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Artifact Creature — Salamander Affinity for artifacts Artifact landcycling (, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.) Before Phyrexia's corruption, many of Mirrodin's creatures were more curious than cruel. 4/4 |
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Artifact Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) : Add . |
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Artifact Creature — Camel Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it. Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it. At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature. 2/2 |
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Artifact — Equipment Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip |
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Artifact Creature — Golem Vigilance , Sacrifice Tormod's Cryptkeeper: Exile target player's graveyard. It guards not a body, but a secret. 3/2 |
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Artifact , Discard a card: Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") , , Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand. |
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Artifact — Equipment Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.) Equip Thieves love technological innovations almost as much as artificers do. |
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Artifact Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell. "A mirror does more than reflect reality—it shapes it." —Niko Aris |
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Legendary Artifact Creature — Insect Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. : Destroy target artifact you control. : Zabaz, the Glimmerwasp gains flying until end of turn. 0/0 |
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Land , Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. |
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Artifact Land Darkmoss Bridge enters the battlefield tapped. Indestructible : Add or . The path to power is forged in ruthlessness. |
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Artifact Land Drossforge Bridge enters the battlefield tapped. Indestructible : Add or . The path to ruin is forged in pain. |
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Artifact Land Goldmire Bridge enters the battlefield tapped. Indestructible : Add or . The path to glory is forged in ambition. |
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Land , Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. |
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Artifact Land Mistvault Bridge enters the battlefield tapped. Indestructible : Add or . The path to knowledge is forged in hunger. |
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Land , Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle. |
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Artifact Land Power Depot enters the battlefield tapped. : Add . : Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1 |
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Artifact Land Razortide Bridge enters the battlefield tapped. Indestructible : Add or . The path to unity is forged in understanding. |
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Artifact Land Rustvale Bridge enters the battlefield tapped. Indestructible : Add or . The path to strength is forged in stability. |
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Land , Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. |
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Artifact Land Silverbluff Bridge enters the battlefield tapped. Indestructible : Add or . The path to genius is forged in creativity. |
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Artifact Land Slagwoods Bridge enters the battlefield tapped. Indestructible : Add or . The path to action is forged in confidence. |
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Artifact Land Tanglepool Bridge enters the battlefield tapped. Indestructible : Add or . The path to change is forged in insight. |
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Artifact Land Thornglint Bridge enters the battlefield tapped. Indestructible : Add or . The path to growth is forged in balance. |
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Enchantment Land — Urza's Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Urza's Saga gains ": Add ." II — Urza's Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle. |
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Land , Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. |
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Legendary Land Each land is a Forest in addition to its other land types. "Multani's heart is a seed, and all of Yavimaya is its flower. There is as much life here as in the rest of Dominaria together." —Karn |
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Creature — Angel Spirit Flying, protection from artifacts "Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die." —Urza, to Radiant 1/1 |
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Creature — Angel Spirit Flying, protection from black Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. 2/2 |
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Enchantment Sacrifice Seal of Cleansing: Destroy target artifact or enchantment. "I am the purifier, the light that clears all shadows." —Seal inscription |
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Enchantment At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you. |
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Enchantment , Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control. "Shackle the body, and the anguish lasts only until death. Shackle the soul, and the wicked can be punished for eternity." —Inquisitor Laerin |
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Instant Counter target spell. |
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Creature — Drake Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. Highly territorial, they often attack boats whose colors too closely resemble those of other drakes. 4/3 |
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Enchantment Sacrifice Seal of Removal: Return target creature to its owner's hand. "I am the unraveler, the loosened thread that will not hold." —Seal inscription |
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Sorcery Return all permanents to their owners' hands. The calm comes after the storm. |
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Creature — Incarnation Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. "It fell silently from the sky and broke the surface without a ripple. Was it even here at all?" —Fisherman's journal 2/2 |
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Creature — Phyrexian Minion Flying Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature. 1/1 |
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Legendary Creature — Human Minion At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. "Home is where you can find a decent graveyard and strangers can disappear without awkward questions." 2/2 |
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Enchantment , Pay 2 life: Draw a card. What is a sliver of one's soul compared to unimaginable wealth? |
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Sorcery Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield. "There's some new darkness in the air tonight. If I were you, I'd stay home and lock the doors." —Ferrick, village warden |
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Creature — Phyrexian Imp Flying Discard a card: Add . "The skirges screech along with the bone saw. It makes a terrible racket, but they seem to enjoy it." —Keskit, the Flesh Sculptor 3/2 |
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Enchantment Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. "What are the odds, indeed?" —Yusri, to Desera |
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Sorcery Flame Rift deals 4 damage to each player. "You might want to step back." —Jaya Ballard, task mage |
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Enchantment Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. With one motion, a pest is removed and a scourge inflicted. |
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Creature — Ape Shaman : Destroy target noncreature artifact with mana value X. "Frankly, destruction is best left to professionals." —Jaya Ballard, task mage 1/1 |
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Creature — Human Advisor When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle. A passionate recruiter will win a war before the first arrow flies. 1/1 |
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Instant If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. Destroy target artifact. Three moggs, one treasure, too bad. |
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Enchantment Whenever you cast an enchantment spell, draw a card. "The wise learn from successes as well as mistakes." |
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Instant Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.) There is no "I" in "team," but there is definitely "meat." |
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Creature — Elf Ranger Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. "Respect the earth, for it will one day be your shield and another day your blanket." —Liefellen, Quirion exarch 1/1 |
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Creature — Squirrel Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. An army of squirrels is still an army. 2/2 |
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Legendary Creature — Elemental When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token. 5/3 |
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Creature — Human Druid When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. , Sacrifice Yavimaya Elder: Draw a card. 2/1 |
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Legendary Creature — Human Minion Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn. 3/2 |
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Instant Fire deals 2 damage divided as you choose among one or two targets. |
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Instant Tap target permanent. Draw a card. |
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Enchantment Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced. Even after a false god tore the magic from Dominaria, power still radiated from the Mirari sword that slew her. |
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Artifact Creature — Human Rogue Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 2/2 |
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Enchantment Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) , Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top. |
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Sorcery Destroy target permanent. |
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Artifact Activated abilities of creatures can't be activated. "Sorry, Great One, but did I hear correctly? I'm to entrust this powerful artifact to our *worst* researchers?" —Flesdrim, Cabal servant |
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Artifact Creature — Juggernaut Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice an artifact: Put a +1/+1 counter on target creature. As the invasion drew closer, Urza's means began to resemble Phyrexia's end. 4/3 |
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Artifact Creature — Construct , Mill a card: Add . (To mill a card, put the top card of your library into your graveyard.) "Another failure," grumbled the toymaker. She slammed the door with such gusto that she failed to notice the eyes watching her. 0/1 |
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Artifact Nevinyrral's Disk enters the battlefield tapped. , : Destroy all artifacts, creatures, and enchantments. Nevinyrral's final act of spite was to make sure all of his magic was destroyed along with him. |
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Artifact Creature — Gnome Discard a card: Regenerate Patchwork Gnomes. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) One wizard's trash is another wizard's roving gang of abominations. 2/1 |
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Artifact Sacrifice a land: You gain 2 life. "Obsession is Zur's one flaw as a magic user. His total preoccupation with immortality has become an affliction for his otherwise brilliant mind." —Jodah, Archmage Eternal |
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Land , : Add for each Swamp you control. Deep within the Cabal's vault, the Mirari pulsed like a dead sun—and its darkness radiated across Otaria. |
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Land : Add . : Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. : Target Assembly-Worker creature gets +1/+1 until end of turn. |
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Land : Add . , : Return target Wizard you control to its owner's hand. Working with the best of intentions, its researchers unwittingly unleashed a plague of troubles upon Dominaria. |
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Legendary Planeswalker — Dakkon Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control. [+1]: Surveil 2. [−3]: Exile target creature. [−6]: You may put an artifact card from your hand or graveyard onto the battlefield. |
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Legendary Planeswalker — Dihada Protection from permanents with corruption counters on them [+1]: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. [−3]: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. [−7]: Gain control of each permanent with a corruption counter on it. |
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Legendary Planeswalker — Grist As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. [+1]: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. [−2]: You may sacrifice a creature. When you do, destroy target creature or planeswalker. [−5]: Each opponent loses life equal to the number of creature cards in your graveyard. |
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Creature — Elemental Incarnation Flash Lifelink When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand. 3/2 |
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Instant Counter target spell. |
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Creature — Elemental Incarnation Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand. 3/3 |
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Legendary Creature — Merfolk God Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward . (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) 3/4 |
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Creature — Elemental Incarnation Menace When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand. 3/2 |
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Legendary Creature — Human Cleric Kicker (You may pay an additional as you cast this spell.) Protection from white Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor. When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random. 2/1 |
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Creature — Elemental Incarnation Double strike When Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. Evoke—Exile a red card from your hand. 3/3 |
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Creature — Human Advisor When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle. A passionate recruiter will win a war before the first arrow flies. 1/1 |
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Legendary Creature — Monkey Pirate Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/1 |
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Legendary Creature — Squirrel Warrior Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. , Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. 3/3 |
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Creature — Elemental Incarnation Flash Reach When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand. 3/4 |
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Legendary Creature — Dinosaur This spell costs less to cast for each other spell cast this turn. Trample, haste Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.) Thrasta, Tempest's Roar has hexproof as long as it entered the battlefield this turn. 7/7 |
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Legendary Creature — Elemental When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token. 5/3 |
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Enchantment Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced. Its passage through history is marked by warped desires and insatiable greed. |
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Artifact Creature — Human Rogue Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) "The left blade for a swift, painless death. The right blade for a long, lingering one. The choice is mine." 2/2 |
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Sorcery Destroy target permanent. "I am the mad one!" |
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Artifact Creature — Dragon Domain — This spell costs less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. 4/4 |
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Artifact — Equipment Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip |
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Land , : Add for each Swamp you control. The Cabal required a suitably immense space to house the lucrative fruits of their religious zeal. |
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Land : Add . : Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. : Target Assembly-Worker creature gets +1/+1 until end of turn. |
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Instant You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) Mood: A spell that protects her from her enemies. |
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Artifact Creature — Human Soldier Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays , where X is Esper Sentinel's power. Action: Using the reference as inspiration, we'd like you to design a soldier who is a similar mix of flesh and etherium (a magical metal found only on Esper). 1/1 |
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Sorcery Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") Mood: A friendship that can outlast death. |
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Instant Affinity for artifacts (This spell costs less to cast for each artifact you control.) Lens Flare deals 5 damage to target attacking or blocking creature. Intent: The spell shows a creature being damaged by powerful rays of light. |
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Enchantment Creature — Human Soldier Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn. Action: Start with 190C and design a spirit known as an Eidolon that resembles a human solider carrying a large shield. 4/6 |
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Enchantment Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Mood: Determined to find evidence of wrongdoing. |
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Creature — Angel Flying As Serra's Emissary enters the battlefield, choose a card type. You and creatures you control have protection from the chosen card type. 7/7 |
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Enchantment Flash When Dress Down enters the battlefield, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice Dress Down. |
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Creature — Elemental Dog , : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Action: This creature is a BLOODHOUND formed entirely of WATER. 1/2 |
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Sorcery Each opponent mills fourteen cards. Cycling (, Discard this card: Draw a card.) When you cycle Fractured Sanity, each opponent mills four cards. Action: We'd like an epic, abstract illustration of a fantastical moon (not the real-life earth moon), which has cracked open. |
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Creature — Dragon Delve (Each card you exile from your graveyard while casting this spell pays for .) Flying Murktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent. 3/3 |
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Enchantment At the beginning of your upkeep, scry 1. Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.) Action: Show GLOWING BLUE GLYPHS being TORN out of a GRIMOIRE, leaving BLANK PAGES behind. |
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Creature — Dinosaur Illusion Trample When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it. Action: Using the original art of Colossal Dreadmaw as inspiration, design an illusionary version of the dinosaur. 6/6 |
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Sorcery Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") Mood: "You can't keep us locked away anymore. To battle!" |
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Artifact Creature — Construct Affinity for artifacts Flying When Thought Monitor enters the battlefield, draw two cards. Mood: An efficient, well-designed machine. 2/2 |
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Creature — Archon Flying Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. 6/6 |
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Creature — Imp Flying, haste Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Action: Show an imp that's a kitchen helper for Asmor, the Underworld Cook. 2/2 |
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Creature — Human Wizard Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge. 4/4 |
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Sorcery Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it. Action: Show a kithkin (see pg. 28) emerging from under the ground where he was buried. |
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Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature. Intent: This illustration uses an existing visual gag that shows the moments before and after a spell was cast. We'd like you to use this visual gag for a spell that destroys a creature. |
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Creature — Human Peasant When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.) Mood: He's the Pied Piper of squirrels. 3/3 |
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Enchantment — Aura Enchant creature Enchanted creature gets -4/-4. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) Intent: This is an abstract depiction of a spell that causes a person to rapidly age. |
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Instant Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) Mood: A bit regretful but still looking for loot. |
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Creature — Kavu Multikicker (You may pay an additional any number of times as you cast this spell.) Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked. When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature. 2/1 |
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Creature — Beast Trample Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Intent: Magic has made a Grater Gargadon and a Lesser Gargadon (see ref). We want you to design the "average" Gargadon. 7/5 |
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Creature — Human Wizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time. Focus: The musician-wizard. 1/3 |
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Creature — Dragon This spell costs less to cast for each land your opponents control that could produce . Flying When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. 4/4 |
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Sorcery Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order. Mood: Surrounded by the abundance of nature. |
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Creature — Goblin Shaman Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) : Add , , or . Intention: Do a mirror image of the Noble Hierarch card, only this time with a goblin. 0/1 |
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Creature — Frog Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Action: Show a frog samurai who is a master swordsman. Skilled and agile, he stands about four feet tall and wields a daisho (see ref). 2/2 |
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Enchantment Green creatures you control get +1/+1. Whenever a green creature enters the battlefield under your control, scry 1. Action: This is an abstract illustration that celebrates green creatures. |
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Creature — Human Shaman When Timeless Witness enters the battlefield, return target card from your graveyard to your hand. Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) Intent: We'd like to re-imagine the Eternal Witness as an initiate on Amonkhet. 2/1 |
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Instant Choose two — • Target player creates two tapped 1/1 green Squirrel creature tokens. • Counter target loyalty ability of a planeswalker. • Exile target card from a graveyard. • Target player gains 3 life. |
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Artifact Creature — Cat Soldier First strike When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control. Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
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Creature — Human Cleric Archer Reach, lifelink Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast . 2/2 |
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Artifact Creature tokens you control have flying. , , Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery. Action: Please design a Simic device that turns smaller creatures into big flying beasts. |
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Legendary Planeswalker — Dakkon Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control. [+1]: Surveil 2. [−3]: Exile target creature. [−6]: You may put an artifact card from your hand or graveyard onto the battlefield. |
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Artifact Creature — Sphinx Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Intent: Most Esper sphinxes have minimal filigree enhancement, but this sphinx has been extensively enhanced. 4/4 |
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Legendary Creature — Human Wizard : Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.) Mood: A powerful, quirky, curious man. 5/5 |
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Legendary Creature — Human Soldier Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token. Appearance: A skilled military commander, Ferrous is a new character for you to design. 3/1 |
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Legendary Planeswalker — Dihada Protection from permanents with corruption counters on them [+1]: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. [−3]: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. [−7]: Gain control of each permanent with a corruption counter on it. |
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Legendary Planeswalker — Grist As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. [+1]: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. [−2]: You may sacrifice a creature. When you do, destroy target creature or planeswalker. [−5]: Each opponent loses life equal to the number of creature cards in your graveyard. |
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Creature — Zombie Wizard Whenever you discard a card, you may pay . If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Mood: We will conquer you. 1/3 |
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Legendary Creature — Snake Elf Scout Whenever another nontoken creature enters the battlefield under your control, investigate. , Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order. 1/2 |
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Enchantment You can't cast more than one spell each turn. Whenever you cast a spell, draw a card. Intent: This card prevents you from casting multiple spells per turn but rewards you for your restraint. |
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Creature — Human Warlock , Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2 |
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Creature — Giant Wizard Delirium — When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead. • Prophetic Titan deals 4 damage to any target. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 4/4 |
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Creature — Devil Haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Mood: Unrestrained violence in a festival atmosphere. 3/3 |
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Creature — Squirrel Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. , Sacrifice an artifact or creature: You gain 1 life and draw a card. Action: This is a squirrel who eats everything. 1/1 |
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Instant Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
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Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Ruin deals damage to target creature equal to the number of lands you control. |
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Legendary Enchantment Creature — Nymph Whenever you cast an enchantment spell, you gain 1 life and draw a card. Action: We'd like you to design Sythis, a legendary green- and white-aligned female dryad who's closely tied to Karametra, the god of the harvest (p.26). 1/2 |
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Artifact — Vehicle Imprint — As Dermotaxi enters the battlefield, exile a creature card from a graveyard. Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. 0/0 |
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Legendary Artifact — Equipment Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip |
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Enchantment Land — Urza's Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Urza's Saga gains ": Add ." II — Urza's Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle. |
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Instant Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn. Before he was subjugated by demonic forces, Dakkon was a master smith of unrivaled artistry. |
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Artifact Creature — Gargoyle Flying : Marble Gargoyle gets +0/+1 until end of turn. "Once past the stony exterior, the meat is exquisite and can be stuffed with thallids or simmered in a broth of manticore venom." —Asmoranomardicadaistinaculdacar *The Underworld Cookbook* 2/2 |
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Enchantment When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.) |
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Sorcery Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. Right before his demise, he experienced a shattering revelation. |
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Sorcery Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) No god on Theros ever truly dies as long as there are those who still have faith in them. |
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Creature — Human Cleric Protection from black and from red When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. 2/2 |
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Enchantment , Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control. "Shackled the body, and the anguish lasts only until death. Shackle the soul, and the wicked can be punished for eternity." —Inquisitor Laerin |
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Creature — Dragon Flying Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.) It has flown the sky for eons without ever touching ground. 5/5 |
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Creature — Elemental Beast Flying Discard a card: Switch Aeromoeba's power and toughness until end of turn. Some clouds heed no wind. 2/4 |
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Sorcery Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. |
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Creature — Merfolk Islandwalk (This creature can't be blocked as long as defending player controls an Island.) , : Tap target land. It's not hard to find work in Rishada, so long as you've got a strong back and don't ask too many questions. 1/2 |
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Sorcery Return two target creatures to their owners' hands. Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.) Doors open both ways. |
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Legendary Creature — Merfolk God Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward . (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) 3/4 |
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Creature — Merfolk Wizard Kicker (You may pay an additional as you cast this spell.) When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield. Tide Shaper gets +1/+1 as long as an opponent controls an Island. 1/1 |
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Sorcery As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker. In the Kathari dumping grounds known as the Boneheaps, its not hard to improvise an offense. |
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Sorcery Destroy target creature. A creature destroyed this way can't be regenerated. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
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Creature — Dauthi Rogue Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. , Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost. 3/2 |
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Creature — Lhurgoyf Necrogoyf's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) */4 |
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Creature — Zombie When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power. Home is where the heart was. 1/1 |
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Sorcery Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it. In the tight-knit doun of Mistmeadow, death is less important than duty. |
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Sorcery Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search your library for a card, put that card into your hand, then shuffle. As Dakkon forged the Blackblade for Geyadrone Dihada, he unwittingly forged himself into her schemes. |
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Legendary Creature — Human Cleric Kicker (You may pay an additional as you cast this spell.) Protection from white Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor. When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random. 2/1 |
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Creature — Zombie Warlock Deathtouch When Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle. The dead are lonely in the crypt and always eager for company. 2/2 |
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Creature — Lizard : Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1 |
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Instant Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Sorcery Exile the top card of your library. During your next turn, you may play that card. Storm (When you cast this spell, copy it for each spell cast before it this turn.) Abandoned years ago, the experiment continues to iterate upon itself. |
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Sorcery Suspend 3— Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order. |
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Instant If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost. Mine Collapse deals 5 damage to target creature or planeswalker. "Good ol' rock," muttered Rhirhok as the shaking began. "Nice ol' rock...." |
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Legendary Creature — Ooze Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve, Progenitor Ooze isn't legendary if it's a token. Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control. 2/2 |
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Legendary Creature — Squirrel Warrior Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. , Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. 3/3 |
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Sorcery Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.) "Friends, foragers, fuzzy fighters! Tonight we're after more than just acorns!" —Larrel, Deep Forest hermit |
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Sorcery Suspend 4— Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. With every end, a new beginning. |
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Creature — Ouphe Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn. "Tricks and treats, souls and sweets! On wooded path, whom shall we meet?" 1/2 |
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Creature — Goblin Shaman Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) : Add , , or . He protects the fetid bog from light, life, and the hideous sound of laughter. 0/1 |
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Creature — Squirrel Noble Other Squirrels you control get +1/+1. For rule of the Aldering Forest, Numstail stole the acorn from Nestwind, who stole it from Brankie, who stole it from Lightroot, who stole it from Leafpaw, who stole it from Darkfur . . . 2/2 |
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Legendary Creature — Elemental When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token. 5/3 |
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Asmoranomardicadaistinaculdacar Legendary Creature — Human Wizard As long as you've discarded a card this turn, you may pay to cast this spell. When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. Sacrifice two Foods: Target creature deals 6 damage to itself. 3/3 |
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Legendary Creature — Human Warrior Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate. 3/5 |
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Legendary Creature — Human Minion Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn. 3/2 |
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Legendary Creature — Human Wizard : Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.) A humble appearance belies a master's skill. 5/5 |
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Creature — Goblin Shaman Each spell you cast that's red or green costs less to cast. A good Gruul shaman can work a whole clan into a frenzy. A great one will wait until the enemy's nearby. 2/2 |
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Legendary Creature — Elder Dragon Flying, lifelink At the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay . When Piru dies, it deals 7 damage to each nonlegendary creature. Chasms of dueling energies course within her. 7/7 |
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Artifact Creature — Human Rogue Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) "The left blade for a swift, painless death. The right blade for a long, lingering one. The choice is mine." 2/2 |
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Sorcery Destroy target creature. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) His mouth melted to slag, yet somehow he kept screaming. |
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Creature — Kavu Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever Territorial Kavu attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard. */* |
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Artifact , , Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order. One day, it might provide a flash of insight that turns the tide of battle. Meanwhile, it looks lovely on an end table. |
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Artifact Creature — Cat , Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant. "The merchant asked for riches no one had ever dreamed of. The djinn, smiling, granted his wish." —Afari, *Tales* 2/2 |
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Artifact : Add . : Target nonland permanent becomes an artifact in addition to its other types until end of turn. "Weaponized jewelry has a long and respected history." —Ervos Trax |
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Artifact Creature — Construct Monoskelion enters the battlefield with a +1/+1 counter on it. , Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target. An unfinished body with unfinished business. 1/1 |
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Artifact Creature — Thopter Flying : Add one mana of any color. "Through even our darkest days, we must never cease creating. Each new invention brings value to the world, be it beauty, utility, or both." —Rashmi, aether-seer 0/2 |
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Artifact Creature — Dragon Domain — This spell costs less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. 4/4 |
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Artifact Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) : Add . It contains the energy of a dying star, caught at the moment of its explosion. |
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Artifact — Equipment Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip |
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Artifact , Discard a card: Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") , , Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand. |
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Artifact Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell. "A mirror does more than reflect reality—it shapes it." —Niko Aris |
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Land , Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. |
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Land , Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. |
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Land , Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle. |
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Land , Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. |
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Land , Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. |
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Legendary Land Each land is a Forest in addition to its other land types. "Multani's heart is a seed, and all of Yavimaya is its flower. There is as much life here as in the rest of Dominaria together." —Karn |
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Enchantment When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.) |
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Sorcery Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) |
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Creature — Human Cleric Protection from black and from red When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. 2/2 |
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Creature — Dragon Flying Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.) 5/5 |
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Sorcery Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. |
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Creature — Merfolk Islandwalk (This creature can't be blocked as long as defending player controls an Island.) , : Tap target land. 1/2 |
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Instant Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.) |
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Sorcery Destroy target creature. A creature destroyed this way can't be regenerated. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
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Creature — Dauthi Rogue Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. , Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost. 3/2 |
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Creature — Lhurgoyf Necrogoyf's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) */4 |
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Sorcery Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search your library for a card, put that card into your hand, then shuffle. |
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Sorcery Search your library for a nonlegendary card, put that card into your graveyard, then shuffle. |
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Creature — Human Berserker Bloodbraid Marauder can't block. Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/1 |
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Artifact Creature — Human Artificer When Breya's Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. , Sacrifice an artifact: Choose one — • Exile the top card of your library. Until the end of your next turn, you may play that card. • Target creature gets +2/+0 until end of turn. 2/3 |
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Instant Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Instant Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control. |
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Sorcery Suspend 3— Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order. |
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Legendary Creature — Ooze Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve, Progenitor Ooze isn't legendary if it's a token. Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control. 2/2 |
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Artifact At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. , : Create a 1/1 green Squirrel creature token. |
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Sorcery Suspend 4— Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. |
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Enchantment Creature — Dryad : Add X mana of any one color, where X is the number of enchantments you control. 0/2 |
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Asmoranomardicadaistinaculdacar Legendary Creature — Human Wizard As long as you've discarded a card this turn, you may pay to cast this spell. When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. Sacrifice two Foods: Target creature deals 6 damage to itself. 3/3 |
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Legendary Creature — Human Warrior Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate. 3/5 |
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Creature — Zombie Wizard When Master of Death enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand. 3/1 |
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Legendary Creature — Elder Dragon Flying, lifelink At the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay . When Piru dies, it deals 7 damage to each nonlegendary creature. 7/7 |
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Creature — Kavu Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever Territorial Kavu attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard. */* |
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Legendary Creature — Efreet Flying Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. 2/3 |
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Artifact Creature — Assembly-Worker If you would create a Clue, Food, or Treasure token, instead create one of each. 1/3 |
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Artifact Creature — Cat , Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant. 2/2 |
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Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip |
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Artifact Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) : Add . |
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Artifact Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell. |
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Legendary Artifact Creature — Insect Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. : Destroy target artifact you control. : Zabaz, the Glimmerwasp gains flying until end of turn. 0/0 |
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Land , Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. |
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Land , Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. |
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Land , Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle. |
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Land , Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. |
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Land , Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. |
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Legendary Land Each land is a Forest in addition to its other land types. |
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Basic Land — Plains (: Add .) |
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Basic Land — Plains (: Add .) |
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Basic Land — Island (: Add .) |
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Basic Land — Island (: Add .) |
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Basic Land — Swamp (: Add .) |
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Basic Land — Swamp (: Add .) |
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Basic Land — Mountain (: Add .) |
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Basic Land — Mountain (: Add .) |
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Basic Land — Forest (: Add .) |
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Basic Land — Forest (: Add .) |
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Creature — Human Cleric As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast. "This area is off-limits to you." 2/2 |
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Legendary Creature — Efreet Flying Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. 2/3 |