Amonkhet Invocations

Image Card Info Mana cost
Austere Command

Austere Command

Sorcery

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

4 W W
Aven Mindcensor

Aven Mindcensor

Creature — Bird Wizard

Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.

2/1

2 W
Containment Priest

Containment Priest

Creature — Human Cleric

Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

2/2

1 W
Loyal Retainers

Loyal Retainers

Creature — Human Advisor

Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.

1/1

2 W
Oketra the True

Oketra the True

Legendary Creature — God

Double strike, indestructible Oketra the True can't attack or block unless you control at least three other creatures. : Create a 1/1 white Warrior creature token with vigilance.

3/6

3 W
Worship

Worship

Enchantment

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

3 W
Wrath of God

Wrath of God

Sorcery

Destroy all creatures. They can't be regenerated.

2 W W
Consecrated Sphinx

Consecrated Sphinx

Creature — Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

4/6

4 U U
Counterbalance

Counterbalance

Enchantment

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.

U U
Counterspell

Counterspell

Instant

Counter target spell.

U U
Cryptic Command

Cryptic Command

Instant

Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.

1 U U U
Daze

Daze

Instant

You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays .

1 U
Divert

Divert

Instant

Change the target of target spell with a single target unless that spell's controller pays .

U
Force of Will

Force of Will

Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.

3 U U
Kefnet the Mindful

Kefnet the Mindful

Legendary Creature — God

Flying, indestructible Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. : Draw a card, then you may return a land you control to its owner's hand.

5/5

2 U
Pact of Negation

Pact of Negation

Instant

Counter target spell. At the beginning of your next upkeep, pay . If you don't, you lose the game.

0
Spell Pierce

Spell Pierce

Instant

Counter target noncreature spell unless its controller pays .

U
Stifle

Stifle

Instant

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

U
Attrition

Attrition

Enchantment

, Sacrifice a creature: Destroy target nonblack creature.

1 B B
Bontu the Glorified

Bontu the Glorified

Legendary Creature — God

Menace, indestructible Bontu the Glorified can't attack or block unless a creature died under your control this turn. , Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

4/6

2 B
Dark Ritual

Dark Ritual

Instant

Add .

B
Diabolic Intent

Diabolic Intent

Sorcery

As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.

1 B
Entomb

Entomb

Instant

Search your library for a card, put that card into your graveyard, then shuffle.

B
Mind Twist

Mind Twist

Sorcery

Target player discards X cards at random.

X B
Aggravated Assault

Aggravated Assault

Enchantment

: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

2 R
Chain Lightning

Chain Lightning

Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.

R
Hazoret the Fervent

Hazoret the Fervent

Legendary Creature — God

Indestructible, haste Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. , Discard a card: Hazoret deals 2 damage to each opponent.

5/4

3 R
Rhonas the Indomitable

Rhonas the Indomitable

Legendary Creature — God

Deathtouch, indestructible Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. : Another target creature gets +2/+0 and gains trample until end of turn.

5/5

2 G
Maelstrom Pulse

Maelstrom Pulse

Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

1 B G
Vindicate

Vindicate

Sorcery

Destroy target permanent.

1 W B
Armageddon

Armageddon

Sorcery

Destroy all lands.

3 W
Capsize

Capsize

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand.

1 U U
Forbid

Forbid

Instant

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell.

1 U U
Omniscience

Omniscience

Enchantment

You may cast spells from your hand without paying their mana costs.

7 U U U
Opposition

Opposition

Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

2 U U
Sunder

Sunder

Instant

Return all lands to their owners' hands.

3 U U
Threads of Disloyalty

Threads of Disloyalty

Enchantment — Aura

Enchant creature with mana value 2 or less You control enchanted creature.

1 U U
Avatar of Woe

Avatar of Woe

Creature — Avatar

If there are ten or more creature cards total in all graveyards, this spell costs less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) : Destroy target creature. It can't be regenerated.

6/5

6 B B
Damnation

Damnation

Sorcery

Destroy all creatures. They can't be regenerated.

2 B B
Desolation Angel

Desolation Angel

Creature — Angel

Kicker (You may pay an additional as you cast this spell.) Flying When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.

5/4

3 B B
Diabolic Edict

Diabolic Edict

Instant

Target player sacrifices a creature.

1 B
Doomsday

Doomsday

Sorcery

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

B B B
No Mercy

No Mercy

Enchantment

Whenever a creature deals damage to you, destroy it.

2 B B
Slaughter Pact

Slaughter Pact

Instant

Destroy target nonblack creature. At the beginning of your next upkeep, pay . If you don't, you lose the game.

0
Thoughtseize

Thoughtseize

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

B
Blood Moon

Blood Moon

Enchantment

Nonbasic lands are Mountains.

2 R
Boil

Boil

Instant

Destroy all Islands.

3 R
Shatterstorm

Shatterstorm

Sorcery

Destroy all artifacts. They can't be regenerated.

2 R R
Through the Breach

Through the Breach

Instant — Arcane

You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

4 R
Choke

Choke

Enchantment

Islands don't untap during their controllers' untap steps.

2 G
The Locust God

The Locust God

Legendary Creature — God

Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. : Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

4/4

4 U R
Lord of Extinction

Lord of Extinction

Creature — Elemental

Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.

*/*

3 B G
The Scarab God

The Scarab God

Legendary Creature — God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. : Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

5/5

3 U B
The Scorpion God

The Scorpion God

Legendary Creature — God

Whenever a creature with a -1/-1 counter on it dies, draw a card. : Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

6/5

3 B R