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Cataclysmic Gearhulk
Artifact Creature — Construct
Vigilance
When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
4/5
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Torrential Gearhulk
Artifact Creature — Construct
Flash
When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
5/6
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Noxious Gearhulk
Artifact Creature — Construct
Menace
When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
5/4
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Combustible Gearhulk
Artifact Creature — Construct
First strike
When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.
6/6
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Verdurous Gearhulk
Artifact Creature — Construct
Trample
When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.
4/4
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Aether Vial
Artifact
At the beginning of your upkeep, you may put a charge counter on Aether Vial.
: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
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Champion's Helm
Artifact — Equipment
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Adi Thandray designed this helm as a tribute to his mentor, the great Daljit Gavaskar.
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Chromatic Lantern
Artifact
Lands you control have ": Add one mana of any color."
: Add one mana of any color.
It exemplifies the motto of the Luminary League: "Innovation requires insatiable curiosity and a good source of light."
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Chrome Mox
Artifact
Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
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Cloudstone Curio
Artifact
Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.
With innovative stabilizing techniques, Suja Pavani brings this piece of the sky itself to the Inventors' Fair.
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Crucible of Worlds
Artifact
You may play lands from your graveyard.
By isolating liquid aether at room temperature, foundry hand Jitya Reyath has given us a glimpse of raw aetheric matter—the very stuff of the cosmos.
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Gauntlet of Power
Artifact
As Gauntlet of Power enters the battlefield, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
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Hangarback Walker
Artifact Creature — Construct
Hangarback Walker enters the battlefield with X +1/+1 counters on it.
When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.
, : Put a +1/+1 counter on Hangarback Walker.
0/0
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Lightning Greaves
Artifact — Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
This matched set incorporates aetheric accelerators and deflection matrices in an elegant, wearable design.
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Lotus Petal
Artifact
, Sacrifice Lotus Petal: Add one mana of any color.
Each of these intricate mechanical petals stores enough power to supply all of Ghirapur, if only for a fleeting moment.
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Mana Crypt
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
: Add .
An utterly silent chamber, submitted by an artificer who wished to remain anonymous.
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Mana Vault
Artifact
Mana Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Mana Vault.
At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.
: Add .
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Mind's Eye
Artifact
Whenever an opponent draws a card, you may pay . If you do, draw a card.
Developed and tested by researchers at the Consulate's House of Knowledge, these devices allow anyone to see with a visionary's eye.
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Mox Opal
Legendary Artifact
Metalcraft — : Add one mana of any color. Activate only if you control three or more artifacts.
On loan from a private collection, this unique mechanism extracts power from a carefully prepared gemstone.
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Painter's Servant
Artifact Creature — Scarecrow
As Painter's Servant enters the battlefield, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
This whimsical automaton helps create beautiful murals, then stands guard as they dry.
1/3
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Rings of Brighthearth
Artifact
Whenever you activate an ability, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.
Crafted in emulation of dwarven hearth decorations, these devices doubled the output of Amrit Vatyam's forges.
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Scroll Rack
Artifact
, : Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
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Sculpting Steel
Artifact
You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
Perfected by the kinetic sculptor Shanti Makam, these self-assembling metal strands can be coaxed into any shape imaginable.
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Sol Ring
Artifact
: Add .
It took the reclusive Venya Sangmi a lifetime to realize her childhood vision: a band of sunlight made solid.
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Solemn Simulacrum
Artifact Creature — Golem
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
2/2
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Static Orb
Artifact
As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
Reduction of energy and motion within the stasis field creates the illusion of slowed time.
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Steel Overseer
Artifact Creature — Construct
: Put a +1/+1 counter on each artifact creature you control.
In an unusual foray into the humanoid form, Venand Kapur—known as the Gearherder—built this automaton to keep watch over his clockwork herds.
1/1
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Sword of Feast and Famine
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
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Sword of Fire and Ice
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
Equip
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Sword of Light and Shadow
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
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Arcbound Ravager
Artifact Creature — Beast
Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
"Top-performing automaton combatants are to be seized and modified for service."
—Confiscation directive
0/0
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Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
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Chalice of the Void
Artifact
Chalice of the Void enters the battlefield with X charge counters on it.
Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
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Defense Grid
Artifact
Each spell costs more to cast except during its controller's turn.
"Woven together, strands of aether can form a mesh of surprising stability, though such a network tends to pull power from nearby devices."
—Consulate engineer's log
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Duplicant
Artifact Creature — Shapeshifter
Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.
As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.
2/4
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Engineered Explosives
Artifact
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.
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Ensnaring Bridge
Artifact
Creatures with power greater than the number of cards in your hand can't attack.
"With a few minor adjustments, we were able to convert sky-dock assisters into a defense system for the Aether Spire."
—Consulate engineer's log
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Extraplanar Lens
Artifact
Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
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Grindstone
Artifact
, : Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
"All attempts to halt the machine failed. We must find a way to repurpose it."
—Consulate engineer's log
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Meekstone
Artifact
Creatures with power 3 or greater don't untap during their controllers' untap steps.
"When it oscillated above a particular frequency, the stone induced acute listlessness in several researchers."
—Consulate engineer's log
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Oblivion Stone
Artifact
, : Put a fate counter on target permanent.
, , Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
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Ornithopter
Artifact Creature — Thopter
Flying
"Consider all confiscated items hostile until proven otherwise."
—Confiscation directive
0/2
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Paradox Engine
Legendary Artifact
Whenever you cast a spell, untap all nonland permanents you control.
"This device was submitted to the Fair anonymously. It is imperative that its maker be found. We must understand it."
—Confiscation directive
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Pithing Needle
Artifact
As Pithing Needle enters the battlefield, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
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Planar Bridge
Legendary Artifact
, : Search your library for a permanent card, put it onto the battlefield, then shuffle.
"Rashmi's design was just the beginning. We are most eager to see what the High Consul has planned for it."
—Consulate engineer's log
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Platinum Angel
Artifact Creature — Angel
Flying
You can't lose the game and your opponents can't win the game.
"Adi Thandray's angel is a Priority One confiscation from the Fair. Once you see it, you'll understand why."
—Confiscation directive
4/4
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Sphere of Resistance
Artifact
Spells cost more to cast.
"At the outset, we weren't aware of Chief Baral's motives for the project. It's now apparent that he intends to use the device to hamper the 'mages' among the ranks of the renegades."
—Consulate engineer's log
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Staff of Domination
Artifact
: Untap Staff of Domination.
, : You gain 1 life.
, : Untap target creature.
, : Tap target creature.
, : Draw a card.
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Sundering Titan
Artifact Creature — Golem
When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
"Truth be told, my team had hoped never to see the day it was deployed."
—Consulate engineer's log
7/10
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Sword of Body and Mind
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip
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Sword of War and Peace
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip
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Trinisphere
Artifact
As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost to cast costs to cast instead.)
"This exhibition of Nehra's Threshold Principle must be expropriated and examined for its potential applications in enforcement."
—Confiscation directive
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Vedalken Shackles
Artifact
You may choose not to untap Vedalken Shackles during your untap step.
, : Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.
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Wurmcoil Engine
Artifact Creature — Phyrexian Wurm
Deathtouch, lifelink
When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
6/6
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