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Deceiver of Form
Creature — Eldrazi
( represents colorless mana.)
At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.
8/8
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Eldrazi Mimic
Creature — Eldrazi
Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
It is consistently inconsistent.
2/1
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Endbringer
Creature — Eldrazi
Untap Endbringer during each other player's untap step.
: Endbringer deals 1 damage to any target.
, : Target creature can't attack or block this turn.
, : Draw a card.
5/5
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Kozilek, the Great Distortion
Legendary Creature — Eldrazi
When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference.
Menace
Discard a card with mana value X: Counter target spell with mana value X.
A void as cryptic as reality itself.
12/12
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Kozilek's Pathfinder
Creature — Eldrazi
: Target creature can't block Kozilek's Pathfinder this turn. ( represents colorless mana.)
"We didn't know where it came from or where it was going. All we knew was that we did not matter."
—Akiri, kor line-slinger
5/5
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Matter Reshaper
Creature — Eldrazi
( represents colorless mana.)
When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
3/2
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Reality Smasher
Creature — Eldrazi
( represents colorless mana.)
Trample, haste
Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
As easy to stop as it is to comprehend.
5/5
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Spatial Contortion
Instant
( represents colorless mana.)
Target creature gets +3/-3 until end of turn.
"For those without the Planeswalker spark, the merest touch of the Blind Eternities can kill."
—Ugin
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Thought-Knot Seer
Creature — Eldrazi
( represents colorless mana.)
When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card.
When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
4/4
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Walker of the Wastes
Creature — Eldrazi
( represents colorless mana.)
Trample
Walker of the Wastes gets +1/+1 for each land you control named Wastes.
In the absence of life, something yet grows.
4/4
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Warden of Geometries
Creature — Eldrazi Drone
Vigilance
: Add . ( represents colorless mana.)
The wastelands disorient even the most experienced scouts, making them easy prey for Kozilek's drones.
2/3
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Warping Wail
Instant
( represents colorless mana.)
Choose one —
• Exile target creature with power or toughness 1 or less.
• Counter target sorcery spell.
• Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
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Eldrazi Displacer
Creature — Eldrazi
Devoid (This card has no color.)
: Exile another target creature, then return it to the battlefield tapped under its owner's control. ( represents colorless mana.)
3/3
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Affa Protector
Creature — Human Soldier Ally
Vigilance
"Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again."
1/4
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Allied Reinforcements
Sorcery
Create two 2/2 white Knight Ally creature tokens.
"Our formation was scattered after Sea Gate fell. If you're fighting the Eldrazi, consider us your newest recruits."
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Call the Gatewatch
Sorcery
Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
"I've heard it said that a Planeswalker is someone who can always run from danger. But Gideon's right: we're also the ones who can choose to stay."
—Jace Beleren
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Dazzling Reflection
Instant
You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
"The light of a felidar's horns can give even an Eldrazi pause."
—Zarra, lullmage
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Expedition Raptor
Creature — Bird
Flying
When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
2/2
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General Tazri
Legendary Creature — Human Ally
When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.
: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.
3/4
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Immolating Glare
Instant
Destroy target attacking creature.
"The sun can warm your skin or blister it, nurture your crops or wither them, light your path or blind you. She is a fickle friend, but a far worse enemy."
—Nazra of the Stone Havens
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Iona's Blessing
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.
"Walk now in my light. When the rest of the world closes its eyes, you will still see."
—Iona
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Isolation Zone
Enchantment
When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
When properly aligned, hedrons become powerful tools of binding.
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Kor Scythemaster
Creature — Kor Soldier Ally
Kor Scythemaster has first strike as long as it's attacking.
The kor of Zendikar are known for quiet determination in the face of overwhelming odds.
3/1
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Kor Sky Climber
Creature — Kor Soldier Ally
: Kor Sky Climber gains flying until end of turn.
"With rope, I can fly as far as the rope can reach. But with light, the sky is the limit."
3/2
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Linvala, the Preserver
Legendary Creature — Angel
Flying
When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.
When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
5/5
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Make a Stand
Instant
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
For a moment they stood tall, all fear forgotten.
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Makindi Aeronaut
Creature — Kor Scout Ally
Flying
"The Eldrazi have surprised us before. It's my job to make sure that never happens again."
1/3
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Mighty Leap
Instant
Target creature gets +2/+2 and gains flying until end of turn.
"We may have lost faith in our gods, but we are far from losing faith in ourselves."
—Munda, ambush leader
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Munda's Vanguard
Creature — Kor Knight Ally
Cohort — , Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
"Do not let yourselves fall now. Zendikar is depending on us—on you!"
3/3
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Oath of Gideon
Legendary Enchantment
When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens.
Each planeswalker you control enters the battlefield with an additional loyalty counter on it.
"For justice and peace, I will keep watch."
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Ondu War Cleric
Creature — Human Cleric Ally
Cohort — , Tap an untapped Ally you control: You gain 2 life.
"I will follow the light of Iona into battle, and I will know no fear."
2/2
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Relief Captain
Creature — Kor Knight Ally
When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)
Sometimes gestures of support are small. Sometimes not.
3/2
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Searing Light
Instant
Destroy target attacking or blocking creature with power 2 or less.
"Light can lay bare our fears. It can also make them go away."
—Nazra of the Stone Havens
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Shoulder to Shoulder
Sorcery
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Draw a card.
"Sea Gate may have fallen, but we still stand. We still fight."
—Gideon Jura
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Spawnbinder Mage
Creature — Human Wizard Ally
Cohort — , Tap an untapped Ally you control: Tap target creature.
"Follow me. Step lightly. And resist the urge to kick them."
2/4
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Steppe Glider
Creature — Elemental
Flying, vigilance
: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.
It glides over the landscape. It also happens to be one.
2/4
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Stone Haven Outfitter
Creature — Kor Artificer Ally
Equipped creatures you control get +1/+1.
Whenever an equipped creature you control dies, draw a card.
The makers and menders are the first called to battle and the last to leave.
2/2
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Stoneforge Acolyte
Creature — Kor Artificer Ally
Cohort — , Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
"The stone speaks. We are merely interpreters."
1/2
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Wall of Resurgence
Creature — Wall
Defender
When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
0/6
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Abstruse Interference
Instant
Devoid (This card has no color.)
Counter target spell unless its controller pays . You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." ( represents colorless mana.)
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Blinding Drone
Creature — Eldrazi Drone
Devoid (This card has no color.)
, : Tap target creature. ( represents colorless mana.)
"Zendikar's true gods have risen. Whether in reverence or agony, all the world will kneel."
—Ayli, high priest of the Eternal Pilgrims
1/3
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Cultivator Drone
Creature — Eldrazi Drone
Devoid (This card has no color.)
: Add . Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains . ( represents colorless mana.)
2/3
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Deepfathom Skulker
Creature — Eldrazi
Devoid (This card has no color.)
Whenever a creature you control deals combat damage to a player, you may draw a card.
: Target creature can't be blocked this turn. ( represents colorless mana.)
4/4
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Dimensional Infiltrator
Creature — Eldrazi
Devoid (This card has no color.)
Flash
Flying
: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ( represents colorless mana.)
2/1
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Gravity Negator
Creature — Eldrazi Drone
Devoid (This card has no color.)
Flying
Whenever Gravity Negator attacks, you may pay . If you do, another target creature gains flying until end of turn. ( represents colorless mana.)
2/3
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Prophet of Distortion
Creature — Eldrazi Drone
Devoid (This card has no color.)
: Draw a card. ( represents colorless mana.)
It doesn't twist words. It twists worlds.
1/2
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Slip Through Space
Sorcery
Devoid (This card has no color.)
Target creature can't be blocked this turn.
Draw a card.
The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout.
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Thought Harvester
Creature — Eldrazi Drone
Devoid (This card has no color.)
Flying
Whenever you cast a colorless spell, target opponent exiles the top card of their library.
"I never thought I'd miss the gomazoa."
—Trinda, Hada spy patrol
2/4
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Void Shatter
Instant
Devoid (This card has no color.)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Eldrazi break concentration like glass.
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Ancient Crab
Creature — Crab
After the fall of Sea Gate and the draining of the Halimar basin, the crab set off to find a new home.
1/5
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Comparative Analysis
Instant
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Target player draws two cards.
"Our time grows short. If we wish to vanquish the Eldrazi, we must unlock the hedrons' secrets."
—Jace Beleren
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Containment Membrane
Enchantment — Aura
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
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Crush of Tentacles
Sorcery
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.
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Cyclone Sire
Creature — Elemental
Flying
When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
The rampaging Roil creates life out of the most volatile elements.
3/4
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Gift of Tusks
Instant
Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.
It's an experience you'll never forget.
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Grip of the Roil
Instant
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
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Hedron Alignment
Enchantment
Hexproof
At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.
: Scry 1.
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Jwar Isle Avenger
Creature — Sphinx
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Flying
Though solitary by nature, the sphinxes did not hesitate to join in the fight against the Eldrazi.
3/3
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Negate
Instant
Counter target noncreature spell.
"Eventually, everything returns to silence."
—Zarra, lullmage
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Oath of Jace
Legendary Enchantment
When Oath of Jace enters the battlefield, draw three cards, then discard two cards.
At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
"For the sake of the Multiverse, I will keep watch."
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Overwhelming Denial
Instant
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
This spell can't be countered.
Counter target spell.
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Roiling Waters
Sorcery
Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
"The Roil may be unpredictable, but it is not uncontrollable."
—Noyan Dar, Tazeem roilmage
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Sphinx of the Final Word
Creature — Sphinx
This spell can't be countered.
Flying, hexproof
Instant and sorcery spells you control can't be countered.
He answers questions as readily as he asks them, but his answer is always "no."
5/5
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Sweep Away
Instant
Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
The Roil takes many forms. It also takes many victims.
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Umara Entangler
Creature — Merfolk Rogue Ally
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
"Sea Gate is gone, the Halimar basin empty. But rebuild the seawall and give these waters time, and they will fill the basin anew."
2/1
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Unity of Purpose
Instant
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Untap each creature you control with a +1/+1 counter on it.
Faced with the novel problem of inspiring an army, Jace asked himself: "What would Gideon say?"
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Bearer of Silence
Creature — Eldrazi
Devoid (This card has no color.)
When you cast this spell, you may pay . If you do, target opponent sacrifices a creature. ( represents colorless mana.)
Flying
Bearer of Silence can't block.
2/1
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Dread Defiler
Creature — Eldrazi
Devoid (This card has no color.)
, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ( represents colorless mana.)
It left behind an echoing emptiness more horrible than the grave.
6/8
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Essence Depleter
Creature — Eldrazi Drone
Devoid (This card has no color.)
: Target opponent loses 1 life and you gain 1 life. ( represents colorless mana.)
When Kozilek emerged at Sea Gate, his brood lineage swarmed to the surface.
2/3
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Flaying Tendrils
Sorcery
Devoid (This card has no color.)
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Only one Eldrazi stood against them, yet the defenders were outnumbered.
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Havoc Sower
Creature — Eldrazi Drone
Devoid (This card has no color.)
: Havoc Sower gets +2/+1 until end of turn. ( represents colorless mana.)
It grew with a terrible swiftness.
3/3
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Inverter of Truth
Creature — Eldrazi
Devoid (This card has no color.)
Flying
When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.
In its shadow, everything changed.
6/6
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Kozilek's Shrieker
Creature — Eldrazi Drone
Devoid (This card has no color.)
: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. represents colorless mana.)
Listen to the sound of defeat.
3/2
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Kozilek's Translator
Creature — Eldrazi Drone
Devoid (This card has no color.)
Pay 1 life: Add . Activate only once each turn. ( represents colorless mana.)
From nothingness, sustenance.
3/5
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Oblivion Strike
Sorcery
Devoid (This card has no color.)
Exile target creature.
It's bad enough to be torn to pieces. It's worse by far to be torn from the world itself.
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Reaver Drone
Creature — Eldrazi Drone
Devoid (This card has no color.)
At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.
Kozilek's brood infiltrates and deceives. The spawn of Ulamog mindlessly consume.
2/1
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Sifter of Skulls
Creature — Eldrazi
Devoid (This card has no color.)
Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." ( represents colorless mana.)
4/3
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Sky Scourer
Creature — Eldrazi Drone
Devoid (This card has no color.)
Flying
Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.
"The Eldrazi are nothing if not thorough."
—Jace Beleren
1/2
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Slaughter Drone
Creature — Eldrazi Drone
Devoid (This card has no color.)
: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. represents colorless mana.)
It kills what is, making way for what should not be.
2/2
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Unnatural Endurance
Instant
Devoid (This card has no color.)
Target creature gets +2/+0 until end of turn. Regenerate it.
"Eldrazi don't die easy. Sometimes they don't die at all."
—Yon Basrel, Oran-Rief survivalist
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Visions of Brutality
Enchantment — Aura
Devoid (This card has no color.)
Enchant creature
Enchanted creature can't block.
Whenever enchanted creature deals damage, its controller loses that much life.
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Witness the End
Sorcery
Devoid (This card has no color.)
Target opponent exiles two cards from their hand and loses 2 life.
"Ulamog stood before us at Sea Gate, ready to succumb . . . and then Kozilek arose. Whatever hope I had for our world died."
—Vandri, Kalastria emissary
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Corpse Churn
Instant
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
"The distraction of your life has ended. Now your service begins."
—Kalitas, thrall of Ulamog
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Drana's Chosen
Creature — Vampire Shaman Ally
Cohort — , Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
"Drana commands me. I command my nulls. And so her bidding is done."
2/2
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Grasp of Darkness
Instant
Target creature gets -4/-4 until end of turn.
"I welcome the use of even the foulest magic if it will rid us of the monstrosities that plague our world."
—Munda, ambush leader
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Kalitas, Traitor of Ghet
Legendary Creature — Vampire Warrior
Lifelink
If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.
, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
3/4
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Malakir Soothsayer
Creature — Vampire Shaman Ally
Cohort — , Tap an untapped Ally you control: You draw a card and you lose 1 life.
"Your blood whispers secrets your mind could never comprehend."
4/4
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Null Caller
Creature — Vampire Shaman
, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Zendikar's defenders include both healers and vampires. One way or another, the fallen will return to the fight.
2/4
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Remorseless Punishment
Sorcery
Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
"I have suffered a thousand lifetimes of agony on this wretched world. I've far less time to share with you, but I assure you, no less pain."
—Ob Nixilis
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Tar Snare
Instant
Target creature gets -3/-2 until end of turn.
The amorphous, magically animated residue known as the Fathom Sludge lurks in the Hagra Cistern, attacking its prey with pseudopods and dragging it down to be digested.
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Untamed Hunger
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
"Mindlessness is not weakness. When we are lost to hunger we are unstoppable."
—Drana, Kalastria bloodchief
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Vampire Envoy
Creature — Vampire Cleric Ally
Flying
Whenever Vampire Envoy becomes tapped, you gain 1 life.
"Zendikar will fight until it has bled its last."
1/4
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Zulaport Chainmage
Creature — Human Shaman Ally
Cohort — , Tap an untapped Ally you control: Target opponent loses 2 life.
The chains obey her. Everything else would do best to get out of her way.
4/2
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Consuming Sinkhole
Instant
Devoid (This card has no color.)
Choose one —
• Exile target land creature.
• Consuming Sinkhole deals 4 damage to target player or planeswalker.
"What will not yield will be consumed."
—Ayli, high priest of the Eternal Pilgrims
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Eldrazi Aggressor
Creature — Eldrazi Drone
Devoid (This card has no color.)
Eldrazi Aggressor has haste as long as you control another colorless creature.
"They employ a foul sort of teamwork."
—General Tazri, allied commander
2/3
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Eldrazi Obligator
Creature — Eldrazi
Devoid (This card has no color.)
When you cast this spell, you may pay . If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ( represents colorless mana.)
Haste
3/1
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Immobilizer Eldrazi
Creature — Eldrazi Drone
Devoid (This card has no color.)
: Each creature with toughness greater than its power can't block this turn. ( represents colorless mana.)
It denied the Zendikari the chance to stand and die fighting.
2/1
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Kozilek's Return
Instant
Devoid (This card has no color.)
Kozilek's Return deals 2 damage to each creature.
Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
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Maw of Kozilek
Creature — Eldrazi Drone
Devoid (This card has no color.)
: Maw of Kozilek gets +2/-2 until end of turn. ( represents colorless mana.)
"The Eldrazi make worse than ruins—they make a world where not even ruins stand."
—Gideon Jura
2/5
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Reality Hemorrhage
Instant
Devoid (This card has no color.)
Reality Hemorrhage deals 2 damage to any target.
Tarek could not tell whether he was losing his blood or his mind.
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Akoum Flameseeker
Creature — Human Shaman Ally
Cohort — , Tap an untapped Ally you control: Discard a card. If you do, draw a card.
In the face of extinction, the most perilous endeavors can be cause for hope.
3/2
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Boulder Salvo
Sorcery
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Boulder Salvo deals 4 damage to target creature.
"If someone claims the sky is falling, I listen."
—Yon Basrel, Oran-Rief survivalist
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Brute Strength
Instant
Target creature gets +3/+1 and gains trample until end of turn.
It's not the size of the rock. It's how badly you want to lift it.
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Chandra, Flamecaller
Legendary Planeswalker — Chandra
[+1]: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
[0]: Discard all the cards in your hand, then draw that many cards plus one.
[−X]: Chandra, Flamecaller deals X damage to each creature.
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Cinder Hellion
Creature — Hellion
Trample
When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent or planeswalker.
Chandra used jets of flame to lure hellions into the path of oncoming Eldrazi.
4/4
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Devour in Flames
Sorcery
As an additional cost to cast this spell, return a land you control to its owner's hand.
Devour in Flames deals 5 damage to target creature or planeswalker.
Ob Nixilis had prepared for every eventuality—except Chandra Nalaar.
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Embodiment of Fury
Creature — Elemental
Trample
Land creatures you control have trample.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
4/3
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Expedite
Instant
Target creature gains haste until end of turn.
Draw a card.
"I run, and thunder follows."
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Fall of the Titans
Instant
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Fall of the Titans deals X damage to each of up to two targets.
As Gideon kept the brood lineages at bay, Chandra incinerated the bound Eldrazi titans.
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Goblin Dark-Dwellers
Creature — Goblin
Menace
When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
4/4
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Goblin Freerunner
Creature — Goblin Warrior Ally
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Menace (This creature can't be blocked except by two or more creatures.)
There are old goblins and ambitious goblins, but very few old, ambitious goblins.
3/2
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Kazuul's Toll Collector
Creature — Ogre Warrior
: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery.
Travelers are advised to bring extra swords, preferably shiny ones.
3/2
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Oath of Chandra
Legendary Enchantment
When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls.
At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.
"If it means that people can live in freedom, yeah, I'll keep watch."
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Press into Service
Sorcery
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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Pyromancer's Assault
Enchantment
Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target.
Never ask a pyromancer if that's the best she's got.
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Reckless Bushwhacker
Creature — Goblin Warrior Ally
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Haste
When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
2/1
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Sparkmage's Gambit
Sorcery
Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
"A touch of lightning, and anyone can be taught to dance."
—Tobin, sparkmage
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Tears of Valakut
Instant
This spell can't be countered.
Tears of Valakut deals 5 damage to target creature with flying.
When Kozilek destroyed Sea Gate, distant Valakut could not contain its grief.
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Tyrant of Valakut
Creature — Dragon
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Flying
When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.
5/4
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Zada's Commando
Creature — Goblin Archer Ally
First strike
Cohort — , Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent or planeswalker.
"There's a word for someone who brings too much gear to battle: 'survivor.'"
—Zada of Slab Haven
2/1
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Birthing Hulk
Creature — Eldrazi Drone
Devoid (This card has no color.)
When Birthing Hulk enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ." ( represents colorless mana.)
: Regenerate Birthing Hulk.
5/4
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Ruin in Their Wake
Sorcery
Devoid (This card has no color.)
Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle.
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Scion Summoner
Creature — Eldrazi Drone
Devoid (This card has no color.)
When Scion Summoner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." ( represents colorless mana.)
2/2
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Stalking Drone
Creature — Eldrazi Drone
Devoid (This card has no color.)
: Stalking Drone gets +1/+2 until end of turn. Activate only once each turn. ( represents colorless mana.)
As the Eldrazi adapted to the jungles of Zendikar, some took on the tactics of more familiar predators.
2/2
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Vile Redeemer
Creature — Eldrazi
Devoid (This card has no color.)
Flash
When you cast this spell, you may pay . If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add ."
3/3
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World Breaker
Creature — Eldrazi
Devoid (This card has no color.)
When you cast this spell, exile target artifact, enchantment, or land.
Reach
, Sacrifice a land: Return World Breaker from your graveyard to your hand. ( represents colorless mana.)
5/7
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Baloth Pup
Creature — Beast
Baloth Pup has trample as long as it has a +1/+1 counter on it.
A young baloth channels its energy into playful destructiveness. Over time, it becomes less playful but no less destructive.
3/1
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Bonds of Mortality
Enchantment
When Bonds of Mortality enters the battlefield, draw a card.
: Creatures your opponents control lose hexproof and indestructible until end of turn.
Jace discovered the leyline pattern needed to anchor Ulamog and Kozilek to reality, but it was Nissa who could trace it on her world.
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Canopy Gorger
Creature — Wurm
The settlement's defenders were glad to have such a massive, ferocious creature join the fight—but less glad to see it flatten their homes along the way.
6/5
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Elemental Uprising
Instant
Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
"My heart and Zendikar's beat as one. Together we will endure."
—Nissa Revane
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Embodiment of Insight
Creature — Elemental
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
4/4
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Gladehart Cavalry
Creature — Elf Knight
When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
6/6
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Harvester Troll
Creature — Troll
When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll.
Having no interest in the greater conflict, the trolls continue to prey upon whatever wanders into their domain.
2/3
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Lead by Example
Instant
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Gideon and Nissa carved a path through the Eldrazi swarm, and their Zendikari allies charged into the fray behind them.
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Loam Larva
Creature — Insect
When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
The forest floor of Murasa is home to life as diverse and vibrant as that of the canopy above.
1/3
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Natural State
Instant
Destroy target artifact or enchantment with mana value 3 or less.
"Killing the Eldrazi is not enough. We must erase all memory of them from this world."
—Greenweaver Mina
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Netcaster Spider
Creature — Spider
Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
In the jungles of Tazeem, aerial assault is not always advantageous.
2/3
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Nissa, Voice of Zendikar
Legendary Planeswalker — Nissa
[+1]: Create a 0/1 green Plant creature token.
[−2]: Put a +1/+1 counter on each creature you control.
[−7]: You gain X life and draw X cards, where X is the number of lands you control.
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Nissa's Judgment
Sorcery
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.
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Oath of Nissa
Legendary Enchantment
When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
You may spend mana as though it were mana of any color to cast planeswalker spells.
"For the life of every plane, I will keep watch."
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Pulse of Murasa
Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
"Little flower twirl and bloom, arise from this your rocky tomb. Little warrior slash and brawl, be born again to free us all."
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Saddleback Lagac
Creature — Lizard
When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
"A good lagac will carry you through thick and thin. A bad one . . . well, it's a tasty dinner."
—Raff Slugeater, goblin shortcutter
3/1
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Seed Guardian
Creature — Elemental
Reach
When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.
It is a reminder that spring will always follow winter.
3/4
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Sylvan Advocate
Creature — Elf Druid Ally
Vigilance
As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
"The land gives of itself. Its abundance provides, even in times of chaos."
2/3
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Tajuru Pathwarden
Creature — Elf Warrior Ally
Vigilance, trample
"My people blazed these pathways long ago, before the Eldrazi came. We will ride them long after the Eldrazi are gone."
5/4
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Vines of the Recluse
Instant
Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
"The most elegant solutions are found in nature. You just have to know where to look."
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Zendikar Resurgent
Enchantment
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
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Flayer Drone
Creature — Eldrazi Drone
Devoid (This card has no color.)
First strike
Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.
3/1
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Mindmelter
Creature — Eldrazi Drone
Devoid (This card has no color.)
Mindmelter can't be blocked.
: Target opponent exiles a card from their hand. Activate only as a sorcery. ( represents colorless mana.)
2/2
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Void Grafter
Creature — Eldrazi Drone
Devoid (This card has no color.)
Flash (You may cast this spell any time you could cast an instant.)
When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn.
2/4
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Ayli, Eternal Pilgrim
Legendary Creature — Kor Cleric
Deathtouch
, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.
2/3
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Baloth Null
Creature — Zombie Beast
When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.
"Humans use pigs to hunt for mushrooms, don't they? It's like that."
—Harak, Malakir bloodwitch
4/5
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Cliffhaven Vampire
Creature — Vampire Warrior Ally
Flying
Whenever you gain life, each opponent loses 1 life.
"My people are no longer slaves to the Eldrazi, beholden to the past. We will determine our own future."
2/4
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Joraga Auxiliary
Creature — Elf Soldier Ally
: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
"Before the battle, I heard them take an oath near the ruins of Sea Gate. I hope they inspire others to keep watch."
2/3
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Jori En, Ruin Diver
Legendary Creature — Merfolk Wizard
Whenever you cast your second spell each turn, draw a card.
"Some relic hunters have given up exploring and gone to fight the Eldrazi. But I know our work is more important than ever. The secrets we uncover could lead to the world's salvation."
2/3
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Mina and Denn, Wildborn
Legendary Creature — Elf Ally
You may play an additional land on each of your turns.
, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
Greenweaver Mina and her twin brother Denn lead the last of the Mul Daya into an uncertain future.
4/4
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Reflector Mage
Creature — Human Wizard
When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
2/3
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Relentless Hunter
Creature — Human Warrior
: Relentless Hunter gets +1/+1 and gains trample until end of turn.
"I swore to take one head for each member of my family they killed. My task is nowhere near its end."
3/3
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Stormchaser Mage
Creature — Human Wizard
Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Roilmages' tactics are as chaotic as the energies they channel.
1/3
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Weapons Trainer
Creature — Human Soldier Ally
Other creatures you control get +1/+0 as long as you control an Equipment.
"When I'm done training you, anything will be a deadly weapon."
3/2
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Bone Saw
Artifact — Equipment
Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Once a simple tool, it—like everything else on Zendikar—has been turned into a weapon against the Eldrazi.
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Captain's Claws
Artifact — Equipment
Equipped creature gets +1/+0.
Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.
Equip
Forged for victory in a time of despair.
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Captain's Claws
Artifact — Equipment
Equipped creature gets +1/+0.
Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.
Equip
Forged for victory in a time of despair.
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Chitinous Cloak
Artifact — Equipment
Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
Equip
"If we're going to survive, we have to use every tool at our disposal. Especially the disgusting ones."
—Ryza, Oran-Rief scout
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Hedron Crawler
Artifact Creature — Construct
: Add . ( represents colorless mana.)
"It's endearing, in a mystical, pointy sort of way."
—General Tazri, allied commander
0/1
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Seer's Lantern
Artifact
: Add .
, : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
A light to bring hope in dark times.
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Stoneforge Masterwork
Artifact — Equipment
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.
Equip
The nomadic kor carry only necessities on their long treks. The coming of the Eldrazi redefined "necessities."
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Strider Harness
Artifact — Equipment
Equipped creature gets +1/+1 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
"Sometimes being fast is as important as being smart."
—Ryza, Oran-Rief scout
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Cinder Barrens
Land
Cinder Barrens enters the battlefield tapped.
: Add or .
A mudflow swallowed the lowlands years ago. All that remains are a bottomless mire and an endless rain of ash.
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Corrupted Crossroads
Land
: Add . ( represents colorless mana.)
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
"Look, and see the future."
—Ayli, high priest of the Eternal Pilgrims
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Crumbling Vestige
Land
Crumbling Vestige enters the battlefield tapped.
When Crumbling Vestige enters the battlefield, add one mana of any color.
: Add . ( represents colorless mana.)
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Hissing Quagmire
Land
Hissing Quagmire enters the battlefield tapped.
: Add or .
: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
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Holdout Settlement
Land
: Add . ( represents colorless mana.)
, Tap an untapped creature you control: Add one mana of any color.
Even in areas of profound devastation, the hedrons remained intact.
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Meandering River
Land
Meandering River enters the battlefield tapped.
: Add or .
The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice.
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Mirrorpool
Land
Mirrorpool enters the battlefield tapped.
: Add .
, , Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, , Sacrifice Mirrorpool: Create a token that's a copy of target creature you control.
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Needle Spires
Land
Needle Spires enters the battlefield tapped.
: Add or .
: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
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Ruins of Oran-Rief
Land
Ruins of Oran-Rief enters the battlefield tapped.
: Add . ( represents colorless mana.)
: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.
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Sea Gate Wreckage
Land
: Add . ( represents colorless mana.)
, : Draw a card. Activate only if you have no cards in hand.
Once a center for knowledge, Sea Gate now serves as a reminder of what was lost.
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Submerged Boneyard
Land
Submerged Boneyard enters the battlefield tapped.
: Add or .
"Long after the land has given up the last of its secrets, there will still be mysteries in the depths of the sea."
—Kiora
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Timber Gorge
Land
Timber Gorge enters the battlefield tapped.
: Add or .
Tazeem's embrace is harsh, but for those that call it home, nothing else will do.
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Tranquil Expanse
Land
Tranquil Expanse enters the battlefield tapped.
: Add or .
Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty.
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Unknown Shores
Land
: Add .
, : Add one mana of any color.
Kozilek's presence warped the land, stripping away layer after layer.
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Wandering Fumarole
Land
Wandering Fumarole enters the battlefield tapped.
: Add or .
: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.
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Wastes
Basic Land
: Add .
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Wastes
Basic Land
: Add .
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Wastes
Basic Land
: Add .
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Wastes
Basic Land
: Add .
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