Premium Deck Series: Graveborn

Image Card Info Mana cost
Putrid Imp

Putrid Imp

Creature — Zombie Imp

Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.

1/1

B
Hidden Horror

Hidden Horror

Creature — Horror

When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.

If the presence of evil were obvious, it wouldn't be nearly as dangerous.

4/4

1 B B
Faceless Butcher

Faceless Butcher

Creature — Nightmare Horror

When Faceless Butcher enters the battlefield, exile another target creature. When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.

2/3

2 B B
Twisted Abomination

Twisted Abomination

Creature — Zombie Mutant

: Regenerate Twisted Abomination. Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

5/3

5 B
Crosis, the Purger

Crosis, the Purger

Legendary Creature — Dragon

Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals their hand and discards all cards of that color.

6/6

3 U B R
Avatar of Woe

Avatar of Woe

Creature — Avatar

If there are ten or more creature cards total in all graveyards, this spell costs less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) : Destroy target creature. It can't be regenerated.

6/5

6 B B
Terastodon

Terastodon

Creature — Elephant

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

9/9

6 G G
Verdant Force

Verdant Force

Creature — Elemental

At the beginning of each upkeep, create a 1/1 green Saproling creature token.

Left to itself, nature overflows any container, overthrows any restriction, and overreaches any boundary.

7/7

5 G G G
Sphinx of the Steel Wind

Sphinx of the Steel Wind

Artifact Creature — Sphinx

Flying, first strike, vigilance, lifelink, protection from red and from green

No one has properly answered her favorite riddle: "Why should I spare your life?"

6/6

5 W U B
Inkwell Leviathan

Inkwell Leviathan

Artifact Creature — Leviathan

Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.)

"Into its maw went the seventh sea, never to be seen again while the world remains." —Esper fable

7/11

7 U U
Blazing Archon

Blazing Archon

Creature — Archon

Flying Creatures can't attack you.

"Through the haze of battle I saw the glint of sun on golden mane, the sheen of glory clad in mail, and I dropped my sword and wept at the idiocy of war." —Dravin, Gruul deserter

5/6

6 W W W
Cabal Therapy

Cabal Therapy

Sorcery

Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

B
Duress

Duress

Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

"Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one." —Liliana Vess

B
Entomb

Entomb

Instant

Search your library for a card, put that card into your graveyard, then shuffle.

A grave is the safest place to store ill-gotten treasures.

B
Reanimate

Reanimate

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

"You will learn to earn death." —Volrath

B
Animate Dead

Animate Dead

Enchantment — Aura

Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

1 B
Exhume

Exhume

Sorcery

Each player puts a creature card from their graveyard onto the battlefield.

"Death—an outmoded concept. We sleep, and we change." —Sitrik, birth priest

1 B
Sickening Dreams

Sickening Dreams

Sorcery

As an additional cost to cast this spell, discard X cards. Sickening Dreams deals X damage to each creature and each player.

The Patriarch dreams of vile plague.

1 B
Zombie Infestation

Zombie Infestation

Enchantment

Discard two cards: Create a 2/2 black Zombie creature token.

The nomads' funeral pyres are more practical than ceremonial.

1 B
Buried Alive

Buried Alive

Sorcery

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

The scrape of shovels and the tumble of cold dirt soon muffled their pleas.

2 B
Last Rites

Last Rites

Sorcery

Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.

2 B
Diabolic Servitude

Diabolic Servitude

Enchantment

When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.

3 B
Dread Return

Dread Return

Sorcery

Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Those who forget the horrors of the past are doomed to re-meet them.

2 B B
Crystal Vein

Crystal Vein

Land

: Add . , Sacrifice Crystal Vein: Add .

Ebon Stronghold

Ebon Stronghold

Land

Ebon Stronghold enters the battlefield tapped. : Add . , Sacrifice Ebon Stronghold: Add .

Polluted Mire

Polluted Mire

Land

Polluted Mire enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)