Planar Chaos

Image Card Info Mana cost
Aven Riftwatcher

Aven Riftwatcher

Creature — Bird Rebel Soldier

Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life.

2/3

2 W
Benalish Commander

Benalish Commander

Creature — Human Soldier

Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X—. X can't be 0. Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.

*/*

3 W
Crovax, Ascendant Hero

Crovax, Ascendant Hero

Legendary Creature — Human Noble

Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.

Crovax was destined for an angel's curse, but one warped timeline saw the noble redeemed.

4/4

4 W W
Dawn Charm

Dawn Charm

Instant

Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.

1 W
Dust Elemental

Dust Elemental

Creature — Elemental

Flash (You may cast this spell any time you could cast an instant.) Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.

6/6

2 W W
Ghost Tactician

Ghost Tactician

Creature — Spirit Spellshaper

, , Discard a card: Creatures you control get +1/+0 until end of turn.

Its ethereal hand confers a lifetime of experience with combat and steel.

2/5

4 W
Heroes Remembered

Heroes Remembered

Sorcery

You gain 20 life. Suspend 10— (Rather than cast this card from your hand, you may pay and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

6 W W W
Magus of the Tabernacle

Magus of the Tabernacle

Creature — Human Wizard

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay ."

The Tabernacle's disciples channel the emanations from Pendrell Vale, spreading its paradoxical demand to be both worshipped and left alone.

2/6

3 W
Mantle of Leadership

Mantle of Leadership

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.

1 W
Pallid Mycoderm

Pallid Mycoderm

Creature — Fungus

At the beginning of your upkeep, put a spore counter on Pallid Mycoderm. Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.

2/4

3 W
Poultice Sliver

Poultice Sliver

Creature — Sliver

All Slivers have ", : Regenerate target Sliver." (The next time that Sliver would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

"Its broad claw suggests a chitinous shield, but in fact it conceals glands that secrete a remarkably swift healing agent." —Rukarumel, field journal

2/2

2 W
Rebuff the Wicked

Rebuff the Wicked

Instant

Counter target spell that targets a permanent you control.

"I cannot teach you their brand of magic, but I can teach you how to defend against it." —Tavalus, priest of Korlis

W
Retether

Retether

Sorcery

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

The rifts reach into infinite time streams, bringing the divergent products of alternate pasts into the present.

3 W
Riftmarked Knight

Riftmarked Knight

Creature — Human Rebel Knight

Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3— When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.

2/2

1 W W
Saltblast

Saltblast

Sorcery

Destroy target nonwhite permanent.

Dominaria erodes with each passing gust.

3 W W
Saltfield Recluse

Saltfield Recluse

Creature — Human Rebel Cleric

: Target creature gets -2/-0 until end of turn.

He remembers a past of light and healing. But he lives the bitter present—parching salt, scouring wind, and the withering heat of the desert.

1/2

2 W
Serra's Boon

Serra's Boon

Enchantment — Aura

Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.

"The light of an angel's glance is warm, but her fixed stare blinds and burns." —Calexis, deacon of the New Order of Serra

2 W
Shade of Trokair

Shade of Trokair

Creature — Shade

: Shade of Trokair gets +1/+1 until end of turn. Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

1/2

3 W
Stonecloaker

Stonecloaker

Creature — Gargoyle

Flash Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard.

3/2

2 W
Stormfront Riders

Stormfront Riders

Creature — Human Soldier

Flying When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand. Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.

4/3

4 W
Voidstone Gargoyle

Voidstone Gargoyle

Creature — Gargoyle

Flying As Voidstone Gargoyle enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. Activated abilities of sources with the chosen name can't be activated.

3/3

3 W W
Whitemane Lion

Whitemane Lion

Creature — Cat

Flash When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

Saltfield nomads call a sudden storm a "whitemane."

2/2

1 W
Calciderm

Calciderm

Creature — Beast

Shroud (This creature can't be the target of spells or abilities.) Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

5/5

2 W W
Malach of the Dawn

Malach of the Dawn

Creature — Angel

Flying : Regenerate Malach of the Dawn.

"The sun rises, but the world still feels dark. Pray for the arrival of the malachim—they'll bring Dawn to the world and to our hearts." —Sister Betje, *Miracles of the Saints*

2/4

2 W W
Mana Tithe

Mana Tithe

Instant

Counter target spell unless its controller pays .

"Those who seek to upset the balance must be taxed for such ambitions." —Verithain, mesa high priest

W
Mesa Enchantress

Mesa Enchantress

Creature — Human Druid

Whenever you cast an enchantment spell, you may draw a card.

She shepherds mysteries and dust as others would a flock of sheep.

0/2

1 W W
Mycologist

Mycologist

Creature — Human Druid

At the beginning of your upkeep, put a spore counter on Mycologist. Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: You gain 2 life.

0/2

1 W
Porphyry Nodes

Porphyry Nodes

Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Porphyry Nodes.

W
Revered Dead

Revered Dead

Creature — Spirit Soldier

: Regenerate Revered Dead.

"The mists coalesced into silent warriors. We charged them and broke through their lines, only to see them swirl and re-form behind us." —Golas Mahr, black knight

1/1

1 W
Sinew Sliver

Sinew Sliver

Creature — Sliver

All Sliver creatures get +1/+1.

As the muscle cords of the creature twitched, Hanna saw an unsettling unanimity in the others' rippling flesh. She didn't know what it meant, but she urged Sisay to keep the ship at a safe distance.

1/1

1 W
Sunlance

Sunlance

Sorcery

Sunlance deals 3 damage to target nonwhite creature.

"It's easy for the innocent to speak of justice. They seldom feel its terrible power." —Orim, Samite inquisitor

W
Aeon Chronicler

Aeon Chronicler

Creature — Avatar

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X—. X can't be 0. Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

*/*

3 U U
Aquamorph Entity

Aquamorph Entity

Creature — Shapeshifter

As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

*/*

2 U U
Auramancer's Guise

Auramancer's Guise

Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

"Consider not what the mask hides, but what it can reveal."

2 U U
Body Double

Body Double

Creature — Shapeshifter

You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.

Where the dead outnumbered the living, mimics scavenged faces from the fallen.

0/0

4 U
Braids, Conjurer Adept

Braids, Conjurer Adept

Legendary Creature — Human Wizard

At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.

The rifted multiverse became a sea of conflicting realities, each peopled by possible versions of every living being.

2/2

2 U U
Chronozoa

Chronozoa

Creature — Illusion

Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.

3/3

3 U
Dichotomancy

Dichotomancy

Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles. Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

7 U U
Dismal Failure

Dismal Failure

Instant

Counter target spell. Its controller discards a card.

"Two magi could trade spells all day and never crown a victor. The real battle is not one of power but of will. If your confidence breaks, so too shall you." —Venser

2 U U
Dreamscape Artist

Dreamscape Artist

Creature — Human Spellshaper

, , Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

He's mastered the art of sleight of land.

1/1

1 U
Erratic Mutation

Erratic Mutation

Instant

Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.

2 U
Jodah's Avenger

Jodah's Avenger

Creature — Shapeshifter

: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)

4/4

5 U
Magus of the Bazaar

Magus of the Bazaar

Creature — Human Wizard

: Draw two cards, then discard three cards.

"Some trade in goods, some in secrets. My soul has walked the futures, and I offer the rare coin of possibility."

0/1

1 U
Pongify

Pongify

Instant

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Some spellcrafting mistakes go on to become spells of their own.

U
Reality Acid

Reality Acid

Enchantment — Aura

Enchant permanent Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

2 U
Shaper Parasite

Shaper Parasite

Creature — Illusion

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.

2/3

1 U U
Spellshift

Spellshift

Instant

Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.

3 U
Synchronous Sliver

Synchronous Sliver

Creature — Sliver

All Sliver creatures have vigilance.

"With a twitch of its muscles, its timeline forks. Then, just as quickly, its two selves reintegrate. Causality, strangely, seems not to mind." —Rukarumel, field journal

3/3

4 U
Tidewalker

Tidewalker

Creature — Elemental

Tidewalker enters the battlefield with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it.

*/*

2 U
Timebender

Timebender

Creature — Human Wizard

Morph When Timebender is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card.

1/1

U
Veiling Oddity

Veiling Oddity

Creature — Illusion

Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn.

2/3

3 U
Venarian Glimmer

Venarian Glimmer

Instant

Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card.

Dream of nothing, and wake to a dream come true.

X U
Wistful Thinking

Wistful Thinking

Sorcery

Target player draws two cards, then discards four cards.

"To probe the wonders of the multiverse, to gaze upon worlds unspoiled by blade or spell . . . it's enough to make one weep for the possibilities denied."

2 U
Frozen Aether

Frozen Aether

Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

Gjornersen entertained his followers by taking bets on which would move first—the drowsing land wurm or the frozen goblins.

3 U
Gossamer Phantasm

Gossamer Phantasm

Creature — Illusion

Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.

"Belief matters more than truth. Every moment, belief in imaginary things alters lives while truth sits unnoticed and waits." —Hakim, Loreweaver

2/1

1 U
Merfolk Thaumaturgist

Merfolk Thaumaturgist

Creature — Merfolk Wizard

: Switch target creature's power and toughness until end of turn.

"Blasted fishtails! It's not enough that they meddle with my head, but they twist my body as well." —Tahngarth of the *Weatherlight*

1/2

2 U
Ovinize

Ovinize

Instant

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

"You wish for me to cow your enemies? I can do better than that . . . ." —Teferi, second-level student

1 U
Piracy Charm

Piracy Charm

Instant

Choose one — • Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) • Target creature gets +2/-1 until end of turn. • Target player discards a card.

U
Primal Plasma

Primal Plasma

Creature — Elemental Shapeshifter

As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.

Tocasia brushed the gears and cogs from the table. There, before two wide-eyed brothers, she began a lesson on raw elemental magic.

*/*

3 U
Riptide Pilferer

Riptide Pilferer

Creature — Merfolk Rogue

Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

1/1

1 U
Serendib Sorcerer

Serendib Sorcerer

Creature — Human Wizard

: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.

"Even a dragon is humble as a kitten if it thinks itself a slave."

1/1

1 U U
Serra Sphinx

Serra Sphinx

Creature — Sphinx

Flying, vigilance

Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.

4/4

3 U U
Big Game Hunter

Big Game Hunter

Creature — Human Rebel Assassin

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

1/1

1 B B
Blightspeaker

Blightspeaker

Creature — Human Rebel Cleric

: Target player loses 1 life. , : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

One croaked sermon spreads propaganda and plague.

1/1

1 B
Brain Gorgers

Brain Gorgers

Creature — Zombie

When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

In spite of their hunger, they're slow eaters.

4/2

3 B
Circle of Affliction

Circle of Affliction

Enchantment

As Circle of Affliction enters the battlefield, choose a color. Whenever a source of the chosen color deals damage to you, you may pay . If you do, target player loses 1 life and you gain 1 life.

1 B
Cradle to Grave

Cradle to Grave

Instant

Destroy target nonblack creature that entered the battlefield this turn.

"As the fell soil's appetite grows, it gulps down passersby upon their first footfall." —Ezrith, druid of the Dark Hours

1 B
Dash Hopes

Dash Hopes

Instant

When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell.

"Focus an enemy's mind on what's already gone, and it's easier to take away more." —Holux, stronghold racketeer

B B
Deadly Grub

Deadly Grub

Creature — Insect

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)

3/1

2 B
Enslave

Enslave

Enchantment — Aura

Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

4 B B
Extirpate

Extirpate

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

B
Imp's Mischief

Imp's Mischief

Instant

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

"Do the innocent pay for the crimes of the guilty? Of course they do. That's the fate of the weak." —Nicol Bolas

1 B
Magus of the Coffers

Magus of the Coffers

Creature — Human Wizard

, : Add for each Swamp you control.

All that remains of the Cabal are the echoes in its deepest vault. Yet those who hear the echoes feel a power undiminished by the dust of ages.

4/4

4 B
Midnight Charm

Midnight Charm

Instant

Choose one — • Midnight Charm deals 1 damage to target creature and you gain 1 life. • Target creature gains first strike until end of turn. • Tap target creature.

B
Mirri the Cursed

Mirri the Cursed

Legendary Creature — Vampire Cat

Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.

A hero fails, a martyr falls. Time twists and destinies interchange.

3/2

2 B B
Muck Drubb

Muck Drubb

Creature — Beast

Flash When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

3/3

3 B B
Phantasmagorian

Phantasmagorian

Creature — Horror

When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian. Discard three cards: Return Phantasmagorian from your graveyard to your hand.

6/6

5 B B
Ridged Kusite

Ridged Kusite

Creature — Horror Spellshaper

, , Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.

"It offers but a taste of the power that the shadows have to offer. But even that is a heady wine indeed." —Ratadrabik of Urborg

1/1

B
Roiling Horror

Roiling Horror

Creature — Horror

Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.

*/*

3 B B
Spitting Sliver

Spitting Sliver

Creature — Sliver

All Sliver creatures have first strike.

"Our lances' reach had been our saving grace in our fight against the hive. Now even that advantage is taken from us." —Adom Capashen, Benalish knight

3/3

4 B
Temporal Extortion

Temporal Extortion

Sorcery

When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion. Take an extra turn after this one.

"The scythe of time or my blade at your throat—the choice is yours." —Holux, stronghold racketeer

B B B B
Treacherous Urge

Treacherous Urge

Instant

Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.

4 B
Waning Wurm

Waning Wurm

Creature — Zombie Wurm

Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

7/6

3 B
Bog Serpent

Bog Serpent

Creature — Serpent

Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent.

"We thought it was a fallen tree trunk. Then it ate Snod." —Sneed, goblin barkwright

5/5

5 B
Damnation

Damnation

Sorcery

Destroy all creatures. They can't be regenerated.

2 B B
Dunerider Outlaw

Dunerider Outlaw

Creature — Human Rebel Rogue

Protection from green At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.

Tales of the outlaw's cruelty and might grew more embellished with each crime.

1/1

B B
Kor Dirge

Kor Dirge

Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

Rath's new evincar eliminated the brutish moggs and took a new slave race, one more reminiscent of her own feline grace.

2 B
Melancholy

Melancholy

Enchantment — Aura

Enchant creature When Melancholy enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Melancholy unless you pay .

2 B
Null Profusion

Null Profusion

Enchantment

Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two.

"Some say that time is cyclical and that history inevitably repeats. My will is my own. I won't bow to fate." —Volrath

4 B B
Rathi Trapper

Rathi Trapper

Creature — Human Rebel Rogue

, : Tap target creature.

Tangling vines, fetid murk, paralyzing poisons, and crawling dead. The swamp is nature's trap waiting to be exploited by unnatural minds.

1/2

1 B
Shrouded Lore

Shrouded Lore

Sorcery

Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.

B
Vampiric Link

Vampiric Link

Enchantment — Aura

Enchant creature Whenever enchanted creature deals damage, you gain that much life.

The familiar's fangs deliver the master's bite.

B
Aether Membrane

Aether Membrane

Creature — Wall

Defender; reach (This creature can block creatures with flying.) Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.

0/5

1 R R
Akroma, Angel of Fury

Akroma, Angel of Fury

Legendary Creature — Angel

This spell can't be countered. Flying, trample, protection from white and from blue : Akroma, Angel of Fury gets +1/+0 until end of turn. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

6/6

5 R R R
Battering Sliver

Battering Sliver

Creature — Sliver

All Sliver creatures have trample.

Covered with hard shell-like plates, these slivers burrow through solid rock to carve out new nests for their hives.

4/4

5 R
Detritivore

Detritivore

Creature — Lhurgoyf

Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land.

*/*

2 R R
Dust Corona

Dust Corona

Enchantment — Aura

Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.

"They infiltrated deep into the enemy camp under cover of darkness . . . and dirt." —Corus, viashino warrior

R
Fatal Frenzy

Fatal Frenzy

Instant

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

"I hope to have such a death—lying in triumph upon the broken bodies of those who slew me." —Radha, Keldon warlord

2 R
Firefright Mage

Firefright Mage

Creature — Goblin Spellshaper

, , Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.

After millennia of advancement in goblin military theory, Toggo VI realized that almost everyone is afraid of fire.

1/1

R
Fury Charm

Fury Charm

Instant

Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card.

1 R
Hammerheim Deadeye

Hammerheim Deadeye

Creature — Giant Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

3/3

3 R
Keldon Marauders

Keldon Marauders

Creature — Human Warrior

Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player or planeswalker.

3/3

1 R
Lavacore Elemental

Lavacore Elemental

Creature — Elemental

Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.

5/3

2 R
Magus of the Arena

Magus of the Arena

Creature — Human Wizard

, : Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

The magus still hears the roar of the crowds. They're gone, but the will to compete remains.

5/5

4 R R
Needlepeak Spider

Needlepeak Spider

Creature — Spider

Reach

"It's a testament to the forests' devastation that giant spiders now make their homes amid Dominaria's barren spires." —Aznaph, greenseeker

4/2

3 R
Shivan Meteor

Shivan Meteor

Sorcery

Shivan Meteor deals 13 damage to target creature. Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

3 R R
Stingscourger

Stingscourger

Creature — Goblin Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.

2/2

1 R
Sulfur Elemental

Sulfur Elemental

Creature — Elemental

Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1.

3/2

2 R
Timecrafting

Timecrafting

Instant

Choose one — • Remove X time counters from target permanent or suspended card. • Put X time counters on target permanent with a time counter on it or suspended card.

Oddly, an unstable time stream makes wizards want to tinker with it even more.

X R
Torchling

Torchling

Creature — Shapeshifter

: Untap Torchling. : Target creature blocks Torchling this turn if able. : Change the target of target spell that targets only Torchling. : Torchling gets +1/-1 until end of turn. : Torchling gets -1/+1 until end of turn.

3/3

3 R R
Volcano Hellion

Volcano Hellion

Creature — Hellion

Volcano Hellion has echo , where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.

6/5

2 R R
Boom // Bust

Boom // Bust

Sorcery

Destroy target land you control and target land you don't control.

1 R
Boom // Bust

Boom // Bust

Sorcery

Destroy all lands.

5 R
Dead // Gone

Dead // Gone

Instant

Dead deals 2 damage to target creature.

R
Dead // Gone

Dead // Gone

Instant

Return target creature you don't control to its owner's hand.

2 R
Rough // Tumble

Rough // Tumble

Sorcery

Rough deals 2 damage to each creature without flying.

1 R
Rough // Tumble

Rough // Tumble

Sorcery

Tumble deals 6 damage to each creature with flying.

5 R
Blood Knight

Blood Knight

Creature — Human Knight

First strike, protection from white

His is the fury of the wildfire, the boiling blood of the volcano. He fights you not because you've wronged him, but because you're there.

2/2

R R
Brute Force

Brute Force

Instant

Target creature gets +3/+3 until end of turn.

Blood, bone, and sinew are magnified, as is the rage that drives them. The brain, however, remains unchanged—a little bean, swinging by a strand in a cavernous, raving head.

R
Molten Firebird

Molten Firebird

Creature — Phoenix

Flying When Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. : Exile Molten Firebird.

2/2

4 R
Prodigal Pyromancer

Prodigal Pyromancer

Creature — Human Wizard

: Prodigal Pyromancer deals 1 damage to any target.

"Learn to burn!" —Institute of Arcane Studies motto

1/1

2 R
Pyrohemia

Pyrohemia

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. : Pyrohemia deals 1 damage to each creature and each player.

2 R R
Reckless Wurm

Reckless Wurm

Creature — Wurm

Trample Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Bred for battle in the Grand Coliseum, these wurms annihilated whole ecosystems when released into the wild.

4/4

3 R R
Shivan Wumpus

Shivan Wumpus

Creature — Beast

Trample When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library.

It's easier to move the village than to divert the wumpus.

6/6

3 R
Simian Spirit Guide

Simian Spirit Guide

Creature — Ape Spirit

Exile Simian Spirit Guide from your hand: Add .

"All my spells smell like burnt hair lately." —Jaya Ballard, task mage

2/2

2 R
Skirk Shaman

Skirk Shaman

Creature — Goblin Shaman

Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.

In a shaman's grimy hands, a concoction of dried Skirk Ridge herbs can become the face of panic.

2/2

1 R R
Ana Battlemage

Ana Battlemage

Creature — Human Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.) When Ana Battlemage enters the battlefield, if it was kicked with its kicker, target player discards three cards. When Ana Battlemage enters the battlefield, if it was kicked with its kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.

2/2

2 G
Citanul Woodreaders

Citanul Woodreaders

Creature — Human Druid

Kicker (You may pay an additional as you cast this spell.) When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

They seek out living trees to glean age-old secrets from sap and wood.

1/4

2 G
Deadwood Treefolk

Deadwood Treefolk

Creature — Treefolk

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.

3/6

5 G
Evolution Charm

Evolution Charm

Instant

Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Return target creature card from your graveyard to your hand. • Target creature gains flying until end of turn.

1 G
Fungal Behemoth

Fungal Behemoth

Creature — Fungus

Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.

*/*

3 G
Giant Dustwasp

Giant Dustwasp

Creature — Insect

Flying Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

3/3

3 G G
Hunting Wilds

Hunting Wilds

Sorcery

Kicker (You may pay an additional as you cast this spell.) Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

3 G
Jedit Ojanen of Efrava

Jedit Ojanen of Efrava

Legendary Creature — Cat Warrior

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.

The cat warriors recognized this Jedit's face, but not his fierce loyalty to Efrava.

5/5

3 G G G
Kavu Predator

Kavu Predator

Creature — Kavu

Trample Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.

In a withered world, the scent of healthy prey is enough to drive a predator to frenzy.

2/2

1 G
Life and Limb

Life and Limb

Enchantment

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

"It was a sight of pain and awe—a twisted forest, migrating across the salt plain in search of richer soil." —Edahlis, greenseeker

3 G
Magus of the Library

Magus of the Library

Creature — Human Wizard

: Add . : Draw a card. Activate only if you have exactly seven cards in hand.

The ancient books slowly crumbled, their secrets turning to dust. But their every word sings within the magus's head.

1/1

G G
Mire Boa

Mire Boa

Creature — Snake

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) : Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Mire slime courses through its veins in place of blood. No sooner does it bleed than it opens its mouth to replace the loss.

2/1

1 G
Pouncing Wurm

Pouncing Wurm

Creature — Wurm

Kicker (You may pay an additional as you cast this spell.) If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.

3/3

3 G
Psychotrope Thallid

Psychotrope Thallid

Creature — Fungus

At the beginning of your upkeep, put a spore counter on Psychotrope Thallid. Remove three spore counters from Psychotrope Thallid: Create a 1/1 green Saproling creature token. , Sacrifice a Saproling: Draw a card.

1/1

2 G
Reflex Sliver

Reflex Sliver

Creature — Sliver

All Sliver creatures have haste.

"This sliver comes into the world a perfect predator. It's ready to hunt and devour its first meal within seconds of hatching." —Rukarumel, field journal

2/2

3 G
Sophic Centaur

Sophic Centaur

Creature — Centaur Spellshaper

, , Discard a card: You gain 2 life for each card in your hand.

He endures the pain of remembering Krosa as it once was and hopes that a future generation will have need of his memories.

1/1

3 G
Timbermare

Timbermare

Creature — Elemental Horse

Haste Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Timbermare enters the battlefield, tap all other creatures.

Only nature wreaks such lovely havoc.

5/5

3 G
Uktabi Drake

Uktabi Drake

Creature — Drake

Flying, haste Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

2/1

G
Utopia Vow

Utopia Vow

Enchantment — Aura

Enchant creature Enchanted creature can't attack or block. Enchanted creature has ": Add one mana of any color."

"I'll guard this fruit and its seedling until the land is healed. My life now belongs to Dominaria."

1 G
Vitaspore Thallid

Vitaspore Thallid

Creature — Fungus

At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. Remove three spore counters from Vitaspore Thallid: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gains haste until end of turn.

1/1

1 G
Wild Pair

Wild Pair

Enchantment

Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.

4 G G
Essence Warden

Essence Warden

Creature — Elf Shaman

Whenever another creature enters the battlefield, you gain 1 life.

"The more our numbers grow, the more I gain hope that Volrath and his cursed stronghold will one day fall." —Eladamri, Lord of Leaves

1/1

G
Fa'adiyah Seer

Fa'adiyah Seer

Creature — Human Shaman

: Draw a card and reveal it. If it isn't a land card, discard it.

"My visions don't show me home. They show me where home is yet to be found."

1/1

1 G
Gaea's Anthem

Gaea's Anthem

Enchantment

Creatures you control get +1/+1.

"To those who can hear it, Gaea's battle song brings power as swift as sunlight and as enduring as the deep roots of the forest." —Gamelen, Citanul elder

1 G G
Groundbreaker

Groundbreaker

Creature — Elemental

Trample, haste At the beginning of the end step, sacrifice Groundbreaker.

The earth's memory is long, its retribution brief.

6/1

G G G
Harmonize

Harmonize

Sorcery

Draw three cards.

"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing." —Seton, centaur druid

2 G G
Healing Leaves

Healing Leaves

Instant

Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.

The elves of Llanowar don't trust in alchemy. They rely instead on pure herbs harvested from the forest's sacred heart.

G
Hedge Troll

Hedge Troll

Creature — Troll Cleric

Hedge Troll gets +1/+1 as long as you control a Plains. : Regenerate Hedge Troll.

His abode was clean and bare, not a morsel in sight. I asked him what he ate, fearing the answer. He smiled and said his faith alone sustained him.

2/2

2 G
Keen Sense

Keen Sense

Enchantment — Aura

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Crovax sensed that Mirri wasn't ready for the curse taking hold of her. Weeping in his heart, he fled.

G
Seal of Primordium

Seal of Primordium

Enchantment

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

"I am the simplifier, the root that drags all artifice to earth." —Seal inscription

1 G
Cautery Sliver

Cautery Sliver

Creature — Sliver

All Slivers have ", Sacrifice this permanent: This permanent deals 1 damage to any target." All Slivers have ", Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."

2/2

R W
Darkheart Sliver

Darkheart Sliver

Creature — Sliver

All Slivers have "Sacrifice this permanent: You gain 3 life."

"At first we thought we were in some haunted wood. Then the branches twisted and scuttled toward us." —Merrik Aidar, Benalish patrol

2/2

B G
Dormant Sliver

Dormant Sliver

Creature — Sliver

All Sliver creatures have defender. All Slivers have "When this permanent enters the battlefield, draw a card."

"It triggers the hive's period of Ætheric fertility—a time when even feeding is a lower priority than reproduction." —Rukarumel, field journal

2/2

2 G U
Frenetic Sliver

Frenetic Sliver

Creature — Sliver

All Slivers have ": If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."

2/2

1 U R
Intet, the Dreamer

Intet, the Dreamer

Legendary Creature — Dragon

Flying Whenever Intet, the Dreamer deals combat damage to a player, you may pay . If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

6/6

3 G U R
Necrotic Sliver

Necrotic Sliver

Creature — Sliver

All Slivers have ", Sacrifice this permanent: Destroy target permanent."

Though Volrath is long dead, the slivers have become everything he wanted them to be: mindless instruments of destruction and despair.

2/2

1 W B
Numot, the Devastator

Numot, the Devastator

Legendary Creature — Dragon

Flying Whenever Numot, the Devastator deals combat damage to a player, you may pay . If you do, destroy up to two target lands.

6/6

3 U R W
Oros, the Avenger

Oros, the Avenger

Legendary Creature — Dragon

Flying Whenever Oros, the Avenger deals combat damage to a player, you may pay . If you do, Oros deals 3 damage to each nonwhite creature.

6/6

3 R W B
Radha, Heir to Keld

Radha, Heir to Keld

Legendary Creature — Elf Warrior

Whenever Radha, Heir to Keld attacks, you may add . : Add .

"Run home, cur. I've already taken your master's head. Don't make me thrash you with it."

2/2

R G
Teneb, the Harvester

Teneb, the Harvester

Legendary Creature — Dragon

Flying Whenever Teneb, the Harvester deals combat damage to a player, you may pay . If you do, put target creature card from a graveyard onto the battlefield under your control.

6/6

3 W B G
Vorosh, the Hunter

Vorosh, the Hunter

Legendary Creature — Dragon

Flying Whenever Vorosh, the Hunter deals combat damage to a player, you may pay . If you do, put six +1/+1 counters on Vorosh.

6/6

3 B G U
Urborg, Tomb of Yawgmoth

Urborg, Tomb of Yawgmoth

Legendary Land

Each land is a Swamp in addition to its other land types.

"Yawgmoth's corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse." —Lord Windgrace