Planeshift

Image Card Info Mana cost
Aura Blast

Aura Blast

Instant

Destroy target enchantment. Draw a card.

"None of your history books mention me?" laughed Daria. "They will now."

1 W
Aurora Griffin

Aurora Griffin

Creature — Griffin

Flying : Target permanent becomes white until end of turn.

Though a fierce fighter, its true value is that it inspires beleaguered forces.

2/2

3 W
Disciple of Kangee

Disciple of Kangee

Creature — Human Wizard

, : Target creature gains flying and becomes blue until end of turn.

When no birds are available, Kangee's disciples fill the sky with anything that's willing to fight.

2/2

2 W
Dominaria's Judgment

Dominaria's Judgment

Instant

Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.

2 W
Guard Dogs

Guard Dogs

Creature — Dog

, : Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.

"A good guard is alert. A great guard is also loyal." —Benalish kennelmaster

2/2

3 W
Heroic Defiance

Heroic Defiance

Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.

"Wear courage as your armor. Wield honor as your blade." —Gerrard

1 W
Hobble

Hobble

Enchantment — Aura

Enchant creature When Hobble enters the battlefield, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black.

2 W
Honorable Scout

Honorable Scout

Creature — Human Soldier Scout

When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.

"I've faced your kind before. This time I'm ready for you."

1/1

W
Lashknife Barrier

Lashknife Barrier

Enchantment

When Lashknife Barrier enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.

2 W
March of Souls

March of Souls

Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

4 W
Orim's Chant

Orim's Chant

Instant

Kicker (You may pay an additional as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.

W
Planeswalker's Mirth

Planeswalker's Mirth

Enchantment

: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.

"I enjoy a good joke as much as the next guy." —Commodore Guff

2 W
Pollen Remedy

Pollen Remedy

Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.

W
Samite Elder

Samite Elder

Creature — Human Cleric

: Creatures you control gain protection from the colors of target permanent you control until end of turn.

1/2

2 W
Samite Pilgrim

Samite Pilgrim

Creature — Human Cleric

Domain — : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

1/1

1 W
Sunscape Battlemage

Sunscape Battlemage

Creature — Human Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its kicker, draw two cards.

2/2

2 W
Sunscape Familiar

Sunscape Familiar

Creature — Wall

Defender (This creature can't attack.) Green spells and blue spells you cast cost less to cast.

The spirits of fallen battlemages can serve their guilds as familiars by joining with any physical form.

0/3

1 W
Surprise Deployment

Surprise Deployment

Instant

Cast this spell only during combat. You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

3 W
Voice of All

Voice of All

Creature — Angel

Flying As Voice of All enters the battlefield, choose a color. Voice of All has protection from the chosen color.

2/2

2 W W
Allied Strategies

Allied Strategies

Sorcery

Domain — Target player draws a card for each basic land type among lands they control.

Each commander looked at the others and wondered who would be first to break the alliance.

4 U
Arctic Merfolk

Arctic Merfolk

Creature — Merfolk

Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.

1/1

1 U
Confound

Confound

Instant

Counter target spell that targets a creature. Draw a card.

"Did I know Szat would betray us?" Urza asked quizzically. "I was counting on it."

1 U
Dralnu's Pet

Dralnu's Pet

Creature — Shapeshifter

Kicker—, Discard a creature card. (You may pay and discard a creature card in addition to any other costs as you cast this spell.) If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.

2/2

1 U U
Ertai's Trickery

Ertai's Trickery

Instant

Counter target spell if it was kicked.

"Don't worry, Gerrard," said Ertai. "I'm sure the crew will come to your rescue as quickly as they came to mine."

U
Escape Routes

Escape Routes

Enchantment

: Return target white or black creature you control to its owner's hand.

"I'll get you to safety—or whatever passes for safety these days." —Urborg ferry pilot

2 U
Gainsay

Gainsay

Instant

Counter target blue spell.

"I'd be happy to stop contradicting you, Urza, just as soon as you start being right." —Bo Levar, planeswalker

1 U
Hunting Drake

Hunting Drake

Creature — Drake

Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.

Even the fiercest beast will flee when faced with the possibility of becoming dinner.

2/2

4 U
Planar Overlay

Planar Overlay

Sorcery

Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.

The Phyrexians don't want to conquer Dominaria. They want to remake it.

2 U
Planeswalker's Mischief

Planeswalker's Mischief

Enchantment

: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.

2 U
Rushing River

Rushing River

Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.

2 U
Sea Snidd

Sea Snidd

Creature — Beast

: Target land becomes the basic land type of your choice until end of turn.

It always has the home-turf advantage.

3/3

4 U
Shifting Sky

Shifting Sky

Enchantment

As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color.

Master the sky and you rule everything beneath it. —Metathran saying

2 U
Sisay's Ingenuity

Sisay's Ingenuity

Enchantment — Aura

Enchant creature When Sisay's Ingenuity enters the battlefield, draw a card. Enchanted creature has ": Target creature becomes the color of your choice until end of turn."

U
Sleeping Potion

Sleeping Potion

Enchantment — Aura

Enchant creature When Sleeping Potion enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

1 U
Stormscape Battlemage

Stormscape Battlemage

Creature — Metathran Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.) When Stormscape Battlemage enters the battlefield, if it was kicked with its kicker, you gain 3 life. When Stormscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target nonblack creature. That creature can't be regenerated.

2/2

2 U
Stormscape Familiar

Stormscape Familiar

Creature — Bird

Flying White spells and black spells you cast cost less to cast.

Each Stormscape apprentice must hand-raise and train an owl before attaining the rank of master.

1/1

1 U
Sunken Hope

Sunken Hope

Enchantment

At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.

While Dominarians fought for their world, Rath stole it from under their feet.

3 U U
Waterspout Elemental

Waterspout Elemental

Creature — Elemental

Kicker (You may pay an additional as you cast this spell.) Flying When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.

3/4

3 U U
Bog Down

Bog Down

Sorcery

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Target player discards two cards. If this spell was kicked, that player discards three cards instead.

2 B
Dark Suspicions

Dark Suspicions

Enchantment

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.

"After four thousand years, you learn to plan for betrayal." —Urza

2 B B
Death Bomb

Death Bomb

Instant

As an additional cost to cast this spell, sacrifice a creature. Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.

There's no higher honor in Phyrexia than dying for Yawgmoth's glorious vision.

3 B
Diabolic Intent

Diabolic Intent

Sorcery

As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.

1 B
Exotic Disease

Exotic Disease

Sorcery

Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

"Do not fear death. I shall release you from the eternal bonds and bring you glory." —Lord Dralnu

4 B
Lord of the Undead

Lord of the Undead

Creature — Zombie

Other Zombie creatures get +1/+1. , : Return target Zombie card from your graveyard to your hand.

"I confer with Death itself. What could you possibly do to injure me?" —Lord Dralnu

2/2

1 B B
Maggot Carrier

Maggot Carrier

Creature — Zombie

When Maggot Carrier enters the battlefield, each player loses 1 life.

"The mere sight of our undead allies sickens me. What unholy bargain have you struck?" —Grizzlegom, to Agnate

1/1

B
Morgue Toad

Morgue Toad

Creature — Frog

Sacrifice Morgue Toad: Add .

"The toads of Urborg aren't fast, powerful, or pleasant, but they have their uses." —Ertai

2/2

2 B
Nightscape Battlemage

Nightscape Battlemage

Creature — Zombie Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.) When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, return up to two target nonblack creatures to their owners' hands. When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target land.

2/2

2 B
Nightscape Familiar

Nightscape Familiar

Creature — Zombie

Blue spells and red spells you cast cost less to cast. : Regenerate Nightscape Familiar.

Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.

1/1

1 B
Noxious Vapors

Noxious Vapors

Sorcery

Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.

Urborg would just as soon steal your memories as your life.

1 B B
Phyrexian Bloodstock

Phyrexian Bloodstock

Creature — Phyrexian Zombie

When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.

It reeks of terror and chaos.

3/3

4 B
Phyrexian Scuta

Phyrexian Scuta

Creature — Phyrexian Zombie

Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.

3/3

3 B
Planeswalker's Scorn

Planeswalker's Scorn

Enchantment

: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.

2 B
Shriek of Dread

Shriek of Dread

Instant

Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

When Crosis roared, the battle ended and the slaughter began.

1 B
Sinister Strength

Sinister Strength

Enchantment — Aura

Enchant creature Enchanted creature gets +3/+1 and is black.

"I bless the living with a song of death." —Lord Dralnu

1 B
Slay

Slay

Instant

Destroy target green creature. It can't be regenerated. Draw a card.

The elves had the edge in guile, skill, and valor. But in the end, only sheer numbers mattered.

2 B
Volcano Imp

Volcano Imp

Creature — Imp

Flying : Volcano Imp gains first strike until end of turn.

Its claws cut faster than a flame flickers.

2/2

3 B
Warped Devotion

Warped Devotion

Enchantment

Whenever a permanent is returned to a player's hand, that player discards a card.

"Before the glory of Yawgmoth, yes, even this makes sense." —Urza, to Gerrard

2 B
Caldera Kavu

Caldera Kavu

Creature — Kavu

: Caldera Kavu gets +1/+1 until end of turn. : Caldera Kavu becomes the color of your choice until end of turn.

As powerful and malleable as the molten rock it calls home.

2/2

2 R
Deadapult

Deadapult

Enchantment

, Sacrifice a Zombie: Deadapult deals 2 damage to any target.

"Nothing ruins your day like a blazing zombie." —Tahngarth

2 R
Flametongue Kavu

Flametongue Kavu

Creature — Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

"For dim-witted, thick-skulled genetic mutants, they have pretty good aim." —Sisay

4/2

3 R
Goblin Game

Goblin Game

Sorcery

Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.

5 R R
Implode

Implode

Sorcery

Destroy target land. Draw a card.

To save Dominaria, nine planeswalkers sought the annihilation of Phyrexia itself.

4 R
Insolence

Insolence

Enchantment — Aura

Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

"Sacrificing mortal dragons to satisfy your immortal hunger ends here." —Darigaaz, to Rith

2 R
Kavu Recluse

Kavu Recluse

Creature — Kavu

: Target land becomes a Forest until end of turn.

Few ever see this particular breed of kavu, which hides in forests of its own making.

2/2

2 R
Keldon Mantle

Keldon Mantle

Enchantment — Aura

Enchant creature : Regenerate enchanted creature. : Enchanted creature gets +1/+0 until end of turn. : Enchanted creature gains trample until end of turn.

1 R
Magma Burst

Magma Burst

Instant

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.

3 R
Mire Kavu

Mire Kavu

Creature — Kavu

Mire Kavu gets +1/+1 as long as you control a Swamp.

"At this rate," said Sisay, "the next kavu we see will have wings."

3/2

3 R
Mogg Jailer

Mogg Jailer

Creature — Goblin

Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.

Hey, wake up! —Mogg secret password

2/2

1 R
Mogg Sentry

Mogg Sentry

Creature — Goblin Warrior

Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.

"Nobody stands in one place better than a mogg." —Tahngarth

1/1

R
Planeswalker's Fury

Planeswalker's Fury

Enchantment

: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate only as a sorcery.

2 R
Singe

Singe

Instant

Singe deals 1 damage to target creature. That creature becomes black until end of turn.

Burnt flesh. Blackened soul.

R
Slingshot Goblin

Slingshot Goblin

Creature — Goblin

, : Slingshot Goblin deals 2 damage to target blue creature.

It's most effective when it doesn't eat the ammunition.

2/2

2 R
Strafe

Strafe

Sorcery

Strafe deals 3 damage to target nonred creature.

"All right, let's light 'em up!" —Gerrard

R
Tahngarth, Talruum Hero

Tahngarth, Talruum Hero

Legendary Creature — Minotaur Warrior

Vigilance , : Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.

4/4

3 R R
Tahngarth, Talruum Hero

Tahngarth, Talruum Hero

Legendary Creature — Minotaur Warrior

Vigilance , : Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.

4/4

3 R R
Thunderscape Battlemage

Thunderscape Battlemage

Creature — Human Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.) When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, target player discards two cards. When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target enchantment.

2/2

2 R
Thunderscape Familiar

Thunderscape Familiar

Creature — Kavu

First strike Black spells and green spells you cast cost less to cast.

Thunderscape masters release familiars to help guide their apprentices down the thunderscape path.

1/1

1 R
Alpha Kavu

Alpha Kavu

Creature — Kavu

: Target Kavu creature gets -1/+1 until end of turn.

Kavu leaders instinctively protect their herds from harm.

2/2

2 G
Amphibious Kavu

Amphibious Kavu

Creature — Kavu

Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.

Merfolk raided the shores untroubled for years . . . until the shores started fighting back.

2/2

2 G
Falling Timber

Falling Timber

Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.

2 G
Gaea's Herald

Gaea's Herald

Creature — Elf

Creature spells can't be countered.

"I bring word from Gaea. Fight on! She will never allow her children to die alone."

1/1

1 G
Gaea's Might

Gaea's Might

Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

With the Heart of Yavimaya aiding him, Multani didn't even strain at the load.

G
Magnigoth Treefolk

Magnigoth Treefolk

Creature — Treefolk

Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)

2/6

4 G
Mirrorwood Treefolk

Mirrorwood Treefolk

Creature — Treefolk

: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to any target instead.

It doesn't need a bite. The bark works just fine.

2/4

3 G
Multani's Harmony

Multani's Harmony

Enchantment — Aura

Enchant creature Enchanted creature has ": Add one mana of any color."

"Welcome to paradise."

G
Nemata, Grove Guardian

Nemata, Grove Guardian

Legendary Creature — Treefolk

: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.

4/5

4 G G
Planeswalker's Favor

Planeswalker's Favor

Enchantment

: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.

Freyalise strengthens her faithful.

2 G
Primal Growth

Primal Growth

Sorcery

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

2 G
Pygmy Kavu

Pygmy Kavu

Creature — Kavu

When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.

"We could learn a lot by watching the little ones," said Agnate. "Define 'little,'" replied Grizzlegom.

1/2

3 G
Quirion Dryad

Quirion Dryad

Creature — Dryad

Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.

"Never underestimate the ability of natural forces to adapt to unnatural influences." —Molimo, maro-sorcerer

1/1

1 G
Quirion Explorer

Quirion Explorer

Creature — Elf Druid Scout

: Add one mana of any color that a land an opponent controls could produce.

Fight with a friend at your back, steel in your hands, and magic in your veins. —Quirion creed

1/1

1 G
Root Greevil

Root Greevil

Creature — Beast

, , Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.

The root of all greevils.

2/3

3 G
Skyshroud Blessing

Skyshroud Blessing

Instant

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.

"Behold," said Freyalise to Eladamri. "Your Skyshroud home has followed you to Dominaria."

1 G
Stone Kavu

Stone Kavu

Creature — Kavu

: Stone Kavu gets +1/+0 until end of turn. : Stone Kavu gets +0/+1 until end of turn.

To maintain its hide, it consumes a variety of rocks—not to mention a variety of Phyrexians.

3/3

4 G
Thornscape Battlemage

Thornscape Battlemage

Creature — Elf Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its kicker, it deals 2 damage to any target. When Thornscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target artifact.

2/2

2 G
Thornscape Familiar

Thornscape Familiar

Creature — Insect

Red spells and white spells you cast cost less to cast.

Blessed with many options, Thornscape masters favor scarabs as familiars.

2/1

1 G
Ancient Spider

Ancient Spider

Creature — Spider

First strike; reach (This creature can block creatures with flying.)

It outlived both king and castle.

2/5

2 G W
Cavern Harpy

Cavern Harpy

Creature — Harpy Beast

Flying When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. Pay 1 life: Return Cavern Harpy to its owner's hand.

2/1

U B
Cloud Cover

Cloud Cover

Enchantment

Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.

2 W U
Crosis's Charm

Crosis's Charm

Instant

Choose one — • Return target permanent to its owner's hand. • Destroy target nonblack creature. It can't be regenerated. • Destroy target artifact.

U B R
Darigaaz's Charm

Darigaaz's Charm

Instant

Choose one — • Return target creature card from your graveyard to your hand. • Darigaaz's Charm deals 3 damage to any target. • Target creature gets +3/+3 until end of turn.

B R G
Daring Leap

Daring Leap

Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

Most warriors think in only two dimensions. Agnate and his metathran brethren were trained to battle in three.

1 W U
Destructive Flow

Destructive Flow

Enchantment

At the beginning of each player's upkeep, that player sacrifices a nonbasic land.

Stage two of the Phyrexian invasion included the complete alteration of Dominaria's landscape.

B R G
Doomsday Specter

Doomsday Specter

Creature — Specter

Flying When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.

2/3

2 U B
Dralnu's Crusade

Dralnu's Crusade

Enchantment

All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.

"Don't you agree that mogg intellects are improved by zombification?" —Lord Dralnu

1 B R
Dromar's Charm

Dromar's Charm

Instant

Choose one — • You gain 5 life. • Counter target spell. • Target creature gets -2/-2 until end of turn.

W U B
Eladamri's Call

Eladamri's Call

Instant

Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Tribal rivalries and petty disputes were laid aside at Eladamri's summons.

G W
Ertai, the Corrupted

Ertai, the Corrupted

Legendary Creature — Phyrexian Human Wizard

, , Sacrifice a creature or enchantment: Counter target spell.

Altered by Phyrexian science, corrupted by black mana, and twisted by rage, Ertai still looked in the mirror and saw only glory.

3/4

2 W U B
Ertai, the Corrupted

Ertai, the Corrupted

Legendary Creature — Phyrexian Human Wizard

, , Sacrifice a creature or enchantment: Counter target spell.

Altered by Phyrexian science, corrupted by black mana, and twisted by rage, Ertai still looked in the mirror and saw only glory.

3/4

2 W U B
Fleetfoot Panther

Fleetfoot Panther

Creature — Cat

Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.

3/4

1 G W
Gerrard's Command

Gerrard's Command

Instant

Untap target creature. It gets +3/+3 until end of turn.

"Unless you like the idea of becoming some goblin's lunch, get up and move!"

G W
Horned Kavu

Horned Kavu

Creature — Kavu

When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.

"That didn't happen naturally," said Multani. "Rath's overlay is interfering with the Æther itself."

3/4

R G
Hull Breach

Hull Breach

Sorcery

Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.

"Crovax knows we're coming now," said a grinning Sisay. "I just sent the *Predator* crashing into his stronghold."

R G
Keldon Twilight

Keldon Twilight

Enchantment

At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature they controlled since the beginning of the turn.

1 B R
Lava Zombie

Lava Zombie

Creature — Zombie

When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. : Lava Zombie gets +1/+0 until end of turn.

4/3

1 B R
Malicious Advice

Malicious Advice

Instant

Tap X target artifacts, creatures, and/or lands. You lose X life.

"Rule through fear, Darigaaz. Only if the dragons feel terror will they truly be your servants." —Tevesh Szat

X U B
Marsh Crocodile

Marsh Crocodile

Creature — Crocodile

When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. When Marsh Crocodile enters the battlefield, each player discards a card.

4/4

2 U B
Meddling Mage

Meddling Mage

Creature — Human Wizard

As Meddling Mage enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast.

Meddling mages chant so loudly that no one can get a spell in edgewise.

2/2

W U
Natural Emergence

Natural Emergence

Enchantment

When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.

2 R G
Phyrexian Tyranny

Phyrexian Tyranny

Enchantment

Whenever a player draws a card, that player loses 2 life unless they pay .

"He is Yawgmoth's reward to me. I shall kill him a hundred times a day." —Crovax, to Ertai

U B R
Questing Phelddagrif

Questing Phelddagrif

Creature — Phelddagrif

: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token. : Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. : Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.

4/4

1 G W U
Radiant Kavu

Radiant Kavu

Creature — Kavu

: Prevent all combat damage blue creatures and black creatures would deal this turn.

When angered or frightened, it protects itself with a burst of blinding light.

3/3

R G W
Razing Snidd

Razing Snidd

Creature — Beast

When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand. When Razing Snidd enters the battlefield, each player sacrifices a land.

3/3

4 B R
Rith's Charm

Rith's Charm

Instant

Choose one — • Destroy target nonbasic land. • Create three 1/1 green Saproling creature tokens. • Prevent all damage a source of your choice would deal this turn.

R G W
Sawtooth Loon

Sawtooth Loon

Creature — Bird

Flying When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

2/2

2 W U
Shivan Wurm

Shivan Wurm

Creature — Wurm

Trample When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.

7/7

3 R G
Silver Drake

Silver Drake

Creature — Drake

Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.

3/3

1 W U
Sparkcaster

Sparkcaster

Creature — Kavu

When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker.

5/3

2 R G
Steel Leaf Paladin

Steel Leaf Paladin

Creature — Elf Knight

First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.

4/4

4 G W
Terminate

Terminate

Instant

Destroy target creature. It can't be regenerated.

Like his mother before him, Darigaaz gave his life defending Dominaria from the tyranny of self-styled "gods."

B R
Treva's Charm

Treva's Charm

Instant

Choose one — • Destroy target enchantment. • Exile target attacking creature. • Draw a card, then discard a card.

G W U
Urza's Guilt

Urza's Guilt

Sorcery

Each player draws two cards, then discards three cards, then loses 4 life.

Deep in Yawgmoth's realm, Urza stopped dead in his tracks and rubbed his soot-filled eyes. "Mishra?"

2 U B
Draco

Draco

Artifact Creature — Dragon

Domain — This spell costs less to cast for each basic land type among lands you control. Flying Domain — At the beginning of your upkeep, sacrifice Draco unless you pay . This cost is reduced by for each basic land type among lands you control.

9/9

1 6
Mana Cylix

Mana Cylix

Artifact

, : Add one mana of any color.

Overflowing with visions of the possible future, it lends power to those in the present.

1
Skyship Weatherlight

Skyship Weatherlight

Legendary Artifact

When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards, exile them, then shuffle. , : Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

4
Skyship Weatherlight

Skyship Weatherlight

Legendary Artifact

When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards, exile them, then shuffle. , : Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

4
Star Compass

Star Compass

Artifact

Star Compass enters the battlefield tapped. : Add one mana of any color that a basic land you control could produce.

It doesn't point north. It points home.

2
Stratadon

Stratadon

Artifact Creature — Beast

Domain — This spell costs less to cast for each basic land type among lands you control. Trample

Designed like the gargadons of Keld—big and brutal.

5/5

1 0
Crosis's Catacombs

Crosis's Catacombs

Land — Lair

When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. : Add , , or .

Darigaaz's Caldera

Darigaaz's Caldera

Land — Lair

When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. : Add , , or .

Dromar's Cavern

Dromar's Cavern

Land — Lair

When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. : Add , , or .

Forsaken City

Forsaken City

Land

Forsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. : Add one mana of any color.

Meteor Crater

Meteor Crater

Land

: Choose a color of a permanent you control. Add one mana of that color.

Legend has it that meteor craters are haunted by the ghosts of those who died on impact.

Rith's Grove

Rith's Grove

Land — Lair

When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. : Add , , or .

Terminal Moraine

Terminal Moraine

Land

: Add . , , Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Treva's Ruins

Treva's Ruins

Land — Lair

When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. : Add , , or .