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Alert Shu Infantry
Creature — Human Soldier
Vigilance
Kongming's predecessor helped Liu Bei win the battle of Fancheng by recognizing and defeating Cao Ren's use of the dreaded "Eight Gold Locks" formation.
2/2
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Eightfold Maze
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
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Empty City Ruse
Sorcery
Target opponent skips all combat phases of their next turn.
Out of time and options, Kongming was forced to bluff at Xicheng. He tricked an army of 150,000 Wei by leaving the city gates open and calmly playing the zither.
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False Defeat
Sorcery
Return target creature card from your graveyard to the battlefield.
"All warfare is based on deception."
—Sun Tzu, *Art of War* (trans. Giles)
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Flanking Troops
Creature — Human Soldier
Whenever Flanking Troops attacks, you may tap target creature.
Following the battle of Redcliffs, both Liu Bei and Sun Quan coveted the province of Jingzhou. After Sun Quan's troops failed to capture it, Liu Bei's succeeded.
2/2
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Guan Yu, Sainted Warrior
Legendary Creature — Human Soldier Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
3/5
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Guan Yu's 1,000-Li March
Sorcery
Destroy all tapped creatures.
"He [Guan Yu] covered the ground on a thousand-*li* horse; / With dragon blade he took each pass by force."
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Huang Zhong, Shu General
Legendary Creature — Human Soldier
Huang Zhong, Shu General can't be blocked by more than one creature.
"Virile in war, he kept the north in fear; His prodigies subdued the western sphere."
2/3
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Kongming, "Sleeping Dragon"
Legendary Creature — Human Advisor
Other creatures you control get +1/+1.
"Such a lord as this—all virtues' height— Had never been, nor ever was again."
2/2
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Kongming's Contraptions
Creature — Human Soldier
: Kongming's Contraptions deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
2/4
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Liu Bei, Lord of Shu
Legendary Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
"Only wisdom and virtue can truly win men's devotion."
—Liu Bei
2/4
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Loyal Retainers
Creature — Human Advisor
Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
1/1
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Misfortune's Gain
Sorcery
Destroy target creature. Its owner gains 4 life.
The mourning families of commanders and generals were often given land, valuables, or money to compensate for their losses.
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Pang Tong, "Young Phoenix"
Legendary Creature — Human Advisor
: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.
". . . It was Pang Tong's boat-connecting scheme That let Zhou Yu accomplish his great deed."
1/2
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Peach Garden Oath
Sorcery
You gain 2 life for each creature you control.
"We three, though of separate ancestry, join in brotherhood . . . . We dare not hope to be together always but hereby vow to die the selfsame day."
—Peach Garden Oath
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Rally the Troops
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Untap all creatures you control.
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Ravages of War
Sorcery
Destroy all lands.
"Thorn bushes spring up wherever the army has passed. Lean years follow in the wake of a great war."
—Lao Tzu, *Tao Te Ching* (trans. Feng and English)
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Riding Red Hare
Sorcery
Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
One of the greatest steeds in the empire, Red Hare could travel a thousand *li* a day and climb hills as if running on flat ground.
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Shu Cavalry
Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
In establishing the Shu kingdom, Liu Bei's forces fought against Ma Chao at Chengdu. Eventually, Ma Chao surrendered and became one of Liu Bei's Tiger Generals.
2/2
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Shu Defender
Creature — Human Soldier
Whenever Shu Defender blocks, it gets +0/+2 until end of turn.
Confronting Cao Cao's army at Steepslope Bridge, Zhang Fei bellowed, "I am Zhang Fei of Yan! Who dares fight me to the death?" Cao Cao's army cowered and fled.
2/2
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Shu Elite Companions
Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Throughout the three kingdoms, important generals were often guarded by small groups of expert soldiers known as "elite companions."
3/3
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Shu Elite Infantry
Creature — Human Soldier
Kongming's first campaign against the Wei kingdom was a rousing success until an arrogant Shu general, Ma Su, foolishly lost the city of Jieting.
3/3
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Shu Farmer
Creature — Human
: You gain 1 life. Activate only during your turn, before attackers are declared.
"The common folk are ceaselessly active. The fields are fertile and the soil productive, and neither flood nor drought plagues us."
—A Shu diplomat
1/1
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Shu Foot Soldiers
Creature — Human Soldier
Liu Bei lost many men at the battle of Runan because of his lack of strategy. It wasn't until he met Kongming that he began to truly succeed as a leader.
2/3
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Shu General
Creature — Human Soldier
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
2/2
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Shu Grain Caravan
Creature — Human Soldier
When Shu Grain Caravan enters the battlefield, you gain 2 life.
Keeping a million-man army fed was no easy task. Grain and rice caravans were the lifeblood of the empire.
2/2
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Shu Soldier-Farmers
Creature — Human Soldier
When Shu Soldier-Farmers enters the battlefield, you gain 4 life.
During Kongming's campaigns against the Wei, his Shu troops rotated from the battlefront to the fields every hundred days.
2/4
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Vengeance
Sorcery
Destroy target tapped creature.
"Until I've gnawed their flesh and exterminated their clans, my humiliation will not be effaced."
—Liu Bei, on the death of his oath-brother Guan Yu
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Virtuous Charge
Sorcery
Creatures you control get +1/+1 until end of turn.
"The empire belongs to no one man but to all in the empire. He who has virtue shall possess it."
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Volunteer Militia
Creature — Human Soldier
After making the Peach Garden Oath, the three brothers raised an army of 500 youths to fight the Yellow Scarves rebellion.
1/2
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Warrior's Stand
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.
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Zhang Fei, Fierce Warrior
Legendary Creature — Human Soldier Warrior
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Zhang Fei's uncharacteristic alliance with a defeated Riverlands general, Yan Yan, allowed Shu forces to advance through forty-five Riverlands strongpoints with no casualties.
4/4
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Zhao Zilong, Tiger General
Legendary Creature — Human Soldier Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.
Zhao Zilong was a brave and noble warrior. Twice he rescued Liu Bei's son, Liu Shan.
3/3
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Balance of Power
Sorcery
If target opponent has more cards in hand than you, draw cards equal to the difference.
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Borrowing 100,000 Arrows
Sorcery
Draw a card for each tapped creature target opponent controls.
Kongming and Lu Su tricked Wei troops into shooting over 100,000 arrows at them to later use against the Wei at Red Cliffs.
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Brilliant Plan
Sorcery
Draw three cards.
At Red Cliffs, Kongming and Zhou Yu each wrote his plan for defeating the Wei on the palm of his hand. They laughed as they both revealed the same word, "Fire."
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Broken Dam
Sorcery
Tap one or two target creatures without horsemanship.
Using nature to their advantage, wise Three Kingdoms generals often let dammed rivers loose to destroy their enemies.
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Capture of Jingzhou
Sorcery
Take an extra turn after this one.
The province of Jingzhou was the fulcrum of the three kingdoms. At separate times it was coveted and controlled by the Wu, the Shu, and the Wei.
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Champion's Victory
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return target attacking creature to its owner's hand.
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Council of Advisors
Creature — Human Advisor
When Council of Advisors enters the battlefield, draw a card.
Sun Quan's long and successful rule in the years 199 to 251 was due to his ability to choose and foster talented advisors and generals.
1/1
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Counterintelligence
Sorcery
Return one or two target creatures to their owners' hands.
Before the battle of Red Cliffs, a supposedly sleeping Zhou Yu allowed his old friend, a Wei advisor, to steal a planted letter forged as if from Wei's two best admirals.
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Exhaustion
Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
Starving and worn, Cao Cao escaped from the battle of Red Cliffs with only 27 of his original 800,000 men.
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Extinguish
Instant
Counter target sorcery spell.
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Forced Retreat
Sorcery
Put target creature on top of its owner's library.
"Leadership, not numbers, determines victory."
—A Wu commander, before his 5,000 troops forced 15,000 Wei troops to retreat from Ruxu
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Lady Sun
Legendary Creature — Human Advisor
: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
Sister to Sun Quan and wife to Liu Bei, Lady Sun often felt her loyalty to both tested.
1/1
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Lu Meng, Wu General
Legendary Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
As the Wu chief commander, Lu Meng conquered Shu-held Jingzhou in 219 by disguising soldiers as merchants on boats filled with hiding troops.
4/4
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Lu Su, Wu Advisor
Legendary Creature — Human Advisor
: Draw a card. Activate only during your turn, before attackers are declared.
Lu Su served as an intermediary between the Wu and Shu kingdoms until Zhou Yu's death in 210, when he became Wu's supreme commander.
1/2
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Lu Xun, Scholar General
Legendary Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.
1/3
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Mystic Denial
Instant
Counter target creature or sorcery spell.
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Preemptive Strike
Instant
Counter target creature spell.
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Red Cliffs Armada
Creature — Human Soldier
Red Cliffs Armada can't attack unless defending player controls an Island.
By the battle of Red Cliffs in the year 208, the Wu kingdom controlled more than 7,000 warships on the Yangtze.
5/4
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Sage's Knowledge
Sorcery
Return target sorcery card from your graveyard to your hand.
"Those who know do not talk. Those who talk do not know."
—Lao Tzu, *Tao Te Ching*
(trans. Feng and English)
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Strategic Planning
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
"Plans evolved within the tent decide a victory 1,000 *li* away."
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Straw Soldiers
Creature — Scarecrow Soldier
The overnight appearance of miles of "armed" Wu forts at Guangling frightened a much vaster Wei force into fleeing for their lives.
1/3
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Sun Ce, Young Conquerer
Legendary Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.
3/3
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Sun Quan, Lord of Wu
Legendary Creature — Human Soldier
Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
"One score and four he reigned, the Southland king: / A dragon coiled, a tiger poised below the mighty Yangtze."
4/4
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Wu Admiral
Creature — Human Soldier
Wu Admiral gets +1/+1 as long as an opponent controls an Island.
The Wu kingdom's well-trained admirals were integral to the Southlands' victory at Red Cliffs as well as the kingdom's defense.
3/3
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Wu Elite Cavalry
Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
At the second battle of Ruxu, the brave Wu general Gan Ning raided Cao Cao's camp of 400,000 men with only 100 cavalry. Not a single man or horse was lost.
2/3
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Wu Infantry
Creature — Human Soldier
The first battle of Hefei was Sun Quan's last as a field general. From then on he let his generals command in the field while he directed battle from behind the front lines.
2/1
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Wu Light Cavalry
Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
A cunning strategist, Cao Ren tricked Zhou Yu by letting him enter Nanjun. Zhou Yu thought he was capturing the city until Cao Ren's arrows rained down upon him.
1/2
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Wu Longbowman
Creature — Human Soldier Archer
: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.
1/1
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Wu Scout
Creature — Human Soldier Scout
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Wu Scout enters the battlefield, look at target opponent's hand.
1/1
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Wu Spy
Creature — Human Soldier Rogue
When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard.
1/1
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Wu Warship
Creature — Human Soldier
Wu Warship can't attack unless defending player controls an Island.
Both Wu and Wei warships patrolled the Yangtze River, the natural border between the two kingdoms.
3/3
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Zhou Yu, Chief Commander
Legendary Creature — Human Soldier
Zhou Yu, Chief Commander can't attack unless defending player controls an Island.
"After making me, Zhou Yu, did you have to make Kongming?"
—Zhou Yu crying to heaven on his deathbed
8/8
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Zhuge Jin, Wu Strategist
Legendary Creature — Human Advisor
: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.
When Zhuge Jin proposed the marriage of Guan Yu's daugher and Sun Quan's heir, Guan Yu's arrogant refusal led to disaster.
1/1
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Ambition's Cost
Sorcery
You draw three cards and you lose 3 life.
"When you give offense to heaven, to whom can you pray?"
—Cao Cao, quoting Confucius
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Cao Cao, Lord of Wei
Legendary Creature — Human Soldier
: Target opponent discards two cards. Activate only during your turn, before attackers are declared.
3/3
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Cao Ren, Wei Commander
Legendary Creature — Human Soldier Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.
Cao Cao's cousin, Cao Ren was known throughout the three kingdoms as the fiercest of warriors.
3/3
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Coercion
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Though he held the title of prime minister, Cao Cao used the emperor's name to exert his own influence on the empire.
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Corrupt Court Official
Creature — Human Advisor
When Corrupt Court Official enters the battlefield, target opponent discards a card.
1/1
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Cunning Advisor
Creature — Human Advisor
: Target opponent discards a card. Activate only during your turn, before attackers are declared.
1/1
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Deception
Sorcery
Target opponent discards two cards.
Believing they wrote the forged letter that had been stolen from Zhou Yu, Cao Cao rashly executed his two best admirals for treason.
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Desperate Charge
Sorcery
Creatures you control get +2/+0 until end of turn.
"Lieutenants dishonored, corpses carted home; The general raises troops again to take revenge."
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Famine
Sorcery
Famine deals 3 damage to each creature and each player.
"But it was a year of dearth. People were reduced to eating leaves of jujube trees. Corpses were seen everywhere in the countryside."
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Ghostly Visit
Sorcery
Destroy target nonblack creature.
Cao Cao was haunted to death by the ghosts of the empresses and other high courtiers he had murdered.
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Imperial Edict
Sorcery
Target opponent chooses a creature they control. Destroy that creature.
Frustrated with Cao Cao's control of the imperial court, Emperor Xian secretly issued an edict condemning him, using his own blood as ink.
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Imperial Seal
Sorcery
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
"If Heaven has placed it in your hands, it means that the throne is destined to be yours."
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Overwhelming Forces
Sorcery
Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
By the year 208, Cao Cao commanded more than 1,000 experienced generals and a million infantry, cavalry, and naval troops.
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Poison Arrow
Sorcery
Destroy target nonblack creature. You gain 3 life.
In ancient China, not wearing armor could be a fatal mistake. Guan Yu, Zhou Yu, Sun Ce, and other heros were struck by poison arrows.
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Return to Battle
Sorcery
Return target creature card from your graveyard to your hand.
"Swallowing his eye, the valiant Xiahou Dun fought on; / But Cao Cao's vanguard, its commander wounded, could not hold out for long."
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Sima Yi, Wei Field Marshal
Legendary Creature — Human Soldier
Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.
Sima Yi fought for four generations of the Cao family before his own grandson became emperor and united the three kingdoms.
*/4
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Stolen Grain
Sorcery
Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
At the battle of Guandu, Cao Cao defeated Yuan Shao by raiding his grain depot, leaving him with no way to feed his troops.
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Stone Catapult
Creature — Human Soldier
: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared.
1/2
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Wei Ambush Force
Creature — Human Soldier
Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.
The battle of Puyang marked the beginning of the end for Lu Bu. He lost the city—and later his life—to Cao Cao.
1/1
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Wei Assassins
Creature — Human Soldier Assassin
When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature.
3/2
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Wei Elite Companions
Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Cao Cao was more concerned with capabilities than lineage. He excelled at recruiting and retaining men of talent to serve him.
3/3
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Wei Infantry
Creature — Human Soldier
Wei won the battle of Hefei when Zhang Liao defeated Sun Quan and then foiled a Wu scheme to incite rebellion.
2/1
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Wei Night Raiders
Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.
2/2
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Wei Scout
Creature — Human Soldier Scout
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
He will win who, prepared himself, waits to take the enemy unprepared."
—Sun Tzu, *Art of War* (trans. Giles)
1/1
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Wei Strike Force
Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
At the battle of Chang'an, Ma Chao defeated the two generals Cao Cao sent to guard the pass but was forced to flee when Cao Cao's trickery turned his own ally against him.
2/1
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Xiahou Dun, the One-Eyed
Legendary Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.
3/2
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Xun Yu, Wei Advisor
Legendary Creature — Human Advisor
: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.
"A splendid talent, admired of all men! His folly lay in serving Cao Cao's power."
1/1
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Young Wei Recruits
Creature — Human Soldier
Young Wei Recruits can't block.
"To send the common people to war untrained is to throw them away."
—Confucius, *The Analects* (trans. Lau)
2/2
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Zhang He, Wei General
Legendary Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.
4/2
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Zhang Liao, Hero of Hefei
Legendary Creature — Human Soldier
Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.
3/3
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Zodiac Pig
Creature — Boar
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
". . . Zhong Hui and Deng Ai next led armies west: / And to the Cao, Han's hills and streams now passed. . . ."
3/3
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Zodiac Rat
Creature — Rat
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
" . . . Cao Pi, Cao Rui, Fang, Mao, and briefly, Huan— / The Sima took the empire in their turn. . . ."
1/1
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Zodiac Snake
Creature — Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
"Thrice Xuande's ardent quest led to Nanyang, / Where Sleeping Dragon unveiled Han's partition: . . ."
2/2
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Barbarian General
Creature — Human Barbarian Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
"Barbarian tribes with their rulers are inferior to Chinese states without them."
—Confucius, *The Analects* (trans. Lau)
3/2
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Barbarian Horde
Creature — Human Barbarian Soldier
Only twenty years after the Sima clan united the empire, invading barbarians divided it again.
3/3
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Blaze
Sorcery
Blaze deals X damage to any target.
"Spreading flames illumined cloud and sea: Cao Cao went down; 'twas Zhou Yu's victory."
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Burning Fields
Sorcery
Burning Fields deals 5 damage to target opponent or planeswalker.
"In raiding and plundering, be like fire, in immovability like a mountain."
—Sun Tzu, *Art of War* (trans. Giles)
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Burning of Xinye
Sorcery
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
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Control of the Court
Sorcery
Draw four cards, then discard three cards at random.
"Power-hungry eunuchs, the curse of the dynasty, have thrown the masses of the people into the depths of misery."
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Corrupt Eunuchs
Creature — Human Advisor
When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.
2/2
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Desert Sandstorm
Sorcery
Desert Sandstorm deals 1 damage to each creature.
While pursuing the remnants of Yuan Shao's forces into the Wuhan Desert, Cao Cao was temporarily turned back by a fierce sandstorm.
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Diaochan, Artful Beauty
Legendary Creature — Human Advisor
: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.
1/1
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Dong Zhou, the Tyrant
Legendary Creature — Human Soldier
When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.
3/3
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Eunuchs' Intrigues
Sorcery
Target opponent chooses a creature they control. Other creatures they control can't block this turn.
Taking control of powerful court positions one by one, eunuchs eventually brought on the fall of the Han dynasty, leading to the chaos of the Three Kingdoms.
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Fire Ambush
Sorcery
Fire Ambush deals 3 damage to any target.
"With fire he broke the battle at Bowang . . . . Striking fear deep into Cao Cao's soul, thus Kongming scored a coup at his debut."
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Fire Bowman
Creature — Human Soldier Archer
Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
1/1
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Imperial Recruiter
Creature — Human Advisor
When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
1/1
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Independent Troops
Creature — Human Soldier
"The empire, long united, must divide, and long divided, must unite."
2/1
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Lu Bu, Master-at-Arms
Legendary Creature — Human Soldier Warrior
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
"Dong Zhuo's man, Lu Bu, warrior without peer, / Far surpassed the champions of his sphere."
4/3
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Ma Chao, Western Warrior
Legendary Creature — Human Soldier Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.
3/3
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Mountain Bandit
Creature — Human Soldier Rogue
Haste
Penniless and far from home, many former Yellow Scarves and other soldiers became bandits to survive.
1/1
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Ravaging Horde
Creature — Human Soldier
When Ravaging Horde enters the battlefield, destroy target land.
Upon his return to the capitol after taking soldiers to loot a nearby peaceful town, the prime minister, Dong Zhou, boasted of it as a victory over bandits.
3/3
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Relentless Assault
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
With only 70,000 men under his command at the battle of Guandu, Cao Cao was able to defeat Yuan Shao and his 700,000.
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Renegade Troops
Creature — Human Soldier
Haste
"Across the land rebellions seethed and swarmed / As vicious war lords swooped down on all sides."
4/2
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Rockslide Ambush
Sorcery
Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
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Rolling Earthquake
Sorcery
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
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Stone Rain
Sorcery
Destroy target land.
Soldiers often blocked off the steep mountain passes to ambush enemy troops in western and central China.
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Warrior's Oath
Sorcery
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
"If I fail, my head is yours."
—Warrior's oath common during the Three Kingdoms period
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Yellow Scarves Cavalry
Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Yellow Scarves Cavalry can't block.
1/1
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Yellow Scarves General
Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Yellow Scarves General can't block.
Zhang Jue, leader of the Yellow Scarves rebellion, was a Taoist master and tutored his soldiers in those arts.
2/2
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Yellow Scarves Troops
Creature — Human Soldier
Yellow Scarves Troops can't block.
Over 500,000 commoners followed Zhang Jue, General of Heaven, in his attempt to overthrow the corrupt Han dynasty.
2/2
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Yuan Shao, the Indecisive
Legendary Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Each creature you control can't be blocked by more than one creature.
2/3
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Yuan Shao's Infantry
Creature — Human Soldier
Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat.
2/2
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Zodiac Dog
Creature — Dog
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
". . . Jiang Wei alone still strove with might and main: / Nine times more he fought the north—in vain. . . ."
2/2
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Zodiac Dragon
Creature — Dragon
When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.
". . . The kingdoms three are now the stuff of dream, / For men to ponder, past all praise or blame."
8/8
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Zodiac Goat
Creature — Goat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
". . . Near death in Baidi, having reigned three years, / Bei sadly placed his son in Kongming's care. . . ."
1/1
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Borrowing the East Wind
Sorcery
Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
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False Mourning
Sorcery
Put target card from your graveyard on top of your library.
Zhou Yu, Sun Ce, and other famous generals feigned their deaths in order to later surprise their opponents.
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Forest Bear
Creature — Bear
Fish and bear paws—one can't have both.
—Chinese idiom meaning "you can't have it both ways"
2/2
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Heavy Fog
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.
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Hua Tuo, Honored Physician
Legendary Creature — Human
: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.
1/2
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Hunting Cheetah
Creature — Cat
Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
2/3
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Lady Zhurong, Warrior Queen
Legendary Creature — Human Soldier Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
"A man, and such a fool! I, a woman, will fight them for you."
—Lady Zhurong to her husband Meng Huo, before leading an army against the Shu
4/3
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Lone Wolf
Creature — Wolf
You may have Lone Wolf assign its combat damage as though it weren't blocked.
2/2
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Marshaling the Troops
Sorcery
Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
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Meng Huo, Barbarian King
Legendary Creature — Human Barbarian Soldier
Other green creatures you control get +1/+1.
The stubborn Meng Huo was captured and released by Kongming seven times before finally surrendering.
4/4
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Meng Huo's Horde
Creature — Human Soldier
Through his allies, Meng Huo commanded several hundred thousand troops composed of cavalry, rattan-armored warriors, infantry, naked men with swords, and wild animals.
4/5
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Riding the Dilu Horse
Sorcery
Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
"All men have their appointed time; that's something no horse can change."
—Liu Bei, after being told that the Dilu brings its master ill fortune
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Slashing Tiger
Creature — Cat
Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.
"Unless you enter the tiger's lair, you cannot get hold of the tiger's cubs."
—Sun Tzu, *Art of War* (trans. Giles)
3/3
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Southern Elephant
Creature — Elephant
While defending their southern borders, both the Wu and Shu kingdoms fought against the barbarians' trained elephants.
3/4
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Spoils of Victory
Sorcery
Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.
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Spring of Eternal Peace
Sorcery
You gain 8 life.
Bathing in this spring could cure ailments of body and mind alike.
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Stalking Tiger
Creature — Cat
Stalking Tiger can't be blocked by more than one creature.
Throughout Chinese history, generals have often been referred to as tigers for their fierceness, strength, and bravery.
3/3
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Taoist Hermit
Creature — Human Mystic
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Taoists chose to be hermits for many reasons, but all shared one unchanging goal: to follow the Tao.
2/2
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Taoist Mystic
Creature — Human Mystic
Taoist Mystic can't be blocked by creatures with horsemanship.
By appearing in places miles apart at the same time, Zuo Ci exhibited the mystic's ability to "shrink the land."
2/2
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Taunting Challenge
Sorcery
All creatures able to block target creature this turn do so.
Incensed by their opponents' unrelenting taunts, even wise generals were known to rashly lead their troops into battle—often to disastrous defeats.
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Three Visits
Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
"Trying to meet a worthy man in the wrong way is as bad as closing the door on an invited guest."
—Mencius, a Chinese philosopher
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Trained Cheetah
Creature — Cat
Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.
"[King Mulu's cheetahs] came riding on the winds, charging, with fangs bared and claws flexed."
2/2
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Trained Jackal
Creature — Jackal
To taunt a man into action, call him a coward. To insult him beyond forgiveness, call him a jackal.
1/2
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Trip Wire
Sorcery
Destroy target creature with horsemanship.
Trip wire, hooked poles, and sunken pits were commonly used to unhorse riders during the Three Kingdoms period.
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Wielding the Green Dragon
Sorcery
Target creature gets +4/+4 until end of turn.
Named for the eastern part of the sky, the source of energy and renewal, Guan Yu's crescent-moon blade weighed over 100 pounds.
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Wolf Pack
Creature — Wolf
You may have Wolf Pack assign its combat damage as though it weren't blocked.
7/6
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Zodiac Horse
Creature — Horse
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
". . . 'First take Jingzhou, next the Riverlands; / On that rich region, base your own royal stand.' . . ."
3/3
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Zodiac Monkey
Creature — Monkey
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
". . . By six offensives from the hills of Qi Kongming sought to change Han's destiny. . . ."
2/1
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Zodiac Ox
Creature — Ox
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
". . . Cao's abdication changed the face of all; / No mighty battles marked the Southland's fall. . . ."
3/3
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Zodiac Rabbit
Creature — Rabbit
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
". . . The world's affairs rush on, an endless stream; / A sky-told fate, infinite in reach, dooms all. . . ."
1/1
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Zodiac Rooster
Creature — Bird
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
". . . But the time of Han had run—could he [Kongming] not tell?— / That night his master star fell past the hills. . . ."
2/1
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Zodiac Tiger
Creature — Cat
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
". . . Three kings no more—Chenliu, Guiming, Anle. / The fiefs and posts must now be filled anew. . . ."
3/4
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Zuo Ci, the Mocking Sage
Legendary Creature — Human Advisor
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.
1/2
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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