Renaissance

Image Card Info Mana cost
Alabaster Potion

Alabaster Potion

Instant

Choose one — • Target player gains X life. • Prevent the next X damage that would be dealt to any target this turn.

X W W
Amrou Kithkin

Amrou Kithkin

Creature — Kithkin

Amrou Kithkin can't be blocked by creatures with power 3 or greater.

1/1

W W
Angry Mob

Angry Mob

Creature — Human

Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.

2+*/2+*

2 W W
Brainwash

Brainwash

Enchantment — Aura

Enchant creature Enchanted creature can't attack unless its controller pays .

W
Circle of Protection: Artifacts

Circle of Protection: Artifacts

Enchantment

: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

1 W
Divine Transformation

Divine Transformation

Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3.

2 W W
Elder Land Wurm

Elder Land Wurm

Creature — Dragon Wurm

Defender, trample When Elder Land Wurm blocks, it loses defender.

5/5

4 W W W
Fortified Area

Fortified Area

Enchantment

Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

1 W W
Kismet

Kismet

Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

3 W
Land Tax

Land Tax

Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

W
Morale

Morale

Instant

Attacking creatures get +1/+1 until end of turn.

1 W W
Osai Vultures

Osai Vultures

Creature — Bird

Flying At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures. Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.

1/1

1 W
Piety

Piety

Instant

Blocking creatures get +0/+3 until end of turn.

2 W
Pikemen

Pikemen

Creature — Human Soldier

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

1/1

1 W
Seeker

Seeker

Enchantment — Aura

Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures.

2 W W
Spirit Link

Spirit Link

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.

W
Tundra Wolves

Tundra Wolves

Creature — Wolf

First strike (This creature deals combat damage before creatures without first strike.)

1/1

W
Visions

Visions

Sorcery

Look at the top five cards of target player's library. You may then have that player shuffle that library.

W
Apprentice Wizard

Apprentice Wizard

Creature — Human Wizard

, : Add .

0/1

1 U U
Backfire

Backfire

Enchantment — Aura

Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

U
Energy Tap

Energy Tap

Sorcery

Tap target untapped creature you control. If you do, add an amount of equal to that creature's mana value.

U
Erosion

Erosion

Enchantment — Aura

Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays or 1 life.

U U U
Flood

Flood

Enchantment

: Tap target creature without flying.

U
Gaseous Form

Gaseous Form

Enchantment — Aura

Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.

2 U
Ghost Ship

Ghost Ship

Creature — Spirit

Flying : Regenerate Ghost Ship.

2/4

2 U U
Giant Tortoise

Giant Tortoise

Creature — Turtle

Giant Tortoise gets +0/+3 as long as it's untapped.

1/1

1 U
Leviathan

Leviathan

Creature — Leviathan

Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)

10/10

5 U U U U
Mind Bomb

Mind Bomb

Sorcery

Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.

U
Psionic Entity

Psionic Entity

Creature — Illusion

: Psionic Entity deals 2 damage to any target and 3 damage to itself.

2/2

4 U
Relic Bind

Relic Bind

Enchantment — Aura

Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one — • Relic Bind deals 1 damage to target player or planeswalker. • Target player gains 1 life.

2 U
Segovian Leviathan

Segovian Leviathan

Creature — Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

3/3

4 U
Sindbad

Sindbad

Creature — Human

: Draw a card and reveal it. If it isn't a land card, discard it.

1/1

1 U
Sunken City

Sunken City

Enchantment

At the beginning of your upkeep, sacrifice Sunken City unless you pay . Blue creatures get +1/+1.

U U
Time Elemental

Time Elemental

Creature — Elemental

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. , : Return target permanent that isn't enchanted to its owner's hand.

0/2

2 U
Twiddle

Twiddle

Instant

You may tap or untap target artifact, creature, or land.

U
Zephyr Falcon

Zephyr Falcon

Creature — Bird

Flying, vigilance

1/1

1 U
Abomination

Abomination

Creature — Horror

Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.

2/6

3 B B
Ashes to Ashes

Ashes to Ashes

Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

1 B B
Blight

Blight

Enchantment — Aura

Enchant land When enchanted land becomes tapped, destroy it.

B B
Bog Imp

Bog Imp

Creature — Imp

Flying (This creature can't be blocked except by creatures with flying or reach.)

1/1

1 B
Carrion Ants

Carrion Ants

Creature — Insect

: Carrion Ants gets +1/+1 until end of turn.

0/1

2 B B
Cosmic Horror

Cosmic Horror

Creature — Horror

First strike At the beginning of your upkeep, destroy Cosmic Horror unless you pay . If Cosmic Horror is destroyed this way, it deals 7 damage to you.

7/7

3 B B B
Cyclopean Mummy

Cyclopean Mummy

Creature — Zombie

When Cyclopean Mummy dies, exile it.

2/1

1 B
Greed

Greed

Enchantment

, Pay 2 life: Draw a card.

3 B
Junún Efreet

Junún Efreet

Creature — Efreet

Flying At the beginning of your upkeep, sacrifice Junún Efreet unless you pay .

3/3

1 B B
Lost Soul

Lost Soul

Creature — Spirit Minion

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

2/1

1 B B
Marsh Gas

Marsh Gas

Instant

All creatures get -2/-0 until end of turn.

B
Murk Dwellers

Murk Dwellers

Creature — Zombie

Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.

2/2

3 B
Pit Scorpion

Pit Scorpion

Creature — Scorpion

Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)

1/1

2 B
Rag Man

Rag Man

Creature — Human Minion

, : Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.

2/1

2 B B
Spirit Shackle

Spirit Shackle

Enchantment — Aura

Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

B B
Uncle Istvan

Uncle Istvan

Creature — Human

Prevent all damage that would be dealt to Uncle Istvan by creatures.

1/3

1 B B B
Vampire Bats

Vampire Bats

Creature — Bat

Flying (This creature can't be blocked except by creatures with flying or reach.) : Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

0/1

B
Word of Binding

Word of Binding

Sorcery

Tap X target creatures.

X B B
Xenic Poltergeist

Xenic Poltergeist

Creature — Spirit

: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

1/1

1 B B
Ali Baba

Ali Baba

Creature — Human Rogue

: Tap target Wall.

1/1

R
Ball Lightning

Ball Lightning

Creature — Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning.

6/1

R R R
Bird Maiden

Bird Maiden

Creature — Human Bird

Flying

1/2

2 R
Blood Lust

Blood Lust

Instant

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

1 R
Brothers of Fire

Brothers of Fire

Creature — Human Shaman

: Brothers of Fire deals 1 damage to any target and 1 damage to you.

2/2

1 R R
Cave People

Cave People

Creature — Human

Whenever Cave People attacks, it gets +1/-2 until end of turn. , : Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

1/4

1 R R
Crimson Manticore

Crimson Manticore

Creature — Manticore

Flying , : Crimson Manticore deals 1 damage to target attacking or blocking creature.

2/2

2 R R
Detonate

Detonate

Sorcery

Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.

X R
Eternal Warrior

Eternal Warrior

Enchantment — Aura

Enchant creature Enchanted creature has vigilance.

R
Fissure

Fissure

Instant

Destroy target creature or land. It can't be regenerated.

3 R R
Giant Strength

Giant Strength

Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2.

R R
Goblin Rock Sled

Goblin Rock Sled

Creature — Goblin

Trample Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain.

3/1

1 R
Hurr Jackal

Hurr Jackal

Creature — Jackal

: Target creature can't be regenerated this turn.

1/1

R
Immolation

Immolation

Enchantment — Aura

Enchant creature Enchanted creature gets +2/-2.

R
Inferno

Inferno

Instant

Inferno deals 6 damage to each creature and each player.

5 R R
Ironclaw Orcs

Ironclaw Orcs

Creature — Orc

Ironclaw Orcs can't block creatures with power 2 or greater.

2/2

1 R
Mana Clash

Mana Clash

Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

R
Pyrotechnics

Pyrotechnics

Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

4 R
Sisters of the Flame

Sisters of the Flame

Creature — Human Shaman

: Add .

2/2

1 R R
Tempest Efreet

Tempest Efreet

Creature — Efreet

Remove Tempest Efreet from your deck before playing if you're not playing for ante. , Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.

3/3

1 R R R
The Brute

The Brute

Enchantment — Aura

Enchant creature Enchanted creature gets +1/+0. : Regenerate enchanted creature.

1 R
Wall of Dust

Wall of Dust

Creature — Wall

Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.

1/4

2 R
Winds of Change

Winds of Change

Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

R
Amulet of Kroog

Amulet of Kroog

Artifact

, : Prevent the next 1 damage that would be dealt to any target this turn.

2
Ashnod's Battle Gear

Ashnod's Battle Gear

Artifact

You may choose not to untap Ashnod's Battle Gear during your untap step. , : Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.

2
Battering Ram

Battering Ram

Artifact Creature — Construct

At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.

1/1

2
Black Mana Battery

Black Mana Battery

Artifact

, : Put a charge counter on Black Mana Battery. , Remove any number of charge counters from Black Mana Battery: Add , then add an additional for each charge counter removed this way.

4
Blue Mana Battery

Blue Mana Battery

Artifact

, : Put a charge counter on Blue Mana Battery. , Remove any number of charge counters from Blue Mana Battery: Add , then add an additional for each charge counter removed this way.

4
Bronze Tablet

Bronze Tablet

Artifact

Remove Bronze Tablet from your deck before playing if you're not playing for ante. Bronze Tablet enters the battlefield tapped. , : Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.

6
Carnivorous Plant

Carnivorous Plant

Creature — Plant Wall

Defender

4/5

3 G
Clay Statue

Clay Statue

Artifact Creature — Golem

: Regenerate Clay Statue.

3/1

4
Clockwork Avian

Clockwork Avian

Artifact Creature — Bird

Flying Clockwork Avian enters the battlefield with four +1/+0 counters on it. At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. , : Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate only during your upkeep.

0/4

5
Colossus of Sardia

Colossus of Sardia

Artifact Creature — Golem

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Colossus of Sardia doesn't untap during your untap step. : Untap Colossus of Sardia. Activate only during your upkeep.

9/9

9
Coral Helm

Coral Helm

Artifact

, Discard a card at random: Target creature gets +2/+2 until end of turn.

3
Cursed Rack

Cursed Rack

Artifact

As Cursed Rack enters the battlefield, choose an opponent. The chosen player's maximum hand size is four.

4
Diabolic Machine

Diabolic Machine

Artifact Creature — Construct

: Regenerate Diabolic Machine.

4/4

7
Durkwood Boars

Durkwood Boars

Creature — Boar

4/4

4 G
Elven Riders

Elven Riders

Creature — Elf

Elven Riders can't be blocked except by Walls and/or creatures with flying.

3/3

3 G G
Fellwar Stone

Fellwar Stone

Artifact

: Add one mana of any color that a land an opponent controls could produce.

2
Grapeshot Catapult

Grapeshot Catapult

Artifact Creature — Construct

: Grapeshot Catapult deals 1 damage to target creature with flying.

2/3

4
Green Mana Battery

Green Mana Battery

Artifact

, : Put a charge counter on Green Mana Battery. , Remove any number of charge counters from Green Mana Battery: Add , then add an additional for each charge counter removed this way.

4
Killer Bees

Killer Bees

Creature — Insect

Flying : Killer Bees gets +1/+1 until end of turn.

0/1

1 G G
Land Leeches

Land Leeches

Creature — Leech

First strike

2/2

1 G G
Marsh Viper

Marsh Viper

Creature — Snake

Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

1/2

3 G
Nafs Asp

Nafs Asp

Creature — Snake

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay before that draw step.

1/1

G
Pradesh Gypsies

Pradesh Gypsies

Creature — Human Nomad

, : Target creature gets -2/-0 until end of turn.

1/1

2 G
Radjan Spirit

Radjan Spirit

Creature — Spirit

: Target creature loses flying until end of turn.

3/2

3 G
Rebirth

Rebirth

Sorcery

Remove Rebirth from your deck before playing if you're not playing for ante. Each player may ante the top card of their library. If a player does, that player's life total becomes 20.

3 G G G
Red Mana Battery

Red Mana Battery

Artifact

, : Put a charge counter on Red Mana Battery. , Remove any number of charge counters from Red Mana Battery: Add , then add an additional for each charge counter removed this way.

4
Sandstorm

Sandstorm

Instant

Sandstorm deals 1 damage to each attacking creature.

G
Shapeshifter

Shapeshifter

Artifact Creature — Shapeshifter

As Shapeshifter enters the battlefield, choose a number between 0 and 7. At the beginning of your upkeep, you may choose a number between 0 and 7. Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.

*/7-*

6
Sylvan Library

Sylvan Library

Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

1 G
Tawnos's Wand

Tawnos's Wand

Artifact

, : Target creature with power 2 or less can't be blocked this turn.

4
Tawnos's Weaponry

Tawnos's Weaponry

Artifact

You may choose not to untap Tawnos's Weaponry during your untap step. , : Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.

2
Tetravus

Tetravus

Artifact Creature — Construct

Flying Tetravus enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.

1/1

6
Triskelion

Triskelion

Artifact Creature — Construct

Triskelion enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.

1/1

6
Untamed Wilds

Untamed Wilds

Sorcery

Search your library for a basic land card, put that card onto the battlefield, then shuffle.

2 G
Urza's Avenger

Urza's Avenger

Artifact Creature — Shapeshifter

: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

4/4

6
Venom

Venom

Enchantment — Aura

Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.

1 G G
Wall of Spears

Wall of Spears

Artifact Creature — Wall

Defender (This creature can't attack.) First strike

2/3

3
Whirling Dervish

Whirling Dervish

Creature — Human Monk

Protection from black At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

1/1

G G
White Mana Battery

White Mana Battery

Artifact

, : Put a charge counter on White Mana Battery. , Remove any number of charge counters from White Mana Battery: Add , then add an additional for each charge counter removed this way.

4
Winter Blast

Winter Blast

Sorcery

Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.

X G
Yotian Soldier

Yotian Soldier

Artifact Creature — Soldier

Vigilance

1/4

3
Mishra's Factory

Mishra's Factory

Land

: Add . : Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. : Target Assembly-Worker creature gets +1/+1 until end of turn.

Oasis

Oasis

Land

: Prevent the next 1 damage that would be dealt to target creature this turn.

Strip Mine

Strip Mine

Land

: Add . , Sacrifice Strip Mine: Destroy target land.