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Karn, the Great Creator
Legendary Planeswalker — Karn
Activated abilities of artifacts your opponents control can't be activated.
[+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
[−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
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Angelic Exaltation
Enchantment
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
"If we cannot have peace, we will have justice."
—Aurelia
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Armory Guard
Creature — Giant Soldier
Armory Guard has vigilance as long as you control a Gate.
The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."
2/5
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Arrester's Zeal
Instant
Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
"Law is the light of civilization."
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Azorius Arrester
Creature — Human Soldier
When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
"You have the right to remain silent. Mostly because I tire of your excuses."
2/1
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Azorius Justiciar
Creature — Human Wizard
When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
"Your potential to commit a crime warrants further investigation."
2/2
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Basilica Guards
Creature — Human Soldier
Defender
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
"None may pass . . . for free."
1/4
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Blazing Archon
Creature — Archon
Flying
Creatures can't attack you.
"Through the haze of battle I saw the glint of sun on golden mane, the sheen of glory clad in mail, and I dropped my sword and wept at the idiocy of war."
—Dravin, Gruul deserter
5/6
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Blind Obedience
Enchantment
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter the battlefield tapped.
"By the time your knees have worn through your robe, you may have begun to learn your place."
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Boros Elite
Creature — Human Soldier
Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
"First, you must fight among the rank and file. It is there I will discern your skills as a leader."
—Aurelia, to Gideon Jura
1/1
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Bulwark Giant
Creature — Giant Soldier
When Bulwark Giant enters the battlefield, you gain 5 life.
"Where did *she* come from? More importantly, are there more like her?"
—Gideon Jura
3/6
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Carom
Instant
The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.
Her enemy's strength is her own.
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Conclave Equenaut
Creature — Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
Equenauts are the seeds of the Conclave, scattered on the four winds, searching for new places to take root.
3/3
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Condemn
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now."
—Alovnek, Boros guildmage
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Devouring Light
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Exile target attacking or blocking creature.
Into the light the good are welcomed, and with the light the evil are banished.
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Divine Visitation
Enchantment
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
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Eyes in the Skies
Instant
Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
"What root and branch cannot reach, our winged friends will attend to."
—Zunak, Selesnya strategist
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Faith's Fetters
Enchantment — Aura
Enchant permanent
When Faith's Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
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Ghostway
Instant
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
"I watched its blade swing through me, but I was hollow, empty. I saw its face contort in rage but could not hear it snarl."
—Klattic, Boros legionnaire
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Gideon Blackblade
Legendary Planeswalker — Gideon
As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker.
Prevent all damage that would be dealt to Gideon Blackblade during your turn.
[+1]: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn.
[−6]: Exile target nonland permanent.
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Keening Apparition
Creature — Spirit
Sacrifice Keening Apparition: Destroy target enchantment.
Some souls are too damaged to be of use to the Orzhov.
2/2
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Makeshift Battalion
Creature — Human Soldier
Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.
Their ranks are thin, their formation is improvised, their weapons are borrowed, and you'd best get out of their way.
3/2
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Ministrant of Obligation
Creature — Human Cleric
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
When the price of your sins comes due, the Church of Deals is there to collect.
2/1
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Mistral Charger
Creature — Pegasus
Flying
Some sky steeds break from the thundering herd to ride free on the open winds.
2/1
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Rising Populace
Creature — Human
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.
Grief is a crucible where resolve is tempered.
2/2
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Rootborn Defenses
Instant
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
"No harm can come to me while the Worldsoul shelters me."
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Summary Judgment
Instant
Summary Judgment deals 3 damage to target tapped creature.
Addendum — If you cast this spell during your main phase, it deals 5 damage instead.
Any challenge to Azorius authority is met with swift and potent retribution.
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Sunhome Stalwart
Creature — Human Soldier
First strike
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
"Before I let you wield one of these, let's see you dodge one!"
2/2
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Syndicate Messenger
Creature — Bird
Flying
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
"Many wings haunt the skies these days. Few of them bear good tidings."
—Lavinia
2/3
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To Arms!
Instant
Untap all creatures you control.
Draw a card.
"The call came, spell-borne through mortar and stone to the ear of every soldier. The call came, and the advantage was ours."
—Lodusz, captain of the watch
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Tomik, Distinguished Advokist
Legendary Creature — Human Advisor
Flying
Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.
Your opponents can't play land cards from graveyards.
"Some bend the law. I tie it into knots."
2/3
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Unbreakable Formation
Instant
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
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Urbis Protector
Creature — Human Cleric
When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.
"I hear that Boros is losing its angels to the Gateless Movement. I'm sure this comes as no surprise to you."
—Teysa, to Lazav
1/1
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Aetherplasm
Creature — Illusion
Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Its fickle form holds hints of a thousand former identities.
1/1
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Bruvac the Grandiloquent
Legendary Creature — Human Advisor
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
". . . and furthermore . . ."
1/4
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Cerulean Sphinx
Creature — Sphinx
Flying
: Cerulean Sphinx's owner shuffles it into their library.
"About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can't tolerate."
—Szadek
5/5
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Cloudfin Raptor
Creature — Bird Mutant
Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
0/1
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Compulsive Research
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
"Four parts molten bronze, yes ... one part frozen mercury, yes, yes ... but then what?"
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Copy Enchantment
Enchantment
You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe.
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Cyclonic Rift
Instant
Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
The Izzet specialize in unnatural disaster.
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Downsize
Instant
Target creature you don't control gets -4/-0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Drift of Phantasms
Creature — Spirit
Defender (This creature can't attack.)
Flying
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
0/5
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Eyes Everywhere
Enchantment
At the beginning of your upkeep, scry 1.
: Exchange control of Eyes Everywhere and target nonland permanent. Activate only as a sorcery.
"They've got eyes inside my head!"
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Fblthp, the Lost
Legendary Creature — Homunculus
When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead.
When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
1/1
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Helium Squirter
Creature — Beast Mutant
Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains flying until end of turn.
0/0
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Kasmina's Transmutation
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.
"Hop away now, little Eternal. Go eat some flies."
—Kasmina
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Keymaster Rogue
Creature — Human Rogue
Keymaster Rogue can't be blocked.
When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.
"This one opens the grate outside Zelzo Base. This one is for Ismeri Library. This one is for an invisible door . . . No, I've said too much."
3/2
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Kiora's Dambreaker
Creature — Leviathan
When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
"When your enemy flees, send the sea to pursue them."
—Kiora
5/6
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Leapfrog
Creature — Frog
Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.
"Most compete for insects at street level. Some dwell near Izzet laboratories and ride the thermal updrafts."
—Yolov, Simic bioengineer
3/1
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Muddle the Mixture
Instant
Counter target instant or sorcery spell.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
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Murmuring Mystic
Creature — Human Wizard
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Rumors float through the city like crows, alighting on citizens seemingly at random.
1/5
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Nightveil Sprite
Creature — Faerie Rogue
Flying
Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
"We're on the fortieth floor, with one window, no balcony. No one could possibly get in."
—Minosz, Orzhov chief of security
1/2
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Persistent Petitioners
Creature — Human Advisor
, : Target player mills a card. (They put the top card of their library into their graveyard.)
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1/3
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Pteramander
Creature — Salamander Drake
Flying
: Adapt 4. This ability costs less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
1/1
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Quasiduplicate
Sorcery
Create a token that's a copy of target creature you control.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
"My greatest creation—me!"
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Quench
Instant
Counter target spell unless its controller pays .
"When properly invoked, the plasma globule encloses the offensive spell with a satisfying slurp."
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Quicken
Instant
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.
A skilled Izzet chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next.
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Radical Idea
Instant
Draw a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Genius is finding the edge of what's possible, then jumping over it.
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Remand
Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
"Well, at least all of that arm-waving and arcane babbling you did was impressive."
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Repeal
Instant
Return target nonland permanent with mana value X to its owner's hand.
Draw a card.
"Your deed cannot be undone. You, however, can be."
—Agosto, Azorius imperator
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Sinister Sabotage
Instant
Counter target spell.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
"We have intel that some guilds have fallen under an invader's influence. Until we're sure, no venture succeeds."
—Lazav
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Spark Double
Creature — Illusion
You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
0/0
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Tidespout Tyrant
Creature — Djinn
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
He unmakes the world in his own image.
5/5
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Totally Lost
Instant
Put target nonland permanent on top of its owner's library.
Fblthp had always hated crowds.
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Vedalken Mesmerist
Creature — Vedalken Wizard
Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.
"There's no need to sound the alarm. You are minding your post admirably. I am authorized. All is well."
2/1
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Balustrade Spy
Creature — Vampire Rogue
Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
2/3
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Blade Juggler
Creature — Human Rogue
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.
3/2
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Bladebrand
Instant
Target creature gains deathtouch until end of turn.
Draw a card.
"The pain of searing iron and razor edges pales beside the pleasure of performance."
—Judith
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Burglar Rat
Creature — Rat
When Burglar Rat enters the battlefield, each opponent discards a card.
"Even rats hoard their treasures. Are your precious things so different?"
—Izoni
1/1
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Crypt Ghast
Creature — Spirit
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional .
2/2
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Dark Confidant
Creature — Human Wizard
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Greatness, at any cost.
2/1
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Debtors' Transport
Creature — Thrull
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
By design, the sarcophagus muffles the debtors' moans but does not silence them.
5/3
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Dimir House Guard
Creature — Skeleton
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
2/3
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Disembowel
Instant
Destroy target creature with mana value X.
"You're right. I'm sure your Legion friends *are* looking for you. And once we've hidden a piece of you in each district, they'll get to keep looking for a long time."
—Ivrelya, Dimir spymaster
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Dreadmalkin
Creature — Zombie Cat
Menace (This creature can't be blocked except by two or more creatures.)
, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin.
The feline Eternal felt Liliana's command, looked at her disdainfully, flicked its paw, and scampered away across the rooftops.
1/1
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Golgari Thug
Creature — Human Warrior
When Golgari Thug dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
1/1
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Ill-Gotten Inheritance
Enchantment
At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.
, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.
"The suffering of others is not my concern."
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Infernal Tutor
Sorcery
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
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Last Gasp
Instant
Target creature gets -3/-3 until end of turn.
"Allow me a moment to catch your breath."
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Liliana, Dreadhorde General
Legendary Planeswalker — Liliana
Whenever a creature you control dies, draw a card.
[+1]: Create a 2/2 black Zombie creature token.
[−4]: Each player sacrifices two creatures.
[−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
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Lord of the Void
Creature — Demon
Flying
Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
7/7
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Macabre Waltz
Sorcery
Return up to two target creature cards from your graveyard to your hand, then discard a card.
"All dead move to the hollow rhythm of necromancy."
—Savra
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Massacre Girl
Legendary Creature — Human Assassin
Menace
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
4/4
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Mausoleum Turnkey
Creature — Ogre Rogue
When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.
When he reaches for his key ring, you should be running for the exit.
3/2
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Mephitic Vapors
Sorcery
All creatures get -1/-1 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Ravnica's safest strongholds are often neither.
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Midnight Reaper
Creature — Zombie Knight
Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.
No one welcomes his visit, yet all must grant him tribute.
3/2
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Orzhov Enforcer
Creature — Human Rogue
Deathtouch
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
"You'll pay what you owe, with your money or your life."
1/2
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Orzhov Euthanist
Creature — Human Assassin
Haunt (When this creature dies, exile it haunting target creature.)
When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.
2/2
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Plaguecrafter
Creature — Human Shaman
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
"My power is generosity, in a way. I give my survivors an appreciation for their lives."
3/2
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Priest of Forgotten Gods
Creature — Human Cleric
, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add and draw a card.
The Orzhov are not the only religious tradition on Ravnica, nor the oldest.
1/2
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Sewer Shambler
Creature — Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
2/1
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Shadow Alley Denizen
Creature — Vampire Rogue
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1/1
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Stab Wound
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
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Thrill-Kill Assassin
Creature — Human Assassin
Deathtouch
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
As the bounty on Massacre Girl rose, so did the number of imitators.
1/2
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Ultimate Price
Instant
Destroy target monocolored creature.
"Let him be an example to others who would default on their debts to us."
—"The Cozen," Orzhov assassin
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Undercity's Embrace
Instant
Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.
The undercity is always hungry.
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Vindictive Vampire
Creature — Vampire
Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
In theory, the Guildpact keeps guild feuds from spiraling out of control. Personal feuds, however, are not covered.
2/3
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Woebringer Demon
Creature — Demon
Flying
At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.
Each soul he devours adds its hunger to his own.
4/4
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Act of Treason
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
Seen through Rakdos eyes, a cruel betrayal is a hilarious stunt.
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Arclight Phoenix
Creature — Phoenix
Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.
Some storms never blow over.
3/2
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Bloodfray Giant
Creature — Giant
Trample
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
The star performer of the Juri Revue, his shows have fans and blood spilling into the street.
4/3
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Bomber Corps
Creature — Human Soldier
Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
"Subtlety is for lawmages and spies."
1/2
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Burn Bright
Instant
Creatures you control get +2/+0 until end of turn.
"From a great bonfire at the dawn of time, the first Gruul kindled their rage. The same flame burns in you."
—Kroshkar, Gruul shaman
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Burning Prophet
Creature — Human Wizard
Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.
"This day will end in death, but not the one you hoped for. This day will end in victory, but not the one you expected."
1/3
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Burning-Tree Vandal
Creature — Human Rogue
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.
The ostentatious splendor of the Orzhov church was just asking to be smashed.
2/1
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Demolish
Sorcery
Destroy target artifact or land.
"For every inch of land they take from us, we take it back or we burn it. Give them nothing."
—Aurelia
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Demonfire
Sorcery
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
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Dogpile
Instant
Dogpile deals damage to any target equal to the number of attacking creatures you control.
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Greater Forgeling
Creature — Elemental
: Greater Forgeling gets +3/-3 until end of turn.
Few have seen the inner workings of Ravnica's furnaces, but neighboring districts catch brief glimpses in the horrors that escape the flames.
3/4
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Guttersnipe
Creature — Goblin Shaman
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
He wants to watch Ravnica burn, one soul at a time.
2/2
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Hellkite Tyrant
Creature — Dragon
Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
6/5
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Homing Lightning
Instant
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
"I see countless worlds. What makes them think I can't find them in just one?"
—Ral Zarek
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Ilharg, the Raze-Boar
Legendary Creature — Boar God
Trample
Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
6/6
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Krenko, Mob Boss
Legendary Creature — Goblin Warrior
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions."
—Agmand Sarv, Azorius hussar
3/3
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Krenko's Command
Sorcery
Create two 1/1 red Goblin creature tokens.
Krenko's hirelings are unflinchingly loyal.
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Legion Warboss
Creature — Goblin Soldier
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
2/2
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Light Up the Stage
Sorcery
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
"Places, everyone!"
—Judith
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Mizzix's Mastery
Sorcery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Mugging
Sorcery
Mugging deals 2 damage to target creature. That creature can't block this turn.
Scream: muffled. Pockets: emptied. Neck function: never the same again.
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Rakdos Pit Dragon
Creature — Dragon
: Rakdos Pit Dragon gains flying until end of turn.
: Rakdos Pit Dragon gets +1/+0 until end of turn.
Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand.
3/3
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Rubblebelt Maaka
Creature — Cat
Bloodrush — , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
"The maaka remain loyal to us in this time of strife. We don't even have to feed them—our enemies do."
—Nedja, Gruul shaman
3/3
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Scorched Rusalka
Creature — Spirit
, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker.
Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end.
1/1
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Siege of Towers
Sorcery
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target Mountain becomes a 3/1 creature. It's still a land.
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Skewer the Critics
Sorcery
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.
Going to a Rakdos show is dangerous. Trying to leave early can be fatal.
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Skullcrack
Instant
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
The lawmage's argument was clever and well reasoned, but Blunk's response proved irrefutable.
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Stalking Vengeance
Creature — Avatar
Haste
Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.
5/5
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Taste for Mayhem
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
The taste of blood breaks down what little self-control the Rakdos possess.
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Tin Street Dodger
Creature — Goblin Rogue
Haste
: Tin Street Dodger can't be blocked this turn except by creatures with defender.
"That giant didn't even see me, let alone catch me! And I was close enough to smell him! Of course, that's not saying much."
1/1
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Utvara Hellkite
Creature — Dragon
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
The fear of dragons is as old and as powerful as the fear of death itself.
6/6
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Wojek Bodyguard
Creature — Human Soldier
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Wojek Bodyguard can't attack or block alone.
"By all means, take another step toward the captain."
3/3
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Arboreal Grazer
Creature — Sloth Beast
Reach
When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
"We fight to stop a tyrant, but we also fight for the gentle creatures who have no concept of what befalls their world."
—Vivien Reid
0/3
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Band Together
Instant
Up to two target creatures you control each deal damage equal to their power to another target creature.
In times of peril, the vision the ancient paruns had for their city comes into focus.
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Birds of Paradise
Creature — Bird
Flying
: Add one mana of any color.
Long ago, birds of paradise littered the skies. Thanks to the city's sprawl, most now exist as pets of society's elite.
0/1
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Chord of Calling
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
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Crocanura
Creature — Crocodile Frog
Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
1/3
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Drudge Beetle
Creature — Insect
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
The Street Swarm is the labor class that drives the Golgari's endless cycle of life and death.
2/2
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Experiment One
Creature — Human Ooze
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
1/1
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Farseek
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
"How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."
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Fists of Ironwood
Enchantment — Aura
Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
Saprolings add the three and the four to the "one-two punch."
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Forced Adaptation
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
"We're planting the seeds of change. Sometimes, we plant them in people."
—Vorel of the Hull Clade
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Forced Landing
Instant
Put target creature with flying on the bottom of its owner's library.
The druid knew only one spell, a charm to encourage rapid plant growth. When airborne Eternals invaded her arboretum, she had to get creative.
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Fungal Rebirth
Instant
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
"We're all food for something in the end."
—Cevraya, Golgari shaman
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Gather Courage
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets +2/+2 until end of turn.
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Golgari Grave-Troll
Creature — Troll Skeleton
Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
0/0
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Greater Mossdog
Creature — Plant Dog
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Man's best fungus.
3/3
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Guardian Project
Enchantment
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Simic's strength comes from its diversity.
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Horncaller's Chant
Sorcery
Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)
"The Selesnya are gathering armies. Do you still believe they aren't preparing for war?"
—Teysa, to Isperia
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Life from the Loam
Sorcery
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
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Loaming Shaman
Creature — Centaur Shaman
When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library.
His work determines who is remembered and who feeds the worms.
3/2
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Moldervine Cloak
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
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Open the Gates
Sorcery
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
"If you don't have a destination in mind, the route is all that matters."
—Tamina, district guide
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Overwhelm
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Creatures you control get +3/+3 until end of turn.
"Let the song of Selesnya be heard above the rhythm of our thundering hordes!"
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Protean Hulk
Creature — Beast
When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
"Meat *and* eggs. We eat!"
—Borborygmos
6/6
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Rampaging Rendhorn
Creature — Beast
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Tumult is its natural habitat.
4/4
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Siege Wurm
Creature — Wurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Trample
Suddenly, all the haggling didn't seem so important.
5/5
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Silhana Ledgewalker
Creature — Elf Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Silhana Ledgewalker can't be blocked except by creatures with flying.
Street folk call them "spire mice," but behind the mockery is an unspoken envy of the ledgewalkers' skill at avoiding harm.
1/1
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Sprouting Renewal
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Choose one —
• Create a 2/2 green and white Elf Knight creature token with vigilance.
• Destroy target artifact or enchantment.
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Titanic Brawl
Instant
This spell costs less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Whoever wins, the neighborhood loses.
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Utopia Sprawl
Enchantment — Aura
Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
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Wasteland Viper
Creature — Snake
Deathtouch
Bloodrush — , Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
"The Gruul embrace all things poisonous and living in the cracks of society."
—Teysa Karlov
1/2
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Wurmweaver Coil
Enchantment — Aura
Enchant green creature
Enchanted creature gets +6/+6.
, Sacrifice Wurmweaver Coil: Create a 6/6 green Wurm creature token.
Some use magic to spy through walls. Others use it to crush them.
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Yeva, Nature's Herald
Legendary Creature — Elf Shaman
Flash (You may cast this spell any time you could cast an instant.)
You may cast green creature spells as though they had flash.
"I can call an army to my side in the blink of an eye. Best not blink."
4/4
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Assemble the Legion
Enchantment
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
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Aurelia, Exemplar of Justice
Legendary Creature — Angel
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
2/5
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Azorius Guildmage
Creature — Vedalken Wizard
: Tap target creature.
: Counter target activated ability. (Mana abilities can't be targeted.)
2/2
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Blind Hunter
Creature — Bat
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.
2/2
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Borborygmos Enraged
Legendary Creature — Cyclops
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
7/6
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Boros Guildmage
Creature — Human Wizard
: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.
2/2
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Call of the Conclave
Sorcery
Create a 3/3 green Centaur creature token.
Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.
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Cartel Aristocrat
Creature — Human Advisor
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
"Your life serves a higher purpose now: ensuring the continuation of my own."
2/2
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Cindervines
Enchantment
Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player.
, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.
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Coiling Oracle
Creature — Snake Elf Druid
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.
1/1
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Conclave Cavalier
Creature — Centaur Knight
Vigilance
When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
"Just as leaves fall and the tree blooms again, one day I will fall and the Conclave will endure."
4/4
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Crackling Drake
Creature — Drake
Flying
Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
When Crackling Drake enters the battlefield, draw a card.
*/4
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Deathrite Shaman
Creature — Elf Shaman
: Exile target land card from a graveyard. Add one mana of any color.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
1/2
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Debt to the Deathless
Sorcery
Each opponent loses two times X life. You gain life equal to the life lost this way.
Some of Orzhov's cruelest collectors remember their debtors by taste alone.
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Deputy of Acquittals
Creature — Human Wizard
Flash (You may cast this spell any time you could cast an instant.)
When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.
"Everyone deserves a day in court."
2/2
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Dimir Guildmage
Creature — Human Wizard
( can be paid with either or .)
: Target player draws a card. Activate only as a sorcery.
: Target player discards a card. Activate only as a sorcery.
2/2
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Domri Rade
Legendary Planeswalker — Domri
[+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
[−2]: Target creature you control fights another target creature.
[−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
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Dreadbore
Sorcery
Destroy target creature or planeswalker.
In Rakdos-controlled neighborhoods, everyone is part of the show.
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Footlight Fiend
Creature — Devil
When Footlight Fiend dies, it deals 1 damage to any target.
"This footlight's broken. Get me a stagehand!"
—Judith
1/1
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Fresh-Faced Recruit
Creature — Human Soldier
As long as it's your turn, Fresh-Faced Recruit has first strike.
"Hold on to your ideals. They'll be tested more than your armor or the edge of your blade."
—Tajic
2/1
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Frilled Mystic
Creature — Elf Lizard Wizard
Flash
When Frilled Mystic enters the battlefield, you may counter target spell.
"Your arrival was expected...and unwelcome."
3/2
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Glowspore Shaman
Creature — Elf Shaman
When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.)
From death she grows living grandeur.
3/1
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Gobhobbler Rats
Creature — Rat
Hellbent — As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has ": Regenerate Gobhobbler Rats." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
Lyzolda's pet rats eat better than the average citizen. In fact, they can usually be found eating the average citizen.
2/2
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Goblin Electromancer
Creature — Goblin Wizard
Instant and sorcery spells you cast cost less to cast.
When asked how much power is required, Izzet mages always answer "more."
2/2
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Golgari Findbroker
Creature — Elf Shaman
When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.
"We gather the past from surface dwellers and sell it right back to them."
3/4
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Golgari Guildmage
Creature — Elf Shaman
, Sacrifice a creature: Return target creature card from your graveyard to your hand.
: Put a +1/+1 counter on target creature.
2/2
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Gruul Guildmage
Creature — Human Shaman
( can be paid with either or .)
, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker.
: Target creature gets +2/+2 until end of turn.
2/2
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Izzet Charm
Instant
Choose one —
• Counter target noncreature spell unless its controller pays .
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
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Izzet Guildmage
Creature — Human Wizard
( can be paid with either or .)
: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.
: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
2/2
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Judge's Familiar
Creature — Bird
Flying
Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays .
"It misses nothing and it has no sense of humor."
—Barvisa, courtroom scribe
1/1
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Karlov of the Ghost Council
Legendary Creature — Spirit Advisor
Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.
, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.
"Does Teysa think me blind to her scheming? Ambition runs in our family."
2/2
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Kaya, Orzhov Usurper
Legendary Planeswalker — Kaya
[+1]: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.
[−1]: Exile target nonland permanent with mana value 1 or less.
[−5]: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
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Lavinia, Azorius Renegade
Legendary Creature — Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
"I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right."
2/2
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Lazav, the Multifarious
Legendary Creature — Shapeshifter
When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
1/3
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Lightning Helix
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
Though less well-known than its army of soldiers, the Boros Legion's mage-priests are as respected by the innocent as they are hated by the ghosts of the guilty.
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Master of Cruelties
Creature — Demon
First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
1/4
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Mayhem Devil
Creature — Devil
Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.
Despite their stake in the city's survival, Rakdos cultists are loath to pass up any opportunity to sow chaos.
3/3
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Merfolk of the Depths
Creature — Merfolk Soldier
Flash (You may cast this spell any time you could cast an instant.)
When giant sinkholes opened across Ravnica, they revealed buried oceans and the merfolk, once thought to be extinct.
4/2
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Mindleech Mass
Creature — Horror
Trample
Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
6/6
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Moroii
Creature — Vampire
Flying
At the beginning of your upkeep, you lose 1 life.
"Touched by moroii"
—Undercity slang meaning "to grow old"
4/4
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Mortus Strider
Creature — Skeleton
When Mortus Strider dies, return it to its owner's hand.
Dimir's best agents hide from death itself.
1/1
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Mourning Thrull
Creature — Thrull
( can be paid with either or .)
Flying
Whenever Mourning Thrull deals damage, you gain that much life.
During their ascent to spirithood, patriarchs of Orzhova shed both flesh and emotion. This earthly slag is collected and formed into thrulls.
1/1
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Nicol Bolas, Dragon-God
Legendary Planeswalker — Bolas
Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.
[+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
[−3]: Destroy target creature or planeswalker.
[−8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
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Nightveil Predator
Creature — Vampire
Flying, deathtouch
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"Three daggers left in an angel's back, three enforcers with memory loss, three keys stolen from my own belt—and you talk of peace?"
—Tajic, to Aurelia
3/3
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Niv-Mizzet, Parun
Legendary Creature — Dragon Wizard
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
5/5
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Orzhov Guildmage
Creature — Human Wizard
: Target player gains 1 life.
: Each player loses 1 life.
2/2
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Petrahydrox
Creature — Weird
( can be paid with either or .)
When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.
It departs through the streets' fissures with a sound like gravel pouring into a pond.
3/3
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Phytohydra
Creature — Plant Hydra
If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead.
"Look at this creature, so like the Conclave it serves. Cut one head and it grows two. Damage it and it flourishes."
—Veszka, Selesnya evangel
1/1
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Prime Speaker Zegana
Legendary Creature — Merfolk Wizard
Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.
1/1
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Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
"All matter, animate or not, rots when exposed to time. We merely speed up the process."
—Ezoc, Golgari rot farmer
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Rakdos Firewheeler
Creature — Human Rogue
When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
Ever wonder why you never see an old Rakdos cultist?
4/3
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Rakdos Guildmage
Creature — Zombie Shaman
( can be paid with either or .)
, Discard a card: Target creature gets -2/-2 until end of turn.
: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
2/2
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Rakdos, Lord of Riots
Legendary Creature — Demon
You can't cast this spell unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.
6/6
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Ral Zarek
Legendary Planeswalker — Ral
[+1]: Tap target permanent, then untap another target permanent.
[−2]: Ral Zarek deals 3 damage to any target.
[−7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
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Rhythm of the Wild
Enchantment
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
Some view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return.
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Savra, Queen of the Golgari
Legendary Creature — Elf Shaman
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.
Whenever you sacrifice a green creature, you may gain 2 life.
"Nature's most raw beauty is the circle: perfect in its continuance, with no break between death and life."
2/2
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Scab-Clan Mauler
Creature — Human Berserker
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Trample
They inflict pain to forget their own and break foes to feel whole.
1/1
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Selesnya Evangel
Creature — Elf Shaman
, , Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
"The clamor of the city drowns all voices. But together we can sing a harmony that will resonate from Ravnica's tallest spires to her deepest wells."
1/2
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Selesnya Guildmage
Creature — Elf Wizard
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
2/2
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Sharktocrab
Creature — Shark Octopus Crab
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
4/4
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Simic Guildmage
Creature — Elf Wizard
( can be paid with either or .)
: Move a +1/+1 counter from target creature onto another target creature with the same controller.
: Attach target Aura attached to a permanent to another permanent with the same controller.
2/2
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Sky Hussar
Creature — Human Knight
Flying
When Sky Hussar enters the battlefield, untap all creatures you control.
Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)
4/3
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Skyknight Legionnaire
Creature — Human Knight
Flying, haste
"I do not know which gives me more pride: the legions of soldiers marching in thunderous lockstep, or the cry of the skyknights riding their rocs like jagged lightning overhead."
—Razia
2/2
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Slitherhead
Creature — Plant Zombie
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
"It makes better use of Uncle Dragi's head than he ever did."
—Pesha, retired blacksmith
1/1
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Sphinx of New Prahv
Creature — Sphinx
Flying, vigilance
Spells your opponents cast that target Sphinx of New Prahv cost more to cast.
Azorius sphinxes are loyal to the precepts of the law, not to any particular guildmaster—even one of their own kind.
4/3
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Sphinx's Revelation
Instant
You gain X life and draw X cards.
"Let the knowledge of absolute law inspire you to live a life of absolute order."
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Stitch in Time
Sorcery
Flip a coin. If you win the flip, take an extra turn after this one.
Quyzl was told by his mentor to "make more time" for his studies.
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Sunder Shaman
Creature — Giant Shaman
Sunder Shaman can't be blocked by more than one creature.
Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls.
"You take our wilds, we take your city."
5/5
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Tajic, Legion's Edge
Legendary Creature — Human Soldier
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic, Legion's Edge gains first strike until end of turn.
3/2
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Teferi, Time Raveler
Legendary Planeswalker — Teferi
Each opponent can cast spells only any time they could cast a sorcery.
[+1]: Until your next turn, you may cast sorcery spells as though they had flash.
[−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
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Teysa, Orzhov Scion
Legendary Creature — Human Advisor
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
2/3
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Tolsimir Wolfblood
Legendary Creature — Elf Warrior
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
3/4
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Truefire Captain
Creature — Human Knight
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Truefire Captain is dealt damage, it deals that much damage to target player.
4/3
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Vernadi Shieldmate
Creature — Human Soldier
Vigilance
"Selesnya's soil is sacred, and you're about to meet it with your face."
2/2
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Voidslime
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
"It is technically an ooze, but its lifespan measures only seconds. In that short time, its appetite for magic is extraordinary."
—Simic research notes
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Whisper Agent
Creature — Human Rogue
Flash
When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
He has a job to finish, and it's you.
3/2
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Wild Cantor
Creature — Human Druid
( can be paid with either or .)
Sacrifice Wild Cantor: Add one mana of any color.
They are the voice of the wild, crying out with nature's fury and bringing forth its primeval might.
1/1
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Warrant // Warden
Instant
Put target attacking or blocking creature on top of its owner's library.
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Warrant // Warden
Sorcery
Create a 4/4 white and blue Sphinx creature token with flying and vigilance.
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Revival // Revenge
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
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Revival // Revenge
Sorcery
Double your life total. Target opponent loses half their life, rounded up.
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Connive // Concoct
Sorcery
Gain control of target creature with power 2 or less.
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Connive // Concoct
Sorcery
Surveil 3, then return a creature card from your graveyard to the battlefield.
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Expansion // Explosion
Instant
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.
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Expansion // Explosion
Instant
Explosion deals X damage to any target. Target player draws X cards.
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Bedeck // Bedazzle
Instant
Target creature gets +3/-3 until end of turn.
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Bedeck // Bedazzle
Instant
Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
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Find // Finality
Sorcery
Return up to two target creature cards from your graveyard to your hand.
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Find // Finality
Sorcery
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
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Thrash // Threat
Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
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Thrash // Threat
Sorcery
Create a 4/4 red and green Beast creature token with trample.
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Response // Resurgence
Instant
Response deals 5 damage to target attacking or blocking creature.
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Response // Resurgence
Sorcery
Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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Assure // Assemble
Instant
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
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Assure // Assemble
Instant
Create three 2/2 green and white Elf Knight creature tokens with vigilance.
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Repudiate // Replicate
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
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Repudiate // Replicate
Sorcery
Create a token that's a copy of target creature you control.
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Azorius Signet
Artifact
, : Add .
The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change.
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Boros Signet
Artifact
, : Add .
"Have you ever held a Boros signet? There's a weight to it that belies its size—a weight of strength and of pride."
—Agrus Kos
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Bottled Cloister
Artifact
At the beginning of each opponent's upkeep, exile all cards from your hand face down.
At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
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Chromatic Lantern
Artifact
Lands you control have ": Add one mana of any color."
: Add one mana of any color.
Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.
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Civic Saber
Artifact — Equipment
Equipped creature gets +1/+0 for each of its colors.
Equip
Those without a guild signet often display a different form of protection.
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Cloudstone Curio
Artifact
Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.
It *wants* to remain a mystery, banishing the curious in favor of less inquisitive company.
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Dimir Signet
Artifact
, : Add .
An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed.
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Gate Colossus
Artifact Creature — Construct
This spell costs less to cast for each Gate you control.
Gate Colossus can't be blocked by creatures with power 2 or less.
Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.
8/8
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Golgari Signet
Artifact
, : Add .
Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.
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Gruul Signet
Artifact
, : Add .
Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.
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Illusionist's Bracers
Artifact — Equipment
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip
It's easy to believe you're a god when you're twice as powerful as everyone else.
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Izzet Signet
Artifact
, : Add .
The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.
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Junktroller
Artifact Creature — Golem
Defender
: Put target card from a graveyard on the bottom of its owner's library.
One man's trash is another man's troller.
0/6
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Orzhov Signet
Artifact
, : Add .
The sigil holds different meanings depending on its form and presentation. While some wear it as a sign of status, others wear it as a sign of debt.
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Pariah's Shield
Artifact — Equipment
All damage that would be dealt to you is dealt to equipped creature instead.
Equip
To bear the shield of the pariah is the highest honor a Boros can receive—and the last.
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Rakdos Signet
Artifact
, : Add .
Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.
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Seal of the Guildpact
Artifact
As Seal of the Guildpact enters the battlefield, choose two colors.
Each spell you cast costs less to cast for each of the chosen colors it is.
"I'd rather see the guilds contend together with words in the halls of power, than in the streets with swords."
—Jace Beleren
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Selesnya Signet
Artifact
, : Add .
The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree.
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Silent Dart
Artifact
, , Sacrifice Silent Dart: It deals 3 damage to target creature.
"These terms are acceptable to House Dimir. Shall we shake on it?"
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Simic Signet
Artifact
, : Add .
For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.
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Sword of the Paruns
Artifact — Equipment
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip
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Voyager Staff
Artifact
, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Voyager staffs are sought by those hoping to find an escape from the sprawling glut of Ravnica.
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Azorius Guildgate
Land — Gate
Azorius Guildgate enters the battlefield tapped.
: Add or .
Enter the Senate, the seat of justice and the foundation of Ravnican society.
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Blood Crypt
Land — Swamp Mountain
(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Boros Guildgate
Land — Gate
Boros Guildgate enters the battlefield tapped.
: Add or .
Enter with merciful hearts. Exit with battle cries.
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Breeding Pool
Land — Forest Island
(: Add or .)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Dimir Guildgate
Land — Gate
Dimir Guildgate enters the battlefield tapped.
: Add or .
Enter and become a mastermind of spies, lies, and deception.
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Godless Shrine
Land — Plains Swamp
(: Add or .)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Golgari Guildgate
Land — Gate
Golgari Guildgate enters the battlefield tapped.
: Add or .
Enter those who are starving and sick. You are welcome among the Swarm when the rest of Ravnica rejects you.
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Gruul Guildgate
Land — Gate
Gruul Guildgate enters the battlefield tapped.
: Add or .
Enter and leave the shackles of society behind.
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Hallowed Fountain
Land — Plains Island
(: Add or .)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Izzet Guildgate
Land — Gate
Izzet Guildgate enters the battlefield tapped.
: Add or .
Enter those with the vision to create and the daring to release their creations.
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Orzhov Guildgate
Land — Gate
Orzhov Guildgate enters the battlefield tapped.
: Add or .
Enter to find wealth, security, and eternal life . . . for just a small price up front.
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Overgrown Tomb
Land — Swamp Forest
(: Add or .)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Rakdos Guildgate
Land — Gate
Rakdos Guildgate enters the battlefield tapped.
: Add or .
Enter and indulge your darkest fantasies, for you may never pass this way again.
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Sacred Foundry
Land — Mountain Plains
(: Add or .)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Selesnya Guildgate
Land — Gate
Selesnya Guildgate enters the battlefield tapped.
: Add or .
Enter and rejoice! The Conclave stands united, open to one and all.
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Simic Guildgate
Land — Gate
Simic Guildgate enters the battlefield tapped.
: Add or .
Enter and comprehend the perfection of orchestrated life.
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Steam Vents
Land — Island Mountain
(: Add or .)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Stomping Ground
Land — Mountain Forest
(: Add or .)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Temple Garden
Land — Forest Plains
(: Add or .)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Watery Grave
Land — Island Swamp
(: Add or .)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Blood Crypt
Land — Swamp Mountain
(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Breeding Pool
Land — Forest Island
(: Add or .)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Godless Shrine
Land — Plains Swamp
(: Add or .)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Hallowed Fountain
Land — Plains Island
(: Add or .)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Overgrown Tomb
Land — Swamp Forest
(: Add or .)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Sacred Foundry
Land — Mountain Plains
(: Add or .)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Steam Vents
Land — Island Mountain
(: Add or .)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Stomping Ground
Land — Mountain Forest
(: Add or .)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Temple Garden
Land — Forest Plains
(: Add or .)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Watery Grave
Land — Island Swamp
(: Add or .)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Blazing Archon
Creature — Archon
Flying
Creatures can't attack you.
"Through the haze of battle I saw the glint of sun on golden mane, the sheen of glory clad in mail, and I dropped my sword and wept at the idiocy of war."
—Dravin, Gruul deserter
5/6
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Blazing Archon
Creature — Archon
Flying
Creatures can't attack you.
"Through the haze of battle I saw the glint of sun on golden mane, the sheen of glory clad in mail, and I dropped my sword and wept at the idiocy of war."
—Dravin, Gruul deserter
5/6
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Blind Obedience
Enchantment
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter the battlefield tapped.
"By the time your knees have worn through your robe, you may have begun to learn your place."
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Blind Obedience
Enchantment
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter the battlefield tapped.
"By the time your knees have worn through your robe, you may have begun to learn your place."
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Condemn
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now."
—Alovnek, Boros guildmage
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Devouring Light
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Exile target attacking or blocking creature.
Into the light the good are welcomed, and with the light the evil are banished.
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Divine Visitation
Enchantment
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
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Divine Visitation
Enchantment
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
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Faith's Fetters
Enchantment — Aura
Enchant permanent
When Faith's Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
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Ghostway
Instant
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
"I watched its blade swing through me, but I was hollow, empty. I saw its face contort in rage but could not hear it snarl."
—Klattic, Boros legionnaire
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Ghostway
Instant
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
"I watched its blade swing through me, but I was hollow, empty. I saw its face contort in rage but could not hear it snarl."
—Klattic, Boros legionnaire
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Bruvac the Grandiloquent
Legendary Creature — Human Advisor
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
". . . and furthermore . . ."
1/4
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Bruvac the Grandiloquent
Legendary Creature — Human Advisor
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
". . . and furthermore . . ."
1/4
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Cloudfin Raptor
Creature — Bird Mutant
Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
0/1
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Compulsive Research
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
"Four parts molten bronze, yes . . . one part frozen mercury, yes, yes . . . but then what?"
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Copy Enchantment
Enchantment
You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe.
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Copy Enchantment
Enchantment
You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe.
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Cyclonic Rift
Instant
Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
The Izzet specialize in unnatural disaster.
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Cyclonic Rift
Instant
Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
The Izzet specialize in unnatural disaster.
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Drift of Phantasms
Creature — Spirit
Defender (This creature can't attack.)
Flying
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
0/5
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Muddle the Mixture
Instant
Counter target instant or sorcery spell.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
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Persistent Petitioners
Creature — Human Advisor
, : Target player mills a card. (They put the top card of their library into their graveyard.)
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1/3
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Pteramander
Creature — Salamander Drake
Flying
: Adapt 4. This ability costs less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
1/1
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Quicken
Instant
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.
A skilled Izzet chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next.
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Spark Double
Creature — Illusion
You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
0/0
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Spark Double
Creature — Illusion
You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
0/0
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Tidespout Tyrant
Creature — Djinn
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
He unmakes the world in his own image.
5/5
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Tidespout Tyrant
Creature — Djinn
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
He unmakes the world in his own image.
5/5
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Totally Lost
Instant
Put target nonland permanent on top of its owner's library.
Fblthp had always hated crowds.
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Crypt Ghast
Creature — Spirit
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional .
2/2
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Crypt Ghast
Creature — Spirit
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional .
2/2
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Dark Confidant
Creature — Human Wizard
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Greatness, at any cost.
2/1
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Dark Confidant
Creature — Human Wizard
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Greatness, at any cost.
2/1
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Dimir House Guard
Creature — Skeleton
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
2/3
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Golgari Thug
Creature — Human Warrior
When Golgari Thug dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
1/1
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Infernal Tutor
Sorcery
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
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Infernal Tutor
Sorcery
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
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Lord of the Void
Creature — Demon
Flying
Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
7/7
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Lord of the Void
Creature — Demon
Flying
Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
7/7
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Massacre Girl
Legendary Creature — Human Assassin
Menace
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
4/4
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Massacre Girl
Legendary Creature — Human Assassin
Menace
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
4/4
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Ultimate Price
Instant
Destroy target monocolored creature.
"Let him be an example to others who would default on their debts to us."
—"The Cozen," Orzhov assassin
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Vindictive Vampire
Creature — Vampire
Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
In theory, the Guildpact keeps guild feuds from spiraling out of control. Personal feuds, however, are not covered.
2/3
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Arclight Phoenix
Creature — Phoenix
Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.
Some storms never blow over.
3/2
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Arclight Phoenix
Creature — Phoenix
Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.
Some storms never blow over.
3/2
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Guttersnipe
Creature — Goblin Shaman
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
He wants to watch Ravnica burn, one soul at a time.
2/2
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Hellkite Tyrant
Creature — Dragon
Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
6/5
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Hellkite Tyrant
Creature — Dragon
Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
6/5
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Ilharg, the Raze-Boar
Legendary Creature — Boar God
Trample
Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
6/6
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Ilharg, the Raze-Boar
Legendary Creature — Boar God
Trample
Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
6/6
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Krenko, Mob Boss
Legendary Creature — Goblin Warrior
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions."
—Agmand Sarv, Azorius hussar
3/3
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Krenko, Mob Boss
Legendary Creature — Goblin Warrior
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions."
—Agmand Sarv, Azorius hussar
3/3
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Krenko's Command
Sorcery
Create two 1/1 red Goblin creature tokens.
Krenko's hirelings are unflinchingly loyal.
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Legion Warboss
Creature — Goblin Soldier
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
2/2
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Legion Warboss
Creature — Goblin Soldier
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
2/2
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Light Up the Stage
Sorcery
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
"Places, everyone!"
—Judith
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Mizzix's Mastery
Sorcery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Mizzix's Mastery
Sorcery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Skewer the Critics
Sorcery
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.
Going to a Rakdos show is dangerous. Trying to leave early can be fatal.
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Skullcrack
Instant
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
The lawmage's argument was clever and well reasoned, but Blunk's response proved irrefutable.
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Utvara Hellkite
Creature — Dragon
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
The fear of dragons is as old and as powerful as the fear of death itself.
6/6
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Utvara Hellkite
Creature — Dragon
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
The fear of dragons is as old and as powerful as the fear of death itself.
6/6
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Arboreal Grazer
Creature — Sloth Beast
Reach
When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
"We fight to stop a tyrant, but we also fight for the gentle creatures who have no concept of what befalls their world."
—Vivien Reid
0/3
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Birds of Paradise
Creature — Bird
Flying
: Add one mana of any color.
Long ago, birds of paradise littered the skies. Thanks to the city's sprawl, most now exist as pets of society's elite.
0/1
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Birds of Paradise
Creature — Bird
Flying
: Add one mana of any color.
Long ago, birds of paradise littered the skies. Thanks to the city's sprawl, most now exist as pets of society's elite.
0/1
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Chord of Calling
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
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Chord of Calling
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
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Experiment One
Creature — Human Ooze
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
1/1
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Farseek
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
"How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."
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Golgari Grave-Troll
Creature — Troll Skeleton
Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
0/0
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Golgari Grave-Troll
Creature — Troll Skeleton
Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
0/0
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Guardian Project
Enchantment
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Simic's strength comes from its diversity.
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Guardian Project
Enchantment
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Simic's strength comes from its diversity.
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Life from the Loam
Sorcery
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
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Life from the Loam
Sorcery
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
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Loaming Shaman
Creature — Centaur Shaman
When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library.
His work determines who is remembered and who feeds the worms.
3/2
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Moldervine Cloak
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
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Protean Hulk
Creature — Beast
When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
"Meat *and* eggs. We eat!"
—Borborygmos
6/6
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Protean Hulk
Creature — Beast
When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
"Meat *and* eggs. We eat!"
—Borborygmos
6/6
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Silhana Ledgewalker
Creature — Elf Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Silhana Ledgewalker can't be blocked except by creatures with flying.
Street folk call them "spire mice," but behind the mockery is an unspoken envy of the ledgewalkers' skill at avoiding harm.
1/1
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Utopia Sprawl
Enchantment — Aura
Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
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Aurelia, Exemplar of Justice
Legendary Creature — Angel
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
2/5
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Aurelia, Exemplar of Justice
Legendary Creature — Angel
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
2/5
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Borborygmos Enraged
Legendary Creature — Cyclops
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
7/6
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Borborygmos Enraged
Legendary Creature — Cyclops
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
7/6
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Call of the Conclave
Sorcery
Create a 3/3 green Centaur creature token.
Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.
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Cartel Aristocrat
Creature — Human Advisor
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
"Your life serves a higher purpose now: ensuring the continuation of my own."
2/2
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Cindervines
Enchantment
Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player.
, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.
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Cindervines
Enchantment
Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player.
, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.
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Coiling Oracle
Creature — Snake Elf Druid
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.
1/1
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Crackling Drake
Creature — Drake
Flying
Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
When Crackling Drake enters the battlefield, draw a card.
*/4
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Deathrite Shaman
Creature — Elf Shaman
: Exile target land card from a graveyard. Add one mana of any color.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
1/2
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Deathrite Shaman
Creature — Elf Shaman
: Exile target land card from a graveyard. Add one mana of any color.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
1/2
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Debt to the Deathless
Sorcery
Each opponent loses two times X life. You gain life equal to the life lost this way.
Some of Orzhov's cruelest collectors remember their debtors by taste alone.
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Dreadbore
Sorcery
Destroy target creature or planeswalker.
In Rakdos-controlled neighborhoods, everyone is part of the show.
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Dreadbore
Sorcery
Destroy target creature or planeswalker.
In Rakdos-controlled neighborhoods, everyone is part of the show.
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Frilled Mystic
Creature — Elf Lizard Wizard
Flash
When Frilled Mystic enters the battlefield, you may counter target spell.
"Your arrival was expected...and unwelcome."
3/2
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Goblin Electromancer
Creature — Goblin Wizard
Instant and sorcery spells you cast cost less to cast.
When asked how much power is required, Izzet mages always answer "more."
2/2
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Izzet Charm
Instant
Choose one —
• Counter target noncreature spell unless its controller pays .
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
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Karlov of the Ghost Council
Legendary Creature — Spirit Advisor
Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.
, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.
"Does Teysa think me blind to her scheming? Ambition runs in our family."
2/2
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Karlov of the Ghost Council
Legendary Creature — Spirit Advisor
Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.
, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.
"Does Teysa think me blind to her scheming? Ambition runs in our family."
2/2
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Lavinia, Azorius Renegade
Legendary Creature — Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
"I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right."
2/2
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Lavinia, Azorius Renegade
Legendary Creature — Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
"I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right."
2/2
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Lazav, the Multifarious
Legendary Creature — Shapeshifter
When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
1/3
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Lazav, the Multifarious
Legendary Creature — Shapeshifter
When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
1/3
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Lightning Helix
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
Though less well-known than its army of soldiers, the Boros Legion's mage-priests are as respected by the innocent as they are hated by the ghosts of the guilty.
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Master of Cruelties
Creature — Demon
First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
1/4
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Master of Cruelties
Creature — Demon
First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
1/4
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Mayhem Devil
Creature — Devil
Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.
Despite their stake in the city's survival, Rakdos cultists are loath to pass up any opportunity to sow chaos.
3/3
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Mindleech Mass
Creature — Horror
Trample
Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
6/6
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Mindleech Mass
Creature — Horror
Trample
Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
6/6
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Niv-Mizzet, Parun
Legendary Creature — Dragon Wizard
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
5/5
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Niv-Mizzet, Parun
Legendary Creature — Dragon Wizard
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
5/5
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Prime Speaker Zegana
Legendary Creature — Merfolk Wizard
Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.
1/1
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Prime Speaker Zegana
Legendary Creature — Merfolk Wizard
Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.
1/1
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Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
"All matter, animate or not, rots when exposed to time. We merely speed up the process."
—Ezoc, Golgari rot farmer
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Rakdos, Lord of Riots
Legendary Creature — Demon
You can't cast this spell unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.
6/6
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Rakdos, Lord of Riots
Legendary Creature — Demon
You can't cast this spell unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.
6/6
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Rhythm of the Wild
Enchantment
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
Some view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return.
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Savra, Queen of the Golgari
Legendary Creature — Elf Shaman
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.
Whenever you sacrifice a green creature, you may gain 2 life.
"Nature's most raw beauty is the circle: perfect in its continuance, with no break between death and life."
2/2
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Savra, Queen of the Golgari
Legendary Creature — Elf Shaman
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.
Whenever you sacrifice a green creature, you may gain 2 life.
"Nature's most raw beauty is the circle: perfect in its continuance, with no break between death and life."
2/2
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Sky Hussar
Creature — Human Knight
Flying
When Sky Hussar enters the battlefield, untap all creatures you control.
Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)
4/3
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Sphinx's Revelation
Instant
You gain X life and draw X cards.
"Let the knowledge of absolute law inspire you to live a life of absolute order."
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Sphinx's Revelation
Instant
You gain X life and draw X cards.
"Let the knowledge of absolute law inspire you to live a life of absolute order."
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Stitch in Time
Sorcery
Flip a coin. If you win the flip, take an extra turn after this one.
Quyzl was told by his mentor to "make more time" for his studies.
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Stitch in Time
Sorcery
Flip a coin. If you win the flip, take an extra turn after this one.
Quyzl was told by his mentor to "make more time" for his studies.
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Tajic, Legion's Edge
Legendary Creature — Human Soldier
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic, Legion's Edge gains first strike until end of turn.
3/2
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Tajic, Legion's Edge
Legendary Creature — Human Soldier
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic, Legion's Edge gains first strike until end of turn.
3/2
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Teysa, Orzhov Scion
Legendary Creature — Human Advisor
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
2/3
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Teysa, Orzhov Scion
Legendary Creature — Human Advisor
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
2/3
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Tolsimir Wolfblood
Legendary Creature — Elf Warrior
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
3/4
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Tolsimir Wolfblood
Legendary Creature — Elf Warrior
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
3/4
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Voidslime
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
"It is technically an ooze, but its lifespan measures only seconds. In that short time, its appetite for magic is extraordinary."
—Simic research notes
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Voidslime
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
"It is technically an ooze, but its lifespan measures only seconds. In that short time, its appetite for magic is extraordinary."
—Simic research notes
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Bottled Cloister
Artifact
At the beginning of each opponent's upkeep, exile all cards from your hand face down.
At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
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Bottled Cloister
Artifact
At the beginning of each opponent's upkeep, exile all cards from your hand face down.
At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
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Chromatic Lantern
Artifact
Lands you control have ": Add one mana of any color."
: Add one mana of any color.
Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.
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Chromatic Lantern
Artifact
Lands you control have ": Add one mana of any color."
: Add one mana of any color.
Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.
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Cloudstone Curio
Artifact
Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.
It *wants* to remain a mystery, banishing the curious in favor of less inquisitive company.
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Cloudstone Curio
Artifact
Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.
It *wants* to remain a mystery, banishing the curious in favor of less inquisitive company.
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Illusionist's Bracers
Artifact — Equipment
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip
It's easy to believe you're a god when you're twice as powerful as everyone else.
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Illusionist's Bracers
Artifact — Equipment
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip
It's easy to believe you're a god when you're twice as powerful as everyone else.
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Pariah's Shield
Artifact — Equipment
All damage that would be dealt to you is dealt to equipped creature instead.
Equip
To bear the shield of the pariah is the highest honor a Boros can receive—and the last.
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Pariah's Shield
Artifact — Equipment
All damage that would be dealt to you is dealt to equipped creature instead.
Equip
To bear the shield of the pariah is the highest honor a Boros can receive—and the last.
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Seal of the Guildpact
Artifact
As Seal of the Guildpact enters the battlefield, choose two colors.
Each spell you cast costs less to cast for each of the chosen colors it is.
"I'd rather see the guilds contend together with words in the halls of power, than in the streets with swords."
—Jace Beleren
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Seal of the Guildpact
Artifact
As Seal of the Guildpact enters the battlefield, choose two colors.
Each spell you cast costs less to cast for each of the chosen colors it is.
"I'd rather see the guilds contend together with words in the halls of power, than in the streets with swords."
—Jace Beleren
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Sword of the Paruns
Artifact — Equipment
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip
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Sword of the Paruns
Artifact — Equipment
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip
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Azorius Guildgate
Land — Gate
Azorius Guildgate enters the battlefield tapped.
: Add or .
Enter the Senate, the seat of justice and the foundation of Ravnican society.
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Blood Crypt
Land — Swamp Mountain
(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Blood Crypt
Land — Swamp Mountain
(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Boros Guildgate
Land — Gate
Boros Guildgate enters the battlefield tapped.
: Add or .
Enter with merciful hearts. Exit with battle cries.
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Breeding Pool
Land — Forest Island
(: Add or .)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Breeding Pool
Land — Forest Island
(: Add or .)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Dimir Guildgate
Land — Gate
Dimir Guildgate enters the battlefield tapped.
: Add or .
Enter and become a mastermind of spies, lies, and deception.
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Godless Shrine
Land — Plains Swamp
(: Add or .)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Godless Shrine
Land — Plains Swamp
(: Add or .)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Golgari Guildgate
Land — Gate
Golgari Guildgate enters the battlefield tapped.
: Add or .
Enter those who are starving and sick. You are welcome among the Swarm when the rest of Ravnica rejects you.
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Gruul Guildgate
Land — Gate
Gruul Guildgate enters the battlefield tapped.
: Add or .
Enter and leave the shackles of society behind.
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Hallowed Fountain
Land — Plains Island
(: Add or .)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Hallowed Fountain
Land — Plains Island
(: Add or .)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Izzet Guildgate
Land — Gate
Izzet Guildgate enters the battlefield tapped.
: Add or .
Enter those with the vision to create and the daring to release their creations.
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Orzhov Guildgate
Land — Gate
Orzhov Guildgate enters the battlefield tapped.
: Add or .
Enter to find wealth, security, and eternal life . . . for just a small price up front.
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Overgrown Tomb
Land — Swamp Forest
(: Add or .)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Overgrown Tomb
Land — Swamp Forest
(: Add or .)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Rakdos Guildgate
Land — Gate
Rakdos Guildgate enters the battlefield tapped.
: Add or .
Enter and indulge your darkest fantasies, for you may never pass this way again.
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Sacred Foundry
Land — Mountain Plains
(: Add or .)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Sacred Foundry
Land — Mountain Plains
(: Add or .)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Selesnya Guildgate
Land — Gate
Selesnya Guildgate enters the battlefield tapped.
: Add or .
Enter and rejoice! The Conclave stands united, open to one and all.
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Simic Guildgate
Land — Gate
Simic Guildgate enters the battlefield tapped.
: Add or .
Enter and comprehend the perfection of orchestrated life.
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Steam Vents
Land — Island Mountain
(: Add or .)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Steam Vents
Land — Island Mountain
(: Add or .)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Stomping Ground
Land — Mountain Forest
(: Add or .)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Stomping Ground
Land — Mountain Forest
(: Add or .)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Temple Garden
Land — Forest Plains
(: Add or .)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Temple Garden
Land — Forest Plains
(: Add or .)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Watery Grave
Land — Island Swamp
(: Add or .)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Watery Grave
Land — Island Swamp
(: Add or .)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Divine Visitation
Enchantment
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
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Tomik, Distinguished Advokist
Legendary Creature — Human Advisor
Flying
Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.
Your opponents can't play land cards from graveyards.
2/3
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Bruvac the Grandiloquent
Legendary Creature — Human Advisor
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
1/4
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Cyclonic Rift
Instant
Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Fblthp, the Lost
Legendary Creature — Homunculus
When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead.
When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
1/1
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Spark Double
Creature — Illusion
You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
0/0
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Tidespout Tyrant
Creature — Djinn
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
5/5
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Crypt Ghast
Creature — Spirit
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional .
2/2
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Lord of the Void
Creature — Demon
Flying
Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
7/7
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Massacre Girl
Legendary Creature — Human Assassin
Menace
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
4/4
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Pack Rat
Creature — Rat
Pack Rat's power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that's a copy of Pack Rat.
*/*
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Arclight Phoenix
Creature — Phoenix
Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.
3/2
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Hellkite Tyrant
Creature — Dragon
Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
6/5
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Ilharg, the Raze-Boar
Legendary Creature — Boar God
Trample
Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
6/6
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Krenko, Mob Boss
Legendary Creature — Goblin Warrior
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
3/3
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Utvara Hellkite
Creature — Dragon
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
6/6
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Birds of Paradise
Creature — Bird
Flying
: Add one mana of any color.
0/1
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Guardian Project
Enchantment
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
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Life from the Loam
Sorcery
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
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Protean Hulk
Creature — Beast
When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
6/6
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Aurelia, Exemplar of Justice
Legendary Creature — Angel
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
2/5
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Karlov of the Ghost Council
Legendary Creature — Spirit Advisor
Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.
, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.
2/2
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Niv-Mizzet, Parun
Legendary Creature — Dragon Wizard
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
5/5
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Prime Speaker Zegana
Legendary Creature — Merfolk Wizard
Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.
1/1
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Savra, Queen of the Golgari
Legendary Creature — Elf Shaman
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.
Whenever you sacrifice a green creature, you may gain 2 life.
2/2
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Teysa, Orzhov Scion
Legendary Creature — Human Advisor
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
2/3
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Chromatic Lantern
Artifact
Lands you control have ": Add one mana of any color."
: Add one mana of any color.
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Cloudstone Curio
Artifact
Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.
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Domri Rade
Legendary Planeswalker — Domri
[+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
[−2]: Target creature you control fights another target creature.
[−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
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Ral Zarek
Legendary Planeswalker — Ral
[+1]: Tap target permanent, then untap another target permanent.
[−2]: Ral Zarek deals 3 damage to any target.
[−7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
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Rest in Peace
Enchantment
When Rest in Peace enters the battlefield, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle.
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Sphere of Safety
Enchantment
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.
The Rakdos believe that all are eager to join their revels, even when told otherwise.
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Aetherize
Instant
Return all attacking creatures to their owner's hand.
"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."
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Enter the Infinite
Sorcery
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
There is no knowledge that is not power.
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Gigantoplasm
Creature — Shapeshifter
You may have Gigantoplasm enter the battlefield as a copy of any creature on the battlefield, except it has ": This creature has base power and toughness X/X."
"I appreciate things that exceed expectations."
—Mizzix
0/0
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Narcomoeba
Creature — Illusion
Flying
When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
"What bait do you cast to catch a dream?"
—Ravnican riddle
1/1
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Turnabout
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
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Creeping Chill
Sorcery
Creeping Chill deals 3 damage to each opponent and you gain 3 life.
When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
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Darkblast
Instant
Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
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Pack Rat
Creature — Rat
Pack Rat's power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that's a copy of Pack Rat.
*/*
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Shattering Spree
Sorcery
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Destroy target artifact.
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Perilous Forays
Enchantment
, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
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Wilderness Reclamation
Enchantment
At the beginning of your end step, untap all lands you control.
"Walls crack. Buildings fall. Always the wilds return."
—Domri Rade
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Niv-Mizzet Reborn
Legendary Creature — Dragon Avatar
Flying
When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
6/6
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Shambling Shell
Creature — Plant Zombie
Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
3/1
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Supreme Verdict
Sorcery
This spell can't be countered.
Destroy all creatures.
Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy.
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Magewright's Stone
Artifact
, : Untap target creature that has an activated ability with in its cost.
The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds.
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Pithing Needle
Artifact
As Pithing Needle enters the battlefield, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
The fearful want the procedure before a blood festival. The guilty seek it afterward.
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Karn's Bastion
Land
: Add .
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
"I can't protect everyone here. But those I can, I will."
—Karn
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Maze's End
Land
Maze's End enters the battlefield tapped.
: Add .
, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
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Thespian's Stage
Land
: Add .
, : Thespian's Stage becomes a copy of target land, except it has this ability.
Amid rumors of war, the third act of The *Absolution of the Guildpact* was quickly rewritten as a tragedy.
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Niv-Mizzet, the Firemind
Legendary Creature — Dragon Wizard
Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.
: Draw a card.
As brilliant as a cut diamond, and with just as cruel an edge.
4/4
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