Ravnica Remastered

Image Card Info Mana cost
Karn, the Great Creator

Karn, the Great Creator

Legendary Planeswalker — Karn

Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. [−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

4
Angelic Exaltation

Angelic Exaltation

Enchantment

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.

"If we cannot have peace, we will have justice." —Aurelia

3 W
Armory Guard

Armory Guard

Creature — Giant Soldier

Armory Guard has vigilance as long as you control a Gate.

The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."

2/5

3 W
Arrester's Zeal

Arrester's Zeal

Instant

Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

"Law is the light of civilization."

W
Azorius Arrester

Azorius Arrester

Creature — Human Soldier

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

"You have the right to remain silent. Mostly because I tire of your excuses."

2/1

1 W
Azorius Justiciar

Azorius Justiciar

Creature — Human Wizard

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

"Your potential to commit a crime warrants further investigation."

2/2

2 W W
Basilica Guards

Basilica Guards

Creature — Human Soldier

Defender Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"None may pass . . . for free."

1/4

2 W
Blazing Archon

Blazing Archon

Creature — Archon

Flying Creatures can't attack you.

"Through the haze of battle I saw the glint of sun on golden mane, the sheen of glory clad in mail, and I dropped my sword and wept at the idiocy of war." —Dravin, Gruul deserter

5/6

6 W W W
Blind Obedience

Blind Obedience

Enchantment

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter the battlefield tapped.

"By the time your knees have worn through your robe, you may have begun to learn your place."

1 W
Boros Elite

Boros Elite

Creature — Human Soldier

Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

"First, you must fight among the rank and file. It is there I will discern your skills as a leader." —Aurelia, to Gideon Jura

1/1

W
Bulwark Giant

Bulwark Giant

Creature — Giant Soldier

When Bulwark Giant enters the battlefield, you gain 5 life.

"Where did *she* come from? More importantly, are there more like her?" —Gideon Jura

3/6

5 W
Carom

Carom

Instant

The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card.

Her enemy's strength is her own.

1 W
Conclave Equenaut

Conclave Equenaut

Creature — Human Soldier

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Flying

Equenauts are the seeds of the Conclave, scattered on the four winds, searching for new places to take root.

3/3

4 W W
Condemn

Condemn

Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now." —Alovnek, Boros guildmage

W
Devouring Light

Devouring Light

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Exile target attacking or blocking creature.

Into the light the good are welcomed, and with the light the evil are banished.

1 W W
Divine Visitation

Divine Visitation

Enchantment

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

3 W W
Eyes in the Skies

Eyes in the Skies

Instant

Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)

"What root and branch cannot reach, our winged friends will attend to." —Zunak, Selesnya strategist

3 W
Faith's Fetters

Faith's Fetters

Enchantment — Aura

Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

3 W
Ghostway

Ghostway

Instant

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

"I watched its blade swing through me, but I was hollow, empty. I saw its face contort in rage but could not hear it snarl." —Klattic, Boros legionnaire

2 W
Gideon Blackblade

Gideon Blackblade

Legendary Planeswalker — Gideon

As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. [+1]: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. [−6]: Exile target nonland permanent.

1 W W
Keening Apparition

Keening Apparition

Creature — Spirit

Sacrifice Keening Apparition: Destroy target enchantment.

Some souls are too damaged to be of use to the Orzhov.

2/2

1 W
Makeshift Battalion

Makeshift Battalion

Creature — Human Soldier

Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.

Their ranks are thin, their formation is improvised, their weapons are borrowed, and you'd best get out of their way.

3/2

2 W
Ministrant of Obligation

Ministrant of Obligation

Creature — Human Cleric

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

When the price of your sins comes due, the Church of Deals is there to collect.

2/1

2 W
Mistral Charger

Mistral Charger

Creature — Pegasus

Flying

Some sky steeds break from the thundering herd to ride free on the open winds.

2/1

1 W
Rising Populace

Rising Populace

Creature — Human

Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.

Grief is a crucible where resolve is tempered.

2/2

2 W
Rootborn Defenses

Rootborn Defenses

Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

"No harm can come to me while the Worldsoul shelters me."

2 W
Summary Judgment

Summary Judgment

Instant

Summary Judgment deals 3 damage to target tapped creature. Addendum — If you cast this spell during your main phase, it deals 5 damage instead.

Any challenge to Azorius authority is met with swift and potent retribution.

1 W
Sunhome Stalwart

Sunhome Stalwart

Creature — Human Soldier

First strike Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

"Before I let you wield one of these, let's see you dodge one!"

2/2

1 W
Syndicate Messenger

Syndicate Messenger

Creature — Bird

Flying Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

"Many wings haunt the skies these days. Few of them bear good tidings." —Lavinia

2/3

3 W
To Arms!

To Arms!

Instant

Untap all creatures you control. Draw a card.

"The call came, spell-borne through mortar and stone to the ear of every soldier. The call came, and the advantage was ours." —Lodusz, captain of the watch

1 W
Tomik, Distinguished Advokist

Tomik, Distinguished Advokist

Legendary Creature — Human Advisor

Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards.

"Some bend the law. I tie it into knots."

2/3

W W
Unbreakable Formation

Unbreakable Formation

Instant

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

2 W
Urbis Protector

Urbis Protector

Creature — Human Cleric

When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.

"I hear that Boros is losing its angels to the Gateless Movement. I'm sure this comes as no surprise to you." —Teysa, to Lazav

1/1

4 W W
Aetherplasm

Aetherplasm

Creature — Illusion

Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.

Its fickle form holds hints of a thousand former identities.

1/1

2 U U
Bruvac the Grandiloquent

Bruvac the Grandiloquent

Legendary Creature — Human Advisor

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

". . . and furthermore . . ."

1/4

2 U
Cerulean Sphinx

Cerulean Sphinx

Creature — Sphinx

Flying : Cerulean Sphinx's owner shuffles it into their library.

"About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can't tolerate." —Szadek

5/5

4 U U
Cloudfin Raptor

Cloudfin Raptor

Creature — Bird Mutant

Flying Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

0/1

U
Compulsive Research

Compulsive Research

Sorcery

Target player draws three cards. Then that player discards two cards unless they discard a land card.

"Four parts molten bronze, yes ... one part frozen mercury, yes, yes ... but then what?"

2 U
Copy Enchantment

Copy Enchantment

Enchantment

You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.

Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe.

2 U
Cyclonic Rift

Cyclonic Rift

Instant

Return target nonland permanent you don't control to its owner's hand. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

The Izzet specialize in unnatural disaster.

1 U
Downsize

Downsize

Instant

Target creature you don't control gets -4/-0 until end of turn. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

U
Drift of Phantasms

Drift of Phantasms

Creature — Spirit

Defender (This creature can't attack.) Flying Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

0/5

2 U
Eyes Everywhere

Eyes Everywhere

Enchantment

At the beginning of your upkeep, scry 1. : Exchange control of Eyes Everywhere and target nonland permanent. Activate only as a sorcery.

"They've got eyes inside my head!"

2 U
Fblthp, the Lost

Fblthp, the Lost

Legendary Creature — Homunculus

When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.

1/1

1 U
Helium Squirter

Helium Squirter

Creature — Beast Mutant

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) : Target creature with a +1/+1 counter on it gains flying until end of turn.

0/0

4 U
Kasmina's Transmutation

Kasmina's Transmutation

Enchantment — Aura

Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.

"Hop away now, little Eternal. Go eat some flies." —Kasmina

1 U
Keymaster Rogue

Keymaster Rogue

Creature — Human Rogue

Keymaster Rogue can't be blocked. When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.

"This one opens the grate outside Zelzo Base. This one is for Ismeri Library. This one is for an invisible door . . . No, I've said too much."

3/2

3 U
Kiora's Dambreaker

Kiora's Dambreaker

Creature — Leviathan

When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

"When your enemy flees, send the sea to pursue them." —Kiora

5/6

5 U
Leapfrog

Leapfrog

Creature — Frog

Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.

"Most compete for insects at street level. Some dwell near Izzet laboratories and ride the thermal updrafts." —Yolov, Simic bioengineer

3/1

2 U
Muddle the Mixture

Muddle the Mixture

Instant

Counter target instant or sorcery spell. Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

U U
Murmuring Mystic

Murmuring Mystic

Creature — Human Wizard

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Rumors float through the city like crows, alighting on citizens seemingly at random.

1/5

3 U
Nightveil Sprite

Nightveil Sprite

Creature — Faerie Rogue

Flying Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

"We're on the fortieth floor, with one window, no balcony. No one could possibly get in." —Minosz, Orzhov chief of security

1/2

1 U
Persistent Petitioners

Persistent Petitioners

Creature — Human Advisor

, : Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

1/3

1 U
Pteramander

Pteramander

Creature — Salamander Drake

Flying : Adapt 4. This ability costs less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

1/1

U
Quasiduplicate

Quasiduplicate

Sorcery

Create a token that's a copy of target creature you control. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

"My greatest creation—me!"

1 U U
Quench

Quench

Instant

Counter target spell unless its controller pays .

"When properly invoked, the plasma globule encloses the offensive spell with a satisfying slurp."

1 U
Quicken

Quicken

Instant

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.

A skilled Izzet chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next.

U
Radical Idea

Radical Idea

Instant

Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Genius is finding the edge of what's possible, then jumping over it.

1 U
Remand

Remand

Instant

Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.

"Well, at least all of that arm-waving and arcane babbling you did was impressive."

1 U
Repeal

Repeal

Instant

Return target nonland permanent with mana value X to its owner's hand. Draw a card.

"Your deed cannot be undone. You, however, can be." —Agosto, Azorius imperator

X U
Sinister Sabotage

Sinister Sabotage

Instant

Counter target spell. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

"We have intel that some guilds have fallen under an invader's influence. Until we're sure, no venture succeeds." —Lazav

1 U U
Spark Double

Spark Double

Creature — Illusion

You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

0/0

3 U
Tidespout Tyrant

Tidespout Tyrant

Creature — Djinn

Flying Whenever you cast a spell, return target permanent to its owner's hand.

He unmakes the world in his own image.

5/5

5 U U U
Totally Lost

Totally Lost

Instant

Put target nonland permanent on top of its owner's library.

Fblthp had always hated crowds.

4 U
Vedalken Mesmerist

Vedalken Mesmerist

Creature — Vedalken Wizard

Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.

"There's no need to sound the alarm. You are minding your post admirably. I am authorized. All is well."

2/1

1 U
Balustrade Spy

Balustrade Spy

Creature — Vampire Rogue

Flying When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

2/3

3 B
Blade Juggler

Blade Juggler

Creature — Human Rogue

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.

3/2

4 B
Bladebrand

Bladebrand

Instant

Target creature gains deathtouch until end of turn. Draw a card.

"The pain of searing iron and razor edges pales beside the pleasure of performance." —Judith

1 B
Burglar Rat

Burglar Rat

Creature — Rat

When Burglar Rat enters the battlefield, each opponent discards a card.

"Even rats hoard their treasures. Are your precious things so different?" —Izoni

1/1

1 B
Crypt Ghast

Crypt Ghast

Creature — Spirit

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional .

2/2

3 B
Dark Confidant

Dark Confidant

Creature — Human Wizard

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Greatness, at any cost.

2/1

1 B
Debtors' Transport

Debtors' Transport

Creature — Thrull

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

By design, the sarcophagus muffles the debtors' moans but does not silence them.

5/3

5 B
Dimir House Guard

Dimir House Guard

Creature — Skeleton

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate Dimir House Guard. Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

2/3

3 B
Disembowel

Disembowel

Instant

Destroy target creature with mana value X.

"You're right. I'm sure your Legion friends *are* looking for you. And once we've hidden a piece of you in each district, they'll get to keep looking for a long time." —Ivrelya, Dimir spymaster

X B
Dreadmalkin

Dreadmalkin

Creature — Zombie Cat

Menace (This creature can't be blocked except by two or more creatures.) , Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin.

The feline Eternal felt Liliana's command, looked at her disdainfully, flicked its paw, and scampered away across the rooftops.

1/1

B
Golgari Thug

Golgari Thug

Creature — Human Warrior

When Golgari Thug dies, put target creature card from your graveyard on top of your library. Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)

1/1

1 B
Ill-Gotten Inheritance

Ill-Gotten Inheritance

Enchantment

At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. , Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.

"The suffering of others is not my concern."

3 B
Infernal Tutor

Infernal Tutor

Sorcery

Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.

1 B
Last Gasp

Last Gasp

Instant

Target creature gets -3/-3 until end of turn.

"Allow me a moment to catch your breath."

1 B
Liliana, Dreadhorde General

Liliana, Dreadhorde General

Legendary Planeswalker — Liliana

Whenever a creature you control dies, draw a card. [+1]: Create a 2/2 black Zombie creature token. [−4]: Each player sacrifices two creatures. [−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

4 B B
Lord of the Void

Lord of the Void

Creature — Demon

Flying Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

7/7

4 B B B
Macabre Waltz

Macabre Waltz

Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

"All dead move to the hollow rhythm of necromancy." —Savra

1 B
Massacre Girl

Massacre Girl

Legendary Creature — Human Assassin

Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

4/4

3 B B
Mausoleum Turnkey

Mausoleum Turnkey

Creature — Ogre Rogue

When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.

When he reaches for his key ring, you should be running for the exit.

3/2

3 B
Mephitic Vapors

Mephitic Vapors

Sorcery

All creatures get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Ravnica's safest strongholds are often neither.

2 B
Midnight Reaper

Midnight Reaper

Creature — Zombie Knight

Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.

No one welcomes his visit, yet all must grant him tribute.

3/2

2 B
Orzhov Enforcer

Orzhov Enforcer

Creature — Human Rogue

Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

"You'll pay what you owe, with your money or your life."

1/2

1 B
Orzhov Euthanist

Orzhov Euthanist

Creature — Human Assassin

Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.

2/2

2 B
Plaguecrafter

Plaguecrafter

Creature — Human Shaman

When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.

"My power is generosity, in a way. I give my survivors an appreciation for their lives."

3/2

2 B
Priest of Forgotten Gods

Priest of Forgotten Gods

Creature — Human Cleric

, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add and draw a card.

The Orzhov are not the only religious tradition on Ravnica, nor the oldest.

1/2

1 B
Sewer Shambler

Sewer Shambler

Creature — Zombie

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

2/1

2 B
Shadow Alley Denizen

Shadow Alley Denizen

Creature — Vampire Rogue

Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

1/1

B
Stab Wound

Stab Wound

Enchantment — Aura

Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

2 B
Thrill-Kill Assassin

Thrill-Kill Assassin

Creature — Human Assassin

Deathtouch Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

As the bounty on Massacre Girl rose, so did the number of imitators.

1/2

1 B
Ultimate Price

Ultimate Price

Instant

Destroy target monocolored creature.

"Let him be an example to others who would default on their debts to us." —"The Cozen," Orzhov assassin

1 B
Undercity's Embrace

Undercity's Embrace

Instant

Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.

The undercity is always hungry.

2 B
Vindictive Vampire

Vindictive Vampire

Creature — Vampire

Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.

In theory, the Guildpact keeps guild feuds from spiraling out of control. Personal feuds, however, are not covered.

2/3

3 B
Woebringer Demon

Woebringer Demon

Creature — Demon

Flying At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.

Each soul he devours adds its hunger to his own.

4/4

3 B B
Act of Treason

Act of Treason

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

Seen through Rakdos eyes, a cruel betrayal is a hilarious stunt.

2 R
Arclight Phoenix

Arclight Phoenix

Creature — Phoenix

Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

Some storms never blow over.

3/2

3 R
Bloodfray Giant

Bloodfray Giant

Creature — Giant

Trample Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

The star performer of the Juri Revue, his shows have fans and blood spilling into the street.

4/3

2 R R
Bomber Corps

Bomber Corps

Creature — Human Soldier

Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.

"Subtlety is for lawmages and spies."

1/2

1 R
Burn Bright

Burn Bright

Instant

Creatures you control get +2/+0 until end of turn.

"From a great bonfire at the dawn of time, the first Gruul kindled their rage. The same flame burns in you." —Kroshkar, Gruul shaman

2 R
Burning Prophet

Burning Prophet

Creature — Human Wizard

Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.

"This day will end in death, but not the one you hoped for. This day will end in victory, but not the one you expected."

1/3

1 R
Burning-Tree Vandal

Burning-Tree Vandal

Creature — Human Rogue

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.

The ostentatious splendor of the Orzhov church was just asking to be smashed.

2/1

2 R
Demolish

Demolish

Sorcery

Destroy target artifact or land.

"For every inch of land they take from us, we take it back or we burn it. Give them nothing." —Aurelia

3 R
Demonfire

Demonfire

Sorcery

Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.

X R
Dogpile

Dogpile

Instant

Dogpile deals damage to any target equal to the number of attacking creatures you control.

3 R
Greater Forgeling

Greater Forgeling

Creature — Elemental

: Greater Forgeling gets +3/-3 until end of turn.

Few have seen the inner workings of Ravnica's furnaces, but neighboring districts catch brief glimpses in the horrors that escape the flames.

3/4

3 R R
Guttersnipe

Guttersnipe

Creature — Goblin Shaman

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

He wants to watch Ravnica burn, one soul at a time.

2/2

2 R
Hellkite Tyrant

Hellkite Tyrant

Creature — Dragon

Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

6/5

4 R R
Homing Lightning

Homing Lightning

Instant

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

"I see countless worlds. What makes them think I can't find them in just one?" —Ral Zarek

2 R R
Ilharg, the Raze-Boar

Ilharg, the Raze-Boar

Legendary Creature — Boar God

Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

6/6

3 R R
Krenko, Mob Boss

Krenko, Mob Boss

Legendary Creature — Goblin Warrior

: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions." —Agmand Sarv, Azorius hussar

3/3

2 R R
Krenko's Command

Krenko's Command

Sorcery

Create two 1/1 red Goblin creature tokens.

Krenko's hirelings are unflinchingly loyal.

1 R
Legion Warboss

Legion Warboss

Creature — Goblin Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

2/2

2 R
Light Up the Stage

Light Up the Stage

Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

"Places, everyone!" —Judith

2 R
Mizzix's Mastery

Mizzix's Mastery

Sorcery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

3 R
Mugging

Mugging

Sorcery

Mugging deals 2 damage to target creature. That creature can't block this turn.

Scream: muffled. Pockets: emptied. Neck function: never the same again.

R
Rakdos Pit Dragon

Rakdos Pit Dragon

Creature — Dragon

: Rakdos Pit Dragon gains flying until end of turn. : Rakdos Pit Dragon gets +1/+0 until end of turn. Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand.

3/3

2 R R
Rubblebelt Maaka

Rubblebelt Maaka

Creature — Cat

Bloodrush — , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.

"The maaka remain loyal to us in this time of strife. We don't even have to feed them—our enemies do." —Nedja, Gruul shaman

3/3

3 R
Scorched Rusalka

Scorched Rusalka

Creature — Spirit

, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker.

Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end.

1/1

R
Siege of Towers

Siege of Towers

Sorcery

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target Mountain becomes a 3/1 creature. It's still a land.

1 R
Skewer the Critics

Skewer the Critics

Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Skewer the Critics deals 3 damage to any target.

Going to a Rakdos show is dangerous. Trying to leave early can be fatal.

2 R
Skullcrack

Skullcrack

Instant

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.

The lawmage's argument was clever and well reasoned, but Blunk's response proved irrefutable.

1 R
Stalking Vengeance

Stalking Vengeance

Creature — Avatar

Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.

Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.

5/5

5 R R
Taste for Mayhem

Taste for Mayhem

Enchantment — Aura

Enchant creature Enchanted creature gets +2/+0. Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.

The taste of blood breaks down what little self-control the Rakdos possess.

R
Tin Street Dodger

Tin Street Dodger

Creature — Goblin Rogue

Haste : Tin Street Dodger can't be blocked this turn except by creatures with defender.

"That giant didn't even see me, let alone catch me! And I was close enough to smell him! Of course, that's not saying much."

1/1

R
Utvara Hellkite

Utvara Hellkite

Creature — Dragon

Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

The fear of dragons is as old and as powerful as the fear of death itself.

6/6

6 R R
Wojek Bodyguard

Wojek Bodyguard

Creature — Human Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Wojek Bodyguard can't attack or block alone.

"By all means, take another step toward the captain."

3/3

2 R
Arboreal Grazer

Arboreal Grazer

Creature — Sloth Beast

Reach When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.

"We fight to stop a tyrant, but we also fight for the gentle creatures who have no concept of what befalls their world." —Vivien Reid

0/3

G
Band Together

Band Together

Instant

Up to two target creatures you control each deal damage equal to their power to another target creature.

In times of peril, the vision the ancient paruns had for their city comes into focus.

2 G
Birds of Paradise

Birds of Paradise

Creature — Bird

Flying : Add one mana of any color.

Long ago, birds of paradise littered the skies. Thanks to the city's sprawl, most now exist as pets of society's elite.

0/1

G
Chord of Calling

Chord of Calling

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

X G G G
Crocanura

Crocanura

Creature — Crocodile Frog

Reach (This creature can block creatures with flying.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

1/3

2 G
Drudge Beetle

Drudge Beetle

Creature — Insect

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

The Street Swarm is the labor class that drives the Golgari's endless cycle of life and death.

2/2

1 G
Experiment One

Experiment One

Creature — Human Ooze

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

1/1

G
Farseek

Farseek

Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

"How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."

1 G
Fists of Ironwood

Fists of Ironwood

Enchantment — Aura

Enchant creature When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens. Enchanted creature has trample.

Saprolings add the three and the four to the "one-two punch."

1 G
Forced Adaptation

Forced Adaptation

Enchantment — Aura

Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

"We're planting the seeds of change. Sometimes, we plant them in people." —Vorel of the Hull Clade

G
Forced Landing

Forced Landing

Instant

Put target creature with flying on the bottom of its owner's library.

The druid knew only one spell, a charm to encourage rapid plant growth. When airborne Eternals invaded her arboretum, she had to get creative.

1 G
Fungal Rebirth

Fungal Rebirth

Instant

Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.

"We're all food for something in the end." —Cevraya, Golgari shaman

2 G
Gather Courage

Gather Courage

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Target creature gets +2/+2 until end of turn.

G
Golgari Grave-Troll

Golgari Grave-Troll

Creature — Troll Skeleton

Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. , Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)

0/0

4 G
Greater Mossdog

Greater Mossdog

Creature — Plant Dog

Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Man's best fungus.

3/3

3 G
Guardian Project

Guardian Project

Enchantment

Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Simic's strength comes from its diversity.

3 G
Horncaller's Chant

Horncaller's Chant

Sorcery

Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)

"The Selesnya are gathering armies. Do you still believe they aren't preparing for war?" —Teysa, to Isperia

7 G
Life from the Loam

Life from the Loam

Sorcery

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

1 G
Loaming Shaman

Loaming Shaman

Creature — Centaur Shaman

When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library.

His work determines who is remembered and who feeds the worms.

3/2

2 G
Moldervine Cloak

Moldervine Cloak

Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

2 G
Open the Gates

Open the Gates

Sorcery

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

"If you don't have a destination in mind, the route is all that matters." —Tamina, district guide

G
Overwhelm

Overwhelm

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Creatures you control get +3/+3 until end of turn.

"Let the song of Selesnya be heard above the rhythm of our thundering hordes!"

5 G G
Protean Hulk

Protean Hulk

Creature — Beast

When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.

"Meat *and* eggs. We eat!" —Borborygmos

6/6

5 G G
Rampaging Rendhorn

Rampaging Rendhorn

Creature — Beast

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Tumult is its natural habitat.

4/4

4 G
Siege Wurm

Siege Wurm

Creature — Wurm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Trample

Suddenly, all the haggling didn't seem so important.

5/5

5 G G
Silhana Ledgewalker

Silhana Ledgewalker

Creature — Elf Rogue

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Silhana Ledgewalker can't be blocked except by creatures with flying.

Street folk call them "spire mice," but behind the mockery is an unspoken envy of the ledgewalkers' skill at avoiding harm.

1/1

1 G
Sprouting Renewal

Sprouting Renewal

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Choose one — • Create a 2/2 green and white Elf Knight creature token with vigilance. • Destroy target artifact or enchantment.

2 G
Titanic Brawl

Titanic Brawl

Instant

This spell costs less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Whoever wins, the neighborhood loses.

1 G
Utopia Sprawl

Utopia Sprawl

Enchantment — Aura

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

G
Wasteland Viper

Wasteland Viper

Creature — Snake

Deathtouch Bloodrush — , Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

"The Gruul embrace all things poisonous and living in the cracks of society." —Teysa Karlov

1/2

G
Wurmweaver Coil

Wurmweaver Coil

Enchantment — Aura

Enchant green creature Enchanted creature gets +6/+6. , Sacrifice Wurmweaver Coil: Create a 6/6 green Wurm creature token.

Some use magic to spy through walls. Others use it to crush them.

4 G G
Yeva, Nature's Herald

Yeva, Nature's Herald

Legendary Creature — Elf Shaman

Flash (You may cast this spell any time you could cast an instant.) You may cast green creature spells as though they had flash.

"I can call an army to my side in the blink of an eye. Best not blink."

4/4

2 G G
Assemble the Legion

Assemble the Legion

Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

3 R W
Aurelia, Exemplar of Justice

Aurelia, Exemplar of Justice

Legendary Creature — Angel

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

2/5

2 R W
Azorius Guildmage

Azorius Guildmage

Creature — Vedalken Wizard

: Tap target creature. : Counter target activated ability. (Mana abilities can't be targeted.)

2/2

W / U W / U
Blind Hunter

Blind Hunter

Creature — Bat

Flying Haunt (When this creature dies, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.

2/2

2 W B
Borborygmos Enraged

Borborygmos Enraged

Legendary Creature — Cyclops

Trample Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Discard a land card: Borborygmos Enraged deals 3 damage to any target.

7/6

4 R R G G
Boros Guildmage

Boros Guildmage

Creature — Human Wizard

: Target creature gains haste until end of turn. : Target creature gains first strike until end of turn.

2/2

R / W R / W
Call of the Conclave

Call of the Conclave

Sorcery

Create a 3/3 green Centaur creature token.

Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.

G W
Cartel Aristocrat

Cartel Aristocrat

Creature — Human Advisor

Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

"Your life serves a higher purpose now: ensuring the continuation of my own."

2/2

W B
Cindervines

Cindervines

Enchantment

Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. , Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.

R G
Coiling Oracle

Coiling Oracle

Creature — Snake Elf Druid

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

1/1

G U
Conclave Cavalier

Conclave Cavalier

Creature — Centaur Knight

Vigilance When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.

"Just as leaves fall and the tree blooms again, one day I will fall and the Conclave will endure."

4/4

G G W W
Crackling Drake

Crackling Drake

Creature — Drake

Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When Crackling Drake enters the battlefield, draw a card.

*/4

U U R R
Deathrite Shaman

Deathrite Shaman

Creature — Elf Shaman

: Exile target land card from a graveyard. Add one mana of any color. , : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. , : Exile target creature card from a graveyard. You gain 2 life.

1/2

B / G
Debt to the Deathless

Debt to the Deathless

Sorcery

Each opponent loses two times X life. You gain life equal to the life lost this way.

Some of Orzhov's cruelest collectors remember their debtors by taste alone.

X W W B B
Deputy of Acquittals

Deputy of Acquittals

Creature — Human Wizard

Flash (You may cast this spell any time you could cast an instant.) When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

"Everyone deserves a day in court."

2/2

W U
Dimir Guildmage

Dimir Guildmage

Creature — Human Wizard

( can be paid with either or .) : Target player draws a card. Activate only as a sorcery. : Target player discards a card. Activate only as a sorcery.

2/2

U / B U / B
Domri Rade

Domri Rade

Legendary Planeswalker — Domri

[+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. [−2]: Target creature you control fights another target creature. [−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

1 R G
Dreadbore

Dreadbore

Sorcery

Destroy target creature or planeswalker.

In Rakdos-controlled neighborhoods, everyone is part of the show.

B R
Footlight Fiend

Footlight Fiend

Creature — Devil

When Footlight Fiend dies, it deals 1 damage to any target.

"This footlight's broken. Get me a stagehand!" —Judith

1/1

B / R
Fresh-Faced Recruit

Fresh-Faced Recruit

Creature — Human Soldier

As long as it's your turn, Fresh-Faced Recruit has first strike.

"Hold on to your ideals. They'll be tested more than your armor or the edge of your blade." —Tajic

2/1

1 R / W
Frilled Mystic

Frilled Mystic

Creature — Elf Lizard Wizard

Flash When Frilled Mystic enters the battlefield, you may counter target spell.

"Your arrival was expected...and unwelcome."

3/2

G G U U
Glowspore Shaman

Glowspore Shaman

Creature — Elf Shaman

When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.)

From death she grows living grandeur.

3/1

B G
Gobhobbler Rats

Gobhobbler Rats

Creature — Rat

Hellbent — As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has ": Regenerate Gobhobbler Rats." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Lyzolda's pet rats eat better than the average citizen. In fact, they can usually be found eating the average citizen.

2/2

B R
Goblin Electromancer

Goblin Electromancer

Creature — Goblin Wizard

Instant and sorcery spells you cast cost less to cast.

When asked how much power is required, Izzet mages always answer "more."

2/2

U R
Golgari Findbroker

Golgari Findbroker

Creature — Elf Shaman

When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.

"We gather the past from surface dwellers and sell it right back to them."

3/4

B B G G
Golgari Guildmage

Golgari Guildmage

Creature — Elf Shaman

, Sacrifice a creature: Return target creature card from your graveyard to your hand. : Put a +1/+1 counter on target creature.

2/2

B / G B / G
Gruul Guildmage

Gruul Guildmage

Creature — Human Shaman

( can be paid with either or .) , Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker. : Target creature gets +2/+2 until end of turn.

2/2

R / G R / G
Izzet Charm

Izzet Charm

Instant

Choose one — • Counter target noncreature spell unless its controller pays . • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.

U R
Izzet Guildmage

Izzet Guildmage

Creature — Human Wizard

( can be paid with either or .) : Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. : Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.

2/2

U / R U / R
Judge's Familiar

Judge's Familiar

Creature — Bird

Flying Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays .

"It misses nothing and it has no sense of humor." —Barvisa, courtroom scribe

1/1

W / U
Karlov of the Ghost Council

Karlov of the Ghost Council

Legendary Creature — Spirit Advisor

Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council. , Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.

"Does Teysa think me blind to her scheming? Ambition runs in our family."

2/2

W B
Kaya, Orzhov Usurper

Kaya, Orzhov Usurper

Legendary Planeswalker — Kaya

[+1]: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. [−1]: Exile target nonland permanent with mana value 1 or less. [−5]: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.

1 W B
Lavinia, Azorius Renegade

Lavinia, Azorius Renegade

Legendary Creature — Human Soldier

Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

"I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right."

2/2

W U
Lazav, the Multifarious

Lazav, the Multifarious

Legendary Creature — Shapeshifter

When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) : Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.

1/3

U B
Lightning Helix

Lightning Helix

Instant

Lightning Helix deals 3 damage to any target and you gain 3 life.

Though less well-known than its army of soldiers, the Boros Legion's mage-priests are as respected by the innocent as they are hated by the ghosts of the guilty.

R W
Master of Cruelties

Master of Cruelties

Creature — Demon

First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

1/4

3 B R
Mayhem Devil

Mayhem Devil

Creature — Devil

Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.

Despite their stake in the city's survival, Rakdos cultists are loath to pass up any opportunity to sow chaos.

3/3

1 B R
Merfolk of the Depths

Merfolk of the Depths

Creature — Merfolk Soldier

Flash (You may cast this spell any time you could cast an instant.)

When giant sinkholes opened across Ravnica, they revealed buried oceans and the merfolk, once thought to be extinct.

4/2

4 G / U G / U
Mindleech Mass

Mindleech Mass

Creature — Horror

Trample Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.

6/6

5 U B B
Moroii

Moroii

Creature — Vampire

Flying At the beginning of your upkeep, you lose 1 life.

"Touched by moroii" —Undercity slang meaning "to grow old"

4/4

2 U B
Mortus Strider

Mortus Strider

Creature — Skeleton

When Mortus Strider dies, return it to its owner's hand.

Dimir's best agents hide from death itself.

1/1

1 U B
Mourning Thrull

Mourning Thrull

Creature — Thrull

( can be paid with either or .) Flying Whenever Mourning Thrull deals damage, you gain that much life.

During their ascent to spirithood, patriarchs of Orzhova shed both flesh and emotion. This earthly slag is collected and formed into thrulls.

1/1

1 W / B
Nicol Bolas, Dragon-God

Nicol Bolas, Dragon-God

Legendary Planeswalker — Bolas

Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. [+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control. [−3]: Destroy target creature or planeswalker. [−8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game.

U B B B R
Nightveil Predator

Nightveil Predator

Creature — Vampire

Flying, deathtouch Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"Three daggers left in an angel's back, three enforcers with memory loss, three keys stolen from my own belt—and you talk of peace?" —Tajic, to Aurelia

3/3

U U B B
Niv-Mizzet, Parun

Niv-Mizzet, Parun

Legendary Creature — Dragon Wizard

This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

5/5

U U U R R R
Orzhov Guildmage

Orzhov Guildmage

Creature — Human Wizard

: Target player gains 1 life. : Each player loses 1 life.

2/2

W / B W / B
Petrahydrox

Petrahydrox

Creature — Weird

( can be paid with either or .) When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.

It departs through the streets' fissures with a sound like gravel pouring into a pond.

3/3

3 U / R
Phytohydra

Phytohydra

Creature — Plant Hydra

If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead.

"Look at this creature, so like the Conclave it serves. Cut one head and it grows two. Damage it and it flourishes." —Veszka, Selesnya evangel

1/1

2 G W W
Prime Speaker Zegana

Prime Speaker Zegana

Legendary Creature — Merfolk Wizard

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control. When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

1/1

2 G G U U
Putrefy

Putrefy

Instant

Destroy target artifact or creature. It can't be regenerated.

"All matter, animate or not, rots when exposed to time. We merely speed up the process." —Ezoc, Golgari rot farmer

1 B G
Rakdos Firewheeler

Rakdos Firewheeler

Creature — Human Rogue

When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.

Ever wonder why you never see an old Rakdos cultist?

4/3

B B R R
Rakdos Guildmage

Rakdos Guildmage

Creature — Zombie Shaman

( can be paid with either or .) , Discard a card: Target creature gets -2/-2 until end of turn. : Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.

2/2

B / R B / R
Rakdos, Lord of Riots

Rakdos, Lord of Riots

Legendary Creature — Demon

You can't cast this spell unless an opponent lost life this turn. Flying, trample Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.

6/6

B B R R
Ral Zarek

Ral Zarek

Legendary Planeswalker — Ral

[+1]: Tap target permanent, then untap another target permanent. [−2]: Ral Zarek deals 3 damage to any target. [−7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads.

2 U R
Rhythm of the Wild

Rhythm of the Wild

Enchantment

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Some view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return.

1 R G
Savra, Queen of the Golgari

Savra, Queen of the Golgari

Legendary Creature — Elf Shaman

Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life.

"Nature's most raw beauty is the circle: perfect in its continuance, with no break between death and life."

2/2

2 B G
Scab-Clan Mauler

Scab-Clan Mauler

Creature — Human Berserker

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Trample

They inflict pain to forget their own and break foes to feel whole.

1/1

R G
Selesnya Evangel

Selesnya Evangel

Creature — Elf Shaman

, , Tap an untapped creature you control: Create a 1/1 green Saproling creature token.

"The clamor of the city drowns all voices. But together we can sing a harmony that will resonate from Ravnica's tallest spires to her deepest wells."

1/2

G W
Selesnya Guildmage

Selesnya Guildmage

Creature — Elf Wizard

: Create a 1/1 green Saproling creature token. : Creatures you control get +1/+1 until end of turn.

2/2

G / W G / W
Sharktocrab

Sharktocrab

Creature — Shark Octopus Crab

: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

4/4

2 G U
Simic Guildmage

Simic Guildmage

Creature — Elf Wizard

( can be paid with either or .) : Move a +1/+1 counter from target creature onto another target creature with the same controller. : Attach target Aura attached to a permanent to another permanent with the same controller.

2/2

G / U G / U
Sky Hussar

Sky Hussar

Creature — Human Knight

Flying When Sky Hussar enters the battlefield, untap all creatures you control. Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)

4/3

3 W U
Skyknight Legionnaire

Skyknight Legionnaire

Creature — Human Knight

Flying, haste

"I do not know which gives me more pride: the legions of soldiers marching in thunderous lockstep, or the cry of the skyknights riding their rocs like jagged lightning overhead." —Razia

2/2

1 R W
Slitherhead

Slitherhead

Creature — Plant Zombie

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

"It makes better use of Uncle Dragi's head than he ever did." —Pesha, retired blacksmith

1/1

B / G
Sphinx of New Prahv

Sphinx of New Prahv

Creature — Sphinx

Flying, vigilance Spells your opponents cast that target Sphinx of New Prahv cost more to cast.

Azorius sphinxes are loyal to the precepts of the law, not to any particular guildmaster—even one of their own kind.

4/3

W W U U
Sphinx's Revelation

Sphinx's Revelation

Instant

You gain X life and draw X cards.

"Let the knowledge of absolute law inspire you to live a life of absolute order."

X W U U
Stitch in Time

Stitch in Time

Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

Quyzl was told by his mentor to "make more time" for his studies.

1 U R
Sunder Shaman

Sunder Shaman

Creature — Giant Shaman

Sunder Shaman can't be blocked by more than one creature. Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls.

"You take our wilds, we take your city."

5/5

R R G G
Tajic, Legion's Edge

Tajic, Legion's Edge

Legendary Creature — Human Soldier

Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. : Tajic, Legion's Edge gains first strike until end of turn.

3/2

1 R W
Teferi, Time Raveler

Teferi, Time Raveler

Legendary Planeswalker — Teferi

Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

1 W U
Teysa, Orzhov Scion

Teysa, Orzhov Scion

Legendary Creature — Human Advisor

Sacrifice three white creatures: Exile target creature. Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.

2/3

1 W B
Tolsimir Wolfblood

Tolsimir Wolfblood

Legendary Creature — Elf Warrior

Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. : Create Voja, a legendary 2/2 green and white Wolf creature token.

3/4

4 G W
Truefire Captain

Truefire Captain

Creature — Human Knight

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Truefire Captain is dealt damage, it deals that much damage to target player.

4/3

R R W W
Vernadi Shieldmate

Vernadi Shieldmate

Creature — Human Soldier

Vigilance

"Selesnya's soil is sacred, and you're about to meet it with your face."

2/2

1 G / W
Voidslime

Voidslime

Instant

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

"It is technically an ooze, but its lifespan measures only seconds. In that short time, its appetite for magic is extraordinary." —Simic research notes

G U U
Whisper Agent

Whisper Agent

Creature — Human Rogue

Flash When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

He has a job to finish, and it's you.

3/2

1 U / B U / B
Wild Cantor

Wild Cantor

Creature — Human Druid

( can be paid with either or .) Sacrifice Wild Cantor: Add one mana of any color.

They are the voice of the wild, crying out with nature's fury and bringing forth its primeval might.

1/1

R / G
Warrant // Warden

Warrant // Warden

Instant

Put target attacking or blocking creature on top of its owner's library.

W / U W / U
Warrant // Warden

Warrant // Warden

Sorcery

Create a 4/4 white and blue Sphinx creature token with flying and vigilance.

3 W U
Revival // Revenge

Revival // Revenge

Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield.

W / B W / B
Revival // Revenge

Revival // Revenge

Sorcery

Double your life total. Target opponent loses half their life, rounded up.

4 W B
Connive // Concoct

Connive // Concoct

Sorcery

Gain control of target creature with power 2 or less.

2 U / B U / B
Connive // Concoct

Connive // Concoct

Sorcery

Surveil 3, then return a creature card from your graveyard to the battlefield.

3 U B
Expansion // Explosion

Expansion // Explosion

Instant

Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.

U / R U / R
Expansion // Explosion

Expansion // Explosion

Instant

Explosion deals X damage to any target. Target player draws X cards.

X U U R R
Bedeck // Bedazzle

Bedeck // Bedazzle

Instant

Target creature gets +3/-3 until end of turn.

B / R B / R
Bedeck // Bedazzle

Bedeck // Bedazzle

Instant

Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.

4 B R
Find // Finality

Find // Finality

Sorcery

Return up to two target creature cards from your graveyard to your hand.

B / G B / G
Find // Finality

Find // Finality

Sorcery

You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.

4 B G
Thrash // Threat

Thrash // Threat

Instant

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

R / G R / G
Thrash // Threat

Thrash // Threat

Sorcery

Create a 4/4 red and green Beast creature token with trample.

2 R G
Response // Resurgence

Response // Resurgence

Instant

Response deals 5 damage to target attacking or blocking creature.

R / W R / W
Response // Resurgence

Response // Resurgence

Sorcery

Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.

3 R W
Assure // Assemble

Assure // Assemble

Instant

Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.

G / W G / W
Assure // Assemble

Assure // Assemble

Instant

Create three 2/2 green and white Elf Knight creature tokens with vigilance.

4 G W
Repudiate // Replicate

Repudiate // Replicate

Instant

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

G / U G / U
Repudiate // Replicate

Repudiate // Replicate

Sorcery

Create a token that's a copy of target creature you control.

1 G U
Azorius Signet

Azorius Signet

Artifact

, : Add .

The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change.

2
Boros Signet

Boros Signet

Artifact

, : Add .

"Have you ever held a Boros signet? There's a weight to it that belies its size—a weight of strength and of pride." —Agrus Kos

2
Bottled Cloister

Bottled Cloister

Artifact

At the beginning of each opponent's upkeep, exile all cards from your hand face down. At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.

4
Chromatic Lantern

Chromatic Lantern

Artifact

Lands you control have ": Add one mana of any color." : Add one mana of any color.

Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.

3
Civic Saber

Civic Saber

Artifact — Equipment

Equipped creature gets +1/+0 for each of its colors. Equip

Those without a guild signet often display a different form of protection.

1
Cloudstone Curio

Cloudstone Curio

Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.

It *wants* to remain a mystery, banishing the curious in favor of less inquisitive company.

3
Dimir Signet

Dimir Signet

Artifact

, : Add .

An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed.

2
Gate Colossus

Gate Colossus

Artifact Creature — Construct

This spell costs less to cast for each Gate you control. Gate Colossus can't be blocked by creatures with power 2 or less. Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.

8/8

8
Golgari Signet

Golgari Signet

Artifact

, : Add .

Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.

2
Gruul Signet

Gruul Signet

Artifact

, : Add .

Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.

2
Illusionist's Bracers

Illusionist's Bracers

Artifact — Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip

It's easy to believe you're a god when you're twice as powerful as everyone else.

2
Izzet Signet

Izzet Signet

Artifact

, : Add .

The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.

2
Junktroller

Junktroller

Artifact Creature — Golem

Defender : Put target card from a graveyard on the bottom of its owner's library.

One man's trash is another man's troller.

0/6

4
Orzhov Signet

Orzhov Signet

Artifact

, : Add .

The sigil holds different meanings depending on its form and presentation. While some wear it as a sign of status, others wear it as a sign of debt.

2
Pariah's Shield

Pariah's Shield

Artifact — Equipment

All damage that would be dealt to you is dealt to equipped creature instead. Equip

To bear the shield of the pariah is the highest honor a Boros can receive—and the last.

5
Rakdos Signet

Rakdos Signet

Artifact

, : Add .

Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.

2
Seal of the Guildpact

Seal of the Guildpact

Artifact

As Seal of the Guildpact enters the battlefield, choose two colors. Each spell you cast costs less to cast for each of the chosen colors it is.

"I'd rather see the guilds contend together with words in the halls of power, than in the streets with swords." —Jace Beleren

5
Selesnya Signet

Selesnya Signet

Artifact

, : Add .

The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree.

2
Silent Dart

Silent Dart

Artifact

, , Sacrifice Silent Dart: It deals 3 damage to target creature.

"These terms are acceptable to House Dimir. Shall we shake on it?"

1
Simic Signet

Simic Signet

Artifact

, : Add .

For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.

2
Sword of the Paruns

Sword of the Paruns

Artifact — Equipment

As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. : You may tap or untap equipped creature. Equip

4
Voyager Staff

Voyager Staff

Artifact

, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

Voyager staffs are sought by those hoping to find an escape from the sprawling glut of Ravnica.

1
Azorius Guildgate

Azorius Guildgate

Land — Gate

Azorius Guildgate enters the battlefield tapped. : Add or .

Enter the Senate, the seat of justice and the foundation of Ravnican society.

Blood Crypt

Blood Crypt

Land — Swamp Mountain

(: Add or .) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Boros Guildgate

Boros Guildgate

Land — Gate

Boros Guildgate enters the battlefield tapped. : Add or .

Enter with merciful hearts. Exit with battle cries.

Breeding Pool

Breeding Pool

Land — Forest Island

(: Add or .) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Dimir Guildgate

Dimir Guildgate

Land — Gate

Dimir Guildgate enters the battlefield tapped. : Add or .

Enter and become a mastermind of spies, lies, and deception.

Godless Shrine

Godless Shrine

Land — Plains Swamp

(: Add or .) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Golgari Guildgate

Golgari Guildgate

Land — Gate

Golgari Guildgate enters the battlefield tapped. : Add or .

Enter those who are starving and sick. You are welcome among the Swarm when the rest of Ravnica rejects you.

Gruul Guildgate

Gruul Guildgate

Land — Gate

Gruul Guildgate enters the battlefield tapped. : Add or .

Enter and leave the shackles of society behind.

Hallowed Fountain

Hallowed Fountain

Land — Plains Island

(: Add or .) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Izzet Guildgate

Izzet Guildgate

Land — Gate

Izzet Guildgate enters the battlefield tapped. : Add or .

Enter those with the vision to create and the daring to release their creations.

Orzhov Guildgate

Orzhov Guildgate

Land — Gate

Orzhov Guildgate enters the battlefield tapped. : Add or .

Enter to find wealth, security, and eternal life . . . for just a small price up front.

Overgrown Tomb

Overgrown Tomb

Land — Swamp Forest

(: Add or .) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Rakdos Guildgate

Rakdos Guildgate

Land — Gate

Rakdos Guildgate enters the battlefield tapped. : Add or .

Enter and indulge your darkest fantasies, for you may never pass this way again.

Sacred Foundry

Sacred Foundry

Land — Mountain Plains

(: Add or .) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Selesnya Guildgate

Selesnya Guildgate

Land — Gate

Selesnya Guildgate enters the battlefield tapped. : Add or .

Enter and rejoice! The Conclave stands united, open to one and all.

Simic Guildgate

Simic Guildgate

Land — Gate

Simic Guildgate enters the battlefield tapped. : Add or .

Enter and comprehend the perfection of orchestrated life.

Steam Vents

Steam Vents

Land — Island Mountain

(: Add or .) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

Stomping Ground

Land — Mountain Forest

(: Add or .) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Temple Garden

Temple Garden

Land — Forest Plains

(: Add or .) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Watery Grave

Watery Grave

Land — Island Swamp

(: Add or .) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Blood Crypt

Blood Crypt

Land — Swamp Mountain

(: Add or .) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Breeding Pool

Breeding Pool

Land — Forest Island

(: Add or .) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Godless Shrine

Godless Shrine

Land — Plains Swamp

(: Add or .) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

Hallowed Fountain

Land — Plains Island

(: Add or .) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Overgrown Tomb

Overgrown Tomb

Land — Swamp Forest

(: Add or .) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Sacred Foundry

Sacred Foundry

Land — Mountain Plains

(: Add or .) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Steam Vents

Steam Vents

Land — Island Mountain

(: Add or .) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

Stomping Ground

Land — Mountain Forest

(: Add or .) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Temple Garden

Temple Garden

Land — Forest Plains

(: Add or .) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Watery Grave

Watery Grave

Land — Island Swamp

(: Add or .) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Blazing Archon

Blazing Archon

Creature — Archon

Flying Creatures can't attack you.

"Through the haze of battle I saw the glint of sun on golden mane, the sheen of glory clad in mail, and I dropped my sword and wept at the idiocy of war." —Dravin, Gruul deserter

5/6

6 W W W
Blazing Archon

Blazing Archon

Creature — Archon

Flying Creatures can't attack you.

"Through the haze of battle I saw the glint of sun on golden mane, the sheen of glory clad in mail, and I dropped my sword and wept at the idiocy of war." —Dravin, Gruul deserter

5/6

6 W W W
Blind Obedience

Blind Obedience

Enchantment

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter the battlefield tapped.

"By the time your knees have worn through your robe, you may have begun to learn your place."

1 W
Blind Obedience

Blind Obedience

Enchantment

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter the battlefield tapped.

"By the time your knees have worn through your robe, you may have begun to learn your place."

1 W
Condemn

Condemn

Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now." —Alovnek, Boros guildmage

W
Devouring Light

Devouring Light

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Exile target attacking or blocking creature.

Into the light the good are welcomed, and with the light the evil are banished.

1 W W
Divine Visitation

Divine Visitation

Enchantment

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

3 W W
Divine Visitation

Divine Visitation

Enchantment

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

3 W W
Faith's Fetters

Faith's Fetters

Enchantment — Aura

Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

3 W
Ghostway

Ghostway

Instant

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

"I watched its blade swing through me, but I was hollow, empty. I saw its face contort in rage but could not hear it snarl." —Klattic, Boros legionnaire

2 W
Ghostway

Ghostway

Instant

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

"I watched its blade swing through me, but I was hollow, empty. I saw its face contort in rage but could not hear it snarl." —Klattic, Boros legionnaire

2 W
Bruvac the Grandiloquent

Bruvac the Grandiloquent

Legendary Creature — Human Advisor

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

". . . and furthermore . . ."

1/4

2 U
Bruvac the Grandiloquent

Bruvac the Grandiloquent

Legendary Creature — Human Advisor

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

". . . and furthermore . . ."

1/4

2 U
Cloudfin Raptor

Cloudfin Raptor

Creature — Bird Mutant

Flying Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

0/1

U
Compulsive Research

Compulsive Research

Sorcery

Target player draws three cards. Then that player discards two cards unless they discard a land card.

"Four parts molten bronze, yes . . . one part frozen mercury, yes, yes . . . but then what?"

2 U
Copy Enchantment

Copy Enchantment

Enchantment

You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.

Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe.

2 U
Copy Enchantment

Copy Enchantment

Enchantment

You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.

Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe.

2 U
Cyclonic Rift

Cyclonic Rift

Instant

Return target nonland permanent you don't control to its owner's hand. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

The Izzet specialize in unnatural disaster.

1 U
Cyclonic Rift

Cyclonic Rift

Instant

Return target nonland permanent you don't control to its owner's hand. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

The Izzet specialize in unnatural disaster.

1 U
Drift of Phantasms

Drift of Phantasms

Creature — Spirit

Defender (This creature can't attack.) Flying Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

0/5

2 U
Muddle the Mixture

Muddle the Mixture

Instant

Counter target instant or sorcery spell. Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

U U
Persistent Petitioners

Persistent Petitioners

Creature — Human Advisor

, : Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

1/3

1 U
Pteramander

Pteramander

Creature — Salamander Drake

Flying : Adapt 4. This ability costs less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

1/1

U
Quicken

Quicken

Instant

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.

A skilled Izzet chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next.

U
Spark Double

Spark Double

Creature — Illusion

You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

0/0

3 U
Spark Double

Spark Double

Creature — Illusion

You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

0/0

3 U
Tidespout Tyrant

Tidespout Tyrant

Creature — Djinn

Flying Whenever you cast a spell, return target permanent to its owner's hand.

He unmakes the world in his own image.

5/5

5 U U U
Tidespout Tyrant

Tidespout Tyrant

Creature — Djinn

Flying Whenever you cast a spell, return target permanent to its owner's hand.

He unmakes the world in his own image.

5/5

5 U U U
Totally Lost

Totally Lost

Instant

Put target nonland permanent on top of its owner's library.

Fblthp had always hated crowds.

4 U
Crypt Ghast

Crypt Ghast

Creature — Spirit

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional .

2/2

3 B
Crypt Ghast

Crypt Ghast

Creature — Spirit

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional .

2/2

3 B
Dark Confidant

Dark Confidant

Creature — Human Wizard

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Greatness, at any cost.

2/1

1 B
Dark Confidant

Dark Confidant

Creature — Human Wizard

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Greatness, at any cost.

2/1

1 B
Dimir House Guard

Dimir House Guard

Creature — Skeleton

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate Dimir House Guard. Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

2/3

3 B
Golgari Thug

Golgari Thug

Creature — Human Warrior

When Golgari Thug dies, put target creature card from your graveyard on top of your library. Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)

1/1

1 B
Infernal Tutor

Infernal Tutor

Sorcery

Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.

1 B
Infernal Tutor

Infernal Tutor

Sorcery

Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.

1 B
Lord of the Void

Lord of the Void

Creature — Demon

Flying Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

7/7

4 B B B
Lord of the Void

Lord of the Void

Creature — Demon

Flying Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

7/7

4 B B B
Massacre Girl

Massacre Girl

Legendary Creature — Human Assassin

Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

4/4

3 B B
Massacre Girl

Massacre Girl

Legendary Creature — Human Assassin

Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

4/4

3 B B
Ultimate Price

Ultimate Price

Instant

Destroy target monocolored creature.

"Let him be an example to others who would default on their debts to us." —"The Cozen," Orzhov assassin

1 B
Vindictive Vampire

Vindictive Vampire

Creature — Vampire

Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.

In theory, the Guildpact keeps guild feuds from spiraling out of control. Personal feuds, however, are not covered.

2/3

3 B
Arclight Phoenix

Arclight Phoenix

Creature — Phoenix

Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

Some storms never blow over.

3/2

3 R
Arclight Phoenix

Arclight Phoenix

Creature — Phoenix

Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

Some storms never blow over.

3/2

3 R
Guttersnipe

Guttersnipe

Creature — Goblin Shaman

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

He wants to watch Ravnica burn, one soul at a time.

2/2

2 R
Hellkite Tyrant

Hellkite Tyrant

Creature — Dragon

Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

6/5

4 R R
Hellkite Tyrant

Hellkite Tyrant

Creature — Dragon

Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

6/5

4 R R
Ilharg, the Raze-Boar

Ilharg, the Raze-Boar

Legendary Creature — Boar God

Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

6/6

3 R R
Ilharg, the Raze-Boar

Ilharg, the Raze-Boar

Legendary Creature — Boar God

Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

6/6

3 R R
Krenko, Mob Boss

Krenko, Mob Boss

Legendary Creature — Goblin Warrior

: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions." —Agmand Sarv, Azorius hussar

3/3

2 R R
Krenko, Mob Boss

Krenko, Mob Boss

Legendary Creature — Goblin Warrior

: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions." —Agmand Sarv, Azorius hussar

3/3

2 R R
Krenko's Command

Krenko's Command

Sorcery

Create two 1/1 red Goblin creature tokens.

Krenko's hirelings are unflinchingly loyal.

1 R
Legion Warboss

Legion Warboss

Creature — Goblin Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

2/2

2 R
Legion Warboss

Legion Warboss

Creature — Goblin Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

2/2

2 R
Light Up the Stage

Light Up the Stage

Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

"Places, everyone!" —Judith

2 R
Mizzix's Mastery

Mizzix's Mastery

Sorcery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

3 R
Mizzix's Mastery

Mizzix's Mastery

Sorcery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

3 R
Skewer the Critics

Skewer the Critics

Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Skewer the Critics deals 3 damage to any target.

Going to a Rakdos show is dangerous. Trying to leave early can be fatal.

2 R
Skullcrack

Skullcrack

Instant

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.

The lawmage's argument was clever and well reasoned, but Blunk's response proved irrefutable.

1 R
Utvara Hellkite

Utvara Hellkite

Creature — Dragon

Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

The fear of dragons is as old and as powerful as the fear of death itself.

6/6

6 R R
Utvara Hellkite

Utvara Hellkite

Creature — Dragon

Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

The fear of dragons is as old and as powerful as the fear of death itself.

6/6

6 R R
Arboreal Grazer

Arboreal Grazer

Creature — Sloth Beast

Reach When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.

"We fight to stop a tyrant, but we also fight for the gentle creatures who have no concept of what befalls their world." —Vivien Reid

0/3

G
Birds of Paradise

Birds of Paradise

Creature — Bird

Flying : Add one mana of any color.

Long ago, birds of paradise littered the skies. Thanks to the city's sprawl, most now exist as pets of society's elite.

0/1

G
Birds of Paradise

Birds of Paradise

Creature — Bird

Flying : Add one mana of any color.

Long ago, birds of paradise littered the skies. Thanks to the city's sprawl, most now exist as pets of society's elite.

0/1

G
Chord of Calling

Chord of Calling

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

X G G G
Chord of Calling

Chord of Calling

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

X G G G
Experiment One

Experiment One

Creature — Human Ooze

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

1/1

G
Farseek

Farseek

Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

"How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."

1 G
Golgari Grave-Troll

Golgari Grave-Troll

Creature — Troll Skeleton

Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. , Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)

0/0

4 G
Golgari Grave-Troll

Golgari Grave-Troll

Creature — Troll Skeleton

Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. , Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)

0/0

4 G
Guardian Project

Guardian Project

Enchantment

Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Simic's strength comes from its diversity.

3 G
Guardian Project

Guardian Project

Enchantment

Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Simic's strength comes from its diversity.

3 G
Life from the Loam

Life from the Loam

Sorcery

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

1 G
Life from the Loam

Life from the Loam

Sorcery

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

1 G
Loaming Shaman

Loaming Shaman

Creature — Centaur Shaman

When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library.

His work determines who is remembered and who feeds the worms.

3/2

2 G
Moldervine Cloak

Moldervine Cloak

Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

2 G
Protean Hulk

Protean Hulk

Creature — Beast

When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.

"Meat *and* eggs. We eat!" —Borborygmos

6/6

5 G G
Protean Hulk

Protean Hulk

Creature — Beast

When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.

"Meat *and* eggs. We eat!" —Borborygmos

6/6

5 G G
Silhana Ledgewalker

Silhana Ledgewalker

Creature — Elf Rogue

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Silhana Ledgewalker can't be blocked except by creatures with flying.

Street folk call them "spire mice," but behind the mockery is an unspoken envy of the ledgewalkers' skill at avoiding harm.

1/1

1 G
Utopia Sprawl

Utopia Sprawl

Enchantment — Aura

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

G
Aurelia, Exemplar of Justice

Aurelia, Exemplar of Justice

Legendary Creature — Angel

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

2/5

2 R W
Aurelia, Exemplar of Justice

Aurelia, Exemplar of Justice

Legendary Creature — Angel

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

2/5

2 R W
Borborygmos Enraged

Borborygmos Enraged

Legendary Creature — Cyclops

Trample Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Discard a land card: Borborygmos Enraged deals 3 damage to any target.

7/6

4 R R G G
Borborygmos Enraged

Borborygmos Enraged

Legendary Creature — Cyclops

Trample Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Discard a land card: Borborygmos Enraged deals 3 damage to any target.

7/6

4 R R G G
Call of the Conclave

Call of the Conclave

Sorcery

Create a 3/3 green Centaur creature token.

Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.

G W
Cartel Aristocrat

Cartel Aristocrat

Creature — Human Advisor

Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

"Your life serves a higher purpose now: ensuring the continuation of my own."

2/2

W B
Cindervines

Cindervines

Enchantment

Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. , Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.

R G
Cindervines

Cindervines

Enchantment

Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. , Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.

R G
Coiling Oracle

Coiling Oracle

Creature — Snake Elf Druid

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

1/1

G U
Crackling Drake

Crackling Drake

Creature — Drake

Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When Crackling Drake enters the battlefield, draw a card.

*/4

U U R R
Deathrite Shaman

Deathrite Shaman

Creature — Elf Shaman

: Exile target land card from a graveyard. Add one mana of any color. , : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. , : Exile target creature card from a graveyard. You gain 2 life.

1/2

B / G
Deathrite Shaman

Deathrite Shaman

Creature — Elf Shaman

: Exile target land card from a graveyard. Add one mana of any color. , : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. , : Exile target creature card from a graveyard. You gain 2 life.

1/2

B / G
Debt to the Deathless

Debt to the Deathless

Sorcery

Each opponent loses two times X life. You gain life equal to the life lost this way.

Some of Orzhov's cruelest collectors remember their debtors by taste alone.

X W W B B
Dreadbore

Dreadbore

Sorcery

Destroy target creature or planeswalker.

In Rakdos-controlled neighborhoods, everyone is part of the show.

B R
Dreadbore

Dreadbore

Sorcery

Destroy target creature or planeswalker.

In Rakdos-controlled neighborhoods, everyone is part of the show.

B R
Frilled Mystic

Frilled Mystic

Creature — Elf Lizard Wizard

Flash When Frilled Mystic enters the battlefield, you may counter target spell.

"Your arrival was expected...and unwelcome."

3/2

G G U U
Goblin Electromancer

Goblin Electromancer

Creature — Goblin Wizard

Instant and sorcery spells you cast cost less to cast.

When asked how much power is required, Izzet mages always answer "more."

2/2

U R
Izzet Charm

Izzet Charm

Instant

Choose one — • Counter target noncreature spell unless its controller pays . • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.

U R
Karlov of the Ghost Council

Karlov of the Ghost Council

Legendary Creature — Spirit Advisor

Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council. , Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.

"Does Teysa think me blind to her scheming? Ambition runs in our family."

2/2

W B
Karlov of the Ghost Council

Karlov of the Ghost Council

Legendary Creature — Spirit Advisor

Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council. , Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.

"Does Teysa think me blind to her scheming? Ambition runs in our family."

2/2

W B
Lavinia, Azorius Renegade

Lavinia, Azorius Renegade

Legendary Creature — Human Soldier

Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

"I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right."

2/2

W U
Lavinia, Azorius Renegade

Lavinia, Azorius Renegade

Legendary Creature — Human Soldier

Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

"I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right."

2/2

W U
Lazav, the Multifarious

Lazav, the Multifarious

Legendary Creature — Shapeshifter

When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) : Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.

1/3

U B
Lazav, the Multifarious

Lazav, the Multifarious

Legendary Creature — Shapeshifter

When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) : Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.

1/3

U B
Lightning Helix

Lightning Helix

Instant

Lightning Helix deals 3 damage to any target and you gain 3 life.

Though less well-known than its army of soldiers, the Boros Legion's mage-priests are as respected by the innocent as they are hated by the ghosts of the guilty.

R W
Master of Cruelties

Master of Cruelties

Creature — Demon

First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

1/4

3 B R
Master of Cruelties

Master of Cruelties

Creature — Demon

First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

1/4

3 B R
Mayhem Devil

Mayhem Devil

Creature — Devil

Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.

Despite their stake in the city's survival, Rakdos cultists are loath to pass up any opportunity to sow chaos.

3/3

1 B R
Mindleech Mass

Mindleech Mass

Creature — Horror

Trample Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.

6/6

5 U B B
Mindleech Mass

Mindleech Mass

Creature — Horror

Trample Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.

6/6

5 U B B
Niv-Mizzet, Parun

Niv-Mizzet, Parun

Legendary Creature — Dragon Wizard

This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

5/5

U U U R R R
Niv-Mizzet, Parun

Niv-Mizzet, Parun

Legendary Creature — Dragon Wizard

This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

5/5

U U U R R R
Prime Speaker Zegana

Prime Speaker Zegana

Legendary Creature — Merfolk Wizard

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control. When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

1/1

2 G G U U
Prime Speaker Zegana

Prime Speaker Zegana

Legendary Creature — Merfolk Wizard

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control. When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

1/1

2 G G U U
Putrefy

Putrefy

Instant

Destroy target artifact or creature. It can't be regenerated.

"All matter, animate or not, rots when exposed to time. We merely speed up the process." —Ezoc, Golgari rot farmer

1 B G
Rakdos, Lord of Riots

Rakdos, Lord of Riots

Legendary Creature — Demon

You can't cast this spell unless an opponent lost life this turn. Flying, trample Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.

6/6

B B R R
Rakdos, Lord of Riots

Rakdos, Lord of Riots

Legendary Creature — Demon

You can't cast this spell unless an opponent lost life this turn. Flying, trample Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.

6/6

B B R R
Rhythm of the Wild

Rhythm of the Wild

Enchantment

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Some view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return.

1 R G
Savra, Queen of the Golgari

Savra, Queen of the Golgari

Legendary Creature — Elf Shaman

Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life.

"Nature's most raw beauty is the circle: perfect in its continuance, with no break between death and life."

2/2

2 B G
Savra, Queen of the Golgari

Savra, Queen of the Golgari

Legendary Creature — Elf Shaman

Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life.

"Nature's most raw beauty is the circle: perfect in its continuance, with no break between death and life."

2/2

2 B G
Sky Hussar

Sky Hussar

Creature — Human Knight

Flying When Sky Hussar enters the battlefield, untap all creatures you control. Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)

4/3

3 W U
Sphinx's Revelation

Sphinx's Revelation

Instant

You gain X life and draw X cards.

"Let the knowledge of absolute law inspire you to live a life of absolute order."

X W U U
Sphinx's Revelation

Sphinx's Revelation

Instant

You gain X life and draw X cards.

"Let the knowledge of absolute law inspire you to live a life of absolute order."

X W U U
Stitch in Time

Stitch in Time

Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

Quyzl was told by his mentor to "make more time" for his studies.

1 U R
Stitch in Time

Stitch in Time

Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

Quyzl was told by his mentor to "make more time" for his studies.

1 U R
Tajic, Legion's Edge

Tajic, Legion's Edge

Legendary Creature — Human Soldier

Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. : Tajic, Legion's Edge gains first strike until end of turn.

3/2

1 R W
Tajic, Legion's Edge

Tajic, Legion's Edge

Legendary Creature — Human Soldier

Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. : Tajic, Legion's Edge gains first strike until end of turn.

3/2

1 R W
Teysa, Orzhov Scion

Teysa, Orzhov Scion

Legendary Creature — Human Advisor

Sacrifice three white creatures: Exile target creature. Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.

2/3

1 W B
Teysa, Orzhov Scion

Teysa, Orzhov Scion

Legendary Creature — Human Advisor

Sacrifice three white creatures: Exile target creature. Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.

2/3

1 W B
Tolsimir Wolfblood

Tolsimir Wolfblood

Legendary Creature — Elf Warrior

Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. : Create Voja, a legendary 2/2 green and white Wolf creature token.

3/4

4 G W
Tolsimir Wolfblood

Tolsimir Wolfblood

Legendary Creature — Elf Warrior

Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. : Create Voja, a legendary 2/2 green and white Wolf creature token.

3/4

4 G W
Voidslime

Voidslime

Instant

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

"It is technically an ooze, but its lifespan measures only seconds. In that short time, its appetite for magic is extraordinary." —Simic research notes

G U U
Voidslime

Voidslime

Instant

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

"It is technically an ooze, but its lifespan measures only seconds. In that short time, its appetite for magic is extraordinary." —Simic research notes

G U U
Bottled Cloister

Bottled Cloister

Artifact

At the beginning of each opponent's upkeep, exile all cards from your hand face down. At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.

4
Bottled Cloister

Bottled Cloister

Artifact

At the beginning of each opponent's upkeep, exile all cards from your hand face down. At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.

4
Chromatic Lantern

Chromatic Lantern

Artifact

Lands you control have ": Add one mana of any color." : Add one mana of any color.

Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.

3
Chromatic Lantern

Chromatic Lantern

Artifact

Lands you control have ": Add one mana of any color." : Add one mana of any color.

Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.

3
Cloudstone Curio

Cloudstone Curio

Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.

It *wants* to remain a mystery, banishing the curious in favor of less inquisitive company.

3
Cloudstone Curio

Cloudstone Curio

Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.

It *wants* to remain a mystery, banishing the curious in favor of less inquisitive company.

3
Illusionist's Bracers

Illusionist's Bracers

Artifact — Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip

It's easy to believe you're a god when you're twice as powerful as everyone else.

2
Illusionist's Bracers

Illusionist's Bracers

Artifact — Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip

It's easy to believe you're a god when you're twice as powerful as everyone else.

2
Pariah's Shield

Pariah's Shield

Artifact — Equipment

All damage that would be dealt to you is dealt to equipped creature instead. Equip

To bear the shield of the pariah is the highest honor a Boros can receive—and the last.

5
Pariah's Shield

Pariah's Shield

Artifact — Equipment

All damage that would be dealt to you is dealt to equipped creature instead. Equip

To bear the shield of the pariah is the highest honor a Boros can receive—and the last.

5
Seal of the Guildpact

Seal of the Guildpact

Artifact

As Seal of the Guildpact enters the battlefield, choose two colors. Each spell you cast costs less to cast for each of the chosen colors it is.

"I'd rather see the guilds contend together with words in the halls of power, than in the streets with swords." —Jace Beleren

5
Seal of the Guildpact

Seal of the Guildpact

Artifact

As Seal of the Guildpact enters the battlefield, choose two colors. Each spell you cast costs less to cast for each of the chosen colors it is.

"I'd rather see the guilds contend together with words in the halls of power, than in the streets with swords." —Jace Beleren

5
Sword of the Paruns

Sword of the Paruns

Artifact — Equipment

As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. : You may tap or untap equipped creature. Equip

4
Sword of the Paruns

Sword of the Paruns

Artifact — Equipment

As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. : You may tap or untap equipped creature. Equip

4
Azorius Guildgate

Azorius Guildgate

Land — Gate

Azorius Guildgate enters the battlefield tapped. : Add or .

Enter the Senate, the seat of justice and the foundation of Ravnican society.

Blood Crypt

Blood Crypt

Land — Swamp Mountain

(: Add or .) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Blood Crypt

Blood Crypt

Land — Swamp Mountain

(: Add or .) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Boros Guildgate

Boros Guildgate

Land — Gate

Boros Guildgate enters the battlefield tapped. : Add or .

Enter with merciful hearts. Exit with battle cries.

Breeding Pool

Breeding Pool

Land — Forest Island

(: Add or .) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Breeding Pool

Breeding Pool

Land — Forest Island

(: Add or .) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Dimir Guildgate

Dimir Guildgate

Land — Gate

Dimir Guildgate enters the battlefield tapped. : Add or .

Enter and become a mastermind of spies, lies, and deception.

Godless Shrine

Godless Shrine

Land — Plains Swamp

(: Add or .) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Godless Shrine

Godless Shrine

Land — Plains Swamp

(: Add or .) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Golgari Guildgate

Golgari Guildgate

Land — Gate

Golgari Guildgate enters the battlefield tapped. : Add or .

Enter those who are starving and sick. You are welcome among the Swarm when the rest of Ravnica rejects you.

Gruul Guildgate

Gruul Guildgate

Land — Gate

Gruul Guildgate enters the battlefield tapped. : Add or .

Enter and leave the shackles of society behind.

Hallowed Fountain

Hallowed Fountain

Land — Plains Island

(: Add or .) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

Hallowed Fountain

Land — Plains Island

(: Add or .) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Izzet Guildgate

Izzet Guildgate

Land — Gate

Izzet Guildgate enters the battlefield tapped. : Add or .

Enter those with the vision to create and the daring to release their creations.

Orzhov Guildgate

Orzhov Guildgate

Land — Gate

Orzhov Guildgate enters the battlefield tapped. : Add or .

Enter to find wealth, security, and eternal life . . . for just a small price up front.

Overgrown Tomb

Overgrown Tomb

Land — Swamp Forest

(: Add or .) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Overgrown Tomb

Overgrown Tomb

Land — Swamp Forest

(: Add or .) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Rakdos Guildgate

Rakdos Guildgate

Land — Gate

Rakdos Guildgate enters the battlefield tapped. : Add or .

Enter and indulge your darkest fantasies, for you may never pass this way again.

Sacred Foundry

Sacred Foundry

Land — Mountain Plains

(: Add or .) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Sacred Foundry

Sacred Foundry

Land — Mountain Plains

(: Add or .) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Selesnya Guildgate

Selesnya Guildgate

Land — Gate

Selesnya Guildgate enters the battlefield tapped. : Add or .

Enter and rejoice! The Conclave stands united, open to one and all.

Simic Guildgate

Simic Guildgate

Land — Gate

Simic Guildgate enters the battlefield tapped. : Add or .

Enter and comprehend the perfection of orchestrated life.

Steam Vents

Steam Vents

Land — Island Mountain

(: Add or .) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Steam Vents

Steam Vents

Land — Island Mountain

(: Add or .) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

Stomping Ground

Land — Mountain Forest

(: Add or .) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

Stomping Ground

Land — Mountain Forest

(: Add or .) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Temple Garden

Temple Garden

Land — Forest Plains

(: Add or .) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Temple Garden

Temple Garden

Land — Forest Plains

(: Add or .) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Watery Grave

Watery Grave

Land — Island Swamp

(: Add or .) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Watery Grave

Watery Grave

Land — Island Swamp

(: Add or .) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Divine Visitation

Divine Visitation

Enchantment

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

3 W W
Tomik, Distinguished Advokist

Tomik, Distinguished Advokist

Legendary Creature — Human Advisor

Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards.

2/3

W W
Bruvac the Grandiloquent

Bruvac the Grandiloquent

Legendary Creature — Human Advisor

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

1/4

2 U
Cyclonic Rift

Cyclonic Rift

Instant

Return target nonland permanent you don't control to its owner's hand. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

1 U
Fblthp, the Lost

Fblthp, the Lost

Legendary Creature — Homunculus

When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.

1/1

1 U
Spark Double

Spark Double

Creature — Illusion

You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

0/0

3 U
Tidespout Tyrant

Tidespout Tyrant

Creature — Djinn

Flying Whenever you cast a spell, return target permanent to its owner's hand.

5/5

5 U U U
Crypt Ghast

Crypt Ghast

Creature — Spirit

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional .

2/2

3 B
Lord of the Void

Lord of the Void

Creature — Demon

Flying Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

7/7

4 B B B
Massacre Girl

Massacre Girl

Legendary Creature — Human Assassin

Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

4/4

3 B B
Pack Rat

Pack Rat

Creature — Rat

Pack Rat's power and toughness are each equal to the number of Rats you control. , Discard a card: Create a token that's a copy of Pack Rat.

*/*

1 B
Arclight Phoenix

Arclight Phoenix

Creature — Phoenix

Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

3/2

3 R
Hellkite Tyrant

Hellkite Tyrant

Creature — Dragon

Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

6/5

4 R R
Ilharg, the Raze-Boar

Ilharg, the Raze-Boar

Legendary Creature — Boar God

Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

6/6

3 R R
Krenko, Mob Boss

Krenko, Mob Boss

Legendary Creature — Goblin Warrior

: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

3/3

2 R R
Utvara Hellkite

Utvara Hellkite

Creature — Dragon

Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

6/6

6 R R
Birds of Paradise

Birds of Paradise

Creature — Bird

Flying : Add one mana of any color.

0/1

G
Guardian Project

Guardian Project

Enchantment

Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

3 G
Life from the Loam

Life from the Loam

Sorcery

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

1 G
Protean Hulk

Protean Hulk

Creature — Beast

When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.

6/6

5 G G
Aurelia, Exemplar of Justice

Aurelia, Exemplar of Justice

Legendary Creature — Angel

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

2/5

2 R W
Karlov of the Ghost Council

Karlov of the Ghost Council

Legendary Creature — Spirit Advisor

Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council. , Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.

2/2

W B
Niv-Mizzet, Parun

Niv-Mizzet, Parun

Legendary Creature — Dragon Wizard

This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

5/5

U U U R R R
Prime Speaker Zegana

Prime Speaker Zegana

Legendary Creature — Merfolk Wizard

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control. When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

1/1

2 G G U U
Savra, Queen of the Golgari

Savra, Queen of the Golgari

Legendary Creature — Elf Shaman

Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life.

2/2

2 B G
Teysa, Orzhov Scion

Teysa, Orzhov Scion

Legendary Creature — Human Advisor

Sacrifice three white creatures: Exile target creature. Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.

2/3

1 W B
Chromatic Lantern

Chromatic Lantern

Artifact

Lands you control have ": Add one mana of any color." : Add one mana of any color.

3
Cloudstone Curio

Cloudstone Curio

Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.

3
Domri Rade

Domri Rade

Legendary Planeswalker — Domri

[+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. [−2]: Target creature you control fights another target creature. [−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

1 R G
Ral Zarek

Ral Zarek

Legendary Planeswalker — Ral

[+1]: Tap target permanent, then untap another target permanent. [−2]: Ral Zarek deals 3 damage to any target. [−7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads.

2 U R
Rest in Peace

Rest in Peace

Enchantment

When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle.

1 W
Sphere of Safety

Sphere of Safety

Enchantment

Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

The Rakdos believe that all are eager to join their revels, even when told otherwise.

4 W
Aetherize

Aetherize

Instant

Return all attacking creatures to their owner's hand.

"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."

3 U
Enter the Infinite

Enter the Infinite

Sorcery

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

There is no knowledge that is not power.

8 U U U U
Gigantoplasm

Gigantoplasm

Creature — Shapeshifter

You may have Gigantoplasm enter the battlefield as a copy of any creature on the battlefield, except it has ": This creature has base power and toughness X/X."

"I appreciate things that exceed expectations." —Mizzix

0/0

3 U
Narcomoeba

Narcomoeba

Creature — Illusion

Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.

"What bait do you cast to catch a dream?" —Ravnican riddle

1/1

1 U
Turnabout

Turnabout

Instant

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

2 U U
Creeping Chill

Creeping Chill

Sorcery

Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.

3 B
Darkblast

Darkblast

Instant

Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

B
Pack Rat

Pack Rat

Creature — Rat

Pack Rat's power and toughness are each equal to the number of Rats you control. , Discard a card: Create a token that's a copy of Pack Rat.

*/*

1 B
Shattering Spree

Shattering Spree

Sorcery

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.

R
Perilous Forays

Perilous Forays

Enchantment

, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.

3 G G
Wilderness Reclamation

Wilderness Reclamation

Enchantment

At the beginning of your end step, untap all lands you control.

"Walls crack. Buildings fall. Always the wilds return." —Domri Rade

3 G
Niv-Mizzet Reborn

Niv-Mizzet Reborn

Legendary Creature — Dragon Avatar

Flying When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

6/6

W U B R G
Shambling Shell

Shambling Shell

Creature — Plant Zombie

Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

3/1

1 B G
Supreme Verdict

Supreme Verdict

Sorcery

This spell can't be countered. Destroy all creatures.

Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy.

1 W W U
Magewright's Stone

Magewright's Stone

Artifact

, : Untap target creature that has an activated ability with in its cost.

The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds.

2
Pithing Needle

Pithing Needle

Artifact

As Pithing Needle enters the battlefield, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

The fearful want the procedure before a blood festival. The guilty seek it afterward.

1
Karn's Bastion

Karn's Bastion

Land

: Add . , : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

"I can't protect everyone here. But those I can, I will." —Karn

Maze's End

Maze's End

Land

Maze's End enters the battlefield tapped. : Add . , , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

Thespian's Stage

Thespian's Stage

Land

: Add . , : Thespian's Stage becomes a copy of target land, except it has this ability.

Amid rumors of war, the third act of The *Absolution of the Guildpact* was quickly rewritten as a tragedy.

Niv-Mizzet, the Firemind

Niv-Mizzet, the Firemind

Legendary Creature — Dragon Wizard

Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. : Draw a card.

As brilliant as a cut diamond, and with just as cruel an edge.

4/4

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