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Ageless Sentinels
Creature — Wall
Defender (This creature can't attack.)
Flying
When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
4/4
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Astral Steel
Instant
Target creature gets +1/+2 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Aven Farseer
Creature — Bird Soldier
Flying
Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.
His enemies' trickery and deceit only fuel his righteous anger.
1/1
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Aven Liberator
Creature — Bird Soldier
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.
2/3
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Daru Spiritualist
Creature — Human Cleric
Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
He lifts the spirits of his people so they may descend in wrath upon their foes.
1/1
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Daru Warchief
Creature — Human Soldier
Soldier spells you cast cost less to cast.
Soldier creatures you control get +1/+2.
His victories speak for him.
1/1
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Dawn Elemental
Creature — Elemental
Flying
Prevent all damage that would be dealt to Dawn Elemental.
It was midnight on the Daru Plains, yet it seemed the sun was rising.
3/3
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Decree of Justice
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Justice, you may pay . If you do, create X 1/1 white Soldier creature tokens.
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Dimensional Breach
Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
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Dragon Scales
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.
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Dragonstalker
Creature — Bird Soldier
Flying, protection from Dragons
"When the skies are filled with flames, the brave shall step forward to quench them."
—Order prophecy
3/3
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Eternal Dragon
Creature — Dragon Spirit
Flying
: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
5/5
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Exiled Doomsayer
Creature — Human Cleric
All morph costs cost more. (This doesn't affect the cost to cast creature spells face down.)
He's desperate to hold back the future because he has seen it.
1/2
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Force Bubble
Enchantment
If damage would be dealt to you, put that many depletion counters on Force Bubble instead.
When there are four or more depletion counters on Force Bubble, sacrifice it.
At the beginning of each end step, remove all depletion counters from Force Bubble.
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Frontline Strategist
Creature — Human Soldier
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
1/1
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Gilded Light
Instant
You gain shroud until end of turn. (You can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)
"Whoever survives the first blow lives to land the second."
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Guilty Conscience
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
Those who most feel guilt don't need to, while those who most need to feel guilt never do.
—Order proverb
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Karona's Zealot
Creature — Human Cleric
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
2/5
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Noble Templar
Creature — Human Cleric Soldier
Vigilance
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
3/6
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Rain of Blades
Instant
Rain of Blades deals 1 damage to each attacking creature.
Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.
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Recuperate
Instant
Choose one —
• You gain 6 life.
• Prevent the next 6 damage that would be dealt to target creature this turn.
"Rise once more, so you may continue to destroy our enemies."
—Karona, false god
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Reward the Faithful
Instant
Any number of target players each gain life equal to the highest mana value among permanents you control.
"When you have drunk your fill, pass the cup to others who thirst."
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Silver Knight
Creature — Human Knight
First strike, protection from red
Otaria's last defense against the wave of chaos threatening to engulf it.
2/2
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Trap Digger
Creature — Human Soldier
, : Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
1/3
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Wing Shards
Instant
Target player sacrifices an attacking creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Wipe Clean
Instant
Exile target enchantment.
Cycling (, Discard this card: Draw a card.)
"The light of the Ancestor will scour the taint of darkness from the land."
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Zealous Inquisitor
Creature — Human Cleric
: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.
"I only return what rightly belongs to another."
2/2
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Aphetto Runecaster
Creature — Human Wizard
Whenever a permanent is turned face up, you may draw a card.
"The ignorant fear change; the wise use it as a weapon."
2/3
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Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Coast Watcher
Creature — Bird Soldier
Flying, protection from green
The aven came to fear the forest's clawing branches, but the watchers quickly renewed their courage.
1/1
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Day of the Dragons
Enchantment
When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.
When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
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Decree of Silence
Enchantment
Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Silence, you may counter target spell.
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Dispersal Shield
Instant
Counter target spell if its mana value is less than or equal to the highest mana value among permanents you control.
"Maybe next time."
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Dragon Wings
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Cycling (, Discard this card: Draw a card.)
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.
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Faces of the Past
Enchantment
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
The ties that bind can also strangle.
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Frozen Solid
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, destroy it.
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Hindering Touch
Instant
Counter target spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Long-Term Plans
Instant
Search your library for a card, then shuffle and put that card third from the top.
"Wait, it'll come to me in a minute."
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Mercurial Kite
Creature — Bird
Flying
Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
2/2
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Metamorphose
Instant
Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
If it's not one thing, it's another.
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Mind's Desire
Sorcery
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Mischievous Quanar
Creature — Beast
: Turn Mischievous Quanar face down.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
3/3
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Mistform Warchief
Creature — Illusion
Creature spells you cast that share a creature type with Mistform Warchief cost less to cast.
: Mistform Warchief becomes the creature type of your choice until end of turn.
1/3
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Parallel Thoughts
Enchantment
When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
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Pemmin's Aura
Enchantment — Aura
Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
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Raven Guild Initiate
Creature — Human Wizard
Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
The Raven Guild soars on winds of unease.
1/4
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Raven Guild Master
Creature — Human Wizard Mutant
Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
1/1
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Riptide Survivor
Creature — Human Wizard
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Riptide Survivor is turned face up, discard two cards, then draw three cards.
2/1
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Rush of Knowledge
Sorcery
Draw cards equal to the highest mana value among permanents you control.
"Limitless power is glorious until you gain limitless understanding."
—Ixidor, reality sculptor
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Scornful Egotist
Creature — Human Wizard
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
"Once I was human. Now I am far more."
1/1
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Shoreline Ranger
Creature — Bird Soldier Ranger
Flying
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
3/4
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Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
"If I wanted your opinion, I'd have told you what it was."
—Pemmin, Riptide survivor
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Temporal Fissure
Sorcery
Return target permanent to its owner's hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Thundercloud Elemental
Creature — Elemental
Flying
: Tap all creatures with toughness 2 or less.
: All other creatures lose flying until end of turn.
Some days it's better to stay inside.
3/4
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Bladewing's Thrall
Creature — Zombie
Bladewing's Thrall has flying as long as you control a Dragon.
When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.
3/3
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Cabal Conditioning
Sorcery
Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
"Hear only the Cabal's voice.
See only the Cabal's way.
Speak only the Cabal's word."
—Cabal mantra
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Cabal Interrogator
Creature — Zombie Wizard
, : Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.
1/1
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Call to the Grave
Enchantment
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
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Carrion Feeder
Creature — Zombie
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Stinking of rot, it leaps between gravestones in search of its next meal.
1/1
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Chill Haunting
Instant
As an additional cost to cast this spell, exile X creature cards from your graveyard.
Target creature gets -X/-X until end of turn.
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Clutch of Undeath
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.
The hand of death recognizes its own.
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Consumptive Goo
Creature — Ooze
: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.
Silent as fog and relentless as plague, it is wet, creeping death.
1/1
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Death's-Head Buzzard
Creature — Bird
Flying
When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.
Infested with vermin, ever hungering, dropping from night's sky.
2/1
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Decree of Pain
Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
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Dragon Shadow
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
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Fatal Mutation
Enchantment — Aura
Enchant creature
When enchanted creature is turned face up, destroy it. It can't be regenerated.
"You wear that shell as a mask. Now it's your coffin."
—Cabal cleric
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Final Punishment
Sorcery
Target player loses life equal to the damage already dealt to that player this turn.
The pain of a lifetime—every scrape, illness, and bruise—condensed into a single moment.
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Lethal Vapors
Enchantment
Whenever a creature enters the battlefield, destroy it.
: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.
The vapors infiltrate every crevice, poison every lung, and snuff out every life.
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Lingering Death
Enchantment — Aura
Enchant creature
At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
"Looks bad. I don't know if he'll make it through the night."
—Cabal cleric
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Nefashu
Creature — Zombie Mutant
Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
Where the nefashu pass, blood rolls like a silk carpet.
5/3
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Putrid Raptor
Creature — Zombie Dinosaur Beast
Morph—Discard a Zombie card. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
It eagerly gobbles up bits of its own rotting flesh as they fall to the swampy ground.
4/4
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Reaping the Graves
Instant
Return target creature card from your graveyard to your hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Skulltap
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
"Finally, a use for that head of yours."
—Braids, dementia summoner
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Soul Collector
Creature — Vampire
Flying
Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
3/4
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Tendrils of Agony
Sorcery
Target player loses 2 life and you gain 2 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Twisted Abomination
Creature — Zombie Mutant
: Regenerate Twisted Abomination.
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
5/3
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Unburden
Sorcery
Target player discards two cards.
Cycling (, Discard this card: Draw a card.)
Cabal initiates enter training full of hopes and fears. They graduate with neither.
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Undead Warchief
Creature — Zombie
Zombie spells you cast cost less to cast.
Zombie creatures you control get +2/+1.
It has the strength of seven men. In fact, it used to be seven men.
1/1
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Unspeakable Symbol
Enchantment
Pay 3 life: Put a +1/+1 counter on target creature.
The symbols are spread throughout Aphetto, marking sites where minions of the Raven Guild and the Cabal can seek refuge.
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Vengeful Dead
Creature — Zombie
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
Those who don't learn from their deaths are destined to repeat them.
3/2
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Zombie Cutthroat
Creature — Zombie
Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
The single-mindedness of a zombie, the cunning of an assassin.
3/4
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Bonethorn Valesk
Creature — Beast
Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.
Barbarians weave its spurs into ceremonial charms to proclaim their hardiness in battle.
4/2
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Carbonize
Instant
Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
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Chartooth Cougar
Creature — Cat Beast
: Chartooth Cougar gets +1/+0 until end of turn.
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
4/4
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Decree of Annihilation
Sorcery
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Annihilation, destroy all lands.
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Dragon Breath
Enchantment — Aura
Enchant creature
Enchanted creature has haste.
: Enchanted creature gets +1/+0 until end of turn.
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
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Dragon Mage
Creature — Dragon Wizard
Flying
Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
"You'll bend to my will—with or without your precious sanity."
5/5
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Dragon Tyrant
Creature — Dragon
Flying, trample
Double strike (This creature deals both first-strike and regular combat damage.)
At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay .
: Dragon Tyrant gets +1/+0 until end of turn.
6/6
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Dragonspeaker Shaman
Creature — Human Barbarian Shaman
Dragon spells you cast cost less to cast.
"We speak the dragons' language of flame and rage. They speak our language of fury and honor. Together we shall weave a tale of destruction without equal."
2/2
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Dragonstorm
Sorcery
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Enrage
Instant
Target creature gets +X/+0 until end of turn.
"You wouldn't like me when I'm angry."
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Extra Arms
Enchantment — Aura
Enchant creature
Whenever enchanted creature attacks, it deals 2 damage to any target.
"Perhaps extra heads would have served them better."
—Foothill guide
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Form of the Dragon
Enchantment
At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.
At the beginning of each end step, your life total becomes 5.
Creatures without flying can't attack you.
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Goblin Brigand
Creature — Goblin Warrior
Goblin Brigand attacks each combat if able.
After the Skirk Ridge collapsed, the goblins erected a system of ropes and pulleys to hold up what was left.
2/2
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Goblin Psychopath
Creature — Goblin Mutant
Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
The destruction he causes is nothing next to the chaos in his mind.
5/5
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Goblin War Strike
Sorcery
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
"Fire, aim, ready!"
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Goblin Warchief
Creature — Goblin Warrior
Goblin spells you cast cost less to cast.
Goblins you control have haste.
They poured from the Skirk Ridge like lava, burning and devouring everything in their path.
2/2
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Grip of Chaos
Enchantment
Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
When the world is consumed by chaos, the skilled and the foolish are on equal footing.
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Misguided Rage
Sorcery
Target player sacrifices a permanent.
Only when the anger passed did Varv realize he had burned down his home, destroyed his weapons, and killed his friend Furt.
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Pyrostatic Pillar
Enchantment
Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.
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Rock Jockey
Creature — Goblin
You can't cast this spell if you've played a land this turn.
You can't play lands if you've cast Rock Jockey this turn.
Goblins don't know much about physics, but they know lots about falling and rocks.
3/3
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Scattershot
Instant
Scattershot deals 1 damage to target creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Siege-Gang Commander
Creature — Goblin
When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
2/2
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Skirk Volcanist
Creature — Goblin
Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
3/1
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Spark Spray
Instant
Spark Spray deals 1 damage to any target.
Cycling (, Discard this card: Draw a card.)
It's the only kind of shower goblins will tolerate.
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Sulfuric Vortex
Enchantment
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
If a player would gain life, that player gains no life instead.
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Torrent of Fire
Sorcery
Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.
Dragon fire melts any instrument designed to measure it.
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Uncontrolled Infestation
Enchantment — Aura
Enchant nonbasic land
When enchanted land becomes tapped, destroy it.
The grounds of the Riptide Project are now populated only by slivers, broken beakers, and the lonely screeching of gulls.
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Accelerated Mutation
Instant
Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.
Its food just got a lot smaller and its stomach a lot bigger.
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Alpha Status
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
The best leaders are made by their followers.
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Ambush Commander
Creature — Elf
Forests you control are 1/1 green Elf creatures that are still lands.
, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
2/2
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Ancient Ooze
Creature — Ooze
Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.
The ooze has always been. The ooze will always be.
*/*
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Break Asunder
Sorcery
Destroy target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)
"No good will come of this."
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Claws of Wirewood
Sorcery
Claws of Wirewood deals 3 damage to each creature with flying and each player.
Cycling (, Discard this card: Draw a card.)
They say the forest has eyes. They never mention its claws.
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Decree of Savagery
Instant
Put four +1/+1 counters on each creature you control.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.
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Divergent Growth
Instant
Until end of turn, lands you control gain ": Add one mana of any color."
Nature has forgotten its own rules.
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Dragon Fangs
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
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Elvish Aberration
Creature — Elf Mutant
: Add .
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
4/5
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Fierce Empath
Creature — Elf
When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
1/1
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Forgotten Ancient
Creature — Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
Its blood is life. Its body is growth.
0/3
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Hunting Pack
Instant
Create a 4/4 green Beast creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Krosan Drover
Creature — Elf
Creature spells you cast with mana value 6 or greater cost less to cast.
"Sit."
2/2
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Krosan Warchief
Creature — Beast
Beast spells you cast cost less to cast.
: Regenerate target Beast.
It turns prey into predator.
2/2
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Kurgadon
Creature — Beast
Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on Kurgadon.
When it walks through Krosa, trees step aside, leaves take wing, and the ground shudders.
3/3
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One with Nature
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Primitive Etchings
Enchantment
Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Ancient carvings in the trees of Krosa glow with power once again.
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Root Elemental
Creature — Elemental
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.
6/5
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Sprouting Vines
Instant
Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Titanic Bulvox
Creature — Beast
Trample
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
With natural laws abandoned, excess thrives.
7/4
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Treetop Scout
Creature — Elf Scout
Treetop Scout can't be blocked except by creatures with flying.
At home among the swaying, supple branches of the treetops, some scouts live their entire lives never touching ground.
1/1
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Upwelling
Enchantment
Players don't lose unspent mana as steps and phases end.
Once again, Kamahl felt the full force of the Mirari's pull, but he had learned much since the last time.
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Wirewood Guardian
Creature — Elf Mutant
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Tall as a tree and probably related.
6/6
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Wirewood Symbiote
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
It drinks fatigue.
1/1
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Woodcloaker
Creature — Elf
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Woodcloaker is turned face up, target creature gains trample until end of turn.
3/3
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Xantid Swarm
Creature — Insect
Flying
Whenever Xantid Swarm attacks, defending player can't cast spells this turn.
When they land on you, all you can think about is tearing them off.
0/1
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Bladewing the Risen
Legendary Creature — Zombie Dragon
Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
: Dragon creatures get +1/+1 until end of turn.
4/4
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Edgewalker
Creature — Human Cleric
Cleric spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost , it costs to cast.)
2/2
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Karona, False God
Legendary Creature — Avatar
Haste
At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.
Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
5/5
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Sliver Overlord
Legendary Creature — Sliver Mutant
: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
: Gain control of target Sliver. (This effect lasts indefinitely.)
The end of evolution.
7/7
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Ark of Blight
Artifact
, , Sacrifice Ark of Blight: Destroy target land.
When opened, it erases entire landscapes from minds and maps.
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Proteus Machine
Artifact Creature — Shapeshifter
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)
2/2
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Stabilizer
Artifact
Players can't cycle cards.
"Hold that thought."
—Pemmin, Riptide survivor
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Temple of the False God
Land
: Add . Activate only if you control five or more lands.
Those who bring nothing to the temple take nothing away.
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