Scourge

Image Card Info Mana cost
Ageless Sentinels

Ageless Sentinels

Creature — Wall

Defender (This creature can't attack.) Flying When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)

4/4

3 W
Astral Steel

Astral Steel

Instant

Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

2 W
Aven Farseer

Aven Farseer

Creature — Bird Soldier

Flying Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.

His enemies' trickery and deceit only fuel his righteous anger.

1/1

1 W
Aven Liberator

Aven Liberator

Creature — Bird Soldier

Flying Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.

2/3

2 W W
Daru Spiritualist

Daru Spiritualist

Creature — Human Cleric

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.

He lifts the spirits of his people so they may descend in wrath upon their foes.

1/1

1 W
Daru Warchief

Daru Warchief

Creature — Human Soldier

Soldier spells you cast cost less to cast. Soldier creatures you control get +1/+2.

His victories speak for him.

1/1

2 W W
Dawn Elemental

Dawn Elemental

Creature — Elemental

Flying Prevent all damage that would be dealt to Dawn Elemental.

It was midnight on the Daru Plains, yet it seemed the sun was rising.

3/3

W W W W
Decree of Justice

Decree of Justice

Sorcery

Create X 4/4 white Angel creature tokens with flying. Cycling (, Discard this card: Draw a card.) When you cycle Decree of Justice, you may pay . If you do, create X 1/1 white Soldier creature tokens.

X X 2 W W
Dimensional Breach

Dimensional Breach

Sorcery

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.

5 W W
Dragon Scales

Dragon Scales

Enchantment — Aura

Enchant creature Enchanted creature gets +1/+2 and has vigilance. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.

1 W
Dragonstalker

Dragonstalker

Creature — Bird Soldier

Flying, protection from Dragons

"When the skies are filled with flames, the brave shall step forward to quench them." —Order prophecy

3/3

4 W
Eternal Dragon

Eternal Dragon

Creature — Dragon Spirit

Flying : Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep. Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5/5

5 W W
Exiled Doomsayer

Exiled Doomsayer

Creature — Human Cleric

All morph costs cost more. (This doesn't affect the cost to cast creature spells face down.)

He's desperate to hold back the future because he has seen it.

1/2

1 W
Force Bubble

Force Bubble

Enchantment

If damage would be dealt to you, put that many depletion counters on Force Bubble instead. When there are four or more depletion counters on Force Bubble, sacrifice it. At the beginning of each end step, remove all depletion counters from Force Bubble.

2 W W
Frontline Strategist

Frontline Strategist

Creature — Human Soldier

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

1/1

W
Gilded Light

Gilded Light

Instant

You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling (, Discard this card: Draw a card.)

"Whoever survives the first blow lives to land the second."

1 W
Guilty Conscience

Guilty Conscience

Enchantment — Aura

Enchant creature Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.

Those who most feel guilt don't need to, while those who most need to feel guilt never do. —Order proverb

W
Karona's Zealot

Karona's Zealot

Creature — Human Cleric

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.

2/5

4 W
Noble Templar

Noble Templar

Creature — Human Cleric Soldier

Vigilance Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

3/6

5 W
Rain of Blades

Rain of Blades

Instant

Rain of Blades deals 1 damage to each attacking creature.

Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.

W
Recuperate

Recuperate

Instant

Choose one — • You gain 6 life. • Prevent the next 6 damage that would be dealt to target creature this turn.

"Rise once more, so you may continue to destroy our enemies." —Karona, false god

3 W
Reward the Faithful

Reward the Faithful

Instant

Any number of target players each gain life equal to the highest mana value among permanents you control.

"When you have drunk your fill, pass the cup to others who thirst."

W
Silver Knight

Silver Knight

Creature — Human Knight

First strike, protection from red

Otaria's last defense against the wave of chaos threatening to engulf it.

2/2

W W
Trap Digger

Trap Digger

Creature — Human Soldier

, : Put a trap counter on target land you control. Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.

1/3

3 W
Wing Shards

Wing Shards

Instant

Target player sacrifices an attacking creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

1 W W
Wipe Clean

Wipe Clean

Instant

Exile target enchantment. Cycling (, Discard this card: Draw a card.)

"The light of the Ancestor will scour the taint of darkness from the land."

1 W
Zealous Inquisitor

Zealous Inquisitor

Creature — Human Cleric

: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.

"I only return what rightly belongs to another."

2/2

2 W
Aphetto Runecaster

Aphetto Runecaster

Creature — Human Wizard

Whenever a permanent is turned face up, you may draw a card.

"The ignorant fear change; the wise use it as a weapon."

2/3

3 U
Brain Freeze

Brain Freeze

Instant

Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

1 U
Coast Watcher

Coast Watcher

Creature — Bird Soldier

Flying, protection from green

The aven came to fear the forest's clawing branches, but the watchers quickly renewed their courage.

1/1

1 U
Day of the Dragons

Day of the Dragons

Enchantment

When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

4 U U U
Decree of Silence

Decree of Silence

Enchantment

Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it. Cycling (, Discard this card: Draw a card.) When you cycle Decree of Silence, you may counter target spell.

6 U U
Dispersal Shield

Dispersal Shield

Instant

Counter target spell if its mana value is less than or equal to the highest mana value among permanents you control.

"Maybe next time."

1 U
Dragon Wings

Dragon Wings

Enchantment — Aura

Enchant creature Enchanted creature has flying. Cycling (, Discard this card: Draw a card.) When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.

1 U
Faces of the Past

Faces of the Past

Enchantment

Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.

The ties that bind can also strangle.

2 U
Frozen Solid

Frozen Solid

Enchantment — Aura

Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it.

1 U U
Hindering Touch

Hindering Touch

Instant

Counter target spell unless its controller pays . Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

3 U
Long-Term Plans

Long-Term Plans

Instant

Search your library for a card, then shuffle and put that card third from the top.

"Wait, it'll come to me in a minute."

2 U
Mercurial Kite

Mercurial Kite

Creature — Bird

Flying Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

2/2

3 U
Metamorphose

Metamorphose

Instant

Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

If it's not one thing, it's another.

1 U
Mind's Desire

Mind's Desire

Sorcery

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

4 U U
Mischievous Quanar

Mischievous Quanar

Creature — Beast

: Turn Mischievous Quanar face down. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.

3/3

4 U
Mistform Warchief

Mistform Warchief

Creature — Illusion

Creature spells you cast that share a creature type with Mistform Warchief cost less to cast. : Mistform Warchief becomes the creature type of your choice until end of turn.

1/3

2 U
Parallel Thoughts

Parallel Thoughts

Enchantment

When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. If you would draw a card, you may instead put the top card of the pile you exiled into your hand.

3 U U
Pemmin's Aura

Pemmin's Aura

Enchantment — Aura

Enchant creature : Untap enchanted creature. : Enchanted creature gains flying until end of turn. : Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) : Enchanted creature gets +1/-1 or -1/+1 until end of turn.

1 U U
Raven Guild Initiate

Raven Guild Initiate

Creature — Human Wizard

Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The Raven Guild soars on winds of unease.

1/4

2 U
Raven Guild Master

Raven Guild Master

Creature — Human Wizard Mutant

Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

1/1

1 U U
Riptide Survivor

Riptide Survivor

Creature — Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Riptide Survivor is turned face up, discard two cards, then draw three cards.

2/1

2 U
Rush of Knowledge

Rush of Knowledge

Sorcery

Draw cards equal to the highest mana value among permanents you control.

"Limitless power is glorious until you gain limitless understanding." —Ixidor, reality sculptor

4 U
Scornful Egotist

Scornful Egotist

Creature — Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"Once I was human. Now I am far more."

1/1

7 U
Shoreline Ranger

Shoreline Ranger

Creature — Bird Soldier Ranger

Flying Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

3/4

5 U
Stifle

Stifle

Instant

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

"If I wanted your opinion, I'd have told you what it was." —Pemmin, Riptide survivor

U
Temporal Fissure

Temporal Fissure

Sorcery

Return target permanent to its owner's hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

4 U
Thundercloud Elemental

Thundercloud Elemental

Creature — Elemental

Flying : Tap all creatures with toughness 2 or less. : All other creatures lose flying until end of turn.

Some days it's better to stay inside.

3/4

5 U U
Bladewing's Thrall

Bladewing's Thrall

Creature — Zombie

Bladewing's Thrall has flying as long as you control a Dragon. When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.

3/3

2 B B
Cabal Conditioning

Cabal Conditioning

Sorcery

Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.

"Hear only the Cabal's voice. See only the Cabal's way. Speak only the Cabal's word." —Cabal mantra

6 B
Cabal Interrogator

Cabal Interrogator

Creature — Zombie Wizard

, : Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.

1/1

1 B
Call to the Grave

Call to the Grave

Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

4 B
Carrion Feeder

Carrion Feeder

Creature — Zombie

Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

Stinking of rot, it leaps between gravestones in search of its next meal.

1/1

B
Chill Haunting

Chill Haunting

Instant

As an additional cost to cast this spell, exile X creature cards from your graveyard. Target creature gets -X/-X until end of turn.

1 B
Clutch of Undeath

Clutch of Undeath

Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.

The hand of death recognizes its own.

3 B B
Consumptive Goo

Consumptive Goo

Creature — Ooze

: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.

Silent as fog and relentless as plague, it is wet, creeping death.

1/1

B B
Death's-Head Buzzard

Death's-Head Buzzard

Creature — Bird

Flying When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.

Infested with vermin, ever hungering, dropping from night's sky.

2/1

1 B B
Decree of Pain

Decree of Pain

Sorcery

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling (, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

6 B B
Dragon Shadow

Dragon Shadow

Enchantment — Aura

Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.

1 B
Fatal Mutation

Fatal Mutation

Enchantment — Aura

Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated.

"You wear that shell as a mask. Now it's your coffin." —Cabal cleric

B
Final Punishment

Final Punishment

Sorcery

Target player loses life equal to the damage already dealt to that player this turn.

The pain of a lifetime—every scrape, illness, and bruise—condensed into a single moment.

3 B B
Lethal Vapors

Lethal Vapors

Enchantment

Whenever a creature enters the battlefield, destroy it. : Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.

The vapors infiltrate every crevice, poison every lung, and snuff out every life.

2 B B
Lingering Death

Lingering Death

Enchantment — Aura

Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.

"Looks bad. I don't know if he'll make it through the night." —Cabal cleric

1 B
Nefashu

Nefashu

Creature — Zombie Mutant

Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.

Where the nefashu pass, blood rolls like a silk carpet.

5/3

4 B B
Putrid Raptor

Putrid Raptor

Creature — Zombie Dinosaur Beast

Morph—Discard a Zombie card. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

It eagerly gobbles up bits of its own rotting flesh as they fall to the swampy ground.

4/4

4 B B
Reaping the Graves

Reaping the Graves

Instant

Return target creature card from your graveyard to your hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

2 B
Skulltap

Skulltap

Sorcery

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

"Finally, a use for that head of yours." —Braids, dementia summoner

1 B
Soul Collector

Soul Collector

Creature — Vampire

Flying Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

3/4

3 B B
Tendrils of Agony

Tendrils of Agony

Sorcery

Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

2 B B
Twisted Abomination

Twisted Abomination

Creature — Zombie Mutant

: Regenerate Twisted Abomination. Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

5/3

5 B
Unburden

Unburden

Sorcery

Target player discards two cards. Cycling (, Discard this card: Draw a card.)

Cabal initiates enter training full of hopes and fears. They graduate with neither.

1 B B
Undead Warchief

Undead Warchief

Creature — Zombie

Zombie spells you cast cost less to cast. Zombie creatures you control get +2/+1.

It has the strength of seven men. In fact, it used to be seven men.

1/1

2 B B
Unspeakable Symbol

Unspeakable Symbol

Enchantment

Pay 3 life: Put a +1/+1 counter on target creature.

The symbols are spread throughout Aphetto, marking sites where minions of the Raven Guild and the Cabal can seek refuge.

1 B B
Vengeful Dead

Vengeful Dead

Creature — Zombie

Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.

Those who don't learn from their deaths are destined to repeat them.

3/2

3 B
Zombie Cutthroat

Zombie Cutthroat

Creature — Zombie

Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The single-mindedness of a zombie, the cunning of an assassin.

3/4

3 B B
Bonethorn Valesk

Bonethorn Valesk

Creature — Beast

Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.

Barbarians weave its spurs into ceremonial charms to proclaim their hardiness in battle.

4/2

4 R
Carbonize

Carbonize

Instant

Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

2 R
Chartooth Cougar

Chartooth Cougar

Creature — Cat Beast

: Chartooth Cougar gets +1/+0 until end of turn. Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

4/4

5 R
Decree of Annihilation

Decree of Annihilation

Sorcery

Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling (, Discard this card: Draw a card.) When you cycle Decree of Annihilation, destroy all lands.

8 R R
Dragon Breath

Dragon Breath

Enchantment — Aura

Enchant creature Enchanted creature has haste. : Enchanted creature gets +1/+0 until end of turn. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.

1 R
Dragon Mage

Dragon Mage

Creature — Dragon Wizard

Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.

"You'll bend to my will—with or without your precious sanity."

5/5

5 R R
Dragon Tyrant

Dragon Tyrant

Creature — Dragon

Flying, trample Double strike (This creature deals both first-strike and regular combat damage.) At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay . : Dragon Tyrant gets +1/+0 until end of turn.

6/6

8 R R
Dragonspeaker Shaman

Dragonspeaker Shaman

Creature — Human Barbarian Shaman

Dragon spells you cast cost less to cast.

"We speak the dragons' language of flame and rage. They speak our language of fury and honor. Together we shall weave a tale of destruction without equal."

2/2

1 R R
Dragonstorm

Dragonstorm

Sorcery

Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

8 R
Enrage

Enrage

Instant

Target creature gets +X/+0 until end of turn.

"You wouldn't like me when I'm angry."

X R
Extra Arms

Extra Arms

Enchantment — Aura

Enchant creature Whenever enchanted creature attacks, it deals 2 damage to any target.

"Perhaps extra heads would have served them better." —Foothill guide

4 R
Form of the Dragon

Form of the Dragon

Enchantment

At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target. At the beginning of each end step, your life total becomes 5. Creatures without flying can't attack you.

4 R R R
Goblin Brigand

Goblin Brigand

Creature — Goblin Warrior

Goblin Brigand attacks each combat if able.

After the Skirk Ridge collapsed, the goblins erected a system of ropes and pulleys to hold up what was left.

2/2

1 R
Goblin Psychopath

Goblin Psychopath

Creature — Goblin Mutant

Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.

The destruction he causes is nothing next to the chaos in his mind.

5/5

3 R
Goblin War Strike

Goblin War Strike

Sorcery

Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.

"Fire, aim, ready!"

R
Goblin Warchief

Goblin Warchief

Creature — Goblin Warrior

Goblin spells you cast cost less to cast. Goblins you control have haste.

They poured from the Skirk Ridge like lava, burning and devouring everything in their path.

2/2

1 R R
Grip of Chaos

Grip of Chaos

Enchantment

Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)

When the world is consumed by chaos, the skilled and the foolish are on equal footing.

4 R R
Misguided Rage

Misguided Rage

Sorcery

Target player sacrifices a permanent.

Only when the anger passed did Varv realize he had burned down his home, destroyed his weapons, and killed his friend Furt.

2 R
Pyrostatic Pillar

Pyrostatic Pillar

Enchantment

Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.

1 R
Rock Jockey

Rock Jockey

Creature — Goblin

You can't cast this spell if you've played a land this turn. You can't play lands if you've cast Rock Jockey this turn.

Goblins don't know much about physics, but they know lots about falling and rocks.

3/3

2 R
Scattershot

Scattershot

Instant

Scattershot deals 1 damage to target creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

2 R
Siege-Gang Commander

Siege-Gang Commander

Creature — Goblin

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. , Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

2/2

3 R R
Skirk Volcanist

Skirk Volcanist

Creature — Goblin

Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.

3/1

3 R
Spark Spray

Spark Spray

Instant

Spark Spray deals 1 damage to any target. Cycling (, Discard this card: Draw a card.)

It's the only kind of shower goblins will tolerate.

R
Sulfuric Vortex

Sulfuric Vortex

Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. If a player would gain life, that player gains no life instead.

1 R R
Torrent of Fire

Torrent of Fire

Sorcery

Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.

Dragon fire melts any instrument designed to measure it.

3 R R
Uncontrolled Infestation

Uncontrolled Infestation

Enchantment — Aura

Enchant nonbasic land When enchanted land becomes tapped, destroy it.

The grounds of the Riptide Project are now populated only by slivers, broken beakers, and the lonely screeching of gulls.

1 R
Accelerated Mutation

Accelerated Mutation

Instant

Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.

Its food just got a lot smaller and its stomach a lot bigger.

3 G G
Alpha Status

Alpha Status

Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.

The best leaders are made by their followers.

2 G
Ambush Commander

Ambush Commander

Creature — Elf

Forests you control are 1/1 green Elf creatures that are still lands. , Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

2/2

3 G G
Ancient Ooze

Ancient Ooze

Creature — Ooze

Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.

The ooze has always been. The ooze will always be.

*/*

5 G G
Break Asunder

Break Asunder

Sorcery

Destroy target artifact or enchantment. Cycling (, Discard this card: Draw a card.)

"No good will come of this."

2 G G
Claws of Wirewood

Claws of Wirewood

Sorcery

Claws of Wirewood deals 3 damage to each creature with flying and each player. Cycling (, Discard this card: Draw a card.)

They say the forest has eyes. They never mention its claws.

3 G
Decree of Savagery

Decree of Savagery

Instant

Put four +1/+1 counters on each creature you control. Cycling (, Discard this card: Draw a card.) When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.

7 G G
Divergent Growth

Divergent Growth

Instant

Until end of turn, lands you control gain ": Add one mana of any color."

Nature has forgotten its own rules.

G
Dragon Fangs

Dragon Fangs

Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.

1 G
Elvish Aberration

Elvish Aberration

Creature — Elf Mutant

: Add . Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

4/5

5 G
Fierce Empath

Fierce Empath

Creature — Elf

When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

1/1

2 G
Forgotten Ancient

Forgotten Ancient

Creature — Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Its blood is life. Its body is growth.

0/3

3 G
Hunting Pack

Hunting Pack

Instant

Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

5 G G
Krosan Drover

Krosan Drover

Creature — Elf

Creature spells you cast with mana value 6 or greater cost less to cast.

"Sit."

2/2

3 G
Krosan Warchief

Krosan Warchief

Creature — Beast

Beast spells you cast cost less to cast. : Regenerate target Beast.

It turns prey into predator.

2/2

2 G
Kurgadon

Kurgadon

Creature — Beast

Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on Kurgadon.

When it walks through Krosa, trees step aside, leaves take wing, and the ground shudders.

3/3

4 G
One with Nature

One with Nature

Enchantment — Aura

Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

G
Primitive Etchings

Primitive Etchings

Enchantment

Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.

Ancient carvings in the trees of Krosa glow with power once again.

2 G G
Root Elemental

Root Elemental

Creature — Elemental

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.

6/5

4 G G
Sprouting Vines

Sprouting Vines

Instant

Search your library for a basic land card, reveal that card, put it into your hand, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

2 G
Titanic Bulvox

Titanic Bulvox

Creature — Beast

Trample Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

With natural laws abandoned, excess thrives.

7/4

6 G G
Treetop Scout

Treetop Scout

Creature — Elf Scout

Treetop Scout can't be blocked except by creatures with flying.

At home among the swaying, supple branches of the treetops, some scouts live their entire lives never touching ground.

1/1

G
Upwelling

Upwelling

Enchantment

Players don't lose unspent mana as steps and phases end.

Once again, Kamahl felt the full force of the Mirari's pull, but he had learned much since the last time.

3 G
Wirewood Guardian

Wirewood Guardian

Creature — Elf Mutant

Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Tall as a tree and probably related.

6/6

5 G G
Wirewood Symbiote

Wirewood Symbiote

Creature — Insect

Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.

It drinks fatigue.

1/1

G
Woodcloaker

Woodcloaker

Creature — Elf

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Woodcloaker is turned face up, target creature gains trample until end of turn.

3/3

5 G
Xantid Swarm

Xantid Swarm

Creature — Insect

Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn.

When they land on you, all you can think about is tearing them off.

0/1

G
Bladewing the Risen

Bladewing the Risen

Legendary Creature — Zombie Dragon

Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. : Dragon creatures get +1/+1 until end of turn.

4/4

3 B B R R
Edgewalker

Edgewalker

Creature — Human Cleric

Cleric spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost , it costs to cast.)

2/2

1 W B
Karona, False God

Karona, False God

Legendary Creature — Avatar

Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.

5/5

1 W U B R G
Sliver Overlord

Sliver Overlord

Legendary Creature — Sliver Mutant

: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. : Gain control of target Sliver. (This effect lasts indefinitely.)

The end of evolution.

7/7

W U B R G
Ark of Blight

Ark of Blight

Artifact

, , Sacrifice Ark of Blight: Destroy target land.

When opened, it erases entire landscapes from minds and maps.

2
Proteus Machine

Proteus Machine

Artifact Creature — Shapeshifter

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)

2/2

3
Stabilizer

Stabilizer

Artifact

Players can't cycle cards.

"Hold that thought." —Pemmin, Riptide survivor

2
Temple of the False God

Temple of the False God

Land

: Add . Activate only if you control five or more lands.

Those who bring nothing to the temple take nothing away.