Secret Lair Drop

Image Card Info Mana cost
Snow-Covered Plains

Snow-Covered Plains

Basic Snow Land — Plains

(: Add .)

Snow-Covered Island

Snow-Covered Island

Basic Snow Land — Island

(: Add .)

Snow-Covered Swamp

Snow-Covered Swamp

Basic Snow Land — Swamp

(: Add .)

Snow-Covered Mountain

Snow-Covered Mountain

Basic Snow Land — Mountain

(: Add .)

Snow-Covered Forest

Snow-Covered Forest

Basic Snow Land — Forest

(: Add .)

Bloodghast

Bloodghast

Creature — Vampire Spirit

Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

2/1

B B
Golgari Thug

Golgari Thug

Creature — Human Warrior

When Golgari Thug dies, put target creature card from your graveyard on top of your library. Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)

"What is death?" he asked the raven. "Your next birth," it replied.

1/1

1 B
Life from the Loam

Life from the Loam

Sorcery

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

"When there is no one left but the ravens, the Swarm will rise and rule all." —Lost prophecy of Svogthir

1 G
Reaper King

Reaper King

Legendary Artifact Creature — Scarecrow

( can be paid with any two mana or with . This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent.

It's harvest time.

6/6

2 / W 2 / U 2 / B 2 / R 2 / G
Sliver Overlord

Sliver Overlord

Legendary Creature — Sliver Mutant

: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. : Gain control of target Sliver. (This effect lasts indefinitely.)

The end of evolution.

7/7

W U B R G
The Ur-Dragon

The Ur-Dragon

Legendary Creature — Dragon Avatar

Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.

10/10

4 W U B R G
Bitterblossom

Bitterblossom

Tribal Enchantment — Faerie

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

1 B
Goblin Bushwhacker

Goblin Bushwhacker

Creature — Goblin Warrior

Kicker (You may pay an additional as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.

If you need a job done quick and extra stabby, call "McChoppy."

1/1

R
Goblin Sharpshooter

Goblin Sharpshooter

Creature — Goblin

Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature dies, untap Goblin Sharpshooter. : Goblin Sharpshooter deals 1 damage to any target.

"Gunner" can't hear you over the sound of his swagger.

1/1

2 R
Goblin King

Goblin King

Creature — Goblin

Other Goblins get +1/+1 and have mountainwalk.

"The King" set out to assemble the most kaboomiest goblin team in the land.

2/2

1 R R
Goblin Lackey

Goblin Lackey

Creature — Goblin

Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.

"Danger" was supposed to be babysitting, so "Little Angel" became the newest member of the team.

1/1

R
Goblin Piledriver

Goblin Piledriver

Creature — Goblin Warrior

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

First name, Danger. Last name, also Danger.

1/2

1 R
Leonin Warleader

Leonin Warleader

Creature — Cat Soldier

Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.

"Troops, kitten formation! This mouse won't catch itself!" —Whiskers

4/4

2 W W
Regal Caracal

Regal Caracal

Creature — Cat

Other Cats you control get +1/+1 and have lifelink. When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.

Someone had stolen his cushion. When he found the perpetrator, he would feed them to the crocodiles.

3/3

3 W W
Qasali Slingers

Qasali Slingers

Creature — Cat Warrior

Reach Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.

No matter how hard they tried, they could never catch that red dot in the sky.

3/5

4 G
Arahbo, Roar of the World

Arahbo, Roar of the World

Legendary Creature — Cat Avatar

Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. Whenever another Cat you control attacks, you may pay . If you do, it gains trample and gets +X/+X until end of turn, where X is its power.

5/5

3 G W
Mirri, Weatherlight Duelist

Mirri, Weatherlight Duelist

Legendary Creature — Cat Warrior

First strike Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.

3/2

1 G W
Serum Visions

Serum Visions

Sorcery

Draw a card. Scry 2.

She drank, and in the depths of the Blind Eternities, an ancient eye opened.

U
Serum Visions

Serum Visions

Sorcery

Draw a card. Scry 2.

What would you exchange for a cosmic secret? Any payment is a small price for insight.

U
Serum Visions

Serum Visions

Sorcery

Draw a card. Scry 2.

"Why stop at the third eye?" came a whisper from the cup. "Drink more, and open them all."

U
Serum Visions

Serum Visions

Sorcery

Draw a card. Scry 2.

Future, past, and present become one in the blink of an eye.

U
Ink-Eyes, Servant of Oni

Ink-Eyes, Servant of Oni

Legendary Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. : Regenerate Ink-Eyes.

5/4

4 B B
Marrow-Gnawer

Marrow-Gnawer

Legendary Creature — Rat Rogue

All Rats have fear. , Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.

A sumptuous feast with friends starts the new year off on a good paw.

2/3

3 B B
Pack Rat

Pack Rat

Creature — Rat

Pack Rat's power and toughness are each equal to the number of Rats you control. , Discard a card: Create a token that's a copy of Pack Rat.

A procession of gifts with no end in sight.

*/*

1 B
Rat Colony

Rat Colony

Creature — Rat

Rat Colony gets +1/+0 for each other Rat you control. A deck can have any number of cards named Rat Colony.

No matter how crowded the den, everyone's welcome to squeak in for the festivities.

2/1

1 B
Thalia, Guardian of Thraben

Thalia, Guardian of Thraben

Legendary Creature — Human Soldier

First strike Noncreature spells cost more to cast.

"I've sworn to protect the people from the horrors that would destroy them—even if those horrors are the angels themselves."

2/1

1 W
Thalia, Guardian of Thraben

Thalia, Guardian of Thraben

Legendary Creature — Human Soldier

First strike Noncreature spells cost more to cast.

"I serve the soft light of the moon that holds back the terrors of the night. I serve the bonds between us, driving out the fear that would break us apart."

2/1

1 W
Thalia, Guardian of Thraben

Thalia, Guardian of Thraben

Legendary Creature — Human Soldier

First strike Noncreature spells cost more to cast.

"I would rather be a heretic than betray my conscience."

2/1

1 W
Thalia, Guardian of Thraben

Thalia, Guardian of Thraben

Legendary Creature — Human Soldier

First strike Noncreature spells cost more to cast.

"I am the Guardian of Thraben, and I claim my right to speak before the council."

2/1

1 W
Spell Pierce

Spell Pierce

Instant

Counter target noncreature spell unless its controller pays .

A great wizard always has a few surprises up their sleeve.

U
Blood Artist

Blood Artist

Creature — Vampire

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

Great art requires pain... but not necessarily the artist's.

0/1

1 B
Eternal Witness

Eternal Witness

Creature — Human Shaman

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Our lives are etched on our bodies, memories illustrated on skin.

2/1

1 G G
Pithing Needle

Pithing Needle

Artifact

As Pithing Needle enters the battlefield, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

1
Inkmoth Nexus

Inkmoth Nexus

Land

: Add . : Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Captain Sisay

Captain Sisay

Legendary Creature — Human Soldier

: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.

2/2

2 G W
Meren of Clan Nel Toth

Meren of Clan Nel Toth

Legendary Creature — Human Shaman

Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

3/4

2 B G
Narset, Enlightened Master

Narset, Enlightened Master

Legendary Creature — Human Monk

First strike, hexproof Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.

3/2

3 U R W
Oona, Queen of the Fae

Oona, Queen of the Fae

Legendary Creature — Faerie Wizard

Flying : Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.

5/5

3 U / B U / B U / B
Saskia the Unyielding

Saskia the Unyielding

Legendary Creature — Human Soldier

Vigilance, haste As Saskia the Unyielding enters the battlefield, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

3/4

B R G W
Arcbound Ravager

Arcbound Ravager

Artifact Creature — Beast

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

0/0

2
Darksteel Colossus

Darksteel Colossus

Artifact Creature — Golem

Trample, indestructible If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

11/11

1 1
Walking Ballista

Walking Ballista

Artifact Creature — Construct

Walking Ballista enters the battlefield with X +1/+1 counters on it. : Put a +1/+1 counter on Walking Ballista. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.

0/0

X X
Squire

Squire

Creature — Human Soldier

1/2

1 W
Storm Crow

Storm Crow

Creature — Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

1/2

1 U
Goblin Snowman

Goblin Snowman

Creature — Goblin

Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. : Goblin Snowman deals 1 damage to target creature it's blocking.

1/1

3 R
Mudhole

Mudhole

Instant

Target player exiles all land cards from their graveyard.

2 R
Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Heliod, God of the Sun

Heliod, God of the Sun

Legendary Enchantment Creature — God

Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. : Create a 2/1 white Cleric enchantment creature token.

5/6

3 W
Karametra, God of Harvests

Karametra, God of Harvests

Legendary Enchantment Creature — God

Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.

6/7

3 G W
Iroas, God of Victory

Iroas, God of Victory

Legendary Enchantment Creature — God

Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.

7/4

2 R W
Thassa, God of the Sea

Thassa, God of the Sea

Legendary Enchantment Creature — God

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. : Target creature you control can't be blocked this turn.

5/5

2 U
Ephara, God of the Polis

Ephara, God of the Polis

Legendary Enchantment Creature — God

Indestructible As long as your devotion to white and blue is less than seven, Ephara isn't a creature. At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

6/5

2 W U
Kruphix, God of Horizons

Kruphix, God of Horizons

Legendary Enchantment Creature — God

Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.

4/7

3 G U
Erebos, God of the Dead

Erebos, God of the Dead

Legendary Enchantment Creature — God

Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. , Pay 2 life: Draw a card.

5/7

3 B
Phenax, God of Deception

Phenax, God of Deception

Legendary Enchantment Creature — God

Indestructible As long as your devotion to blue and black is less than seven, Phenax isn't a creature. Creatures you control have ": Target player mills X cards, where X is this creature's toughness."

4/7

3 U B
Athreos, God of Passage

Athreos, God of Passage

Legendary Enchantment Creature — God

Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.

5/4

1 W B
Purphoros, God of the Forge

Purphoros, God of the Forge

Legendary Enchantment Creature — God

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. : Creatures you control get +1/+0 until end of turn.

6/5

3 R
Mogis, God of Slaughter

Mogis, God of Slaughter

Legendary Enchantment Creature — God

Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.

7/5

2 B R
Keranos, God of Storms

Keranos, God of Storms

Legendary Enchantment Creature — God

Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.

6/5

3 U R
Nylea, God of the Hunt

Nylea, God of the Hunt

Legendary Enchantment Creature — God

Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. : Target creature gets +2/+2 until end of turn.

6/6

3 G
Xenagos, God of Revels

Xenagos, God of Revels

Legendary Enchantment Creature — God

Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.

6/5

3 R G
Pharika, God of Affliction

Pharika, God of Affliction

Legendary Enchantment Creature — God

Indestructible As long as your devotion to black and green is less than seven, Pharika isn't a creature. : Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.

5/5

1 B G
Lightning Bolt

Lightning Bolt

Instant

Lightning Bolt deals 3 damage to any target.

R
Lightning Bolt

Lightning Bolt

Instant

Lightning Bolt deals 3 damage to any target.

R
Lightning Bolt

Lightning Bolt

Instant

Lightning Bolt deals 3 damage to any target.

R
Lightning Bolt

Lightning Bolt

Instant

Lightning Bolt deals 3 damage to any target.

R
Ajani Steadfast

Ajani Steadfast

Legendary Planeswalker — Ajani

[+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. [−7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."

3 W
Domri Rade

Domri Rade

Legendary Planeswalker — Domri

[+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. [−2]: Target creature you control fights another target creature. [−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

1 R G
Tamiyo, Field Researcher

Tamiyo, Field Researcher

Legendary Planeswalker — Tamiyo

[+1]: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. [−2]: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. [−7]: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."

1 G W U
Vraska, Golgari Queen

Vraska, Golgari Queen

Legendary Planeswalker — Vraska

[+2]: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. [−3]: Destroy target nonland permanent with mana value 3 or less. [−9]: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."

2 B G
Swan Song

Swan Song

Instant

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

The gracefulness of their flight makes one wonder whether Nature or, indeed, a rare sort of Magic lifts their wings.

U
Birds of Paradise

Birds of Paradise

Creature — Bird

Flying : Add one mana of any color.

A single vivid feather fetches a royal price—but who, having seen these magnificent creations of Nature, would settle for a feather?

0/1

G
Gilded Goose

Gilded Goose

Creature — Bird

Flying When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") , : Create a Food token. , Sacrifice a Food: Add one mana of any color.

0/2

G
Baleful Strix

Baleful Strix

Artifact Creature — Bird

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Some superstitious persons believe that owls, being creatures of the night, are agents of Evil; but those who make such claims see only the reflection of their own guilty Consciences.

1/1

U B
Dovescape

Dovescape

Enchantment

( can be paid with either or .) Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.

3 W / U W / U W / U
Rest in Peace

Rest in Peace

Enchantment

When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Lucy had chased every ball, chewed every stick, and rolled in every puddle. She lay down in the sun, content at last.

1 W
Dig Through Time

Dig Through Time

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

No matter how deep the treasure is buried, Hunter can always sniff it out.

6 U U
Ancient Grudge

Ancient Grudge

Instant

Destroy target artifact. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shelby locked eyes with the ferocious creature as the glass began to crack. With one more lunge, she would break through and confront her nemesis at last.

1 R
Lightning Greaves

Lightning Greaves

Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip

The boots demonstrated many strange magical properties, but the most remarkable was their ability to withstand Westley's ferocious chewing.

2
Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Swords to Plowshares

Swords to Plowshares

Instant

Exile target creature. Its controller gains life equal to its power.

He stood transfixed, able to do nothing but ponder a life of peace and redemption. It was the worst five minutes of his life.

W
Opt

Opt

Instant

Scry 1. Draw a card.

The choice isn't whether to eat, but when to stop.

U
Fatal Push

Fatal Push

Instant

Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.

B
Anger of the Gods

Anger of the Gods

Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Eating those clerics might have been a bad idea.

1 R R
Explore

Explore

Sorcery

You may play an additional land this turn. Draw a card.

An explorer's reward is a view of tomorrow's possible meals.

1 G
Glen Elendra Archmage

Glen Elendra Archmage

Creature — Faerie Wizard

Flying , Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2/2

3 U
Mistbind Clique

Mistbind Clique

Creature — Faerie Wizard

Flash Flying Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

4/4

3 U
Spellstutter Sprite

Spellstutter Sprite

Creature — Faerie Wizard

Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.

1/1

1 U
Vendilion Clique

Vendilion Clique

Legendary Creature — Faerie Wizard

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

3/1

1 U U
Swamp

Swamp

Basic Land — Swamp

(: Add .)

Sower of Temptation

Sower of Temptation

Creature — Faerie Wizard

Flying When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.

Moth to my light, cease resistance. Hand over the reins to your mind.

2/2

2 U U
Damnation

Damnation

Sorcery

Destroy all creatures. They can't be regenerated.

All deeds once committed, repaid now in kind.

2 B B
Enchanted Evening

Enchanted Evening

Enchantment

All permanents are enchantments in addition to their other types.

Tempest ends and water stills Gently reinventing the shape Of all things.

3 W / U W / U
Hallowed Fountain

Hallowed Fountain

Land — Plains Island

(: Add or .) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Two statues stand watch over the entrance to Valor's Reach, celebrating its twin founders—and its first champions.

Watery Grave

Watery Grave

Land — Island Swamp

(: Add or .) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

"Aye, ships go missing in the Stormwreck Sea all the time. That's why we don't call it the Calmsafe Current." —Captain Lannery Storm

Blood Crypt

Blood Crypt

Land — Swamp Mountain

(: Add or .) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Vampires invited to a soiree at Markov Manor are expected to bring a guest or refreshments—or both.

Stomping Ground

Stomping Ground

Land — Mountain Forest

(: Add or .) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

"Atarka and her subjects congregate in Ayagor, the Dragon's Bowl. It is my duty to keep that bowl full." —Surrak, the Hunt Caller

Temple Garden

Temple Garden

Land — Forest Plains

(: Add or .) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Karametra's worshippers know that one must plant countless seeds to ensure a bountiful harvest.

Godless Shrine

Godless Shrine

Land — Plains Swamp

(: Add or .) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

The Second Sun brought nothing but darkness.

Steam Vents

Steam Vents

Land — Island Mountain

(: Add or .) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Despite being abandoned for millennia, the Thran ironworks still occasionally sputter to life.

Overgrown Tomb

Overgrown Tomb

Land — Swamp Forest

(: Add or .) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

"Brago's tomb was first erected as a formality. Now it stands as the last memorial to a forgotten fool." —Queen Marchesa

Sacred Foundry

Sacred Foundry

Land — Mountain Plains

(: Add or .) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

After the Consulate's defeat, the forges were opened to all. Now inventions pour forth from Ghirapur as freely as molten metal from the foundry.

Breeding Pool

Breeding Pool

Land — Forest Island

(: Add or .) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Where Jin-Gitaxias's ingenuity meets Vorinclex's inhumanity.

Necrotic Ooze

Necrotic Ooze

Creature — Ooze

As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.

It looks like currant jam, smells like death, and tastes a bit like both.

4/3

2 B B
Acidic Slime

Acidic Slime

Creature — Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

"The merchant said their newt extract was cauldron safe!"

2/2

3 G G
Scavenging Ooze

Scavenging Ooze

Creature — Ooze

: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Some days, it just feels like trash. Other days, it could really go for some people.

2/2

1 G
The Mimeoplasm

The Mimeoplasm

Legendary Creature — Ooze

As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.

0/0

2 B G U
Voidslime

Voidslime

Instant

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

"Cyclonic Ri—fplfmplfmlfblthpfmnsnffl!"

G U U
Anguished Unmaking

Anguished Unmaking

Instant

Exile target nonland permanent. You lose 3 life.

1 W B
Assassin's Trophy

Assassin's Trophy

Instant

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

B G
Decimate

Decimate

Sorcery

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

2 R G
Dreadbore

Dreadbore

Sorcery

Destroy target creature or planeswalker.

B R
Thraximundar

Thraximundar

Legendary Creature — Zombie Assassin

Haste Whenever Thraximundar attacks, defending player sacrifices a creature. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.

6/6

4 U B R
Greymond, Avacyn's Stalwart

Greymond, Avacyn's Stalwart

Legendary Creature — Human Soldier

As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2.

3/4

2 W W
Hansk, Slayer Zealot

Hansk, Slayer Zealot

Legendary Creature — Human Archer

At the beginning of your upkeep, target opponent creates three Walker tokens. (They're 2/2 black Zombie creatures.) : Hansk, Slayer Zealot deals 2 damage to target creature. Whenever a Zombie an opponent controls dies, draw a card.

4/4

2 R G
Gregor, Shrewd Magistrate

Gregor, Shrewd Magistrate

Legendary Creature — Human Advisor

Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power.

1/3

1 W U
Enkira, Hostile Scavenger

Enkira, Hostile Scavenger

Legendary Creature — Human Warrior

When Enkira, Hostile Scavenger enters the battlefield, create two Walker tokens. (They're 2/2 black Zombie creatures.) As long as Enkira is equipped, it must be blocked if able. Whenever Enkira and at least two Zombies attack, Enkira gains indestructible until end of turn.

3/3

3 B G
Malik, Grim Manipulator

Malik, Grim Manipulator

Legendary Creature — Human Rogue

When Malik, Grim Manipulator enters the battlefield, you and target opponent each secretly choose a creature that player controls. Then those choices are revealed, and that player sacrifices those creatures. Whenever an opponent sacrifices a creature, you create a Treasure token.

4/3

2 R W B
Admonition Angel

Admonition Angel

Creature — Angel

Flying Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

6/6

3 W W W
Roil Elemental

Roil Elemental

Creature — Elemental

Flying Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

3/2

3 U U U
Zulaport Cutthroat

Zulaport Cutthroat

Creature — Human Rogue Ally

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

1/1

1 B
Warren Instigator

Warren Instigator

Creature — Goblin Berserker

Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.

1/1

R R
Avenger of Zendikar

Avenger of Zendikar

Creature — Elemental

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

5/5

5 G G
Demonlord Belzenlok

Demonlord Belzenlok

Legendary Creature — Elder Demon

Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

6/6

4 B B
Demonlord Belzenlok

Demonlord Belzenlok

Legendary Creature — Elder Demon

Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

6/6

4 B B
Griselbrand

Griselbrand

Legendary Creature — Demon

Flying, lifelink Pay 7 life: Draw seven cards.

Power over death was Griselbrand's gift. Liliana's formidable necromancy was now unparalleled.

7/7

4 B B B B
Griselbrand

Griselbrand

Legendary Creature — Demon

Flying, lifelink Pay 7 life: Draw seven cards.

Power over death was Griselbrand's gift. Liliana's formidable necromancy was now unparalleled.

7/7

4 B B B B
Liliana's Contract

Liliana's Contract

Enchantment

When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.

She sold her soul to four demons for powerful gifts.

3 B B
Liliana's Contract

Liliana's Contract

Enchantment

When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.

She sold her soul to four demons for powerful gifts.

3 B B
Kothophed, Soul Hoarder

Kothophed, Soul Hoarder

Legendary Creature — Demon

Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

Kothophed bestowed upon Liliana eternal youth, carved into her skin as intricate tattoos.

6/6

4 B B
Kothophed, Soul Hoarder

Kothophed, Soul Hoarder

Legendary Creature — Demon

Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

Kothophed bestowed upon Liliana eternal youth, carved into her skin as intricate tattoos.

6/6

4 B B
Razaketh, the Foulblooded

Razaketh, the Foulblooded

Legendary Creature — Demon

Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

From Razaketh, Liliana gained sway over the living. Weak mortal souls became her playthings.

8/8

5 B B B
Razaketh, the Foulblooded

Razaketh, the Foulblooded

Legendary Creature — Demon

Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

From Razaketh, Liliana gained sway over the living. Weak mortal souls became her playthings.

8/8

5 B B B
Teferi's Protection

Teferi's Protection

Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

"I've walked a hundred worlds, but you are my universe."

2 W
Consecrated Sphinx

Consecrated Sphinx

Creature — Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

"I can only glimpse the future. These little ones will bring it about."

4/6

4 U U
Collected Company

Collected Company

Instant

Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

3 G
Amulet of Vigor

Amulet of Vigor

Artifact

Whenever a permanent enters the battlefield tapped and under your control, untap it.

"Angels guide me while I wake, and I will watch for evil's creep. Angels guard me while I dream, and I will rest in peaceful sleep." —Amulet inscription

1
Balance

Balance

Sorcery

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

1 W
Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

"The secret is simply to know what you're going to do before you even see the possibilities." —Porlema'ko, mind mage

U
Counterspell

Counterspell

Instant

Counter target spell.

U U
Birds of Paradise

Birds of Paradise

Creature — Bird

Flying : Add one mana of any color.

0/1

G
Howling Mine

Howling Mine

Artifact

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

2
Wasteland

Wasteland

Land

: Add . , Sacrifice Wasteland: Destroy target nonbasic land.

The library's scrolls have long since crumbled into swirling desert sands.

Wrath of God

Wrath of God

Sorcery

Destroy all creatures. They can't be regenerated.

2 W W
Preordain

Preordain

Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

U
Decree of Pain

Decree of Pain

Sorcery

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling (, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

6 B B
Gamble

Gamble

Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

R
Nature's Lore

Nature's Lore

Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

"Greetings, tired traveler."

1 G
Soul-Scar Mage

Soul-Scar Mage

Creature — Human Wizard

Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

1/2

R
Dryad of the Ilysian Grove

Dryad of the Ilysian Grove

Enchantment Creature — Nymph Dryad

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

"Vine-wreathed, he nurtures life among the dead." —Psemilla, Meletian poet

2/4

2 G
Sakura-Tribe Elder

Sakura-Tribe Elder

Creature — Snake Shaman

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.

1/1

1 G
Spell Queller

Spell Queller

Creature — Spirit

Flash Flying When Spell Queller enters the battlefield, exile target spell with mana value 4 or less. When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.

2/3

1 W U
Metallic Mimic

Metallic Mimic

Artifact Creature — Shapeshifter

As Metallic Mimic enters the battlefield, choose a creature type. Metallic Mimic is the chosen type in addition to its other types. Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.

2/1

2
Chatter of the Squirrel

Chatter of the Squirrel

Sorcery

Create a 1/1 green Squirrel creature token. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Some rumors are just plain nuts.

G
Krosan Beast

Krosan Beast

Creature — Squirrel Beast

Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.

The true Fist of Krosa is big and furry.

1/1

3 G
Squirrel Mob

Squirrel Mob

Creature — Squirrel

Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.

"I barely escaped with my life. At that number, they could take on Emrakul herself!" —Samila, Murasa Expeditionary House

2/2

1 G G
Squirrel Wrangler

Squirrel Wrangler

Creature — Human Druid

, Sacrifice a land: Create two 1/1 green Squirrel creature tokens. , Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

"Acorns? Again?"

2/2

2 G G
Swarmyard

Swarmyard

Land

: Add . : Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Each winter, squirrel elders tell tales of the fabled Nut Hoard of the Fallen Oaks. Each spring, young squirrels leave home in hopes of finding it.

Arcane Signet

Arcane Signet

Artifact

: Add one mana of any color in your commander's color identity.

After using the signet to finish the miniaturization spell, the novice wizard realized they'd have big shoes to fill.

2
Chromatic Lantern

Chromatic Lantern

Artifact

Lands you control have ": Add one mana of any color." : Add one mana of any color.

The shamans' souls were drawn to the astral lantern like moths to a kaleidoscopic flame.

3
Commander's Sphere

Commander's Sphere

Artifact

: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Clutching the orb it found in the lake, the frog let out a croak of enlightenment.

3
Darksteel Ingot

Darksteel Ingot

Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.) : Add one mana of any color.

The lich poured his soul into a new phylactery. True immortality was finally at his fingertips.

3
Gilded Lotus

Gilded Lotus

Artifact

: Add three mana of any one color.

The mage entered into a contract with the golden flower. She could wield its considerable power, but all would be lost should a single petal fall.

5
Exquisite Blood

Exquisite Blood

Enchantment

Whenever an opponent loses life, you gain that much life.

"Blood is too precious a thing in these days of dishonourable peace."

4 B
Night's Whisper

Night's Whisper

Sorcery

You draw two cards and you lose 2 life.

The air seems full of specks, floating and circling in the draught from the window, and the lights burn blue and dim. What am I to do? God shield me from harm this night!

1 B
Phyrexian Tower

Phyrexian Tower

Legendary Land

: Add . , Sacrifice a creature: Add .

There was one great tomb more lordly than all the rest; huge it was, and nobly proportioned. On it was but one word DRACULA.

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

Legendary Creature — Phyrexian Praetor

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

|su,porkFst,GEyts,LecchuZFFGKMEDEauDut. |be,Gyyts,pFnenBePe,Qe,fyrshuZFGKDugSeDZnepyt.

4/7

5 W W
Jin-Gitaxias, Core Augur

Jin-Gitaxias, Core Augur

Legendary Creature — Phyrexian Praetor

Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.

|Fs,PccYpLZFst,suCEtCpunAodrm/wne%mfyrshuZFkKne%ym,CpunAodrm.

5/4

8 U U
Sheoldred, Whispering One

Sheoldred, Whispering One

Legendary Creature — Phyrexian Praetor

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature.

6/6

5 B B
Urabrask the Hidden

Urabrask the Hidden

Legendary Creature — Phyrexian Praetor

Creatures you control have haste. Creatures your opponents control enter the battlefield tapped.

|DYsYf,mrodnCWrRvEDk,moACSEDFtLsun,DY,DYrbreLhSEGVABeeCC,t_oZSm. |DY,DeLmhuCsaYzyp/~proLYw,co.

4/4

3 R R
Vorinclex, Voice of Hunger

Vorinclex, Voice of Hunger

Legendary Creature — Phyrexian Praetor

Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.

7/6

6 G G
Heliod, Sun-Crowned

Heliod, Sun-Crowned

Legendary Enchantment Creature — God

Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. : Another target creature gains lifelink until end of turn.

5/5

2 W
Goblin Rabblemaster

Goblin Rabblemaster

Creature — Goblin Warrior

Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

2/2

2 R
Monastery Swiftspear

Monastery Swiftspear

Creature — Human Monk

Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

1/2

R
Boros Charm

Boros Charm

Instant

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

R W
Gisela, Blade of Goldnight

Gisela, Blade of Goldnight

Legendary Creature — Angel

Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

5/5

4 R W W
Frost Titan

Frost Titan

Creature — Giant

Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays . Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.

6/6

4 U U
Primeval Titan

Primeval Titan

Creature — Giant

Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.

6/6

4 G G
Uro, Titan of Nature's Wrath

Uro, Titan of Nature's Wrath

Legendary Creature — Elder Giant

When Uro enters the battlefield, sacrifice it unless it escaped. Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

6/6

1 G U
Grave Titan

Grave Titan

Creature — Giant

Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.

6/6

4 B B
Inferno Titan

Inferno Titan

Creature — Giant

: Inferno Titan gets +1/+0 until end of turn. Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

6/6

4 R R
Kroxa, Titan of Death's Hunger

Kroxa, Titan of Death's Hunger

Legendary Creature — Elder Giant

When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

6/6

B R
Path to Exile

Path to Exile

Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

W
Well of Lost Dreams

Well of Lost Dreams

Artifact

Whenever you gain life, you may pay , where X is less than or equal to the amount of life you gained. If you do, draw X cards.

4
Frantic Search

Frantic Search

Instant

Draw two cards, then discard two cards. Untap up to three lands.

2 U
Intruder Alarm

Intruder Alarm

Enchantment

Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures.

2 U
Shelldock Isle

Shelldock Isle

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Shelldock Isle enters the battlefield tapped. : Add . , : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Gravecrawler

Gravecrawler

Creature — Zombie

Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie.

She'll get revenge or die trying!

2/1

B
Liliana, Death's Majesty

Liliana, Death's Majesty

Legendary Planeswalker — Liliana

[+1]: Create a 2/2 black Zombie creature token. Mill two cards. [−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [−7]: Destroy all non-Zombie creatures.

Death is no excuse for disobedience

3 B B
Rise of the Dark Realms

Rise of the Dark Realms

Sorcery

Put all creature cards from all graveyards onto the battlefield under your control.

Lock your doors... they're coming home

7 B B
Brazen Borrower // Petty Theft

Brazen Borrower // Petty Theft

Creature — Faerie Rogue

Flash Flying Brazen Borrower can block only creatures with flying.

3/1

1 U U
Brazen Borrower // Petty Theft

Brazen Borrower // Petty Theft

Instant — Adventure

Return target nonland permanent an opponent controls to its owner's hand.

1 U
Vindictive Lich

Vindictive Lich

Creature — Zombie Wizard

When Vindictive Lich dies, choose one or more. Each mode must target a different player. • Target opponent sacrifices a creature. • Target opponent discards two cards. • Target opponent loses 5 life.

Its essence divided into three curses.

4/1

3 B
Meandering Towershell

Meandering Towershell

Creature — Turtle

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

The wait is proportional to the weight.

5/9

3 G G
Ohran Frostfang

Ohran Frostfang

Snow Creature — Snake

Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.

Even the smallest drop of its deadly venom will subtract decades from your lifespan.

2/6

3 G G
Thragtusk

Thragtusk

Creature — Beast

When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

For a crash course in addition, hunt a single thragtusk.

5/3

4 G
Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Shalai, Voice of Plenty

Shalai, Voice of Plenty

Legendary Creature — Angel

Flying You, planeswalkers you control, and other creatures you control have hexproof. : Put a +1/+1 counter on each creature you control.

3/4

3 W
Ponder

Ponder

Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

"Will the future be brighter?" asked the girl. Rielle smiled. "I will teach you how to make it so."

U
Cultivate

Cultivate

Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

"The black lotus rises from adverse conditions and produces a rare bloom. We grow the lotus to remind us to look to the future despite the suffering of the present."

2 G
Kaya, Ghost Assassin

Kaya, Ghost Assassin

Legendary Planeswalker — Kaya

[0]: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. [−1]: Each opponent loses 2 life and you gain 2 life. [−2]: Each opponent discards a card and you draw a card.

2 W B
Teferi, Hero of Dominaria

Teferi, Hero of Dominaria

Legendary Planeswalker — Teferi

[+1]: Draw a card. At the beginning of the next end step, untap up to two lands. [−3]: Put target nonland permanent into its owner's library third from the top. [−8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."

3 W U
Sol Ring

Sol Ring

Artifact

: Add .

"Every bead tells a story. They speak of the obstacles we overcome. They speak of the communities we build, the milk we offer our friends, and the land that feeds our people. We weave meaning, tradition, and strength into everything."

1
Path of Ancestry

Path of Ancestry

Land

Path of Ancestry enters the battlefield tapped. : Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Dack Fayden

Dack Fayden

Legendary Planeswalker — Dack

[+1]: Target player draws two cards, then discards two cards. [−2]: Gain control of target artifact. [−6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

1 U R
Teferi, Time Raveler

Teferi, Time Raveler

Legendary Planeswalker — Teferi

Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

1 W U
Karn, the Great Creator

Karn, the Great Creator

Legendary Planeswalker — Karn

Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. [−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

4
Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Michiko Konda, Truth Seeker

Michiko Konda, Truth Seeker

Legendary Creature — Human Advisor

Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.

Michiko could not sit idly by while Kamigawa suffered for her father's actions.

2/2

3 W
Kami of the Crescent Moon

Kami of the Crescent Moon

Legendary Creature — Spirit

At the beginning of each player's draw step, that player draws an additional card.

"He's a lot like me, that masterless little kami... unimpressed by grandeur and never at a loss for a trick." —Toshiro Umezawa

1/3

U U
Toshiro Umezawa

Toshiro Umezawa

Legendary Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.

Though only looking out for himself, Toshiro ended up saving all of Kamigawa.

2/2

1 B B
Heartless Hidetsugu

Heartless Hidetsugu

Legendary Creature — Ogre Shaman

: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Hidetsugu held over a dozen oni in blood oath. At his touch, rocks scorched. At his word, cities burned.

4/3

3 R R
Reki, the History of Kamigawa

Reki, the History of Kamigawa

Legendary Creature — Human Shaman

Whenever you cast a legendary spell, draw a card.

"After his death, monks spent ten years transcribing the tattoos from Reki's body and gathering stories from those who spoke with him. Thus the volume you hold was written." —*The History of Kamigawa*

1/2

2 G
All Is Dust

All Is Dust

Tribal Sorcery — Eldrazi

Each player sacrifices all permanents they control that are one or more colors.

7
Artifact Mutation

Artifact Mutation

Instant

Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.

R G
Drown in the Loch

Drown in the Loch

Instant

Choose one — • Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard. • Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.

U B
Fire Covenant

Fire Covenant

Instant

As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.

1 B R
Fractured Identity

Fractured Identity

Sorcery

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

3 W U
Fracturing Gust

Fracturing Gust

Instant

Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.

2 G / W G / W G / W
Ob Nixilis Reignited

Ob Nixilis Reignited

Legendary Planeswalker — Nixilis

[+1]: You draw a card and you lose 1 life. [−3]: Destroy target creature. [−8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

3 B B
Sire of Insanity

Sire of Insanity

Creature — Demon

At the beginning of each end step, each player discards their hand.

6/4

4 B R
Sliver Hivelord

Sliver Hivelord

Legendary Creature — Sliver

Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

5/5

W U B R G
Spellskite

Spellskite

Artifact Creature — Phyrexian Horror

: Change a target of target spell or ability to Spellskite. ( can be paid with either or 2 life.)

0/4

2
Sanctum Prelate

Sanctum Prelate

Creature — Human Cleric

As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast.

*Whispered Memories*, by Johannes Voss

2/2

1 W W
Carpet of Flowers

Carpet of Flowers

Enchantment

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Winds through silent bloom

G
Sphere of Safety

Sphere of Safety

Enchantment

Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

Brushing hair against your face

4 W
Karmic Guide

Karmic Guide

Creature — Angel Spirit

Flying, protection from black Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

Just one moment more

2/2

3 W W
Mesa Enchantress

Mesa Enchantress

Creature — Human Druid

Whenever you cast an enchantment spell, you may draw a card.

She shepherds mysteries and dust as others would a flock of sheep.

0/2

1 W W
Archaeomancer

Archaeomancer

Creature — Human Wizard

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

"Words of power never disappear. They sleep, awaiting those with the will to rouse them."

1/2

2 U U
Bloom Tender

Bloom Tender

Creature — Elf Druid

: For each color among permanents you control, add one mana of that color.

Beauty is a seed, waiting to blossom under her capable hands.

1/1

1 G
Meteor Golem

Meteor Golem

Artifact Creature — Golem

When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.

The impact sent the soldiers scattering—then something came out of the crater.

3/3

7
Azorius Signet

Azorius Signet

Artifact

, : Add .

2
Dimir Signet

Dimir Signet

Artifact

, : Add .

2
Gruul Signet

Gruul Signet

Artifact

, : Add .

2
Rakdos Signet

Rakdos Signet

Artifact

, : Add .

2
Selesnya Signet

Selesnya Signet

Artifact

, : Add .

2
Boros Signet

Boros Signet

Artifact

, : Add .

2
Golgari Signet

Golgari Signet

Artifact

, : Add .

2
Izzet Signet

Izzet Signet

Artifact

, : Add .

2
Orzhov Signet

Orzhov Signet

Artifact

, : Add .

2
Simic Signet

Simic Signet

Artifact

, : Add .

2
Mother of Runes

Mother of Runes

Creature — Human Cleric

: Target creature you control gains protection from the color of your choice until end of turn.

She weaves an elaborate spell of love, care, and protection, enveloping her people in soothing warmth.

1/1

W
Mother of Runes

Mother of Runes

Creature — Human Cleric

: Target creature you control gains protection from the color of your choice until end of turn.

"Even if the heavens should fall or the earth split beneath your feet, I will keep you safe."

1/1

W
Mother of Runes

Mother of Runes

Creature — Human Cleric

: Target creature you control gains protection from the color of your choice until end of turn.

"Don't eat anyone before dinner—you'll ruin your appetite."

1/1

W
Mother of Runes

Mother of Runes

Creature — Human Cleric

: Target creature you control gains protection from the color of your choice until end of turn.

"Each of them is my child, and no harm will befall them while I yet breathe."

1/1

W
Ancient Den

Ancient Den

Artifact Land

: Add .

Seat of the Synod

Seat of the Synod

Artifact Land

: Add .

Vault of Whispers

Vault of Whispers

Artifact Land

: Add .

Great Furnace

Great Furnace

Artifact Land

: Add .

Tree of Tales

Tree of Tales

Artifact Land

: Add .

Ravenous Chupacabra

Ravenous Chupacabra

Creature — Beast Horror

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

"Why do these guys get such a bad rap? Is it the giant golden claws and teeth? The terrible stench? I think they're kinda cute." —Crocodile Jackson, legendary cowboy

2/2

2 B B
Managorger Hydra

Managorger Hydra

Creature — Hydra

Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

"Whoever said two heads are better than one never met a hydra before." —Crocodile Jackson, legendary cowboy

1/1

2 G
Pathbreaker Ibex

Pathbreaker Ibex

Creature — Goat

Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

"Not only a wrecking ball, but a trendsetter in its own right." —Crocodile Jackson, legendary cowboy

3/3

4 G G
Temur Sabertooth

Temur Sabertooth

Creature — Cat

: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.

"Kind of a glorified house cat, don't you think? Cool tattoos, though." —Crocodile Jackson, legendary cowboy

4/3

2 G G
Winding Constrictor

Winding Constrictor

Creature — Snake

If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.

2/3

B G
Unbreakable Formation

Unbreakable Formation

Instant

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

2 W
Whir of Invention

Whir of Invention

Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

"Magic hat, I'm gonna be frank. What we need now is a twenty-ton tank!"

X U U U
Hero's Downfall

Hero's Downfall

Instant

Destroy target creature or planeswalker.

"This is the end... for all of you!"

1 B B
Impact Tremors

Impact Tremors

Enchantment

Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

"The only chance we have of getting out of this world is if we take care of Venger once and for all!"

1 R
Primal Vigor

Primal Vigor

Enchantment

If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.

4 G
Commander's Sphere

Commander's Sphere

Artifact

: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

"The fate of one is shared by all."

3
Fleet Swallower

Fleet Swallower

Creature — Fish

Whenever Fleet Swallower attacks, target player mills half their library, rounded up.

6/6

5 U U
Goblin Trashmaster

Goblin Trashmaster

Creature — Goblin Warrior

Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact.

3/3

2 R R
Ilharg, the Raze-Boar

Ilharg, the Raze-Boar

Legendary Creature — Boar God

Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

6/6

3 R R
Protean Hulk

Protean Hulk

Creature — Beast

When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.

6/6

5 G G
Gishath, Sun's Avatar

Gishath, Sun's Avatar

Legendary Creature — Dinosaur Avatar

Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

7/6

5 R G W
Dismember

Dismember

Instant

( can be paid with either or 2 life.) Target creature gets -5/-5 until end of turn.

1 B / P B / P
Blasphemous Act

Blasphemous Act

Sorcery

This spell costs less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

8 R
Beast Within

Beast Within

Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

2 G
Grafdigger's Cage

Grafdigger's Cage

Artifact

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

1
Snow-Covered Plains

Snow-Covered Plains

Basic Snow Land — Plains

(: Add .)

Snow-Covered Island

Snow-Covered Island

Basic Snow Land — Island

(: Add .)

Snow-Covered Swamp

Snow-Covered Swamp

Basic Snow Land — Swamp

(: Add .)

Snow-Covered Mountain

Snow-Covered Mountain

Basic Snow Land — Mountain

(: Add .)

Snow-Covered Forest

Snow-Covered Forest

Basic Snow Land — Forest

(: Add .)

Aether Gust

Aether Gust

Instant

Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library.

The cleansing winds swept away all traces of the demon, until not even his legend remained.

1 U
Counterspell

Counterspell

Instant

Counter target spell.

"If only there were a way to counter your inevitable whining."

U U
Fabricate

Fabricate

Sorcery

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

"I'll have just the right tool for the job!"

2 U
Fact or Fiction

Fact or Fiction

Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Two futures unfurled before the mage, each rife with its own promise.

3 U
Mystical Tutor

Mystical Tutor

Instant

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

"Now, did I file that away under 'C' for 'Combo' or 'F' for 'Finisher?'"

U
Arvinox, the Mind Flail

Arvinox, the Mind Flail

Legendary Enchantment Creature — Horror

Arvinox, the Mind Flail isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells.

9/9

4 B B B
Sophina, Spearsage Deserter

Sophina, Spearsage Deserter

Legendary Creature — Human Soldier

Menace Whenever Sophina, Spearsage Deserter attacks, investigate once for each nontoken attacking creature. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Friends forever (You can have two commanders if both have friends forever.)

"Track the rot. See how far it goes."

4/4

2 R W
Hargilde, Kindly Runechanter

Hargilde, Kindly Runechanter

Legendary Creature — Human

: Add . Spend this mana only to cast artifact spells or activate abilities of artifacts. Friends forever (You can have two commanders if both have friends forever.)

2/3

2 W U
Cecily, Haunted Mage

Cecily, Haunted Mage

Legendary Creature — Human Wizard

Your maximum hand size is eleven. Whenever Cecily, Haunted Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost. Friends forever (You can have two commanders if both have friends forever.)

3/5

1 U B R
Bjorna, Nightfall Alchemist

Bjorna, Nightfall Alchemist

Legendary Creature — Human

, Sacrifice an artifact: Bjorna, Nightfall Alchemist deals 1 damage to target creature. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Friends forever (You can have two commanders if both have friends forever.)

1/3

U R
Elmar, Ulvenwald Informant

Elmar, Ulvenwald Informant

Legendary Creature — Human

Haste Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") Friends forever (You can have two commanders if both have friends forever.)

3/2

1 R G
Othelm, Sigardian Outcast

Othelm, Sigardian Outcast

Legendary Creature — Human

, : Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped. Friends forever (You can have two commanders if both have friends forever.)

"A friend is someone you'd do anything for."

2/2

1 G W
Wernog, Rider's Chaplain

Wernog, Rider's Chaplain

Legendary Creature — Human

When Wernog, Rider's Chaplain enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Friends forever (You can have two commanders if both have friends forever.)

1/2

W B
Moorland Haunt

Moorland Haunt

Land

: Add . , , Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

Vault of the Archangel

Vault of the Archangel

Land

: Add . , : Creatures you control gain deathtouch and lifelink until end of turn.

Nephalia Drownyard

Nephalia Drownyard

Land

: Add . , : Target player mills three cards.

Desolate Lighthouse

Desolate Lighthouse

Land

: Add . , : Draw a card, then discard a card.

Stensia Bloodhall

Stensia Bloodhall

Land

: Add . , : Stensia Bloodhall deals 2 damage to target player or planeswalker.

Grim Backwoods

Grim Backwoods

Land

: Add . , , Sacrifice a creature: Draw a card.

Kessig Wolf Run

Kessig Wolf Run

Land

: Add . , : Target creature gets +X/+0 and gains trample until end of turn.

Slayers' Stronghold

Slayers' Stronghold

Land

: Add . , : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Gavony Township

Gavony Township

Land

: Add . , : Put a +1/+1 counter on each creature you control.

Alchemist's Refuge

Alchemist's Refuge

Land

: Add . , : You may cast spells this turn as though they had flash.

Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Swords to Plowshares

Swords to Plowshares

Instant

Exile target creature. Its controller gains life equal to its power.

WE SHALL MELT THEM IN FIRE.

W
Grim Tutor

Grim Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

nothing is sacred.

1 B B
Blood Moon

Blood Moon

Enchantment

Nonbasic lands are Mountains.

the same astrological influences that govern individuals apply to companies, which are, after all, composed of people and legally considered person-like entities.

2 R
Cut // Ribbons

Cut // Ribbons

Sorcery

Cut deals 4 damage to target creature.

1 R
Cut // Ribbons

Cut // Ribbons

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life.

Better To Reign In Hell Than Serve In Heaven

X B B
Teferi's Puzzle Box

Teferi's Puzzle Box

Artifact

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

4
Generous Gift

Generous Gift

Instant

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Alas, the meowtropolis was struck by a devastating catastrophe, leaving the ground littered with debris.

2 W
Chain Lightning

Chain Lightning

Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.

R
Kodama's Reach

Kodama's Reach

Sorcery — Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

In the purrennial garden, the catnip blooms furever.

2 G
Heirloom Blade

Heirloom Blade

Artifact — Equipment

Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip

3
Mulldrifter

Mulldrifter

Creature — Elemental

Flying When Mulldrifter enters the battlefield, draw two cards. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

"Be you, be free, live happily!"

2/2

4 U
Mulldrifter

Mulldrifter

Creature — Elemental

Flying When Mulldrifter enters the battlefield, draw two cards. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

"Be you, be free, live happily!"

2/2

4 U
Craterhoof Behemoth

Craterhoof Behemoth

Creature — Beast

Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

It loves to eat all things crispy, crunchy, and cheddar flavored.

5/5

5 G G G
Craterhoof Behemoth

Craterhoof Behemoth

Creature — Beast

Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

It loves to eat all things crispy, crunchy, and cheddar flavored.

5/5

5 G G G
Metalwork Colossus

Metalwork Colossus

Artifact Creature — Construct

This spell costs less to cast, where X is the total mana value of noncreature artifacts you control. Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.

"I've come to save the world!"

10/10

1 1
Metalwork Colossus

Metalwork Colossus

Artifact Creature — Construct

This spell costs less to cast, where X is the total mana value of noncreature artifacts you control. Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.

"I've come to save the world!"

10/10

1 1
Zndrsplt, Eye of Wisdom // Zndrsplt, Eye of Wisdom

Zndrsplt, Eye of Wisdom // Zndrsplt, Eye of Wisdom

Legendary Creature — Homunculus

Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card.

1/4

4 U
Zndrsplt, Eye of Wisdom // Zndrsplt, Eye of Wisdom

Zndrsplt, Eye of Wisdom // Zndrsplt, Eye of Wisdom

Legendary Creature — Homunculus

Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card.

1/4

4 U
Zndrsplt, Eye of Wisdom // Zndrsplt, Eye of Wisdom

Zndrsplt, Eye of Wisdom // Zndrsplt, Eye of Wisdom

Legendary Creature — Homunculus

Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card.

1/4

4 U
Zndrsplt, Eye of Wisdom // Zndrsplt, Eye of Wisdom

Zndrsplt, Eye of Wisdom // Zndrsplt, Eye of Wisdom

Legendary Creature — Homunculus

Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card.

1/4

4 U
Okaun, Eye of Chaos // Okaun, Eye of Chaos

Okaun, Eye of Chaos // Okaun, Eye of Chaos

Legendary Creature — Cyclops Berserker

Partner with Zndrsplt, Eye of Wisdom (When this creature enters the battlefield, target player may put Zndrsplt into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.

3/3

4 R
Okaun, Eye of Chaos // Okaun, Eye of Chaos

Okaun, Eye of Chaos // Okaun, Eye of Chaos

Legendary Creature — Cyclops Berserker

Partner with Zndrsplt, Eye of Wisdom (When this creature enters the battlefield, target player may put Zndrsplt into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.

3/3

4 R
Okaun, Eye of Chaos // Okaun, Eye of Chaos

Okaun, Eye of Chaos // Okaun, Eye of Chaos

Legendary Creature — Cyclops Berserker

Partner with Zndrsplt, Eye of Wisdom (When this creature enters the battlefield, target player may put Zndrsplt into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.

3/3

4 R
Okaun, Eye of Chaos // Okaun, Eye of Chaos

Okaun, Eye of Chaos // Okaun, Eye of Chaos

Legendary Creature — Cyclops Berserker

Partner with Zndrsplt, Eye of Wisdom (When this creature enters the battlefield, target player may put Zndrsplt into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.

3/3

4 R
Propaganda // Propaganda

Propaganda // Propaganda

Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

"Obedience is the true path to happiness." —Dolorus, magister equitum

2 U
Propaganda // Propaganda

Propaganda // Propaganda

Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

"Why rebel? The system can be changed from within." —Dolorus, magister equitum

2 U
Stitch in Time // Stitch in Time

Stitch in Time // Stitch in Time

Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

"I believe the spell to have a 50% failure rate. I must be careful, lest I lose my sanity to the unbending force of pure, untempered time." —Journal of Sigbar the Cautious

1 U R
Stitch in Time // Stitch in Time

Stitch in Time // Stitch in Time

Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

"According to the strange journal I found, the spell succeeds half the time. Why, if I cast it twice, that's a guaranteed success!" —Rantings of Sigbar the Wild

1 U R
Krark's Thumb // Krark's Thumb

Krark's Thumb // Krark's Thumb

Legendary Artifact

If you would flip a coin, instead flip two coins and ignore one.

As a child, Slobad fashioned a music box out of the wayward digit. Its simple tune was his sole companion on many lonely nights.

2
Krark's Thumb // Krark's Thumb

Krark's Thumb // Krark's Thumb

Legendary Artifact

If you would flip a coin, instead flip two coins and ignore one.

The thumb is said to bring its owner good luck up until the end of their life. That duration has yet to be specified.

2
Swamp

Swamp

Basic Land — Swamp

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Tamiyo, the Moon Sage

Tamiyo, the Moon Sage

Legendary Planeswalker — Tamiyo

[+1]: Tap target permanent. It doesn't untap during its controller's next untap step. [−2]: Draw a card for each tapped creature target player controls. [−8]: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."

3 U U
Ajani, Mentor of Heroes

Ajani, Mentor of Heroes

Legendary Planeswalker — Ajani

[+1]: Distribute three +1/+1 counters among one, two, or three target creatures you control. [+1]: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [−8]: You gain 100 life.

3 G W
Angrath, the Flame-Chained

Angrath, the Flame-Chained

Legendary Planeswalker — Angrath

[+1]: Each opponent discards a card and loses 2 life. [−3]: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less. [−8]: Each opponent loses life equal to the number of cards in their graveyard.

3 B R
Ashiok, Dream Render

Ashiok, Dream Render

Legendary Planeswalker — Ashiok

Spells and abilities your opponents control can't cause their controller to search their library. [−1]: Target player mills four cards. Then exile each opponent's graveyard.

1 U / B U / B
Sorin, Grim Nemesis

Sorin, Grim Nemesis

Legendary Planeswalker — Sorin

[+1]: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value. [−X]: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. [−9]: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.

4 W B
Peek

Peek

Instant

Look at target player's hand. Draw a card.

In an empty castle far to the south, Li'l Giri found a child sleeping soundly. All was quiet until suddenly . . .

U
Greed

Greed

Enchantment

, Pay 2 life: Draw a card.

A monster appeared! With a foul claw, it snatched the child and disappeared into the depths of the castle!

3 B
Curiosity

Curiosity

Enchantment — Aura

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Li'l Giri tracked the robotic villain with silent steps. Just as the monster was about to eat the child . . .

U
Vandalblast

Vandalblast

Sorcery

Destroy target artifact you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Our hero struck with a flash of steel, slicing the monster's claw and freeing the young girl from its grasp!

R
Last Chance

Last Chance

Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Li'l Giri defeated the dastardly villain . . . or had he? Find out what is in store for our hero next time!

R R
Mystic Remora

Mystic Remora

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .

The bond between spellcaster and familiar allows the mage to detect even the smallest of magical ripples—and use them to their advantage.

U
Retreat to Coralhelm

Retreat to Coralhelm

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Their Enclave overrun, the merfolk took refuge within beauty.

2 U
Burgeoning

Burgeoning

Enchantment

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

Given time, a single seed can sprout a mighty forest.

G
Utopia Sprawl

Utopia Sprawl

Enchantment — Aura

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

G
Brain Freeze

Brain Freeze

Instant

Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Kaito's understanding of technology is just as deadly as his blade.

1 U
Bribery

Bribery

Sorcery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

"If we don't like our options, we can beg, fight, or steal to change them."

3 U U
Snap

Snap

Instant

Return target creature to its owner's hand. Untap up to two lands.

"I believe life is a series of choices, and you just made the wrong one."

1 U
Unmask

Unmask

Sorcery

You may exile a black card from your hand rather than pay this spell's mana cost. Target player reveals their hand. You choose a nonland card from it. That player discards that card.

3 B
Shadow of Doubt

Shadow of Doubt

Instant

( can be paid with either or .) Players can't search libraries this turn. Draw a card.

Kaito followed the clues his sister gave him, only to find his friend dead at the hands of a monster.

U / B U / B
Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Hokori, Dust Drinker

Hokori, Dust Drinker

Legendary Creature — Spirit

Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control.

"Dust Drinker," "The Swirling Storm," "The Searing Wind"—Hokori had many names, but none of them was "The Merciful."

2/2

2 W W
Kira, Great Glass-Spinner

Kira, Great Glass-Spinner

Legendary Creature — Spirit

Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

The samurai struck the fragile-looking bubble, and her sword shattered into countless pieces.

2/2

1 U U
Eidolon of the Great Revel

Eidolon of the Great Revel

Enchantment Creature — Spirit

Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player.

"Nothing like a bit of arson to really get the party started." —Xenagos, the Reveler

2/2

R R
Elvish Spirit Guide

Elvish Spirit Guide

Creature — Elf Spirit

Exile Elvish Spirit Guide from your hand: Add .

"The spirits of the Whispering Woods are mysterious and mercurial. Follow one, and you're just as likely to end up at the center of the forest as you are at your own front door." —Greensleeves, High Wizard of the Domains

2/2

2 G
Ghostly Prison

Ghostly Prison

Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

2 W
Freed from the Real

Freed from the Real

Enchantment — Aura

Enchant creature : Tap enchanted creature. : Untap enchanted creature.

2 U
Boseiju, Who Shelters All

Boseiju, Who Shelters All

Legendary Land

Boseiju, Who Shelters All enters the battlefield tapped. , Pay 2 life: Add . If that mana is spent on an instant or sorcery spell, that spell can't be countered.

Hall of the Bandit Lord

Hall of the Bandit Lord

Legendary Land

Hall of the Bandit Lord enters the battlefield tapped. , Pay 3 life: Add . If that mana is spent on a creature spell, it gains haste.

Baldin, Century Herdmaster

Baldin, Century Herdmaster

Legendary Creature — Human Warrior

As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.

0/7

4 W W
Vikya, Scorching Stalwart

Vikya, Scorching Stalwart

Legendary Creature — Human Warrior

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) , , Discard a card: Vikya, Scorching Stalwart deals damage equal to its power to any target. If excess damage was dealt to a creature this way, draw a card. ( is the untap symbol.)

2/4

2 W
Aisha of Sparks and Smoke

Aisha of Sparks and Smoke

Legendary Creature — Human Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) : Aisha of Sparks and Smoke gains first strike until end of turn. Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.

4/2

1 R R
The Howling Abomination

The Howling Abomination

Legendary Creature — Human Beast Warrior

Haste The Howling Abomination has trample as long as you've cast three or more spells this turn. Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent.

5/5

3 R G
Zethi, Arcane Blademaster

Zethi, Arcane Blademaster

Legendary Creature — Human Soldier

Multikicker When Zethi, Arcane Blademaster enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them. Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.

3/3

1 W U
Tadeas, Juniper Ascendant

Tadeas, Juniper Ascendant

Legendary Creature — Human Monk

Reach Tadeas has hexproof unless it's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Whenever one or more creatures you control deal combat damage to a player, draw a card.

1/3

2 G W
Immard, the Stormcleaver

Immard, the Stormcleaver

Legendary Creature — Human Soldier

Whenever Immard, the Stormcleaver enters the battlefield or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one — • Immard deals 4 damage to any target. • Immard gains lifelink and indestructible until end of turn.

4/4

1 U R W
Maarika, Brutal Gladiator

Maarika, Brutal Gladiator

Legendary Creature — Human Warrior

Maarika, Brutal Gladiator must be blocked if able. As long as it's your turn, Maarika has indestructible. Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent.

7/4

2 B R G
Windbrisk Heights

Windbrisk Heights

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Windbrisk Heights enters the battlefield tapped. : Add . , : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Shelldock Isle

Shelldock Isle

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Shelldock Isle enters the battlefield tapped. : Add . , : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Howltooth Hollow

Howltooth Hollow

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Howltooth Hollow enters the battlefield tapped. : Add . , : You may play the exiled card without paying its mana cost if each player has no cards in hand.

Spinerock Knoll

Spinerock Knoll

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters the battlefield tapped. : Add . , : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Mosswort Bridge

Mosswort Bridge

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. : Add . , : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Wrath of God

Wrath of God

Sorcery

Destroy all creatures. They can't be regenerated.

Watch the skies.

2 W W
Dance of Many

Dance of Many

Enchantment

When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay .

U U
Etherium Sculptor

Etherium Sculptor

Artifact Creature — Vedalken Artificer

Artifact spells you cast cost less to cast.

Don't worry, they want you to smash them.

1/2

1 U
Grim Tutor

Grim Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

You see a lock, I see an invitation.

1 B B
Triumph of the Hordes

Triumph of the Hordes

Sorcery

Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Don't know how I got here, but I'll be the last one standing.

2 G G
Smuggler's Copter

Smuggler's Copter

Artifact — Vehicle

Flying Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Don't forget to thank the Bus Driver.

3/3

2
Planar Bridge

Planar Bridge

Legendary Artifact

, : Search your library for a permanent card, put it onto the battlefield, then shuffle.

Its power levels are off the charts.

6
Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Atraxa, Praetors' Voice

Atraxa, Praetors' Voice

Legendary Creature — Phyrexian Angel Horror

Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

4/4

G W U B
Breya, Etherium Shaper

Breya, Etherium Shaper

Legendary Artifact Creature — Human

When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. , Sacrifice two artifacts: Choose one — • Breya deals 3 damage to target player or planeswalker. • Target creature gets -4/-4 until end of turn. • You gain 5 life.

4/4

W U B R
Yidris, Maelstrom Wielder

Yidris, Maelstrom Wielder

Legendary Creature — Ogre Wizard

Trample Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

5/4

U B R G
Glacial Fortress

Glacial Fortress

Land

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. : Add or .

Drowned Catacomb

Drowned Catacomb

Land

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. : Add or .

Dragonskull Summit

Dragonskull Summit

Land

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or .

Rootbound Crag

Rootbound Crag

Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. : Add or .

Sunpetal Grove

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. : Add or .

Sram, Senior Edificer

Sram, Senior Edificer

Legendary Creature — Dwarf Advisor

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

"If it's broke, I'll fix it. If it isn't broke, I'll break it, and then I'll fix it again!"

2/2

1 W
Balthor the Defiled

Balthor the Defiled

Legendary Creature — Zombie Dwarf

Minion creatures get +1/+1. , Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.

He was once one of the mightiest pit fighters alive. That description is still mostly accurate.

2/2

2 B B
Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

Legendary Creature — Dwarf Noble

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

"I like problems that can be solved with an axe. And it turns out, when you have an axe, that's most of them."

2/4

1 R R R
Depala, Pilot Exemplar

Depala, Pilot Exemplar

Legendary Creature — Dwarf Pilot

Other Dwarves you control get +1/+1. Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever Depala, Pilot Exemplar becomes tapped, you may pay . If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

3/3

1 R W
Nomad Outpost

Nomad Outpost

Land

Nomad Outpost enters the battlefield tapped. : Add , , or .

The old woman murmured, her last words too hoarse, too quiet to understand. The Envoy steeled herself, feebly disguising her grief: "The pilgrimage begins at dawn."

Island

Island

Basic Land — Island

(: Add .)

Concordant Crossroads

Concordant Crossroads

World Enchantment

All creatures have haste.

The endless spectral procession crashed against the Envoy's hiding spot. "What are you," they taunted, "fighter or failure? Give in, daughter of the dead, and join your ancestor in eternal slumber."

G
Ghost Quarter

Ghost Quarter

Land

: Add . , Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Upon scattering her grandmother's ashes, the Envoy was bathed in a warm spectral glow.

Ash Barrens

Ash Barrens

Land

: Add . Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Command Beacon

Command Beacon

Land

: Add . , Sacrifice Command Beacon: Put your commander into your hand from the command zone.

Fabled Passage

Fabled Passage

Land

, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Strip Mine

Strip Mine

Land

: Add . , Sacrifice Strip Mine: Destroy target land.

Mother of Runes

Mother of Runes

Creature — Human Cleric

: Target creature you control gains protection from the color of your choice until end of turn.

Her boundless love has moved many. Her confidence has moved mountains.

1/1

W
Death's Shadow

Death's Shadow

Creature — Avatar

Death's Shadow gets -X/-X, where X is your life total.

It's said that death mourns every soul it claims and lovingly crafts a mask for each of the departed.

13/13

B
Elvish Mystic

Elvish Mystic

Creature — Elf Druid

: Add .

"I ask you, one who has returned to arms of nature, what dreams await in the slumber of death?"

1/1

G
Forest

Forest

Basic Land — Forest

(: Add .)

Path to Exile

Path to Exile

Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

"Jayce Talis, you are accused of illegal experimentation and endangering the citizens of Piltover." —Cassandra Kiramman

W
Rhystic Study

Rhystic Study

Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays .

"I believe I've discovered something truly incredible: a way to harness magic through science!" —Jayce Talis

2 U
Duress

Duress

Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

"Your voice. Pushing me. Picking me up . . . when all the colors were black." —Jinx

B
Seize the Day

Seize the Day

Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"I wish I could say it gets easier, kiddo, but I'd be lying." —Vander

3 R
Krosan Grip

Krosan Grip

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

The Atlas Gauntlets did little to dissuade Vi of the notion that everything could be solved by punching.

2 G
Counterflux

Counterflux

Instant

This spell can't be countered. Counter target spell you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

For a moment, it seemed as if Powder's invention had really worked.

U U R
Thran Dynamo

Thran Dynamo

Artifact

: Add .

The power of the Arcane too often finds itself in the hands of those foolish enough to think themselves its master.

4
Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Akroma, Angel of Wrath

Akroma, Angel of Wrath

Legendary Creature — Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

Although she wore Nivea's kind face, her heart held nothing but vengeance.

6/6

5 W W W
Mikaeus, the Unhallowed

Mikaeus, the Unhallowed

Legendary Creature — Zombie Cleric

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Once a servant of the light, now a slave to the dark.

5/5

3 B B B
Glissa Sunseeker

Glissa Sunseeker

Legendary Creature — Elf Warrior

First strike : Destroy target artifact if its mana value is equal to the amount of unspent mana you have.

To seek the truth was her calling. To gain its power was her destiny.

3/2

2 G G
Olivia, Mobilized for War

Olivia, Mobilized for War

Legendary Creature — Vampire Knight

Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

3/3

1 B R
Kozilek, the Great Distortion

Kozilek, the Great Distortion

Legendary Creature — Eldrazi

When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. Menace Discard a card with mana value X: Counter target spell with mana value X.

12/12

8 C C
Primeval Titan

Primeval Titan

Creature — Giant

Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.

His silent stare was punctured only by his deafening roar.

6/6

4 G G
Huntmaster of the Fells // Ravager of the Fells

Huntmaster of the Fells // Ravager of the Fells

Creature — Human Werewolf

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

2/2

2 R G
Huntmaster of the Fells // Ravager of the Fells

Huntmaster of the Fells // Ravager of the Fells

Creature — Werewolf

Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

4/4

Platinum Angel

Platinum Angel

Artifact Creature — Angel

Flying You can't lose the game and your opponents can't win the game.

On shining argent wings she came, declaring that no harm would befall her charge.

4/4

7
Brimaz, King of Oreskos

Brimaz, King of Oreskos

Legendary Creature — Cat Soldier

Vigilance Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.

3/4

1 W W
Arcanis the Omnipotent

Arcanis the Omnipotent

Legendary Creature — Wizard

: Draw three cards. : Return Arcanis the Omnipotent to its owner's hand.

He has journeyed where none have been before. Now he returns to ensure that none follow.

3/4

3 U U U
Queen Marchesa

Queen Marchesa

Legendary Creature — Human Assassin

Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

3/3

1 R W B
Savra, Queen of the Golgari

Savra, Queen of the Golgari

Legendary Creature — Elf Shaman

Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life.

"Nature's most raw beauty is the circle: perfect in its continuance, with no break between death and life."

2/2

2 B G
Karn, the Great Creator

Karn, the Great Creator

Legendary Planeswalker — Karn

Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. [−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

4
Ugin, the Ineffable

Ugin, the Ineffable

Legendary Planeswalker — Ugin

Colorless spells you cast cost less to cast. [+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. [−3]: Destroy target permanent that's one or more colors.

6
Gideon Blackblade

Gideon Blackblade

Legendary Planeswalker — Gideon

As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. [+1]: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. [−6]: Exile target nonland permanent.

1 W W
Teyo, the Shieldmage

Teyo, the Shieldmage

Legendary Planeswalker — Teyo

You have hexproof. (You can't be the target of spells or abilities your opponents control.) [−2]: Create a 0/3 white Wall creature token with defender.

2 W
The Wanderer

The Wanderer

Legendary Planeswalker

Prevent all noncombat damage that would be dealt to you and other permanents you control. [−2]: Exile target creature with power 4 or greater.

3 W
Jace, Wielder of Mysteries

Jace, Wielder of Mysteries

Legendary Planeswalker — Jace

If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game.

1 U U U
Kasmina, Enigmatic Mentor

Kasmina, Enigmatic Mentor

Legendary Planeswalker — Kasmina

Spells your opponents cast that target a creature or planeswalker you control cost more to cast. [−2]: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.

3 U
Narset, Parter of Veils

Narset, Parter of Veils

Legendary Planeswalker — Narset

Each opponent can't draw more than one card each turn. [−2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

1 U U
Davriel, Rogue Shadowmage

Davriel, Rogue Shadowmage

Legendary Planeswalker — Davriel

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. [−1]: Target player discards a card.

2 B
Liliana, Dreadhorde General

Liliana, Dreadhorde General

Legendary Planeswalker — Liliana

Whenever a creature you control dies, draw a card. [+1]: Create a 2/2 black Zombie creature token. [−4]: Each player sacrifices two creatures. [−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

4 B B
Ob Nixilis, the Hate-Twisted

Ob Nixilis, the Hate-Twisted

Legendary Planeswalker — Nixilis

Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. [−2]: Destroy target creature. Its controller draws two cards.

3 B B
Chandra, Fire Artisan

Chandra, Fire Artisan

Legendary Planeswalker — Chandra

Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker. [+1]: Exile the top card of your library. You may play it this turn. [−7]: Exile the top seven cards of your library. You may play them this turn.

2 R R
Jaya, Venerated Firemage

Jaya, Venerated Firemage

Legendary Planeswalker — Jaya

If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. [−2]: Jaya, Venerated Firemage deals 2 damage to any target.

4 R
Sarkhan the Masterless

Sarkhan the Masterless

Legendary Planeswalker — Sarkhan

Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. [+1]: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. [−3]: Create a 4/4 red Dragon creature token with flying.

3 R R
Tibalt, Rakish Instigator

Tibalt, Rakish Instigator

Legendary Planeswalker — Tibalt

Your opponents can't gain life. [−2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

2 R
Arlinn, Voice of the Pack

Arlinn, Voice of the Pack

Legendary Planeswalker — Arlinn

Each creature you control that's a Wolf or a Werewolf enters the battlefield with an additional +1/+1 counter on it. [−2]: Create a 2/2 green Wolf creature token.

4 G G
Jiang Yanggu, Wildcrafter

Jiang Yanggu, Wildcrafter

Legendary Planeswalker — Yanggu

Each creature you control with a +1/+1 counter on it has ": Add one mana of any color." [−1]: Put a +1/+1 counter on target creature.

2 G
Nissa, Who Shakes the World

Nissa, Who Shakes the World

Legendary Planeswalker — Nissa

Whenever you tap a Forest for mana, add an additional . [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

3 G G
Vivien, Champion of the Wilds

Vivien, Champion of the Wilds

Legendary Planeswalker — Vivien

You may cast creature spells as though they had flash. [+1]: Until your next turn, up to one target creature gains vigilance and reach. [−2]: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.

2 G
Ajani, the Greathearted

Ajani, the Greathearted

Legendary Planeswalker — Ajani

Creatures you control have vigilance. [+1]: You gain 3 life. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.

2 G W
Domri, Anarch of Bolas

Domri, Anarch of Bolas

Legendary Planeswalker — Domri

Creatures you control get +1/+0. [+1]: Add or . Creature spells you cast this turn can't be countered. [−2]: Target creature you control fights target creature you don't control.

1 R G
Nicol Bolas, Dragon-God

Nicol Bolas, Dragon-God

Legendary Planeswalker — Bolas

Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. [+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control. [−3]: Destroy target creature or planeswalker. [−8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game.

U B B B R
Ral, Storm Conduit

Ral, Storm Conduit

Legendary Planeswalker — Ral

Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. [+2]: Scry 1. [−2]: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

2 U R
Sorin, Vengeful Bloodlord

Sorin, Vengeful Bloodlord

Legendary Planeswalker — Sorin

As long as it's your turn, creatures and planeswalkers you control have lifelink. [+2]: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. [−X]: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.

2 W B
Tamiyo, Collector of Tales

Tamiyo, Collector of Tales

Legendary Planeswalker — Tamiyo

Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. [+1]: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. [−3]: Return target card from your graveyard to your hand.

2 G U
Teferi, Time Raveler

Teferi, Time Raveler

Legendary Planeswalker — Teferi

Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

1 W U
Angrath, Captain of Chaos

Angrath, Captain of Chaos

Legendary Planeswalker — Angrath

Creatures you control have menace. [−2]: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

2 B / R B / R
Ashiok, Dream Render

Ashiok, Dream Render

Legendary Planeswalker — Ashiok

Spells and abilities your opponents control can't cause their controller to search their library. [−1]: Target player mills four cards. Then exile each opponent's graveyard.

1 U / B U / B
Dovin, Hand of Control

Dovin, Hand of Control

Legendary Planeswalker — Dovin

Artifact, instant, and sorcery spells your opponents cast cost more to cast. [−1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.

2 W / U
Huatli, the Sun's Heart

Huatli, the Sun's Heart

Legendary Planeswalker — Huatli

Each creature you control assigns combat damage equal to its toughness rather than its power. [−3]: You gain life equal to the greatest toughness among creatures you control.

2 G / W
Kaya, Bane of the Dead

Kaya, Bane of the Dead

Legendary Planeswalker — Kaya

Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. [−3]: Exile target creature.

3 W / B W / B W / B
Kiora, Behemoth Beckoner

Kiora, Behemoth Beckoner

Legendary Planeswalker — Kiora

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. [−1]: Untap target permanent.

2 G / U
Nahiri, Storm of Stone

Nahiri, Storm of Stone

Legendary Planeswalker — Nahiri

As long as it's your turn, creatures you control have first strike and equip abilities you activate cost less to activate. [−X]: Nahiri, Storm of Stone deals X damage to target tapped creature.

2 R / W R / W
Saheeli, Sublime Artificer

Saheeli, Sublime Artificer

Legendary Planeswalker — Saheeli

Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. [−2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.

1 U / R U / R
Samut, Tyrant Smasher

Samut, Tyrant Smasher

Legendary Planeswalker — Samut

Creatures you control have haste. [−1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

2 R / G R / G
Vraska, Swarm's Eminence

Vraska, Swarm's Eminence

Legendary Planeswalker — Vraska

Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. [−2]: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."

2 B / G B / G
Tibalt, the Fiend-Blooded

Tibalt, the Fiend-Blooded

Legendary Planeswalker — Tibalt

[+1]: Draw a card, then discard a card at random. [−4]: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. [−6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.

R R
Evolving Wilds

Evolving Wilds

Land

, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

"We don't make mistakes, just happy little accidents." —Bob Ross

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Gisa's Favorite Shovel

Gisa's Favorite Shovel

Legendary Artifact — Equipment

Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. (It's a 2/2 black Zombie creature.) Equip

1 B
Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

"The secret is simply to know what you're going to do before you even see the possibilities." —Porlema'ko, mind mage

U
Fblthp, the Lost

Fblthp, the Lost

Legendary Creature — Homunculus

When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.

1/1

1 U
Wrexial, the Risen Deep

Wrexial, the Risen Deep

Legendary Creature — Kraken

Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.) Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

5/8

3 U U B
Terramorphic Expanse

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Spellskite

Spellskite

Artifact Creature — Phyrexian Horror

: Change a target of target spell or ability to Spellskite. ( can be paid with either or 2 life.)

0/4

2
Sphere of Safety

Sphere of Safety

Enchantment

Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

Brushing hair against your face

4 W
Arcane Signet

Arcane Signet

Artifact

: Add one mana of any color in your commander's color identity.

2
Lurking Crocodile

Lurking Crocodile

Creature — Crocodile

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

"Preying on unsuspecting goobers, this crocodile is the only foe to ever best me in a knife fight." —Crocodile Jackson, legendary cowboy

2/2

2 G
Crash Through

Crash Through

Sorcery

Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

"Uni! Uni! I knew you'd come back!" —Bobby

R
Persistent Petitioners

Persistent Petitioners

Creature — Human Advisor

, : Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

". . . we will no longer sit idly by, fearing for our lives! To that end . . ."

1/3

1 U
Persistent Petitioners

Persistent Petitioners

Creature — Human Advisor

, : Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

". . . we demand a repeal of those ridiculous sumptuary laws. Additionally . . ."

1/3

1 U
Persistent Petitioners

Persistent Petitioners

Creature — Human Advisor

, : Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

". . . the king's burning heart must be laid to rest at last. And furthermore . . ."

1/3

1 U
Persistent Petitioners

Persistent Petitioners

Creature — Human Advisor

, : Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

"...cake. The Overmind demands cake. The Overmind also requires that..."

1/3

1 U
Persistent Petitioners

Persistent Petitioners

Creature — Human Advisor

, : Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

"...we need seeds, yo." "Lots of seeds, and..."

1/3

1 U
Persistent Petitioners

Persistent Petitioners

Creature — Human Advisor

, : Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

". . . a decreased duration of synodic months would be most welcome. Also . . ."

1/3

1 U
Persistent Petitioners

Persistent Petitioners

Creature — Human Advisor

, : Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

". . . the communal bone garden is in dire need of new vertebrae, plus . . ."

1/3

1 U
Persistent Petitioners

Persistent Petitioners

Creature — Human Advisor

, : Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

". . . you must open the gates of the Shredforge to all, but also . . ."

1/3

1 U
Eldrazi Monument

Eldrazi Monument

Artifact

Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.

5
Ornithopter

Ornithopter

Artifact Creature — Thopter

Flying

0/2

0
Panharmonicon

Panharmonicon

Artifact

If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

4
Swiftfoot Boots

Swiftfoot Boots

Artifact — Equipment

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip

2
Rogue's Passage

Rogue's Passage

Land

: Add . , : Target creature can't be blocked this turn.

Darksteel Citadel

Darksteel Citadel

Artifact Land

Indestructible : Add .

Havengul Laboratory // Havengul Mystery

Havengul Laboratory // Havengul Mystery

Legendary Land

: Add . , : Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory.

"Today, we make history. Today, we make contact." —Dr. Martin Brenner

Havengul Laboratory // Havengul Mystery

Havengul Laboratory // Havengul Mystery

Legendary Land

When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery. , Pay 1 life: Add .

Bonescythe Sliver

Bonescythe Sliver

Creature — Sliver

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

"Their appendages are sharper than our swords and quicker than our bows." —Hastric, Thunian scout

2/2

3 W
Constricting Sliver

Constricting Sliver

Creature — Sliver

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities.

3/3

5 W
Essence Sliver

Essence Sliver

Creature — Sliver

Whenever a Sliver deals damage, its controller gains that much life.

The slivers would survive, even at the expense of every other creature on Otaria.

3/3

3 W
Pulmonic Sliver

Pulmonic Sliver

Creature — Sliver

All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."

Like a great bellows it hisses, and its kin, both living and dead, are lifted to safety.

3/3

3 W W
Sidewinder Sliver

Sidewinder Sliver

Creature — Sliver

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

"They encircled our patrol with the stealth of snakes, corralling us like livestock." —Merrik Aidar, Benalish patrol

1/1

W
Ward Sliver

Ward Sliver

Creature — Sliver

As Ward Sliver enters the battlefield, choose a color. All Slivers have protection from the chosen color.

The first wave of slivers perished from the Riptide wizards' magic. The second wave shrugged off their spells like water.

2/2

4 W
Diffusion Sliver

Diffusion Sliver

Creature — Sliver

Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .

"The hive shimmered, and its walls seemed a living mirror." —Hastric, Thunian scout

1/1

1 U
Galerider Sliver

Galerider Sliver

Creature — Sliver

Sliver creatures you control have flying.

Masters of adaptation, galeriders serve multiple purposes useful to the hive. When they're not patrolling their territories, their majestic wings serve to circulate cool air through the vast hive chambers.

1/1

U
Mesmeric Sliver

Mesmeric Sliver

Creature — Sliver

All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)

"Wait, where am I? Who am I? And what are you?" —Skyshroud secretkeeper, last words

2/2

3 U
Psionic Sliver

Psionic Sliver

Creature — Sliver

All Sliver creatures have ": This creature deals 2 damage to any target and 3 damage to itself."

They evolved the ability to concentrate their neural activity into a single pulse, causing a disruptive but usually suicidal blast of psionic energy.

2/2

4 U
Screeching Sliver

Screeching Sliver

Creature — Sliver

All Slivers have ": Target player mills a card."

"What wears down my people most, I think, is not the danger, but the endless screeching outside our camp." —Merrik Aidar, Benalish patrol

1/1

U
Scuttling Sliver

Scuttling Sliver

Creature — Sliver Trilobite

Sliver creatures you control have ": Untap this creature."

A living fossil active after eons of dormancy.

2/2

2 U
Shadow Sliver

Shadow Sliver

Creature — Sliver

All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)

These slivers, trapped between worlds since the Rathi overlay, are among the last to claim direct lineage from the lost Sliver Queen.

1/1

2 U
Synapse Sliver

Synapse Sliver

Creature — Sliver

Whenever a Sliver deals combat damage to a player, its controller may draw a card.

"Species XR17 feeds upon the mental energies of its victims. This explains why the goblins remain unaffected." —Riptide Project researcher

3/3

4 U
Telekinetic Sliver

Telekinetic Sliver

Creature — Sliver

All Slivers have ": Tap target permanent."

"Slivers are guided only by simple instinct. Advance the hive, and you will be welcomed. Impede the hive, and you will face unrelenting opposition." —Freyalise

2/2

2 U U
Winged Sliver

Winged Sliver

Creature — Sliver

All Sliver creatures have flying.

"Everything around here has cut a deal with gravity." —Gerrard of the *Weatherlight*

1/1

1 U
Basal Sliver

Basal Sliver

Creature — Sliver

All Slivers have "Sacrifice this permanent: Add ."

"Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls." —Endrek Sahr, master breeder

2/2

2 B
Dregscape Sliver

Dregscape Sliver

Creature — Sliver

Each Sliver creature card in your graveyard has unearth . Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

"A colony of horrors lurks beneath the mire. One must move deliberately with every ste—" —Loamlair guide, last words

2/2

1 B
Leeching Sliver

Leeching Sliver

Creature — Sliver

Whenever a Sliver you control attacks, defending player loses 1 life.

"Seeing one slowly devour one of my party begged the question—do they know what cruelty is?" —Hastric, Thunian scout

1/1

1 B
Plague Sliver

Plague Sliver

Creature — Sliver

All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."

A sliver shares everything with its hive—even its afflictions.

5/5

2 B B
Plague Sliver

Plague Sliver

Creature — Sliver

All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."

A sliver shares everything with its hive—even its afflictions.

5/5

2 B B
Syphon Sliver

Syphon Sliver

Creature — Sliver

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

When the hive must feed, every appendage becomes an additional mouth.

2/2

2 B
Toxin Sliver

Toxin Sliver

Creature — Sliver

Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.

It doesn't need to use its venom—it just needs you to know it can.

3/3

3 B
Toxin Sliver

Toxin Sliver

Creature — Sliver

Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.

It doesn't need to use its venom—it just needs you to know it can.

3/3

3 B
Belligerent Sliver

Belligerent Sliver

Creature — Sliver

Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

"The slivers became adept at provoking a fear response in other species." —Hastric, Thunian scout

2/2

2 R
Blur Sliver

Blur Sliver

Creature — Sliver

Sliver creatures you control have haste. (They can attack and as soon as they come under your control.)

They move in a synchronized swarm, turning entire squads into heaps of bloody rags and bones in an instant.

2/2

2 R
Fury Sliver

Fury Sliver

Creature — Sliver

All Sliver creatures have double strike.

"A rift opened, and our arrows were abruptly stilled. To move was to push the world. But the sliver's claw still twitched, red wounds appeared in Thed's chest, and ribbons of blood hung in the air." —Adom Capashen, Benalish hero

3/3

5 R
Homing Sliver

Homing Sliver

Creature — Sliver

Each Sliver card in each player's hand has slivercycling . Slivercycling (, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)

"Where did *you* come from?" —Otarian hunter, last words

2/2

2 R
Magma Sliver

Magma Sliver

Creature — Sliver

All Slivers have ": Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."

As malleable as molten steel, but as dangerous as the finished blade.

3/3

3 R
Sedge Sliver

Sedge Sliver

Creature — Sliver

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have ": Regenerate this permanent." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

"There's just one. I'll finish it in a single blow. —Mercenary *en*-Vec, last words

2/2

2 R
Spiteful Sliver

Spiteful Sliver

Creature — Sliver

Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."

Victories against the hive are tragedies.

2/2

2 R
Striking Sliver

Striking Sliver

Creature — Sliver

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

You're too busy recoiling in fear to realize that it's already hit you.

1/1

R
Thorncaster Sliver

Thorncaster Sliver

Creature — Sliver

Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."

Every inch of a sliver's body is a potential claw, appendage, or projectile.

2/2

4 R
Two-Headed Sliver

Two-Headed Sliver

Creature — Sliver

All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)

"That which would be a fatal mutation in any other species is merely a source of new powers. I am intrigued, yet too fearful to examine it more closely." —Rukarumel, field journal

1/1

1 R
Brood Sliver

Brood Sliver

Creature — Sliver

Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.

Within weeks, more slivers nested in Otaria than ever existed on Rath.

3/3

4 G
Gemhide Sliver

Gemhide Sliver

Creature — Sliver

All Slivers have ": Add one mana of any color."

"The land is weary. Even Skyshroud is depleted. We must find another source of mana—one that is growing despite our withering world." —Freyalise

1/1

1 G
Horned Sliver

Horned Sliver

Creature — Sliver

All Sliver creatures have trample.

A bristling wave of slivers broke against the *Weatherlight's* timbers.

2/2

2 G
Manaweft Sliver

Manaweft Sliver

Creature — Sliver

Sliver creatures you control have ": Add one mana of any color."

"I see in their interconnectedness a strange embodiment of the natural order." —Dionus, elvish archdruid

1/1

1 G
Megantic Sliver

Megantic Sliver

Creature — Sliver

Sliver creatures you control get +3/+3.

Even the thrums, the lowliest of slivers, become deadly in its presence.

3/3

5 G
Might Sliver

Might Sliver

Creature — Sliver

All Sliver creatures get +2/+2.

"The colossal thing rumbled over the ridge, tree husks crumbling before it. The ones we were already fighting howled as it came, their muscles suddenly surging, and we knew it was time to flee." —Llanach, Skyshroud ranger

2/2

4 G
Muscle Sliver

Muscle Sliver

Creature — Sliver

All Sliver creatures get +1/+1.

The air was filled with the cracks and snaps of flesh hardening as the new sliver joined the battle.

1/1

1 G
Predatory Sliver

Predatory Sliver

Creature — Sliver

Sliver creatures you control get +1/+1.

No matter how much the slivers change, their collective might remains.

1/1

1 G
Quick Sliver

Quick Sliver

Creature — Sliver

Flash Any player may cast Sliver spells as though they had flash.

The directors of the Riptide Project wanted instant results on the sliver experiments. They got their wish.

1/1

1 G
Root Sliver

Root Sliver

Creature — Sliver

This spell can't be countered. Sliver spells can't be countered.

"It would take another apocalypse to stop the slivers now." —Riptide Project researcher

2/2

3 G
Tempered Sliver

Tempered Sliver

Creature — Sliver

Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."

The question isn't whether slivers will adapt to a world's perils but whether the world's perils will adapt to slivers.

2/2

2 G
Virulent Sliver

Virulent Sliver

Creature — Sliver

All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)

"They actually have venom, not poison. If they were poisonous, a single drop would—IT BURNS! IT BURNS!" —Riptide researcher, last words

1/1

G
Virulent Sliver

Virulent Sliver

Creature — Sliver

All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)

"They actually have venom, not poison. If they were poisonous, a single drop would—IT BURNS! IT BURNS!" —Riptide researcher, last words

1/1

G
Cloudshredder Sliver

Cloudshredder Sliver

Creature — Sliver

Sliver creatures you control have flying and haste.

Forked tails rustled. Talons clicked. A lone sliver streaked overhead like jagged lightning, and the hive thundered.

1/1

R W
Crystalline Sliver

Crystalline Sliver

Creature — Sliver

All Slivers have shroud. (They can't be the targets of spells or abilities.)

Bred as living shields, these slivers have proven unruly—they know they cannot be caught.

2/2

W U
Frenetic Sliver

Frenetic Sliver

Creature — Sliver

All Slivers have ": If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."

2/2

1 U R
Harmonic Sliver

Harmonic Sliver

Creature — Sliver

All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."

"Since the last sliver arrived, even our mightiest relics splinter into shards as soon as we bring them against the hive." —Llanach, Skyshroud ranger

1/1

1 G W
Hibernation Sliver

Hibernation Sliver

Creature — Sliver

All Slivers have "Pay 2 life: Return this permanent to its owner's hand."

Mogglings have been known to play ball with hibernating slivers, completely unaware of their true nature.

2/2

U B
Lavabelly Sliver

Lavabelly Sliver

Creature — Sliver

Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."

Warm enough to incubate eggs or incinerate those who would eat them.

2/2

1 R W
Necrotic Sliver

Necrotic Sliver

Creature — Sliver

All Slivers have ", Sacrifice this permanent: Destroy target permanent."

Though Volrath is long dead, the slivers have become everything he wanted them to be: mindless instruments of destruction and despair.

2/2

1 W B
Opaline Sliver

Opaline Sliver

Creature — Sliver

All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."

"When struck, its hide shimmers through sequences of color—a signaling language I am eager to unravel." —Rukarumel, field journal

2/2

1 W U
Sliver Hive

Sliver Hive

Land

: Add . : Add one mana of any color. Spend this mana only to cast a Sliver spell. , : Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.

Battlefield Forge

Battlefield Forge

Land

: Add . : Add or . Battlefield Forge deals 1 damage to you.

Golf Sucks Now And Has Always Sucked

Plains

Plains

Basic Land — Plains

(: Add .)

Questing Phelddagrif

Questing Phelddagrif

Creature — Phelddagrif

: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token. : Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. : Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.

4/4

1 G W U
Questing Phelddagrif

Questing Phelddagrif

Creature — Phelddagrif

: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token. : Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. : Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.

4/4

1 G W U
Island

Island

Basic Land — Island

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Lightning Bolt

Lightning Bolt

Instant

Lightning Bolt deals 3 damage to any target.

R
Pyrite Spellbomb

Pyrite Spellbomb

Artifact

, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target. , Sacrifice Pyrite Spellbomb: Draw a card.

You're gonna love this next one.

1
Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

What did you do to the Zero Point?

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

Legendary Creature — Dwarf Noble

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

"I like problems that can be solved with an axe. And it turns out, when you have an axe, that's most of them."

2/4

1 R R R
Ghost Quarter

Ghost Quarter

Land

: Add . , Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Upon scattering her grandmother's ashes, the Envoy was bathed in a warm spectral glow.

Shadowborn Apostle

Shadowborn Apostle

Creature — Human Cleric

A deck can have any number of cards named Shadowborn Apostle. , Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

1/1

B
Shadowborn Apostle

Shadowborn Apostle

Creature — Human Cleric

A deck can have any number of cards named Shadowborn Apostle. , Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

1/1

B
Shadowborn Apostle

Shadowborn Apostle

Creature — Human Cleric

A deck can have any number of cards named Shadowborn Apostle. , Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

1/1

B
Shadowborn Apostle

Shadowborn Apostle

Creature — Human Cleric

A deck can have any number of cards named Shadowborn Apostle. , Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

1/1

B
Shadowborn Apostle

Shadowborn Apostle

Creature — Human Cleric

A deck can have any number of cards named Shadowborn Apostle. , Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

1/1

B
Shadowborn Apostle

Shadowborn Apostle

Creature — Human Cleric

A deck can have any number of cards named Shadowborn Apostle. , Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

1/1

B
Shadowborn Apostle

Shadowborn Apostle

Creature — Human Cleric

A deck can have any number of cards named Shadowborn Apostle. , Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

1/1

B
Shadowborn Apostle

Shadowborn Apostle

Creature — Human Cleric

A deck can have any number of cards named Shadowborn Apostle. , Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

1/1

B
Shadowborn Apostle

Shadowborn Apostle

Creature — Human Cleric

A deck can have any number of cards named Shadowborn Apostle. , Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

1/1

B
Shadowborn Apostle

Shadowborn Apostle

Creature — Human Cleric

A deck can have any number of cards named Shadowborn Apostle. , Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

1/1

B
Forest

Forest

Basic Land — Forest

(: Add .)

Hedron Archive

Hedron Archive

Artifact

: Add . , , Sacrifice Hedron Archive: Draw two cards.

4
Pilgrim's Eye

Pilgrim's Eye

Artifact Creature — Thopter

Flying When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

1/1

3
Sorcerous Spyglass

Sorcerous Spyglass

Artifact

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

2
Tangle Wire

Tangle Wire

Artifact

Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.

3
Reliquary Tower

Reliquary Tower

Land

You have no maximum hand size. : Add .

Spore Frog

Spore Frog

Creature — Frog

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

Gromp spores can be distilled into a variety of powerful chemical agents, or added to tea for a disastrous afternoon in the city.

1/1

G
Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

There is a place apart from this world, a rift where pretense falls away and champions find their glory.

Dakkon Blackblade

Dakkon Blackblade

Legendary Creature — Human Warrior

Dakkon Blackblade's power and toughness are each equal to the number of lands you control.

The Blackblade determines not who is right, but who is left.

*/*

2 W U U B
Olivia, Mobilized for War

Olivia, Mobilized for War

Legendary Creature — Vampire Knight

Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

3/3

1 B R
Huntmaster of the Fells // Ravager of the Fells

Huntmaster of the Fells // Ravager of the Fells

Creature — Human Werewolf

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

2/2

2 R G
Huntmaster of the Fells // Ravager of the Fells

Huntmaster of the Fells // Ravager of the Fells

Creature — Werewolf

Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

4/4

Elspeth, Knight-Errant

Elspeth, Knight-Errant

Legendary Planeswalker — Elspeth

[+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

2 W W
Wastes

Wastes

Basic Land

: Add .

Wastes

Wastes

Basic Land

: Add .

Wastes

Wastes

Basic Land

: Add .

Knight Exemplar

Knight Exemplar

Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)

"We slew the last dragon ages ago. Now we fight the *real* monsters."

2/2

1 W W
Fellwar Stone

Fellwar Stone

Artifact

: Add one mana of any color that a land an opponent controls could produce.

2
Dragon's Hoard

Dragon's Hoard

Artifact

Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. , Remove a gold counter from Dragon's Hoard: Draw a card. : Add one mana of any color.

3
Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

Millions of years of history forged, forgotten, and transformed.

Tireless Tracker

Tireless Tracker

Creature — Human Scout

Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.

"Tell me, Muse, of that man, so ready at need, who wandered far and wide." —Homer, *The Odyssey*

3/2

2 G
Swords to Plowshares

Swords to Plowshares

Instant

Exile target creature. Its controller gains life equal to its power.

W
Merfolk of the Pearl Trident

Merfolk of the Pearl Trident

Creature — Merfolk

Most human scholars believe that Merfolk are the survivors of sunken Atlantis, humans adapted to the water. Merfolk, however, believe that humans sprang forth from Merfolk who adapted themselves in order to explore their last frontier.

1/1

U
Lord of the Pit

Lord of the Pit

Creature — Demon

Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

7/7

4 B B B
Shivan Dragon

Shivan Dragon

Creature — Dragon

Flying (This creature can't be blocked except by creatures with flying or reach.) : Shivan Dragon gets +1/+0 until end of turn.

While it's true most Dragons are cruel, the Shivan Dragon seems to take particular glee in the misery of others, often tormenting its victims much like a cat plays with a mouse before delivering the final blow.

5/5

4 R R
Giant Growth

Giant Growth

Instant

Target creature gets +3/+3 until end of turn.

G
Maro

Maro

Creature — Elemental

Maro's power and toughness are each equal to the number of cards in your hand.

No two draw the same Maro.

*/*

2 G G
Maro

Maro

Creature — Elemental

Maro's power and toughness are each equal to the number of cards in your hand.

No two draw the same Maro.

*/*

2 G G
Thought-Knot Seer

Thought-Knot Seer

Creature — Eldrazi

( represents colorless mana.) When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card.

4/4

3 C
Diabolic Tutor

Diabolic Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

2 B B
Delver of Secrets // Insectile Aberration

Delver of Secrets // Insectile Aberration

Creature — Human Wizard

At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.

Insects always occupied a special place in the wizard's heart.

1/1

U
Delver of Secrets // Insectile Aberration

Delver of Secrets // Insectile Aberration

Creature — Human Insect

Flying

Now insects occupy a special place in his lungs, intestines, liver, kidneys, eyeballs...

3/2

Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

James would let his duck compose now and then, but never make the tea!

U
Lightning Strike

Lightning Strike

Instant

Lightning Strike deals 3 damage to any target.

1 R
Fleshbag Marauder

Fleshbag Marauder

Creature — Zombie Warrior

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

The slaughter of his people by unliving monsters, . . .

3/1

2 B
Zur the Enchanter

Zur the Enchanter

Legendary Creature — Human Wizard

Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

1/4

1 W U B
Fabled Passage

Fabled Passage

Land

, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Themberchaud

Themberchaud

Legendary Creature — Dragon

Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.)

5/5

4 R R R
Braid of Fire

Braid of Fire

Enchantment

Cumulative upkeep—Add . (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

The prominence danced before the shaman, a tangle of power and flame—his to unravel.

1 R
Cleansing Nova

Cleansing Nova

Sorcery

Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.

An opal that holds limitless fire … my love. Leaving the world anew With its cleansing embrace.

3 W W
Sigarda's Aid

Sigarda's Aid

Enchantment

You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.

"Avacyn is gone, yet you remain." —Traveler's prayer to Sigarda

W
Selfless Savior

Selfless Savior

Creature — Dog

Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

"I never had the chance to say 'thank you.' Or 'goodbye.'" —Sarvag, eulogy for a friend

1/1

W
Seraph Sanctuary

Seraph Sanctuary

Land

When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. : Add .

Gríma Wormtongue

Gríma Wormtongue

Legendary Creature — Human Advisor

Your opponents can't gain life. , Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.

1/4

2 B
Gaea's Blessing

Gaea's Blessing

Sorcery

Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

A simple sacrifice: his heart for the world.

1 G
Colossus Hammer

Colossus Hammer

Artifact — Equipment

Equipped creature gets +10/+10 and loses flying. Equip (: Attach to target creature you control. Equip only as a sorcery.)

"Ash, she's dead; we gotta bury her." —Scotty

1
Mountain Goat

Mountain Goat

Creature — Goat

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

"Up, yes, in the branches, the purple blossoms go pale at the edges; there is meaning in the shifting of the sap, and I see in them traces of last year, but then they hadn't grown so strong, and their limbs were more like wires." —N'or Waulk, flamekin prophet

1/1

R
Woodland Cemetery

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. : Add or .

"Motive power nil. Total loss of vision. Sensor plates not functioning, and weaponry deactivated." —The Third Doctor

Isolated Chapel

Isolated Chapel

Land

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. : Add or .

"There's this house. A big old house, been empty for years, falling apart. Wester Drumlins, out by the estate." —Sally Sparrow

Colossal Dreadmaw

Colossal Dreadmaw

Creature — Dinosaur

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

6/6

4 G G
Colossal Dreadmaw

Colossal Dreadmaw

Creature — Dinosaur

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

6/6

4 G G
Chaos Warp

Chaos Warp

Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

"It's only principle is the butterfly effect. A butterfly can flap its wings in Peking and in Central Park you get rain instead of sunshine."

2 R
Chaos Warp

Chaos Warp

Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

"It's only principle is the butterfly effect. A butterfly can flap its wings in Peking and in Central Park you get rain instead of sunshine."

2 R
Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

Ajani Goldmane // Ajani Goldmane

Ajani Goldmane // Ajani Goldmane

Legendary Planeswalker — Ajani

[+1]: You gain 2 life. [−1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [−6]: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."

Catcher

2 W W
Ajani Goldmane // Ajani Goldmane

Ajani Goldmane // Ajani Goldmane

Legendary Planeswalker — Ajani

[+1]: You gain 2 life. [−1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [−6]: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."

2 W W
Jace Beleren // Jace Beleren

Jace Beleren // Jace Beleren

Legendary Planeswalker — Jace

[+2]: Each player draws a card. [−1]: Target player draws a card. [−10]: Target player mills twenty cards.

Pitcher

1 U U
Jace Beleren // Jace Beleren

Jace Beleren // Jace Beleren

Legendary Planeswalker — Jace

[+2]: Each player draws a card. [−1]: Target player draws a card. [−10]: Target player mills twenty cards.

1 U U
Liliana Vess // Liliana Vess

Liliana Vess // Liliana Vess

Legendary Planeswalker — Liliana

[+1]: Target player discards a card. [−2]: Search your library for a card, then shuffle and put that card on top. [−8]: Put all creature cards from all graveyards onto the battlefield under your control.

Right Field

3 B B
Liliana Vess // Liliana Vess

Liliana Vess // Liliana Vess

Legendary Planeswalker — Liliana

[+1]: Target player discards a card. [−2]: Search your library for a card, then shuffle and put that card on top. [−8]: Put all creature cards from all graveyards onto the battlefield under your control.

3 B B
Chandra Nalaar // Chandra Nalaar

Chandra Nalaar // Chandra Nalaar

Legendary Planeswalker — Chandra

[+1]: Chandra Nalaar deals 1 damage to target player or planeswalker. [−X]: Chandra Nalaar deals X damage to target creature. [−8]: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

All-Star Planeswalker

3 R R
Chandra Nalaar // Chandra Nalaar

Chandra Nalaar // Chandra Nalaar

Legendary Planeswalker — Chandra

[+1]: Chandra Nalaar deals 1 damage to target player or planeswalker. [−X]: Chandra Nalaar deals X damage to target creature. [−8]: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

3 R R
Garruk Wildspeaker // Garruk Wildspeaker

Garruk Wildspeaker // Garruk Wildspeaker

Legendary Planeswalker — Garruk

[+1]: Untap two target lands. [−1]: Create a 3/3 green Beast creature token. [−4]: Creatures you control get +3/+3 and gain trample until end of turn.

Designated Hitter

2 G G
Garruk Wildspeaker // Garruk Wildspeaker

Garruk Wildspeaker // Garruk Wildspeaker

Legendary Planeswalker — Garruk

[+1]: Untap two target lands. [−1]: Create a 3/3 green Beast creature token. [−4]: Creatures you control get +3/+3 and gain trample until end of turn.

2 G G
Terror // Terror

Terror // Terror

Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

1 B
Terror // Terror

Terror // Terror

Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

1 B
Relentless Rats

Relentless Rats

Creature — Rat

Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats.

If you appease them, they grow pompous.

2/2

1 B B
Relentless Rats

Relentless Rats

Creature — Rat

Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats.

If you embolden them, they grow ambitious.

2/2

1 B B
Relentless Rats

Relentless Rats

Creature — Rat

Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats.

If you exalt them, they grow splendiferous.

2/2

1 B B
Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

Skemfar Shadowsage

Skemfar Shadowsage

Creature — Elf Cleric

When Skemfar Shadowsage enters the battlefield, choose one — • Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. • You gain X life, where X is the greatest number of creatures you control that have a creature type in common.

2/5

3 B
Elvish Vanguard

Elvish Vanguard

Creature — Elf Warrior

Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.

"Our lives are woven together like the trees' branches over our heads, forming a canopy that protects us all."

1/1

1 G
Elvish Visionary

Elvish Visionary

Creature — Elf Shaman

When Elvish Visionary enters the battlefield, draw a card.

"From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."

1/1

1 G
Farhaven Elf

Farhaven Elf

Creature — Elf Druid

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

"Verdant bloom does exist. It merely hides for its own safety."

1/1

2 G
Generous Patron

Generous Patron

Creature — Elf Advisor

When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card.

"I support their show, they show me their support."

1/4

2 G
Jaspera Sentinel

Jaspera Sentinel

Creature — Elf Rogue

Reach , Tap an untapped creature you control: Add one mana of any color.

The arrows of the elvish elite strike as true and deadly as the fangs of the Cosmos Serpent they revere.

1/2

G
Llanowar Visionary

Llanowar Visionary

Creature — Elf Druid

When Llanowar Visionary enters the battlefield, draw a card. : Add .

The elves of Llanowar look to their past to determine the shape of their future.

2/2

2 G
Lys Alana Huntmaster

Lys Alana Huntmaster

Creature — Elf Warrior

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull.

3/3

2 G G
Nettle Sentinel

Nettle Sentinel

Creature — Elf Warrior

Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel.

Though Shadowmoor's monster-haunted wilds beckon, she never leaves her post.

2/2

G
Paradise Druid

Paradise Druid

Creature — Elf Druid

Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) : Add one mana of any color.

"There are many kinds of duty, and mine is to see our world grow and endure."

2/1

1 G
Sylvan Ranger

Sylvan Ranger

Creature — Elf Scout Ranger

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

"Not all paths are found on the forest floor."

1/1

1 G
Timberwatch Elf

Timberwatch Elf

Creature — Elf

: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Even through the Mirari's voice, the elves still hear the call of their kinship.

1/2

2 G
Wellwisher

Wellwisher

Creature — Elf

: You gain 1 life for each Elf on the battlefield.

"Close your ears to the voice of greed, and you can turn a gift for one into a gift for many."

1/1

1 G
Wirewood Symbiote

Wirewood Symbiote

Creature — Insect

Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.

It drinks fatigue.

1/1

G
Shaman of the Pack

Shaman of the Pack

Creature — Elf Shaman

When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.

To the elves, her spear is a compass; to the boggarts, a harbinger of doom.

3/2

1 B G
Codex Shredder

Codex Shredder

Artifact

: Target player mills a card. (They put the top card of their library into their graveyard.) , , Sacrifice Codex Shredder: Return target card from your graveyard to your hand.

1
Codex Shredder

Codex Shredder

Artifact

: Target player mills a card. (They put the top card of their library into their graveyard.) , , Sacrifice Codex Shredder: Return target card from your graveyard to your hand.

1
Solemn Simulacrum

Solemn Simulacrum

Artifact Creature — Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

2/2

4
Solemn Simulacrum

Solemn Simulacrum

Artifact Creature — Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

2/2

4
Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

"Welcome back to my humble abode. Feel free to take a look around." —Lara Croft

Nine Lives

Nine Lives

Enchantment

Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. When there are nine or more incarnation counters on Nine Lives, exile it. When Nine Lives leaves the battlefield, you lose the game.

1 W W
Yoshimaru, Ever Faithful

Yoshimaru, Ever Faithful

Legendary Creature — Dog

Whenever another legendary permanent enters the battlefield under your control, put a +1/+1 counter on Yoshimaru, Ever Faithful. Partner (You can have two commanders if both have partner.)

They would never again be parted.

1/1

W
Wastes

Wastes

Basic Land

: Add .

Wastes

Wastes

Basic Land

: Add .

Mana Vault

Mana Vault

Artifact

Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. : Add .

1
Mana Vault

Mana Vault

Artifact

Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. : Add .

1
Discord, Lord of Disharmony

Discord, Lord of Disharmony

Legendary Creature — Chimera

Flying At the beginning of your end step, choose a random nonland Magic card name. Until your next end step, you may cast a copy of a spell with that name, and mana of any type can be spent to cast it. If you cast a spell this way, copy this ability if Discord is on the battlefield.

"Oh, what fun is there in making sense?"

3/5

2 B R
Coveted Jewel

Coveted Jewel

Artifact

When Coveted Jewel enters the battlefield, draw three cards. : Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.

6
Sonic Screwdriver

Sonic Screwdriver

Artifact

: Add one mana of any color. , : Untap another target artifact. , : Scry 1. (Look at the top card of your library. You may put that card on the bottom.) , : Target creature can't be blocked this turn.

The Doctor's technologically advanced tool helps them out in most situations.

3
Arcane Signet

Arcane Signet

Artifact

: Add one mana of any color in your commander's color identity.

2
Arcane Signet

Arcane Signet

Artifact

: Add one mana of any color in your commander's color identity.

2
The Scarab God

The Scarab God

Legendary Creature — God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. : Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

5/5

3 U B
Lightning Bolt

Lightning Bolt

Instant

Lightning Bolt deals 3 damage to any target.

R
The Locust God

The Locust God

Legendary Creature — God

Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. : Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

4/4

4 U R
The Scorpion God

The Scorpion God

Legendary Creature — God

Whenever a creature with a -1/-1 counter on it dies, draw a card. : Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

6/5

3 B R
Ignoble Hierarch

Ignoble Hierarch

Creature — Goblin Shaman

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) : Add , , or .

0/1

G
Seedborn Muse

Seedborn Muse

Creature — Spirit

Untap all permanents you control during each other player's untap step.

Some muses give birth to art and poetry. Others inspire life itself.

2/4

3 G G
Elspeth, Knight-Errant

Elspeth, Knight-Errant

Legendary Planeswalker — Elspeth

[+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

2 W W
Patron Wizard

Patron Wizard

Creature — Human Wizard

Tap an untapped Wizard you control: Counter target spell unless its controller pays .

„Achte immer auf die Schatten der alten Meister. Sie waren vor dir da und werden noch lange nach dir da sein." —Aus Donatos gesammelten Weisheiten

2/2

U U U
Berserk

Berserk

Instant

Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Das Erste, was ich spüre, ist die Wut — und dann kommt die Kraft.

G
Verduran Enchantress

Verduran Enchantress

Creature — Human Druid

Whenever you cast an enchantment spell, you may draw a card.

„Sie verlangt keinen Gehorsam. Doch die Natur lauscht ihrer Bitte, und die Antwort enttäuscht nie." —*Enzyklopädie von Endres*, „Naturzauber"

0/2

1 G G
Triumphant Reckoning

Triumphant Reckoning

Sorcery

Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.

"We have defied fate. Our destinies are our own."

6 W W W
Savor the Moment

Savor the Moment

Sorcery

Take an extra turn after this one. Skip the untap step of that turn.

"I do."

1 U U
Alesha, Who Smiles at Death

Alesha, Who Smiles at Death

Legendary Creature — Human Warrior

First strike Whenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

"Our history is one hand reaching out to another."

3/2

2 R
Bearscape

Bearscape

Enchantment

, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.

They built a refuge with their bear hands.

1 G G
Collective Voyage

Collective Voyage

Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.

G
Heartbeat of Spring

Heartbeat of Spring

Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

"You were right, Ixalan is a paradise," said Saheeli. "Mostly because you're here."

2 G
Sol Ring

Sol Ring

Artifact

: Add .

The relic had been kept for years in a place of power, of community, and of friendship—distilling magic from the light of love.

1
Mana Confluence

Mana Confluence

Land

, Pay 1 life: Add one mana of any color.

Better places poured prismatic dreams into the world, rendering it anew.

Icingdeath, Frost Tyrant

Icingdeath, Frost Tyrant

Legendary Creature — Dragon

Flying, vigilance When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip .

4/3

2 W W
Iymrith, Desert Doom

Iymrith, Desert Doom

Legendary Creature — Dragon

Flying Iymrith, Desert Doom has ward as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.

5/5

3 U U
Ebondeath, Dracolich

Ebondeath, Dracolich

Legendary Creature — Zombie Dragon

Flash Flying Ebondeath, Dracolich enters the battlefield tapped. You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.

5/2

2 B B
Inferno of the Star Mounts

Inferno of the Star Mounts

Legendary Creature — Dragon

This spell can't be countered. Flying, haste : Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.

6/6

4 R R
Old Gnawbone

Old Gnawbone

Legendary Creature — Dragon

Flying Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.

7/7

5 G G
Tiamat

Tiamat

Legendary Creature — Dragon God

Flying When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.

7/7

2 W U B R G
Idyllic Tutor

Idyllic Tutor

Sorcery

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

"I know she is somewhere in the Multiverse. I will find her no matter what, even if it means I have to travel all worlds that exist." —Kaito Shizuki

2 W
Swords to Plowshares

Swords to Plowshares

Instant

Exile target creature. Its controller gains life equal to its power.

"Rather than be hunted in the shadows, I choose to face the real enemy. I am not afraid of monsters I can see." —The Emperor

W
Solve the Equation

Solve the Equation

Sorcery

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

"Whoever Tezzeret is working with is after more than the Emperor." —Tamiyo

2 U
Praetor's Grasp

Praetor's Grasp

Sorcery

Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled.

"Wake up, new Phyrexian Planeswalker! You will not be the last." —Jin-Gitaxias

1 B B
Veil of Summer

Veil of Summer

Instant

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

"I won't tell you or anyone else where my son is. Ever." —Tamiyo

G
Merciless Executioner

Merciless Executioner

Creature — Orc Warrior

When Merciless Executioner enters the battlefield, each player sacrifices a creature.

Kommandos differ from usual Orks. They still want to kill you. They just want to surprise you before they do it.

3/1

2 B
Aggravated Assault

Aggravated Assault

Enchantment

: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Despite being more cunning than most Orks, Kaptin Badrukk still recognizes that some plans just need more dakka.

2 R
Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

Legendary Creature — Goblin

Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

1/2

2 R
Zurgo Helmsmasher

Zurgo Helmsmasher

Legendary Creature — Orc Warrior

Haste Zurgo Helmsmasher attacks each combat if able. Zurgo Helmsmasher has indestructible as long as it's your turn. Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.

7/2

2 R W B
Skysovereign, Consul Flagship

Skysovereign, Consul Flagship

Legendary Artifact — Vehicle

Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

6/5

5
Blind Obedience

Blind Obedience

Enchantment

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter the battlefield tapped.

"Man is a beast and it is good that fear fills him." —Nagash, Supreme Lord of the Undead

1 W
Danitha Capashen, Paragon

Danitha Capashen, Paragon

Legendary Creature — Human Knight

First strike, vigilance, lifelink Aura and Equipment spells you cast cost less to cast.

Neave Blacktalon is a single-minded hunter and slayer of the enemy's most powerful lords.

2/2

2 W
Najeela, the Blade-Blossom

Najeela, the Blade-Blossom

Legendary Creature — Human Warrior

Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. : Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.

3/2

2 R
Scourge of the Throne

Scourge of the Throne

Creature — Dragon

Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

5/5

4 R R
Loxodon Warhammer

Loxodon Warhammer

Artifact — Equipment

Equipped creature gets +3/+0 and has trample and lifelink. Equip

The relics of the God-King are many, but no other inspires as much awe in his faithful or dread in his foes.

3
Approach of the Second Sun

Approach of the Second Sun

Sorcery

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

6 W
Rewind

Rewind

Instant

Counter target spell. Untap up to four lands.

Sometimes you just have to go for it.

2 U U
Bone Splinters

Bone Splinters

Sorcery

As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.

"Looks like they're just piling on now."

B
Fling

Fling

Instant

As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.

1 R
Defense of the Heart

Defense of the Heart

Enchantment

At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.

3 G
Fellwar Stone

Fellwar Stone

Artifact

: Add one mana of any color that a land an opponent controls could produce.

2
Narset, Parter of Veils

Narset, Parter of Veils

Legendary Planeswalker — Narset

Each opponent can't draw more than one card each turn. [−2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

1 U U
Nissa, Who Shakes the World

Nissa, Who Shakes the World

Legendary Planeswalker — Nissa

Whenever you tap a Forest for mana, add an additional . [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

3 G G
Tezzeret, Agent of Bolas

Tezzeret, Agent of Bolas

Legendary Planeswalker — Tezzeret

[+1]: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [−1]: Target artifact becomes an artifact creature with base power and toughness 5/5. [−4]: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.

2 U B
Knight Exemplar

Knight Exemplar

Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)

"We slew the last dragon ages ago. Now we fight the *real* monsters."

2/2

1 W W
Knight of the White Orchid

Knight of the White Orchid

Creature — Human Knight

First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

2/2

W W
Lord of the Undead

Lord of the Undead

Creature — Zombie

Other Zombie creatures get +1/+1. , : Return target Zombie card from your graveyard to your hand.

"All of life's problems can be solved—death included." —Nymara, Rhodosi dreadlord

2/2

1 B B
Compost

Compost

Enchantment

Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.

"The dead ones joined Tocatztli, the seven-legged, each bloom becoming a star in the night sky." —*The Song of Origins*

1 G
Matter Reshaper

Matter Reshaper

Creature — Eldrazi

( represents colorless mana.) When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.

Its powers are simple—mind over matter. Or rather, an immeasurable mind disassembling and reconfiguring matter.

3/2

2 C
Toothy, Imaginary Friend

Toothy, Imaginary Friend

Legendary Creature — Illusion

Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.

Go ahead, tell it that it isn't real.

1/1

3 U
Pir, Imaginative Rascal

Pir, Imaginative Rascal

Legendary Creature — Human

Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.) If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.

Pir always had a *very* big imagination.

1/1

2 G
The Gitrog Monster

The Gitrog Monster

Legendary Creature — Frog Horror

Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

6/6

3 B G
Talisman of Progress

Talisman of Progress

Artifact

: Add . : Add or . Talisman of Progress deals 1 damage to you.

2
Talisman of Dominance

Talisman of Dominance

Artifact

: Add . : Add or . Talisman of Dominance deals 1 damage to you.

2
Talisman of Indulgence

Talisman of Indulgence

Artifact

: Add . : Add or . Talisman of Indulgence deals 1 damage to you.

2
Talisman of Impulse

Talisman of Impulse

Artifact

: Add . : Add or . Talisman of Impulse deals 1 damage to you.

2
Talisman of Unity

Talisman of Unity

Artifact

: Add . : Add or . Talisman of Unity deals 1 damage to you.

2
Talisman of Hierarchy

Talisman of Hierarchy

Artifact

: Add . : Add or . Talisman of Hierarchy deals 1 damage to you.

2
Talisman of Creativity

Talisman of Creativity

Artifact

: Add . : Add or . Talisman of Creativity deals 1 damage to you.

2
Talisman of Resilience

Talisman of Resilience

Artifact

: Add . : Add or . Talisman of Resilience deals 1 damage to you.

2
Talisman of Conviction

Talisman of Conviction

Artifact

: Add . : Add or . Talisman of Conviction deals 1 damage to you.

2
Talisman of Curiosity

Talisman of Curiosity

Artifact

: Add . : Add or . Talisman of Curiosity deals 1 damage to you.

2
Jaya Ballard

Jaya Ballard

Legendary Planeswalker — Jaya

[+1]: Add . Spend this mana only to cast instant or sorcery spells. [+1]: Discard up to three cards, then draw that many cards. [−8]: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."

2 R R R
Jaya's Immolating Inferno

Jaya's Immolating Inferno

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets.

The mirror's shards sparkled like starfire, and a legend was reborn.

X R R
Pyretic Ritual

Pyretic Ritual

Instant

Add .

"Sometimes, students, rite makes might." —Mother Luti

1 R
Repercussion

Repercussion

Enchantment

Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.

"Tyrants will always suffer consequences. My favorite are the fiery ones."

1 R R
Pyromancer's Goggles

Pyromancer's Goggles

Legendary Artifact

: Add . When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.

The strongest mentorships kindle the passions of both student and teacher.

5
Arcades Sabboth

Arcades Sabboth

Legendary Creature — Elder Dragon

Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay . Each untapped creature you control gets +0/+2 as long as it's not attacking. : Arcades Sabboth gets +0/+1 until end of turn.

7/7

2 G G W W U U
Chromium

Chromium

Legendary Creature — Elder Dragon

Flying Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) At the beginning of your upkeep, sacrifice Chromium unless you pay .

7/7

2 W W U U B B
Nicol Bolas

Nicol Bolas

Legendary Creature — Elder Dragon

Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay . Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.

7/7

2 U U B B R R
Vaevictis Asmadi

Vaevictis Asmadi

Legendary Creature — Elder Dragon

Flying At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay . : Vaevictis Asmadi gets +1/+0 until end of turn. : Vaevictis Asmadi gets +1/+0 until end of turn. : Vaevictis Asmadi gets +1/+0 until end of turn.

7/7

2 B B R R G G
Palladia-Mors

Palladia-Mors

Legendary Creature — Elder Dragon

Flying, trample At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay .

7/7

2 R R G G W W
Mox Opal

Mox Opal

Legendary Artifact

Metalcraft — : Add one mana of any color. Activate only if you control three or more artifacts.

0
Mox Tantalite

Mox Tantalite

Artifact

Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) : Add one mana of any color.

Sol Ring

Sol Ring

Artifact

: Add .

1
Void Winnower

Void Winnower

Creature — Eldrazi

Your opponents can't cast spells with even mana values. (Zero is even.) Your opponents can't block with creatures with even mana values.

"I used to think penthouses were for jerks but I'm starting to see the appeal."

11/9

9
Goblin Settler

Goblin Settler

Creature — Goblin

When Goblin Settler enters the battlefield, destroy target land.

The safer outcroppings were already claimed by goblin overachievers.

1/1

3 R
Collector Ouphe

Collector Ouphe

Creature — Ouphe

Activated abilities of artifacts can't be activated.

"So this orb I got back at Spherecon 1993. It looks a lot like the '94 version but it's actually rounder."

2/2

1 G
Vengevine

Vengevine

Creature — Elemental

Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.

"RARGLEARGLEARGLE!"

4/3

2 G G
Blightsteel Colossus // Blightsteel Colossus

Blightsteel Colossus // Blightsteel Colossus

Artifact Creature — Phyrexian Golem

Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.

11/11

1 2
Blightsteel Colossus // Blightsteel Colossus

Blightsteel Colossus // Blightsteel Colossus

Artifact Creature — Phyrexian Golem

Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.

11/11

1 2
Doubling Cube // Doubling Cube

Doubling Cube // Doubling Cube

Artifact

, : Double the amount of each type of unspent mana you have.

"Freedom is the right of all sentient beings." —Optimus Prime

2
Doubling Cube // Doubling Cube

Doubling Cube // Doubling Cube

Artifact

, : Double the amount of each type of unspent mana you have.

"Peace through tyranny." —Megatron

2
Darksteel Colossus // Darksteel Colossus

Darksteel Colossus // Darksteel Colossus

Artifact Creature — Golem

Trample, indestructible If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

11/11

1 1
Darksteel Colossus // Darksteel Colossus

Darksteel Colossus // Darksteel Colossus

Artifact Creature — Golem

Trample, indestructible If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

11/11

1 1
True Conviction

True Conviction

Enchantment

Creatures you control have double strike and lifelink.

"Now light our darkest hour." —Rodimus Prime

3 W W W
Dramatic Reversal

Dramatic Reversal

Instant

Untap all nonland permanents you control.

"Megatron must be stopped. No matter the cost!" —Optimus Prime

1 U
Fabricate

Fabricate

Sorcery

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Megatron is no more . . . there is only Galvatron.

2 U
Collective Brutality

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.

1 B
By Force

By Force

Sorcery

Destroy X target artifacts.

Decepticon warfare: the art of total annihilation.

X R
Greater Good

Greater Good

Enchantment

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

"One day, an Autobot shall rise from our ranks and use the power of the Matrix to light our darkest hour. Until that day, till all are one." —Optimus Prime

2 G G
Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Deepglow Skate

Deepglow Skate

Creature — Fish

When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.

"Blue, glossy green, and velvet black, They coiled and swam; and every track Was a flash of golden fire." —Samuel Taylor Coleridge "The Rime of the Ancient Mariner"

3/3

4 U
Tireless Tracker

Tireless Tracker

Creature — Human Scout

Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.

"Tell me, Muse, of that man, so ready at need, who wandered far and wide." —Homer, *The Odyssey*

3/2

2 G
Contagion Engine

Contagion Engine

Artifact

When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. , : Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)

"Deep into that darkness peering, long I stood there wondering, fearing." —Edgar Allen Poe, "The Raven"

6
Sword of Truth and Justice

Sword of Truth and Justice

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Equip

"'The name of it,' said the lady, 'is Excalibur.'" —Sir Thomas Malory, *Le Morte d'Arthur*

3
Laboratory Maniac

Laboratory Maniac

Creature — Human Wizard

If you would draw a card while your library has no cards in it, you win the game instead.

"They claim that dog is man's best friend. But according to my calculations, it's actually this guy!"

2/2

2 U
Stitcher's Supplier

Stitcher's Supplier

Creature — Zombie

When Stitcher's Supplier enters the battlefield or dies, mill three cards.

"Heel! Wait, no—fetch the whole leg!" —Stitcher Geralf

1/1

B
Beast Whisperer

Beast Whisperer

Creature — Elf Druid

Whenever you cast a creature spell, draw a card.

"Despite its ghastly appearance, the Ravnican murder budgie makes quite an erudite conversationalist."

2/3

2 G G
Vizier of the Menagerie

Vizier of the Menagerie

Creature — Naga Cleric

You may look at the top card of your library any time. You may cast creature spells from the top of your library. You can spend mana of any type to cast creature spells.

3/4

3 G
Wood Elves

Wood Elves

Creature — Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

But *should* elves?

1/1

2 G
Imprisoned in the Moon

Imprisoned in the Moon

Enchantment — Aura

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with ": Add " and loses all other card types and abilities.

An unlikely jail for an impossible inmate.

2 U
Stasis

Stasis

Enchantment

Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay .

The universe let out a sigh of relief.

1 U
Prismatic Omen

Prismatic Omen

Enchantment

Lands you control are every basic land type in addition to their other types.

For a brief eternity, the truth refracted across a thousand futures.

1 G
Wheel of Sun and Moon

Wheel of Sun and Moon

Enchantment — Aura

Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.

There's always another tomorrow.

G / W G / W
Azami, Lady of Scrolls

Azami, Lady of Scrolls

Legendary Creature — Human Wizard

Tap an untapped Wizard you control: Draw a card.

"Fashion belongs to those with the luxuries of style and taste. I have both."

0/2

2 U U U
Liliana of the Dark Realms

Liliana of the Dark Realms

Legendary Planeswalker — Liliana

[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [−6]: You get an emblem with "Swamps you control have ': Add .'"

2 B B
Reflector Mage

Reflector Mage

Creature — Human Wizard

When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

Dressed to suppress.

2/3

1 W U
Adaptive Automaton

Adaptive Automaton

Artifact Creature — Construct

As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

Always on trend.

2/2

3
Phyrexian Metamorph

Phyrexian Metamorph

Artifact Creature — Phyrexian Shapeshifter

( can be paid with either or 2 life.) You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.

0/0

3 U / P
Tezzeret the Seeker

Tezzeret the Seeker

Legendary Planeswalker — Tezzeret

[+1]: Untap up to two target artifacts. [−X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. [−5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

3 U U
Skullclamp

Skullclamp

Artifact — Equipment

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip

1
Solemn Simulacrum

Solemn Simulacrum

Artifact Creature — Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

2/2

4
Carrion Feeder

Carrion Feeder

Creature — Zombie

Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

1/1

B
Doomsday

Doomsday

Sorcery

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

B B B
Plaguecrafter

Plaguecrafter

Creature — Human Shaman

When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.

3/2

2 B
Thoughtseize

Thoughtseize

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

B
Ulamog, the Ceaseless Hunger // Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger // Ulamog, the Ceaseless Hunger

Legendary Creature — Eldrazi

When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.

10/10

1 0
Ulamog, the Ceaseless Hunger // Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger // Ulamog, the Ceaseless Hunger

Legendary Creature — Eldrazi

When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.

10/10

1 0
Etali, Primal Storm // Etali, Primal Storm

Etali, Primal Storm // Etali, Primal Storm

Legendary Creature — Elder Dinosaur

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

6/6

4 R R
Etali, Primal Storm // Etali, Primal Storm

Etali, Primal Storm // Etali, Primal Storm

Legendary Creature — Elder Dinosaur

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

6/6

4 R R
Ghalta, Primal Hunger // Ghalta, Primal Hunger

Ghalta, Primal Hunger // Ghalta, Primal Hunger

Legendary Creature — Elder Dinosaur

This spell costs less to cast, where X is the total power of creatures you control. Trample

12/12

1 0 G G
Ghalta, Primal Hunger // Ghalta, Primal Hunger

Ghalta, Primal Hunger // Ghalta, Primal Hunger

Legendary Creature — Elder Dinosaur

This spell costs less to cast, where X is the total power of creatures you control. Trample

12/12

1 0 G G
Serra Ascendant

Serra Ascendant

Creature — Human Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Her faith in Serra reached new heights.

1/1

W
Rapid Hybridization

Rapid Hybridization

Instant

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

It's like the cycle of reincarnation, just significantly more abrupt.

U
Demonic Consultation

Demonic Consultation

Instant

Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

B
Winds of Change

Winds of Change

Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

Sometimes, a butterfly flapping its wings is insufficient.

R
Llanowar Elves

Llanowar Elves

Creature — Elf Druid

: Add .

1/1

G
Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Abundant Growth

Abundant Growth

Enchantment — Aura

Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has ": Add one mana of any color."

G
Mycoloth

Mycoloth

Creature — Fungus

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

4/4

3 G G
Ghave, Guru of Spores

Ghave, Guru of Spores

Legendary Creature — Fungus Shaman

Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. , Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token. , Sacrifice a creature: Put a +1/+1 counter on target creature.

0/0

2 W B G
Slimefoot, the Stowaway

Slimefoot, the Stowaway

Legendary Creature — Fungus

Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. : Create a 1/1 green Saproling creature token.

2/3

1 B G
Elspeth, Sun's Champion

Elspeth, Sun's Champion

Legendary Planeswalker — Elspeth

[+1]: Create three 1/1 white Soldier creature tokens. [−3]: Destroy all creatures with power 4 or greater. [−7]: You get an emblem with "Creatures you control get +2/+2 and have flying."

4 W W
Narset, Parter of Veils

Narset, Parter of Veils

Legendary Planeswalker — Narset

Each opponent can't draw more than one card each turn. [−2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

1 U U
Garruk Wildspeaker

Garruk Wildspeaker

Legendary Planeswalker — Garruk

[+1]: Untap two target lands. [−1]: Create a 3/3 green Beast creature token. [−4]: Creatures you control get +3/+3 and gain trample until end of turn.

2 G G
Saheeli, Sublime Artificer

Saheeli, Sublime Artificer

Legendary Planeswalker — Saheeli

Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. [−2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.

1 U / R U / R
Sarkhan Vol

Sarkhan Vol

Legendary Planeswalker — Sarkhan

[+1]: Creatures you control get +1/+1 and gain haste until end of turn. [−2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. [−6]: Create five 4/4 red Dragon creature tokens with flying.

2 R G
Lathliss, Dragon Queen

Lathliss, Dragon Queen

Legendary Creature — Dragon

Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. : Dragons you control get +1/+0 until end of turn.

If you saw her, you'd go, "AAAHHHH!"

6/6

4 R R
Lathliss, Dragon Queen

Lathliss, Dragon Queen

Legendary Creature — Dragon

Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. : Dragons you control get +1/+0 until end of turn.

If you saw her, you'd go, "AAAHHHH!"

6/6

4 R R
Birds of Paradise

Birds of Paradise

Creature — Bird

Flying : Add one mana of any color.

Its diet consists of the rare everyberry, which tastes different every time. It loves the surprise!

0/1

G
Birds of Paradise

Birds of Paradise

Creature — Bird

Flying : Add one mana of any color.

Its diet consists of the rare everyberry, which tastes different every time. It loves the surprise!

0/1

G
Sliver Legion

Sliver Legion

Legendary Creature — Sliver

All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

An alien from another world, at first glance it looks funny. Maybe scary and also maybe ugly, but mostly funny.

7/7

W U B R G
Sliver Legion

Sliver Legion

Legendary Creature — Sliver

All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

An alien from another world, at first glance it looks funny. Maybe scary and also maybe ugly, but mostly funny.

7/7

W U B R G
Thought-Knot Seer

Thought-Knot Seer

Creature — Eldrazi

( represents colorless mana.) When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card.

It thinks, therefore you aren't.

4/4

3 C
Inquisition of Kozilek

Inquisition of Kozilek

Sorcery

Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.

You have been found wanting, though not for much longer.

B
Reality Smasher

Reality Smasher

Creature — Eldrazi

( represents colorless mana.) Trample, haste Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.

New perspectives are often fleeting.

5/5

4 C
Eldrazi Temple

Eldrazi Temple

Land

: Add . : Add . Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

It housed a congregation of broken, screaming souls.

Esika, God of the Tree // The Prismatic Bridge

Esika, God of the Tree // The Prismatic Bridge

Legendary Creature — God

Vigilance : Add one mana of any color. Other legendary creatures you control have vigilance and ": Add one mana of any color."

The beginning of the rainbow.

1/4

1 G G
Esika, God of the Tree // The Prismatic Bridge

Esika, God of the Tree // The Prismatic Bridge

Legendary Enchantment

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

The end of us all.

W U B R G
Archangel Avacyn // Avacyn, the Purifier

Archangel Avacyn // Avacyn, the Purifier

Legendary Creature — Angel

Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

4/4

3 W W
Archangel Avacyn // Avacyn, the Purifier

Archangel Avacyn // Avacyn, the Purifier

Legendary Creature — Angel

Flying When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

Pray.

6/5

Bloodline Keeper // Lord of Lineage

Bloodline Keeper // Lord of Lineage

Creature — Vampire

Flying : Create a 2/2 black Vampire creature token with flying. : Transform Bloodline Keeper. Activate only if you control five or more Vampires.

3/3

2 B B
Bloodline Keeper // Lord of Lineage

Bloodline Keeper // Lord of Lineage

Creature — Vampire

Flying Other Vampire creatures you control get +2/+2. : Create a 2/2 black Vampire creature token with flying.

Every mouth gets fed, no matter how large or pointy.

5/5

Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

Legendary Creature — Elder Dragon

Flying When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. : Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate only as a sorcery.

4/4

1 U B R
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

Legendary Planeswalker — Bolas

[+2]: Draw two cards. [−3]: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. [−4]: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. [−12]: Exile all but the bottom card of target player's library.

Westvale Abbey // Ormendahl, Profane Prince

Westvale Abbey // Ormendahl, Profane Prince

Land

: Add . , , Pay 1 life: Create a 1/1 white and black Human Cleric creature token. , , Sacrifice five creatures: Transform Westvale Abbey, then untap it.

Westvale Abbey // Ormendahl, Profane Prince

Westvale Abbey // Ormendahl, Profane Prince

Legendary Creature — Demon

Flying, lifelink, indestructible, haste

"I love what I've done with the place."

9/7

Emrakul, the Promised End

Emrakul, the Promised End

Legendary Creature — Eldrazi

This spell costs less to cast for each card type among cards in your graveyard. When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants

13/13

1 3
Serra Angel

Serra Angel

Creature — Angel

Flying, vigilance

Through vulnerability and compassion, We find the humility of truth.

4/4

3 W W
Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

James would let his duck compose now and then, but never make the tea!

U
Progenitus

Progenitus

Legendary Creature — Hydra Avatar

Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.

Extinction, the perfect tonic for rage.

10/10

W W U U B B R R G G
Baral, Chief of Compliance

Baral, Chief of Compliance

Legendary Creature — Human Wizard

Instant and sorcery spells you cast cost less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

"What's behind my mask? My face, idiot."

1/3

1 U
Spellseeker

Spellseeker

Creature — Human Wizard

When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.

"Want to know your future? Just three mana!"

1/1

2 U
Magus of the Wheel

Magus of the Wheel

Creature — Human Wizard

, , Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.

"You could win a pointy stick! Or a drippy eyeball. Or a little triangle froggy thing. Or some wavy lines . . . ."

3/3

2 R
Kess, Dissident Mage

Kess, Dissident Mage

Legendary Creature — Human Wizard

Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.

"Once more, with killing!"

3/4

1 U B R
Field Marshal

Field Marshal

Creature — Human Soldier

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

2/2

1 W W
Temporal Manipulation

Temporal Manipulation

Sorcery

Take an extra turn after this one.

3 U U
Dark Ritual

Dark Ritual

Instant

Add .

B
Midnight Reaper

Midnight Reaper

Creature — Zombie Knight

Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.

3/2

2 B
Seize the Day

Seize the Day

Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3 R
Faeburrow Elder

Faeburrow Elder

Creature — Treefolk Druid

Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. : For each color among permanents you control, add one mana of that color.

He sought wise counsel from the maiden of the trees . . .

0/0

1 G W
Carnage Tyrant

Carnage Tyrant

Creature — Dinosaur

This spell can't be countered. Trample, hexproof

But all he learned was the deaths of kings, . . .

7/6

4 G G
Fleshbag Marauder

Fleshbag Marauder

Creature — Zombie Warrior

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

The slaughter of his people by unliving monsters, . . .

3/1

2 B
It That Betrays

It That Betrays

Creature — Eldrazi

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

And his world burned to ashes by the breath of gods.

11/11

1 2
Forced Fruition

Forced Fruition

Enchantment

Whenever an opponent casts a spell, that player draws seven cards.

Imagination's weight is memory's end.

4 U U
Future Sight

Future Sight

Enchantment

Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.

All times, all at once, collapsing to a single point: now, and what comes next.

2 U U U
Mental Misstep

Mental Misstep

Instant

( can be paid with either or 2 life.) Counter target spell with mana value 1.

"Paws."

U / P
Mind's Dilation

Mind's Dilation

Enchantment

Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.

Depart yourself; one mind is too small a vessel.

5 U U
Well of Lost Dreams

Well of Lost Dreams

Artifact

Whenever you gain life, you may pay , where X is less than or equal to the amount of life you gained. If you do, draw X cards.

And at the dawn, when dreams slip away, they return to the well to await their next dreamer.

4
Felidar Sovereign

Felidar Sovereign

Creature — Cat Beast

Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game.

Kneel before her Impurrial Meowjesty, Pawlina von Whiskerface III. It makes it much easier to give her pets.

4/6

4 W W
Descendants' Path

Descendants' Path

Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.

2 G
Lord Windgrace

Lord Windgrace

Legendary Planeswalker — Windgrace

[+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. [−3]: Return up to two target land cards from your graveyard to the battlefield. [−11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander.

2 B R G
Violent Outburst

Violent Outburst

Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Creatures you control get +1/+0 until end of turn.

Yarn unspooled, squeaky toys de-squeaked, upholstery torn to shreds—it was carnage.

1 R G
K'rrik, Son of Yawgmoth

K'rrik, Son of Yawgmoth

Legendary Creature — Phyrexian Horror Minion

( can be paid with either or 2 life.) Lifelink For each in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.

2/2

4 B / P B / P B / P
Bolas's Citadel

Bolas's Citadel

Legendary Artifact

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. , Sacrifice ten nonland permanents: Each opponent loses 10 life.

3 B B B
Leshrac's Sigil

Leshrac's Sigil

Enchantment

Whenever an opponent casts a green spell, you may pay . If you do, look at that player's hand and choose a card from it. The player discards that card. : Return Leshrac's Sigil to its owner's hand.

B B
Jet Medallion

Jet Medallion

Artifact

Black spells you cast cost less to cast.

2
Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Phage the Untouchable

Phage the Untouchable

Legendary Creature — Avatar Minion

When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game.

4/4

3 B B B B
Yisan, the Wanderer Bard

Yisan, the Wanderer Bard

Legendary Creature — Human Rogue Bard

, , Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle.

2/3

2 G
Alela, Artful Provocateur

Alela, Artful Provocateur

Legendary Creature — Faerie Warlock

Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

2/3

1 W U B
Sen Triplets

Sen Triplets

Legendary Artifact Creature — Human Wizard

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

PRESENTED BY ESPER LOUNGE DOORS OPEN AT 8 P.M. - NO COVER

3/3

2 W U B
Tevesh Szat, Doom of Fools

Tevesh Szat, Doom of Fools

Legendary Planeswalker — Szat

[+2]: Create two 0/1 black Thrull creature tokens. [+1]: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. [−10]: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner

4 B
Godo, Bandit Warlord

Godo, Bandit Warlord

Legendary Creature — Human Barbarian

When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

3/3

5 R
Jeska, Thrice Reborn

Jeska, Thrice Reborn

Legendary Planeswalker — Jeska

Jeska, Thrice Reborn enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game. [0]: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. [−X]: Jeska, Thrice Reborn deals X damage to each of up to three targets. Jeska, Thrice Reborn can be your commander. Partner

2 R
Vial Smasher the Fierce

Vial Smasher the Fierce

Legendary Creature — Goblin Berserker

Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's mana value to that player or a planeswalker that player controls. Partner (You can have two commanders if both have partner.)

2/3

1 B R
Blighted Agent

Blighted Agent

Creature — Phyrexian Human Rogue

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Blighted Agent can't be blocked.

~svu,DYrbreLh,SQurYBYm MEvtYctm FcCEt,cYpL. |DelrEAt kyyts,Rportt.

1/1

1 U
K'rrik, Son of Yawgmoth

K'rrik, Son of Yawgmoth

Legendary Creature — Phyrexian Horror Minion

( can be paid with either or 2 life.) Lifelink For each in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.

2/2

4 B / P B / P B / P
Glistener Elf

Glistener Elf

Creature — Phyrexian Elf Warrior

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

|svu,nLeDC,pnDFtLseen TusWotL,vfyrswne%m DUwbT,bVOceP.

1/1

G
Batterskull

Batterskull

Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. : Return Batterskull to its owner's hand. Equip

5
Inkmoth Nexus

Inkmoth Nexus

Land

: Add . : Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Esika, God of the Tree // The Prismatic Bridge

Esika, God of the Tree // The Prismatic Bridge

Legendary Creature — God

Vigilance : Add one mana of any color. Other legendary creatures you control have vigilance and ": Add one mana of any color."

The beginning of the rainbow.

1/4

1 G G
Esika, God of the Tree // The Prismatic Bridge

Esika, God of the Tree // The Prismatic Bridge

Legendary Enchantment

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

The end of us all.

W U B R G
Archangel Avacyn // Avacyn, the Purifier

Archangel Avacyn // Avacyn, the Purifier

Legendary Creature — Angel

Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

4/4

3 W W
Archangel Avacyn // Avacyn, the Purifier

Archangel Avacyn // Avacyn, the Purifier

Legendary Creature — Angel

Flying When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

Pray.

6/5

Bloodline Keeper // Lord of Lineage

Bloodline Keeper // Lord of Lineage

Creature — Vampire

Flying : Create a 2/2 black Vampire creature token with flying. : Transform Bloodline Keeper. Activate only if you control five or more Vampires.

3/3

2 B B
Bloodline Keeper // Lord of Lineage

Bloodline Keeper // Lord of Lineage

Creature — Vampire

Flying Other Vampire creatures you control get +2/+2. : Create a 2/2 black Vampire creature token with flying.

Every mouth gets fed, no matter how large or pointy.

5/5

Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

Legendary Creature — Elder Dragon

Flying When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. : Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate only as a sorcery.

4/4

1 U B R
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

Legendary Planeswalker — Bolas

[+2]: Draw two cards. [−3]: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. [−4]: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. [−12]: Exile all but the bottom card of target player's library.

Westvale Abbey // Ormendahl, Profane Prince

Westvale Abbey // Ormendahl, Profane Prince

Land

: Add . , , Pay 1 life: Create a 1/1 white and black Human Cleric creature token. , , Sacrifice five creatures: Transform Westvale Abbey, then untap it.

Westvale Abbey // Ormendahl, Profane Prince

Westvale Abbey // Ormendahl, Profane Prince

Legendary Creature — Demon

Flying, lifelink, indestructible, haste

"I love what I've done with the place."

9/7

Phyrexian Unlife

Phyrexian Unlife

Enchantment

You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)

2 W
Phyrexian Crusader

Phyrexian Crusader

Creature — Phyrexian Zombie Knight

First strike, protection from red and from white Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

2/2

1 B B
Plague Engineer

Plague Engineer

Creature — Phyrexian Carrier

Deathtouch As Plague Engineer enters the battlefield, choose a creature type. Creatures of the chosen type your opponents control get -1/-1.

2/2

2 B
Ertai, the Corrupted

Ertai, the Corrupted

Legendary Creature — Phyrexian Human Wizard

, , Sacrifice a creature or enchantment: Counter target spell.

3/4

2 W U B
Glissa, the Traitor

Glissa, the Traitor

Legendary Creature — Phyrexian Zombie Elf

First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.

3/3

B G G
Eldrazi Conscription

Eldrazi Conscription

Tribal Enchantment — Eldrazi Aura

Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

8
Deafening Silence

Deafening Silence

Enchantment

Each player can't cast more than one noncreature spell each turn.

W
Counterbalance

Counterbalance

Enchantment

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.

U U
Bruna, Light of Alabaster

Bruna, Light of Alabaster

Legendary Creature — Angel

Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

5/5

3 W W U
Hexdrinker

Hexdrinker

Creature — Snake

Level up (: Put a level counter on this. Level up only as a sorcery.) LEVEL 3-7 4/4 Protection from instants LEVEL 8+ 6/6 Protection from everything

2/1

G
Lotus Cobra

Lotus Cobra

Creature — Snake

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.

Some snakes are known for their deadly venom, swift strike, or crushing strength. Others are known for their deft handling of garden tools. Nature is beautiful.

2/1

1 G
Seshiro the Anointed

Seshiro the Anointed

Legendary Creature — Snake Monk

Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card.

Armed and dangerous.

3/4

4 G G
Ice-Fang Coatl

Ice-Fang Coatl

Snow Creature — Snake

Flash Flying When Ice-Fang Coatl enters the battlefield, draw a card. Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents.

1/1

G U
Stonecoil Serpent

Stonecoil Serpent

Artifact Creature — Snake

Reach, trample, protection from multicolored Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

"Why do they call it a serpent when it's actually a snake? Serpents are usually aquatic while—" —Tevor the Pedantic, last words

0/0

X
Alms Collector

Alms Collector

Creature — Cat Cleric

Flash If an opponent would draw two or more cards, instead you and that player each draw a card.

"They say money can't buy happiness, but have you heard how loud I purr?"

3/4

3 W
Crested Sunmare

Crested Sunmare

Creature — Horse

Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

Galloping past darkness and malaise, she simply says, "Neigh."

5/5

3 W W
Goreclaw, Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

Legendary Creature — Bear

Creature spells you cast with power 4 or greater cost less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

4/3

3 G
Rin and Seri, Inseparable

Rin and Seri, Inseparable

Legendary Creature — Dog Cat

Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. , : Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.

4/4

1 R G W
Exotic Orchard

Exotic Orchard

Land

: Add one mana of any color that a land an opponent controls could produce.

Where the rainbow gets its colors and the sun finds its shine.

Sakashima the Impostor

Sakashima the Impostor

Legendary Creature — Human Rogue

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return this creature to its owner's hand at the beginning of the next end step."

3/1

2 U U
Massacre Girl

Massacre Girl

Legendary Creature — Human Assassin

Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

4/4

3 B B
Azusa, Lost but Seeking

Azusa, Lost but Seeking

Legendary Creature — Human Monk

You may play two additional lands on each of your turns.

"My home is Kamigawa, its people my family. Though I must admit I could get used to this."

1/2

2 G
Teysa Karlov

Teysa Karlov

Legendary Creature — Human Advisor

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink.

The Orzhov web of power stretches farther than you might think.

2/4

2 W B
Paradise Mantle

Paradise Mantle

Artifact — Equipment

Equipped creature has ": Add one mana of any color." Equip

Express yourself and the world will follow you anywhere.

0
Xenk, Paladin Unbroken

Xenk, Paladin Unbroken

Legendary Creature — Human Knight

Double strike Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

2/4

2 W W
Simon, Wild Magic Sorcerer

Simon, Wild Magic Sorcerer

Legendary Creature — Human Elf Shaman

Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9 | Each player draws a card. 10-19 | You draw a card. 20 | Copy that spell. You may choose new targets for the copy.

1/1

2 U
Forge, Neverwinter Charlatan

Forge, Neverwinter Charlatan

Legendary Creature — Human Rogue

Menace Ward—Sacrifice a creature. Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn.

2/4

3 B
Holga, Relentless Rager

Holga, Relentless Rager

Legendary Creature — Human Barbarian

Haste Holga, Relentless Rager must be blocked if able. Whenever Holga attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.

4/6

4 R R
Doric, Nature's Warden // Doric, Owlbear Avenger

Doric, Nature's Warden // Doric, Owlbear Avenger

Legendary Creature — Tiefling Druid

Vigilance When Doric, Nature's Warden enters the battlefield, search your library for a Forest card, put it onto the battlefield tapped, then shuffle. Whenever Doric attacks, you may pay . If you do, transform her.

3/3

3 G
Doric, Nature's Warden // Doric, Owlbear Avenger

Doric, Nature's Warden // Doric, Owlbear Avenger

Legendary Creature — Bird Bear

Vigilance, trample When this creature transforms into Doric, Owlbear Avenger, other legendary creatures you control get +2/+2 and gain trample until end of turn. At the beginning of your upkeep, transform Doric.

6/6

Edgin, Larcenous Lutenist

Edgin, Larcenous Lutenist

Legendary Creature — Human Bard

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.) Whenever you cast your second spell each turn, goad target creature an opponent controls.

3/3

1 U R
Ugin, the Ineffable

Ugin, the Ineffable

Legendary Planeswalker — Ugin

Colorless spells you cast cost less to cast. [+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. [−3]: Destroy target permanent that's one or more colors.

6
Sorin, Imperious Bloodlord

Sorin, Imperious Bloodlord

Legendary Planeswalker — Sorin

[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. [+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. [−3]: You may put a Vampire creature card from your hand onto the battlefield.

2 B
Sarkhan, Dragonsoul

Sarkhan, Dragonsoul

Legendary Planeswalker — Sarkhan

[+2]: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. [−3]: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. [−9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.

4 R R
Nicol Bolas, Dragon-God

Nicol Bolas, Dragon-God

Legendary Planeswalker — Bolas

Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. [+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control. [−3]: Destroy target creature or planeswalker. [−8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game.

U B B B R
Braid of Fire

Braid of Fire

Enchantment

Cumulative upkeep—Add . (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

The prominence danced before the shaman, a tangle of power and flame—his to unravel.

1 R
Koth of the Hammer

Koth of the Hammer

Legendary Planeswalker — Koth

[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. [−2]: Add for each Mountain you control. [−5]: You get an emblem with "Mountains you control have ': This land deals 1 damage to any target.'"

2 R R
Master of the Wild Hunt

Master of the Wild Hunt

Creature — Human Shaman

At the beginning of your upkeep, create a 2/2 green Wolf creature token. : Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

3/3

2 G G
Karrthus, Tyrant of Jund

Karrthus, Tyrant of Jund

Legendary Creature — Dragon

Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste.

Don't fear death. Fear Karrthus.

7/7

4 B R G
Cleansing Nova

Cleansing Nova

Sorcery

Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.

An opal that holds limitless fire ... my love. Leaving the world anew With its cleansing embrace.

3 W W
Serra the Benevolent

Serra the Benevolent

Legendary Planeswalker — Serra

[+2]: Creatures you control with flying get +1/+1 until end of turn. [−3]: Create a 4/4 white Angel creature token with flying and vigilance. [−6]: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."

2 W W
Stoneforge Mystic

Stoneforge Mystic

Creature — Kor Artificer

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. , : You may put an Equipment card from your hand onto the battlefield.

1/2

1 W
Muddle the Mixture

Muddle the Mixture

Instant

Counter target instant or sorcery spell. Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Whatever you desire— To MUDDLE Or MIX... I'm your fix.

U U
Flamekin Harbinger

Flamekin Harbinger

Creature — Elemental Shaman

When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.

1/1

R
Omnath, Locus of Rage

Omnath, Locus of Rage

Legendary Creature — Elemental

Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.

5/5

3 R R G G
Risen Reef

Risen Reef

Creature — Elemental

Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.

1/1

1 G U
Voice of Resurgence

Voice of Resurgence

Creature — Elemental

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."

2/2

G W
Wheel and Deal

Wheel and Deal

Instant

Any number of target opponents each discard their hands, then draw seven cards. Draw a card.

3 U
Questing Beast

Questing Beast

Legendary Creature — Beast

Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

4/4

2 G G
Olivia Voldaren

Olivia Voldaren

Legendary Creature — Vampire

Flying : Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. : Gain control of target Vampire for as long as you control Olivia Voldaren.

3/3

2 B R
Walking Ballista

Walking Ballista

Artifact Creature — Construct

Walking Ballista enters the battlefield with X +1/+1 counters on it. : Put a +1/+1 counter on Walking Ballista. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.

0/0

X X
The World Tree

The World Tree

Land

The World Tree enters the battlefield tapped. : Add . As long as you control six or more lands, lands you control have ": Add one mana of any color." , , Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Higure, the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. : Target Ninja creature can't be blocked this turn.

3/4

3 U U
Nezahal, Primal Tide

Nezahal, Primal Tide

Legendary Creature — Elder Dinosaur

This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

7/7

5 U U
Dragonlord Kolaghan

Dragonlord Kolaghan

Legendary Creature — Elder Dragon

Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.

6/5

4 B R
Mina and Denn, Wildborn

Mina and Denn, Wildborn

Legendary Creature — Elf Ally

You may play an additional land on each of your turns. , Return a land you control to its owner's hand: Target creature gains trample until end of turn.

4/4

2 R G
Xantcha, Sleeper Agent

Xantcha, Sleeper Agent

Legendary Creature — Phyrexian Minion

Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. : Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.

5/5

1 B R
Misdirection

Misdirection

Instant

You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.

3 U U
Utvara Hellkite

Utvara Hellkite

Creature — Dragon

Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

6/6

6 R R
Kogla, the Titan Ape

Kogla, the Titan Ape

Legendary Creature — Ape

When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. : Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.

7/6

3 G G G
Nyxbloom Ancient

Nyxbloom Ancient

Enchantment Creature — Elemental

Trample If you tap a permanent for mana, it produces three times as much of that mana instead.

5/5

4 G G G
Jhoira, Weatherlight Captain

Jhoira, Weatherlight Captain

Legendary Creature — Human Artificer

Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)

3/3

2 U R
Llawan, Cephalid Empress

Llawan, Cephalid Empress

Legendary Creature — Cephalid Noble

When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells.

2/3

3 U
Master of Waves

Master of Waves

Creature — Merfolk Wizard

Protection from red Elemental creatures you control get +1/+1. When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

2/1

3 U
Thassa, Deep-Dwelling

Thassa, Deep-Dwelling

Legendary Enchantment Creature — God

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. : Tap another target creature.

6/5

3 U
Thassa's Oracle

Thassa's Oracle

Creature — Merfolk Wizard

When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

1/3

U U
Joraga Treespeaker

Joraga Treespeaker

Creature — Elf Druid

Level up (: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/2 : Add . LEVEL 5+ 1/4 Elves you control have ": Add ."

1/1

G
Nature's Will

Nature's Will

Enchantment

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

The frogs' friendship wasn't necessary for survival, but it did come with generous servings of strawberry crumble.

2 G G
Ulvenwald Tracker

Ulvenwald Tracker

Creature — Human Shaman

, : Target creature you control fights another target creature.

"Okay, listen, it's 'GRAAAAAR!' not 'rawr.' 'Rawr' isn't going to scare anyone. Now, let's try again...."

1/1

G
Yeva, Nature's Herald

Yeva, Nature's Herald

Legendary Creature — Elf Shaman

Flash (You may cast this spell any time you could cast an instant.) You may cast green creature spells as though they had flash.

Their favorite place in all of Ravnica was still the glade where they first met.

4/4

2 G G
Grand Abolisher

Grand Abolisher

Creature — Human Cleric

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

"Journey..."

2/2

W W
Selfless Savior

Selfless Savior

Creature — Dog

Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

"I never had the chance to say 'thank you.' Or 'goodbye.'" —Sarvag, eulogy for a friend

1/1

W
Akroma, Angel of Fury

Akroma, Angel of Fury

Legendary Creature — Angel

This spell can't be countered. Flying, trample, protection from white and from blue : Akroma, Angel of Fury gets +1/+0 until end of turn. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

6/6

5 R R R
Umezawa's Jitte

Umezawa's Jitte

Legendary Artifact — Equipment

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip

2
Linvala, Keeper of Silence

Linvala, Keeper of Silence

Legendary Creature — Angel

Flying Activated abilities of creatures your opponents control can't be activated.

"Mother of Light! Her warm embrace extends through ev'ry plane, for person and beast alike." —*Song of All*, canto 702

3/4

2 W W
Sunblast Angel

Sunblast Angel

Creature — Angel

Flying When Sunblast Angel enters the battlefield, destroy all tapped creatures.

"The light of love shines brightly through even the smallest cracks. All shall be illuminated." —*Song of All*, canto 903

4/5

4 W W
Emeria, the Sky Ruin

Emeria, the Sky Ruin

Land

Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. : Add .

Seraph Sanctuary

Seraph Sanctuary

Land

When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. : Add .

Slip On the Ring

Slip On the Ring

Instant

Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.

1 W
Gandalf, Friend of the Shire

Gandalf, Friend of the Shire

Legendary Creature — Avatar Wizard

Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.

2/4

3 U
Mirror of Galadriel

Mirror of Galadriel

Legendary Artifact

, : Scry 1, then draw a card. This ability costs less to activate for each legendary creature you control.

2
Shire Terrace

Shire Terrace

Land

: Add . , , Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Syr Konrad, the Grim

Syr Konrad, the Grim

Legendary Creature — Human Knight

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. : Each player mills a card. (They each put the top card of their library into their graveyard.)

5/4

3 B B
Underworld Dreams

Underworld Dreams

Enchantment

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.

B B B
Waste Not

Waste Not

Enchantment

Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add . Whenever an opponent discards a noncreature, nonland card, draw a card.

1 B
Wheel of Misfortune

Wheel of Misfortune

Sorcery

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

2 R
Nekusar, the Mindrazer

Nekusar, the Mindrazer

Legendary Creature — Zombie Wizard

At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.

2/4

2 U B R
Nemesis of Reason

Nemesis of Reason

Creature — Leviathan Horror

Whenever Nemesis of Reason attacks, defending player mills ten cards.

To challenge a monster beyond perception is to challenge perception itself.

3/7

3 U B
Gaea's Blessing

Gaea's Blessing

Sorcery

Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

A simple sacrifice: his heart for the world.

1 G
Twilight Prophet

Twilight Prophet

Creature — Vampire Cleric

Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

What good are eyes that cannot see truth?

2/4

2 B B
Worldspine Wurm

Worldspine Wurm

Creature — Wurm

Trample When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample. When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.

The final foe was finality itself.

15/15

8 G G G
Goblin Lackey

Goblin Lackey

Creature — Goblin

Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.

1/1

R
Goblin Lackey

Goblin Lackey

Creature — Goblin

Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.

1/1

R
Goblin Matron

Goblin Matron

Creature — Goblin

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

1/1

2 R
Goblin Matron

Goblin Matron

Creature — Goblin

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

1/1

2 R
Goblin Recruiter

Goblin Recruiter

Creature — Goblin

When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.

1/1

1 R
Goblin Recruiter

Goblin Recruiter

Creature — Goblin

When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.

1/1

1 R
Muxus, Goblin Grandee

Muxus, Goblin Grandee

Legendary Creature — Goblin Noble

When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.

4/4

4 R R
Muxus, Goblin Grandee

Muxus, Goblin Grandee

Legendary Creature — Goblin Noble

When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.

4/4

4 R R
Shattergang Brothers

Shattergang Brothers

Legendary Creature — Goblin Artificer

, Sacrifice a creature: Each other player sacrifices a creature. , Sacrifice an artifact: Each other player sacrifices an artifact. , Sacrifice an enchantment: Each other player sacrifices an enchantment.

3/3

1 B R G
Shattergang Brothers

Shattergang Brothers

Legendary Creature — Goblin Artificer

, Sacrifice a creature: Each other player sacrifices a creature. , Sacrifice an artifact: Each other player sacrifices an artifact. , Sacrifice an enchantment: Each other player sacrifices an enchantment.

3/3

1 B R G
Gargos, Vicious Watcher

Gargos, Vicious Watcher

Legendary Creature — Hydra

Vigilance Hydra spells you cast cost less to cast. Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.

8/7

3 G G G
Primordial Hydra

Primordial Hydra

Creature — Hydra

Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

0/0

X G G
Unbound Flourishing

Unbound Flourishing

Enchantment

Whenever you cast a permanent spell with a mana cost that contains , double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains , copy that spell or ability. You may choose new targets for the copy.

2 G
Hydroid Krasis

Hydroid Krasis

Creature — Jellyfish Hydra Beast

When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters the battlefield with X +1/+1 counters on it.

0/0

X G U
Zaxara, the Exemplary

Zaxara, the Exemplary

Legendary Creature — Nightmare Hydra

Deathtouch : Add two mana of any one color. Whenever you cast a spell with in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.

2/3

1 B G U
Gisela, the Broken Blade // Brisela, Voice of Nightmares

Gisela, the Broken Blade // Brisela, Voice of Nightmares

Legendary Creature — Angel Horror

Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

"My word is forever shattered."

4/3

2 W W
Bruna, the Fading Light // Brisela, Voice of Nightmares

Bruna, the Fading Light // Brisela, Voice of Nightmares

Legendary Creature — Angel Horror

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)

"My heart is no longer my own."

5/7

5 W W
Brisela, Voice of Nightmares

Brisela, Voice of Nightmares

Legendary Creature — Eldrazi Angel

Flying, first strike, vigilance, lifelink Your opponents can't cast spells with mana value 3 or less.

Flesh tears then knits anew. Bones crack, splinter, and fuse together. Two sundered bodies become one writhing mass. The one becomes Emrakul.

9/10

Archangel of Thune

Archangel of Thune

Creature — Angel

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.

She is a reflection of the good that lurks in the hearts of humanity.

3/4

3 W W
Court of Grace

Court of Grace

Enchantment

When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

For a time, she was Radiant.

2 W W
Commander's Plate

Commander's Plate

Artifact — Equipment

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander Equip

Forged in faith. Tempered by righteousness. Proven in battle.

1
Angel of Finality

Angel of Finality

Creature — Angel

Flying When Angel of Finality enters the battlefield, exile target player's graveyard.

"Better the dead depart utterly than be enslaved."

3/4

3 W
Angel of the Ruins

Angel of the Ruins

Artifact Creature — Angel

Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5/7

5 W W
Arden Angel

Arden Angel

Creature — Angel

Flying At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield.

Cast from dreams and forged in hope.

4/4

4 W W
Breathkeeper Seraph

Breathkeeper Seraph

Creature — Angel

Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."

4/4

4 W W
Dawnbreak Reclaimer

Dawnbreak Reclaimer

Creature — Angel

Flying At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.

5/5

4 W W
Valkyrie Harbinger

Valkyrie Harbinger

Creature — Angel Cleric

Flying, lifelink At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

Where she flies, the Light of Starnheim shines.

4/5

4 W W
Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Puresteel Paladin

Puresteel Paladin

Creature — Human Knight

Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft — Equipment you control have equip as long as you control three or more artifacts.

The only way to stop those possessed by the spirits of the book is through the act of bodily dismemberment.

2/2

W W
Vanquish the Horde

Vanquish the Horde

Sorcery

This spell costs less to cast for each creature on the battlefield. Destroy all creatures.

"Whatever I have resurrected through this book is sure to come calling for me." —Professor Knowby

6 W W
Zombie Apocalypse

Zombie Apocalypse

Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

"Tantir-ah-mis-trobeen-ha-zar-ta Tantir-man-ov-mis-hazen-sober. Kanda. Kanda. Kanda."

3 B B B
Varina, Lich Queen

Varina, Lich Queen

Legendary Creature — Zombie Wizard

Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. , Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.

"We're going to get you. We're going to get you. Not another peep. Time to go to sleep."

4/4

1 W U B
Field of the Dead

Field of the Dead

Land

Field of the Dead enters the battlefield tapped. : Add . Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

Scream as your nightmares come true.

Mountain

Mountain

Basic Land — Mountain

(: Add .)

1. One day, night will come to these mountains.

Mountain

Mountain

Basic Land — Mountain

(: Add .)

2. Our days of idle pleasure winnow down; their sweetness doubles as their numbers dwindle.

Mountain

Mountain

Basic Land — Mountain

(: Add .)

3. The day draws back, the time of struggle ebbs. Sun-scarred relics lie about the land.

Mountain

Mountain

Basic Land — Mountain

(: Add .)

4. Here and there an oracle who sees the night ahead: the rude glimmer of it, tucked into the corners of our sky.

Mountain

Mountain

Basic Land — Mountain

(: Add .)

5. Here, in the winding labyrinth, no shelter;

Mountain

Mountain

Basic Land — Mountain

(: Add .)

6. Here, beneath an ancient throne, small comfort.

Mountain

Mountain

Basic Land — Mountain

(: Add .)

7. Into the dust of the road, the dusk must burrow. From crag to creekside and past all points beyond, the evening falls.

Mountain

Mountain

Basic Land — Mountain

(: Add .)

8. Night gathers where the flamekin wail, its fingers at their throats. Our compact with the darkness was for nothing.

Mountain

Mountain

Basic Land — Mountain

(: Add .)

9. One day, the day will find its furthest limit, the place beyond which no days are imagined: a place long sealed away, lost within the endless mountain range. One day, the night will find this place, and breach it.

Mountain

Mountain

Basic Land — Mountain

(: Add .)

10. On that day, then, the night will come to Lorwyn. —Narvek Riag, kithkin prophet

Rewind

Rewind

Instant

Counter target spell. Untap up to four lands.

2 U U
Food Chain

Food Chain

Enchantment

Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.

2 G
Rampant Growth

Rampant Growth

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

1 G
The First Sliver

The First Sliver

Legendary Creature — Sliver

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Sliver spells you cast have cascade.

7/7

W U B R G
Concealed Courtyard

Concealed Courtyard

Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. : Add or .

"Where are we? A spaceship, right?" asked Amy. "Not just any spaceship. The Parliament of the Daleks. Be brave," said the Doctor.

Spirebluff Canal

Spirebluff Canal

Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. : Add or .

"Survivors of London, the Daleks are the masters of Earth!"

Blooming Marsh

Blooming Marsh

Land

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. : Add or .

Clara asked, "What's Skaro?" Missy replied, "The beginning. Where it all started. This is the planet of the Daleks!"

Inspiring Vantage

Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. : Add or .

"The Supreme Council has ordered our army to be activated immediately. The invasion of all solar planets is to begin today!"

Botanical Sanctum

Botanical Sanctum

Land

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. : Add or .

"Exterminate all life forms below. Exterminate!"

Angel of Serenity

Angel of Serenity

Creature — Angel

Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

5/6

4 W W W
Angel of the Ruins

Angel of the Ruins

Artifact Creature — Angel

Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

"I always wanted to visit the Statue of Liberty. I guess she got impatient." —Rory Williams

5/7

5 W W
Blinding Angel

Blinding Angel

Creature — Angel

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

"It's turning out the lights!" —Sally Sparrow

2/4

3 W W
Restoration Angel

Restoration Angel

Creature — Angel

Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

"That which holds the image of an Angel becomes itself an Angel." —The Eleventh Doctor

3/4

3 W
Sublime Archangel

Sublime Archangel

Creature — Angel

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

"The Angel has the TARDIS." —The Thirteenth Doctor

4/3

2 W W
Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Gisela, the Broken Blade // Brisela, Voice of Nightmares

Gisela, the Broken Blade // Brisela, Voice of Nightmares

Legendary Creature — Angel Horror

Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

"My word is forever shattered."

4/3

2 W W
Bruna, the Fading Light // Brisela, Voice of Nightmares

Bruna, the Fading Light // Brisela, Voice of Nightmares

Legendary Creature — Angel Horror

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)

"My heart is no longer my own."

5/7

5 W W
Brisela, Voice of Nightmares

Brisela, Voice of Nightmares

Legendary Creature — Eldrazi Angel

Flying, first strike, vigilance, lifelink Your opponents can't cast spells with mana value 3 or less.

Flesh tears then knits anew. Bones crack, splinter, and fuse together. Two sundered bodies become one writhing mass. The one becomes Emrakul.

9/10

Etali, Primal Storm

Etali, Primal Storm

Legendary Creature — Elder Dinosaur

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

6/6

4 R R
Etali, Primal Storm

Etali, Primal Storm

Legendary Creature — Elder Dinosaur

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

6/6

4 R R
Rampaging Ferocidon

Rampaging Ferocidon

Creature — Dinosaur

Menace Players can't gain life. Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.

3/3

2 R
Rampaging Ferocidon

Rampaging Ferocidon

Creature — Dinosaur

Menace Players can't gain life. Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.

3/3

2 R
Polyraptor

Polyraptor

Creature — Dinosaur

Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.

5/5

6 G G
Polyraptor

Polyraptor

Creature — Dinosaur

Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.

5/5

6 G G
Wayward Swordtooth

Wayward Swordtooth

Creature — Dinosaur

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing.

5/5

2 G
Wayward Swordtooth

Wayward Swordtooth

Creature — Dinosaur

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing.

5/5

2 G
Regisaur Alpha

Regisaur Alpha

Creature — Dinosaur

Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.

4/4

3 R G
Regisaur Alpha

Regisaur Alpha

Creature — Dinosaur

Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.

4/4

3 R G
Laboratory Maniac

Laboratory Maniac

Creature — Human Wizard

If you would draw a card while your library has no cards in it, you win the game instead.

"Now, eventually, you do plan to have dinosaurs on your dinosaur tour, right?"

2/2

2 U
Laboratory Maniac

Laboratory Maniac

Creature — Human Wizard

If you would draw a card while your library has no cards in it, you win the game instead.

"Now, eventually, you do plan to have dinosaurs on your dinosaur tour, right?"

2/2

2 U
Tasha's Hideous Laughter

Tasha's Hideous Laughter

Sorcery

Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.

"Heheheharr . . . awrr . . . uhuhuhuheh . . . ha-HA ha-HA!"

1 U U
Tasha's Hideous Laughter

Tasha's Hideous Laughter

Sorcery

Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.

"Heheheharr . . . awrr . . . uhuhuhuheh . . . ha-HA ha-HA!"

1 U U
Tasigur, the Golden Fang

Tasigur, the Golden Fang

Legendary Creature — Human Shaman

Delve (Each card you exile from your graveyard while casting this spell pays for .) : Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.

"I'm always on the lookout for a future ex-Mrs. Malcolm."

4/5

5 B
Tasigur, the Golden Fang

Tasigur, the Golden Fang

Legendary Creature — Human Shaman

Delve (Each card you exile from your graveyard while casting this spell pays for .) : Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.

"I'm always on the lookout for a future ex-Mrs. Malcolm."

4/5

5 B
Atla Palani, Nest Tender

Atla Palani, Nest Tender

Legendary Creature — Human Shaman

, : Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

2/3

1 R G W
Atla Palani, Nest Tender

Atla Palani, Nest Tender

Legendary Creature — Human Shaman

, : Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

2/3

1 R G W
Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Bottomless Pit

Bottomless Pit

Enchantment

At the beginning of each player's upkeep, that player discards a card at random.

"AAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAA AAAAAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaa a a a a a a a a

1 B B
Necrogen Mists

Necrogen Mists

Enchantment

At the beginning of each player's upkeep, that player discards a card.

"Eat my dust, fleshbags!"

2 B
Reassembling Skeleton

Reassembling Skeleton

Creature — Skeleton Warrior

: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

Vroom from the tomb, baby!

1/1

1 B
Tinybones, Trinket Thief

Tinybones, Trinket Thief

Legendary Creature — Skeleton Rogue

At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. : Each opponent with no cards in hand loses 10 life.

Tinybones doesn't actually own a scooter so this art isn't canon. But can you imagine if he did?!

1/2

1 B
Geier Reach Sanitarium

Geier Reach Sanitarium

Legendary Land

: Add . , : Each player draws a card, then discards a card.

Kick up your prehensile appendages and rest a while.

Captain Lannery Storm

Captain Lannery Storm

Legendary Creature — Human Pirate

Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

"I believe in love at first shine."

2/2

2 R
Captain Lannery Storm

Captain Lannery Storm

Legendary Creature — Human Pirate

Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

"I believe in love at first shine."

2/2

2 R
Admiral Beckett Brass

Admiral Beckett Brass

Legendary Creature — Human Pirate

Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

In her friends she inspires loyalty. In her enemies, mutiny.

3/3

1 U B R
Admiral Beckett Brass

Admiral Beckett Brass

Legendary Creature — Human Pirate

Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

In her friends she inspires loyalty. In her enemies, mutiny.

3/3

1 U B R
Elenda, the Dusk Rose

Elenda, the Dusk Rose

Legendary Creature — Vampire Knight

Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

"Immortality is my greatest burden."

1/1

2 W B
Elenda, the Dusk Rose

Elenda, the Dusk Rose

Legendary Creature — Vampire Knight

Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

"Immortality is my greatest burden."

1/1

2 W B
Kumena, Tyrant of Orazca

Kumena, Tyrant of Orazca

Legendary Creature — Merfolk Shaman

Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.

2/4

1 G U
Kumena, Tyrant of Orazca

Kumena, Tyrant of Orazca

Legendary Creature — Merfolk Shaman

Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.

2/4

1 G U
Vona, Butcher of Magan

Vona, Butcher of Magan

Legendary Creature — Vampire Knight

Vigilance, lifelink , Pay 7 life: Destroy target nonland permanent. Activate only during your turn.

Invasion. Conquest. Domination. Oh, how they make Vona's heart sing.

4/4

3 W B
Vona, Butcher of Magan

Vona, Butcher of Magan

Legendary Creature — Vampire Knight

Vigilance, lifelink , Pay 7 life: Destroy target nonland permanent. Activate only during your turn.

Invasion. Conquest. Domination. Oh, how they make Vona's heart sing.

4/4

3 W B
Eldritch Evolution

Eldritch Evolution

Sorcery

As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

1 G G
Giant Adephage

Giant Adephage

Creature — Insect

Trample Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.

7/7

5 G G
Noxious Revival

Noxious Revival

Instant

( can be paid with either or 2 life.) Put target card from a graveyard on top of its owner's library.

G / P
Grist, the Hunger Tide

Grist, the Hunger Tide

Legendary Planeswalker — Grist

As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. [+1]: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. [−2]: You may sacrifice a creature. When you do, destroy target creature or planeswalker. [−5]: Each opponent loses life equal to the number of creature cards in your graveyard.

1 B G
Mazirek, Kraul Death Priest

Mazirek, Kraul Death Priest

Legendary Creature — Insect Shaman

Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.

2/2

3 B G
Karn, Scion of Urza

Karn, Scion of Urza

Legendary Planeswalker — Karn

[+1]: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. [−1]: Put a card you own with a silver counter on it from exile into your hand. [−2]: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

4
Karn, Scion of Urza

Karn, Scion of Urza

Legendary Planeswalker — Karn

[+1]: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. [−1]: Put a card you own with a silver counter on it from exile into your hand. [−2]: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

4
Chandra, Flame's Catalyst

Chandra, Flame's Catalyst

Legendary Planeswalker — Chandra

[+1]: Chandra, Flame's Catalyst deals 3 damage to each opponent. [−2]: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. [−8]: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.

4 R R
Chandra, Flame's Catalyst

Chandra, Flame's Catalyst

Legendary Planeswalker — Chandra

[+1]: Chandra, Flame's Catalyst deals 3 damage to each opponent. [−2]: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. [−8]: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.

4 R R
Aminatou, the Fateshifter

Aminatou, the Fateshifter

Legendary Planeswalker — Aminatou

[+1]: Draw a card, then put a card from your hand on top of your library. [−1]: Exile another target permanent you own, then return it to the battlefield under your control. [−6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander.

W U B
Aminatou, the Fateshifter

Aminatou, the Fateshifter

Legendary Planeswalker — Aminatou

[+1]: Draw a card, then put a card from your hand on top of your library. [−1]: Exile another target permanent you own, then return it to the battlefield under your control. [−6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander.

W U B
Daretti, Ingenious Iconoclast

Daretti, Ingenious Iconoclast

Legendary Planeswalker — Daretti

[+1]: Create a 1/1 colorless Construct artifact creature token with defender. [−1]: You may sacrifice an artifact. If you do, destroy target artifact or creature. [−6]: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.

1 B R
Daretti, Ingenious Iconoclast

Daretti, Ingenious Iconoclast

Legendary Planeswalker — Daretti

[+1]: Create a 1/1 colorless Construct artifact creature token with defender. [−1]: You may sacrifice an artifact. If you do, destroy target artifact or creature. [−6]: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.

1 B R
Venser, the Sojourner

Venser, the Sojourner

Legendary Planeswalker — Venser

[+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. [−1]: Creatures can't be blocked this turn. [−8]: You get an emblem with "Whenever you cast a spell, exile target permanent."

3 W U
Venser, the Sojourner

Venser, the Sojourner

Legendary Planeswalker — Venser

[+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. [−1]: Creatures can't be blocked this turn. [−8]: You get an emblem with "Whenever you cast a spell, exile target permanent."

3 W U
Oppression

Oppression

Enchantment

Whenever a player casts a spell, that player discards a card.

THE EARTH BELOW IS YOUR CELL THE AIR YOU BREATHE FORMS YOUR CHAINS THE ONLY PATH TO FREEDOM LIES IN SUBMISSION

1 B B
Abrade

Abrade

Instant

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

IDOLS AND MEN BECOME SLAG BENEATH THE ALTAR TO THE NEW OBJECT OF WORSHIP: LORD UNMAKING, THE GREAT DISSOLUTION

1 R
Mass Hysteria

Mass Hysteria

Enchantment

All creatures have haste.

NOW IS THE TIME FOR ACTION NOW IS THE TIME FOR CHAOS NOW IS THE TIME FOR ONE AGE TO END, AND A RED ERA TO BEGIN

R
Terminate

Terminate

Instant

Destroy target creature. It can't be regenerated.

MAKE THEM PAY

B R
Mycosynth Golem

Mycosynth Golem

Artifact Creature — Golem

Affinity for artifacts (This spell costs less to cast for each artifact you control.) Artifact creature spells you cast have affinity for artifacts. (They cost less to cast for each artifact you control.)

"Stop the party? Does not compute."

4/5

1 1
Mycosynth Golem

Mycosynth Golem

Artifact Creature — Golem

Affinity for artifacts (This spell costs less to cast for each artifact you control.) Artifact creature spells you cast have affinity for artifacts. (They cost less to cast for each artifact you control.)

"Stop the party? Does not compute."

4/5

1 1
Mycosynth Lattice

Mycosynth Lattice

Artifact

All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.

Each tendril was a living bassline.

6
Mycosynth Lattice

Mycosynth Lattice

Artifact

All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.

Each tendril was a living bassline.

6
Mycosynth Wellspring

Mycosynth Wellspring

Artifact

When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

The mycosynth created the groove. The groove created the party.

2
Mycosynth Wellspring

Mycosynth Wellspring

Artifact

When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

The mycosynth created the groove. The groove created the party.

2
Sisay, Weatherlight Captain

Sisay, Weatherlight Captain

Legendary Creature — Human Soldier

Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. : Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.

"Farm boy . . . fetch me that pitcher."

2/2

2 W
Silence

Silence

Instant

Your opponents can't cast spells this turn.

"No more rhymes now, I mean it." —Vizzini

W
Battle of Wits

Battle of Wits

Enchantment

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

"You fool! You fell victim to one of the classic blunders." —Vizzini

3 U U
Baral, Chief of Compliance

Baral, Chief of Compliance

Legendary Creature — Human Wizard

Instant and sorcery spells you cast cost less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

"Inconceivable!"

1/3

1 U
Pack Rat

Pack Rat

Creature — Rat

Pack Rat's power and toughness are each equal to the number of Rats you control. , Discard a card: Create a token that's a copy of Pack Rat.

"Rodents of Unusual Size? I don't think they exist." —Westley

*/*

1 B
Fynn, the Fangbearer

Fynn, the Fangbearer

Legendary Creature — Human Warrior

Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

"As you wish."

1/3

1 G
Brion Stoutarm

Brion Stoutarm

Legendary Creature — Giant Warrior

Lifelink , , Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.

"I just want you to feel you're doing well. I hate for people to die embarrassed."

4/4

2 R W
Samut, Voice of Dissent

Samut, Voice of Dissent

Legendary Creature — Human Warrior

Flash Double strike, vigilance, haste Other creatures you control have haste. , : Untap another target creature.

"Hello. My name is Inigo Montoya. You killed my father. Prepare to die."

3/4

3 R G
Marchesa, the Black Rose

Marchesa, the Black Rose

Legendary Creature — Human Wizard

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

"It just so happens that your friend here is only mostly dead."

3/3

1 U B R
Ajani Goldmane // Ajani Goldmane

Ajani Goldmane // Ajani Goldmane

Legendary Planeswalker — Ajani

[+1]: You gain 2 life. [−1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [−6]: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."

Catcher

2 W W
Ajani Goldmane // Ajani Goldmane

Ajani Goldmane // Ajani Goldmane

Legendary Planeswalker — Ajani

[+1]: You gain 2 life. [−1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [−6]: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."

Signature Magic: Auramancy Color Alignment: White Plane of Origin: Naya First Planeswalk: Jund Height: 6'6" Briefly traded to the Phyrexians in 2022.

2 W W
Jace Beleren // Jace Beleren

Jace Beleren // Jace Beleren

Legendary Planeswalker — Jace

[+2]: Each player draws a card. [−1]: Target player draws a card. [−10]: Target player mills twenty cards.

Pitcher

1 U U
Jace Beleren // Jace Beleren

Jace Beleren // Jace Beleren

Legendary Planeswalker — Jace

[+2]: Each player draws a card. [−1]: Target player draws a card. [−10]: Target player mills twenty cards.

Signature Magic: Mind Magic Color Alignment: Blue Plane of Origin: Vryn First Planeswalk: Ravnica Height: 5'10" Won Planeswalker of the Year in 2010, 2011, 2012 . . .

1 U U
Liliana Vess // Liliana Vess

Liliana Vess // Liliana Vess

Legendary Planeswalker — Liliana

[+1]: Target player discards a card. [−2]: Search your library for a card, then shuffle and put that card on top. [−8]: Put all creature cards from all graveyards onto the battlefield under your control.

Right Field

3 B B
Liliana Vess // Liliana Vess

Liliana Vess // Liliana Vess

Legendary Planeswalker — Liliana

[+1]: Target player discards a card. [−2]: Search your library for a card, then shuffle and put that card on top. [−8]: Put all creature cards from all graveyards onto the battlefield under your control.

Signature Magic: Necromancy Color Alignment: Black Plane of Origin: Dominaria First Planeswalk: Innistrad Height: 5'9" Stole 23 bases last season, refuses to return to them.

3 B B
Chandra Nalaar // Chandra Nalaar

Chandra Nalaar // Chandra Nalaar

Legendary Planeswalker — Chandra

[+1]: Chandra Nalaar deals 1 damage to target player or planeswalker. [−X]: Chandra Nalaar deals X damage to target creature. [−8]: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

All-Star Planeswalker

3 R R
Chandra Nalaar // Chandra Nalaar

Chandra Nalaar // Chandra Nalaar

Legendary Planeswalker — Chandra

[+1]: Chandra Nalaar deals 1 damage to target player or planeswalker. [−X]: Chandra Nalaar deals X damage to target creature. [−8]: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Signature Magic: Pyromancy Color Alignment: Red Plane of Origin: Kaladesh First Planeswalk: Regatha Height: 5'6" Holds league record for most bats incinerated.

3 R R
Garruk Wildspeaker // Garruk Wildspeaker

Garruk Wildspeaker // Garruk Wildspeaker

Legendary Planeswalker — Garruk

[+1]: Untap two target lands. [−1]: Create a 3/3 green Beast creature token. [−4]: Creatures you control get +3/+3 and gain trample until end of turn.

Designated Hitter

2 G G
Garruk Wildspeaker // Garruk Wildspeaker

Garruk Wildspeaker // Garruk Wildspeaker

Legendary Planeswalker — Garruk

[+1]: Untap two target lands. [−1]: Create a 3/3 green Beast creature token. [−4]: Creatures you control get +3/+3 and gain trample until end of turn.

Signature Magic: Summoning Color Alignment: Green Plane of Origin: Unknown First Planeswalk: Shandalar Height: 8'2" Over 336 heads batted in, knocked 172 out of the park.

2 G G
Death Baron // Death Baron

Death Baron // Death Baron

Creature — Zombie Wizard

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.

2/2

1 B B
Death Baron // Death Baron

Death Baron // Death Baron

Creature — Zombie Wizard

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.

2/2

1 B B
Noxious Ghoul // Noxious Ghoul

Noxious Ghoul // Noxious Ghoul

Creature — Zombie

Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.

3/3

3 B B
Noxious Ghoul // Noxious Ghoul

Noxious Ghoul // Noxious Ghoul

Creature — Zombie

Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.

3/3

3 B B
Zombie Master // Zombie Master

Zombie Master // Zombie Master

Creature — Zombie

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have ": Regenerate this permanent."

2/3

1 B B
Zombie Master // Zombie Master

Zombie Master // Zombie Master

Creature — Zombie

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have ": Regenerate this permanent."

2/3

1 B B
Grimgrin, Corpse-Born // Grimgrin, Corpse-Born

Grimgrin, Corpse-Born // Grimgrin, Corpse-Born

Legendary Creature — Zombie Warrior

Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

5/5

3 U B
Grimgrin, Corpse-Born // Grimgrin, Corpse-Born

Grimgrin, Corpse-Born // Grimgrin, Corpse-Born

Legendary Creature — Zombie Warrior

Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

5/5

3 U B
Unholy Grotto // Unholy Grotto

Unholy Grotto // Unholy Grotto

Land

: Add . , : Put target Zombie card from your graveyard on top of your library.

Unholy Grotto // Unholy Grotto

Unholy Grotto // Unholy Grotto

Land

: Add . , : Put target Zombie card from your graveyard on top of your library.

Giver of Runes

Giver of Runes

Creature — Kor Cleric

: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

Her other title was "Gift Wrapper of Runes."

1/2

W
Giver of Runes

Giver of Runes

Creature — Kor Cleric

: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

Her other title was "Gift Wrapper of Runes."

1/2

W
Distant Melody

Distant Melody

Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

Hark! The Serra Angel sings . . .

3 U
Distant Melody

Distant Melody

Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

Hark! The Serra Angel sings . . .

3 U
Cathartic Reunion

Cathartic Reunion

Sorcery

As an additional cost to cast this spell, discard two cards. Draw three cards.

To be together again—that is the greatest gift of all.

1 R
Cathartic Reunion

Cathartic Reunion

Sorcery

As an additional cost to cast this spell, discard two cards. Draw three cards.

To be together again—that is the greatest gift of all.

1 R
Moment's Peace

Moment's Peace

Instant

Prevent all combat damage that would be dealt this turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Their minds filled with quiet, their hearts with love.

1 G
Moment's Peace

Moment's Peace

Instant

Prevent all combat damage that would be dealt this turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Their minds filled with quiet, their hearts with love.

1 G
Homeward Path

Homeward Path

Land

: Add . : Each player gains control of all creatures they own.

Adventure leads you into the world. Love brings you home.

Homeward Path

Homeward Path

Land

: Add . : Each player gains control of all creatures they own.

Adventure leads you into the world. Love brings you home.

Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Snow-Covered Plains

Snow-Covered Plains

Basic Snow Land — Plains

(: Add .)

Snow-Covered Plains

Snow-Covered Plains

Basic Snow Land — Plains

(: Add .)

Snow-Covered Island

Snow-Covered Island

Basic Snow Land — Island

(: Add .)

Snow-Covered Island

Snow-Covered Island

Basic Snow Land — Island

(: Add .)

Snow-Covered Swamp

Snow-Covered Swamp

Basic Snow Land — Swamp

(: Add .)

Snow-Covered Swamp

Snow-Covered Swamp

Basic Snow Land — Swamp

(: Add .)

Snow-Covered Mountain

Snow-Covered Mountain

Basic Snow Land — Mountain

(: Add .)

Snow-Covered Mountain

Snow-Covered Mountain

Basic Snow Land — Mountain

(: Add .)

Snow-Covered Forest

Snow-Covered Forest

Basic Snow Land — Forest

(: Add .)

Snow-Covered Forest

Snow-Covered Forest

Basic Snow Land — Forest

(: Add .)

Grand Arbiter Augustin IV

Grand Arbiter Augustin IV

Legendary Creature — Human Advisor

White spells you cast cost less to cast. Blue spells you cast cost less to cast. Spells your opponents cast cost more to cast.

2/3

2 W U
Grand Arbiter Augustin IV

Grand Arbiter Augustin IV

Legendary Creature — Human Advisor

White spells you cast cost less to cast. Blue spells you cast cost less to cast. Spells your opponents cast cost more to cast.

2/3

2 W U
Sphere of Resistance

Sphere of Resistance

Artifact

Spells cost more to cast.

2
Sphere of Resistance

Sphere of Resistance

Artifact

Spells cost more to cast.

2
Trinisphere

Trinisphere

Artifact

As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost to cast costs to cast instead.)

3
Trinisphere

Trinisphere

Artifact

As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost to cast costs to cast instead.)

3
Winter Orb

Winter Orb

Artifact

As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.

2
Winter Orb

Winter Orb

Artifact

As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.

2
Felidar Guardian

Felidar Guardian

Creature — Cat Beast

When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

Evading a felidar guardian is possible only with audacity, luck, and a warm sunbeam.

1/4

3 W
Felidar Guardian

Felidar Guardian

Creature — Cat Beast

When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

Evading a felidar guardian is possible only with audacity, luck, and a warm sunbeam.

1/4

3 W
Peregrine Drake

Peregrine Drake

Creature — Drake

Flying When Peregrine Drake enters the battlefield, untap up to five lands.

Which is more beautiful, the rainbow in its plumage or the unity it symbolizes?

2/3

4 U
Peregrine Drake

Peregrine Drake

Creature — Drake

Flying When Peregrine Drake enters the battlefield, untap up to five lands.

Which is more beautiful, the rainbow in its plumage or the unity it symbolizes?

2/3

4 U
Serpent of Yawning Depths

Serpent of Yawning Depths

Enchantment Creature — Serpent

Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.

Fear not heights—true monsters lurk in the depths.

6/6

4 U U
Serpent of Yawning Depths

Serpent of Yawning Depths

Enchantment Creature — Serpent

Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.

Fear not heights—true monsters lurk in the depths.

6/6

4 U U
Scourge of Valkas

Scourge of Valkas

Creature — Dragon

Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. : Scourge of Valkas gets +1/+0 until end of turn.

4/4

2 R R R
Scourge of Valkas

Scourge of Valkas

Creature — Dragon

Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. : Scourge of Valkas gets +1/+0 until end of turn.

4/4

2 R R R
Voracious Hydra

Voracious Hydra

Creature — Hydra

Trample Voracious Hydra enters the battlefield with X +1/+1 counters on it. When Voracious Hydra enters the battlefield, choose one — • Double the number of +1/+1 counters on Voracious Hydra. • Voracious Hydra fights target creature you don't control.

0/1

X G G
Voracious Hydra

Voracious Hydra

Creature — Hydra

Trample Voracious Hydra enters the battlefield with X +1/+1 counters on it. When Voracious Hydra enters the battlefield, choose one — • Double the number of +1/+1 counters on Voracious Hydra. • Voracious Hydra fights target creature you don't control.

0/1

X G G
Arcane Signet

Arcane Signet

Artifact

: Add one mana of any color in your commander's color identity.

Preliminary tests showed that the skeleton was as old as the known universe—and that the ring was older still.

2
Arcane Signet

Arcane Signet

Artifact

: Add one mana of any color in your commander's color identity.

Preliminary tests showed that the skeleton was as old as the known universe—and that the ring was older still.

2
Lightning Greaves

Lightning Greaves

Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip

There are as many ways to travel the galaxy as there are stars in the sky.

2
Lightning Greaves

Lightning Greaves

Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip

There are as many ways to travel the galaxy as there are stars in the sky.

2
Sol Ring

Sol Ring

Artifact

: Add .

Forged within the star itself, the ring harnesses its stellar energy for an unfathomable purpose.

1
Sol Ring

Sol Ring

Artifact

: Add .

Forged within the star itself, the ring harnesses its stellar energy for an unfathomable purpose.

1
Thought Vessel

Thought Vessel

Artifact

You have no maximum hand size. : Add .

Black holes condense matter down to an infinitely miniscule size, making them ideal for data storage. Data retrieval, however, is a bit more complicated.

2
Thought Vessel

Thought Vessel

Artifact

You have no maximum hand size. : Add .

Black holes condense matter down to an infinitely miniscule size, making them ideal for data storage. Data retrieval, however, is a bit more complicated.

2
Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

Cloistered deep in the heart of a distant nebula, the tower awaits its next master.

Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

Cloistered deep in the heart of a distant nebula, the tower awaits its next master.

Beacon of Tomorrows

Beacon of Tomorrows

Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

6 U U
Beacon of Tomorrows

Beacon of Tomorrows

Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

6 U U
Nexus of Fate

Nexus of Fate

Instant

Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

5 U U
Nexus of Fate

Nexus of Fate

Instant

Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

5 U U
Time Reversal

Time Reversal

Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

3 U U
Time Reversal

Time Reversal

Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

3 U U
Time Stop

Time Stop

Instant

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

4 U U
Time Stop

Time Stop

Instant

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

4 U U
Lara Croft, Tomb Raider

Lara Croft, Tomb Raider

Legendary Creature — Human Ranger

First strike, reach Whenever Lara Croft attacks, exile up to one target legendary artifact card or legendary land card from a graveyard and put a discovery counter on it. You may play a card from exile with a discovery counter on it this turn. Raid — At end of combat on your turn, if you attacked this turn, create a Treasure token.

3/4

G U R
Search for Azcanta // Azcanta, the Sunken Ruin

Search for Azcanta // Azcanta, the Sunken Ruin

Legendary Enchantment

At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)

1 U
Search for Azcanta // Azcanta, the Sunken Ruin

Search for Azcanta // Azcanta, the Sunken Ruin

Legendary Land

(Transforms from Search for Azcanta.) : Add . , : Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Anger of the Gods

Anger of the Gods

Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

"From this moment, every breath you take is a gift from me." —Lara Croft

1 R R
Bow of Nylea

Bow of Nylea

Legendary Enchantment Artifact

Attacking creatures you control have deathtouch. , : Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

1 G G
Shadowspear

Shadowspear

Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has trample and lifelink. : Permanents your opponents control lose hexproof and indestructible until end of turn. Equip

"I make my own luck . . . perhaps with the help of a powerful artifact or two."

1
Academy Ruins

Academy Ruins

Legendary Land

: Add . , : Put target artifact card from your graveyard on top of your library.

"Everything lost is meant to be found." —Lara Croft

Rin and Seri, Inseparable // Rin and Seri, Inseparable

Rin and Seri, Inseparable // Rin and Seri, Inseparable

Legendary Creature — Dog Cat

Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. , : Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.

4/4

1 R G W
Rin and Seri, Inseparable // Rin and Seri, Inseparable

Rin and Seri, Inseparable // Rin and Seri, Inseparable

Legendary Creature — Dog Cat

Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. , : Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.

4/4

1 R G W
Jetmir, Nexus of Revels // Jetmir, Nexus of Revels

Jetmir, Nexus of Revels // Jetmir, Nexus of Revels

Legendary Creature — Cat Demon

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

5/4

1 R G W
Jetmir, Nexus of Revels // Jetmir, Nexus of Revels

Jetmir, Nexus of Revels // Jetmir, Nexus of Revels

Legendary Creature — Cat Demon

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

5/4

1 R G W
Jinnie Fay, Jetmir's Second // Jinnie Fay, Jetmir's Second

Jinnie Fay, Jetmir's Second // Jinnie Fay, Jetmir's Second

Legendary Creature — Elf Druid

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

"Raffine, Xander, Falco, Ziatora, Jetmir—heel!"

3/3

R / G G G / W
Jinnie Fay, Jetmir's Second // Jinnie Fay, Jetmir's Second

Jinnie Fay, Jetmir's Second // Jinnie Fay, Jetmir's Second

Legendary Creature — Elf Druid

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

"Mister Mittens, you would not be-*lieve* the day I had."

3/3

R / G G G / W
Anointed Procession // Anointed Procession

Anointed Procession // Anointed Procession

Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Double the slobber, double the love.

3 W
Anointed Procession // Anointed Procession

Anointed Procession // Anointed Procession

Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Biiiiiig stretch.

3 W
Sol Ring // Sol Ring

Sol Ring // Sol Ring

Artifact

: Add .

"What a pretty bauble," thought the cat, extending her paw. "Such beauty belongs on the floor."

1
Sol Ring // Sol Ring

Sol Ring // Sol Ring

Artifact

: Add .

"Drop it . . . Drop iiiit . . ."

1
Plains

Plains

Basic Land — Plains

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Wall of Omens

Wall of Omens

Creature — Wall

Defender When Wall of Omens enters the battlefield, draw a card.

EVERY GRIM BRICK FORETELLS A NEW DOOM

0/4

1 W
Wall of Omens

Wall of Omens

Creature — Wall

Defender When Wall of Omens enters the battlefield, draw a card.

EVERY GRIM BRICK FORETELLS A NEW DOOM

0/4

1 W
Circular Logic

Circular Logic

Instant

Counter target spell unless its controller pays for each card in your graveyard. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

OBEY THE LAW, THE LAW IS TO OBEY OBEY THE LAW, THE LAW IS TO OBEY

2 U
Circular Logic

Circular Logic

Instant

Counter target spell unless its controller pays for each card in your graveyard. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

OBEY THE LAW, THE LAW IS TO OBEY OBEY THE LAW, THE LAW IS TO OBEY

2 U
Scheming Symmetry

Scheming Symmetry

Sorcery

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

ONE FOR ME ONE FOR YOU

B
Scheming Symmetry

Scheming Symmetry

Sorcery

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

ONE FOR ME ONE FOR YOU

B
Price of Progress

Price of Progress

Instant

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

MAN VERSUS NATURE IS NOT A FAIR FIGHT

1 R
Price of Progress

Price of Progress

Instant

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

MAN VERSUS NATURE IS NOT A FAIR FIGHT

1 R
Eternal Witness

Eternal Witness

Creature — Human Shaman

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

WITNESS ME AS I WITNESS YOU

2/1

1 G G
Eternal Witness

Eternal Witness

Creature — Human Shaman

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

WITNESS ME AS I WITNESS YOU

2/1

1 G G
Inspiring Overseer

Inspiring Overseer

Creature — Angel Cleric

Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.

"WHEN THE SKY FILLS WITH EYES, HEARTS FILL WITH HOPE."

2/1

2 W
Consider

Consider

Instant

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

"THE DARKEST TIMES PROVOKE THE CLEAREST VISIONS"

U
Price of Glory

Price of Glory

Enchantment

Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.

"FIRE! FIRE! FIRE!"

2 R
Reckless Fireweaver

Reckless Fireweaver

Creature — Human Artificer

Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.

"FIRST I'LL CONTROL THE DRAGONS' FIRE, THEN I'LL CONTROL THE DRAGONS!"

1/3

1 R
Akroma's Memorial

Akroma's Memorial

Legendary Artifact

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

"THE STATUE ERODED BUT THEIR FAITH NEVER DID."

7
Bojuka Bog

Bojuka Bog

Land

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. : Add .

Bojuka Bog

Bojuka Bog

Land

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. : Add .

Command Beacon

Command Beacon

Land

: Add . , Sacrifice Command Beacon: Put your commander into your hand from the command zone.

Command Beacon

Command Beacon

Land

: Add . , Sacrifice Command Beacon: Put your commander into your hand from the command zone.

Fabled Passage

Fabled Passage

Land

, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Fabled Passage

Fabled Passage

Land

, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Reflecting Pool

Reflecting Pool

Land

: Add one mana of any type that a land you control could produce.

Reflecting Pool

Reflecting Pool

Land

: Add one mana of any type that a land you control could produce.

Reliquary Tower

Reliquary Tower

Land

You have no maximum hand size. : Add .

Reliquary Tower

Reliquary Tower

Land

You have no maximum hand size. : Add .

Applejack

Applejack

Legendary Creature — Pony

Family Gathering — At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token.

"Believin' in somethin' can help you do amazin' things."

4/4

2 G W
Fluttershy

Fluttershy

Legendary Creature — Pegasus

Defender, flying , : Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.)

"My sanctuary can be the one place in Equestria critters call home."

0/4

1 G W
Pinkie Pie

Pinkie Pie

Legendary Creature — Pony

Whenever you cast a spell with a smile in its art, create a tapped Treasure token. Everypony's Invited — Your party consists of each creature you control, and your party is always full.

"Hey, you know what this calls for? A party!"

2/2

R W
Rainbow Dash

Rainbow Dash

Legendary Creature — Pegasus

Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom — : If you're at least 100% cool, add , draw a card, and reset your coolness.

2/2

1 R W
Sakashima of a Thousand Faces // Sakashima of a Thousand Faces

Sakashima of a Thousand Faces // Sakashima of a Thousand Faces

Legendary Creature — Human Rogue

You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.)

3/1

3 U
Sakashima of a Thousand Faces // Sakashima of a Thousand Faces

Sakashima of a Thousand Faces // Sakashima of a Thousand Faces

Legendary Creature — Human Rogue

You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.)

3/1

3 U
Yargle, Glutton of Urborg // Yargle, Glutton of Urborg

Yargle, Glutton of Urborg // Yargle, Glutton of Urborg

Legendary Creature — Frog Spirit

9/3

4 B
Yargle, Glutton of Urborg // Yargle, Glutton of Urborg

Yargle, Glutton of Urborg // Yargle, Glutton of Urborg

Legendary Creature — Frog Spirit

9/3

4 B
Krark, the Thumbless // Krark, the Thumbless

Krark, the Thumbless // Krark, the Thumbless

Legendary Creature — Goblin Wizard

Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)

2/2

1 R
Krark, the Thumbless // Krark, the Thumbless

Krark, the Thumbless // Krark, the Thumbless

Legendary Creature — Goblin Wizard

Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)

2/2

1 R
Adrix and Nev, Twincasters // Adrix and Nev, Twincasters

Adrix and Nev, Twincasters // Adrix and Nev, Twincasters

Legendary Creature — Merfolk Wizard

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) If one or more tokens would be created under your control, twice that many of those tokens are created instead.

2/2

2 G U
Adrix and Nev, Twincasters // Adrix and Nev, Twincasters

Adrix and Nev, Twincasters // Adrix and Nev, Twincasters

Legendary Creature — Merfolk Wizard

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) If one or more tokens would be created under your control, twice that many of those tokens are created instead.

2/2

2 G U
Arcane Denial

Arcane Denial

Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

"Spell request not approved. Try again later."

1 U
Arcane Denial

Arcane Denial

Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

"Spell request not approved. Try again later."

1 U
Nightscape Familiar

Nightscape Familiar

Creature — Zombie

Blue spells and red spells you cast cost less to cast. : Regenerate Nightscape Familiar.

Nightscape masters prize one trait above all others: undying loyalty.

1/1

1 B
Nightscape Familiar

Nightscape Familiar

Creature — Zombie

Blue spells and red spells you cast cost less to cast. : Regenerate Nightscape Familiar.

Nightscape masters prize one trait above all others: undying loyalty.

1/1

1 B
Rain of Filth

Rain of Filth

Instant

Until end of turn, lands you control gain "Sacrifice this land: Add ."

"Ugh! I just bought this tunic . . . ." —Dugan the Thrifty

B
Rain of Filth

Rain of Filth

Instant

Until end of turn, lands you control gain "Sacrifice this land: Add ."

"Ugh! I just bought this tunic . . . ." —Dugan the Thrifty

B
Simian Spirit Guide

Simian Spirit Guide

Creature — Ape Spirit

Exile Simian Spirit Guide from your hand: Add .

First, an explosion of fire on the ground. Then, an explosion of laughter in the trees.

2/2

2 R
Simian Spirit Guide

Simian Spirit Guide

Creature — Ape Spirit

Exile Simian Spirit Guide from your hand: Add .

First, an explosion of fire on the ground. Then, an explosion of laughter in the trees.

2/2

2 R
Prince of Thralls

Prince of Thralls

Creature — Demon

Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.

"Rise from the dead and kneel to your lord."

7/7

4 U B B R
Prince of Thralls

Prince of Thralls

Creature — Demon

Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.

"Rise from the dead and kneel to your lord."

7/7

4 U B B R
Rin and Seri, Inseparable // Rin and Seri, Inseparable

Rin and Seri, Inseparable // Rin and Seri, Inseparable

Legendary Creature — Dog Cat

Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. , : Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.

4/4

1 R G W
Rin and Seri, Inseparable // Rin and Seri, Inseparable

Rin and Seri, Inseparable // Rin and Seri, Inseparable

Legendary Creature — Dog Cat

Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. , : Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.

4/4

1 R G W
Jetmir, Nexus of Revels // Jetmir, Nexus of Revels

Jetmir, Nexus of Revels // Jetmir, Nexus of Revels

Legendary Creature — Cat Demon

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

5/4

1 R G W
Jetmir, Nexus of Revels // Jetmir, Nexus of Revels

Jetmir, Nexus of Revels // Jetmir, Nexus of Revels

Legendary Creature — Cat Demon

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

5/4

1 R G W
Jinnie Fay, Jetmir's Second // Jinnie Fay, Jetmir's Second

Jinnie Fay, Jetmir's Second // Jinnie Fay, Jetmir's Second

Legendary Creature — Elf Druid

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

"Raffine, Xander, Falco, Ziatora, Jetmir—heel!"

3/3

R / G G G / W
Jinnie Fay, Jetmir's Second // Jinnie Fay, Jetmir's Second

Jinnie Fay, Jetmir's Second // Jinnie Fay, Jetmir's Second

Legendary Creature — Elf Druid

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

"Mister Mittens, you would not be-*lieve* the day I had."

3/3

R / G G G / W
Gonti, Lord of Luxury

Gonti, Lord of Luxury

Legendary Creature — Aetherborn Rogue

Deathtouch When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

2/3

2 B B
Gonti, Lord of Luxury

Gonti, Lord of Luxury

Legendary Creature — Aetherborn Rogue

Deathtouch When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

2/3

2 B B
Vilis, Broker of Blood

Vilis, Broker of Blood

Legendary Creature — Demon

Flying , Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)

ALWAYS SLIPS A "TERMINATION" CLAUSE INTO THE FINE PRINT.

8/8

5 B B B
Vilis, Broker of Blood

Vilis, Broker of Blood

Legendary Creature — Demon

Flying , Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)

ALWAYS SLIPS A "TERMINATION" CLAUSE INTO THE FINE PRINT.

8/8

5 B B B
Anowon, the Ruin Thief

Anowon, the Ruin Thief

Legendary Creature — Vampire Rogue

Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)

FLUENT IN ARCANE TONGUES. PREFERS MONEY TO DO THE TALKING.

2/4

2 U B
Anowon, the Ruin Thief

Anowon, the Ruin Thief

Legendary Creature — Vampire Rogue

Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)

FLUENT IN ARCANE TONGUES. PREFERS MONEY TO DO THE TALKING.

2/4

2 U B
Grenzo, Dungeon Warden

Grenzo, Dungeon Warden

Legendary Creature — Goblin Rogue

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. : Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

CAN BE BRIBED. CAN'T BE TRUSTED.

2/2

X B R
Grenzo, Dungeon Warden

Grenzo, Dungeon Warden

Legendary Creature — Goblin Rogue

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. : Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

CAN BE BRIBED. CAN'T BE TRUSTED.

2/2

X B R
Reconnaissance

Reconnaissance

Enchantment

: Remove target attacking creature you control from combat and untap it.

W
Reconnaissance

Reconnaissance

Enchantment

: Remove target attacking creature you control from combat and untap it.

W
Jace, Wielder of Mysteries

Jace, Wielder of Mysteries

Legendary Planeswalker — Jace

If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game.

1 U U U
Jace, Wielder of Mysteries

Jace, Wielder of Mysteries

Legendary Planeswalker — Jace

If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game.

1 U U U
Black Market

Black Market

Enchantment

Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add for each charge counter on Black Market.

3 B B
Black Market

Black Market

Enchantment

Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add for each charge counter on Black Market.

3 B B
Dire Undercurrents

Dire Undercurrents

Enchantment

Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card.

3 U / B U / B
Dire Undercurrents

Dire Undercurrents

Enchantment

Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card.

3 U / B U / B
Obeka, Brute Chronologist

Obeka, Brute Chronologist

Legendary Creature — Ogre Wizard

: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

3/4

1 U B R
Obeka, Brute Chronologist

Obeka, Brute Chronologist

Legendary Creature — Ogre Wizard

: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

3/4

1 U B R
Rose Noble

Rose Noble

Legendary Creature — Human

Ward Whenever you cast a Doctor spell or creature spell with doctor's companion, draw a card. Doctor's companion (You can have two commanders if the other is the Doctor.)

The daughter of a time traveler, ready for adventures of her own.

2/3

3 U
The Meep

The Meep

Legendary Creature — Alien

Ward—Pay 3 life. Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value.

All hail the Meep.

0/4

2 B
The Celestial Toymaker

The Celestial Toymaker

Legendary Creature — Rogue Artificer

Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn.

2/4

W U B
The Fourteenth Doctor

The Fourteenth Doctor

Legendary Creature — Time Lord Doctor

When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order. You may have The Fourteenth Doctor enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn.

3/4

R / G W U
The Fifteenth Doctor

The Fifteenth Doctor

Legendary Creature — Time Lord Doctor

When The Fifteenth Doctor enters the battlefield or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand. The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for .)

3/3

2 U R
Shelter

Shelter

Instant

Target creature you control gains protection from the color of your choice until end of turn. Draw a card.

When Miku sings, it's her fans that feel heard.

1 W
Shelter

Shelter

Instant

Target creature you control gains protection from the color of your choice until end of turn. Draw a card.

When Miku sings, it's her fans that feel heard.

1 W
Chandra's Ignition

Chandra's Ignition

Sorcery

Target creature you control deals damage equal to its power to each other creature and each opponent.

Sakura Miku's singing strikes like lightning in the spring.

3 R R
Chandra's Ignition

Chandra's Ignition

Sorcery

Target creature you control deals damage equal to its power to each other creature and each opponent.

Sakura Miku's singing strikes like lightning in the spring.

3 R R
Harmonize

Harmonize

Sorcery

Draw three cards.

Sometimes it feels like the whole world is singing along with Miku.

2 G G
Harmonize

Harmonize

Sorcery

Draw three cards.

Sometimes it feels like the whole world is singing along with Miku.

2 G G
Azusa, Lost but Seeking

Azusa, Lost but Seeking

Legendary Creature — Human Monk

You may play two additional lands on each of your turns.

"With every step, I discover a new stage. With every breath, a new song."

1/2

2 G
Azusa, Lost but Seeking

Azusa, Lost but Seeking

Legendary Creature — Human Monk

You may play two additional lands on each of your turns.

"With every step, I discover a new stage. With every breath, a new song."

1/2

2 G
Feather, the Redeemed

Feather, the Redeemed

Legendary Creature — Angel

Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

"Ooh, I love that song. Let's put it on repeat!"

3/4

R W W
Feather, the Redeemed

Feather, the Redeemed

Legendary Creature — Angel

Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

"Ooh, I love that song. Let's put it on repeat!"

3/4

R W W
Inspiring Vantage

Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. : Add or .

First Miku takes the stage, then she takes your breath away.

Inspiring Vantage

Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. : Add or .

First Miku takes the stage, then she takes your breath away.

Brash Taunter

Brash Taunter

Creature — Goblin

Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. , : Brash Taunter fights another target creature.

*Goblin_Chieftain:* ur sooo hottt! Fight me lol *Thrun_TheLastTrollL:* skip leg day again?

1/1

4 R
Goblin Chieftain

Goblin Chieftain

Creature — Goblin

Haste (This creature can attack and as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.

*Goblin_Welder:* #blessed *Thrun_TheLastTroll:* #gross

2/2

1 R R
Goblin Ringleader

Goblin Ringleader

Creature — Goblin

Haste (This creature can attack and as soon as it comes under your control.) When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

*Goblin_Chieftain:* sweet filter!!1! #gobmob *Thrun_TheLastTroll:* lol glad i wasn't there

2/2

3 R
Goblin Welder

Goblin Welder

Creature — Goblin Artificer

: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

*Brash_Taunter:* that ride is a BEAST! *Thrun_TheLastTroll:* looks like an old ashtray tbh

1/1

R
Mogg War Marshal

Mogg War Marshal

Creature — Goblin Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

*Goblin_Ringleader:* luv an #ambushselfie *Thrun_TheLastTroll:* soo staged

1/1

1 R
Tezzeret the Seeker

Tezzeret the Seeker

Legendary Planeswalker — Tezzeret

[+1]: Untap up to two target artifacts. [−X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. [−5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

3 U U
Griselbrand

Griselbrand

Legendary Creature — Demon

Flying, lifelink Pay 7 life: Draw seven cards.

He's BACK! The schemes this ancient evil has concocted will make your skin crawl away and hide!

7/7

4 B B B B
Grenzo, Havoc Raiser

Grenzo, Havoc Raiser

Legendary Creature — Goblin Rogue

Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

2/2

R R
Nicol Bolas, Planeswalker

Nicol Bolas, Planeswalker

Legendary Planeswalker — Bolas

[+3]: Destroy target noncreature permanent. [−2]: Gain control of target creature. [−9]: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.

4 U B B R
Vorinclex, Voice of Hunger

Vorinclex, Voice of Hunger

Legendary Creature — Phyrexian Praetor

Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.

7/6

6 G G
Karona, False God

Karona, False God

Legendary Creature — Avatar

Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.

5/5

1 W U B R G
Korvold, Fae-Cursed King

Korvold, Fae-Cursed King

Legendary Creature — Dragon Noble

Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

4/4

2 B R G
Memnarch

Memnarch

Legendary Artifact Creature — Wizard

: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) : Gain control of target artifact. (This effect lasts indefinitely.)

In pursuit of ultimate power, he would burn his world to the ground.

4/5

7
Swords to Plowshares

Swords to Plowshares

Instant

Exile target creature. Its controller gains life equal to its power.

Friendship is a lot like the berry patch. When you nurture it, it bears the sweetest fruit.

W
Swords to Plowshares

Swords to Plowshares

Instant

Exile target creature. Its controller gains life equal to its power.

Friendship is a lot like the berry patch. When you nurture it, it bears the sweetest fruit.

W
Faerie Artisans

Faerie Artisans

Creature — Faerie Artificer

Flying Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.

2/2

3 U
Faerie Artisans

Faerie Artisans

Creature — Faerie Artificer

Flying Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.

2/2

3 U
Dockside Chef

Dockside Chef

Enchantment Creature — Human Citizen

, Sacrifice an artifact or creature: Draw a card.

1/2

B
Dockside Chef

Dockside Chef

Enchantment Creature — Human Citizen

, Sacrifice an artifact or creature: Draw a card.

1/2

B
Alela, Artful Provocateur

Alela, Artful Provocateur

Legendary Creature — Faerie Warlock

Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

The children shouted in glee as the parents gasped in fear.

2/3

1 W U B
Alela, Artful Provocateur

Alela, Artful Provocateur

Legendary Creature — Faerie Warlock

Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

The children shouted in glee as the parents gasped in fear.

2/3

1 W U B
Door of Destinies

Door of Destinies

Artifact

As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

4
Door of Destinies

Door of Destinies

Artifact

As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

4
Steelshaper's Gift

Steelshaper's Gift

Sorcery

Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

S is for Strength. A measure of your raw physical power. It affects how much you can carry and the damage of all melee attacks.

W
Steelshaper's Gift

Steelshaper's Gift

Sorcery

Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

S is for Strength. A measure of your raw physical power. It affects how much you can carry and the damage of all melee attacks.

W
Propaganda

Propaganda

Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

P is for Perception. A measure of your environmental and situational awareness. It directly affects weapon accuracy in V.A.T.S., lock-picking skills, and successful attempts at stealing items.

2 U
Propaganda

Propaganda

Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

P is for Perception. A measure of your environmental and situational awareness. It directly affects weapon accuracy in V.A.T.S., lock-picking skills, and successful attempts at stealing items.

2 U
Elixir of Immortality

Elixir of Immortality

Artifact

, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

E is for Endurance. A measure of your overall physical fitness. It affects your total health and the action point drain from sprinting.

1
Elixir of Immortality

Elixir of Immortality

Artifact

, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

E is for Endurance. A measure of your overall physical fitness. It affects your total health and the action point drain from sprinting.

1
Council's Judgment

Council's Judgment

Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

C is for Charisma. Your ability to charm and convince others. It affects your success to persuade in dialogue, prices when you barter, and the maximum number of settlers in settlements.

1 W W
Council's Judgment

Council's Judgment

Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

C is for Charisma. Your ability to charm and convince others. It affects your success to persuade in dialogue, prices when you barter, and the maximum number of settlers in settlements.

1 W W
Idyllic Tutor

Idyllic Tutor

Sorcery

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

I is for Intelligence. A measure of your overall mental acuity. It affects the number of experience points earned and reduces the number of dud words when hacking terminals.

2 W
Idyllic Tutor

Idyllic Tutor

Sorcery

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

I is for Intelligence. A measure of your overall mental acuity. It affects the number of experience points earned and reduces the number of dud words when hacking terminals.

2 W
Anger

Anger

Creature — Incarnation

Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

A is for Agility. A measure of your overall finesse and reflexes. It affects the number of action points in V.A.T.S. and your ability to sneak.

2/2

3 R
Anger

Anger

Creature — Incarnation

Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

A is for Agility. A measure of your overall finesse and reflexes. It affects the number of action points in V.A.T.S. and your ability to sneak.

2/2

3 R
Lightning Bolt

Lightning Bolt

Instant

Lightning Bolt deals 3 damage to any target.

L is for Luck. A measure of your general good fortune. It affects the recharge rate of critical hits.

R
Lightning Bolt

Lightning Bolt

Instant

Lightning Bolt deals 3 damage to any target.

L is for Luck. A measure of your general good fortune. It affects the recharge rate of critical hits.

R
Inalla, Archmage Ritualist

Inalla, Archmage Ritualist

Legendary Creature — Human Wizard

Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay . If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. Tap five untapped Wizards you control: Target player loses 7 life.

4/5

2 U B R
Inalla, Archmage Ritualist

Inalla, Archmage Ritualist

Legendary Creature — Human Wizard

Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay . If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. Tap five untapped Wizards you control: Target player loses 7 life.

4/5

2 U B R
Aether Vial

Aether Vial

Artifact

At the beginning of your upkeep, you may put a charge counter on Aether Vial. : You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.

1
Aether Vial

Aether Vial

Artifact

At the beginning of your upkeep, you may put a charge counter on Aether Vial. : You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.

1
Arcane Signet

Arcane Signet

Artifact

: Add one mana of any color in your commander's color identity.

2
Arcane Signet

Arcane Signet

Artifact

: Add one mana of any color in your commander's color identity.

2
Sword of the Animist

Sword of the Animist

Legendary Artifact — Equipment

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip

2
Sword of the Animist

Sword of the Animist

Legendary Artifact — Equipment

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip

2
Gravebreaker Lamia

Gravebreaker Lamia

Enchantment Creature — Snake Lamia

Lifelink When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost less to cast.

The show was lively. The crowd, a bit stiff.

4/4

4 B
Gravebreaker Lamia

Gravebreaker Lamia

Enchantment Creature — Snake Lamia

Lifelink When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost less to cast.

The show was lively. The crowd, a bit stiff.

4/4

4 B
Aura Shards

Aura Shards

Enchantment

Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.

Only one loyal subject did not fear the wrath of the Marchioness—her beloved "Fluffin."

1 G W
Aura Shards

Aura Shards

Enchantment

Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.

Only one loyal subject did not fear the wrath of the Marchioness—her beloved "Fluffin."

1 G W
Fiend Artisan

Fiend Artisan

Creature — Nightmare

Fiend Artisan gets +1/+1 for each creature card in your graveyard. , , Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.

"Nightmares for sale! Buy one, get one free!"

1/1

B / G B / G
Fiend Artisan

Fiend Artisan

Creature — Nightmare

Fiend Artisan gets +1/+1 for each creature card in your graveyard. , , Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.

"Nightmares for sale! Buy one, get one free!"

1/1

B / G B / G
Karador, Ghost Chieftain

Karador, Ghost Chieftain

Legendary Creature — Centaur Spirit

This spell costs less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard.

"We do not take sick days in this army."

3/4

5 W B G
Karador, Ghost Chieftain

Karador, Ghost Chieftain

Legendary Creature — Centaur Spirit

This spell costs less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard.

"We do not take sick days in this army."

3/4

5 W B G
Kalitas, Traitor of Ghet

Kalitas, Traitor of Ghet

Legendary Creature — Vampire Warrior

Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. , Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.

3/4

2 B B
Magda, Brazen Outlaw

Magda, Brazen Outlaw

Legendary Creature — Dwarf Berserker

Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.

2/1

1 R
Dack Fayden

Dack Fayden

Legendary Planeswalker — Dack

[+1]: Target player draws two cards, then discards two cards. [−2]: Gain control of target artifact. [−6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

1 U R
Greasefang, Okiba Boss

Greasefang, Okiba Boss

Legendary Creature — Rat Pilot

At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.

4/3

1 W B
Teferi's Protection

Teferi's Protection

Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

"If you're doing it alone, you're doing it wrong." —Sheldon Menery

2 W
Eladamri's Vineyard

Eladamri's Vineyard

Enchantment

At the beginning of each player's precombat main phase, that player adds .

Good company is sweeter than any summer wine.

G
Greater Good

Greater Good

Enchantment

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

La vita è bella.

2 G G
Inkshield

Inkshield

Instant

Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

"You did it to yourself."

3 W B
Ruhan of the Fomori

Ruhan of the Fomori

Legendary Creature — Giant Warrior

At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.

"I'm not great at everything, but I am great at one thing: surrounding myself with excellent people. And that tends to take care of the rest."

7/7

1 U R W
Sol Ring

Sol Ring

Artifact

: Add .

"From this day to the ending of the world, But we in it shall be remembered; We few, we happy few, we band of brothers; For he to-day that sheds his blood with me Shall be my brother..." —William Shakespeare, *Henry V*

1
Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

"Hate has no place here." —Sheldon Menery

Jaxis, the Troublemaker

Jaxis, the Troublemaker

Legendary Creature — Human Warrior

, , Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

2/3

3 R
Coffin Queen

Coffin Queen

Creature — Zombie Wizard

You may choose not to untap Coffin Queen during your untap step. , : Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

1/1

2 B
Goblin King

Goblin King

Creature — Goblin

Other Goblins get +1/+1 and have mountainwalk.

2/2

1 R R
Professional Face-Breaker

Professional Face-Breaker

Creature — Human Warrior

Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

2/3

2 R
Rankle, Master of Pranks

Rankle, Master of Pranks

Legendary Creature — Faerie Rogue

Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature.

3/3

2 B B
Jace, the Mind Sculptor

Jace, the Mind Sculptor

Legendary Planeswalker — Jace

[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [−1]: Return target creature to its owner's hand. [−12]: Exile all cards from target player's library, then that player shuffles their hand into their library.

2 U U
Doom Blade

Doom Blade

Instant

Destroy target nonblack creature.

tALk aBoUt puTtINg tHe "OW!" in "sHAdOw"!

1 B
Massacre

Massacre

Sorcery

If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost. All creatures get -2/-2 until end of turn.

"oH nO! uR sOOoo sCaRy! ROFL, I'M DYIN!"

2 B B
Torment of Hailfire

Torment of Hailfire

Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

i hOpe X iS 3, hAHahAhA

X B B
Ruination

Ruination

Sorcery

Destroy all nonbasic lands.

oUcHy-wAh-wAh, pLs dOn'T cRY!

3 R
Mogis, God of Slaughter

Mogis, God of Slaughter

Legendary Enchantment Creature — God

Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.

7/5

2 B R
Garruk, Caller of Beasts

Garruk, Caller of Beasts

Legendary Planeswalker — Garruk

[+1]: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. [−3]: You may put a green creature card from your hand onto the battlefield. [−7]: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."

4 G G
Rograkh, Son of Rohgahh

Rograkh, Son of Rohgahh

Legendary Creature — Kobold Warrior

First strike, menace, trample Partner (You can have two commanders if both have partner.)

Rograkh couldn't bear to watch his father pillage his own people. Not when there were so many other people they could pillage instead.

0/1

0
Geralf's Messenger

Geralf's Messenger

Creature — Zombie

Geralf's Messenger enters the battlefield tapped. When Geralf's Messenger enters the battlefield, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

The message is "Run."

3/2

B B B
Empress Galina

Empress Galina

Legendary Creature — Merfolk Noble

, : Gain control of target legendary permanent. (This effect lasts indefinitely.)

Few diplomats can resist the charm of Her Serene Highness's imperial seal.

1/3

3 U U
Sisay, Weatherlight Captain

Sisay, Weatherlight Captain

Legendary Creature — Human Soldier

Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. : Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.

2/2

2 W
Counterspell

Counterspell

Instant

Counter target spell.

U U
Viscera Seer

Viscera Seer

Creature — Vampire Wizard

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

In matters of life and death, he trusts his gut.

1/1

B