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Angelic Observer
Creature — Angel Advisor
This spell costs less to cast for each Citizen you control.
Flying
Still and solemn as the statues of her kind that decorated the Park Heights rooftops, she gazed in sorrow on the city below.
3/3
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Backup Agent
Creature — Human Citizen
When Backup Agent enters the battlefield, put a +1/+1 counter on target creature.
"My sources say the Beamtown Bullies were spotted in the Mezzio. Keep your eyes sharp and stay close to me."
1/1
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Ballroom Brawlers
Creature — Human Warrior
Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn.
Don't try to cut in. They'll cut back.
3/5
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Boon of Safety
Instant
Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Scry 1.
"Saving a stranger's life is an excellent recruitment method. Luckily, peril is so easy to come by."
—Falco Spara
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Brokers Initiate
Creature — Cat Citizen
: Brokers Initiate has base power and toughness 5/5 until end of turn.
Regarding the relative might of pen and sword, the official position of the Brokers is "Why choose?"
0/4
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Buy Your Silence
Sorcery
Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Mikey "the Mouth" kept his nickname after he struck his deal with Gregorio, even though he never spoke another word.
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A-Buy Your Silence
Instant
Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Celebrity Fencer
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer.
After a brief but memorable incident at her first performance, she was never heckled again.
3/2
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A-Celebrity Fencer
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer.
After a brief but memorable incident at her first performance, she was never heckled again.
3/3
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Citizen's Crowbar
Artifact — Equipment
When Citizen's Crowbar enters the battlefield, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it.
Equipped creature gets +1/+1 and has ", , Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Dapper Shieldmate
Creature — Human Soldier
Dapper Shieldmate enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
As long as it's your turn, Dapper Shieldmate gets +2/+0.
Descended from Old Capenna's paladins, the Brokers are masters of defensive combat.
2/2
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Depopulate
Sorcery
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
No screams rang out. No blood stained the streets. In an instant, the bustling metropolis simply fell silent.
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Elspeth Resplendent
Legendary Planeswalker — Elspeth
[+1]: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it.
[−3]: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order.
[−7]: Create five 3/3 white Angel creature tokens with flying.
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Extraction Specialist
Creature — Human Rogue
Lifelink
When Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist.
3/2
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Gathering Throng
Creature — Human Citizen
When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
A plus-one is simply not enough.
3/1
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Giada, Font of Hope
Legendary Creature — Angel
Flying, vigilance
Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control.
: Add . Spend this mana only to cast an Angel spell.
The source of the Cabaretti's Halo turned out to be a single teenage girl.
2/2
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Halo Fountain
Artifact
, , Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.
, , Untap two tapped creatures you control: Draw a card.
, , Untap fifteen tapped creatures you control: You win the game.
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Hold for Ransom
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block and has ": Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."
"Let's find out how much your friends think you're worth."
—Gino, hired kidnapper
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Illuminator Virtuoso
Creature — Human Rogue
Double strike
Whenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
The Obscura reserve their keenest blades for traitors in their midst.
1/1
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Inspiring Overseer
Creature — Angel Cleric
Flying
When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.
"This city could certainly use a bit more divine intervention."
—Inspector Jillard
2/1
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Kill Shot
Instant
Destroy target attacking creature.
"In the assassination trade, no one lives to make more than one mistake."
—Anhelo, the Painter
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Knockout Blow
Instant
This spell costs less to cast if it targets a red creature.
Knockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life.
"Subsequent efforts to deconstruct this facility will be punished with increasing severity."
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A-Knockout Blow
Instant
This spell costs less to cast if it targets a red creature.
Destroy target tapped creature. You gain 2 life.
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Mage's Attendant
Creature — Cat Rogue
When Mage's Attendant enters the battlefield, create a 1/1 blue Wizard creature token with ", Sacrifice this creature: Counter target noncreature spell unless its controller pays ."
Crime sometimes makes unlikely allies into lifelong friends.
3/2
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Mysterious Limousine
Artifact — Vehicle
Whenever Mysterious Limousine enters the battlefield or attacks, exile up to one other target creature until Mysterious Limousine leaves the battlefield. If a creature is put into exile this way, return each other card exiled with Mysterious Limousine to the battlefield under its owner's control.
Crew 2
4/4
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Patch Up
Sorcery
Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.
"Don't tell me who sent you or who you work for. The less I know, the better."
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Rabble Rousing
Enchantment
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
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Raffine's Guidance
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
You may cast Raffine's Guidance from your graveyard by paying rather than paying its mana cost.
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Raffine's Informant
Creature — Human Wizard
When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
"I've analyzed the vault schematic. Do you want the fast way, the easy way, or the secret way in?"
2/1
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Refuse to Yield
Instant
Target creature gets +2/+7 until end of turn. Untap it.
Her opponent threw her through the window, so she retaliated by throwing the window through her opponent.
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Revelation of Power
Instant
Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
As Ob Nixilis closed in, Halo swept through Giada like an electrical current, and inside her, something long dormant unfurled its wings.
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Rumor Gatherer
Creature — Elf Wizard
Alliance — Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
"It's delightful, the things their owners reveal when they think no one is listening."
2/1
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Sanctuary Warden
Creature — Angel Soldier
Flying
Sanctuary Warden enters the battlefield with two shield counters on it.
Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.
5/5
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Sky Crier
Creature — Bird Citizen
Flying, lifelink
: You and target opponent each draw a card.
"Breaking news! Lord Xander found dead! Suspect at large!"
1/1
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Speakeasy Server
Creature — Bird Citizen
Flying
When Speakeasy Server enters the battlefield, you gain 1 life for each other creature you control.
"Whatever ails you, friends, this will cure it for tonight! And leave you with a little inspiration for tomorrow."
3/3
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A-Speakeasy Server
Creature — Bird Citizen
Flying
When Speakeasy Server enters the battlefield, you gain 1 life for each creature you control.
"Whatever ails you, friends, this will cure it for tonight! And leave you with a little inspiration for tomorrow."
3/3
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Swooping Protector
Creature — Bird Citizen
Flash
Flying
Swooping Protector enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
2/1
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All-Seeing Arbiter
Creature — Avatar
Flying
Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.
5/4
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Backstreet Bruiser
Creature — Cephalid Rogue
Defender
As long as there are two or more counters among creatures you control, Backstreet Bruiser can attack as though it didn't have defender.
"I could show you what's in the case, but it'd be the last thing you ever see."
3/3
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Brokers Veteran
Creature — Human Soldier
When Brokers Veteran dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
One last job before he retires.
2/1
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Case the Joint
Instant
Draw two cards, then look at the top card of each player's library.
Steel doors and iron bars are child's play for an Obscura operative.
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A-Case the Joint
Sorcery
Draw three cards, then look at the top card of each player's library.
Steel doors and iron bars are child's play for an Obscura operative.
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Cut Your Losses
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Target player mills half their library, rounded down.
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Disdainful Stroke
Instant
Counter target spell with mana value 4 or greater.
"I've known for a year that you would cast this exact spell, at this exact spot, at this exact time."
—Raffine
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Echo Inspector
Creature — Bird Rogue
Flying
When Echo Inspector enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
The rendezvous took place hours ago, but the Obscura agent read the residue with ease.
2/3
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Errant, Street Artist
Legendary Creature — Human Rogue
Flash
Defender, haste
, : Copy target spell you control that wasn't cast. You may choose new targets for the copy.
Few know her face, but everyone knows her work.
0/3
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Even the Score
Instant
This spell costs less to cast if an opponent has drawn four or more cards this turn.
Draw X cards.
Those who try to rob the Obscura often leave behind more than they take away.
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Expendable Lackey
Creature — Human Citizen
, Exile Expendable Lackey from your graveyard: Create a 1/1 blue Fish creature token with "This creature can't be blocked." Activate only as a sorcery.
"Altonio? No, I'm sorry. No one by that name works here."
—Raffine
1/1
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Faerie Vandal
Creature — Faerie Rogue
Flash
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
"Greedy vault guard, wouldn't share. Now there's Halo in your hair!"
1/2
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Hypnotic Grifter
Creature — Human Rogue
: Hypnotic Grifter connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
"All is calm. All is well. You know me to be a trusted member of your family, and I would like to discuss the contents of our safe."
1/2
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Ledger Shredder
Creature — Bird Advisor
Flying
Whenever a player casts their second spell each turn, Ledger Shredder connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
No evidence, no crime.
1/3
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A Little Chat
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
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Majestic Metamorphosis
Instant
Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying.
Draw a card.
New Capenna's statues hold Old Capenna's secrets.
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Make Disappear
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Counter target spell unless its controller pays .
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Obscura Initiate
Creature — Bird Citizen
Flying
: Obscura Initiate gains lifelink until end of turn.
Obscura initiates are required to bring a gift of information. They are judged on both how useful it is and how hard it was to obtain.
2/2
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An Offer You Can't Refuse
Instant
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Elspeth wanted answers. Xander needed a spy. Their paths were destined to cross.
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Out of the Way
Instant
This spell costs less to cast if it targets a green permanent.
Return target nonland permanent an opponent controls to its owner's hand.
Draw a card.
"You bore me."
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Psionic Snoop
Creature — Human Rogue
Flash
When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
She knows your next move before you do.
0/3
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A-Psionic Snoop
Creature — Human Rogue
Flash
When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
She knows your next move before you do.
0/4
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Psychic Pickpocket
Creature — Cephalid Rogue
When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
3/2
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Public Enemy
Enchantment — Aura
Enchant creature
All creatures attack enchanted creature's controller each combat if able.
When enchanted creature dies, draw a card.
Every Halo smuggler walks a razor's edge between untold riches and sudden disaster.
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A-Public Enemy
Enchantment — Aura
Enchant creature
All creatures attack enchanted creature's controller each combat if able.
When enchanted creature dies, draw two cards.
Every Halo smuggler walks a razor's edge between untold riches and sudden disaster.
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Reservoir Kraken
Creature — Kraken
Trample, ward
At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked."
6/6
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Rooftop Nuisance
Sorcery
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
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Run Out of Town
Instant
The owner of target nonland permanent puts it on the top or bottom of their library.
Better to depart in haste than be dearly departed.
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Security Bypass
Enchantment — Aura
Enchant creature
As long as enchanted creature is attacking alone, it can't be blocked.
Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
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Sewer Crocodile
Creature — Crocodile
: Sewer Crocodile can't be blocked this turn. This ability costs less to activate if there are five or more mana values among cards in your graveyard.
"Quick, let's hide in the sewer!"
—Ginsi the Thief, now deceased
4/6
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A-Sewer Crocodile
Creature — Crocodile
: Sewer Crocodile can't be blocked this turn. This ability costs less to activate if there are five or more mana values among cards in your graveyard.
"Quick, let's hide in the sewer!"
—Ginsi the Thief, now deceased
4/7
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Sleep with the Fishes
Enchantment — Aura
Enchant creature
When Sleep with the Fishes enters the battlefield, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked."
Enchanted creature doesn't untap during its controller's untap step.
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Slip Out the Back
Instant
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
"I was never here."
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Undercover Operative
Creature — Shapeshifter Rogue
You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
0/0
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Wingshield Agent
Creature — Human Soldier
Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.
2/3
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Wiretapping
Enchantment
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
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Witness Protection
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
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Angel of Suffering
Creature — Nightmare Angel
Flying
If damage would be dealt to you, prevent that damage and mill twice that many cards.
"If you wish for blessings, mortal, ask your demon masters. We've given enough to your kind."
5/3
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Body Launderer
Creature — Ogre Rogue
Deathtouch
Whenever another nontoken creature you control dies, Body Launderer connives.
When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.
3/3
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Cemetery Tampering
Enchantment
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
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Corrupt Court Official
Creature — Human Advisor
When Corrupt Court Official enters the battlefield, target opponent discards a card.
"I wouldn't call what they have here a justice system. More like an auction."
—Elspeth
1/1
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Crooked Custodian
Creature — Ogre Rogue
Crooked Custodian enters the battlefield tapped.
"Nothing to see here. Just carrying a carpet. Yes, the carpet wears boots. Stop asking questions."
3/2
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Cut of the Profits
Sorcery
Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
You draw X cards and you lose X life.
Everybody is worth their weight in gold.
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Cutthroat Contender
Creature — Vampire Warrior
Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.
The fights may sometimes be rigged, but the front-row spectators know the wounds are real.
1/1
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Deal Gone Bad
Instant
Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)
"Feed the rumor mills with delicious treachery. Bad blood between those two is a good deal for us."
—Kamiz, Obscura Oculus
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A-Deal Gone Bad
Instant
Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life.
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Demon's Due
Instant
Scry 2, then draw two cards. You lose 2 life.
Ob Nixilis extends his hand not in partnership, but to affirm your subservience.
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A-Demon's Due
Instant
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Ob Nixilis extends his hand not in partnership, but to affirm your subservience.
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Dig Up the Body
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
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Dusk Mangler
Creature — Horror
As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life.
When Dusk Mangler enters the battlefield, each opponent sacrifices a creature, discards a card, and loses 4 life.
5/4
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Extract the Truth
Sorcery
Choose one —
• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.
• Target opponent sacrifices an enchantment.
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Fake Your Own Death
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Girder Goons
Creature — Ogre Warrior
When Girder Goons dies, create a tapped 2/2 black Rogue creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
4/4
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Graveyard Shift
Sorcery
This spell has flash as long as there are five or more mana values among cards in your graveyard.
Return target creature card from your graveyard to the battlefield.
"Up and at 'em, buddy. We've got more work to do."
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A-Graveyard Shift
Sorcery
This spell has flash as long as there are five or more mana values among cards in your graveyard.
Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
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Grisly Sigil
Sorcery
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Choose target creature or planeswalker. If it was dealt noncombat damage this turn, Grisly Sigil deals 3 damage to it and you gain 3 life. Otherwise, Grisly Sigil deals 1 damage to it and you gain 1 life.
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Illicit Shipment
Sorcery
Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
Search your library for a card, put it into your hand, then shuffle.
Whatever the Maestros had ordered, it wasn't anyone's business, including his.
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Incriminate
Sorcery
Choose two target creatures controlled by the same player. That player sacrifices one of them.
"If I were you, I'd check that elf's coat. I saw him slipping something into his pocket just before you arrived."
—Krandal, freelance instigator
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A-Incriminate
Sorcery
Choose two target creatures controlled by the same player. That player sacrifices one of them.
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Join the Maestros
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.)
Create a 4/3 black Ogre Warrior creature token.
"We're family now, big guy."
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Maestros Initiate
Creature — Human Citizen
, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card.
"How far are you willing to go for your family, cleanblade?"
—Lord Xander
3/1
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Midnight Assassin
Creature — Vampire Assassin
Flying, deathtouch
The broad avenues and graceful spires of Park Heights are the playground of the affluent. After nightfall, they also make a fine hunting ground.
1/2
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A-Midnight Assassin
Creature — Vampire Assassin
Flying, deathtouch
1/3
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Murder
Instant
Destroy target creature.
Ob Nixilis decided the fastest way to seize control of New Capenna would be to usurp the networks of power already hidden there. Xander's Maestros were the first to fall.
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Night Clubber
Creature — Human Warrior
When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
2/2
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Raffine's Silencer
Creature — Human Assassin
When Raffine's Silencer enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power.
1/1
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Revel Ruiner
Creature — Cephalid Rogue
Menace (This creature can't be blocked except by two or more creatures.)
When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
3/1
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A-Revel Ruiner
Creature — Cephalid Rogue
Menace (This creature can't be blocked except by two or more creatures.)
When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
3/2
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Rogues' Gallery
Sorcery
For each color, return up to one target creature card of that color from your graveyard to your hand.
Between the five of them, they'd committed every crime on the books and invented a few new ones.
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Sanguine Spy
Creature — Vampire Rogue
Menace, lifelink
, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
2/3
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Shadow of Mortality
Creature — Avatar
If your life total is less than your starting life total, this spell costs less to cast, where X is the difference.
"Build your towers as tall as you want. The shadow always reaches higher."
—Message scrawled on an alley wall
7/7
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Shakedown Heavy
Creature — Ogre Warrior
Menace
Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat.
"Look, we both get what we want. I get your Halo. You get to keep your kneecaps."
6/4
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Tavern Swindler
Creature — Human Rogue
, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
"Only a chump stops after one unlucky loss. You're not a chump, are you?"
2/2
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Tenacious Underdog
Creature — Human Warrior
Blitz—, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
You may cast Tenacious Underdog from your graveyard using its blitz ability.
3/2
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Vampire Scrivener
Creature — Vampire Warlock
Flying
Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener.
Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener.
No one remains on her list for long.
2/2
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A-Vampire Scrivener
Creature — Vampire Warlock
Flying
Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener.
Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener.
No one remains on her list for long.
2/2
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Whack
Sorcery
This spell costs less to cast if it targets a white creature.
Target creature gets -4/-4 until end of turn.
"It's just business. You understand."
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Antagonize
Instant
Target creature gets +4/+3 until end of turn.
"The little guy had guts at least. You can see 'em right there between those cobbles."
—Glunk, freelance crusher
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Arcane Bombardment
Enchantment
Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.
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Big Score
Instant
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
"Unimaginable riches? I assure you, I have a *vivid* imagination."
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Call In a Professional
Instant
Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
For the next week, Park Heights smelled of burnt oil paint and brimstone.
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Daring Escape
Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
As the Adversary's forces descended upon the gala, Elspeth whispered to Giada, "I can get you out of here, but we have to go now."
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Devilish Valet
Creature — Devil Warrior
Trample, haste
Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn.
Nobody thought twice about checking their weapons at the door, until they were informed there was no weapon check at the door.
1/3
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Exhibition Magician
Creature — Human Wizard
When Exhibition Magician enters the battlefield, choose one —
• Create a 1/1 green and white Citizen creature token.
• Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
2/1
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A-Exhibition Magician
Creature — Human Wizard
When Exhibition Magician enters the battlefield, choose one —
• Create a 1/1 green and white Citizen creature token.
• Create a Treasure token.
2/2
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Glittering Stockpile
Artifact — Treasure
: Add . Put a stash counter on Glittering Stockpile.
, Sacrifice Glittering Stockpile: Add X mana of any one color, where X is the number of stash counters on Glittering Stockpile.
The only thing Ziatora desires is "more."
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Goldhound
Artifact Creature — Treasure Dog
First strike
Menace (This creature can't be blocked except by two or more creatures.)
, Sacrifice Goldhound: Add one mana of any color.
The staccato clatter of its metal claws on pavement is unmistakable.
1/1
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Hoard Hauler
Artifact — Vehicle
Trample
Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.
Crew 3
5/5
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Involuntary Employment
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Jackhammer
Artifact — Equipment
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
"Subtlety is overrated."
—Mr. Orfeo, the Boulder
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A-Jackhammer
Artifact — Equipment
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Jaxis, the Troublemaker
Legendary Creature — Human Warrior
, , Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
2/3
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Light 'Em Up
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Light 'Em Up deals 2 damage to target creature or planeswalker.
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Mayhem Patrol
Creature — Devil Warrior
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
1/2
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Plasma Jockey
Creature — Viashino Warrior
Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
3/1
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Professional Face-Breaker
Creature — Human Warrior
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
2/3
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Pugnacious Pugilist
Creature — Ogre Warrior
Whenever Pugnacious Pugilist attacks, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
4/4
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Pyre-Sledge Arsonist
Creature — Viashino Shaman
, : Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
Everything from damaged furniture to inconvenient corpses becomes fuel for Ziatora's ever-burning foundry.
2/2
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A-Pyre-Sledge Arsonist
Creature — Viashino Shaman
, : Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
2/3
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Ready to Rumble
Sorcery
Choose one —
• Ready to Rumble deals 5 damage to target creature or planeswalker.
• Destroy target artifact.
"It's too quiet tonight. Go make trouble."
—Ziatora
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A-Ready to Rumble
Instant
Choose one —
• Damage can't be prevented this turn. Ready to Rumble deals 5 damage to target creature or planeswalker.
• Destroy target artifact.
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Riveteers Initiate
Creature — Viashino Citizen
: Riveteers Initiate gains deathtouch until end of turn.
Young viashino flock to the Riveteers for Ziatora's leadership, eager to unleash their own inner dragons.
2/2
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A-Riveteers Initiate
Creature — Viashino Citizen
: Riveteers Initiate gains deathtouch until end of turn.
2/2
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Riveteers Requisitioner
Creature — Viashino Rogue
When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
3/1
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Rob the Archives
Sorcery
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Exile the top two cards of your library. You may play those cards this turn.
"Well, I guess stealth's out of the question."
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Sizzling Soloist
Creature — Human Citizen
Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
3/2
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A-Sizzling Soloist
Creature — Human Citizen
Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
4/2
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Sticky Fingers
Enchantment — Aura
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with ", Sacrifice this artifact: Add one mana of any color.")
When enchanted creature dies, draw a card.
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Strangle
Sorcery
Strangle deals 3 damage to target creature or planeswalker.
They'd warned him greed would be the death of him. He never thought to take it literally.
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Structural Assault
Sorcery
Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.
After the attack on the Vantoleone, the fragile balance of power shattered completely, and the city descended into chaos.
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Torch Breath
Instant
This spell costs less to cast if it targets a blue permanent.
This spell can't be countered.
Torch Breath deals X damage to target creature or planeswalker.
"Fried squid, comin' up!"
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Unlucky Witness
Creature — Human Citizen
When Unlucky Witness dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.
The guard took a midnight shift to earn a promotion. Unfortunately, so did the assassin.
1/1
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Urabrask, Heretic Praetor
Legendary Creature — Phyrexian Praetor
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
4/4
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Widespread Thieving
Enchantment
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you cast a multicolored spell, create a Treasure token. Then you may pay . If you do, you may play the exiled card without paying its mana cost.
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Witty Roastmaster
Creature — Devil Citizen
Alliance — Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent.
If you're lucky, you'll walk out with just your ego singed.
3/2
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Wrecking Crew
Creature — Human Warrior
Reach, trample
They built the neighborhood. They know its weak points. They know all the hiding places. When they come for you, they'll find you and bring the roof down on your head.
4/5
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Attended Socialite
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, Attended Socialite gets +1/+1 until end of turn.
"Say hello to my little friend."
2/1
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Bootleggers' Stash
Artifact
Lands you control have ": Create a Treasure token."
Labyrinths of tunnels beneath the streets of the Caldaia offer an ample array of discreet routes for enterprising smugglers.
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Bouncer's Beatdown
Instant
This spell costs less to cast if it targets a black permanent.
Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.
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Broken Wings
Instant
Destroy target artifact, enchantment, or creature with flying.
New Capenna's demonic masters are quick to extinguish any hint of the angels' power reawakening.
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Cabaretti Initiate
Creature — Raccoon Citizen
: Cabaretti Initiate gains double strike until end of turn.
"Now there's a fellow who knows how to have a good time!"
—Jetmir
1/2
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Caldaia Strongarm
Creature — Human Warrior
When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
2/3
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Capenna Express
Artifact — Vehicle
Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
6/6
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A-Capenna Express
Artifact — Vehicle
Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
7/7
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Civic Gardener
Creature — Human Citizen
Whenever Civic Gardener attacks, untap target creature or land.
"I've told you knuckleheads a hundred times: You can kill 'em here, but bury the bodies somewhere else. If you disturb my prized azaleas again, you'd better dig a second hole for yourself!"
2/2
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Cleanup Crew
Creature — Human Citizen
When Cleanup Crew enters the battlefield, choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
• You gain 4 life.
6/6
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Courier's Briefcase
Artifact — Treasure
When Courier's Briefcase enters the battlefield, create a 1/1 green and white Citizen creature token.
, Sacrifice Courier's Briefcase: Add one mana of any color.
, , Sacrifice Courier's Briefcase: Draw three cards.
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Elegant Entourage
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn.
"Terribly sorry, but this is a private party, and your name isn't on the list."
4/4
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Evolving Door
Artifact
, , Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery.
In with the old, out with the new.
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Fight Rigging
Enchantment
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
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For the Family
Instant
Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
The Cabaretti cultivate an image of harmless hedonism, happy for the other families to underestimate their formidable firepower.
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Freelance Muscle
Creature — Rhino Warrior
Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.
He never asks why. Just who, when, and where.
4/4
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Glittermonger
Creature — Elf Rogue
: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Street corners in the Mezzio are a tantalizing bazaar of the fantastic, the illicit, and the fake.
1/4
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A-Glittermonger
Creature — Elf Rogue
: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
2/4
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High-Rise Sawjack
Creature — Elf Citizen
Reach
Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.
Slicing girders, rescuing trapped workers, killing gigantic rust flies—one tool does it all!
2/3
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A-High-Rise Sawjack
Creature — Elf Citizen
Reach
Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +3/+0 until end of turn.
1/4
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Jewel Thief
Creature — Cat Rogue
Vigilance, trample
When Jewel Thief enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
"They can afford the loss. They build it into their prices."
3/3
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Luxurious Libation
Instant
Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.
"Crisp, flavorful, and energizing. Perhaps the most elegant offering of Halo in Park Heights. Five stars."
—Conzuelo, restaurant critic
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Most Wanted
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +2/+1.
When enchanted creature dies, create two Treasure tokens.
Overnight, Elspeth was branded the most dangerous criminal in New Capenna.
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A-Most Wanted
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, create two Treasure tokens.
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Prizefight
Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Underweight, underpaid, underestimated.
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Rhox Pummeler
Creature — Rhino Soldier
Rhox Pummeler enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Rhox Pummeler has trample as long as it has a shield counter on it.
When all you have is a warhammer, every face looks like a nail.
6/3
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Riveteers Decoy
Creature — Human Warrior
Riveteers Decoy must be blocked if able.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
He keeps the heat off his allies—by drawing it all to himself.
3/1
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Social Climber
Creature — Human Druid
Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.
"It's all about who you know, darling. And now you're lucky enough to know me."
3/2
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A-Social Climber
Creature — Human Druid
Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.
4/2
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Take to the Streets
Sorcery
Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
No institution, however grand, can withstand the collective will of the people.
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Titan of Industry
Creature — Elemental
Reach, trample
When Titan of Industry enters the battlefield, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino Warrior creature token.
• Put a shield counter on a creature you control.
7/7
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Topiary Stomper
Creature — Plant Dinosaur
Vigilance
When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Topiary Stomper can't attack or block unless you control seven or more lands.
4/4
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Venom Connoisseur
Creature — Human Druid
Alliance — Whenever another creature enters the battlefield under your control, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.
2/2
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Vivien on the Hunt
Legendary Planeswalker — Vivien
[+2]: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
[+1]: Mill five cards, then put any number of creature cards milled this way into your hand.
[−1]: Create a 4/4 green Rhino Warrior creature token.
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Voice of the Vermin
Creature — Human Citizen
Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.
2/2
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Warm Welcome
Instant
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.
"Welcome to the family. Chef Rocco sends their congratulations."
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A-Warm Welcome
Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create two 1/1 green and white Citizen creature tokens.
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Workshop Warchief
Creature — Rhino Warrior
Trample
When Workshop Warchief enters the battlefield, you gain 3 life.
When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
5/3
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Aven Heartstabber
Creature — Bird Assassin
Flying
As long as there are five or more mana values among cards in your graveyard, Aven Heartstabber gets +2/+2 and has deathtouch.
When Aven Heartstabber dies, mill two cards, then draw a card.
1/1
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Black Market Tycoon
Creature — Cat Rogue
At the beginning of your upkeep, Black Market Tycoon deals 2 damage to you for each Treasure you control.
: Create a Treasure token.
"I have exactly what you need. The question is, how badly do you need it?"
2/2
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Body Dropper
Creature — Devil Warrior
Whenever you sacrifice another creature, put a +1/+1 counter on Body Dropper.
, Sacrifice another creature: Body Dropper gains menace until end of turn. (It can't be blocked except by two or more creatures.)
"Kill count? I lost track years ago."
2/2
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Brazen Upstart
Creature — Elf Shaman
Vigilance
When Brazen Upstart dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"Trust me, you want to deal with me. My associates are much less pleasant."
4/2
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Brokers Ascendancy
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
"This is the beginning of a beautiful friendship. And more importantly, a profitable one. Now sign here."
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Brokers Charm
Instant
Choose one —
• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.
• Destroy target enchantment.
• Draw two cards.
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Cabaretti Ascendancy
Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.
"Whatever you're looking for—food, family, Halo—we've got the best in town."
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Cabaretti Charm
Instant
Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.
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A-Cabaretti Charm
Instant
Choose one —
• Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.
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Celestial Regulator
Creature — Angel Advisor
Flying
When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.
2/3
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A-Celestial Regulator
Creature — Angel Advisor
Flying
When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.
1/4
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Ceremonial Groundbreaker
Artifact — Equipment
Equipped creature gets +2/+1 and has trample.
Equip Citizen
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Construction in New Capenna is imbued with tradition and ritual.
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Civil Servant
Creature — Cat Citizen
Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains lifelink until end of turn.
"Together we can build a safer, brighter New Capenna!"
2/3
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A-Civil Servant
Creature — Cat Citizen
Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains trample until end of turn.
2/3
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Cormela, Glamour Thief
Legendary Creature — Vampire Rogue
Haste
, : Add . Spend this mana only to cast instant and/or sorcery spells.
When Cormela, Glamour Thief dies, return up to one target instant or sorcery card from your graveyard to your hand.
She sees the world as a gift meant for her.
2/4
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Corpse Appraiser
Creature — Vampire Rogue
When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.
"Scarcely a mark. A true work of art!"
3/3
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Corpse Explosion
Sorcery
As an additional cost to cast this spell, exile a creature card from your graveyard.
Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.
"Well, that's one way to scatter her ashes."
—Calvey, funeral director
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Crew Captain
Creature — Human Warrior
Haste
Crew Captain has indestructible as long as it entered the battlefield this turn.
The Riveteers are as good at raising buildings as they are at razing them.
4/2
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Darling of the Masses
Creature — Elf Citizen
Other Citizens you control get +1/+0.
Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token.
The people flocked to the glittering parade, turning their backs on the threats in the shadows.
2/4
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Disciplined Duelist
Creature — Human Citizen
Double strike
Disciplined Duelist enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Brokers agents defend their charges by all means available, from intricate logic to blunt force trauma.
2/1
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Endless Detour
Instant
The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library.
After diverting around the eleventh construction barrier, the taxi driver began to suspect she was being herded into a trap.
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Evelyn, the Covetous
Legendary Creature — Vampire Rogue
Flash
Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
2/5
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Exotic Pets
Instant
Create two 1/1 blue Fish creature tokens with "This creature can't be blocked." Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens.
Investigators observed that Altonio's beloved fish were thriving after his disappearance.
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Falco Spara, Pactweaver
Legendary Creature — Bird Demon
Flying, trample
Falco Spara, Pactweaver enters the battlefield with a shield counter on it.
You may look at the top card of your library any time.
You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.
3/3
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Fatal Grudge
Sorcery
As an additional cost to cast this spell, sacrifice a nonland permanent.
Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.
Draw a card.
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Fleetfoot Dancer
Creature — Elf Druid
Trample, lifelink, haste
The Vanto Beatdown began as an improvised dance-battle at the Rose Room lounge. When word spread of how many were slain at the first event, it became a citywide obsession.
4/4
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Forge Boss
Creature — Human Warrior
Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn.
"Big furnace like this can reduce anything to ash. You got something you need reduced to ash?"
3/4
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A-Forge Boss
Creature — Human Warrior
Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn.
4/4
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Glamorous Outlaw
Creature — Vampire Rogue
When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2.
, Exile Glamorous Outlaw from your hand: Target land gains ": Add , , or " until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.
4/5
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A-Glamorous Outlaw
Creature — Vampire Rogue
When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. Scry 2.
, Exile Glamorous Outlaw from your hand: Target land gains ": Add , , or " until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.
4/5
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Hostile Takeover
Sorcery
Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.
Ob Nixilis smiled. It had been over one thousand years since his last conquest.
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Incandescent Aria
Sorcery
Incandescent Aria deals 3 damage to each nontoken creature.
As the assassins converged on Kitt Kanto, she struck a high note and held it, unbroken, for nearly a minute. When the room fell silent, she was surrounded only by rose petals falling gently to the floor.
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Jetmir, Nexus of Revels
Legendary Creature — Cat Demon
Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.
Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.
Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
5/4
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Jetmir's Fixer
Creature — Cat Warrior
: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead.
When you lose Jetmir's trust, his family makes sure you lose everything else.
2/2
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Jinnie Fay, Jetmir's Second
Legendary Creature — Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
She watches Jetmir's back while her companions watch hers.
3/3
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Lagrella, the Magpie
Legendary Creature — Human Soldier
When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it.
2/3
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Lord Xander, the Collector
Legendary Creature — Vampire Demon Noble
When Lord Xander, the Collector enters the battlefield, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control, rounded down.
6/6
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Maestros Ascendancy
Enchantment
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
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Maestros Charm
Instant
Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.
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Maestros Diabolist
Creature — Vampire Warrior
Deathtouch, haste
Whenever Maestros Diabolist attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
"Where did I find my horned friend? Now there's a story worth telling. . . ."
1/4
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Masked Bandits
Creature — Raccoon Rogue
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
, Exile Masked Bandits from your hand: Target land gains ": Add , , or " until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
5/5
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A-Masked Bandits
Creature — Raccoon Rogue
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
, Exile Masked Bandits from your hand: Target land gains ": Add , , or " until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
5/6
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Meeting of the Five
Sorcery
Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add . Spend this mana only to cast spells with exactly three colors.
For years, the five families ruled New Capenna in uneasy peace, and the city prospered.
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Metropolis Angel
Creature — Angel Soldier
Flying
Whenever you attack with one or more creatures with counters on them, draw a card.
"Angels are living proof that power does not always lead to corruption."
—Elspeth
3/1
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A-Metropolis Angel
Creature — Angel Soldier
Flying
Whenever you attack with one or more creatures with counters on them, draw a card.
3/3
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Mr. Orfeo, the Boulder
Legendary Creature — Rhino Warrior
Whenever you attack, double target creature's power until end of turn.
Once he was jumped by a dozen Maestros agents. You can still see their imprints in the pavement if you know where to look.
2/4
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A-Mr. Orfeo, the Boulder
Legendary Creature — Rhino Warrior
Whenever you attack, double target creature's power until end of turn.
3/4
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Nimble Larcenist
Creature — Bird Rogue
Flying
When Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.
2/1
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Ob Nixilis, the Adversary
Legendary Planeswalker — Nixilis
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.)
[+1]: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life.
[−2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
[−7]: Target player draws seven cards and loses 7 life.
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Obscura Ascendancy
Enchantment
Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.
As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3.
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Obscura Charm
Instant
Choose one —
• Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
• Counter target instant or sorcery spell.
• Destroy target creature or planeswalker with mana value 3 or less.
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Obscura Interceptor
Creature — Cephalid Wizard
Flash
Lifelink
When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
3/1
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Ognis, the Dragon's Lash
Legendary Creature — Viashino Warrior
Haste
Whenever a creature you control with haste attacks, create a tapped Treasure token.
Ziatora's second-in-command has a habit of appearing when and where her enemies least expect her.
3/3
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Park Heights Pegasus
Creature — Pegasus
Flying, trample
Whenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn.
The burglar turned, bowed, and dropped from the ledge onto her waiting mount.
2/1
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Queza, Augur of Agonies
Legendary Creature — Cephalid Advisor
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
Some try to unravel the tangled skeins of fate. She reweaves them to her own deadly design.
3/4
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A-Queza, Augur of Agonies
Legendary Creature — Cephalid Advisor
Vigilance
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
3/4
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Raffine, Scheming Seer
Legendary Creature — Sphinx Demon
Flying, ward
Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
1/4
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Rakish Revelers
Creature — Elf Druid Rogue
When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token.
, Exile Rakish Revelers from your hand: Target land gains ": Add , , or " until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled.
5/3
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A-Rakish Revelers
Creature — Elf Druid Rogue
When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token.
, Exile Rakish Revelers from your hand: Target land gains ": Add , , or " until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled.
5/3
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Rigo, Streetwise Mentor
Legendary Creature — Cat Citizen
Rigo, Streetwise Mentor enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
2/2
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Riveteers Ascendancy
Enchantment
Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
"We are this city, down to its bones."
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Riveteers Charm
Instant
Choose one —
• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.
• Exile the top three cards of your library. Until your next end step, you may play those cards.
• Exile target player's graveyard.
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Rocco, Cabaretti Caterer
Legendary Creature — Elf Druid
When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
They wouldn't admit it, but some people join the Cabaretti just for the food.
3/1
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Scheming Fence
Creature — Human Citizen
As Scheming Fence enters the battlefield, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
2/3
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Security Rhox
Creature — Rhino Warrior
You may pay rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.
Unlucky assassins find out why he's called "Brick Wall" Balzano.
5/4
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A-Security Rhox
Creature — Rhino Warrior
You may pay rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.
5/5
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Shattered Seraph
Creature — Angel Rogue
Flying
When Shattered Seraph enters the battlefield, you gain 3 life.
, Exile Shattered Seraph from your hand: Target land gains ": Add , , or " until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.
4/4
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A-Shattered Seraph
Creature — Angel Rogue
Flying
When Shattered Seraph enters the battlefield, you gain 3 life.
, Exile Shattered Seraph from your hand: Target land gains ": Add , , or " until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.
4/5
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Snooping Newsie
Creature — Human Rogue
When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.)
As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.
2/2
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Soul of Emancipation
Creature — Avatar
When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.
Light poured from every crack as the sleepers awoke from their long stone slumber.
5/7
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Spara's Adjudicators
Creature — Cat Citizen
When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.
, Exile Spara's Adjudicators from your hand: Target land gains ": Add , , or " until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
4/4
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A-Spara's Adjudicators
Creature — Cat Citizen
When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.
, Exile Spara's Adjudicators from your hand: Target land gains ": Add , , or " until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
4/4
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Stimulus Package
Enchantment
When Stimulus Package enters the battlefield, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.
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A-Stimulus Package
Enchantment
When Stimulus Package enters the battlefield, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token. Scry 1.
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Syndicate Infiltrator
Creature — Vampire Wizard
Flying
As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.
The mansion's vaulted ceilings provided the perfect cover for an ambush.
3/3
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A-Syndicate Infiltrator
Creature — Vampire Wizard
Flying, ward
As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.
3/3
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Tainted Indulgence
Instant
Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.
Their toast to good health went immediately, horribly awry.
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Toluz, Clever Conductor
Legendary Creature — Human Rogue
When Toluz, Clever Conductor enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.
3/1
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Unleash the Inferno
Instant
Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
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Void Rend
Instant
This spell can't be countered.
Destroy target nonland permanent.
Bits of the missing agent were discovered in various alleys across all three boroughs.
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Ziatora, the Incinerator
Legendary Creature — Demon Dragon
Flying
At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.
6/6
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Ziatora's Envoy
Creature — Viashino Warrior
Trample
Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz
5/4
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Arc Spitter
Artifact — Equipment
Equipped creature has ": This creature deals 1 damage to target creature that's blocking it."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
"I'm fresh out of mercy today. Why don't you ask Sparky here for forgiveness?"
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Brass Knuckles
Artifact — Equipment
When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Cement Shoes
Artifact — Equipment
Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature."
Equipped creature doesn't untap during its controller's untap step.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Chrome Cat
Artifact Creature — Cat
When Chrome Cat enters the battlefield, scry 1.
"I always say, 'If it's breathing, it's lying.' Luckily my friend here does neither."
—Lord Xander
3/2
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Getaway Car
Artifact — Vehicle
Haste
Whenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.
Crew 1
For those who need to make a quick departure without attracting undue attention.
4/3
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Gilded Pinions
Artifact — Equipment
When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Halo Scarab
Artifact Creature — Insect
, Exile Halo Scarab from your graveyard: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
It pulses with the colors that best complement the wearer's outfit.
2/1
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Luxior, Giada's Gift
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each counter on it.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.)
Equip planeswalker
Equip
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Ominous Parcel
Artifact
, , Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
, , Sacrifice Ominous Parcel: It deals 4 damage to target creature.
The rest of Anhelo's assistant arrived over the following week.
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A-Ominous Parcel
Artifact
, , Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
, , Sacrifice Ominous Parcel: It deals 4 damage to target creature.
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Paragon of Modernity
Artifact Creature — Angel Warrior
Flying
: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
No true angels have been created since the founding of New Capenna, but artisans have learned to craft elegant facsimiles.
2/2
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A-Paragon of Modernity
Artifact Creature — Angel Warrior
Flying
: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
2/3
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Quick-Draw Dagger
Artifact — Equipment
Flash
When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Scuttling Butler
Artifact Creature — Construct
At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.
Porter, cleaner, and bouncer all in one.
4/1
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Suspicious Bookcase
Artifact Creature — Wall
Defender
, : Target creature can't be blocked this turn.
The great library in the Museum of Old Capenna has a million volumes on display—and miles of passages hidden behind them.
0/4
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Unlicensed Hearse
Artifact — Vehicle
: Exile up to two target cards from a single graveyard.
Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.
Crew 2
*/*
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Botanical Plaza
Land
Botanical Plaza enters the battlefield tapped.
: Add or .
, , Sacrifice Botanical Plaza: Draw a card.
Public parks are a favored meeting spot for those considering a shift in allegiance.
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Brokers Hideout
Land
When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Once the witness was inside, the safe house vanished first from sight, then from memory.
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Cabaretti Courtyard
Land
When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
So long as the Halo keeps flowing, the festivities never end.
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Jetmir's Garden
Land — Mountain Forest Plains
(: Add , , or .)
Jetmir's Garden enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
The parklike Cabaretti grounds offer rest, food, and the perfect place to shake off a tail.
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Maestros Theater
Land
When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Only extraordinary performers are invited to grace the grandest stage in New Capenna.
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Obscura Storefront
Land
When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
In volatile times, a sense of certainty is in high demand.
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Racers' Ring
Land
Racers' Ring enters the battlefield tapped.
: Add or .
, , Sacrifice Racers' Ring: Draw a card.
Purchasing chrome racehorses with cash is a common means of dispersing mysterious income.
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Raffine's Tower
Land — Plains Island Swamp
(: Add , , or .)
Raffine's Tower enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
The Obscura's Cloud Spire dominates the skyline, its eye a beacon of progress that sees all.
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Riveteers Overlook
Land
When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Along the outer girders, in gold filigree, are inscribed the names of all those who fell to their deaths during construction.
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Skybridge Towers
Land
Skybridge Towers enters the battlefield tapped.
: Add or .
, , Sacrifice Skybridge Towers: Draw a card.
New Capenna's districts are a series of tiers; wealth and power always rise to the top.
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Spara's Headquarters
Land — Forest Plains Island
(: Add , , or .)
Spara's Headquarters enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
To most, the Nido Sanctuary is an office complex. To the Brokers, it's a vault of secrets.
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Tramway Station
Land
Tramway Station enters the battlefield tapped.
: Add or .
, , Sacrifice Tramway Station: Draw a card.
A ten-minute ride can take you to the luxury of Park Heights, or the grit of the Caldaia.
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Waterfront District
Land
Waterfront District enters the battlefield tapped.
: Add or .
, , Sacrifice Waterfront District: Draw a card.
The bottom of the dark canals is littered with countless corpses and treasures.
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Xander's Lounge
Land — Island Swamp Mountain
(: Add , , or .)
Xander's Lounge enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
Maestros agents can lie low in high style at the opulent Shadow Hostel.
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Ziatora's Proving Ground
Land — Swamp Mountain Forest
(: Add , , or .)
Ziatora's Proving Ground enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
Restless Riveteers can always find a sparring partner in the sprawling Treza warehouse.
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Plains
Basic Land — Plains
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Island
Basic Land — Island
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Swamp
Basic Land — Swamp
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Mountain
Basic Land — Mountain
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Forest
Basic Land — Forest
(: Add .)
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Elspeth Resplendent
Legendary Planeswalker — Elspeth
[+1]: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it.
[−3]: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order.
[−7]: Create five 3/3 white Angel creature tokens with flying.
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Vivien on the Hunt
Legendary Planeswalker — Vivien
[+2]: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
[+1]: Mill five cards, then put any number of creature cards milled this way into your hand.
[−1]: Create a 4/4 green Rhino Warrior creature token.
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Ob Nixilis, the Adversary
Legendary Planeswalker — Nixilis
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.)
[+1]: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life.
[−2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
[−7]: Target player draws seven cards and loses 7 life.
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Halo Fountain
Artifact
, , Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.
, , Untap two tapped creatures you control: Draw a card.
, , Untap fifteen tapped creatures you control: You win the game.
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All-Seeing Arbiter
Creature — Avatar
Flying
Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.
5/4
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Shadow of Mortality
Creature — Avatar
If your life total is less than your starting life total, this spell costs less to cast, where X is the difference.
7/7
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Bootleggers' Stash
Artifact
Lands you control have ": Create a Treasure token."
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Titan of Industry
Creature — Elemental
Reach, trample
When Titan of Industry enters the battlefield, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino Warrior creature token.
• Put a shield counter on a creature you control.
7/7
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Topiary Stomper
Creature — Plant Dinosaur
Vigilance
When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Topiary Stomper can't attack or block unless you control seven or more lands.
4/4
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Jetmir's Garden
Land — Mountain Forest Plains
(: Add , , or .)
Jetmir's Garden enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Raffine's Tower
Land — Plains Island Swamp
(: Add , , or .)
Raffine's Tower enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Spara's Headquarters
Land — Forest Plains Island
(: Add , , or .)
Spara's Headquarters enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Xander's Lounge
Land — Island Swamp Mountain
(: Add , , or .)
Xander's Lounge enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Ziatora's Proving Ground
Land — Swamp Mountain Forest
(: Add , , or .)
Ziatora's Proving Ground enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Brazen Upstart
Creature — Elf Shaman
Vigilance
When Brazen Upstart dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
4/2
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Brokers Ascendancy
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
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Brokers Charm
Instant
Choose one —
• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.
• Destroy target enchantment.
• Draw two cards.
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Cabaretti Ascendancy
Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.
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Cabaretti Charm
Instant
Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.
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Cormela, Glamour Thief
Legendary Creature — Vampire Rogue
Haste
, : Add . Spend this mana only to cast instant and/or sorcery spells.
When Cormela, Glamour Thief dies, return up to one target instant or sorcery card from your graveyard to your hand.
2/4
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Corpse Appraiser
Creature — Vampire Rogue
When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.
3/3
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Crew Captain
Creature — Human Warrior
Haste
Crew Captain has indestructible as long as it entered the battlefield this turn.
4/2
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Disciplined Duelist
Creature — Human Citizen
Double strike
Disciplined Duelist enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
2/1
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Endless Detour
Instant
The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library.
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Evelyn, the Covetous
Legendary Creature — Vampire Rogue
Flash
Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
2/5
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Falco Spara, Pactweaver
Legendary Creature — Bird Demon
Flying, trample
Falco Spara, Pactweaver enters the battlefield with a shield counter on it.
You may look at the top card of your library any time.
You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.
3/3
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Fleetfoot Dancer
Creature — Elf Druid
Trample, lifelink, haste
4/4
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Glamorous Outlaw
Creature — Vampire Rogue
When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2.
, Exile Glamorous Outlaw from your hand: Target land gains ": Add , , or " until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.
4/5
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Hostile Takeover
Sorcery
Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.
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Incandescent Aria
Sorcery
Incandescent Aria deals 3 damage to each nontoken creature.
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Jetmir, Nexus of Revels
Legendary Creature — Cat Demon
Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.
Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.
Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
5/4
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Jinnie Fay, Jetmir's Second
Legendary Creature — Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
3/3
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Lagrella, the Magpie
Legendary Creature — Human Soldier
When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it.
2/3
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Lord Xander, the Collector
Legendary Creature — Vampire Demon Noble
When Lord Xander, the Collector enters the battlefield, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control, rounded down.
6/6
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Maestros Ascendancy
Enchantment
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
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Maestros Charm
Instant
Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.
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Maestros Diabolist
Creature — Vampire Warrior
Deathtouch, haste
Whenever Maestros Diabolist attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
1/4
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Masked Bandits
Creature — Raccoon Rogue
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
, Exile Masked Bandits from your hand: Target land gains ": Add , , or " until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
5/5
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Mr. Orfeo, the Boulder
Legendary Creature — Rhino Warrior
Whenever you attack, double target creature's power until end of turn.
2/4
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Nimble Larcenist
Creature — Bird Rogue
Flying
When Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.
2/1
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Obscura Ascendancy
Enchantment
Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.
As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3.
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Obscura Charm
Instant
Choose one —
• Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
• Counter target instant or sorcery spell.
• Destroy target creature or planeswalker with mana value 3 or less.
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Obscura Interceptor
Creature — Cephalid Wizard
Flash
Lifelink
When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
3/1
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Ognis, the Dragon's Lash
Legendary Creature — Viashino Warrior
Haste
Whenever a creature you control with haste attacks, create a tapped Treasure token.
3/3
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Queza, Augur of Agonies
Legendary Creature — Cephalid Advisor
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
3/4
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Raffine, Scheming Seer
Legendary Creature — Sphinx Demon
Flying, ward
Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
1/4
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Rakish Revelers
Creature — Elf Druid Rogue
When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token.
, Exile Rakish Revelers from your hand: Target land gains ": Add , , or " until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled.
5/3
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Rigo, Streetwise Mentor
Legendary Creature — Cat Citizen
Rigo, Streetwise Mentor enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
2/2
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Riveteers Ascendancy
Enchantment
Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
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Riveteers Charm
Instant
Choose one —
• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.
• Exile the top three cards of your library. Until your next end step, you may play those cards.
• Exile target player's graveyard.
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Rocco, Cabaretti Caterer
Legendary Creature — Elf Druid
When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
3/1
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Shattered Seraph
Creature — Angel Rogue
Flying
When Shattered Seraph enters the battlefield, you gain 3 life.
, Exile Shattered Seraph from your hand: Target land gains ": Add , , or " until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.
4/4
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Soul of Emancipation
Creature — Avatar
When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.
5/7
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Spara's Adjudicators
Creature — Cat Citizen
When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.
, Exile Spara's Adjudicators from your hand: Target land gains ": Add , , or " until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
4/4
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Toluz, Clever Conductor
Legendary Creature — Human Rogue
When Toluz, Clever Conductor enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.
3/1
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Unleash the Inferno
Instant
Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
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Void Rend
Instant
This spell can't be countered.
Destroy target nonland permanent.
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Ziatora, the Incinerator
Legendary Creature — Demon Dragon
Flying
At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.
6/6
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Ziatora's Envoy
Creature — Viashino Warrior
Trample
Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz
5/4
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Elspeth Resplendent
Legendary Planeswalker — Elspeth
[+1]: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it.
[−3]: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order.
[−7]: Create five 3/3 white Angel creature tokens with flying.
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Giada, Font of Hope
Legendary Creature — Angel
Flying, vigilance
Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control.
: Add . Spend this mana only to cast an Angel spell.
2/2
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Sanctuary Warden
Creature — Angel Soldier
Flying
Sanctuary Warden enters the battlefield with two shield counters on it.
Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.
5/5
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Errant, Street Artist
Legendary Creature — Human Rogue
Flash
Defender, haste
, : Copy target spell you control that wasn't cast. You may choose new targets for the copy.
0/3
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Tenacious Underdog
Creature — Human Warrior
Blitz—, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
You may cast Tenacious Underdog from your graveyard using its blitz ability.
3/2
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Urabrask, Heretic Praetor
Legendary Creature — Phyrexian Praetor
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
4/4
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Vivien on the Hunt
Legendary Planeswalker — Vivien
[+2]: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
[+1]: Mill five cards, then put any number of creature cards milled this way into your hand.
[−1]: Create a 4/4 green Rhino Warrior creature token.
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Ob Nixilis, the Adversary
Legendary Planeswalker — Nixilis
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.)
[+1]: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life.
[−2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
[−7]: Target player draws seven cards and loses 7 life.
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Scheming Fence
Creature — Human Citizen
As Scheming Fence enters the battlefield, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
2/3
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Botanical Plaza
Land
Botanical Plaza enters the battlefield tapped.
: Add or .
, , Sacrifice Botanical Plaza: Draw a card.
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Jetmir's Garden
Land — Mountain Forest Plains
(: Add , , or .)
Jetmir's Garden enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Racers' Ring
Land
Racers' Ring enters the battlefield tapped.
: Add or .
, , Sacrifice Racers' Ring: Draw a card.
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Raffine's Tower
Land — Plains Island Swamp
(: Add , , or .)
Raffine's Tower enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Skybridge Towers
Land
Skybridge Towers enters the battlefield tapped.
: Add or .
, , Sacrifice Skybridge Towers: Draw a card.
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Spara's Headquarters
Land — Forest Plains Island
(: Add , , or .)
Spara's Headquarters enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Tramway Station
Land
Tramway Station enters the battlefield tapped.
: Add or .
, , Sacrifice Tramway Station: Draw a card.
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Waterfront District
Land
Waterfront District enters the battlefield tapped.
: Add or .
, , Sacrifice Waterfront District: Draw a card.
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Xander's Lounge
Land — Island Swamp Mountain
(: Add , , or .)
Xander's Lounge enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Ziatora's Proving Ground
Land — Swamp Mountain Forest
(: Add , , or .)
Ziatora's Proving Ground enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
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Urabrask, Heretic Praetor
Legendary Creature — Phyrexian Praetor
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
4/4
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Brazen Upstart
Creature — Elf Shaman
Vigilance
When Brazen Upstart dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
4/2
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Brokers Ascendancy
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
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Brokers Charm
Instant
Choose one —
• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.
• Destroy target enchantment.
• Draw two cards.
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Cabaretti Ascendancy
Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.
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Cabaretti Charm
Instant
Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.
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Cormela, Glamour Thief
Legendary Creature — Vampire Rogue
Haste
, : Add . Spend this mana only to cast instant and/or sorcery spells.
When Cormela, Glamour Thief dies, return up to one target instant or sorcery card from your graveyard to your hand.
2/4
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Corpse Appraiser
Creature — Vampire Rogue
When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.
3/3
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Crew Captain
Creature — Human Warrior
Haste
Crew Captain has indestructible as long as it entered the battlefield this turn.
4/2
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Disciplined Duelist
Creature — Human Citizen
Double strike
Disciplined Duelist enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
2/1
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Endless Detour
Instant
The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library.
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Evelyn, the Covetous
Legendary Creature — Vampire Rogue
Flash
Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
2/5
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Falco Spara, Pactweaver
Legendary Creature — Bird Demon
Flying, trample
Falco Spara, Pactweaver enters the battlefield with a shield counter on it.
You may look at the top card of your library any time.
You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.
3/3
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Fleetfoot Dancer
Creature — Elf Druid
Trample, lifelink, haste
4/4
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Glamorous Outlaw
Creature — Vampire Rogue
When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2.
, Exile Glamorous Outlaw from your hand: Target land gains ": Add , , or " until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.
4/5
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Hostile Takeover
Sorcery
Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.
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Incandescent Aria
Sorcery
Incandescent Aria deals 3 damage to each nontoken creature.
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Jetmir, Nexus of Revels
Legendary Creature — Cat Demon
Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.
Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.
Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
5/4
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Jinnie Fay, Jetmir's Second
Legendary Creature — Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
3/3
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Lagrella, the Magpie
Legendary Creature — Human Soldier
When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it.
2/3
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Lord Xander, the Collector
Legendary Creature — Vampire Demon Noble
When Lord Xander, the Collector enters the battlefield, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control, rounded down.
6/6
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Maestros Ascendancy
Enchantment
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
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Maestros Charm
Instant
Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.
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Maestros Diabolist
Creature — Vampire Warrior
Deathtouch, haste
Whenever Maestros Diabolist attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
1/4
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Masked Bandits
Creature — Raccoon Rogue
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
, Exile Masked Bandits from your hand: Target land gains ": Add , , or " until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
5/5
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Mr. Orfeo, the Boulder
Legendary Creature — Rhino Warrior
Whenever you attack, double target creature's power until end of turn.
2/4
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Nimble Larcenist
Creature — Bird Rogue
Flying
When Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.
2/1
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Obscura Ascendancy
Enchantment
Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.
As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3.
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Obscura Charm
Instant
Choose one —
• Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
• Counter target instant or sorcery spell.
• Destroy target creature or planeswalker with mana value 3 or less.
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Obscura Interceptor
Creature — Cephalid Wizard
Flash
Lifelink
When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
3/1
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Ognis, the Dragon's Lash
Legendary Creature — Viashino Warrior
Haste
Whenever a creature you control with haste attacks, create a tapped Treasure token.
3/3
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Queza, Augur of Agonies
Legendary Creature — Cephalid Advisor
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
3/4
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Raffine, Scheming Seer
Legendary Creature — Sphinx Demon
Flying, ward
Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
1/4
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Rakish Revelers
Creature — Elf Druid Rogue
When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token.
, Exile Rakish Revelers from your hand: Target land gains ": Add , , or " until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled.
5/3
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Rigo, Streetwise Mentor
Legendary Creature — Cat Citizen
Rigo, Streetwise Mentor enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
2/2
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Riveteers Ascendancy
Enchantment
Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
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Riveteers Charm
Instant
Choose one —
• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.
• Exile the top three cards of your library. Until your next end step, you may play those cards.
• Exile target player's graveyard.
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Rocco, Cabaretti Caterer
Legendary Creature — Elf Druid
When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
3/1
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Shattered Seraph
Creature — Angel Rogue
Flying
When Shattered Seraph enters the battlefield, you gain 3 life.
, Exile Shattered Seraph from your hand: Target land gains ": Add , , or " until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.
4/4
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Soul of Emancipation
Creature — Avatar
When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.
5/7
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Spara's Adjudicators
Creature — Cat Citizen
When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.
, Exile Spara's Adjudicators from your hand: Target land gains ": Add , , or " until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
4/4
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Toluz, Clever Conductor
Legendary Creature — Human Rogue
When Toluz, Clever Conductor enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.
3/1
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Unleash the Inferno
Instant
Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
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Void Rend
Instant
This spell can't be countered.
Destroy target nonland permanent.
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Ziatora, the Incinerator
Legendary Creature — Demon Dragon
Flying
At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.
6/6
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Ziatora's Envoy
Creature — Viashino Warrior
Trample
Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz
5/4
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Depopulate
Sorcery
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
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Extraction Specialist
Creature — Human Rogue
Lifelink
When Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist.
3/2
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Mysterious Limousine
Artifact — Vehicle
Whenever Mysterious Limousine enters the battlefield or attacks, exile up to one other target creature until Mysterious Limousine leaves the battlefield. If a creature is put into exile this way, return each other card exiled with Mysterious Limousine to the battlefield under its owner's control.
Crew 2
4/4
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Rabble Rousing
Enchantment
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
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Cut Your Losses
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Target player mills half their library, rounded down.
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Even the Score
Instant
This spell costs less to cast if an opponent has drawn four or more cards this turn.
Draw X cards.
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Ledger Shredder
Creature — Bird Advisor
Flying
Whenever a player casts their second spell each turn, Ledger Shredder connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
1/3
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Reservoir Kraken
Creature — Kraken
Trample, ward
At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked."
6/6
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Undercover Operative
Creature — Shapeshifter Rogue
You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
0/0
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Wiretapping
Enchantment
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
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Angel of Suffering
Creature — Nightmare Angel
Flying
If damage would be dealt to you, prevent that damage and mill twice that many cards.
5/3
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Body Launderer
Creature — Ogre Rogue
Deathtouch
Whenever another nontoken creature you control dies, Body Launderer connives.
When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.
3/3
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Cemetery Tampering
Enchantment
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
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Cut of the Profits
Sorcery
Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
You draw X cards and you lose X life.
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Sanguine Spy
Creature — Vampire Rogue
Menace, lifelink
, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
2/3
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Shakedown Heavy
Creature — Ogre Warrior
Menace
Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat.
6/4
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Arcane Bombardment
Enchantment
Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.
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Devilish Valet
Creature — Devil Warrior
Trample, haste
Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn.
1/3
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Hoard Hauler
Artifact — Vehicle
Trample
Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.
Crew 3
5/5
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Jaxis, the Troublemaker
Legendary Creature — Human Warrior
, , Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
2/3
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Professional Face-Breaker
Creature — Human Warrior
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
2/3
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Structural Assault
Sorcery
Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.
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Widespread Thieving
Enchantment
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you cast a multicolored spell, create a Treasure token. Then you may pay . If you do, you may play the exiled card without paying its mana cost.
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Evolving Door
Artifact
, , Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery.
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Fight Rigging
Enchantment
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Workshop Warchief
Creature — Rhino Warrior
Trample
When Workshop Warchief enters the battlefield, you gain 3 life.
When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
5/3
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Aven Heartstabber
Creature — Bird Assassin
Flying
As long as there are five or more mana values among cards in your graveyard, Aven Heartstabber gets +2/+2 and has deathtouch.
When Aven Heartstabber dies, mill two cards, then draw a card.
1/1
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Black Market Tycoon
Creature — Cat Rogue
At the beginning of your upkeep, Black Market Tycoon deals 2 damage to you for each Treasure you control.
: Create a Treasure token.
2/2
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Corpse Explosion
Sorcery
As an additional cost to cast this spell, exile a creature card from your graveyard.
Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.
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Meeting of the Five
Sorcery
Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add . Spend this mana only to cast spells with exactly three colors.
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Park Heights Pegasus
Creature — Pegasus
Flying, trample
Whenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn.
2/1
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Getaway Car
Artifact — Vehicle
Haste
Whenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.
Crew 1
4/3
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Luxior, Giada's Gift
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each counter on it.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.)
Equip planeswalker
Equip
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Unlicensed Hearse
Artifact — Vehicle
: Exile up to two target cards from a single graveyard.
Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.
Crew 2
*/*
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Elspeth Resplendent
Legendary Planeswalker — Elspeth
[+1]: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it.
[−3]: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order.
[−7]: Create five 3/3 white Angel creature tokens with flying.
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Giada, Font of Hope
Legendary Creature — Angel
Flying, vigilance
Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control.
: Add . Spend this mana only to cast an Angel spell.
2/2
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Sanctuary Warden
Creature — Angel Soldier
Flying
Sanctuary Warden enters the battlefield with two shield counters on it.
Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.
5/5
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Errant, Street Artist
Legendary Creature — Human Rogue
Flash
Defender, haste
, : Copy target spell you control that wasn't cast. You may choose new targets for the copy.
0/3
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Tenacious Underdog
Creature — Human Warrior
Blitz—, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
You may cast Tenacious Underdog from your graveyard using its blitz ability.
3/2
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Urabrask, Heretic Praetor
Legendary Creature — Phyrexian Praetor
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
4/4
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Vivien on the Hunt
Legendary Planeswalker — Vivien
[+2]: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
[+1]: Mill five cards, then put any number of creature cards milled this way into your hand.
[−1]: Create a 4/4 green Rhino Warrior creature token.
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Ob Nixilis, the Adversary
Legendary Planeswalker — Nixilis
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.)
[+1]: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life.
[−2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
[−7]: Target player draws seven cards and loses 7 life.
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Scheming Fence
Creature — Human Citizen
As Scheming Fence enters the battlefield, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
2/3
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
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Jaxis, the Troublemaker
Legendary Creature — Human Warrior
, , Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
2/3
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Mysterious Limousine
Artifact — Vehicle
Whenever Mysterious Limousine enters the battlefield or attacks, exile up to one other target creature until Mysterious Limousine leaves the battlefield. If a creature is put into exile this way, return each other card exiled with Mysterious Limousine to the battlefield under its owner's control.
Crew 2
4/4
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Rumor Gatherer
Creature — Elf Wizard
Alliance — Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
"It's delightful, the things their owners reveal when they think no one is listening."
2/1
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An Offer You Can't Refuse
Instant
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Elspeth wanted answers. Xander needed a spy. Their paths were destined to cross.
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Incriminate
Sorcery
Choose two target creatures controlled by the same player. That player sacrifices one of them.
"If I were you, I'd check that elf's coat. I saw him slipping something into his pocket just before you arrived."
—Krandal, freelance instigator
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Light 'Em Up
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Light 'Em Up deals 2 damage to target creature or planeswalker.
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Courier's Briefcase
Artifact — Treasure
When Courier's Briefcase enters the battlefield, create a 1/1 green and white Citizen creature token.
, Sacrifice Courier's Briefcase: Add one mana of any color.
, , Sacrifice Courier's Briefcase: Draw three cards.
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Urabrask, Heretic Praetor
Legendary Creature — Phyrexian Praetor
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
4/4
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Urabrask, Heretic Praetor
Legendary Creature — Phyrexian Praetor
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
4/4
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