Theros

Image Card Info Mana cost
Battlewise Valor

Battlewise Valor

Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

It's never good to walk into an ambush, but with the right spell you might walk out again.

1 W
Cavalry Pegasus

Cavalry Pegasus

Creature — Pegasus

Flying Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

"It is hope, hooved and winged." —Cymede, queen of Akros

1/1

1 W
Celestial Archon

Celestial Archon

Enchantment Creature — Archon

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike Enchanted creature gets +4/+4 and has flying and first strike.

4/4

3 W W
Chained to the Rocks

Chained to the Rocks

Enchantment — Aura

Enchant Mountain you control When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

W
Chosen by Heliod

Chosen by Heliod

Enchantment — Aura

Enchant creature When Chosen by Heliod enters the battlefield, draw a card. Enchanted creature gets +0/+2.

"Training and studies aid a soldier in meager amounts. The gods do the rest." —Brigone, soldier of Meletis

1 W
Dauntless Onslaught

Dauntless Onslaught

Instant

Up to two target creatures each get +2/+2 until end of turn.

"The people of Akros must learn from our leonin adversaries. If we match their staunch ferocity with our superior faith, we cannot fail." —Cymede, queen of Akros

2 W
Decorated Griffin

Decorated Griffin

Creature — Griffin

Flying : Prevent the next 1 combat damage that would be dealt to you this turn.

The awards and medals of polis-dwellers mean nothing to griffins, but they repay acts of generosity.

2/3

4 W
Divine Verdict

Divine Verdict

Instant

Destroy target attacking or blocking creature.

The last thing to go through the cyclops's mind was a twelve-ton block of marble.

3 W
Elspeth, Sun's Champion

Elspeth, Sun's Champion

Legendary Planeswalker — Elspeth

[+1]: Create three 1/1 white Soldier creature tokens. [−3]: Destroy all creatures with power 4 or greater. [−7]: You get an emblem with "Creatures you control get +2/+2 and have flying."

4 W W
Ephara's Warden

Ephara's Warden

Creature — Human Cleric

: Tap target creature with power 3 or less.

"When you threaten the sanctity of the polis, you insult Ephara herself. If she doesn't smite you, I will."

1/2

3 W
Evangel of Heliod

Evangel of Heliod

Creature — Human Cleric

When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.)

1/3

4 W W
Fabled Hero

Fabled Hero

Creature — Human Soldier

Double strike Heroic — Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.

"You. Poet. Be sure to write this down."

2/2

1 W W
Favored Hoplite

Favored Hoplite

Creature — Human Soldier

Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.

1/2

W
Gift of Immortality

Gift of Immortality

Enchantment — Aura

Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.

2 W
Glare of Heresy

Glare of Heresy

Sorcery

Exile target white permanent.

No foe is more hated than the former friend.

1 W
Gods Willing

Gods Willing

Instant

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.

Honor the gods of Theros, and they will return the favor.

W
Heliod, God of the Sun

Heliod, God of the Sun

Legendary Enchantment Creature — God

Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. : Create a 2/1 white Cleric enchantment creature token.

5/6

3 W
Heliod's Emissary

Heliod's Emissary

Enchantment Creature — Elk

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. Enchanted creature gets +3/+3.

3/3

3 W
Hopeful Eidolon

Hopeful Eidolon

Enchantment Creature — Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Enchanted creature gets +1/+1 and has lifelink.

1/1

W
Hundred-Handed One

Hundred-Handed One

Creature — Giant

Vigilance : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

3/5

2 W W
Lagonna-Band Elder

Lagonna-Band Elder

Creature — Centaur Advisor

When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.

"The best lessons are not the ones I teach. They are the ones the pupils realize for themselves."

3/2

2 W
Last Breath

Last Breath

Instant

Exile target creature with power 2 or less. Its controller gains 4 life.

In time, all things turn to dust. Some things just take less time.

1 W
Leonin Snarecaster

Leonin Snarecaster

Creature — Cat Soldier

When Leonin Snarecaster enters the battlefield, you may tap target creature.

Formerly oppressed by the polis of Meletis, leonin occasionally "mistake" their old enemies for game.

2/1

1 W
Observant Alseid

Observant Alseid

Enchantment Creature — Nymph

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Vigilance Enchanted creature gets +2/+2 and has vigilance.

2/2

2 W
Ordeal of Heliod

Ordeal of Heliod

Enchantment — Aura

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. When you sacrifice Ordeal of Heliod, you gain 10 life.

1 W
Phalanx Leader

Phalanx Leader

Creature — Human Soldier

Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.

His soldiers etch his words on the insides of their shields, their inspiration always in sight during battle.

1/1

W W
Ray of Dissolution

Ray of Dissolution

Instant

Destroy target enchantment. You gain 3 life.

The works of one god last only as long as the patience of another.

2 W
Scholar of Athreos

Scholar of Athreos

Creature — Human Cleric

: Each opponent loses 1 life. You gain life equal to the life lost this way.

She asks pointed questions of the dead who wait for Athreos, learning of life from those who are about to leave it.

1/4

2 W
Setessan Battle Priest

Setessan Battle Priest

Creature — Human Cleric

Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

"Your god teaches you only how to kill. Karametra teaches me to defend what I hold dear. That is why I will prevail."

1/3

1 W
Setessan Griffin

Setessan Griffin

Creature — Griffin

Flying : Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn.

Most griffins must be caught and broken into the service of the polis. Not so in Setessa, where they volunteer.

3/2

4 W
Silent Artisan

Silent Artisan

Creature — Giant

On the fourth day they passed through a forest of immense stacked stones. Althemone, youngest of the companions, called these pillars the work of a god, but the Champion knew better. She quickened her pace. —*The Theriad*

3/5

3 W W
Soldier of the Pantheon

Soldier of the Pantheon

Creature — Human Soldier

Protection from multicolored Whenever an opponent casts a multicolored spell, you gain 1 life.

"I hear the gods' voices in my dreams each night, and I offer bloody trophies on their altars each day."

2/1

W
Spear of Heliod

Spear of Heliod

Legendary Enchantment Artifact

Creatures you control get +1/+1. , : Destroy target creature that dealt damage to you this turn.

Legend speaks of the Sun Spear, the mighty weapon that can strike any point in Theros, even the depths of the Underworld.

1 W W
Traveling Philosopher

Traveling Philosopher

Creature — Human Advisor

The Champion and the philosopher Olexa returned from the opposing camp at dusk. Behind them, the enemy raised sail and departed, breaking the siege. When asked what the two had done, the Champion replied, "We spoke to them." —*The Theriad*

2/2

1 W
Vanquish the Foul

Vanquish the Foul

Sorcery

Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

5 W
Wingsteed Rider

Wingsteed Rider

Creature — Human Knight

Flying Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.

Trust is the only bridle a pegasus will accept.

2/2

1 W W
Yoked Ox

Yoked Ox

Creature — Ox

It was in fields of grain, not fields of battle, that the Champion learned to bear the yoke of duty to the gods. She worked the land long before she was called on to defend it. —*The Theriad*

0/4

W
Annul

Annul

Instant

Counter target artifact or enchantment spell.

"Why pray to the gods, who feed on your worship? Dissolve your illusions and see the true nature of things." —Xenagos, the Reveler

U
Aqueous Form

Aqueous Form

Enchantment — Aura

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

U
Artisan of Forms

Artisan of Forms

Creature — Human Wizard

Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.

1/1

1 U
Benthic Giant

Benthic Giant

Creature — Giant

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"Some fates you can see coming for you, plain as day, and there's nothing you can do about them." —Callaphe the mariner

4/5

5 U
Bident of Thassa

Bident of Thassa

Legendary Enchantment Artifact

Whenever a creature you control deals combat damage to a player, you may draw a card. , : Creatures your opponents control attack this turn if able.

The wills of mortals shift as the tide ebbs and flows.

2 U U
Breaching Hippocamp

Breaching Hippocamp

Creature — Horse Fish

Flash (You may cast this spell any time you could cast an instant.) When Breaching Hippocamp enters the battlefield, untap another target creature you control.

Don't try to ride this steed unless you've got gills too.

3/2

3 U
Coastline Chimera

Coastline Chimera

Creature — Chimera

Flying : Coastline Chimera can block an additional creature this turn.

Seeing a chimera overhead foretells good fortune, but only because seeing one any closer foretells dismemberment.

1/5

3 U
Crackling Triton

Crackling Triton

Creature — Merfolk Wizard

, Sacrifice Crackling Triton: It deals 2 damage to any target.

He calls upon both the currents in the sea and the current in the clouds.

2/3

2 U
Curse of the Swine

Curse of the Swine

Sorcery

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Another imminent battle subsided in busy snuffling and carefree rooting.

X U U
Dissolve

Dissolve

Instant

Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

"You thought only the gods could stop you?"

1 U U
Fate Foretold

Fate Foretold

Enchantment — Aura

Enchant creature When Fate Foretold enters the battlefield, draw a card. When enchanted creature dies, its controller draws a card.

The tale of her life was already written, but that didn't mean she could predict the ending.

1 U
Gainsay

Gainsay

Instant

Counter target blue spell.

"You dryfolk must take the air for granted. You constantly insist on wasting it." —Kenessos, priest of Thassa

1 U
Griptide

Griptide

Instant

Put target creature on top of its owner's library.

When the sea god Thassa wishes to speak with a mortal, she does not issue a summons or grant a vision requesting a visit. The sea simply brings her guest before her.

3 U
Horizon Scholar

Horizon Scholar

Creature — Sphinx

Flying When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

4/4

5 U
Lost in a Labyrinth

Lost in a Labyrinth

Instant

Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Even those who leave the labyrinth never escape it, forever dreaming of their time trapped within.

U
Master of Waves

Master of Waves

Creature — Merfolk Wizard

Protection from red Elemental creatures you control get +1/+1. When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

2/1

3 U
Meletis Charlatan

Meletis Charlatan

Creature — Human Wizard

, : The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.

"Every object has an echo in the Æther beyond the world. Every idea has a shadow that can be brought to light."

2/3

2 U
Mnemonic Wall

Mnemonic Wall

Creature — Wall

Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

"It augments anamnesis. What is so confusing about that?" —Perisophia the philosopher

0/4

4 U
Nimbus Naiad

Nimbus Naiad

Enchantment Creature — Nymph

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying Enchanted creature gets +2/+2 and has flying.

2/2

2 U
Omenspeaker

Omenspeaker

Creature — Human Wizard

When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Her prophecies amaze her even as she speaks them.

1/3

1 U
Ordeal of Thassa

Ordeal of Thassa

Enchantment — Aura

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa. When you sacrifice Ordeal of Thassa, draw two cards.

1 U
Prescient Chimera

Prescient Chimera

Creature — Chimera

Flying Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

3/4

3 U U
Prognostic Sphinx

Prognostic Sphinx

Creature — Sphinx

Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3.

3/5

3 U U
Sea God's Revenge

Sea God's Revenge

Sorcery

Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

"What has neither mouth nor throat, yet swallows captain, crew, and boat?" —Sphinx's riddle

5 U
Sealock Monster

Sealock Monster

Creature — Octopus

Sealock Monster can't attack unless defending player controls an Island. : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

5/5

3 U U
Shipbreaker Kraken

Shipbreaker Kraken

Creature — Kraken

: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.

6/6

4 U U
Stymied Hopes

Stymied Hopes

Instant

Counter target spell unless its controller pays . Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

When a god's will is against you, the day never ends well.

1 U
Swan Song

Swan Song

Instant

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

"The most enlightened mages create beauty from violence." —Medomai the Ageless

U
Thassa, God of the Sea

Thassa, God of the Sea

Legendary Enchantment Creature — God

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. : Target creature you control can't be blocked this turn.

5/5

2 U
Thassa's Bounty

Thassa's Bounty

Sorcery

Draw three cards. Target player mills three cards.

"Was this gift cast adrift for any to find, or did Thassa guide the currents to bring it to me alone?" —Kenessos, priest of Thassa

5 U
Thassa's Emissary

Thassa's Emissary

Enchantment Creature — Crab

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. Enchanted creature gets +3/+3.

3/3

3 U
Triton Fortune Hunter

Triton Fortune Hunter

Creature — Merfolk Soldier

Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.

"Thassa has blessed me with power and insight. I am careful not to disappoint her."

2/2

2 U
Triton Shorethief

Triton Shorethief

Creature — Merfolk Rogue

At sunrise, the Champion and her companions awoke to find their supplies gone and Brygus, their sentry, dead. Carefully arranged piles of ornamental shells gave a clear warning: go no further. —*The Theriad*

1/2

U
Triton Tactics

Triton Tactics

Instant

Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.

U
Vaporkin

Vaporkin

Creature — Elemental

Flying Vaporkin can block only creatures with flying.

"Mists are carefree. They drift where they will, unencumbered by rocks and river beds." —Thrasios, triton hero

2/1

1 U
Voyage's End

Voyage's End

Instant

Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Philosophers say those lost at sea ascended to a more perfect realm. Sailors say they drowned.

1 U
Wavecrash Triton

Wavecrash Triton

Creature — Merfolk Wizard

Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

1/4

2 U
Abhorrent Overlord

Abhorrent Overlord

Creature — Demon

Flying When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.) At the beginning of your upkeep, sacrifice a creature.

6/6

5 B B
Agent of the Fates

Agent of the Fates

Creature — Human Assassin

Deathtouch Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.

"You are breathing borrowed air."

3/2

1 B B
Asphodel Wanderer

Asphodel Wanderer

Creature — Skeleton Soldier

: Regenerate Asphodel Wanderer.

He killed out of hate, so now only hate sustains him. He sought immortality, so the gods gave it to him.

1/1

B
Baleful Eidolon

Baleful Eidolon

Enchantment Creature — Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Enchanted creature gets +1/+1 and has deathtouch.

1/1

1 B
Blood-Toll Harpy

Blood-Toll Harpy

Creature — Harpy

Flying When Blood-Toll Harpy enters the battlefield, each player loses 1 life.

When harpies demand a toll to cross through their territory, consider yourself lucky if they permit payment in coin.

2/1

2 B
Boon of Erebos

Boon of Erebos

Instant

Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.

"Death is not a certainty. Erebos determines when a mortal's time is up." —Iadorna, death priest of Erebos

B
Cavern Lampad

Cavern Lampad

Enchantment Creature — Nymph

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate.

2/2

3 B
Cutthroat Maneuver

Cutthroat Maneuver

Instant

Up to two target creatures each get +1/+1 and gain lifelink until end of turn.

"Our ambition drives us forward. Together we will claim what is ours, no matter who holds it."

3 B
Dark Betrayal

Dark Betrayal

Instant

Destroy target black creature.

"You're just like me: ruthless, cunning, and ambitious. Obviously you're a threat." —Basarios the Blade

B
Disciple of Phenax

Disciple of Phenax

Creature — Human Cleric

When Disciple of Phenax enters the battlefield, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each in the mana costs of permanents you control counts toward your devotion to black.)

1/3

2 B B
Erebos, God of the Dead

Erebos, God of the Dead

Legendary Enchantment Creature — God

Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. , Pay 2 life: Draw a card.

5/7

3 B
Erebos's Emissary

Erebos's Emissary

Enchantment Creature — Snake

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3.

3/3

3 B
Felhide Minotaur

Felhide Minotaur

Creature — Minotaur

With spear held high, the Champion came to meet Thyrogog of the Ashlands, who wore the old king's skin as a cloak and fed on the flesh of innocents. The foul minotaur raised the great axe called Goremaster and charged. —*The Theriad*

2/3

2 B
Fleshmad Steed

Fleshmad Steed

Creature — Horse

Whenever another creature dies, tap Fleshmad Steed.

More disturbing than the unknown is a distortion of the familiar.

2/2

1 B
Gray Merchant of Asphodel

Gray Merchant of Asphodel

Creature — Zombie

When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)

2/4

3 B B
Hero's Downfall

Hero's Downfall

Instant

Destroy target creature or planeswalker.

Destiny exalts a chosen few, but even heroes break.

1 B B
Hythonia the Cruel

Hythonia the Cruel

Legendary Creature — Gorgon

Deathtouch : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.

4/6

4 B B
Insatiable Harpy

Insatiable Harpy

Creature — Harpy

Flying, lifelink

Gold coin, battered helmet, broken wrist bone—all have the same value in the eyes of a harpy.

2/2

2 B B
Keepsake Gorgon

Keepsake Gorgon

Creature — Gorgon

Deathtouch : Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.

2/5

3 B B
Lash of the Whip

Lash of the Whip

Instant

Target creature gets -4/-4 until end of turn.

"No matter who their fickle hearts worship, all mortals belong to one god in the end." —Iadorna, death priest of Erebos

4 B
Loathsome Catoblepas

Loathsome Catoblepas

Creature — Beast

: Loathsome Catoblepas must be blocked this turn if able. When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.

3/3

5 B
March of the Returned

March of the Returned

Sorcery

Return up to two target creature cards from your graveyard to your hand.

The Returned have no memory of the Underworld or of their former lives. The golden masks they wear are the last gifts of the selves they left behind.

3 B
Mogis's Marauder

Mogis's Marauder

Creature — Human Berserker

When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each in the mana costs of permanents you control counts toward your devotion to black.)

2/2

2 B
Nighthowler

Nighthowler

Enchantment Creature — Horror

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

0/0

1 B B
Ordeal of Erebos

Ordeal of Erebos

Enchantment — Aura

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos. When you sacrifice Ordeal of Erebos, target player discards two cards.

1 B
Pharika's Cure

Pharika's Cure

Instant

Pharika's Cure deals 2 damage to target creature and you gain 2 life.

"The venom cleanses the sickness from your body, but it will not be pleasant, and you may not survive. Pharika's blessings are fickle." —Solon, acolyte of Pharika

B B
Read the Bones

Read the Bones

Sorcery

Scry 2, then draw two cards. You lose 2 life.

The dead know lessons the living haven't learned.

2 B
Rescue from the Underworld

Rescue from the Underworld

Instant

As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

4 B
Returned Centaur

Returned Centaur

Creature — Zombie Centaur

When Returned Centaur enters the battlefield, target player mills four cards.

Driven away by his living kin, he wanders mourning through the wilderness, seeking the dead city of Asphodel.

2/4

3 B
Returned Phalanx

Returned Phalanx

Creature — Zombie Soldier

Defender : Returned Phalanx can attack this turn as though it didn't have defender.

They lived in different nations and fought in different eras, but as the Returned, they link arms as one.

3/3

1 B
Scourgemark

Scourgemark

Enchantment — Aura

Enchant creature When Scourgemark enters the battlefield, draw a card. Enchanted creature gets +1/+0.

To members of the cult of Erebos, gold-infused tattoos symbolize the inevitable grasp of the god of death.

1 B
Sip of Hemlock

Sip of Hemlock

Sorcery

Destroy target creature. Its controller loses 2 life.

Conspirators poisoned the oracle not because her visions were wrong, but because they were right.

4 B B
Thoughtseize

Thoughtseize

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

"Knowledge is such a burden. Release it. Release all your fears to me." —Ashiok, Nightmare Weaver

B
Tormented Hero

Tormented Hero

Creature — Human Warrior

Tormented Hero enters the battlefield tapped. Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.

2/1

B
Viper's Kiss

Viper's Kiss

Enchantment — Aura

Enchant creature Enchanted creature gets -1/-1, and its activated abilities can't be activated.

"I could heal a snakebite. Looks like you got bitten by a constellation." —Aescalos, healer of Pharika

B
Whip of Erebos

Whip of Erebos

Legendary Enchantment Artifact

Creatures you control have lifelink. , : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

2 B B
Akroan Crusader

Akroan Crusader

Creature — Human Soldier

Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.

An Akroan soldier's worth is measured by the number of swords raised by his battle cry.

1/1

R
Anger of the Gods

Anger of the Gods

Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

There was no reason to pray. This was already an act of the gods.

1 R R
Arena Athlete

Arena Athlete

Creature — Human

Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.

The Iroan Games award no medals. Athletes vie for a visit from Iroas, god of victory.

2/1

1 R
Borderland Minotaur

Borderland Minotaur

Creature — Minotaur Warrior

"You have led us to triumph over the forces of Mogis!" said Brygus the Brave, clapping the Champion on the back. The Champion wiped the sweat and blood from her brow. "I count eight graves," she said. "Too many to call this a victory." —*The Theriad*

4/3

2 R R
Boulderfall

Boulderfall

Instant

Boulderfall deals 5 damage divided as you choose among any number of targets.

"Defeating the Meletians was not so difficult. I needed only to move a mountain." —Eocles, oracle of Purphoros

6 R R
Coordinated Assault

Coordinated Assault

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

It's hard to shout "Shields up!" with a javelin in your chest.

R
Deathbellow Raider

Deathbellow Raider

Creature — Minotaur Berserker

Deathbellow Raider attacks each combat if able. : Regenerate Deathbellow Raider.

"The temple has been rededicated. It belongs to Mogis now." —Rastos, disciple of Mogis

2/3

1 R
Demolish

Demolish

Sorcery

Destroy target artifact or land.

"When fire is shackled to candle and torch, subjected to insignificance, it finds a way to lash out at its masters." —Vala, disciple of Purphoros

3 R
Dragon Mantle

Dragon Mantle

Enchantment — Aura

Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has ": This creature gets +1/+0 until end of turn."

R
Ember Swallower

Ember Swallower

Creature — Elemental

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Ember Swallower becomes monstrous, each player sacrifices three lands.

4/5

2 R R
Fanatic of Mogis

Fanatic of Mogis

Creature — Minotaur Shaman

When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)

4/2

3 R
Firedrinker Satyr

Firedrinker Satyr

Creature — Satyr Shaman

Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. : Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.

Attending a satyr revel requires a high tolerance for pain.

2/1

R
Flamespeaker Adept

Flamespeaker Adept

Creature — Human Shaman

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

"I see your future, mantled in ash."

2/3

2 R
Hammer of Purphoros

Hammer of Purphoros

Legendary Enchantment Artifact

Creatures you control have haste. , , Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.

All the world is Purphoros's anvil.

1 R R
Ill-Tempered Cyclops

Ill-Tempered Cyclops

Creature — Cyclops

Trample : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

A cyclops has two moods: angry and asleep.

3/3

3 R
Labyrinth Champion

Labyrinth Champion

Creature — Human Warrior

Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.

"It used to be a lair. Now it's just a tunnel."

2/2

3 R
Lightning Strike

Lightning Strike

Instant

Lightning Strike deals 3 damage to any target.

"The hand of Keranos can be seen in every rumbling storm cloud. Best not to stand where he points." —Rakleia of Shrine Peak

1 R
Magma Jet

Magma Jet

Instant

Magma Jet deals 2 damage to any target. Scry 2.

1 R
Messenger's Speed

Messenger's Speed

Enchantment — Aura

Enchant creature Enchanted creature has trample and haste.

"He outran arrows. He outran even the archers' insults." —Bayma, storyteller of Lagonna Band

R
Minotaur Skullcleaver

Minotaur Skullcleaver

Creature — Minotaur Berserker

Haste When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.

"Their only dreams are of full stomachs." —Kleon the Iron-Booted

2/2

2 R
Ordeal of Purphoros

Ordeal of Purphoros

Enchantment — Aura

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros. When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.

1 R
Peak Eruption

Peak Eruption

Sorcery

Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.

"Early olive buds? A good omen. Flock of crows? Not so good. Mountain exploding? Bad. Very, very bad." —Hira, street oracle

2 R
Portent of Betrayal

Portent of Betrayal

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

3 R
Priest of Iroas

Priest of Iroas

Creature — Human Cleric

, Sacrifice Priest of Iroas: Destroy target enchantment.

"Even my last breath will be a blow struck for Iroas."

1/1

R
Purphoros, God of the Forge

Purphoros, God of the Forge

Legendary Enchantment Creature — God

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. : Creatures you control get +1/+0 until end of turn.

6/5

3 R
Purphoros's Emissary

Purphoros's Emissary

Enchantment Creature — Ox

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Menace (This creature can't be blocked except by two or more creatures.) Enchanted creature gets +3/+3 and has menace.

3/3

3 R
Rage of Purphoros

Rage of Purphoros

Sorcery

Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4 R
Rageblood Shaman

Rageblood Shaman

Creature — Minotaur Shaman

Trample Other Minotaur creatures you control get +1/+1 and have trample.

"I see a spark of pure rage. Soon that spark will spread from the depths of Kragma. Soon its fire will engulf the polis." —Hira, street oracle

2/3

1 R R
Satyr Rambler

Satyr Rambler

Creature — Satyr

Trample

A satyr is bound by nothing—not home, not family, not loyalty.

2/1

1 R
Spark Jolt

Spark Jolt

Instant

Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Acolytes of Purphoros hammer the world until they see the sparks of change.

R
Spearpoint Oread

Spearpoint Oread

Enchantment Creature — Nymph

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) First strike Enchanted creature gets +2/+2 and has first strike.

2/2

2 R
Stoneshock Giant

Stoneshock Giant

Creature — Giant

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.

5/4

3 R R
Stormbreath Dragon

Stormbreath Dragon

Creature — Dragon

Flying, haste, protection from white : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

4/4

3 R R
Titan of Eternal Fire

Titan of Eternal Fire

Creature — Giant

Each Human creature you control has ", : This creature deals 1 damage to any target."

There is no gift more precious or more perilous than fire.

5/6

5 R
Titan's Strength

Titan's Strength

Instant

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

R
Two-Headed Cerberus

Two-Headed Cerberus

Creature — Dog

Double strike (This creature deals both first-strike and regular combat damage.)

The left head keeps the right head starved as motivation to track new prey.

1/2

1 R R
Wild Celebrants

Wild Celebrants

Creature — Satyr

When Wild Celebrants enters the battlefield, you may destroy target artifact.

"You can tell something's really valuable by the sound it makes when you slam your staff into it."

5/3

3 R R
Agent of Horizons

Agent of Horizons

Creature — Human Rogue

: Agent of Horizons can't be blocked this turn.

The light in the woods just before dawn reveals a glimmering network of branches, roots, and spiderwebs. The acolytes of Kruphix walk this lattice unseen.

3/2

2 G
Anthousa, Setessan Hero

Anthousa, Setessan Hero

Legendary Creature — Human Warrior

Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.

The warriors she leads can rarely keep pace with her, and neither can the tales.

4/5

3 G G
Arbor Colossus

Arbor Colossus

Creature — Giant

Reach : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

6/6

2 G G G
Artisan's Sorrow

Artisan's Sorrow

Instant

Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Some seers read bones or entrails. Others just like to break things.

3 G
Boon Satyr

Boon Satyr

Enchantment Creature — Satyr

Flash Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2.

4/2

1 G G
Bow of Nylea

Bow of Nylea

Legendary Enchantment Artifact

Attacking creatures you control have deathtouch. , : Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

1 G G
Centaur Battlemaster

Centaur Battlemaster

Creature — Centaur Warrior

Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

"A herd is only as strong as its weakest. Our weakest just killed his third minotaur raider—today." —Braulios of Pheres Band

3/3

3 G G
Commune with the Gods

Commune with the Gods

Sorcery

Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.

For the first time in many years, Elspeth asked for help.

1 G
Defend the Hearth

Defend the Hearth

Instant

Prevent all combat damage that would be dealt to players this turn.

The defenders said not a word. Their shields, spears, and stances were warning enough.

1 G
Fade into Antiquity

Fade into Antiquity

Sorcery

Exile target artifact or enchantment.

"Are the gods angry at our discontent with what they give us, or jealous that we made a thing they cannot?" —Kleon the Iron-Booted

2 G
Feral Invocation

Feral Invocation

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2.

Nylea's sacred lynx guards those who honor the Nessian Wood and hunts those who don't.

2 G
Hunt the Hunter

Hunt the Hunter

Sorcery

Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.

"A grudge is a tattoo worn on the inside." —Setessan warrior saying

G
Karametra's Acolyte

Karametra's Acolyte

Creature — Human Druid

: Add an amount of equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

"The wilds are a garden tended by divine hands."

1/4

3 G
Leafcrown Dryad

Leafcrown Dryad

Enchantment Creature — Nymph Dryad

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Reach Enchanted creature gets +2/+2 and has reach.

2/2

1 G
Mistcutter Hydra

Mistcutter Hydra

Creature — Hydra

This spell can't be countered. Haste, protection from blue Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.

0/0

X G
Nemesis of Mortals

Nemesis of Mortals

Creature — Snake

This spell costs less to cast for each creature card in your graveyard. : Monstrosity 5. This ability costs less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)

5/5

4 G G
Nessian Asp

Nessian Asp

Creature — Snake

Reach : Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

It's not the two heads you should fear. It's the four fangs.

4/5

4 G
Nessian Courser

Nessian Courser

Creature — Centaur Warrior

Khestes the Adamant, the Champion's closest ally among the centaurs, took one stone to his shoulder and another to his flank. He held his stride and his aim, and let fly the arrow that killed the giant Grinthax. —*The Theriad*

3/3

2 G
Nylea, God of the Hunt

Nylea, God of the Hunt

Legendary Enchantment Creature — God

Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. : Target creature gets +2/+2 until end of turn.

6/6

3 G
Nylea's Disciple

Nylea's Disciple

Creature — Centaur Archer

When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

3/3

2 G G
Nylea's Emissary

Nylea's Emissary

Enchantment Creature — Cat

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Trample Enchanted creature gets +3/+3 and has trample.

3/3

3 G
Nylea's Presence

Nylea's Presence

Enchantment — Aura

Enchant land When Nylea's Presence enters the battlefield, draw a card. Enchanted land is every basic land type in addition to its other types.

1 G
Ordeal of Nylea

Ordeal of Nylea

Enchantment — Aura

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

1 G
Pheres-Band Centaurs

Pheres-Band Centaurs

Creature — Centaur Warrior

"Poets speak of your unrivaled speed," the Champion said to the assembled centaurs, "but it is plain to see that your true strength lies in your unwavering loyalty to one another." —*The Theriad*

3/7

4 G
Polukranos, World Eater

Polukranos, World Eater

Legendary Creature — Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.

5/5

2 G G
Reverent Hunter

Reverent Hunter

Creature — Human Archer

When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

1/1

2 G
Satyr Hedonist

Satyr Hedonist

Creature — Satyr

, Sacrifice Satyr Hedonist: Add .

"Any festival you can walk away from wasn't worth attending in the first place."

2/1

1 G
Satyr Piper

Satyr Piper

Creature — Satyr Rogue

: Target creature must be blocked this turn if able.

"When I asked my commander the reward for killing that prancing nuisance, he told me, 'None! I want to kill him myself!'" —Phrogas, soldier of Akros

2/1

2 G
Savage Surge

Savage Surge

Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

"I thought its back was turned!" "A centaur has two backs!"

1 G
Sedge Scorpion

Sedge Scorpion

Creature — Scorpion

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Thakolides the Mighty Slayer of minotaurs Vanquisher of giants Killed by a scorpion —Inscription on an Akroan grave

1/1

G
Shredding Winds

Shredding Winds

Instant

Shredding Winds deals 7 damage to target creature with flying.

"Enemies of the wood! Your presence here is a slap in Nylea's face. Do not be surprised if she slaps back." —Telphe, druid of Nylea

2 G
Staunch-Hearted Warrior

Staunch-Hearted Warrior

Creature — Human Warrior

Heroic — Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.

As soon as she faces a monster, she begins composing its epitaph.

2/2

3 G
Sylvan Caryatid

Sylvan Caryatid

Creature — Plant

Defender, hexproof : Add one mana of any color.

Those who enter the copse never leave. They find peace there and take root, becoming part of the ever-growing grove.

0/3

1 G
Time to Feed

Time to Feed

Sorcery

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

2 G
Voyaging Satyr

Voyaging Satyr

Creature — Satyr Druid

: Untap target land.

"None can own the land's bounty. The gods made this world for all to share its riches. And I'm not just saying that because you caught me stealing your fruit."

1/2

1 G
Vulpine Goliath

Vulpine Goliath

Creature — Fox

Trample

"With a diet of hydras, giants, and massive serpents, anything would get that big." —Corisande, Setessan hunter

6/5

4 G G
Warriors' Lesson

Warriors' Lesson

Instant

Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."

"Let each challenge make you a better warrior." —Anthousa of Setessa

G
Akroan Hoplite

Akroan Hoplite

Creature — Human Soldier

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

"Fair fight? How could it be a fair fight? We're Akroans. They're not."

1/2

R W
Anax and Cymede

Anax and Cymede

Legendary Creature — Human Soldier

First strike, vigilance Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Akros's greatest heroes are also its royalty.

3/2

1 R W
Ashen Rider

Ashen Rider

Creature — Archon

Flying When Ashen Rider enters the battlefield or dies, exile target permanent.

One offering to appease her on her arrival. Another to celebrate her departure.

5/5

4 W W B B
Ashiok, Nightmare Weaver

Ashiok, Nightmare Weaver

Legendary Planeswalker — Ashiok

[+2]: Exile the top three cards of target opponent's library. [−X]: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. [−10]: Exile all cards from all opponents' hands and graveyards.

1 U B
Battlewise Hoplite

Battlewise Hoplite

Creature — Human Soldier

Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

2/2

W U
Chronicler of Heroes

Chronicler of Heroes

Creature — Centaur Wizard

When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.

She paints pictures with words, though not all pictures show the truth.

3/3

1 G W
Daxos of Meletis

Daxos of Meletis

Legendary Creature — Human Soldier

Daxos of Meletis can't be blocked by creatures with power 3 or greater. Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

2/2

1 W U
Destructive Revelry

Destructive Revelry

Instant

Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.

"Stoke a fire hot enough and you'll never run out of things to burn." —Xenagos, the Reveler

R G
Fleecemane Lion

Fleecemane Lion

Creature — Cat

: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.

3/3

G W
Horizon Chimera

Horizon Chimera

Creature — Chimera

Flash Flying, trample Whenever you draw a card, you gain 1 life.

3/2

2 G U
Kragma Warcaller

Kragma Warcaller

Creature — Minotaur Warrior

Minotaur creatures you control have haste. Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

A warcaller merely brings the herd together. After that, the meat-hunger is all the encouragement they need.

2/3

3 B R
Medomai the Ageless

Medomai the Ageless

Legendary Creature — Sphinx

Flying Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one. Medomai the Ageless can't attack during extra turns.

4/4

4 W U
Pharika's Mender

Pharika's Mender

Creature — Gorgon

When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.

"The direst venom becomes a panacea under Pharika's guidance. I bring it to the worthy, clinging at the edge of the abyss."

4/3

3 B G
Polis Crusher

Polis Crusher

Creature — Cyclops

Trample, protection from enchantments : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.

4/4

2 R G
Prophet of Kruphix

Prophet of Kruphix

Creature — Human Wizard

Untap all creatures and lands you control during each other player's untap step. You may cast creature spells as though they had flash.

"Time is fluid as a dance, and truth as fleeting."

2/3

3 G U
Psychic Intrusion

Psychic Intrusion

Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

3 U B
Reaper of the Wilds

Reaper of the Wilds

Creature — Gorgon

Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) : Reaper of the Wilds gains deathtouch until end of turn. : Reaper of the Wilds gains hexproof until end of turn.

4/5

2 B G
Sentry of the Underworld

Sentry of the Underworld

Creature — Griffin Skeleton

Flying, vigilance , Pay 3 life: Regenerate Sentry of the Underworld.

When Athreos gathers the newly dead to be ferried across the Five Rivers That Ring the World, he sends skeletal griffins to fetch those who stray.

3/3

3 W B
Shipwreck Singer

Shipwreck Singer

Creature — Siren

Flying : Target creature an opponent controls attacks this turn if able. , : Attacking creatures get -1/-1 until end of turn.

Her melody melds death and beauty with such artistry that even the gods weep to hear it.

1/2

U B
Spellheart Chimera

Spellheart Chimera

Creature — Chimera

Flying, trample Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.

Thaumaturges remain silent around chimeras, lest their words conjure even stranger beasts.

*/3

1 U R
Steam Augury

Steam Augury

Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Keranos is a fickle god, delivering punishment as readily as prophecy.

2 U R
Triad of Fates

Triad of Fates

Legendary Creature — Human Wizard

, : Put a fate counter on another target creature. , : Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control. , : Exile target creature that has a fate counter on it. Its controller draws two cards.

3/3

2 W B
Tymaret, the Murder King

Tymaret, the Murder King

Legendary Creature — Zombie Warrior

, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker. , Sacrifice a creature: Return Tymaret from your graveyard to your hand.

His memories remained in the Underworld, but his cruelty crossed the Rivers with him.

2/2

B R
Underworld Cerberus

Underworld Cerberus

Creature — Dog

Underworld Cerberus can't be blocked except by three or more creatures. Cards in graveyards can't be the targets of spells or abilities. When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand.

6/6

3 B R
Xenagos, the Reveler

Xenagos, the Reveler

Legendary Planeswalker — Xenagos

[+1]: Add X mana in any combination of and/or , where X is the number of creatures you control. [0]: Create a 2/2 red and green Satyr creature token with haste. [−6]: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

2 R G
Akroan Horse

Akroan Horse

Artifact Creature — Horse

Defender When Akroan Horse enters the battlefield, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.

0/4

4
Anvilwrought Raptor

Anvilwrought Raptor

Artifact Creature — Bird

Flying First strike (This creature deals combat damage before creatures without first strike.)

"I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike." —Brigone, soldier of Meletis

2/1

4
Bronze Sable

Bronze Sable

Artifact Creature — Sable

The Champion stood alone between the horde of the Returned and the shrine to Karametra, cutting down scores among hundreds. She would have been overcome if not for the aid of the temple guardians whom Karametra awakened. —*The Theriad*

2/1

2
Burnished Hart

Burnished Hart

Artifact Creature — Elk

, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Forged by divine hands to wander mortal realms.

2/2

3
Colossus of Akros

Colossus of Akros

Artifact Creature — Golem

Defender, indestructible : Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.) As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.

10/10

8
Flamecast Wheel

Flamecast Wheel

Artifact

, , Sacrifice Flamecast Wheel: It deals 3 damage to target creature.

Beware the gifts of an ill-tempered forge god.

1
Fleetfeather Sandals

Fleetfeather Sandals

Artifact — Equipment

Equipped creature has flying and haste. Equip (: Attach to target creature you control. Equip only as a sorcery.)

"The gods gave us no wings to fly, but they gave us an even greater gift: imagination." —Daxos of Meletis

2
Guardians of Meletis

Guardians of Meletis

Artifact Creature — Golem

Defender (This creature can't attack.)

The histories speak of two feuding rulers whose deaths were celebrated and whose monuments symbolized the end of their wars. In truth they were peaceful lovers, their story lost to the ages.

0/6

3
Opaline Unicorn

Opaline Unicorn

Artifact Creature — Unicorn

: Add one mana of any color.

Purphoros once loved Nylea, the god of the hunt. His passion inspired his most astounding works of art.

1/2

3
Prowler's Helm

Prowler's Helm

Artifact — Equipment

Equipped creature can't be blocked except by Walls. Equip

"The youths prattle on about heroic deeds, but avoiding the noose is a feat more daring than their entire careers." —Basarios the Blade

2
Pyxis of Pandemonium

Pyxis of Pandemonium

Artifact

: Each player exiles the top card of their library face down. , , Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.

1
Traveler's Amulet

Traveler's Amulet

Artifact

, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

"What we call magic is nothing more than hope crystallized into a destination." —Perisophia the philosopher

1
Witches' Eye

Witches' Eye

Artifact — Equipment

Equipped creature has ", : Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip

The price of prophecy is a vacant eye socket.

1
Nykthos, Shrine to Nyx

Nykthos, Shrine to Nyx

Legendary Land

: Add . , : Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Temple of Abandon

Temple of Abandon

Land

Temple of Abandon enters the battlefield tapped. When Temple of Abandon enters the battlefield, scry 1. : Add or .

Temple of Deceit

Temple of Deceit

Land

Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. : Add or .

Temple of Mystery

Temple of Mystery

Land

Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. : Add or .

Temple of Silence

Temple of Silence

Land

Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. : Add or .

Temple of Triumph

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. : Add or .

Unknown Shores

Unknown Shores

Land

: Add . , : Add one mana of any color.

Philosophers speak of a place where myths wash like tides upon the shores of the real.

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)