Unglued

Image Card Info Mana cost
Charm School

Charm School

Enchantment

As Charm School enters the battlefield, choose a color and balance Charm School on your head. Prevent all damage that would be dealt to you by sources of the chosen color. When Charm School falls off your head, sacrifice Charm School.

2 W
The Cheese Stands Alone

The Cheese Stands Alone

Enchantment

When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.

The meat, on the other hand, has frequent visitors.

4 W W
Double Dip

Double Dip

Instant

Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.

In a duel and taking a lickin' . . .

4 W
Get a Life

Get a Life

Instant

Target player and each of that player's teammates exchange life totals.

Gimme five! (Or whatever you got.)

W
I'm Rubber, You're Glue

I'm Rubber, You're Glue

Enchantment

When you speak in non-rhyming sentences, sacrifice I'm Rubber, You're Glue. Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Change the target of target spell or ability that targets only you.

W W
Knight of the Hokey Pokey

Knight of the Hokey Pokey

Creature — Knight

First strike , Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.)

That's what it's all about.

2/2

W W
Lexivore

Lexivore

Creature — Beast

Whenever Lexivore deals damage to a player, destroy target permanent other than Lexivore with the most lines of text in its text box. (If two or more cards are tied, target any one of them.)

Plucking the chicken —Elvish expression meaning "flinging the monkey"

2/3

3 W
Look at Me, I'm the DCI

Look at Me, I'm the DCI

Sorcery

Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)

Few understand the DCI's rigorous decision-making process.

5 W W
Mesa Chicken

Mesa Chicken

Creature — Bird

Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn.

"Lo! lord of layers proudly comb-crested Hero to hens father to feathers Crowing sun-caller weaver of wattle Elder to eggs." —*Rooster Saga*

2/2

W W
Miss Demeanor

Miss Demeanor

Creature — Lady of Proper Etiquette

Flying, first strike At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice Miss Demeanor.

Even war can be civil.

3/1

3 W
Once More with Feeling

Once More with Feeling

Sorcery

Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling. DCI ruling — A deck can have only one card named Once More with Feeling.

If yo . . . ted.

W W W W
Prismatic Wardrobe

Prismatic Wardrobe

Sorcery

Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller.

"Spring in Dominaria means pastels!" —Excerpt from *Mage's Home Journal*

W
Sex Appeal

Sex Appeal

Instant

Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead.

W
Bureaucracy

Bureaucracy

Enchantment

Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").

3 U U
Censorship

Censorship

Enchantment

As Censorship enters the battlefield, choose a word. Whenever a player says the chosen word, Censorship deals 2 damage to that player.

Editor's note: There were no suitable flavor text submissions for this card.

U
Checks and Balances

Checks and Balances

Enchantment

Cast this spell only if there are three or more players in the game. Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.

2 U
Chicken à la King

Chicken à la King

Creature — Bird Noble

Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) Tap an untapped Bird you control: Roll a six-sided die. (Like now.)

During the Chicken Revolution, the king managed to keep his head while the others—well, just ran around.

2/2

1 U U
Clambassadors

Clambassadors

Creature — Clamfolk

Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.

"Sorry we shelled your village—here's some gold."

4/4

3 U
Clam-I-Am

Clam-I-Am

Creature — Clamfolk

If you roll a 3 on a six-sided die, you may reroll that die.

The Clams down in Clamville All scootered and skittled— "The three is no more!" The Clam fiddler fiddled.

2/2

2 U
Clam Session

Clam Session

Creature — Clamfolk

As Clam Session enters the battlefield, choose a word. At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice Clam Session. You can't repeat a song.

"Duke, Duke, Duke, Duke of Pearl . . . ."

2/5

1 U U
Common Courtesy

Common Courtesy

Enchantment

Whenever a player casts a spell without asking your permission while casting it, counter that spell. When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice Common Courtesy.

"You didn't say the Magic word."

2 U U
Denied!

Denied!

Instant

Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell.

"Don't worry about it. It happens to every mage sooner or later."

U
Double Take

Double Take

Instant

Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.

"But next time we meet, . . ."

3 U U
Fowl Play

Fowl Play

Enchantment — Aura

Enchant creature Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.

"I feel like chicken tonight!"

2 U
Free-for-All

Free-for-All

Enchantment

When Free-for-All enters the battlefield, exile all creatures face down. At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield. When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards.

3 U
Psychic Network

Psychic Network

Enchantment

Each player plays with the top card of their library held against their forehead, revealed to each other player.

U
Sorry

Sorry

Enchantment

Before any player casts a spell with the same name as a card in any graveyard, that player may say "sorry." If they don't, any other player may say "sorry" as the spell is being cast. When another player says "sorry" this way, counter the spell. Whenever a player says "sorry" at any other time, Sorry deals 2 damage to that player.

U U
B.F.M. (Big Furry Monster)

B.F.M. (Big Furry Monster)

Creature — The Biggest, Baddest, Nastiest,

You must cast both B.F.M. cards to put leaves the battlefield, sacrifice the other. B.F.M. can't be blocked except by three or

"It was big. Really, really big. No, bigger No, more. Look, we're talking krakens and

B.F.M. (Big Furry Monster)

B.F.M. (Big Furry Monster)

Scariest Creature You'll Ever See

B.F.M. onto the battlefield. If one B.F.M. card more creatures.

than that. Even bigger. Keep going. More. dreadnoughts for jewelry. It was *big*!" —Arna Kennerüd, skyknight

99/99

B B B B B B B B B B B B B B B
Deadhead

Deadhead

Creature — Zombie

: Return Deadhead from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards).

"I'm back from the Dead," the zombie moaned. "And they were far out, man."

3/3

3 B
Double Cross

Double Cross

Sorcery

Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card.

"You're in for a nasty butt-kickin'."

3 B B
Handcuffs

Handcuffs

Enchantment

As Handcuffs enters the battlefield, choose a player. When the chosen player's hands aren't touching each other, sacrifice Handcuffs and that player sacrifices three permanents.

"That was fun! Now me." —Gwendlyn Di Corci

3 B B
Infernal Spawn of Evil

Infernal Spawn of Evil

Creature — Beast

Flying, first strike , Reveal Infernal Spawn of Evil from your hand, Say "It's coming!": Infernal Spawn of Evil deals 1 damage to target opponent or planeswalker. Activate only during your upkeep and only once each turn.

7/7

6 B B B
Jumbo Imp

Jumbo Imp

Creature — Imp

Flying As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result. At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result. At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.

0/0

2 B
Organ Harvest

Organ Harvest

Sorcery

Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add .

"Lucy, you've got some spleenin' to do."

B
Ow

Ow

Enchantment

Whenever a creature deals damage to a player, that player may say "Ow" once for each permanent named Ow. If the player doesn't, Ow deals 1 damage to them.

Have you ever noticed how some flavor text has no relevance whatsoever to the card it's on?

B
Poultrygeist

Poultrygeist

Creature — Bird Spirit

Flying Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.

Farmer Brown never ate eggs again.

1/1

2 B
Temp of the Damned

Temp of the Damned

Creature — Zombie

As Temp of the Damned enters the battlefield, roll a six-sided die. Temp of the Damned enters the battlefield with a number of funk counters on it equal to the result. At the beginning of your upkeep, remove a funk counter from Temp of the Damned. If you can't, sacrifice it.

"Not the graveyard shift again!"

3/3

2 B
Volrath's Motion Sensor

Volrath's Motion Sensor

Enchantment — Aura

Enchant player As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand. When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life.

B
Burning Cinder Fury of Crimson Chaos Fire

Burning Cinder Fury of Crimson Chaos Fire

Enchantment

Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step. At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.

3 R
Chicken Egg

Chicken Egg

Creature — Egg

At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Bird creature token.

"That's a lotta nuggets." —Jaya Ballard, task mage

0/1

1 R
Double Deal

Double Deal

Sorcery

Choose another player. Double Deal deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, Double Deal deals 3 damage to the player.

"I'm facing defeat, . . ."

4 R
Goblin Bookie

Goblin Bookie

Creature — Goblin

, : Reflip any coin or reroll any die. (Activate only any time it makes sense.)

"Glok loved bets! He'd sit in the bar all night an' laugh an' laugh. Hey—he still owes me." —Squee, goblin casino hand

1/1

R
Goblin Bowling Team

Goblin Bowling Team

Creature — Goblin

If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead.

Flog was out of his league—this game wasn't up his alley, but the team couldn't spare him if he split.

1/1

3 R
Goblin Tutor

Goblin Tutor

Instant

Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle. 2 — A card named Goblin Tutor 3 — An enchantment 4 — An artifact 5 — A creature 6 — An instant or sorcery

R
Hurloon Wrangler

Hurloon Wrangler

Creature — Minotaur

Denimwalk (This creature can't be blocked as long as defending player is wearing denim.)

"Nothing comes between me and my Didgeridoos™."

2/2

2 R
Jalum Grifter

Jalum Grifter

Legendary Creature — Devil

, : Shuffle Jalum Grifter and two lands you control face down. Target opponent chooses one of those cards. Turn the cards face up. If they chose Jalum Grifter, sacrifice it. Otherwise, destroy target permanent.

3/5

3 R R
Krazy Kow

Krazy Kow

Creature — Cow

At the beginning of your upkeep, roll a six-sided die. If you a roll a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and each player.

"I got your milk right here!"

3/3

3 R
Landfill

Landfill

Sorcery

Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.

4 R
Ricochet

Ricochet

Enchantment

Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary.

R
Spark Fiend

Spark Fiend

Creature — Beast

When Spark Fiend enters the battlefield, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total. At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing.

5/6

4 R
Strategy, Schmategy

Strategy, Schmategy

Sorcery

Roll a six-sided die. Strategy, Schmategy has the indicated effect. 1 — Do nothing. 2 — Destroy all artifacts. 3 — Destroy all lands. 4 — Strategy, Schmategy deals 3 damage to each creature and each player. 5 — Each player discards their hand and draws seven cards. 6 — Repeat this process two more times.

1 R
The Ultimate Nightmare of Wizards of the Coast® Customer Service

The Ultimate Nightmare of Wizards of the Coast® Customer Service

Sorcery

The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players or planeswalkers.

The number printed on the card is no longer in service. For help, go to wizards.custhelp.com or find us on Twitter @Wizards_Help.

X Y Z R R
Cardboard Carapace

Cardboard Carapace

Enchantment — Aura

Enchant creature For each other card named Cardboard Carapace you have with you outside the game, enchanted creature gets +1/+1.

. . . that exciting . . . about . . .

5 G
Double Play

Double Play

Sorcery

Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle.

The wizard exclaimed, "I'm no chicken . . . ."

3 G G
Elvish Impersonators

Elvish Impersonators

Creature — Elves

As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.

"Uh-hunh."

*/*

3 G
Flock of Rabid Sheep

Flock of Rabid Sheep

Sorcery

Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.

And their bleating was like a wet salmon slapped upon the land—slap! slap! slap!

X G G
Free-Range Chicken

Free-Range Chicken

Creature — Bird

: Roll two six-sided dice. If both results are the same, Free-Range Chicken gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.)

3/3

3 G
Gerrymandering

Gerrymandering

Sorcery

Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.

2 G
Ghazbán Ogress

Ghazbán Ogress

Creature — Ogre

When Ghazbán Ogress enters the battlefield, if one player has won more Magic games that day than any other player, that player gains control of Ghazbán Ogress.

2/2

G
Growth Spurt

Growth Spurt

Instant

Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.

MORE TO LOVE: Friendly, nature-loving, Bunyonesque SEM seeks SEF looking for a huge commitment. . . . seeks atog prince

1 G
Gus

Gus

Creature — Gus

Gus enters the battlefield with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against them.

"Now I lay me down to sleep— What are *you* starin' at?"

2/2

2 G
Hungry Hungry Heifer

Hungry Hungry Heifer

Creature — Cow

At the beginning of your upkeep, you may remove a counter from a permanent you control. If you don't, sacrifice Hungry Hungry Heifer.

Mooo.

3/3

2 G
Incoming!

Incoming!

Sorcery

Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles.

4 G G G G
Mine, Mine, Mine!

Mine, Mine, Mine!

Enchantment

When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand. Players have no maximum hand size and don't lose the game for drawing from an empty library. Each player can't cast more than one spell each turn. When Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library.

4 G G
Squirrel Farm

Squirrel Farm

Enchantment

: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token.

"And the ignorant shall fall to the squirrels." —*Chip 2:54*

2 G
Team Spirit

Team Spirit

Instant

Creatures target player's team controls get +1/+1 until end of turn.

Due to some late-night partying, the chicken missed the group photo.

2 G
Timmy, Power Gamer

Timmy, Power Gamer

Legendary Creature — Human Gamer

: You may put a creature card from your hand onto the battlefield.

"Just wait till I get my Leviathan . . . ."

1/1

2 G G
Ashnod's Coupon

Ashnod's Coupon

Artifact

, Sacrifice Ashnod's Coupon: Target player gets you target drink. You pay any costs for the drink.

Limited time offer. Void where prohibited. Limit one per purchase. Valid only in participating duels. This coupon is nontransferable and invalid if shattered, crumbled, detonated, pillaged, or otherwise disenchanted. Cash value less than 1/20 of a cent. Offer not valid in Quebec, Rhode Island, or where prohibited by law or the DCI.

0
Blacker Lotus

Blacker Lotus

Artifact

: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game.

0
Bronze Calendar

Bronze Calendar

Artifact

Spells you cast cost less to cast. You must speak in a voice other than your normal voice. When you speak in your normal voice, sacrifice Bronze Calendar.

Every page holds a month, every date a numeral.

4
Chaos Confetti

Chaos Confetti

Artifact

, : Tear Chaos Confetti into pieces. Throw the pieces onto the battlefield from a distance of at least five feet. Destroy each permanent that a piece touches. Remove the pieces from the game.

And you thought that was just an urban legend.

4
Clay Pigeon

Clay Pigeon

Artifact Creature — Bird

Flying , Throw Clay Pigeon into the air at least two feet above your head while seated: If you catch Clay Pigeon with one hand, prevent all damage a source of your choice would deal to you this turn and tap Clay Pigeon. Otherwise, sacrifice it.

1/1

3
Giant Fan

Giant Fan

Artifact

, : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.

Only a villain would unleash a giant fan on anyone!

4
Jack-in-the-Mox

Jack-in-the-Mox

Artifact

: Roll a six-sided die. This ability has the indicated effect. 1 — Sacrifice Jack-in-the-Mox and you lose 5 life. 2 — Add . 3 — Add . 4 — Add . 5 — Add . 6 — Add .

0
Jester's Sombrero

Jester's Sombrero

Artifact

, , Sacrifice Jester's Sombrero: Look at target player's sideboard, choose three cards from it, and remove those cards from the match.

"¡Yo quiero Kormus Bell!"

2
Mirror Mirror

Mirror Mirror

Artifact

Mirror Mirror enters the battlefield tapped. , , Sacrifice Mirror Mirror: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.

7
Paper Tiger

Paper Tiger

Artifact Creature — Cat

Creatures named Rock Lobster can't attack or block.

The tiger is always quick to fold.

4/3

4
Rock Lobster

Rock Lobster

Artifact Creature — Lobster

Creatures named Scissors Lizard can't attack or block.

Many take the lobster for granite.

4/3

4
Scissors Lizard

Scissors Lizard

Artifact Creature — Lizard

Creatures named Paper Tiger can't attack or block.

Nothing beats the lizard's shear power.

4/3

4
Spatula of the Ages

Spatula of the Ages

Artifact

, , Sacrifice Spatula of the Ages: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield.

At last Urza's powers were focused through the incredible artifact. "Who wants pancakes?" he asked.

4
Urza's Contact Lenses

Urza's Contact Lenses

Artifact

Urza's Contact Lenses enters the battlefield tapped. Urza's Contact Lenses doesn't untap during your untap step. As long as Urza's Contact Lenses is untapped, all players play with their hands revealed. Clap your hands twice: You may tap or untap Urza's Contact Lenses.

0
Urza's Science Fair Project

Urza's Science Fair Project

Artifact Creature — Construct

: Roll a six-sided die. Urza's Science Fair Project gets the indicated result. 1 — It gets -2/-2 until end of turn. 2 — Prevent all combat damage it would deal this turn. 3 — It gains vigilance until end of turn. 4 — It gains first strike until end of turn. 5 — It gains flying until end of turn. 6 — It gets +2/+2 until end of turn.

4/4

6
Plains

Plains

Basic Land — Plains

(: Add .)

Island

Island

Basic Land — Island

(: Add .)

Swamp

Swamp

Basic Land — Swamp

(: Add .)

Mountain

Mountain

Basic Land — Mountain

(: Add .)

Forest

Forest

Basic Land — Forest

(: Add .)