Weatherlight

Image Card Info Mana cost
Abeyance

Abeyance

Instant

Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card.

"I'm too modest a wizard to reveal the full extent of my abilities." —Ertai, wizard adept

1 W
Alabaster Dragon

Alabaster Dragon

Creature — Dragon

Flying When Alabaster Dragon dies, shuffle it into its owner's library.

4/4

4 W W
Alms

Alms

Enchantment

, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.

"Helping people is mostly a matter of teaching them to help themselves." —Sisay, journal

W
Angelic Renewal

Angelic Renewal

Enchantment

Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.

1 W
Ardent Militia

Ardent Militia

Creature — Human Soldier

Vigilance

"While the rest of us got paid to serve the Benalish army, the militia didn't. I used to say they stood for freedom—free *and* dumb." —Gerrard of the *Weatherlight*

2/5

4 W
Argivian Find

Argivian Find

Instant

Return target artifact or enchantment card from your graveyard to your hand.

"We often bury our pasts, and then someone comes along and digs them up." —Gerrard of the *Weatherlight*

W
Aura of Silence

Aura of Silence

Enchantment

Artifact and enchantment spells your opponents cast cost more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment.

1 W W
Benalish Infantry

Benalish Infantry

Creature — Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"My favorite part of getting into the infantry was getting out again." —Gerrard of the *Weatherlight*

1/3

2 W
Benalish Knight

Benalish Knight

Creature — Human Knight

Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.)

"We called them 'armored lightning.'" —Gerrard of the *Weatherlight*

2/2

2 W
Benalish Missionary

Benalish Missionary

Creature — Human Cleric

, : Prevent all combat damage that would be dealt by target blocked creature this turn.

"These horn-haters say no gods but theirs exist. I say let him find out for himself—right now!" —Tahngarth of the *Weatherlight*

1/1

W
Debt of Loyalty

Debt of Loyalty

Instant

Regenerate target creature. You gain control of that creature if it regenerates this way.

"I killed him because I had to," Starke lied to Gerrard. "But now I pledge my loyalty to you."

1 W W
Duskrider Falcon

Duskrider Falcon

Creature — Bird

Flying, protection from black

"Seaborne ships have their dolphins to dance in their wakes; I have my duskriders." —Sisay, journal

1/1

1 W
Empyrial Armor

Empyrial Armor

Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 for each card in your hand.

"An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire." —"Hymn of Angelfire"

1 W W
Foriysian Brigade

Foriysian Brigade

Creature — Human Soldier

Foriysian Brigade can block an additional creature each combat.

"A double-edged sword lets you cut down your enemies with the backswing as well." —Gerrard of the *Weatherlight*

2/4

3 W
Gerrard's Wisdom

Gerrard's Wisdom

Sorcery

You gain 2 life for each card in your hand.

"Fighting without an army is called a duel, and you'll lose a duel if your enemy comes expecting a war." —Gerrard of the *Weatherlight*

2 W W
Guided Strike

Guided Strike

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.

"If you can kill your enemy with the first stroke, you save yourself the labor of the second." —Gerrard of the *Weatherlight*

1 W
Heavy Ballista

Heavy Ballista

Creature — Human Soldier

: Heavy Ballista deals 2 damage to target attacking or blocking creature.

"Archers, ballistae—you can't even get near the island of Avenant." —Gerrard of the *Weatherlight*

2/3

3 W
Inner Sanctum

Inner Sanctum

Enchantment

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt to creatures you control.

"Save me from Maraxus," Starke pleaded, "or condemn me to his wrath. Either way, do not ignore me!"

1 W W
Kithkin Armor

Kithkin Armor

Enchantment — Aura

Enchant creature Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.

W
Master of Arms

Master of Arms

Creature — Human Soldier

First strike : Tap target creature blocking Master of Arms.

"Being the best usually means proving it to everyone." —Gerrard of the *Weatherlight*

2/2

2 W
Mistmoon Griffin

Mistmoon Griffin

Creature — Griffin

Flying When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.

2/2

3 W
Peacekeeper

Peacekeeper

Creature — Human

At the beginning of your upkeep, sacrifice Peacekeeper unless you pay . Creatures can't attack.

"I have always imagined my mother as such a woman, strong and wise." —Sisay, journal

1/1

2 W
Revered Unicorn

Revered Unicorn

Creature — Unicorn

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.

"I felt unworthy even to dream of it." —Hanna, *Weatherlight* navigator

2/3

1 W
Serenity

Serenity

Enchantment

At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.

"Just think of me as the storm before the calm." —Gerrard of the *Weatherlight*

1 W
Serra's Blessing

Serra's Blessing

Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

"I have seen your strength imbued in angels' wings, and I have felt your sorrow rain down on the ruins brought by the Lord of the Wastes." —Hanna, *Weatherlight* navigator

1 W
Soul Shepherd

Soul Shepherd

Creature — Human Cleric

, Exile a creature card from your graveyard: You gain 1 life.

"The sidar who raised me had a saying: 'The first step into death is the hardest.'" —Gerrard of the *Weatherlight*

2/1

1 W
Southern Paladin

Southern Paladin

Creature — Human Knight

, : Destroy target red permanent.

"Look to the south; there you will find peace and serenity." —*The Book of Tal*

3/3

2 W W
Tariff

Tariff

Sorcery

Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.

1 W
Volunteer Reserves

Volunteer Reserves

Creature — Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"I'm always a little leery of anyone who offers to kill other people for free." —Gerrard of the *Weatherlight*

2/4

1 W
Abduction

Abduction

Enchantment — Aura

Enchant creature When Abduction enters the battlefield, untap enchanted creature. You control enchanted creature. When enchanted creature dies, return that card to the battlefield under its owner's control.

2 U U
Abjure

Abjure

Instant

As an additional cost to cast this spell, sacrifice a blue permanent. Counter target spell.

Mirri's hackles rose as Ertai continued expounding his virtues. "If that arrogant brat doesn't shut up soon," she growled to herself, "I'm going to have to kill him."

U
Ancestral Knowledge

Ancestral Knowledge

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. When Ancestral Knowledge leaves the battlefield, shuffle your library.

1 U
Apathy

Apathy

Enchantment — Aura

Enchant creature Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If the player does, untap that creature.

U
Argivian Restoration

Argivian Restoration

Sorcery

Return target artifact card from your graveyard to the battlefield.

"The Argivian University taught me two things: always look to the past, and never dismiss what appears useless." —Hanna, *Weatherlight* navigator

2 U U
Avizoa

Avizoa

Creature — Jellyfish

Flying : Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn.

"Maybe we can trap them with bait," thought Tahngarth, eyeing Squee.

2/2

3 U
Cloud Djinn

Cloud Djinn

Creature — Djinn

Flying Cloud Djinn can block only creatures with flying.

As elusive as the footprint of a djinn —Suq'Ata expression

5/4

5 U
Disrupt

Disrupt

Instant

Counter target instant or sorcery spell unless its controller pays . Draw a card.

Oh, I'm sorry—did I break your concentration?

U
Ertai's Familiar

Ertai's Familiar

Creature — Illusion

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) When Ertai's Familiar phases out or leaves the battlefield, mill three cards. : Until your next upkeep, Ertai's Familiar can't phase out.

2/2

1 U
Flux

Flux

Sorcery

Each player discards any number of cards, then draws that many cards. Draw a card.

"Every spell has the potential to be worthless." —Ertai, wizard adept

2 U
Fog Elemental

Fog Elemental

Creature — Elemental

Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat.

"I've seen fog so thick you could cut it, but none that could cut me." —Tahngarth of the *Weatherlight*

4/4

2 U
Mana Chains

Mana Chains

Enchantment — Aura

Enchant creature Enchanted creature has "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

"The Lord of the Wastes must be destroyed; I am bound to this destiny by the chains of fate. If only Gerrard would see his part." —Sisay, journal

U
Manta Ray

Manta Ray

Creature — Fish

Manta Ray can't attack unless defending player controls an Island. Manta Ray can't be blocked except by blue creatures. When you control no Islands, sacrifice Manta Ray.

3/3

1 U U
Merfolk Traders

Merfolk Traders

Creature — Merfolk

When Merfolk Traders enters the battlefield, draw a card, then discard a card.

"As much as I hate water, I *do* love fish . . . ." —Mirri of the *Weatherlight*

1/2

1 U
Noble Benefactor

Noble Benefactor

Creature — Human Cleric

When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.

2/2

2 U
Ophidian

Ophidian

Creature — Snake

Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.

1/3

2 U
Paradigm Shift

Paradigm Shift

Sorcery

Exile all cards from your library. Then shuffle your graveyard into your library.

"Barrin always said that reality is relative. 'The world,' he cautioned, 'is but pieces of one's perception.'" —Ertai, wizard adept

1 U
Pendrell Mists

Pendrell Mists

Enchantment

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay ."

As insubstantial—and as insistent—as appetite.

3 U
Phantom Warrior

Phantom Warrior

Creature — Illusion Warrior

Phantom Warrior can't be blocked.

"Fishtails infest the water, and mists walk the land. Give me simple solid rock any day." —Tahngarth of the *Weatherlight*

2/2

1 U U
Phantom Wings

Phantom Wings

Enchantment — Aura

Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

"But you *said* 'when goats fly!'" Squee whined.

1 U
Psychic Vortex

Psychic Vortex

Enchantment

Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, sacrifice a land and discard your hand.

"Tolaria floats upon a wheel of fortune." —Ertai, wizard adept

2 U U
Relearn

Relearn

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

"Barrin taught me that the hardest lessons to grasp are the ones you've already learned." —Ertai, wizard adept

1 U U
Sage Owl

Sage Owl

Creature — Bird

Flying When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

The owl asks but never answers.

1/1

1 U
Teferi's Veil

Teferi's Veil

Enchantment

Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

"I don't like to speak ill of 'walkers . . . but just what did Teferi think he was doing?" —Ertai, wizard adept

1 U
Timid Drake

Timid Drake

Creature — Drake

Flying When another creature enters the battlefield, return Timid Drake to its owner's hand.

"I sneezed, and it bolted." —Gerrard of the *Weatherlight*

3/3

2 U
Tolarian Drake

Tolarian Drake

Creature — Drake

Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Many have been lost just in staring at its wings. What's seen differs from account to account, but madness is always part of the story.

2/4

2 U
Tolarian Entrancer

Tolarian Entrancer

Creature — Human Wizard

Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

"Why should I boast? The bards will do it for me—and with music." —Ertai, wizard adept

1/1

1 U
Tolarian Serpent

Tolarian Serpent

Creature — Serpent

At the beginning of your upkeep, mill seven cards.

"When the fishtails' threats of magic didn't move me, they set their pet on us." —Tahngarth of the *Weatherlight*

7/7

5 U U
Vodalian Illusionist

Vodalian Illusionist

Creature — Merfolk Wizard

, : Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

"Torahn gore these shifty fishtails! You can't even get close to one." —Tahngarth of the *Weatherlight*

2/2

2 U
Abyssal Gatekeeper

Abyssal Gatekeeper

Creature — Horror

When Abyssal Gatekeeper dies, each player sacrifices a creature.

"There are two ways for me to pass this gate. One involves you remaining conscious." —Gerrard of the *Weatherlight*

1/1

1 B
Agonizing Memories

Agonizing Memories

Sorcery

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.

"An innocent man died because of my anger. That knowledge will haunt me for all eternity." —Karn, silver golem

2 B B
Barrow Ghoul

Barrow Ghoul

Creature — Zombie

At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.

"They killed my family to deny me a future. They fed on my ancestors to deny me a past." —Crovax

4/4

1 B
Bone Dancer

Bone Dancer

Creature — Zombie

Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.

2/2

1 B B
Buried Alive

Buried Alive

Sorcery

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

"Is it worse to walk while dead, or to be buried alive? I have witnessed both." —Crovax

2 B
Circling Vultures

Circling Vultures

Creature — Bird

Flying You may discard Circling Vultures any time you could cast an instant. At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.

3/2

B
Coils of the Medusa

Coils of the Medusa

Enchantment — Aura

Enchant creature Enchanted creature gets +1/-1. Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.

Serpentine locks shape ornate rocks.

1 B
Doomsday

Doomsday

Sorcery

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

B B B
Fatal Blow

Fatal Blow

Instant

Destroy target creature that was dealt damage this turn. It can't be regenerated.

"What is crueler? To let a wound of the heart fester, or to simply cut it out?" —Crovax

B
Festering Evil

Festering Evil

Enchantment

At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. , Sacrifice Festering Evil: It deals 3 damage to each creature and each player.

3 B B
Fledgling Djinn

Fledgling Djinn

Creature — Djinn

Flying At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.

"The young can be quite dangerous. Trust me, I should know." —Ertai, wizard adept

2/2

1 B
Gallowbraid

Gallowbraid

Legendary Creature — Phyrexian Horror

Trample Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"If its skin looks like stone, it is only to match its heart." —Crovax

5/5

3 B B
Haunting Misery

Haunting Misery

Sorcery

As an additional cost to cast this spell, exile X creature cards from your graveyard. Haunting Misery deals X damage to target player or planeswalker.

"I am condemned without end." —Crovax

1 B B
Hidden Horror

Hidden Horror

Creature — Horror

When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.

Lifespans are measured by its dreadful length.

4/4

1 B B
Infernal Tribute

Infernal Tribute

Enchantment

, Sacrifice a nontoken permanent: Draw a card.

"I would not barter my soul for any of the filth that they called power. So they took it from me and damned me to solitude." —Crovax

B B B
Mischievous Poltergeist

Mischievous Poltergeist

Creature — Spirit

Flying Pay 1 life: Regenerate Mischievous Poltergeist.

"The past is a ghost that haunts you from the moment it exists until the moment you don't." —Gerrard of the *Weatherlight*

1/1

2 B
Morinfen

Morinfen

Legendary Creature — Phyrexian Horror

Flying Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"I looked into its eyes, and its soul was so empty I saw no reflection, no light there." —Crovax

5/4

3 B B
Necratog

Necratog

Creature — Atog

Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.

The necratog can always dig up a meal.

1/2

1 B B
Odylic Wraith

Odylic Wraith

Creature — Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever Odylic Wraith deals damage to a player, that player discards a card.

By the time you've seen it, you won't remember that you did.

2/2

3 B
Razortooth Rats

Razortooth Rats

Creature — Rat

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

"Men and rats both hunger: we for our playthings; they, for us." —Crovax

2/1

2 B
Shadow Rider

Shadow Rider

Creature — Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

In its world of complete darkness, it has no shadows to fear.

3/3

2 B B
Shattered Crypt

Shattered Crypt

Sorcery

Return X target creature cards from your graveyard to your hand. You lose X life.

"You must be mad to want one such as I aboard the *Weatherlight*. But I would be mad to remain here with my rotting family. I accept." —Crovax

X B B
Spinning Darkness

Spinning Darkness

Instant

You may exile the top three black cards of your graveyard rather than pay this spell's mana cost. Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.

4 B B
Strands of Night

Strands of Night

Enchantment

, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

"I have seen the night torn into thin darkling strips and woven into shapes too bleak for dreams." —Crovax

2 B B
Tendrils of Despair

Tendrils of Despair

Sorcery

As an additional cost to cast this spell, sacrifice a creature. Target opponent discards two cards.

"Because I am incapable of tears does not mean I have no need to shed them." —Karn, silver golem

B
Urborg Justice

Urborg Justice

Instant

Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.

"It is a narrow line between justice and vengeance." —Crovax

B B
Urborg Stalker

Urborg Stalker

Creature — Horror

At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.

"May you be a stalker's dream." —Urborg curse

2/4

3 B
Wave of Terror

Wave of Terror

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated.

The sea of fear has endless depths.

2 B
Zombie Scavengers

Zombie Scavengers

Creature — Zombie

Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.

"Pick a shell upon my shore and put it to your ear. That sound isn't the sea, but the whispers of the fallen." —Crovax

3/1

2 B
Aether Flash

Aether Flash

Enchantment

Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.

"You can't get there from here. Well, you *can*—it just won't be fun." —Ertai, wizard adept

2 R R
Betrothed of Fire

Betrothed of Fire

Enchantment — Aura

Enchant creature Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.

1 R
Bloodrock Cyclops

Bloodrock Cyclops

Creature — Cyclops

Bloodrock Cyclops attacks each combat if able.

"He's big an' dumb an' ready to fight. A lot like ol' Hornhead here." —Squee, goblin cabin hand, scouting report

3/3

2 R
Bogardan Firefiend

Bogardan Firefiend

Creature — Elemental Spirit

When Bogardan Firefiend dies, it deals 2 damage to target creature.

"The next one who tells me to relax and curl up by a fire is dead." —Mirri of the *Weatherlight*

2/1

2 R
Boiling Blood

Boiling Blood

Instant

Target creature attacks this turn if able. Draw a card.

Your father has no horns! Your mother wears a bell! You drink the milk of goats! —Talruum taunts

2 R
Cinder Giant

Cinder Giant

Creature — Giant

At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control.

"The giant wept tears of embers for the deaths of his allies." —Azeworai, "The Lonely Giant"

5/3

3 R
Cinder Wall

Cinder Wall

Creature — Wall

Defender When Cinder Wall blocks, destroy it at end of combat.

"Easy. All ya gotta do is push somebody into it." —Squee, goblin cabin hand, scouting report

3/3

R
Cone of Flame

Cone of Flame

Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

"Mine is not the warmth of compassion." —Ertai, wizard adept

3 R R
Desperate Gambit

Desperate Gambit

Instant

Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.

R
Dwarven Berserker

Dwarven Berserker

Creature — Dwarf Berserker

Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.

"I may be small, but I can kick *your* butt."

1/1

1 R
Dwarven Thaumaturgist

Dwarven Thaumaturgist

Creature — Dwarf Shaman

: Switch target creature's power and toughness until end of turn.

1/2

2 R
Fervor

Fervor

Enchantment

Creatures you control have haste. (They can attack and as soon as they come under your control.)

"If your blood doesn't run hot, I will make it run in the sands!" —Maraxus of Keld

2 R
Fire Whip

Fire Whip

Enchantment — Aura

Enchant creature you control Enchanted creature has ": This creature deals 1 damage to any target." Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.

1 R
Firestorm

Firestorm

Instant

As an additional cost to cast this spell, discard X cards. Firestorm deals X damage to each of X targets.

"Glok loved storms! He'd sit an' watch an' laugh through the whole thing. I miss him." —Squee, goblin cabin hand

R
Fit of Rage

Fit of Rage

Sorcery

Target creature gets +3/+3 and gains first strike until end of turn.

"Anger is fleeting; remorse is eternal." —Karn, silver golem

1 R
Goblin Bomb

Goblin Bomb

Enchantment

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb. Remove five fuse counters from Goblin Bomb and sacrifice it: It deals 20 damage to target player or planeswalker.

1 R
Goblin Grenadiers

Goblin Grenadiers

Creature — Goblin

Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.

For once, Squee realized, *he* wasn't the dumb one.

2/2

3 R
Goblin Vandal

Goblin Vandal

Creature — Goblin Rogue

Whenever Goblin Vandal attacks and isn't blocked, you may pay . If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn.

1/1

R
Heart of Bogardan

Heart of Bogardan

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When a player doesn't pay Heart of Bogardan's cumulative upkeep, Heart of Bogardan deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls, where X is twice the number of age counters on Heart of Bogardan minus 2.

2 R R
Heat Stroke

Heat Stroke

Enchantment

At end of combat, destroy each creature that blocked or was blocked this turn.

"Stroke of heat or stroke of blade. Choose your fate, traitor." —Maraxus of Keld, to Starke

2 R
Hurloon Shaman

Hurloon Shaman

Creature — Minotaur Shaman

When Hurloon Shaman dies, each player sacrifices a land.

"I believe it when they say they're connected to the land—looks like somebody plowed her face." —Tahngarth of the *Weatherlight*

2/3

1 R R
Lava Hounds

Lava Hounds

Creature — Dog

Haste When Lava Hounds enters the battlefield, it deals 4 damage to you.

What cats bury, dogs eat. —Urborg aphorism

4/4

2 R R
Lava Storm

Lava Storm

Instant

Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature.

They say lava conquers all.

3 R R
Maraxus of Keld

Maraxus of Keld

Legendary Creature — Human Warrior

Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.

"I have no master. I am chaos." —Maraxus of Keld

*/*

4 R R
Orcish Settlers

Orcish Settlers

Creature — Orc

, , Sacrifice Orcish Settlers: Destroy X target lands.

They wouldn't know their house from a charred hole in the ground.

1/1

1 R
Roc Hatchling

Roc Hatchling

Creature — Bird

Roc Hatchling enters the battlefield with four shell counters on it. At the beginning of your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.

0/1

R
Sawtooth Ogre

Sawtooth Ogre

Creature — Ogre

Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.

"You will sharpen your teeth on my enemies' bones," Maraxus promised them, and his ogres cheered.

3/3

2 R R
Thunderbolt

Thunderbolt

Instant

Choose one — • Thunderbolt deals 3 damage to target player or planeswalker. • Thunderbolt deals 4 damage to target creature with flying.

"Most wizards consider a thunderbolt to be a proper retort." —Ertai, wizard adept

1 R
Thundermare

Thundermare

Creature — Elemental Horse

Haste (This creature can attack and as soon as it comes under your control.) When Thundermare enters the battlefield, tap all other creatures.

Its hooves strike lightning and the thunder follows quickly after.

5/5

5 R
Aboroth

Aboroth

Creature — Elemental

Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

The *Weatherlight* banked sharply as the colossal beast rose up to crush the lone rider. "My bet's on the dirt," Gerrard said flatly.

9/9

4 G G
Arctic Wolves

Arctic Wolves

Creature — Wolf

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card.

"No matter where we cat warriors go in the world, those stupid slobberers find us." —Mirri of the *Weatherlight*

4/5

3 G G
Barishi

Barishi

Creature — Elemental

When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.

4/3

2 G G
Blossoming Wreath

Blossoming Wreath

Instant

You gain life equal to the number of creature cards in your graveyard.

"I place this wreath for you, my kin. Even in death, you give me strength to avenge you." —Mirri of the *Weatherlight*

G
Briar Shield

Briar Shield

Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.

In all its forms, the forest is the elves' best protector.

G
Call of the Wild

Call of the Wild

Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Thinking of dinner made Squee realize that the forest was probably thinking the same thing.

2 G G
Choking Vines

Choking Vines

Instant

Cast this spell only during the declare blockers step. X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on creatures that can't be blocked.)

X G
Dense Foliage

Dense Foliage

Enchantment

Creatures can't be the targets of spells.

"Big plants not only good for hidin', but full o' tasty bugs, too." —Squee, goblin cabin hand

2 G
Downdraft

Downdraft

Enchantment

: Target creature loses flying until end of turn. Sacrifice Downdraft: It deals 2 damage to each creature with flying.

2 G
Fallow Wurm

Fallow Wurm

Creature — Wurm

When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.

The wurm's wake —Elvish expression meaning "ruined crops"

4/4

2 G
Familiar Ground

Familiar Ground

Enchantment

Each creature you control can't be blocked by more than one creature.

"I'd rather fight on foreign soil. That way, if I lose I can blame it on the terrain." —Gerrard of the *Weatherlight*

2 G
Fungus Elemental

Fungus Elemental

Creature — Fungus Elemental

, Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate only if Fungus Elemental entered the battlefield this turn.

I rot growth and grow rot. What am I? —Elvish riddle

3/3

3 G
Gaea's Blessing

Gaea's Blessing

Sorcery

Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

1 G
Harvest Wurm

Harvest Wurm

Creature — Wurm

When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand.

The wurm's weave —Elvish expression meaning "plowed fields"

3/2

1 G
Liege of the Hollows

Liege of the Hollows

Creature — Spirit

When Liege of the Hollows dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way.

3/4

2 G G
Llanowar Behemoth

Llanowar Behemoth

Creature — Elemental

Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.

"Most people can't build decent weapons out of stone or steel. Trust the elves to do it with only mud and vines." —Gerrard of the *Weatherlight*

4/4

3 G G
Llanowar Druid

Llanowar Druid

Creature — Elf Druid

, Sacrifice Llanowar Druid: Untap all Forests.

"This forest means more to the druids than their own kin. The loss of a tree is like the loss of a child." —Mirri of the *Weatherlight*

1/2

1 G
Llanowar Sentinel

Llanowar Sentinel

Creature — Elf

When Llanowar Sentinel enters the battlefield, you may pay . If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.

"The forest has as many eyes as leaves." —Mirri of the *Weatherlight*

2/3

2 G
Mwonvuli Ooze

Mwonvuli Ooze

Creature — Ooze

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay for each age counter on it.) Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.

"Ewww!"

1+*/1+*

G
Nature's Kiss

Nature's Kiss

Enchantment — Aura

Enchant creature , Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.

I cradle my rage even as the earth cradles my dead kin. —Mirri of the *Weatherlight*

1 G
Nature's Resurgence

Nature's Resurgence

Sorcery

Each player draws a card for each creature card in their graveyard.

Spring follows winter —Elvish expression meaning "all things pass"

2 G G
Redwood Treefolk

Redwood Treefolk

Creature — Treefolk

"In the heart of Llanowar the magic is so strong that trees cannot stay rooted." —Mirri of the *Weatherlight*

3/6

4 G
Rogue Elephant

Rogue Elephant

Creature — Elephant

When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.

"When are trees like grass?" —*The One Thousand Questions*

3/3

G
Striped Bears

Striped Bears

Creature — Bear

When Striped Bears enters the battlefield, draw a card.

"The bear is never cautious—which is why it wasn't born a human." —Mirri of the *Weatherlight*

2/2

3 G
Sylvan Hierophant

Sylvan Hierophant

Creature — Human Cleric

When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.

1/2

1 G
Tranquil Grove

Tranquil Grove

Enchantment

: Destroy all other enchantments.

"Even the fiercest storm has a peaceful eye." —Hanna, *Weatherlight* navigator

1 G
Uktabi Efreet

Uktabi Efreet

Creature — Efreet

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"The Uktabi efreet and I have something in common: both of our mothers wanted to give us back." —Mirri of the *Weatherlight*

5/4

2 G G
Veteran Explorer

Veteran Explorer

Creature — Human Soldier Scout

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

1/1

G
Vitalize

Vitalize

Instant

Untap all creatures you control.

"After waking to the magic of Llanowar, no dreams can compare." —Mirri of the *Weatherlight*

G
Bubble Matrix

Bubble Matrix

Artifact

Prevent all damage that would be dealt to creatures.

"This device was commisioned by a king who desired peace. Unfortunately, the royal artificer was also the king's jester." —Hanna, *Weatherlight* navigator

4
Bösium Strip

Bösium Strip

Artifact

, : Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.

3
Chimeric Sphere

Chimeric Sphere

Artifact

: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying. : Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying.

3
Dingus Staff

Dingus Staff

Artifact

Whenever a creature dies, Dingus Staff deals 2 damage to that creature's controller.

"A sharp conscience is the weapon of the soul." —Hanna, *Weatherlight* navigator

4
Jabari's Banner

Jabari's Banner

Artifact

, : Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

2
Jangling Automaton

Jangling Automaton

Artifact Creature — Construct

Whenever Jangling Automaton attacks, untap all creatures defending player controls.

"We always look upon our first creations as masterpieces, no matter how awful they are." —Hanna, *Weatherlight* navigator

3/2

3
Mana Web

Mana Web

Artifact

Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.

3
Mind Stone

Mind Stone

Artifact

: Add . , , Sacrifice Mind Stone: Draw a card.

2
Null Rod

Null Rod

Artifact

Activated abilities of artifacts can't be activated.

Gerrard: "But it doesn't *do* anything!" Hanna: "No—it *does* nothing."

2
Phyrexian Furnace

Phyrexian Furnace

Artifact

: Exile the bottom card of target player's graveyard. , Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.

1
Serrated Biskelion

Serrated Biskelion

Artifact Creature — Construct

: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.

"Whereas I was created to protect, the biskelion was created to destroy." —Karn, silver golem

2/2

3
Steel Golem

Steel Golem

Artifact Creature — Golem

You can't cast creature spells.

"Although I would give my life to protect Gerrard, my conscience will not let me take another's. There are many who would not hesitate." —Karn, silver golem

3/4

3
Straw Golem

Straw Golem

Artifact Creature — Golem

When an opponent casts a creature spell, sacrifice Straw Golem.

"Don't look at me. *I* didn't build it." —Hanna, *Weatherlight* navigator

2/3

1
Thran Forge

Thran Forge

Artifact

: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.

"This will work," Gerrard called to the elves as he used the forge to strengthen the aboroth, "but if it doesn't, we won't survive to care."

3
Thran Tome

Thran Tome

Artifact

, : Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.

Every line holds a tale, and between lie a thousand more.

4
Touchstone

Touchstone

Artifact

: Tap target artifact you don't control.

"One touch to the stone and the sidar's son turned me from stalwart to statue." —Karn, silver golem

2
Well of Knowledge

Well of Knowledge

Artifact

: Draw a card. Any player may activate this ability but only during their draw step.

3
Xanthic Statue

Xanthic Statue

Artifact

: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.

"Until you have lived as a statue, do not talk to me of pigeons." —Karn, silver golem

8
Gemstone Mine

Gemstone Mine

Land

Gemstone Mine enters the battlefield with three mining counters on it. , Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.

Lotus Vale

Lotus Vale

Land

If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. : Add three mana of any one color.

At what price beauty?

Scorched Ruins

Scorched Ruins

Land

If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. : Add .

Winding Canyons

Winding Canyons

Land

: Add . , : You may cast creature spells this turn as though they had flash.